mirror of https://github.com/axmolengine/axmol.git
commit
561e57b47f
3
AUTHORS
3
AUTHORS
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@ -1115,6 +1115,9 @@ Developers:
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qiutaoleo
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Added a feature to check case characters for filename on windows
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HueyPark
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Fixed memory leak in HttpClient on iOS
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Retired Core Developers:
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WenSheng Yang
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Author of windows port, CCTextField,
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@ -38,7 +38,7 @@ endif()
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project (Cocos2d-X)
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# The version number
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set(COCOS2D_X_VERSION 3.6beta0)
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set(COCOS2D_X_VERSION 3.6)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${PROJECT_SOURCE_DIR}/cmake/Modules/")
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include(CocosBuildHelpers)
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@ -818,6 +818,42 @@
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15EFA212198A2BB5000C57D3 /* CCProtectedNode.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 15EFA20F198A2BB5000C57D3 /* CCProtectedNode.cpp */; };
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15EFA213198A2BB5000C57D3 /* CCProtectedNode.h in Headers */ = {isa = PBXBuildFile; fileRef = 15EFA210198A2BB5000C57D3 /* CCProtectedNode.h */; };
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15EFA214198A2BB5000C57D3 /* CCProtectedNode.h in Headers */ = {isa = PBXBuildFile; fileRef = 15EFA210198A2BB5000C57D3 /* CCProtectedNode.h */; };
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15FB206A1AE7BE7400C31518 /* SpritePolygon.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 15FB20661AE7BE7400C31518 /* SpritePolygon.cpp */; };
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15FB206B1AE7BE7400C31518 /* SpritePolygon.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 15FB20661AE7BE7400C31518 /* SpritePolygon.cpp */; };
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15FB206C1AE7BE7400C31518 /* SpritePolygon.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB20671AE7BE7400C31518 /* SpritePolygon.h */; };
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15FB206D1AE7BE7400C31518 /* SpritePolygon.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB20671AE7BE7400C31518 /* SpritePolygon.h */; };
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15FB20701AE7BE7400C31518 /* SpritePolygonCache.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB20691AE7BE7400C31518 /* SpritePolygonCache.h */; };
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15FB20751AE7BF8600C31518 /* MarchingSquare.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 15FB20721AE7BF8600C31518 /* MarchingSquare.cpp */; };
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15FB20761AE7BF8600C31518 /* MarchingSquare.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB20731AE7BF8600C31518 /* MarchingSquare.h */; };
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15FB20871AE7C57D00C31518 /* shapes.cc in Sources */ = {isa = PBXBuildFile; fileRef = 15FB207A1AE7C57D00C31518 /* shapes.cc */; };
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15FB20881AE7C57D00C31518 /* shapes.cc in Sources */ = {isa = PBXBuildFile; fileRef = 15FB207A1AE7C57D00C31518 /* shapes.cc */; };
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15FB20891AE7C57D00C31518 /* shapes.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB207B1AE7C57D00C31518 /* shapes.h */; };
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15FB208A1AE7C57D00C31518 /* shapes.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB207B1AE7C57D00C31518 /* shapes.h */; };
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||||
15FB208B1AE7C57D00C31518 /* utils.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB207C1AE7C57D00C31518 /* utils.h */; };
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15FB208C1AE7C57D00C31518 /* utils.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB207C1AE7C57D00C31518 /* utils.h */; };
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15FB208D1AE7C57D00C31518 /* poly2tri.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB207D1AE7C57D00C31518 /* poly2tri.h */; };
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15FB208E1AE7C57D00C31518 /* poly2tri.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB207D1AE7C57D00C31518 /* poly2tri.h */; };
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15FB208F1AE7C57D00C31518 /* advancing_front.cc in Sources */ = {isa = PBXBuildFile; fileRef = 15FB207F1AE7C57D00C31518 /* advancing_front.cc */; };
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15FB20901AE7C57D00C31518 /* advancing_front.cc in Sources */ = {isa = PBXBuildFile; fileRef = 15FB207F1AE7C57D00C31518 /* advancing_front.cc */; };
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15FB20911AE7C57D00C31518 /* advancing_front.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB20801AE7C57D00C31518 /* advancing_front.h */; };
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||||
15FB20921AE7C57D00C31518 /* advancing_front.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB20801AE7C57D00C31518 /* advancing_front.h */; };
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||||
15FB20931AE7C57D00C31518 /* cdt.cc in Sources */ = {isa = PBXBuildFile; fileRef = 15FB20811AE7C57D00C31518 /* cdt.cc */; };
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||||
15FB20941AE7C57D00C31518 /* cdt.cc in Sources */ = {isa = PBXBuildFile; fileRef = 15FB20811AE7C57D00C31518 /* cdt.cc */; };
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||||
15FB20951AE7C57D00C31518 /* cdt.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB20821AE7C57D00C31518 /* cdt.h */; };
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||||
15FB20961AE7C57D00C31518 /* cdt.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB20821AE7C57D00C31518 /* cdt.h */; };
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||||
15FB20971AE7C57D00C31518 /* sweep.cc in Sources */ = {isa = PBXBuildFile; fileRef = 15FB20831AE7C57D00C31518 /* sweep.cc */; };
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||||
15FB20981AE7C57D00C31518 /* sweep.cc in Sources */ = {isa = PBXBuildFile; fileRef = 15FB20831AE7C57D00C31518 /* sweep.cc */; };
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||||
15FB20991AE7C57D00C31518 /* sweep.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB20841AE7C57D00C31518 /* sweep.h */; };
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||||
15FB209A1AE7C57D00C31518 /* sweep.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB20841AE7C57D00C31518 /* sweep.h */; };
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||||
15FB209B1AE7C57D00C31518 /* sweep_context.cc in Sources */ = {isa = PBXBuildFile; fileRef = 15FB20851AE7C57D00C31518 /* sweep_context.cc */; };
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15FB209C1AE7C57D00C31518 /* sweep_context.cc in Sources */ = {isa = PBXBuildFile; fileRef = 15FB20851AE7C57D00C31518 /* sweep_context.cc */; };
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15FB209D1AE7C57D00C31518 /* sweep_context.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB20861AE7C57D00C31518 /* sweep_context.h */; };
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15FB209E1AE7C57D00C31518 /* sweep_context.h in Headers */ = {isa = PBXBuildFile; fileRef = 15FB20861AE7C57D00C31518 /* sweep_context.h */; };
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||||
182C5CAE1A95961600C30D34 /* CSParse3DBinary_generated.h in Headers */ = {isa = PBXBuildFile; fileRef = 182C5CAD1A95961600C30D34 /* CSParse3DBinary_generated.h */; };
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||||
182C5CB21A95964700C30D34 /* Node3DReader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 182C5CB01A95964700C30D34 /* Node3DReader.cpp */; };
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182C5CB31A95964700C30D34 /* Node3DReader.h in Headers */ = {isa = PBXBuildFile; fileRef = 182C5CB11A95964700C30D34 /* Node3DReader.h */; };
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@ -2673,6 +2709,24 @@
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15B3707719EE414C00ABE682 /* Manifest.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Manifest.h; sourceTree = "<group>"; };
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||||
15EFA20F198A2BB5000C57D3 /* CCProtectedNode.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CCProtectedNode.cpp; sourceTree = "<group>"; };
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||||
15EFA210198A2BB5000C57D3 /* CCProtectedNode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CCProtectedNode.h; sourceTree = "<group>"; };
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||||
15FB20661AE7BE7400C31518 /* SpritePolygon.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SpritePolygon.cpp; sourceTree = "<group>"; };
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||||
15FB20671AE7BE7400C31518 /* SpritePolygon.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SpritePolygon.h; sourceTree = "<group>"; };
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15FB20681AE7BE7400C31518 /* SpritePolygonCache.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SpritePolygonCache.cpp; sourceTree = "<group>"; };
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15FB20691AE7BE7400C31518 /* SpritePolygonCache.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SpritePolygonCache.h; sourceTree = "<group>"; };
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||||
15FB20721AE7BF8600C31518 /* MarchingSquare.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MarchingSquare.cpp; sourceTree = "<group>"; };
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||||
15FB20731AE7BF8600C31518 /* MarchingSquare.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MarchingSquare.h; sourceTree = "<group>"; };
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||||
15FB207A1AE7C57D00C31518 /* shapes.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = shapes.cc; sourceTree = "<group>"; };
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15FB207B1AE7C57D00C31518 /* shapes.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = shapes.h; sourceTree = "<group>"; };
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15FB207C1AE7C57D00C31518 /* utils.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = utils.h; sourceTree = "<group>"; };
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15FB207D1AE7C57D00C31518 /* poly2tri.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = poly2tri.h; sourceTree = "<group>"; };
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15FB207F1AE7C57D00C31518 /* advancing_front.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = advancing_front.cc; sourceTree = "<group>"; };
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15FB20801AE7C57D00C31518 /* advancing_front.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = advancing_front.h; sourceTree = "<group>"; };
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15FB20811AE7C57D00C31518 /* cdt.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = cdt.cc; sourceTree = "<group>"; };
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15FB20821AE7C57D00C31518 /* cdt.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = cdt.h; sourceTree = "<group>"; };
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15FB20831AE7C57D00C31518 /* sweep.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = sweep.cc; sourceTree = "<group>"; };
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||||
15FB20841AE7C57D00C31518 /* sweep.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = sweep.h; sourceTree = "<group>"; };
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||||
15FB20851AE7C57D00C31518 /* sweep_context.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = sweep_context.cc; sourceTree = "<group>"; };
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||||
15FB20861AE7C57D00C31518 /* sweep_context.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = sweep_context.h; sourceTree = "<group>"; };
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||||
182C5CAD1A95961600C30D34 /* CSParse3DBinary_generated.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CSParse3DBinary_generated.h; sourceTree = "<group>"; };
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||||
182C5CB01A95964700C30D34 /* Node3DReader.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Node3DReader.cpp; path = Node3DReader/Node3DReader.cpp; sourceTree = "<group>"; };
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||||
182C5CB11A95964700C30D34 /* Node3DReader.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Node3DReader.h; path = Node3DReader/Node3DReader.h; sourceTree = "<group>"; };
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@ -4131,6 +4185,42 @@
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name = Frameworks;
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sourceTree = "<group>";
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};
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15FB20781AE7C57D00C31518 /* poly2tri */ = {
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||||
isa = PBXGroup;
|
||||
children = (
|
||||
15FB20791AE7C57D00C31518 /* common */,
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||||
15FB207D1AE7C57D00C31518 /* poly2tri.h */,
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||||
15FB207E1AE7C57D00C31518 /* sweep */,
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||||
);
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name = poly2tri;
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path = ../external/poly2tri;
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||||
sourceTree = "<group>";
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||||
};
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||||
15FB20791AE7C57D00C31518 /* common */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
15FB207A1AE7C57D00C31518 /* shapes.cc */,
|
||||
15FB207B1AE7C57D00C31518 /* shapes.h */,
|
||||
15FB207C1AE7C57D00C31518 /* utils.h */,
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||||
);
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path = common;
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||||
sourceTree = "<group>";
|
||||
};
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||||
15FB207E1AE7C57D00C31518 /* sweep */ = {
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||||
isa = PBXGroup;
|
||||
children = (
|
||||
15FB207F1AE7C57D00C31518 /* advancing_front.cc */,
|
||||
15FB20801AE7C57D00C31518 /* advancing_front.h */,
|
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15FB20811AE7C57D00C31518 /* cdt.cc */,
|
||||
15FB20821AE7C57D00C31518 /* cdt.h */,
|
||||
15FB20831AE7C57D00C31518 /* sweep.cc */,
|
||||
15FB20841AE7C57D00C31518 /* sweep.h */,
|
||||
15FB20851AE7C57D00C31518 /* sweep_context.cc */,
|
||||
15FB20861AE7C57D00C31518 /* sweep_context.h */,
|
||||
);
|
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path = sweep;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
182C5CAF1A95961E00C30D34 /* Node3DReader */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
|
@ -4485,6 +4575,12 @@
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1A570275180BCC840088DEC7 /* sprite-nodes */ = {
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||||
isa = PBXGroup;
|
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children = (
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15FB20721AE7BF8600C31518 /* MarchingSquare.cpp */,
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||||
15FB20731AE7BF8600C31518 /* MarchingSquare.h */,
|
||||
15FB20661AE7BE7400C31518 /* SpritePolygon.cpp */,
|
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15FB20671AE7BE7400C31518 /* SpritePolygon.h */,
|
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15FB20681AE7BE7400C31518 /* SpritePolygonCache.cpp */,
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15FB20691AE7BE7400C31518 /* SpritePolygonCache.h */,
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1A57028E180BCCAB0088DEC7 /* CCAnimation.cpp */,
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1A57028F180BCCAB0088DEC7 /* CCAnimation.h */,
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1A570290180BCCAB0088DEC7 /* CCAnimationCache.cpp */,
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@ -4547,6 +4643,7 @@
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1A57033E180BD0490088DEC7 /* external */ = {
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isa = PBXGroup;
|
||||
children = (
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15FB20781AE7C57D00C31518 /* poly2tri */,
|
||||
382383E11A258FA7002C4610 /* flatbuffers */,
|
||||
1AC026971914068200FA920D /* ConvertUTF */,
|
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46C02E0418E91123004B7456 /* xxhash */,
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|
@ -6629,6 +6726,7 @@
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|||
3E2F27A719CFBFE400E7C490 /* AudioEngine.h in Headers */,
|
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15AE183A19AAD2F700C27E9E /* CCRay.h in Headers */,
|
||||
15AE18A319AAD33D00C27E9E /* CCParticleSystemQuadLoader.h in Headers */,
|
||||
15FB20761AE7BF8600C31518 /* MarchingSquare.h in Headers */,
|
||||
B665E2C41AA80A6500DDB1C5 /* CCPUGeometryRotatorTranslator.h in Headers */,
|
||||
46A170F01807CECA005B8026 /* CCPhysicsWorld.h in Headers */,
|
||||
15AE199D19AAD39600C27E9E /* ScrollViewReader.h in Headers */,
|
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|
@ -6689,6 +6787,7 @@
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|||
15AE18ED19AAD35000C27E9E /* CCActionObject.h in Headers */,
|
||||
ED9C6A9618599AD8000A5232 /* CCNodeGrid.h in Headers */,
|
||||
15AE18A719AAD33D00C27E9E /* CCScrollViewLoader.h in Headers */,
|
||||
15FB20891AE7C57D00C31518 /* shapes.h in Headers */,
|
||||
15AE184819AAD2F700C27E9E /* cocos3d.h in Headers */,
|
||||
50ABBEC31925AB6F00A911A9 /* CCVector.h in Headers */,
|
||||
1A57008B180BC5A10088DEC7 /* CCActionProgressTimer.h in Headers */,
|
||||
|
@ -6762,6 +6861,7 @@
|
|||
B68779021A8CA82E00643ABF /* CCParticle3DRender.h in Headers */,
|
||||
15AE1B6C19AADA9900C27E9E /* UIWidget.h in Headers */,
|
||||
B665E2681AA80A6500DDB1C5 /* CCPUDoExpireEventHandlerTranslator.h in Headers */,
|
||||
15FB208B1AE7C57D00C31518 /* utils.h in Headers */,
|
||||
15AE180E19AAD2F700C27E9E /* CCAnimate3D.h in Headers */,
|
||||
1A5701B3180BCB590088DEC7 /* CCFontFNT.h in Headers */,
|
||||
38F526421A48363B000DB7F7 /* CSArmatureNode_generated.h in Headers */,
|
||||
|
@ -6802,6 +6902,7 @@
|
|||
15AE1A3319AAD3D500C27E9E /* b2CircleShape.h in Headers */,
|
||||
1A5701E0180BCB8C0088DEC7 /* CCLayer.h in Headers */,
|
||||
1A5701E4180BCB8C0088DEC7 /* CCScene.h in Headers */,
|
||||
15FB20701AE7BE7400C31518 /* SpritePolygonCache.h in Headers */,
|
||||
B665E3D81AA80A6600DDB1C5 /* CCPUScriptParser.h in Headers */,
|
||||
382384091A25900F002C4610 /* FlatBuffersSerialize.h in Headers */,
|
||||
15AE1BDD19AAE01E00C27E9E /* CCControlUtils.h in Headers */,
|
||||
|
@ -6894,6 +6995,7 @@
|
|||
1A57022F180BCC1A0088DEC7 /* CCParticleSystemQuad.h in Headers */,
|
||||
B665E37C1AA80A6500DDB1C5 /* CCPUParticleSystem3D.h in Headers */,
|
||||
15AE188519AAD33D00C27E9E /* CCBSequence.h in Headers */,
|
||||
15FB20951AE7C57D00C31518 /* cdt.h in Headers */,
|
||||
B665E3541AA80A6500DDB1C5 /* CCPUOnQuotaObserver.h in Headers */,
|
||||
50643BE219BFCF1800EF68ED /* CCPlatformConfig.h in Headers */,
|
||||
B29A7DF519EE1B7700872B35 /* Skeleton.h in Headers */,
|
||||
|
@ -6986,6 +7088,7 @@
|
|||
B29A7E3919EE1B7700872B35 /* Animation.h in Headers */,
|
||||
B665E2B01AA80A6500DDB1C5 /* CCPUFlockCenteringAffectorTranslator.h in Headers */,
|
||||
382384381A259126002C4610 /* ProjectNodeReader.h in Headers */,
|
||||
15FB20991AE7C57D00C31518 /* sweep.h in Headers */,
|
||||
B665E3C41AA80A6600DDB1C5 /* CCPUScaleAffectorTranslator.h in Headers */,
|
||||
15AE191019AAD35000C27E9E /* CCInputDelegate.h in Headers */,
|
||||
B665E4301AA80A6600DDB1C5 /* CCPUVelocityMatchingAffectorTranslator.h in Headers */,
|
||||
|
@ -7002,6 +7105,7 @@
|
|||
382383EE1A258FA7002C4610 /* flatbuffers.h in Headers */,
|
||||
15AE1B5619AADA9900C27E9E /* UIScrollView.h in Headers */,
|
||||
50ABBDBB1925AB4100A911A9 /* CCTextureAtlas.h in Headers */,
|
||||
15FB20911AE7C57D00C31518 /* advancing_front.h in Headers */,
|
||||
1A570302180BCE890088DEC7 /* CCParallaxNode.h in Headers */,
|
||||
50ABBE4B1925AB6F00A911A9 /* CCEventAcceleration.h in Headers */,
|
||||
1A57030E180BCF190088DEC7 /* CCComponent.h in Headers */,
|
||||
|
@ -7042,6 +7146,7 @@
|
|||
15AE183219AAD2F700C27E9E /* CCOBB.h in Headers */,
|
||||
15AE1BE319AAE01E00C27E9E /* CCScrollView.h in Headers */,
|
||||
B665E2941AA80A6500DDB1C5 /* CCPUEmitter.h in Headers */,
|
||||
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|
||||
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|
||||
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|
||||
50ABC01F1926664800A911A9 /* CCThread.h in Headers */,
|
||||
|
@ -7049,6 +7154,7 @@
|
|||
1A57035A180BD0B00088DEC7 /* unzip.h in Headers */,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
@ -7147,6 +7253,7 @@
|
|||
50ABBE5B1925AB6F00A911A9 /* CCEventKeyboard.h in Headers */,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
@ -7260,6 +7367,7 @@
|
|||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
15B3708319EE414C00ABE682 /* CCEventListenerAssetsManagerEx.h in Headers */,
|
||||
|
@ -7271,6 +7379,7 @@
|
|||
46A171011807CECB005B8026 /* CCPhysicsJoint.h in Headers */,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
@ -7343,6 +7452,7 @@
|
|||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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@ -7409,6 +7519,7 @@
|
|||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
|
@ -7568,6 +7679,7 @@
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|||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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@ -7579,6 +7691,7 @@
|
|||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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@ -7588,6 +7701,7 @@
|
|||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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@ -7662,8 +7776,10 @@
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|||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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@ -8052,6 +8169,7 @@
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|||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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@ -8267,6 +8386,7 @@
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|||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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@ -8385,6 +8506,7 @@
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
826294431AAF071500CB7CF7 /* Security.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 826294421AAF071500CB7CF7 /* Security.framework */; };
|
||||
A05FCACA177C124500BE600E /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 15C64822165F391E007D4F18 /* Cocoa.framework */; };
|
||||
A07A521E1783A1D20073F6A7 /* libz.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 15C6482E165F399D007D4F18 /* libz.dylib */; };
|
||||
|
@ -1748,6 +1750,8 @@
|
|||
59620E8E1921E5CF002021B6 /* Bug-Child.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = "Bug-Child.h"; sourceTree = "<group>"; };
|
||||
5EBEECAE1995247000429821 /* DrawNode3D.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = DrawNode3D.cpp; path = Sprite3DTest/DrawNode3D.cpp; sourceTree = "<group>"; };
|
||||
5EBEECAF1995247000429821 /* DrawNode3D.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DrawNode3D.h; path = Sprite3DTest/DrawNode3D.h; sourceTree = "<group>"; };
|
||||
6886696F1AE8E8B500C2CFD9 /* SpritePolygonTest.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SpritePolygonTest.cpp; sourceTree = "<group>"; };
|
||||
688669701AE8E8B500C2CFD9 /* SpritePolygonTest.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SpritePolygonTest.h; sourceTree = "<group>"; };
|
||||
70A7F72D191D3E4900F0F206 /* shaderTest.psh.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = shaderTest.psh.h; sourceTree = "<group>"; };
|
||||
70A7F730191D421B00F0F206 /* ShaderTest.vsh.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ShaderTest.vsh.h; sourceTree = "<group>"; };
|
||||
826294421AAF071500CB7CF7 /* Security.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Security.framework; path = System/Library/Frameworks/Security.framework; sourceTree = SDKROOT; };
|
||||
|
@ -2190,6 +2194,7 @@
|
|||
1AC3592418CECF0A00F37B72 /* Classes */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
6886696E1AE8E8A000C2CFD9 /* SpritePolygonTest */,
|
||||
B603F1AC1AC8EA2E00A9579C /* TerrainTest */,
|
||||
182C5CB71A95B28A00C30D34 /* CocosStudio3DTest */,
|
||||
B639932B1A490E9900B07923 /* Particle3DTest */,
|
||||
|
@ -3955,6 +3960,15 @@
|
|||
name = Products;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
6886696E1AE8E8A000C2CFD9 /* SpritePolygonTest */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
6886696F1AE8E8B500C2CFD9 /* SpritePolygonTest.cpp */,
|
||||
688669701AE8E8B500C2CFD9 /* SpritePolygonTest.h */,
|
||||
);
|
||||
path = SpritePolygonTest;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
A5030C3219D059AB000E78E7 /* OpenURLTest */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
|
@ -4868,6 +4882,7 @@
|
|||
1AC35B2718CECF0C00F37B72 /* ActionsTest.cpp in Sources */,
|
||||
1AC35C4918CECF0C00F37B72 /* ShaderTest.cpp in Sources */,
|
||||
1AC35B4318CECF0C00F37B72 /* Bug-624.cpp in Sources */,
|
||||
688669711AE8E8B500C2CFD9 /* SpritePolygonTest.cpp in Sources */,
|
||||
1AC35BF718CECF0C00F37B72 /* SocketIOTest.cpp in Sources */,
|
||||
1AC35C4F18CECF0C00F37B72 /* SpriteTest.cpp in Sources */,
|
||||
29080D9D191B595E0066F8DF /* CustomParticleWidgetReader.cpp in Sources */,
|
||||
|
@ -5010,6 +5025,7 @@
|
|||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
1AC35B3218CECF0C00F37B72 /* GLES-Render.cpp in Sources */,
|
||||
688669721AE8E8B500C2CFD9 /* SpritePolygonTest.cpp in Sources */,
|
||||
1AC35C5418CECF0C00F37B72 /* TextInputTest.cpp in Sources */,
|
||||
1AC35B4618CECF0C00F37B72 /* Bug-886.cpp in Sources */,
|
||||
1AC35BE218CECF0C00F37B72 /* CCControlButtonTest.cpp in Sources */,
|
||||
|
|
|
@ -1313,6 +1313,9 @@ uint32_t Node::processParentFlags(const Mat4& parentTransform, uint32_t parentFl
|
|||
}
|
||||
}
|
||||
|
||||
if (!isVisitableByVisitingCamera())
|
||||
return parentFlags;
|
||||
|
||||
uint32_t flags = parentFlags;
|
||||
flags |= (_transformUpdated ? FLAGS_TRANSFORM_DIRTY : 0);
|
||||
flags |= (_contentSizeDirty ? FLAGS_CONTENT_SIZE_DIRTY : 0);
|
||||
|
|
|
@ -292,6 +292,18 @@ void SpriteFrameCache::addSpriteFramesWithFile(const std::string& plist)
|
|||
}
|
||||
}
|
||||
|
||||
bool SpriteFrameCache::isSpriteFramesWithFileLoaded(const std::string& plist) const
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
if (_loadedFileNames->find(plist) != _loadedFileNames->end())
|
||||
{
|
||||
result = true;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void SpriteFrameCache::addSpriteFrame(SpriteFrame* frame, const std::string& frameName)
|
||||
{
|
||||
_spriteFrames.insert(frameName, frame);
|
||||
|
|
|
@ -140,6 +140,15 @@ public:
|
|||
*/
|
||||
void addSpriteFrame(SpriteFrame *frame, const std::string& frameName);
|
||||
|
||||
/** Check if multiple Sprite Frames from a plist file have been loaded.
|
||||
* @js NA
|
||||
* @lua NA
|
||||
*
|
||||
* @param plist Plist file name.
|
||||
* @return True if the file is loaded.
|
||||
*/
|
||||
bool isSpriteFramesWithFileLoaded(const std::string& plist) const;
|
||||
|
||||
/** Purges the dictionary of loaded sprite frames.
|
||||
* Call this method if you receive the "Memory Warning".
|
||||
* In the short term: it will free some resources preventing your app from being killed.
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
include_directories(
|
||||
../external/ConvertUTF, .
|
||||
../external/ConvertUTF
|
||||
../external/poly2tri
|
||||
../external/poly2tri/common
|
||||
../external/poly2tri/sweep
|
||||
)
|
||||
|
||||
set(COCOS_2D_SRC
|
||||
|
@ -63,6 +66,9 @@ set(COCOS_2D_SRC
|
|||
2d/CCSprite.cpp
|
||||
2d/CCSpriteFrameCache.cpp
|
||||
2d/CCSpriteFrame.cpp
|
||||
2d/MarchingSquare.cpp
|
||||
2d/SpritePolygon.cpp
|
||||
2d/SpritePolygonCache.cpp
|
||||
2d/CCTextFieldTTF.cpp
|
||||
2d/CCTileMapAtlas.cpp
|
||||
2d/CCTMXLayer.cpp
|
||||
|
|
|
@ -0,0 +1,354 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
Copyright (c) 2013-2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "MarchingSquare.h"
|
||||
#include "cocos2d.h"
|
||||
#include <algorithm>
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
MarchingSquare::MarchingSquare(const std::string &filename, const unsigned int threshold)
|
||||
{
|
||||
_filename = filename;
|
||||
_threshold = threshold;
|
||||
Image *image = new Image();
|
||||
image->initWithImageFile(filename);
|
||||
CCASSERT(image->getRenderFormat()==Texture2D::PixelFormat::RGBA8888, "unsupported format, currently only supports rgba8888");
|
||||
data = image->getData();
|
||||
width = image->getWidth();
|
||||
height = image->getHeight();
|
||||
scaleFactor = Director::getInstance()->getContentScaleFactor();
|
||||
}
|
||||
|
||||
void MarchingSquare::trace()
|
||||
{
|
||||
unsigned int first = findFirstNoneTransparentPixel();
|
||||
start = Vec2(first%width, first/width);
|
||||
marchSquare(start.x, start.y);
|
||||
}
|
||||
|
||||
unsigned int MarchingSquare::findFirstNoneTransparentPixel()
|
||||
{
|
||||
for(unsigned int i = 0; i < width*height; i++)
|
||||
{
|
||||
if(getAlphaAt(i) > _threshold)
|
||||
{
|
||||
// CCLOG("first non transparent is at x:%d, y%d", i%width, i/width);
|
||||
return i;
|
||||
}
|
||||
}
|
||||
throw "image is all transparent!";
|
||||
}
|
||||
|
||||
unsigned char MarchingSquare::getAlphaAt(const unsigned int i)
|
||||
{
|
||||
return *(data+i*4+3);
|
||||
}
|
||||
unsigned char MarchingSquare::getAlphaAt(const int x, const int y)
|
||||
{
|
||||
if(x < 0 || y < 0 || x > width-1 || y > height-1)
|
||||
return 0;
|
||||
return *(data+(y*width+x)*4+3);
|
||||
}
|
||||
|
||||
unsigned int MarchingSquare::getSquareValue(int x, int y)
|
||||
{
|
||||
/*
|
||||
checking the 2x2 pixel grid, assigning these values to each pixel, if not transparent
|
||||
+---+---+
|
||||
| 1 | 2 |
|
||||
+---+---+
|
||||
| 4 | 8 | <- current pixel (curx,cury)
|
||||
+---+---+
|
||||
*/
|
||||
unsigned int sv = 0;
|
||||
if(getAlphaAt(x-1, y-1) > _threshold)
|
||||
sv += 1;
|
||||
if(getAlphaAt(x,y-1) > _threshold)
|
||||
sv += 2;
|
||||
if(getAlphaAt(x-1, y) > _threshold)
|
||||
sv += 4;
|
||||
if(getAlphaAt(x, y) > _threshold)
|
||||
sv += 8;
|
||||
return sv;
|
||||
}
|
||||
|
||||
void MarchingSquare::marchSquare(int startx, int starty)
|
||||
{
|
||||
int stepx = 0;
|
||||
int stepy = 0;
|
||||
int prevx = 0;
|
||||
int prevy = 0;
|
||||
int curx = startx;
|
||||
int cury = starty;
|
||||
unsigned int count = 0;
|
||||
unsigned int totalPixel = width*height;
|
||||
bool problem = false;
|
||||
std::vector<int> case9s;
|
||||
std::vector<int> case6s;
|
||||
int i;
|
||||
std::vector<int>::iterator it;
|
||||
do{
|
||||
int sv = getSquareValue(curx, cury);
|
||||
switch(sv){
|
||||
|
||||
case 1:
|
||||
case 5:
|
||||
case 13:
|
||||
/* going UP with these cases:
|
||||
1 5 13
|
||||
+---+---+ +---+---+ +---+---+
|
||||
| 1 | | | 1 | | | 1 | |
|
||||
+---+---+ +---+---+ +---+---+
|
||||
| | | | 4 | | | 4 | 8 |
|
||||
+---+---+ +---+---+ +---+---+
|
||||
*/
|
||||
stepx = 0;
|
||||
stepy = -1;
|
||||
break;
|
||||
|
||||
|
||||
case 8:
|
||||
case 10:
|
||||
case 11:
|
||||
/* going DOWN with these cases:
|
||||
8 10 11
|
||||
+---+---+ +---+---+ +---+---+
|
||||
| | | | | 2 | | 1 | 2 |
|
||||
+---+---+ +---+---+ +---+---+
|
||||
| | 8 | | | 8 | | | 8 |
|
||||
+---+---+ +---+---+ +---+---+
|
||||
*/
|
||||
stepx = 0;
|
||||
stepy = 1;
|
||||
break;
|
||||
|
||||
|
||||
case 4:
|
||||
case 12:
|
||||
case 14:
|
||||
/* going LEFT with these cases:
|
||||
4 12 14
|
||||
+---+---+ +---+---+ +---+---+
|
||||
| | | | | | | | 2 |
|
||||
+---+---+ +---+---+ +---+---+
|
||||
| 4 | | | 4 | 8 | | 4 | 8 |
|
||||
+---+---+ +---+---+ +---+---+
|
||||
*/
|
||||
stepx = -1;
|
||||
stepy = 0;
|
||||
break;
|
||||
|
||||
|
||||
case 2 :
|
||||
case 3 :
|
||||
case 7 :
|
||||
/* going RIGHT with these cases:
|
||||
2 3 7
|
||||
+---+---+ +---+---+ +---+---+
|
||||
| | 2 | | 1 | 2 | | 1 | 2 |
|
||||
+---+---+ +---+---+ +---+---+
|
||||
| | | | | | | 4 | |
|
||||
+---+---+ +---+---+ +---+---+
|
||||
*/
|
||||
stepx=1;
|
||||
stepy=0;
|
||||
break;
|
||||
case 9 :
|
||||
/*
|
||||
+---+---+
|
||||
| 1 | |
|
||||
+---+---+
|
||||
| | 8 |
|
||||
+---+---+
|
||||
this should normaly go UP, but if we already been here, we go down
|
||||
*/
|
||||
//find index from xy;
|
||||
i = getIndexFromPos(curx, cury);
|
||||
it = find (case9s.begin(), case9s.end(), i);
|
||||
if (it != case9s.end())
|
||||
{
|
||||
//found, so we go down, and delete from case9s;
|
||||
stepx = 0;
|
||||
stepy = 1;
|
||||
case9s.erase(it);
|
||||
problem = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
//not found, we go up, and add to case9s;
|
||||
stepx = 0;
|
||||
stepy = -1;
|
||||
case9s.push_back(i);
|
||||
}
|
||||
break;
|
||||
case 6 :
|
||||
/*
|
||||
6
|
||||
+---+---+
|
||||
| | 2 |
|
||||
+---+---+
|
||||
| 4 | |
|
||||
+---+---+
|
||||
this normally go RIGHT, but if its coming from UP, it should go LEFT
|
||||
*/
|
||||
i = getIndexFromPos(curx, cury);
|
||||
it = find (case6s.begin(), case6s.end(), i);
|
||||
if (it != case6s.end())
|
||||
{
|
||||
//found, so we go down, and delete from case9s;
|
||||
stepx = -1;
|
||||
stepy = 0;
|
||||
case6s.erase(it);
|
||||
problem = true;
|
||||
}
|
||||
else{
|
||||
//not found, we go up, and add to case9s;
|
||||
stepx = 1;
|
||||
stepy = 0;
|
||||
case6s.push_back(i);
|
||||
}
|
||||
break;
|
||||
case 0:
|
||||
CCLOG("case 0 at x:%d, y:%d, coming from %d, %d", curx, cury, prevx, prevy);
|
||||
throw "this shoudln't happen";
|
||||
case 15:
|
||||
CCLOG("case 15 at x:%d, y:%d, coming from %d, %d", curx, cury, prevx, prevy);
|
||||
throw "this shoudln't happen";
|
||||
}
|
||||
//little optimization
|
||||
// if previous direction is same as current direction,
|
||||
// then we should modify the last vec to current
|
||||
curx += stepx;
|
||||
cury += stepy;
|
||||
if(stepx == prevx && stepy == prevy)
|
||||
{
|
||||
points.back().x = (float)(curx) / scaleFactor;
|
||||
points.back().y = (float)(height-cury) / scaleFactor;
|
||||
}
|
||||
else if(problem)
|
||||
{
|
||||
//TODO: we triangulation cannot work collineer points, so we need to modify same point a little
|
||||
//TODO: maybe we can detect if we go into a hole and coming back the hole, we should extract those points and remove them
|
||||
points.back().x -= 0.00001;
|
||||
points.back().y -= 0.00001;
|
||||
points.push_back(Vec2((float)curx, (float)height-cury)/ scaleFactor);
|
||||
}
|
||||
else{
|
||||
points.push_back(Vec2((float)curx, (float)height-cury)/ scaleFactor);
|
||||
}
|
||||
|
||||
count++;
|
||||
prevx = stepx;
|
||||
prevy = stepy;
|
||||
problem = false;
|
||||
if(count > totalPixel)
|
||||
throw "oh no, marching square cannot find starting position";
|
||||
} while(curx != startx || cury != starty);
|
||||
}
|
||||
|
||||
void MarchingSquare::printPoints()
|
||||
{
|
||||
for(auto p : points)
|
||||
{
|
||||
CCLOG("%.1f %.1f", p.x, height-p.y);
|
||||
}
|
||||
}
|
||||
|
||||
float MarchingSquare::perpendicularDistance(cocos2d::Vec2 ii, cocos2d::Vec2 ss, cocos2d::Vec2 ee)
|
||||
{
|
||||
float res;
|
||||
float slope;
|
||||
float intercept;
|
||||
|
||||
if(ss.x == ee.x)
|
||||
{
|
||||
res = fabsf(ii.x- ee.x);
|
||||
}
|
||||
else if (ss.y == ee.y)
|
||||
{
|
||||
res = fabsf(ii.y - ee.y);
|
||||
}
|
||||
else{
|
||||
slope = (ee.y - ss.y) / (ee.x - ss.x);
|
||||
intercept = ss.y - (slope*ss.x);
|
||||
res = fabsf(slope * ii.x - ii.y + intercept) / sqrtf(powf(slope, 2)+1);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
std::vector<cocos2d::Vec2> MarchingSquare::rdp(std::vector<cocos2d::Vec2> v)
|
||||
{
|
||||
if(v.size() < 3)
|
||||
return v;
|
||||
|
||||
int index = -1;
|
||||
float dist = 0;
|
||||
//not looping first and last point
|
||||
for(int i = 1; i < v.size()-1; i++)
|
||||
{
|
||||
float cdist = perpendicularDistance(v[i], v.front(), v.back());
|
||||
if(cdist > dist)
|
||||
{
|
||||
dist = cdist;
|
||||
index = i;
|
||||
}
|
||||
}
|
||||
if (dist>epsilon)
|
||||
{
|
||||
std::vector<Vec2>::const_iterator begin = v.begin();
|
||||
std::vector<Vec2>::const_iterator end = v.end();
|
||||
std::vector<Vec2> l1(begin, begin+index+1);
|
||||
std::vector<Vec2> l2(begin+index, end);
|
||||
|
||||
std::vector<Vec2> r1 = rdp(l1);
|
||||
std::vector<Vec2> r2 = rdp(l2);
|
||||
|
||||
r1.insert(r1.end(), r2.begin()+1, r2.end());
|
||||
return r1;
|
||||
}
|
||||
else {
|
||||
std::vector<Vec2> ret;
|
||||
ret.push_back(v.front());
|
||||
ret.push_back(v.back());
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
void MarchingSquare::optimize(float level)
|
||||
{
|
||||
if(level <= 0 || points.size()<4)
|
||||
return;
|
||||
epsilon = level;
|
||||
points = rdp(points);
|
||||
auto last = points.back();
|
||||
|
||||
if(last.y > points.front().y)
|
||||
points.front().y = last.y;
|
||||
points.pop_back();
|
||||
|
||||
//delete the last point, because its almost the same as the starting point
|
||||
// CCLOG("%.1f, %.1f, %.1f, %.1f", points[0].x, points[0].y, points.back().x, points.back().y);
|
||||
}
|
|
@ -0,0 +1,78 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
Copyright (c) 2013-2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef COCOS_2D_MARCHINGSQUARE_H__
|
||||
#define COCOS_2D_MARCHINGSQUARE_H__
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "base/CCConsole.h"
|
||||
#include "platform/CCPlatformMacros.h"
|
||||
#include "math/Vec2.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class CC_DLL MarchingSquare
|
||||
{
|
||||
public:
|
||||
MarchingSquare(const std::string &filename, const unsigned int threshold = 0);
|
||||
//TODO: should return list of vec2s
|
||||
void trace();
|
||||
void setThreshold(unsigned int threshold){_threshold = threshold;};
|
||||
unsigned int getThreshold(){return _threshold;};
|
||||
ssize_t getVecCount(){return points.size();};
|
||||
std::vector<cocos2d::Vec2> getPoints(){return points;};
|
||||
void printPoints();
|
||||
//using Ramer–Douglas–Peucker algorithm
|
||||
void optimize(float level = 0);
|
||||
protected:
|
||||
unsigned int findFirstNoneTransparentPixel();
|
||||
void marchSquare(int startx, int starty);
|
||||
unsigned int getSquareValue(int x, int y);
|
||||
unsigned char * data;
|
||||
std::string _filename;
|
||||
unsigned int width;
|
||||
unsigned int height;
|
||||
unsigned int _threshold;
|
||||
unsigned char getAlphaAt(const unsigned int i);
|
||||
unsigned char getAlphaAt(const int x, const int y);
|
||||
cocos2d::Vec2 start;
|
||||
std::vector<cocos2d::Vec2> points;
|
||||
int getIndexFromPos(int x, int y){return y*width+x;};
|
||||
cocos2d::Vec2 getPosFromIndex(int i){return cocos2d::Vec2(i%width, i/width);};
|
||||
|
||||
float epsilon;
|
||||
std::vector<cocos2d::Vec2> rdp(std::vector<cocos2d::Vec2> v);
|
||||
float perpendicularDistance(cocos2d::Vec2 i, cocos2d::Vec2 start, cocos2d::Vec2 end);
|
||||
float scaleFactor;
|
||||
|
||||
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif // #ifndef COCOS_2D_MARCHINGSQUARE_H__
|
|
@ -0,0 +1,506 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
Copyright (c) 2013-2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "SpritePolygon.h"
|
||||
#include "3d/CCMesh.h"
|
||||
#include "3d/CCMeshVertexIndexData.h"
|
||||
|
||||
#include "MarchingSquare.h"
|
||||
|
||||
#include "base/CCDirector.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "renderer/CCGLProgramState.h"
|
||||
#include "renderer/CCGLProgramCache.h"
|
||||
#include <vector>
|
||||
|
||||
#include "poly2tri/poly2tri.h"
|
||||
#include "SpritePolygonCache.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
using namespace std;
|
||||
|
||||
|
||||
USING_NS_CC;
|
||||
using namespace cocos2d::experimental;
|
||||
|
||||
SpritePolygon *SpritePolygon::create(const std::string& file, std::vector<cocos2d::V3F_C4B_T2F>& verts, std::vector<unsigned short>& indices)
|
||||
{
|
||||
SpritePolygon *ret = new (std::nothrow) SpritePolygon();
|
||||
if (ret && ret->initWithVerts(file, verts, indices))
|
||||
{
|
||||
ret->autorelease();
|
||||
return ret;
|
||||
}
|
||||
else
|
||||
{
|
||||
CC_SAFE_DELETE(ret);
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
SpritePolygon *SpritePolygon::create(const std::string& file, std::vector<cocos2d::Vec2>& verts,std::vector<unsigned short>& indices, const cocos2d::Rect& rect)
|
||||
{
|
||||
SpritePolygon *ret = new (std::nothrow) SpritePolygon();
|
||||
if (ret && ret->initWithRect(file, verts, indices, rect))
|
||||
{
|
||||
ret->autorelease();
|
||||
return ret;
|
||||
}
|
||||
else
|
||||
{
|
||||
CC_SAFE_DELETE(ret);
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
SpritePolygon *SpritePolygon::create(const std::string& file, std::vector<cocos2d::Vec2>& verts, const cocos2d::Rect& rect)
|
||||
{
|
||||
SpritePolygon *ret = new (std::nothrow) SpritePolygon();
|
||||
if (ret && ret->initWithPoly2tri(file, verts, rect))
|
||||
{
|
||||
ret->autorelease();
|
||||
return ret;
|
||||
}
|
||||
else
|
||||
{
|
||||
CC_SAFE_DELETE(ret);
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
SpritePolygon *SpritePolygon::create(const std::string &file, const cocos2d::Rect &rect, float optimization)
|
||||
{
|
||||
SpritePolygon *ret = new (std::nothrow) SpritePolygon();
|
||||
if (ret)
|
||||
{
|
||||
auto info = SpritePolygonCache::getInstance()->getSpritePolygonCache(file, rect);
|
||||
if(info)
|
||||
{
|
||||
// CCLOG("created from cache");
|
||||
ret->initWithCache(file, info);
|
||||
}
|
||||
else{
|
||||
// CCLOG("created with marching square");
|
||||
ret->initWithMarching(file, rect, optimization);
|
||||
}
|
||||
ret->autorelease();
|
||||
return ret;
|
||||
}
|
||||
else
|
||||
{
|
||||
CC_SAFE_DELETE(ret);
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void SpritePolygon::calculateUVandContentSize()
|
||||
{
|
||||
/*
|
||||
whole texture UV coordination
|
||||
0,0 1,0
|
||||
+---------------------+
|
||||
| |0.1
|
||||
| |0.2
|
||||
| +--------+ |0.3
|
||||
| |texRect | |0.4
|
||||
| | | |0.5
|
||||
| | | |0.6
|
||||
| +--------+ |0.7
|
||||
| |0.8
|
||||
| |0.9
|
||||
+---------------------+
|
||||
0,1 1,1
|
||||
|
||||
because when we scanned the image upside down, our uv is now upside down too
|
||||
*/
|
||||
|
||||
float scaleFactor = Director::getInstance()->getContentScaleFactor();
|
||||
float texWidth = _texture->getPixelsWide()/scaleFactor;
|
||||
float texHeight = _texture->getPixelsHigh()/scaleFactor;
|
||||
|
||||
// the texture rect in pixels, for example, an image is 32x32 pixels
|
||||
Rect* textRect = &_polygonInfo->_rect;
|
||||
|
||||
|
||||
bool needDelete = false;
|
||||
if(textRect->equals(Rect::ZERO))
|
||||
{
|
||||
//zero sized rect specified, so it means the whole image, for our calculation, we need actual image rect
|
||||
textRect = new Rect(0,0, texWidth, texHeight);
|
||||
needDelete = true;
|
||||
}
|
||||
setContentSize(textRect->size);
|
||||
|
||||
|
||||
auto end = &_polygonInfo->_triangles.verts[_polygonInfo->_triangles.vertCount];
|
||||
for(auto i = _polygonInfo->_triangles.verts; i != end; i++)
|
||||
{
|
||||
// for every point, offset with the centerpoint
|
||||
float u = i->vertices.x / texWidth;
|
||||
float v = (texHeight - i->vertices.y) / texHeight;
|
||||
i->texCoords.u = u;
|
||||
i->texCoords.v = v;
|
||||
}
|
||||
|
||||
if(needDelete)
|
||||
delete textRect;
|
||||
}
|
||||
|
||||
TrianglesCommand::Triangles SpritePolygon::triangulate(std::vector<cocos2d::Vec2> & verts)
|
||||
{
|
||||
std::vector<p2t::Point*> points;
|
||||
for(std::vector<Vec2>::const_iterator it = verts.begin(); it<verts.end(); it++)
|
||||
{
|
||||
p2t::Point * p = new p2t::Point(it->x, it->y);
|
||||
points.push_back(p);
|
||||
}
|
||||
auto cdt = new p2t::CDT(points);
|
||||
cdt->Triangulate();
|
||||
std::vector<p2t::Triangle*> tris = cdt->GetTriangles();
|
||||
|
||||
vector<V3F_C4B_T2F> *_verts = new vector<V3F_C4B_T2F>();
|
||||
vector<unsigned short> *_indices = new vector<unsigned short>;
|
||||
unsigned short idx = 0;
|
||||
for(std::vector<p2t::Triangle*>::const_iterator ite = tris.begin(); ite < tris.end(); ite++)
|
||||
{
|
||||
for(int i = 0; i < 3; i++)
|
||||
{
|
||||
auto p = (*ite)->GetPoint(i);
|
||||
auto v3 = Vec3(p->x, p->y, 0);
|
||||
bool found = false;
|
||||
int j;
|
||||
for(j = 0; j < _verts->size(); j++)
|
||||
{
|
||||
if((*_verts)[j].vertices == v3)
|
||||
{
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(found)
|
||||
{
|
||||
//if we found the same vertice, don't add to verts, but use the same vert with indices
|
||||
_indices->push_back(j);
|
||||
}
|
||||
else
|
||||
{
|
||||
//vert does not exist yet, so we need to create a new one,
|
||||
auto c4b = Color4B::WHITE;
|
||||
auto t2f = Tex2F(0,0); // don't worry about tex coords now, we calculate that later
|
||||
V3F_C4B_T2F vert = {v3,c4b,t2f};
|
||||
_verts->push_back(vert);
|
||||
_indices->push_back(idx);
|
||||
idx++;
|
||||
}
|
||||
}
|
||||
}
|
||||
for(auto j : points)
|
||||
{
|
||||
delete j;
|
||||
}
|
||||
delete cdt;
|
||||
|
||||
TrianglesCommand::Triangles triangles = {&(*_verts)[0], &(*_indices)[0], (ssize_t)_verts->size(), (ssize_t)_indices->size()};
|
||||
return triangles;
|
||||
}
|
||||
bool SpritePolygon::initWithCache(const std::string &file, SpritePolygonInfo *info)
|
||||
{
|
||||
CCASSERT(file.size()>0, "Invalid filename for sprite");
|
||||
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(file);
|
||||
CCASSERT(texture, "texture was not loaded properly");
|
||||
_polygonInfo = info;
|
||||
initWithTexture(texture);
|
||||
if(_polygonInfo->_rect.equals(Rect::ZERO))
|
||||
{
|
||||
setContentSize(Size(texture->getPixelsWide(), texture->getPixelsHigh())/Director::getInstance()->getContentScaleFactor());
|
||||
}
|
||||
else
|
||||
{
|
||||
setContentSize(_polygonInfo->_rect.size);
|
||||
}
|
||||
|
||||
|
||||
setAnchorPoint(Vec2(0.5,0.5));
|
||||
return true;
|
||||
}
|
||||
bool SpritePolygon::initWithMarching(const std::string &file, const cocos2d::Rect &rect, float optimization)
|
||||
{
|
||||
CCASSERT(file.size()>0, "Invalid filename for sprite");
|
||||
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(file);
|
||||
CCASSERT(texture, "texture was not loaded properly");
|
||||
initWithTexture(texture);
|
||||
optimization = (optimization < 0)? (float)texture->getPixelsHigh()*(float)texture->getPixelsWide()*0.00015/Director::getInstance()->getContentScaleFactor() : optimization/Director::getInstance()->getContentScaleFactor();
|
||||
|
||||
//Marching Square
|
||||
auto marcher = new MarchingSquare(file);
|
||||
marcher->trace();
|
||||
marcher->optimize(optimization);
|
||||
// marcher->test();
|
||||
|
||||
auto p = marcher->getPoints();
|
||||
auto triangles = triangulate(p);
|
||||
delete marcher;
|
||||
|
||||
//save result to cache
|
||||
_polygonInfo = SpritePolygonCache::getInstance()->addSpritePolygonCache(file, rect, triangles);
|
||||
setAnchorPoint(Vec2(0.5,0.5));
|
||||
calculateUVandContentSize();
|
||||
|
||||
// SpritePolygonCache::printInfo(*_polygonInfo);
|
||||
#if CC_SPRITE_DEBUG_DRAW
|
||||
debugDraw();
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
bool SpritePolygon::initWithPoly2tri(const std::string &filename, std::vector<cocos2d::Vec2> & verts, const cocos2d::Rect &Rect)
|
||||
{
|
||||
CCASSERT(filename.size()>0, "Invalid filename for sprite");
|
||||
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(filename);
|
||||
CCASSERT(texture, "texture was not loaded properly");
|
||||
initWithTexture(texture);
|
||||
_polygonInfo = SpritePolygonCache::getInstance()->addSpritePolygonCache(filename, Rect, triangulate(verts));
|
||||
setAnchorPoint(Vec2(0.5,0.5));
|
||||
calculateUVandContentSize();
|
||||
#if CC_SPRITE_DEBUG_DRAW
|
||||
debugDraw();
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
Rect SpritePolygon::getTextRectFromTriangles(std::vector<cocos2d::V3F_C4B_T2F>& _verts)
|
||||
{
|
||||
// CCASSERT(_polygonInfo, "cannot get texture rect because triangles were not defined");
|
||||
auto text = getTexture();
|
||||
int width = text->getPixelsWide();
|
||||
int height = text->getPixelsHigh();
|
||||
auto firstV = _verts[0];
|
||||
auto left = firstV.texCoords.u;
|
||||
auto right = firstV.texCoords.u;
|
||||
auto top = firstV.texCoords.v;
|
||||
auto bot = firstV.texCoords.v;
|
||||
for(std::vector<V3F_C4B_T2F>::const_iterator v = _verts.begin(); v < _verts.end(); v++)
|
||||
{
|
||||
if(v->texCoords.u < left)
|
||||
{
|
||||
left = v->texCoords.u;
|
||||
}
|
||||
else if (v->texCoords.u > right)
|
||||
{
|
||||
right = v->texCoords.u;
|
||||
}
|
||||
if(v->texCoords.v < bot)
|
||||
{
|
||||
bot = v->texCoords.v;
|
||||
}
|
||||
else if (v->texCoords.v > top)
|
||||
{
|
||||
top = v->texCoords.v;
|
||||
}
|
||||
}
|
||||
return Rect(left*width, bot*height, right*width, top*height);
|
||||
}
|
||||
|
||||
bool SpritePolygon::initWithVerts(const std::string& filename,std::vector<cocos2d::V3F_C4B_T2F>& verts, std::vector<unsigned short>& indices)
|
||||
{
|
||||
CCASSERT(filename.size()>0, "Invalid filename for sprite");
|
||||
|
||||
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(filename);
|
||||
CCASSERT(texture, "texture was not loaded properly");
|
||||
|
||||
|
||||
initWithTexture(texture);
|
||||
auto _textureRect = getTextRectFromTriangles(verts);
|
||||
setContentSize(_textureRect.size/Director::getInstance()->getContentScaleFactor());
|
||||
setAnchorPoint(Vec2(0.5,0.5));
|
||||
_transformDirty = true;
|
||||
TrianglesCommand::Triangles triangles = {&verts[0], &indices[0], (ssize_t)verts.size(), (ssize_t)indices.size()};
|
||||
_polygonInfo = SpritePolygonCache::getInstance()->addSpritePolygonCache(filename, _textureRect, triangles);
|
||||
|
||||
#if CC_SPRITE_DEBUG_DRAW
|
||||
debugDraw();
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SpritePolygon::initWithRect(const std::string& filename, std::vector<cocos2d::Vec2>& verts, std::vector<unsigned short>& indices, const cocos2d::Rect& rect)
|
||||
{
|
||||
CCASSERT(filename.size()>0, "Invalid filename for sprite");
|
||||
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(filename);
|
||||
CCASSERT(texture, "texture was not loaded properly");
|
||||
initWithTexture(texture);
|
||||
//build v3f_c4b_t2f verts from vec2 vector
|
||||
vector<V3F_C4B_T2F> _verts;
|
||||
for(std::vector<Vec2>::const_iterator it = verts.begin(); it<verts.end(); it++)
|
||||
{
|
||||
auto v3 = Vec3(it->x, it->y, 0);
|
||||
auto c4b = Color4B::WHITE;
|
||||
auto t2f = Tex2F(0,0);
|
||||
V3F_C4B_T2F vert = {v3,c4b,t2f};
|
||||
_verts.push_back(vert);
|
||||
}
|
||||
|
||||
TrianglesCommand::Triangles triangles = {&_verts[0], &indices[0], (ssize_t)_verts.size(), (ssize_t)indices.size()};
|
||||
_polygonInfo = SpritePolygonCache::getInstance()->addSpritePolygonCache(filename, rect, triangles);
|
||||
calculateUVandContentSize();
|
||||
setAnchorPoint(Vec2(0.5,0.5));
|
||||
#if CC_SPRITE_DEBUG_DRAW
|
||||
debugDraw();
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SpritePolygon::initWithTexture(Texture2D *texture)
|
||||
{
|
||||
Node::init();
|
||||
//init the triangles command
|
||||
setGLProgramState(GLProgramState::getOrCreateWithGLProgramName(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR_NO_MVP));
|
||||
_blendFunc = BlendFunc::ALPHA_PREMULTIPLIED;
|
||||
setTexture(texture);
|
||||
return true;
|
||||
}
|
||||
void SpritePolygon::setTexture(const std::string &filename)
|
||||
{
|
||||
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(filename);
|
||||
setTexture(texture);
|
||||
}
|
||||
static unsigned char cc_2x2_white_image[] = {
|
||||
// RGBA8888
|
||||
0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF
|
||||
};
|
||||
#define CC_2x2_WHITE_IMAGE_KEY "/cc_2x2_white_image"
|
||||
void SpritePolygon::setTexture(Texture2D *texture)
|
||||
{
|
||||
// accept texture==nil as argument
|
||||
CCASSERT( !texture || dynamic_cast<Texture2D*>(texture), "setTexture expects a Texture2D. Invalid argument");
|
||||
|
||||
if (texture == nullptr)
|
||||
{
|
||||
// Gets the texture by key firstly.
|
||||
texture = Director::getInstance()->getTextureCache()->getTextureForKey(CC_2x2_WHITE_IMAGE_KEY);
|
||||
|
||||
// If texture wasn't in cache, create it from RAW data.
|
||||
if (texture == nullptr)
|
||||
{
|
||||
Image* image = new (std::nothrow) Image();
|
||||
bool isOK = image->initWithRawData(cc_2x2_white_image, sizeof(cc_2x2_white_image), 2, 2, 8);
|
||||
CC_UNUSED_PARAM(isOK);
|
||||
CCASSERT(isOK, "The 2x2 empty texture was created unsuccessfully.");
|
||||
|
||||
texture = Director::getInstance()->getTextureCache()->addImage(image, CC_2x2_WHITE_IMAGE_KEY);
|
||||
CC_SAFE_RELEASE(image);
|
||||
}
|
||||
}
|
||||
|
||||
if (_texture != texture)
|
||||
{
|
||||
CC_SAFE_RETAIN(texture);
|
||||
CC_SAFE_RELEASE(_texture);
|
||||
_texture = texture;
|
||||
}
|
||||
}
|
||||
const float SpritePolygon::getArea(){
|
||||
float area = 0;
|
||||
V3F_C4B_T2F *verts = _polygonInfo->_triangles.verts;
|
||||
unsigned short *indices = _polygonInfo->_triangles.indices;
|
||||
for(int i = 0; i < _polygonInfo->_triangles.indexCount; i=i+3)
|
||||
{
|
||||
auto A = verts[indices[i]].vertices;
|
||||
auto B = verts[indices[i+1]].vertices;
|
||||
auto C = verts[indices[i+2]].vertices;
|
||||
area += (A.x*(B.y-C.y) + B.x*(C.y-A.y) + C.x*(A.y - B.y))/2;
|
||||
}
|
||||
return area;
|
||||
}
|
||||
|
||||
void SpritePolygon::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
||||
{
|
||||
_tcmd.init(0, _texture->getName(), getGLProgramState(), _blendFunc, _polygonInfo->_triangles, transform, flags);
|
||||
renderer->addCommand(&_tcmd);
|
||||
}
|
||||
void SpritePolygon::debugDraw()
|
||||
{
|
||||
if(!_debugDrawNode)
|
||||
{
|
||||
_debugDrawNode = DrawNode::create();
|
||||
addChild(_debugDrawNode);
|
||||
}
|
||||
else{
|
||||
_debugDrawNode->clear();
|
||||
}
|
||||
//draw all points
|
||||
auto positions = new (std::nothrow) Vec2[_polygonInfo->_triangles.vertCount];
|
||||
Vec2 *pos = &positions[0];
|
||||
auto verts = _polygonInfo->_triangles.verts;
|
||||
auto end = &verts[_polygonInfo->_triangles.vertCount];
|
||||
for(V3F_C4B_T2F *v = verts; v != end; pos++, v++)
|
||||
{
|
||||
pos->x = v->vertices.x;
|
||||
pos->y = v->vertices.y;
|
||||
}
|
||||
_debugDrawNode->drawPoints(positions, (unsigned int)_polygonInfo->_triangles.vertCount, 8, Color4F(0.0f, 1.0f, 1.0f, 1.0f));
|
||||
//draw lines
|
||||
auto last = _polygonInfo->_triangles.indexCount/3;
|
||||
auto _indices = _polygonInfo->_triangles.indices;
|
||||
auto _verts = _polygonInfo->_triangles.verts;
|
||||
for(unsigned int i = 0; i < last; i++)
|
||||
{
|
||||
//draw 3 lines
|
||||
Vec3 from =_verts[_indices[i*3]].vertices;
|
||||
Vec3 to = _verts[_indices[i*3+1]].vertices;
|
||||
_debugDrawNode->drawLine(Vec2(from.x, from.y), Vec2(to.x,to.y), Color4F::GREEN);
|
||||
|
||||
from =_verts[_indices[i*3+1]].vertices;
|
||||
to = _verts[_indices[i*3+2]].vertices;
|
||||
_debugDrawNode->drawLine(Vec2(from.x, from.y), Vec2(to.x,to.y), Color4F::GREEN);
|
||||
|
||||
from =_verts[_indices[i*3+2]].vertices;
|
||||
to = _verts[_indices[i*3]].vertices;
|
||||
_debugDrawNode->drawLine(Vec2(from.x, from.y), Vec2(to.x,to.y), Color4F::GREEN);
|
||||
|
||||
}
|
||||
CC_SAFE_DELETE_ARRAY(positions);
|
||||
}
|
||||
|
||||
void SpritePolygon::showDebug(const bool val)
|
||||
{
|
||||
if(val)
|
||||
{
|
||||
if(!_debugDrawNode)
|
||||
{
|
||||
debugDraw();
|
||||
}
|
||||
else{
|
||||
_debugDrawNode->setVisible(val);
|
||||
}
|
||||
}
|
||||
else{
|
||||
if(_debugDrawNode)
|
||||
{
|
||||
_debugDrawNode->setVisible(val);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,108 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
Copyright (c) 2013-2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef COCOS_2D_SpritePolygon_H__
|
||||
#define COCOS_2D_SpritePolygon_H__
|
||||
|
||||
#include <vector>
|
||||
#include "platform/CCPlatformMacros.h"
|
||||
#include "2d/CCNode.h"
|
||||
#include "renderer/CCTrianglesCommand.h"
|
||||
#include "CCDrawNode.h"
|
||||
#include "SpritePolygonCache.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
namespace experimental{
|
||||
|
||||
class CC_DLL SpritePolygon : public cocos2d::Node
|
||||
{
|
||||
public:
|
||||
//create with manually created vertices, color and uv and
|
||||
static SpritePolygon *create(const std::string&, std::vector<cocos2d::V3F_C4B_T2F>&, std::vector<unsigned short>&);
|
||||
bool initWithVerts(const std::string&, std::vector<cocos2d::V3F_C4B_T2F>&, std::vector<unsigned short>&);
|
||||
|
||||
//create from list of vertices, with texture rect, and triangle indices, UV is calculated from the texture rect
|
||||
static SpritePolygon *create(const std::string&, std::vector<cocos2d::Vec2>&, std::vector<unsigned short>&, const cocos2d::Rect&rect = cocos2d::Rect::ZERO);
|
||||
bool initWithRect(const std::string&, std::vector<cocos2d::Vec2>&, std::vector<unsigned short>&, const cocos2d::Rect&rect = cocos2d::Rect::ZERO);
|
||||
|
||||
// //create from ordered list of vertices, with texture rect, Triangles and UV is calculated on the fly
|
||||
static SpritePolygon *create(const std::string&, std::vector<cocos2d::Vec2>&, const cocos2d::Rect& rect = cocos2d::Rect::ZERO);
|
||||
bool initWithPoly2tri(const std::string&, std::vector<cocos2d::Vec2>&, const cocos2d::Rect&);
|
||||
|
||||
//create from a texture (rect), and automatically trace and optimize the points.
|
||||
//not recommended for production, its better to use the vec2 list for better performance
|
||||
static SpritePolygon *create(const std::string&, const cocos2d::Rect& rect = cocos2d::Rect::ZERO, float optimization = -1);
|
||||
bool initWithMarching(const std::string &file, const cocos2d::Rect &rect, float optimization);
|
||||
bool initWithCache(const std::string &file, SpritePolygonInfo *info);
|
||||
|
||||
bool initWithTexture(cocos2d::Texture2D *texture);
|
||||
|
||||
virtual void setTexture(const std::string &filename );
|
||||
virtual void setTexture(cocos2d::Texture2D *texture);
|
||||
|
||||
/** returns the Texture2D object used by the sprite */
|
||||
virtual cocos2d::Texture2D* getTexture(){return _texture;};
|
||||
const float getArea();
|
||||
const ssize_t getTrianglesCount(){return _polygonInfo->_triangles.indexCount/3;};
|
||||
const ssize_t getVertCount(){return _polygonInfo->_triangles.vertCount;};
|
||||
|
||||
void showDebug(const bool val);
|
||||
protected:
|
||||
SpritePolygon()
|
||||
: _debugDrawNode(nullptr)
|
||||
, _texture(nullptr)
|
||||
, _polygonInfo(nullptr)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
cocos2d::DrawNode *_debugDrawNode;
|
||||
void debugDraw();
|
||||
|
||||
void calculateUVandContentSize();
|
||||
|
||||
cocos2d::TrianglesCommand _tcmd;
|
||||
cocos2d::BlendFunc _blendFunc;
|
||||
cocos2d::Texture2D *_texture;
|
||||
SpritePolygonInfo *_polygonInfo;
|
||||
virtual void draw(cocos2d::Renderer *renderer, const cocos2d::Mat4 &transform, uint32_t flags);
|
||||
|
||||
cocos2d::Rect getTextRectFromTriangles(std::vector<cocos2d::V3F_C4B_T2F>& verts);
|
||||
|
||||
//======Triangulation
|
||||
cocos2d::TrianglesCommand::Triangles triangulate(std::vector<cocos2d::Vec2> & verts);
|
||||
|
||||
|
||||
//TODO: move those to ccUtils
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif // #ifndef COCOS_2D_SpritePolygon_H__
|
|
@ -0,0 +1,231 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
Copyright (c) 2013-2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "SpritePolygonCache.h"
|
||||
#include "3d/CCMesh.h"
|
||||
#include "3d/CCMeshVertexIndexData.h"
|
||||
|
||||
#include "base/CCDirector.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "renderer/CCGLProgramState.h"
|
||||
#include "renderer/CCGLProgramCache.h"
|
||||
#include <vector>
|
||||
|
||||
#include "poly2tri/poly2tri.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
using namespace std;
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
SpritePolygonCache* SpritePolygonCache::_SpritePolygonCache = nullptr;
|
||||
|
||||
SpritePolygonCache::SpritePolygonCache()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
SpritePolygonCache::~SpritePolygonCache()
|
||||
{
|
||||
}
|
||||
|
||||
SpritePolygonCache* SpritePolygonCache::getInstance()
|
||||
{
|
||||
if (NULL == _SpritePolygonCache)
|
||||
{
|
||||
_SpritePolygonCache = new (std::nothrow) SpritePolygonCache();
|
||||
_SpritePolygonCache->init();
|
||||
}
|
||||
return _SpritePolygonCache;
|
||||
}
|
||||
|
||||
void SpritePolygonCache::destroyInstance()
|
||||
{
|
||||
CC_SAFE_DELETE(_SpritePolygonCache);
|
||||
}
|
||||
|
||||
void SpritePolygonCache::init()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
SpritePolygonInfo* SpritePolygonCache::addSpritePolygonCache(const std::string& filePath, const cocos2d::Rect& rect, const cocos2d::TrianglesCommand::Triangles trianglesCommand)
|
||||
{
|
||||
auto fullpath = filePath;
|
||||
|
||||
auto it = _SpritePolygonCacheMap.find(fullpath);
|
||||
if (_SpritePolygonCacheMap.end() != it)
|
||||
{
|
||||
VecSpritePolygonInfo vecInfo = it->second;
|
||||
|
||||
auto infoIt = vecInfo.begin();
|
||||
for (; infoIt != vecInfo.end(); infoIt++)
|
||||
{
|
||||
if ((*infoIt)->_rect.equals(rect))
|
||||
{
|
||||
//Update
|
||||
CC_SAFE_DELETE((*infoIt)->_triangles.verts);
|
||||
CC_SAFE_DELETE((*infoIt)->_triangles.indices);
|
||||
(*infoIt)->_triangles.verts = new V3F_C4B_T2F[trianglesCommand.vertCount];
|
||||
(*infoIt)->_triangles.indices = new unsigned short[trianglesCommand.indexCount];
|
||||
(*infoIt)->_triangles.vertCount = trianglesCommand.vertCount;
|
||||
(*infoIt)->_triangles.indexCount = trianglesCommand.indexCount;
|
||||
memcpy((*infoIt)->_triangles.verts, trianglesCommand.verts, trianglesCommand.vertCount*sizeof(V3F_C4B_T2F));
|
||||
memcpy((*infoIt)->_triangles.indices, trianglesCommand.indices, trianglesCommand.indexCount*sizeof(unsigned short));
|
||||
return *infoIt;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
VecSpritePolygonInfo vecInfo;
|
||||
vecInfo.clear();
|
||||
if (it != _SpritePolygonCacheMap.end())
|
||||
{
|
||||
vecInfo = it->second;
|
||||
}
|
||||
SpritePolygonInfo* info = new SpritePolygonInfo;
|
||||
if (nullptr != info)
|
||||
{
|
||||
info->_rect = rect;
|
||||
|
||||
info->_triangles.verts = new V3F_C4B_T2F[trianglesCommand.vertCount];
|
||||
info->_triangles.indices = new unsigned short[trianglesCommand.indexCount];
|
||||
info->_triangles.vertCount = trianglesCommand.vertCount;
|
||||
info->_triangles.indexCount = trianglesCommand.indexCount;
|
||||
|
||||
|
||||
memcpy(info->_triangles.verts, trianglesCommand.verts, trianglesCommand.vertCount*sizeof(V3F_C4B_T2F));
|
||||
memcpy(info->_triangles.indices, trianglesCommand.indices, trianglesCommand.indexCount*sizeof(unsigned short));
|
||||
|
||||
vecInfo.push_back(info);
|
||||
_SpritePolygonCacheMap[filePath] = vecInfo;
|
||||
}
|
||||
return info;
|
||||
}
|
||||
|
||||
SpritePolygonInfo* SpritePolygonCache::getSpritePolygonCache(const std::string& filePath, const cocos2d::Rect& rect)
|
||||
{
|
||||
auto fullpath = filePath;
|
||||
|
||||
auto it = _SpritePolygonCacheMap.find(fullpath);
|
||||
if (_SpritePolygonCacheMap.end() == it)
|
||||
return nullptr;
|
||||
|
||||
auto infoIter = it->second.begin();
|
||||
for (; infoIter != it->second.end(); infoIter++)
|
||||
{
|
||||
if ((*infoIter)->_rect.equals(rect))
|
||||
return *infoIter;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void SpritePolygonCache::removeSpritePolygonCache(const std::string& filePath, const cocos2d::Rect* rect)
|
||||
{
|
||||
std::string fullpath = FileUtils::getInstance()->fullPathForFilename(filePath);
|
||||
if (fullpath.size() == 0)
|
||||
return;
|
||||
|
||||
auto it = _SpritePolygonCacheMap.find(fullpath);
|
||||
if (_SpritePolygonCacheMap.end() == it)
|
||||
return;
|
||||
|
||||
if (nullptr == rect)
|
||||
return;
|
||||
|
||||
auto infoIter = it->second.begin();
|
||||
for (; infoIter != it->second.end(); infoIter++)
|
||||
{
|
||||
if((*infoIter)->_rect.equals(*rect))
|
||||
{
|
||||
CC_SAFE_DELETE(*infoIter);
|
||||
it->second.erase(infoIter);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void SpritePolygonCache::removeAllSpritePolygonCache()
|
||||
{
|
||||
for (std::unordered_map<std::string, VecSpritePolygonInfo>::iterator it = _SpritePolygonCacheMap.begin(); it != _SpritePolygonCacheMap.end(); ++it)
|
||||
{
|
||||
for (auto infoIter = it->second.begin(); infoIter != it->second.end(); infoIter++)
|
||||
{
|
||||
CC_SAFE_DELETE(*infoIter);
|
||||
}
|
||||
it->second.clear();
|
||||
}
|
||||
_SpritePolygonCacheMap.clear();
|
||||
}
|
||||
|
||||
bool SpritePolygonCache::isSpritePolygonCachExist(const std::string& filePath, const cocos2d::Rect& rect)
|
||||
{
|
||||
std::string fullpath = FileUtils::getInstance()->fullPathForFilename(filePath);
|
||||
if (fullpath.size() == 0)
|
||||
return false;
|
||||
|
||||
auto it = _SpritePolygonCacheMap.find(fullpath);
|
||||
if (_SpritePolygonCacheMap.end() == it)
|
||||
return false;
|
||||
|
||||
auto infoIter = it->second.begin();
|
||||
for (; infoIter != it->second.end(); infoIter++)
|
||||
{
|
||||
if ((*infoIter)->_rect.equals(rect))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
void SpritePolygonCache::printInfo(SpritePolygonInfo &info){
|
||||
CCLOG("========================");
|
||||
CCLOG("%zd, %zd", info._triangles.vertCount, info._triangles.indexCount);
|
||||
|
||||
auto vertEnd = &info._triangles.verts[info._triangles.vertCount];
|
||||
for(auto v = info._triangles.verts; v < vertEnd; v++)
|
||||
{
|
||||
CCLOG("%f, %f", v->vertices.x, v->vertices.y);
|
||||
}
|
||||
auto indEnd = &info._triangles.indices[info._triangles.indexCount];
|
||||
for(auto i = info._triangles.indices; i < indEnd; i+=3)
|
||||
{
|
||||
CCLOG("%d, %d, %d,", *i,*(i+1), *(i+2));
|
||||
}
|
||||
|
||||
auto uvEnd = &info._triangles.verts[info._triangles.vertCount];
|
||||
for(auto v = info._triangles.verts; v < uvEnd; v++)
|
||||
{
|
||||
CCLOG("%f, %f", v->texCoords.u, v->texCoords.v);
|
||||
}
|
||||
}
|
||||
|
||||
USING_NS_CC;
|
|
@ -0,0 +1,85 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
Copyright (c) 2013-2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef COCOS_2D_SpritePolygonCACHE_H__
|
||||
#define COCOS_2D_SpritePolygonCACHE_H__
|
||||
|
||||
#include <vector>
|
||||
#include "platform/CCPlatformMacros.h"
|
||||
#include "2d/CCNode.h"
|
||||
#include "renderer/CCTrianglesCommand.h"
|
||||
#include "CCDrawNode.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
typedef struct CC_DLL _SpritePolygonInfo
|
||||
{
|
||||
cocos2d::Rect _rect;
|
||||
cocos2d::TrianglesCommand::Triangles _triangles;
|
||||
~_SpritePolygonInfo()
|
||||
{
|
||||
if(nullptr != _triangles.verts)
|
||||
{
|
||||
CC_SAFE_DELETE_ARRAY(_triangles.verts);
|
||||
}
|
||||
|
||||
if(nullptr != _triangles.indices)
|
||||
{
|
||||
CC_SAFE_DELETE_ARRAY(_triangles.indices);
|
||||
}
|
||||
}
|
||||
} SpritePolygonInfo;
|
||||
|
||||
typedef std::vector<SpritePolygonInfo*> VecSpritePolygonInfo;
|
||||
typedef std::unordered_map<std::string, VecSpritePolygonInfo> MapSpritePolygonInfo;
|
||||
|
||||
class CC_DLL SpritePolygonCache: public cocos2d::Ref
|
||||
{
|
||||
public:
|
||||
virtual ~SpritePolygonCache();
|
||||
static SpritePolygonCache* getInstance();
|
||||
static void destroyInstance();
|
||||
SpritePolygonInfo* addSpritePolygonCache(const std::string& filePath, const cocos2d::Rect& rect, const cocos2d::TrianglesCommand::Triangles trianglesCommand);
|
||||
SpritePolygonInfo* getSpritePolygonCache(const std::string& filePath, const cocos2d::Rect& rect);
|
||||
void removeSpritePolygonCache(const std::string& filePath, const cocos2d::Rect* rect = nullptr);
|
||||
void removeAllSpritePolygonCache();
|
||||
bool isSpritePolygonCachExist(const std::string& filePath, const cocos2d::Rect& rect);
|
||||
|
||||
static void printInfo(SpritePolygonInfo &info);
|
||||
protected:
|
||||
SpritePolygonCache();
|
||||
private:
|
||||
void init();
|
||||
private:
|
||||
static SpritePolygonCache* _SpritePolygonCache;
|
||||
MapSpritePolygonInfo _SpritePolygonCacheMap;
|
||||
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif // #ifndef COCOS_2D_SpritePolygonCACHE_H__
|
|
@ -77,7 +77,7 @@
|
|||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\box2d;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\box2d;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;$(EngineRoot)external\poly2tri;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_USRDLL;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
|
@ -132,7 +132,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\debug-lib\*.*"
|
|||
</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32\;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32\;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;$(EngineRoot)external\poly2tri;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_USRDLL;NDEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
|
@ -367,6 +367,11 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\..\external\flatbuffers\idl_gen_go.cpp" />
|
||||
<ClCompile Include="..\..\external\flatbuffers\idl_gen_text.cpp" />
|
||||
<ClCompile Include="..\..\external\flatbuffers\idl_parser.cpp" />
|
||||
<ClCompile Include="..\..\external\poly2tri\common\shapes.cc" />
|
||||
<ClCompile Include="..\..\external\poly2tri\sweep\advancing_front.cc" />
|
||||
<ClCompile Include="..\..\external\poly2tri\sweep\cdt.cc" />
|
||||
<ClCompile Include="..\..\external\poly2tri\sweep\sweep.cc" />
|
||||
<ClCompile Include="..\..\external\poly2tri\sweep\sweep_context.cc" />
|
||||
<ClCompile Include="..\..\external\tinyxml2\tinyxml2.cpp" />
|
||||
<ClCompile Include="..\..\external\unzip\ioapi_mem.cpp" />
|
||||
<ClCompile Include="..\..\external\unzip\ioapi.cpp" />
|
||||
|
@ -697,6 +702,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="CCTransitionPageTurn.cpp" />
|
||||
<ClCompile Include="CCTransitionProgress.cpp" />
|
||||
<ClCompile Include="CCTweenFunction.cpp" />
|
||||
<ClCompile Include="MarchingSquare.cpp" />
|
||||
<ClCompile Include="SpritePolygon.cpp" />
|
||||
<ClCompile Include="SpritePolygonCache.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\extensions\assets-manager\AssetsManager.h" />
|
||||
|
@ -891,6 +899,13 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="..\..\external\json\reader.h" />
|
||||
<ClInclude Include="..\..\external\json\stringbuffer.h" />
|
||||
<ClInclude Include="..\..\external\json\writer.h" />
|
||||
<ClInclude Include="..\..\external\poly2tri\common\shapes.h" />
|
||||
<ClInclude Include="..\..\external\poly2tri\common\utils.h" />
|
||||
<ClInclude Include="..\..\external\poly2tri\poly2tri.h" />
|
||||
<ClInclude Include="..\..\external\poly2tri\sweep\advancing_front.h" />
|
||||
<ClInclude Include="..\..\external\poly2tri\sweep\cdt.h" />
|
||||
<ClInclude Include="..\..\external\poly2tri\sweep\sweep.h" />
|
||||
<ClInclude Include="..\..\external\poly2tri\sweep\sweep_context.h" />
|
||||
<ClInclude Include="..\..\external\tinyxml2\tinyxml2.h" />
|
||||
<ClInclude Include="..\..\external\unzip\ioapi_mem.h" />
|
||||
<ClInclude Include="..\..\external\unzip\ioapi.h" />
|
||||
|
@ -1273,6 +1288,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="CCTransitionPageTurn.h" />
|
||||
<ClInclude Include="CCTransitionProgress.h" />
|
||||
<ClInclude Include="CCTweenFunction.h" />
|
||||
<ClInclude Include="MarchingSquare.h" />
|
||||
<ClInclude Include="SpritePolygon.h" />
|
||||
<ClInclude Include="SpritePolygonCache.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\3d\CCAnimationCurve.inl" />
|
||||
|
|
|
@ -259,6 +259,15 @@
|
|||
<Filter Include="cocostudio\reader\WidgetReader\ArmatureNodeReader">
|
||||
<UniqueIdentifier>{e1848cce-b225-42c4-bb6e-6430b6da123b}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="external\poly2tri">
|
||||
<UniqueIdentifier>{46294cdb-c29a-4480-9988-2e017f5f7846}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="external\poly2tri\common">
|
||||
<UniqueIdentifier>{b0703876-33ee-433c-bba3-45304ce83813}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="external\poly2tri\sweep">
|
||||
<UniqueIdentifier>{c37eceeb-5702-4ff7-88de-94680a22266f}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\physics\CCPhysicsBody.cpp">
|
||||
|
@ -1794,6 +1803,30 @@
|
|||
<ClCompile Include="..\editor-support\cocostudio\CocoStudio.cpp">
|
||||
<Filter>cocostudio\json</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\external\poly2tri\common\shapes.cc">
|
||||
<Filter>external\poly2tri\common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\external\poly2tri\sweep\advancing_front.cc">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\external\poly2tri\sweep\cdt.cc">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\external\poly2tri\sweep\sweep.cc">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\external\poly2tri\sweep\sweep_context.cc">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MarchingSquare.cpp">
|
||||
<Filter>2d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="SpritePolygon.cpp">
|
||||
<Filter>2d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="SpritePolygonCache.cpp">
|
||||
<Filter>2d</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\physics\CCPhysicsBody.h">
|
||||
|
@ -3512,6 +3545,36 @@
|
|||
<ClInclude Include="..\editor-support\cocostudio\CCObjectExtensionData.h">
|
||||
<Filter>cocostudio\json</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\poly2tri\poly2tri.h">
|
||||
<Filter>external\poly2tri</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\poly2tri\common\shapes.h">
|
||||
<Filter>external\poly2tri\common</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\poly2tri\common\utils.h">
|
||||
<Filter>external\poly2tri\common</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\poly2tri\sweep\advancing_front.h">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\poly2tri\sweep\cdt.h">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\poly2tri\sweep\sweep.h">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\external\poly2tri\sweep\sweep_context.h">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MarchingSquare.h">
|
||||
<Filter>2d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="SpritePolygon.h">
|
||||
<Filter>2d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="SpritePolygonCache.h">
|
||||
<Filter>2d</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\math\Mat4.inl">
|
||||
|
|
|
@ -196,6 +196,13 @@
|
|||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\flatbuffers\flatbuffers.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\flatbuffers\idl.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\flatbuffers\util.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\common\shapes.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\common\utils.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\poly2tri.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\advancing_front.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\cdt.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\sweep.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\sweep_context.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\tinyxml2\tinyxml2.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\unzip\ioapi.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\unzip\ioapi_mem.h" />
|
||||
|
@ -594,6 +601,9 @@
|
|||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\CCTransitionPageTurn.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\CCTransitionProgress.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\CCTweenFunction.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\MarchingSquare.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygon.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygonCache.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)targetver.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -781,6 +791,11 @@
|
|||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\flatbuffers\idl_gen_go.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\flatbuffers\idl_gen_text.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\flatbuffers\idl_parser.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\common\shapes.cc" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\advancing_front.cc" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\cdt.cc" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\sweep.cc" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\sweep_context.cc" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\tinyxml2\tinyxml2.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\unzip\ioapi.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\unzip\ioapi_mem.cpp" />
|
||||
|
@ -1146,6 +1161,9 @@
|
|||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCTransitionPageTurn.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCTransitionProgress.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCTweenFunction.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\MarchingSquare.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygon.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygonCache.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectCapability Include="SourceItemsFromImports" />
|
||||
|
|
|
@ -1743,6 +1743,36 @@
|
|||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\platform\winrt\WICImageLoader-winrt.h">
|
||||
<Filter>platform\winrt</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\MarchingSquare.h">
|
||||
<Filter>2d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\common\shapes.h">
|
||||
<Filter>external\poly2tri\common</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\common\utils.h">
|
||||
<Filter>external\poly2tri\common</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\advancing_front.h">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\cdt.h">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\sweep.h">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\sweep_context.h">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\poly2tri.h">
|
||||
<Filter>external\poly2tri</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygon.h">
|
||||
<Filter>2d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygonCache.h">
|
||||
<Filter>2d</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos2d.cpp" />
|
||||
|
@ -3315,6 +3345,30 @@
|
|||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\platform\winrt\WICImageLoader-winrt.cpp">
|
||||
<Filter>platform\winrt</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\MarchingSquare.cpp">
|
||||
<Filter>2d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\common\shapes.cc">
|
||||
<Filter>external\poly2tri\common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\advancing_front.cc">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\cdt.cc">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\sweep.cc">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\poly2tri\sweep\sweep_context.cc">
|
||||
<Filter>external\poly2tri\sweep</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygon.cpp">
|
||||
<Filter>2d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\SpritePolygonCache.cpp">
|
||||
<Filter>2d</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="2d">
|
||||
|
@ -3563,6 +3617,15 @@
|
|||
<Filter Include="extension\Particle3D\PU">
|
||||
<UniqueIdentifier>{ed044d4b-058f-4cee-911e-49fad0a03953}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="external\poly2tri">
|
||||
<UniqueIdentifier>{1567b8a7-947d-4cf9-883d-5e0cd06efffc}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="external\poly2tri\common">
|
||||
<UniqueIdentifier>{292e8d6b-015b-40ad-a77c-8d190940da04}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="external\poly2tri\sweep">
|
||||
<UniqueIdentifier>{932c5f6e-07b3-4b34-97ae-2f3d42024149}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\..\..\cocos2d.def" />
|
||||
|
|
|
@ -111,7 +111,7 @@
|
|||
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
|
@ -131,7 +131,7 @@
|
|||
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
|
@ -151,7 +151,7 @@
|
|||
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
|
@ -171,7 +171,7 @@
|
|||
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
<PropertyGroup />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\include;$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM)\freetype2;$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)cocos\platform\winrt;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\editor-support;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\include;$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM)\freetype2;$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)cocos\platform\winrt;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\editor-support;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;$(EngineRoot)external\poly2tri;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
|
@ -19,7 +19,7 @@
|
|||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libGLESv2.lib;libEGL.lib;ws2_32.lib;libwebsockets.lib;libcurl.lib;chipmunk.lib;zlib.lib;freetype.lib;sqlite3.lib;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib;dxguid.lib;xaudio2.lib;mfcore.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform);$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
|
||||
<AdditionalLibraryDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform);$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\poly2tri;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
<PropertyGroup />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external\winrt-specific\angle\include;$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)cocos\platform\winrt;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\editor-support;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external\winrt-specific\angle\include;$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)cocos\platform\winrt;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\editor-support;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;$(EngineRoot)external\poly2tri;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
|
@ -19,7 +19,7 @@
|
|||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libGLESv2.lib;libEGL.lib;ws2_32.lib;libwebsockets.lib;libcurl.lib;libchipmunk.lib;zlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;freetype250.lib;sqlite3.lib;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib;dxguid.lib;xaudio2.lib;mfcore.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(EngineRoot)external\winrt-specific\angle\prebuilt\$(Platform);$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\png\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\tiff\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\jpeg\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
|
||||
<AdditionalLibraryDirectories>$(EngineRoot)external\winrt-specific\angle\prebuilt\$(Platform);$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\png\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\tiff\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\jpeg\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\poly2tri;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
|
|
|
@ -69,7 +69,7 @@ bool Animate3D::init(Animation3D* animation)
|
|||
animation->retain();
|
||||
setDuration(animation->getDuration());
|
||||
setOriginInterval(animation->getDuration());
|
||||
setHighQuality(Configuration::getInstance()->isHighAnimate3DQuality());
|
||||
setQuality(Configuration::getInstance()->getAnimate3DQuality());
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -85,7 +85,7 @@ bool Animate3D::init(Animation3D* animation, float fromTime, float duration)
|
|||
setOriginInterval(duration);
|
||||
_animation = animation;
|
||||
animation->retain();
|
||||
setHighQuality(Configuration::getInstance()->isHighAnimate3DQuality());
|
||||
setQuality(Configuration::getInstance()->getAnimate3DQuality());
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -312,58 +312,61 @@ void Animate3D::update(float t)
|
|||
}
|
||||
_lastTime = t;
|
||||
|
||||
if (_weight > 0.0f)
|
||||
if (_quality != Animate3DQuality::QUALITY_NONE)
|
||||
{
|
||||
float transDst[3], rotDst[4], scaleDst[3];
|
||||
float* trans = nullptr, *rot = nullptr, *scale = nullptr;
|
||||
if (_playReverse)
|
||||
t = 1 - t;
|
||||
|
||||
t = _start + t * _last;
|
||||
|
||||
for (const auto& it : _boneCurves) {
|
||||
auto bone = it.first;
|
||||
auto curve = it.second;
|
||||
if (curve->translateCurve)
|
||||
{
|
||||
curve->translateCurve->evaluate(t, transDst, _translateEvaluate);
|
||||
trans = &transDst[0];
|
||||
}
|
||||
if (curve->rotCurve)
|
||||
{
|
||||
curve->rotCurve->evaluate(t, rotDst, _roteEvaluate);
|
||||
rot = &rotDst[0];
|
||||
}
|
||||
if (curve->scaleCurve)
|
||||
{
|
||||
curve->scaleCurve->evaluate(t, scaleDst, _scaleEvaluate);
|
||||
scale = &scaleDst[0];
|
||||
}
|
||||
bone->setAnimationValue(trans, rot, scale, this, _weight);
|
||||
}
|
||||
|
||||
for (const auto& it : _nodeCurves)
|
||||
if (_weight > 0.0f)
|
||||
{
|
||||
auto node = it.first;
|
||||
auto curve = it.second;
|
||||
Mat4 transform;
|
||||
if (curve->translateCurve)
|
||||
{
|
||||
curve->translateCurve->evaluate(t, transDst, _translateEvaluate);
|
||||
transform.translate(transDst[0], transDst[1], transDst[2]);
|
||||
float transDst[3], rotDst[4], scaleDst[3];
|
||||
float* trans = nullptr, *rot = nullptr, *scale = nullptr;
|
||||
if (_playReverse)
|
||||
t = 1 - t;
|
||||
|
||||
t = _start + t * _last;
|
||||
|
||||
for (const auto& it : _boneCurves) {
|
||||
auto bone = it.first;
|
||||
auto curve = it.second;
|
||||
if (curve->translateCurve)
|
||||
{
|
||||
curve->translateCurve->evaluate(t, transDst, _translateEvaluate);
|
||||
trans = &transDst[0];
|
||||
}
|
||||
if (curve->rotCurve)
|
||||
{
|
||||
curve->rotCurve->evaluate(t, rotDst, _roteEvaluate);
|
||||
rot = &rotDst[0];
|
||||
}
|
||||
if (curve->scaleCurve)
|
||||
{
|
||||
curve->scaleCurve->evaluate(t, scaleDst, _scaleEvaluate);
|
||||
scale = &scaleDst[0];
|
||||
}
|
||||
bone->setAnimationValue(trans, rot, scale, this, _weight);
|
||||
}
|
||||
if (curve->rotCurve)
|
||||
|
||||
for (const auto& it : _nodeCurves)
|
||||
{
|
||||
curve->rotCurve->evaluate(t, rotDst, _roteEvaluate);
|
||||
Quaternion qua(rotDst[0], rotDst[1], rotDst[2], rotDst[3]);
|
||||
transform.rotate(qua);
|
||||
auto node = it.first;
|
||||
auto curve = it.second;
|
||||
Mat4 transform;
|
||||
if (curve->translateCurve)
|
||||
{
|
||||
curve->translateCurve->evaluate(t, transDst, _translateEvaluate);
|
||||
transform.translate(transDst[0], transDst[1], transDst[2]);
|
||||
}
|
||||
if (curve->rotCurve)
|
||||
{
|
||||
curve->rotCurve->evaluate(t, rotDst, _roteEvaluate);
|
||||
Quaternion qua(rotDst[0], rotDst[1], rotDst[2], rotDst[3]);
|
||||
transform.rotate(qua);
|
||||
}
|
||||
if (curve->scaleCurve)
|
||||
{
|
||||
curve->scaleCurve->evaluate(t, scaleDst, _scaleEvaluate);
|
||||
transform.scale(scaleDst[0], scaleDst[1], scaleDst[2]);
|
||||
}
|
||||
node->setAdditionalTransform(&transform);
|
||||
}
|
||||
if (curve->scaleCurve)
|
||||
{
|
||||
curve->scaleCurve->evaluate(t, scaleDst, _scaleEvaluate);
|
||||
transform.scale(scaleDst[0], scaleDst[1], scaleDst[2]);
|
||||
}
|
||||
node->setAdditionalTransform(&transform);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -391,26 +394,26 @@ void Animate3D::setOriginInterval(float interval)
|
|||
_originInterval = interval;
|
||||
}
|
||||
|
||||
void Animate3D::setHighQuality(bool isHighQuality)
|
||||
void Animate3D::setQuality(Animate3DQuality quality)
|
||||
{
|
||||
if (isHighQuality)
|
||||
if (quality == Animate3DQuality::QUALITY_HIGH)
|
||||
{
|
||||
_translateEvaluate = EvaluateType::INT_LINEAR;
|
||||
_roteEvaluate = EvaluateType::INT_QUAT_SLERP;
|
||||
_scaleEvaluate = EvaluateType::INT_LINEAR;
|
||||
}
|
||||
else
|
||||
else if(quality == Animate3DQuality::QUALITY_LOW)
|
||||
{
|
||||
_translateEvaluate = EvaluateType::INT_NEAR;
|
||||
_roteEvaluate = EvaluateType::INT_NEAR;
|
||||
_scaleEvaluate = EvaluateType::INT_NEAR;
|
||||
}
|
||||
_isHighQuality = isHighQuality;
|
||||
_quality = quality;
|
||||
}
|
||||
|
||||
bool Animate3D::isHighQuality() const
|
||||
Animate3DQuality Animate3D::getQuality() const
|
||||
{
|
||||
return _isHighQuality;
|
||||
return _quality;
|
||||
}
|
||||
|
||||
Animate3D::Animate3D()
|
||||
|
@ -425,7 +428,7 @@ Animate3D::Animate3D()
|
|||
, _lastTime(0.0f)
|
||||
, _originInterval(0.0f)
|
||||
{
|
||||
setHighQuality(true);
|
||||
setQuality(Animate3DQuality::QUALITY_HIGH);
|
||||
}
|
||||
Animate3D::~Animate3D()
|
||||
{
|
||||
|
|
|
@ -38,6 +38,14 @@ NS_CC_BEGIN
|
|||
class Bone3D;
|
||||
class Sprite3D;
|
||||
|
||||
|
||||
enum class Animate3DQuality
|
||||
{
|
||||
QUALITY_NONE = 0, // it'll be ignore the curve-evaluating(the animation looks like stop), just acculate transition time.
|
||||
QUALITY_LOW, // low animation quality, it'll be more efficient.
|
||||
QUALITY_HIGH, // high animation quality.
|
||||
};
|
||||
|
||||
/**
|
||||
* @addtogroup _3d
|
||||
* @{
|
||||
|
@ -105,16 +113,11 @@ public:
|
|||
CC_DEPRECATED_ATTRIBUTE bool getPlayBack() const { return _playReverse; }
|
||||
CC_DEPRECATED_ATTRIBUTE void setPlayBack(bool reverse) { _playReverse = reverse; }
|
||||
|
||||
/**set high quality
|
||||
* The default value is based on Configuration::isHighAnimate3DQuality(). You can configure it in the config.plist. However, you can modify it using the following function
|
||||
* @param true: is high quality, false: is low quality.
|
||||
*/
|
||||
void setHighQuality(bool isHighQuality);
|
||||
/**set animate quality*/
|
||||
void setQuality(Animate3DQuality quality);
|
||||
|
||||
/**get high quality
|
||||
* is it high quality
|
||||
*/
|
||||
bool isHighQuality() const;
|
||||
/**get animate quality*/
|
||||
Animate3DQuality getQuality() const;
|
||||
|
||||
CC_CONSTRUCTOR_ACCESS:
|
||||
|
||||
|
@ -153,7 +156,7 @@ protected:
|
|||
EvaluateType _translateEvaluate;
|
||||
EvaluateType _roteEvaluate;
|
||||
EvaluateType _scaleEvaluate;
|
||||
bool _isHighQuality; // true: is high quality, false: is low quality
|
||||
Animate3DQuality _quality;
|
||||
|
||||
std::unordered_map<Bone3D*, Animation3D::Curve*> _boneCurves; //weak ref
|
||||
std::unordered_map<Node*, Animation3D::Curve*> _nodeCurves;
|
||||
|
|
|
@ -114,8 +114,8 @@ AnimationCurve<componentSize>::AnimationCurve()
|
|||
template <int componentSize>
|
||||
AnimationCurve<componentSize>::~AnimationCurve()
|
||||
{
|
||||
CC_SAFE_DELETE(_keytime);
|
||||
CC_SAFE_DELETE(_value);
|
||||
CC_SAFE_DELETE_ARRAY(_keytime);
|
||||
CC_SAFE_DELETE_ARRAY(_value);
|
||||
}
|
||||
|
||||
template <int componentSize>
|
||||
|
|
|
@ -487,6 +487,7 @@ bool Bundle3D::loadMeshDatasBinary_0_1(MeshDatas& meshdatas)
|
|||
if (_binaryReader.read(&attribSize, 4, 1) != 1 || attribSize < 1)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: attribCount '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(meshdata);
|
||||
return false;
|
||||
}
|
||||
enum
|
||||
|
@ -509,6 +510,7 @@ bool Bundle3D::loadMeshDatasBinary_0_1(MeshDatas& meshdatas)
|
|||
if (_binaryReader.read(&vUsage, 4, 1) != 1 || _binaryReader.read(&vSize, 4, 1) != 1)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: usage or size '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(meshdata);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -545,6 +547,7 @@ bool Bundle3D::loadMeshDatasBinary_0_1(MeshDatas& meshdatas)
|
|||
if (_binaryReader.read(&meshdata->vertexSizeInFloat, 4, 1) != 1 || meshdata->vertexSizeInFloat == 0)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: vertexSizeInFloat '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(meshdata);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -552,6 +555,7 @@ bool Bundle3D::loadMeshDatasBinary_0_1(MeshDatas& meshdatas)
|
|||
if (_binaryReader.read(&meshdata->vertex[0], 4, meshdata->vertexSizeInFloat) != meshdata->vertexSizeInFloat)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: vertex element '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(meshdata);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -563,6 +567,7 @@ bool Bundle3D::loadMeshDatasBinary_0_1(MeshDatas& meshdatas)
|
|||
if (_binaryReader.read(&nIndexCount, 4, 1) != 1)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: nIndexCount '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(meshdata);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -571,6 +576,7 @@ bool Bundle3D::loadMeshDatasBinary_0_1(MeshDatas& meshdatas)
|
|||
if (_binaryReader.read(&indices[0], 2, nIndexCount) != nIndexCount)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: indices '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(meshdata);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -596,6 +602,7 @@ bool Bundle3D::loadMeshDatasBinary_0_2(MeshDatas& meshdatas)
|
|||
if (_binaryReader.read(&attribSize, 4, 1) != 1 || attribSize < 1)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: attribCount '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(meshdata);
|
||||
return false;
|
||||
}
|
||||
enum
|
||||
|
@ -618,6 +625,7 @@ bool Bundle3D::loadMeshDatasBinary_0_2(MeshDatas& meshdatas)
|
|||
if (_binaryReader.read(&vUsage, 4, 1) != 1 || _binaryReader.read(&vSize, 4, 1) != 1)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: usage or size '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(meshdata);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -654,6 +662,7 @@ bool Bundle3D::loadMeshDatasBinary_0_2(MeshDatas& meshdatas)
|
|||
if (_binaryReader.read(&meshdata->vertexSizeInFloat, 4, 1) != 1 || meshdata->vertexSizeInFloat == 0)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: vertexSizeInFloat '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(meshdata);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -661,6 +670,7 @@ bool Bundle3D::loadMeshDatasBinary_0_2(MeshDatas& meshdatas)
|
|||
if (_binaryReader.read(&meshdata->vertex[0], 4, meshdata->vertexSizeInFloat) != meshdata->vertexSizeInFloat)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: vertex element '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(meshdata);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -669,6 +679,7 @@ bool Bundle3D::loadMeshDatasBinary_0_2(MeshDatas& meshdatas)
|
|||
if (_binaryReader.read(&submeshCount, 4, 1) != 1)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: submeshCount '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(meshdata);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -678,6 +689,7 @@ bool Bundle3D::loadMeshDatasBinary_0_2(MeshDatas& meshdatas)
|
|||
if (_binaryReader.read(&nIndexCount, 4, 1) != 1)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: nIndexCount '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(meshdata);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -686,6 +698,7 @@ bool Bundle3D::loadMeshDatasBinary_0_2(MeshDatas& meshdatas)
|
|||
if (_binaryReader.read(&indices[0], 2, nIndexCount) != nIndexCount)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: indices '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(meshdata);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -815,6 +828,7 @@ bool Bundle3D::loadNodes(NodeDatas& nodedatas)
|
|||
modelnode->invBindPose = skinData.inverseBindPoseMatrices;
|
||||
node->modelNodeDatas.push_back(modelnode);
|
||||
nodedatas.nodes.push_back(node);
|
||||
delete[] nodeDatas;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1002,8 +1016,8 @@ bool Bundle3D::loadJson(const std::string& path)
|
|||
_jsonBuffer[size] = '\0';
|
||||
if (_jsonReader.ParseInsitu<0>(_jsonBuffer).HasParseError())
|
||||
{
|
||||
CCASSERT(false, "Parse json failed");
|
||||
clear();
|
||||
CCASSERT(false, "Parse json failed");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1663,6 +1677,8 @@ NodeData* Bundle3D::parseNodesRecursivelyJson(const rapidjson::Value& jvalue, bo
|
|||
if (modelnodedata->subMeshId == "" || modelnodedata->matrialId == "")
|
||||
{
|
||||
CCLOG("warning: Node %s part is missing meshPartId or materialId", nodedata->id.c_str());
|
||||
CC_SAFE_DELETE(modelnodedata);
|
||||
CC_SAFE_DELETE(nodedata);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
@ -1678,6 +1694,8 @@ NodeData* Bundle3D::parseNodesRecursivelyJson(const rapidjson::Value& jvalue, bo
|
|||
if (!bone.HasMember(NODE))
|
||||
{
|
||||
CCLOG("warning: Bone node ID missing");
|
||||
CC_SAFE_DELETE(modelnodedata);
|
||||
CC_SAFE_DELETE(nodedata);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
@ -1804,6 +1822,8 @@ NodeData* Bundle3D::parseNodesRecursivelyBinary(bool& skeleton, bool singleSprit
|
|||
{
|
||||
std::string err = "Node " + nodedata->id + " part is missing meshPartId or materialId";
|
||||
CCLOG("Node %s part is missing meshPartId or materialId", nodedata->id.c_str());
|
||||
CC_SAFE_DELETE(modelnodedata);
|
||||
CC_SAFE_DELETE(nodedata);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
@ -1812,6 +1832,8 @@ NodeData* Bundle3D::parseNodesRecursivelyBinary(bool& skeleton, bool singleSprit
|
|||
if (_binaryReader.read(&bonesSize, 4, 1) != 1)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: attribCount '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(modelnodedata);
|
||||
CC_SAFE_DELETE(nodedata);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
@ -1825,6 +1847,8 @@ NodeData* Bundle3D::parseNodesRecursivelyBinary(bool& skeleton, bool singleSprit
|
|||
Mat4 invbindpos;
|
||||
if (!_binaryReader.readMatrix(invbindpos.m))
|
||||
{
|
||||
CC_SAFE_DELETE(modelnodedata);
|
||||
CC_SAFE_DELETE(nodedata);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
@ -1836,6 +1860,8 @@ NodeData* Bundle3D::parseNodesRecursivelyBinary(bool& skeleton, bool singleSprit
|
|||
if (_binaryReader.read(&uvMapping, 4, 1) != 1)
|
||||
{
|
||||
CCLOG("warning: Failed to read nodedata: uvMapping '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(modelnodedata);
|
||||
CC_SAFE_DELETE(nodedata);
|
||||
return nullptr;
|
||||
}
|
||||
for(unsigned int j = 0; j < uvMapping; j++)
|
||||
|
@ -1844,6 +1870,8 @@ NodeData* Bundle3D::parseNodesRecursivelyBinary(bool& skeleton, bool singleSprit
|
|||
if (_binaryReader.read(&textureIndexSize, 4, 1) != 1)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: attribCount '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(modelnodedata);
|
||||
CC_SAFE_DELETE(nodedata);
|
||||
return nullptr;
|
||||
}
|
||||
for(unsigned int k = 0; k < textureIndexSize; k++)
|
||||
|
@ -1851,6 +1879,8 @@ NodeData* Bundle3D::parseNodesRecursivelyBinary(bool& skeleton, bool singleSprit
|
|||
unsigned int index=0;
|
||||
if (_binaryReader.read(&index, 4, 1) != 1)
|
||||
{
|
||||
CC_SAFE_DELETE(modelnodedata);
|
||||
CC_SAFE_DELETE(nodedata);
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
@ -1880,6 +1910,7 @@ NodeData* Bundle3D::parseNodesRecursivelyBinary(bool& skeleton, bool singleSprit
|
|||
if (_binaryReader.read(&childrenSize, 4, 1) != 1)
|
||||
{
|
||||
CCLOG("warning: Failed to read meshdata: attribCount '%s'.", _path.c_str());
|
||||
CC_SAFE_DELETE(nodedata);
|
||||
return nullptr;
|
||||
}
|
||||
if (childrenSize > 0)
|
||||
|
@ -2081,14 +2112,14 @@ Reference* Bundle3D::seekToFirstType(unsigned int type, const std::string& id)
|
|||
}
|
||||
|
||||
Bundle3D::Bundle3D()
|
||||
: _modelPath(""),
|
||||
_path(""),
|
||||
_version(""),
|
||||
_jsonBuffer(nullptr),
|
||||
_binaryBuffer(nullptr),
|
||||
_referenceCount(0),
|
||||
_references(nullptr),
|
||||
_isBinary(false)
|
||||
: _modelPath(""),
|
||||
_path(""),
|
||||
_version(""),
|
||||
_jsonBuffer(nullptr),
|
||||
_binaryBuffer(nullptr),
|
||||
_referenceCount(0),
|
||||
_references(nullptr),
|
||||
_isBinary(false)
|
||||
{
|
||||
|
||||
}
|
||||
|
|
|
@ -117,6 +117,11 @@ struct NodeDatas
|
|||
std::vector<NodeData*> skeleton; //skeleton
|
||||
std::vector<NodeData*> nodes; // nodes, CCNode, Sprite3D or part of Sprite3D
|
||||
|
||||
virtual ~NodeDatas()
|
||||
{
|
||||
resetData();
|
||||
}
|
||||
|
||||
void resetData()
|
||||
{
|
||||
for(auto& it : skeleton)
|
||||
|
|
|
@ -479,7 +479,8 @@ void Sprite3D::createNode(NodeData* nodedata, Node* root, const MaterialDatas& m
|
|||
{
|
||||
if(it->bones.size() > 0 || singleSprite)
|
||||
{
|
||||
this->setName(nodedata->id);
|
||||
if(singleSprite)
|
||||
root->setName(nodedata->id);
|
||||
auto mesh = Mesh::create(nodedata->id, getMeshIndexData(it->subMeshId));
|
||||
if(mesh)
|
||||
{
|
||||
|
@ -644,14 +645,18 @@ void Sprite3D::removeAllAttachNode()
|
|||
}
|
||||
_attachments.clear();
|
||||
}
|
||||
#if (!defined NDEBUG) || (defined CC_MODEL_VIEWER)
|
||||
|
||||
//Generate a dummy texture when the texture file is missing
|
||||
static Texture2D * getDummyTexture()
|
||||
{
|
||||
auto texture = Director::getInstance()->getTextureCache()->getTextureForKey("/dummyTexture");
|
||||
if(!texture)
|
||||
{
|
||||
unsigned char data[] ={255,0,0,255};//1*1 pure red picture
|
||||
#ifdef NDEBUG
|
||||
unsigned char data[] ={0,0,0,0};//1*1 transparent picture
|
||||
#else
|
||||
unsigned char data[] ={255,0,0,255};//1*1 red picture
|
||||
#endif
|
||||
Image * image =new (std::nothrow) Image();
|
||||
image->initWithRawData(data,sizeof(data),1,1,sizeof(unsigned char));
|
||||
texture=Director::getInstance()->getTextureCache()->addImage(image,"/dummyTexture");
|
||||
|
@ -659,7 +664,6 @@ static Texture2D * getDummyTexture()
|
|||
}
|
||||
return texture;
|
||||
}
|
||||
#endif
|
||||
|
||||
void Sprite3D::visit(cocos2d::Renderer *renderer, const cocos2d::Mat4 &parentTransform, uint32_t parentFlags)
|
||||
{
|
||||
|
@ -748,7 +752,6 @@ void Sprite3D::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
|||
auto programstate = mesh->getGLProgramState();
|
||||
auto& meshCommand = mesh->getMeshCommand();
|
||||
|
||||
#if (!defined NDEBUG) || (defined CC_MODEL_VIEWER)
|
||||
GLuint textureID = 0;
|
||||
if(mesh->getTexture())
|
||||
{
|
||||
|
@ -760,10 +763,6 @@ void Sprite3D::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
|||
textureID = texture->getName();
|
||||
}
|
||||
|
||||
#else
|
||||
GLuint textureID = mesh->getTexture() ? mesh->getTexture()->getName() : 0;
|
||||
#endif
|
||||
|
||||
bool isTransparent = (mesh->_isTransparent || color.a < 1.f);
|
||||
float globalZ = isTransparent ? 0 : _globalZOrder;
|
||||
if (isTransparent)
|
||||
|
|
|
@ -71,6 +71,9 @@ cocos2d.cpp \
|
|||
2d/CCSpriteBatchNode.cpp \
|
||||
2d/CCSpriteFrame.cpp \
|
||||
2d/CCSpriteFrameCache.cpp \
|
||||
2d/MarchingSquare.cpp \
|
||||
2d/SpritePolygon.cpp \
|
||||
2d/SpritePolygonCache.cpp \
|
||||
2d/CCTMXLayer.cpp \
|
||||
2d/CCFastTMXLayer.cpp \
|
||||
2d/CCTMXObjectGroup.cpp \
|
||||
|
@ -192,7 +195,12 @@ physics/CCPhysicsWorld.cpp \
|
|||
../external/unzip/ioapi.cpp \
|
||||
../external/unzip/unzip.cpp \
|
||||
../external/edtaa3func/edtaa3func.cpp \
|
||||
../external/xxhash/xxhash.c
|
||||
../external/xxhash/xxhash.c \
|
||||
../external/poly2tri/common/shapes.cc \
|
||||
../external/poly2tri/sweep/advancing_front.cc \
|
||||
../external/poly2tri/sweep/cdt.cc \
|
||||
../external/poly2tri/sweep/sweep_context.cc \
|
||||
../external/poly2tri/sweep/sweep.cc
|
||||
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
|
||||
|
@ -205,7 +213,10 @@ LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
|
|||
$(LOCAL_PATH)/../external/unzip \
|
||||
$(LOCAL_PATH)/../external/chipmunk/include/chipmunk \
|
||||
$(LOCAL_PATH)/../external/xxhash \
|
||||
$(LOCAL_PATH)/../external/nslog
|
||||
$(LOCAL_PATH)/../external/nslog \
|
||||
$(LOCAL_PATH)/../external/poly2tri \
|
||||
$(LOCAL_PATH)/../external/poly2tri/common \
|
||||
$(LOCAL_PATH)/../external/poly2tri/sweep
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH) \
|
||||
$(LOCAL_PATH)/. \
|
||||
|
@ -217,7 +228,10 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH) \
|
|||
$(LOCAL_PATH)/../external/edtaa3func \
|
||||
$(LOCAL_PATH)/../external/xxhash \
|
||||
$(LOCAL_PATH)/../external/ConvertUTF \
|
||||
$(LOCAL_PATH)/../external/nslog
|
||||
$(LOCAL_PATH)/../external/nslog \
|
||||
$(LOCAL_PATH)/../external/poly2tri \
|
||||
$(LOCAL_PATH)/../external/poly2tri/common \
|
||||
$(LOCAL_PATH)/../external/poly2tri/sweep
|
||||
|
||||
LOCAL_EXPORT_LDLIBS := -lGLESv2 \
|
||||
-llog \
|
||||
|
@ -235,6 +249,7 @@ LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dxandroid_static
|
|||
|
||||
# define the macro to compile through support/zip_support/ioapi.c
|
||||
LOCAL_CFLAGS := -DUSE_FILE32API
|
||||
LOCAL_CFLAGS += -fexceptions
|
||||
LOCAL_CPPFLAGS := -Wno-deprecated-declarations -Wno-extern-c-compat
|
||||
LOCAL_EXPORT_CFLAGS := -DUSE_FILE32API
|
||||
LOCAL_EXPORT_CPPFLAGS := -Wno-deprecated-declarations -Wno-extern-c-compat
|
||||
|
|
|
@ -50,7 +50,7 @@ Configuration::Configuration()
|
|||
, _maxDirLightInShader(1)
|
||||
, _maxPointLightInShader(1)
|
||||
, _maxSpotLightInShader(1)
|
||||
, _isAnimate3DHighQuality(true)
|
||||
, _animate3DQuality(Animate3DQuality::QUALITY_HIGH)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -263,9 +263,9 @@ int Configuration::getMaxSupportSpotLightInShader() const
|
|||
return _maxSpotLightInShader;
|
||||
}
|
||||
|
||||
bool Configuration::isHighAnimate3DQuality() const
|
||||
Animate3DQuality Configuration::getAnimate3DQuality() const
|
||||
{
|
||||
return _isAnimate3DHighQuality;
|
||||
return _animate3DQuality;
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -357,11 +357,11 @@ void Configuration::loadConfigFile(const std::string& filename)
|
|||
else
|
||||
_valueDict[name] = Value(_maxSpotLightInShader);
|
||||
|
||||
name = "cocos2d.x.3d.animate_high_quality";
|
||||
name = "cocos2d.x.3d.animate_quality";
|
||||
if (_valueDict.find(name) != _valueDict.end())
|
||||
_isAnimate3DHighQuality = _valueDict[name].asBool();
|
||||
_animate3DQuality = (Animate3DQuality)_valueDict[name].asInt();
|
||||
else
|
||||
_valueDict[name] = Value(_isAnimate3DHighQuality);
|
||||
_valueDict[name] = Value((int)_animate3DQuality);
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -32,6 +32,7 @@ THE SOFTWARE.
|
|||
#include "base/CCRef.h"
|
||||
#include "base/CCValue.h"
|
||||
#include "platform/CCGL.h"
|
||||
#include "3d/CCAnimate3D.h"
|
||||
|
||||
/**
|
||||
* @addtogroup base
|
||||
|
@ -164,11 +165,8 @@ public:
|
|||
*/
|
||||
int getMaxSupportSpotLightInShader() const;
|
||||
|
||||
/** is 3d animate quality? Configure it in the config.plist, the key is cocos2d.x.3d.animate_high_quality, it is true by default.
|
||||
* Animation quality of created Animate3D is based on the return value. However, animation quality of Animate3D can be modified by calling setHighQuality after it is created.
|
||||
* @return true: is high quality, false: is low quality
|
||||
*/
|
||||
bool isHighAnimate3DQuality() const;
|
||||
/** get 3d animate quality*/
|
||||
Animate3DQuality getAnimate3DQuality() const;
|
||||
|
||||
/** Returns whether or not an OpenGL is supported.
|
||||
*
|
||||
|
@ -236,7 +234,7 @@ protected:
|
|||
int _maxDirLightInShader; //max support directional light in shader
|
||||
int _maxPointLightInShader; // max support point light in shader
|
||||
int _maxSpotLightInShader; // max support spot light in shader
|
||||
bool _isAnimate3DHighQuality; // animation 3d quality, true: is high quality, false: is low quality
|
||||
Animate3DQuality _animate3DQuality; // animate 3d quality
|
||||
|
||||
ValueMap _valueDict;
|
||||
};
|
||||
|
|
|
@ -31,7 +31,7 @@ NS_CC_BEGIN
|
|||
|
||||
CC_DLL const char* cocos2dVersion()
|
||||
{
|
||||
return "cocos2d-x 3.6beta0";
|
||||
return "cocos2d-x 3.6";
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -225,7 +225,7 @@ void RotationFrame::onEnter(Frame *nextFrame, int currentFrameIndex)
|
|||
|
||||
void RotationFrame::onApply(float percent)
|
||||
{
|
||||
if (_betwennRotation != 0)
|
||||
if (nullptr != _node && _betwennRotation != 0)
|
||||
{
|
||||
float rotation = _rotation + percent * _betwennRotation;
|
||||
_node->setRotation(rotation);
|
||||
|
@ -282,7 +282,7 @@ void SkewFrame::onEnter(Frame *nextFrame, int currentFrameIndex)
|
|||
|
||||
void SkewFrame::onApply(float percent)
|
||||
{
|
||||
if (_betweenSkewX != 0 || _betweenSkewY != 0)
|
||||
if (nullptr != _node && _betweenSkewX != 0 || _betweenSkewY != 0)
|
||||
{
|
||||
float skewx = _skewX + percent * _betweenSkewX;
|
||||
float skewy = _skewY + percent * _betweenSkewY;
|
||||
|
@ -342,7 +342,7 @@ void RotationSkewFrame::onEnter(Frame *nextFrame, int currentFrameIndex)
|
|||
|
||||
void RotationSkewFrame::onApply(float percent)
|
||||
{
|
||||
if (_betweenSkewX != 0 || _betweenSkewY != 0)
|
||||
if (nullptr != _node && _betweenSkewX != 0 || _betweenSkewY != 0)
|
||||
{
|
||||
float skewx = _skewX + percent * _betweenSkewX;
|
||||
float skewy = _skewY + percent * _betweenSkewY;
|
||||
|
@ -400,7 +400,7 @@ void PositionFrame::onEnter(Frame *nextFrame, int currentFrameIndex)
|
|||
|
||||
void PositionFrame::onApply(float percent)
|
||||
{
|
||||
if (_betweenX != 0 || _betweenY != 0)
|
||||
if (nullptr != _node && (_betweenX != 0 || _betweenY != 0))
|
||||
{
|
||||
Point p;
|
||||
p.x = _position.x + _betweenX * percent;
|
||||
|
@ -460,7 +460,7 @@ void ScaleFrame::onEnter(Frame *nextFrame, int currentFrameIndex)
|
|||
|
||||
void ScaleFrame::onApply(float percent)
|
||||
{
|
||||
if (_betweenScaleX != 0 || _betweenScaleY != 0)
|
||||
if (nullptr != _node && _betweenScaleX != 0 || _betweenScaleY != 0)
|
||||
{
|
||||
float scaleX = _scaleX + _betweenScaleX * percent;
|
||||
float scaleY = _scaleY + _betweenScaleY * percent;
|
||||
|
@ -694,7 +694,7 @@ void ColorFrame::onEnter(Frame *nextFrame, int currentFrameIndex)
|
|||
|
||||
void ColorFrame::onApply(float percent)
|
||||
{
|
||||
if (_betweenRed != 0 || _betweenGreen != 0 || _betweenBlue != 0)
|
||||
if (nullptr != _node && _betweenRed != 0 || _betweenGreen != 0 || _betweenBlue != 0)
|
||||
{
|
||||
Color3B color;
|
||||
color.r = _color.r+ _betweenRed * percent;
|
||||
|
@ -750,8 +750,11 @@ void AlphaFrame::onEnter(Frame *nextFrame, int currentFrameIndex)
|
|||
|
||||
void AlphaFrame::onApply(float percent)
|
||||
{
|
||||
GLubyte alpha = _alpha + _betweenAlpha * percent;
|
||||
_node->setOpacity(alpha);
|
||||
if (nullptr != _node)
|
||||
{
|
||||
GLubyte alpha = _alpha + _betweenAlpha * percent;
|
||||
_node->setOpacity(alpha);
|
||||
}
|
||||
}
|
||||
|
||||
Frame* AlphaFrame::clone()
|
||||
|
|
|
@ -1334,10 +1334,13 @@ void DataReaderHelper::addDataFromJsonCache(const std::string& fileContent, Data
|
|||
{
|
||||
std::string plistPath = filePath + ".plist";
|
||||
std::string pngPath = filePath + ".png";
|
||||
ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(dataInfo->baseFilePath + plistPath);
|
||||
if (dict.find("particleLifespan") != dict.end()) continue;
|
||||
if (FileUtils::getInstance()->isFileExist(dataInfo->baseFilePath + plistPath) && FileUtils::getInstance()->isFileExist(dataInfo->baseFilePath + pngPath))
|
||||
{
|
||||
ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(dataInfo->baseFilePath + plistPath);
|
||||
if (dict.find("particleLifespan") != dict.end()) continue;
|
||||
|
||||
ArmatureDataManager::getInstance()->addSpriteFrameFromFile((dataInfo->baseFilePath + plistPath).c_str(), (dataInfo->baseFilePath + pngPath).c_str(), dataInfo->filename.c_str());
|
||||
ArmatureDataManager::getInstance()->addSpriteFrameFromFile((dataInfo->baseFilePath + plistPath).c_str(), (dataInfo->baseFilePath + pngPath).c_str(), dataInfo->filename.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -470,10 +470,19 @@ namespace cocostudio
|
|||
}
|
||||
}
|
||||
|
||||
// Save node color before set widget properties
|
||||
auto oldColor = node->getColor();
|
||||
|
||||
auto widgetReader = WidgetReader::getInstance();
|
||||
widgetReader->setPropsWithFlatBuffers(node, (Table*)options->widgetOptions());
|
||||
|
||||
// restore node color and set color to text to fix shadow & outline color won't show correct bug
|
||||
node->setColor(oldColor);
|
||||
auto optionsWidget = (WidgetOptions*)options->widgetOptions();
|
||||
auto f_color = optionsWidget->color();
|
||||
Color4B color(f_color->r(), f_color->g(), f_color->b(), f_color->a());
|
||||
((Text *)node)->setTextColor(color);
|
||||
|
||||
label->setUnifySizeEnabled(false);
|
||||
|
||||
bool IsCustomSize = options->isCustomSize() != 0;
|
||||
|
|
|
@ -422,6 +422,7 @@ private:
|
|||
jobject jObj = methodInfo.env->CallStaticObjectMethod(methodInfo.classID, methodInfo.methodID, jurl);
|
||||
_httpURLConnection = methodInfo.env->NewGlobalRef(jObj);
|
||||
methodInfo.env->DeleteLocalRef(jurl);
|
||||
methodInfo.env->DeleteLocalRef(jObj);
|
||||
methodInfo.env->DeleteLocalRef(methodInfo.classID);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -68,6 +68,9 @@ include_directories(
|
|||
platform
|
||||
../external/ConvertUTF
|
||||
../external/edtaa3func
|
||||
../external/poly2tri
|
||||
../external/poly2tri/common
|
||||
../external/poly2tri/sweep
|
||||
)
|
||||
|
||||
set(COCOS_PLATFORM_SRC
|
||||
|
@ -80,6 +83,11 @@ set(COCOS_PLATFORM_SRC
|
|||
../external/edtaa3func/edtaa3func.cpp
|
||||
../external/ConvertUTF/ConvertUTFWrapper.cpp
|
||||
../external/ConvertUTF/ConvertUTF.c
|
||||
../external/poly2tri/common/shapes.cc
|
||||
../external/poly2tri/sweep/advancing_front.cc
|
||||
../external/poly2tri/sweep/cdt.cc
|
||||
../external/poly2tri/sweep/sweep_context.cc
|
||||
../external/poly2tri/sweep/sweep.cc
|
||||
${COCOS_PLATFORM_SPECIFIC_SRC}
|
||||
|
||||
)
|
||||
|
|
|
@ -40,9 +40,9 @@ import java.util.Map;
|
|||
import com.chukong.cocosplay.client.CocosPlayClient;
|
||||
|
||||
public class Cocos2dxVideoView extends SurfaceView implements MediaPlayerControl {
|
||||
private String TAG = "VideoView";
|
||||
private String TAG = "Cocos2dxVideoView";
|
||||
|
||||
private Uri mUri;
|
||||
private Uri mVideoUri;
|
||||
private int mDuration;
|
||||
|
||||
// all possible internal states
|
||||
|
@ -123,9 +123,7 @@ public class Cocos2dxVideoView extends SurfaceView implements MediaPlayerControl
|
|||
mViewWidth = maxWidth;
|
||||
mViewHeight = maxHeight;
|
||||
|
||||
if (mVideoWidth != 0 && mVideoHeight != 0) {
|
||||
fixSize(mViewLeft, mViewTop, mViewWidth, mViewHeight);
|
||||
}
|
||||
fixSize(mViewLeft, mViewTop, mViewWidth, mViewHeight);
|
||||
}
|
||||
|
||||
public void setFullScreenEnabled(boolean enabled, int width, int height) {
|
||||
|
@ -166,8 +164,9 @@ public class Cocos2dxVideoView extends SurfaceView implements MediaPlayerControl
|
|||
result = specSize;
|
||||
break;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
private boolean mNeedResume = false;
|
||||
|
||||
|
@ -190,6 +189,8 @@ public class Cocos2dxVideoView extends SurfaceView implements MediaPlayerControl
|
|||
mVideoWidth = 0;
|
||||
mVideoHeight = 0;
|
||||
getHolder().addCallback(mSHCallback);
|
||||
//Fix issue#11516:Can't play video on Android 2.3.x
|
||||
getHolder().setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
|
||||
setFocusable(true);
|
||||
setFocusableInTouchMode(true);
|
||||
mCurrentState = STATE_IDLE;
|
||||
|
@ -210,30 +211,31 @@ public class Cocos2dxVideoView extends SurfaceView implements MediaPlayerControl
|
|||
return true;
|
||||
}
|
||||
|
||||
private boolean isAssetRouse = false;
|
||||
private String fileName = null;
|
||||
private String assetResourceRoot = "assets/";
|
||||
private boolean mIsAssetRouse = false;
|
||||
private String mVideoFilePath = null;
|
||||
private static final String AssetResourceRoot = "assets/";
|
||||
|
||||
public void setVideoFileName(String path) {
|
||||
if (path.startsWith(assetResourceRoot)) {
|
||||
path = path.substring(assetResourceRoot.length());
|
||||
if (path.startsWith(AssetResourceRoot)) {
|
||||
path = path.substring(AssetResourceRoot.length());
|
||||
}
|
||||
if (CocosPlayClient.isEnabled() && !CocosPlayClient.isDemo()) {
|
||||
CocosPlayClient.updateAssets(path);
|
||||
}
|
||||
CocosPlayClient.notifyFileLoaded(path);
|
||||
if (path.startsWith("/")) {
|
||||
isAssetRouse = false;
|
||||
mIsAssetRouse = false;
|
||||
setVideoURI(Uri.parse(path),null);
|
||||
}
|
||||
else {
|
||||
fileName = path;
|
||||
isAssetRouse = true;
|
||||
mVideoFilePath = path;
|
||||
mIsAssetRouse = true;
|
||||
setVideoURI(Uri.parse(path),null);
|
||||
}
|
||||
}
|
||||
|
||||
public void setVideoURL(String url) {
|
||||
isAssetRouse = false;
|
||||
mIsAssetRouse = false;
|
||||
setVideoURI(Uri.parse(url), null);
|
||||
}
|
||||
|
||||
|
@ -241,7 +243,7 @@ public class Cocos2dxVideoView extends SurfaceView implements MediaPlayerControl
|
|||
* @hide
|
||||
*/
|
||||
private void setVideoURI(Uri uri, Map<String, String> headers) {
|
||||
mUri = uri;
|
||||
mVideoUri = uri;
|
||||
mSeekWhenPrepared = 0;
|
||||
mVideoWidth = 0;
|
||||
mVideoHeight = 0;
|
||||
|
@ -265,12 +267,11 @@ public class Cocos2dxVideoView extends SurfaceView implements MediaPlayerControl
|
|||
// not ready for playback just yet, will try again later
|
||||
return;
|
||||
}
|
||||
if (isAssetRouse) {
|
||||
if(fileName == null)
|
||||
return;
|
||||
} else {
|
||||
if(mUri == null)
|
||||
if (mIsAssetRouse) {
|
||||
if(mVideoFilePath == null)
|
||||
return;
|
||||
} else if(mVideoUri == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Tell the music playback service to pause
|
||||
|
@ -299,11 +300,11 @@ public class Cocos2dxVideoView extends SurfaceView implements MediaPlayerControl
|
|||
|
||||
mDuration = -1;
|
||||
mCurrentBufferPercentage = 0;
|
||||
if (isAssetRouse) {
|
||||
AssetFileDescriptor afd = mCocos2dxActivity.getAssets().openFd(fileName);
|
||||
if (mIsAssetRouse) {
|
||||
AssetFileDescriptor afd = mCocos2dxActivity.getAssets().openFd(mVideoFilePath);
|
||||
mMediaPlayer.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength());
|
||||
} else {
|
||||
mMediaPlayer.setDataSource(mCocos2dxActivity, mUri);
|
||||
mMediaPlayer.setDataSource(mCocos2dxActivity, mVideoUri);
|
||||
}
|
||||
|
||||
mMediaPlayer.prepareAsync();
|
||||
|
@ -313,13 +314,13 @@ public class Cocos2dxVideoView extends SurfaceView implements MediaPlayerControl
|
|||
*/
|
||||
mCurrentState = STATE_PREPARING;
|
||||
} catch (IOException ex) {
|
||||
Log.w(TAG, "Unable to open content: " + mUri, ex);
|
||||
Log.w(TAG, "Unable to open content: " + mVideoUri, ex);
|
||||
mCurrentState = STATE_ERROR;
|
||||
mTargetState = STATE_ERROR;
|
||||
mErrorListener.onError(mMediaPlayer, MediaPlayer.MEDIA_ERROR_UNKNOWN, 0);
|
||||
return;
|
||||
} catch (IllegalArgumentException ex) {
|
||||
Log.w(TAG, "Unable to open content: " + mUri, ex);
|
||||
Log.w(TAG, "Unable to open content: " + mVideoUri, ex);
|
||||
mCurrentState = STATE_ERROR;
|
||||
mTargetState = STATE_ERROR;
|
||||
mErrorListener.onError(mMediaPlayer, MediaPlayer.MEDIA_ERROR_UNKNOWN, 0);
|
||||
|
@ -343,7 +344,13 @@ public class Cocos2dxVideoView extends SurfaceView implements MediaPlayerControl
|
|||
}
|
||||
|
||||
public void fixSize(int left, int top, int width, int height) {
|
||||
if (width != 0 && height != 0) {
|
||||
if (mVideoWidth == 0 || mVideoHeight == 0) {
|
||||
mVisibleLeft = left;
|
||||
mVisibleTop = top;
|
||||
mVisibleWidth = width;
|
||||
mVisibleHeight = height;
|
||||
}
|
||||
else if (width != 0 && height != 0) {
|
||||
if (mKeepRatio) {
|
||||
if ( mVideoWidth * height > width * mVideoHeight ) {
|
||||
mVisibleWidth = width;
|
||||
|
@ -407,6 +414,7 @@ public class Cocos2dxVideoView extends SurfaceView implements MediaPlayerControl
|
|||
if (seekToPosition != 0) {
|
||||
seekTo(seekToPosition);
|
||||
}
|
||||
|
||||
if (mVideoWidth != 0 && mVideoHeight != 0) {
|
||||
fixSize();
|
||||
}
|
||||
|
@ -691,24 +699,20 @@ public class Cocos2dxVideoView extends SurfaceView implements MediaPlayerControl
|
|||
|
||||
@Override
|
||||
public boolean canPause() {
|
||||
// TODO Auto-generated method stub
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canSeekBackward() {
|
||||
// TODO Auto-generated method stub
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canSeekForward() {
|
||||
// TODO Auto-generated method stub
|
||||
return true;
|
||||
}
|
||||
|
||||
public int getAudioSessionId () {
|
||||
// TODO Auto-generated method stub
|
||||
return mMediaPlayer.getAudioSessionId();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
/*
|
||||
* Copyright (c) 2013-2015 Chukong Technologies Inc.
|
||||
*
|
||||
* http://www.cocos2d-x.org
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
const char* ccPositionColorTextureAsPointsize_vert = STRINGIFY(
|
||||
|
||||
attribute vec4 a_position;
|
||||
attribute vec4 a_color;
|
||||
|
||||
attribute vec2 a_texCoord;
|
||||
|
||||
\n#ifdef GL_ES\n
|
||||
varying lowp vec4 v_fragmentColor;
|
||||
\n#else\n
|
||||
varying vec4 v_fragmentColor;
|
||||
\n#endif\n
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = CC_MVPMatrix * a_position;
|
||||
v_fragmentColor = a_color;
|
||||
}
|
||||
);
|
|
@ -0,0 +1,43 @@
|
|||
/*
|
||||
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
||||
*
|
||||
* Copyright (c) 2011 Ricardo Quesada
|
||||
* Copyright (c) 2012 Zynga Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
const char* ccPosition_uColor_vert = STRINGIFY(
|
||||
|
||||
attribute vec4 a_position;
|
||||
uniform vec4 u_color;
|
||||
uniform float u_pointSize;
|
||||
|
||||
\n#ifdef GL_ES\n
|
||||
varying lowp vec4 v_fragmentColor;
|
||||
\n#else\n
|
||||
varying vec4 v_fragmentColor;
|
||||
\n#endif\n
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = CC_MVPMatrix * a_position;
|
||||
v_fragmentColor = u_color;
|
||||
}
|
||||
);
|
|
@ -30,15 +30,25 @@ THE SOFTWARE.
|
|||
|
||||
NS_CC_BEGIN
|
||||
//
|
||||
|
||||
#include "ccShader_Position_uColor.frag"
|
||||
|
||||
#ifdef CC_WINDOWS_PHONE_8_1
|
||||
#include "ccShader_Position_uColor_wp81.vert"
|
||||
#else
|
||||
#include "ccShader_Position_uColor.vert"
|
||||
#endif
|
||||
|
||||
//
|
||||
#include "ccShader_PositionColor.frag"
|
||||
#include "ccShader_PositionColor.vert"
|
||||
|
||||
//
|
||||
#ifdef CC_WINDOWS_PHONE_8_1
|
||||
#include "ccShader_PositionColorTextureAsPointsize_wp81.vert"
|
||||
#else
|
||||
#include "ccShader_PositionColorTextureAsPointsize.vert"
|
||||
#endif
|
||||
|
||||
//
|
||||
#include "ccShader_PositionTexture.frag"
|
||||
|
|
|
@ -11,12 +11,10 @@
|
|||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- set high quality<br>
|
||||
-- The default value is based on Configuration::isHighAnimate3DQuality(). You can configure it in the config.plist. However, you can modify it using the following function<br>
|
||||
-- param true: is high quality, false: is low quality.
|
||||
-- @function [parent=#Animate3D] setHighQuality
|
||||
-- set animate quality
|
||||
-- @function [parent=#Animate3D] setQuality
|
||||
-- @param self
|
||||
-- @param #bool isHighQuality
|
||||
-- @param #int quality
|
||||
-- @return Animate3D#Animate3D self (return value: cc.Animate3D)
|
||||
|
||||
--------------------------------
|
||||
|
@ -39,13 +37,6 @@
|
|||
-- @param #float speed
|
||||
-- @return Animate3D#Animate3D self (return value: cc.Animate3D)
|
||||
|
||||
--------------------------------
|
||||
-- get high quality<br>
|
||||
-- is it high quality
|
||||
-- @function [parent=#Animate3D] isHighQuality
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- get & set origin interval
|
||||
-- @function [parent=#Animate3D] setOriginInterval
|
||||
|
@ -59,6 +50,12 @@
|
|||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- get animate quality
|
||||
-- @function [parent=#Animate3D] getQuality
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, cc.Animation3D, float, float
|
||||
-- @overload self, cc.Animation3D
|
||||
|
|
|
@ -16,16 +16,6 @@
|
|||
-- @param #cc.Texture2D texture
|
||||
-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, string, string
|
||||
-- @overload self, string
|
||||
-- @overload self, string, cc.Texture2D
|
||||
-- @function [parent=#SpriteFrameCache] addSpriteFramesWithFile
|
||||
-- @param self
|
||||
-- @param #string plist
|
||||
-- @param #cc.Texture2D texture
|
||||
-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
|
||||
|
||||
--------------------------------
|
||||
-- Adds an sprite frame with a given name.<br>
|
||||
-- If the name already exists, then the contents of the old name will be replaced with the new one.<br>
|
||||
|
@ -38,12 +28,13 @@
|
|||
-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
|
||||
|
||||
--------------------------------
|
||||
-- Removes unused sprite frames.<br>
|
||||
-- Sprite Frames that have a retain count of 1 will be deleted.<br>
|
||||
-- It is convenient to call this method after when starting a new Scene.<br>
|
||||
-- js NA
|
||||
-- @function [parent=#SpriteFrameCache] removeUnusedSpriteFrames
|
||||
-- @overload self, string, string
|
||||
-- @overload self, string
|
||||
-- @overload self, string, cc.Texture2D
|
||||
-- @function [parent=#SpriteFrameCache] addSpriteFramesWithFile
|
||||
-- @param self
|
||||
-- @param #string plist
|
||||
-- @param #cc.Texture2D texture
|
||||
-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
|
||||
|
||||
--------------------------------
|
||||
|
@ -88,13 +79,12 @@
|
|||
-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
|
||||
|
||||
--------------------------------
|
||||
-- Removes all Sprite Frames associated with the specified textures.<br>
|
||||
-- It is convenient to call this method when a specific texture needs to be removed.<br>
|
||||
-- since v0.995.<br>
|
||||
-- param texture The texture that needs to removed.
|
||||
-- @function [parent=#SpriteFrameCache] removeSpriteFramesFromTexture
|
||||
-- Removes unused sprite frames.<br>
|
||||
-- Sprite Frames that have a retain count of 1 will be deleted.<br>
|
||||
-- It is convenient to call this method after when starting a new Scene.<br>
|
||||
-- js NA
|
||||
-- @function [parent=#SpriteFrameCache] removeUnusedSpriteFrames
|
||||
-- @param self
|
||||
-- @param #cc.Texture2D texture
|
||||
-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
|
||||
|
||||
--------------------------------
|
||||
|
@ -116,6 +106,27 @@
|
|||
-- @param #string name
|
||||
-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
|
||||
|
||||
--------------------------------
|
||||
-- Check if multiple Sprite Frames from a plist file have been loaded.<br>
|
||||
-- js NA<br>
|
||||
-- lua NA<br>
|
||||
-- param plist Plist file name.<br>
|
||||
-- return True if the file is loaded.
|
||||
-- @function [parent=#SpriteFrameCache] isSpriteFramesWithFileLoaded
|
||||
-- @param self
|
||||
-- @param #string plist
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Removes all Sprite Frames associated with the specified textures.<br>
|
||||
-- It is convenient to call this method when a specific texture needs to be removed.<br>
|
||||
-- since v0.995.<br>
|
||||
-- param texture The texture that needs to removed.
|
||||
-- @function [parent=#SpriteFrameCache] removeSpriteFramesFromTexture
|
||||
-- @param self
|
||||
-- @param #cc.Texture2D texture
|
||||
-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
|
||||
|
||||
--------------------------------
|
||||
-- Destroys the cache. It releases all the Sprite Frames and the retained instance.<br>
|
||||
-- js NA
|
||||
|
|
|
@ -0,0 +1,61 @@
|
|||
|
||||
--------------------------------
|
||||
-- @module SpritePolygon
|
||||
-- @extend Node
|
||||
-- @parent_module ccexp
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, cc.Texture2D
|
||||
-- @overload self, string
|
||||
-- @function [parent=#SpritePolygon] setTexture
|
||||
-- @param self
|
||||
-- @param #string filename
|
||||
-- @return experimental::SpritePolygon#experimental::SpritePolygon self (return value: cc.experimental::SpritePolygon)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#SpritePolygon] initWithTexture
|
||||
-- @param self
|
||||
-- @param #cc.Texture2D texture
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#SpritePolygon] showDebug
|
||||
-- @param self
|
||||
-- @param #bool val
|
||||
-- @return experimental::SpritePolygon#experimental::SpritePolygon self (return value: cc.experimental::SpritePolygon)
|
||||
|
||||
--------------------------------
|
||||
-- returns the Texture2D object used by the sprite
|
||||
-- @function [parent=#SpritePolygon] getTexture
|
||||
-- @param self
|
||||
-- @return Texture2D#Texture2D ret (return value: cc.Texture2D)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#SpritePolygon] getArea
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#SpritePolygon] initWithCache
|
||||
-- @param self
|
||||
-- @param #string file
|
||||
-- @param #cc._SpritePolygonInfo info
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#SpritePolygon] getVertCount
|
||||
-- @param self
|
||||
-- @return long#long ret (return value: long)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#SpritePolygon] getTrianglesCount
|
||||
-- @param self
|
||||
-- @return long#long ret (return value: long)
|
||||
|
||||
return nil
|
|
@ -0,0 +1,48 @@
|
|||
|
||||
--------------------------------
|
||||
-- @module SpritePolygonCache
|
||||
-- @extend Ref
|
||||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#SpritePolygonCache] isSpritePolygonCachExist
|
||||
-- @param self
|
||||
-- @param #string filePath
|
||||
-- @param #rect_table rect
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#SpritePolygonCache] removeAllSpritePolygonCache
|
||||
-- @param self
|
||||
-- @return SpritePolygonCache#SpritePolygonCache self (return value: cc.SpritePolygonCache)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#SpritePolygonCache] removeSpritePolygonCache
|
||||
-- @param self
|
||||
-- @param #string filePath
|
||||
-- @param #rect_table rect
|
||||
-- @return SpritePolygonCache#SpritePolygonCache self (return value: cc.SpritePolygonCache)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#SpritePolygonCache] destroyInstance
|
||||
-- @param self
|
||||
-- @return SpritePolygonCache#SpritePolygonCache self (return value: cc.SpritePolygonCache)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#SpritePolygonCache] printInfo
|
||||
-- @param self
|
||||
-- @param #cc._SpritePolygonInfo info
|
||||
-- @return SpritePolygonCache#SpritePolygonCache self (return value: cc.SpritePolygonCache)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#SpritePolygonCache] getInstance
|
||||
-- @param self
|
||||
-- @return SpritePolygonCache#SpritePolygonCache ret (return value: cc.SpritePolygonCache)
|
||||
|
||||
return nil
|
|
@ -1,6 +1,16 @@
|
|||
--------------------------------
|
||||
-- @module cc
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Animation3D
|
||||
-- @field [parent=#cc] Animation3D#Animation3D Animation3D preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Animate3D
|
||||
-- @field [parent=#cc] Animate3D#Animate3D Animate3D preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Skeleton3D
|
||||
-- @field [parent=#cc] Skeleton3D#Skeleton3D Skeleton3D preloaded module
|
||||
|
@ -21,16 +31,6 @@
|
|||
-- @field [parent=#cc] Mesh#Mesh Mesh preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Animation3D
|
||||
-- @field [parent=#cc] Animation3D#Animation3D Animation3D preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Animate3D
|
||||
-- @field [parent=#cc] Animate3D#Animate3D Animate3D preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc AttachNode
|
||||
-- @field [parent=#cc] AttachNode#AttachNode AttachNode preloaded module
|
||||
|
|
|
@ -11,6 +11,26 @@
|
|||
-- @field [parent=#cc] Console#Console Console preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Action
|
||||
-- @field [parent=#cc] Action#Action Action preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc FiniteTimeAction
|
||||
-- @field [parent=#cc] FiniteTimeAction#FiniteTimeAction FiniteTimeAction preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Speed
|
||||
-- @field [parent=#cc] Speed#Speed Speed preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Follow
|
||||
-- @field [parent=#cc] Follow#Follow Follow preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Texture2D
|
||||
-- @field [parent=#cc] Texture2D#Texture2D Texture2D preloaded module
|
||||
|
@ -41,126 +61,6 @@
|
|||
-- @field [parent=#cc] Node#Node Node preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Scene
|
||||
-- @field [parent=#cc] Scene#Scene Scene preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc GLView
|
||||
-- @field [parent=#cc] GLView#GLView GLView preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Director
|
||||
-- @field [parent=#cc] Director#Director Director preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Timer
|
||||
-- @field [parent=#cc] Timer#Timer Timer preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Scheduler
|
||||
-- @field [parent=#cc] Scheduler#Scheduler Scheduler preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc FileUtils
|
||||
-- @field [parent=#cc] FileUtils#FileUtils FileUtils preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc UserDefault
|
||||
-- @field [parent=#cc] UserDefault#UserDefault UserDefault preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListener
|
||||
-- @field [parent=#cc] EventListener#EventListener EventListener preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventDispatcher
|
||||
-- @field [parent=#cc] EventDispatcher#EventDispatcher EventDispatcher preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListenerTouchOneByOne
|
||||
-- @field [parent=#cc] EventListenerTouchOneByOne#EventListenerTouchOneByOne EventListenerTouchOneByOne preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListenerTouchAllAtOnce
|
||||
-- @field [parent=#cc] EventListenerTouchAllAtOnce#EventListenerTouchAllAtOnce EventListenerTouchAllAtOnce preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListenerKeyboard
|
||||
-- @field [parent=#cc] EventListenerKeyboard#EventListenerKeyboard EventListenerKeyboard preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventMouse
|
||||
-- @field [parent=#cc] EventMouse#EventMouse EventMouse preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListenerMouse
|
||||
-- @field [parent=#cc] EventListenerMouse#EventListenerMouse EventListenerMouse preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventAcceleration
|
||||
-- @field [parent=#cc] EventAcceleration#EventAcceleration EventAcceleration preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListenerAcceleration
|
||||
-- @field [parent=#cc] EventListenerAcceleration#EventListenerAcceleration EventListenerAcceleration preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventCustom
|
||||
-- @field [parent=#cc] EventCustom#EventCustom EventCustom preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListenerCustom
|
||||
-- @field [parent=#cc] EventListenerCustom#EventListenerCustom EventListenerCustom preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventFocus
|
||||
-- @field [parent=#cc] EventFocus#EventFocus EventFocus preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListenerFocus
|
||||
-- @field [parent=#cc] EventListenerFocus#EventListenerFocus EventListenerFocus preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Action
|
||||
-- @field [parent=#cc] Action#Action Action preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc FiniteTimeAction
|
||||
-- @field [parent=#cc] FiniteTimeAction#FiniteTimeAction FiniteTimeAction preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Speed
|
||||
-- @field [parent=#cc] Speed#Speed Speed preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Follow
|
||||
-- @field [parent=#cc] Follow#Follow Follow preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc SpriteFrame
|
||||
-- @field [parent=#cc] SpriteFrame#SpriteFrame SpriteFrame preloaded module
|
||||
|
@ -306,6 +206,106 @@
|
|||
-- @field [parent=#cc] TargetedAction#TargetedAction TargetedAction preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Scene
|
||||
-- @field [parent=#cc] Scene#Scene Scene preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc GLView
|
||||
-- @field [parent=#cc] GLView#GLView GLView preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Director
|
||||
-- @field [parent=#cc] Director#Director Director preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Timer
|
||||
-- @field [parent=#cc] Timer#Timer Timer preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Scheduler
|
||||
-- @field [parent=#cc] Scheduler#Scheduler Scheduler preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc FileUtils
|
||||
-- @field [parent=#cc] FileUtils#FileUtils FileUtils preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc UserDefault
|
||||
-- @field [parent=#cc] UserDefault#UserDefault UserDefault preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListener
|
||||
-- @field [parent=#cc] EventListener#EventListener EventListener preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventDispatcher
|
||||
-- @field [parent=#cc] EventDispatcher#EventDispatcher EventDispatcher preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListenerTouchOneByOne
|
||||
-- @field [parent=#cc] EventListenerTouchOneByOne#EventListenerTouchOneByOne EventListenerTouchOneByOne preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListenerTouchAllAtOnce
|
||||
-- @field [parent=#cc] EventListenerTouchAllAtOnce#EventListenerTouchAllAtOnce EventListenerTouchAllAtOnce preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListenerKeyboard
|
||||
-- @field [parent=#cc] EventListenerKeyboard#EventListenerKeyboard EventListenerKeyboard preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventMouse
|
||||
-- @field [parent=#cc] EventMouse#EventMouse EventMouse preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListenerMouse
|
||||
-- @field [parent=#cc] EventListenerMouse#EventListenerMouse EventListenerMouse preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventAcceleration
|
||||
-- @field [parent=#cc] EventAcceleration#EventAcceleration EventAcceleration preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListenerAcceleration
|
||||
-- @field [parent=#cc] EventListenerAcceleration#EventListenerAcceleration EventListenerAcceleration preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventCustom
|
||||
-- @field [parent=#cc] EventCustom#EventCustom EventCustom preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListenerCustom
|
||||
-- @field [parent=#cc] EventListenerCustom#EventListenerCustom EventListenerCustom preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventFocus
|
||||
-- @field [parent=#cc] EventFocus#EventFocus EventFocus preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc EventListenerFocus
|
||||
-- @field [parent=#cc] EventListenerFocus#EventListenerFocus EventListenerFocus preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc ActionCamera
|
||||
-- @field [parent=#cc] ActionCamera#ActionCamera ActionCamera preloaded module
|
||||
|
@ -1251,4 +1251,9 @@
|
|||
-- @field [parent=#cc] AsyncTaskPool#AsyncTaskPool AsyncTaskPool preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc SpritePolygonCache
|
||||
-- @field [parent=#cc] SpritePolygonCache#SpritePolygonCache SpritePolygonCache preloaded module
|
||||
|
||||
|
||||
return nil
|
||||
|
|
|
@ -11,4 +11,9 @@
|
|||
-- @field [parent=#ccexp] TMXTiledMap#TMXTiledMap TMXTiledMap preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the ccexp SpritePolygon
|
||||
-- @field [parent=#ccexp] SpritePolygon#SpritePolygon SpritePolygon preloaded module
|
||||
|
||||
|
||||
return nil
|
||||
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -1632,6 +1632,13 @@ int register_all_cocos2dx(lua_State* tolua_S);
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "lua_cocos2dx_experimental_auto.hpp"
|
||||
#include "CCFastTMXLayer.h"
|
||||
#include "CCFastTMXTiledMap.h"
|
||||
#include "SpritePolygon.h"
|
||||
#include "tolua_fix.h"
|
||||
#include "LuaBasicConversions.h"
|
||||
|
||||
|
@ -1868,6 +1869,430 @@ int lua_register_cocos2dx_experimental_TMXTiledMap(lua_State* tolua_S)
|
|||
g_typeCast["TMXTiledMap"] = "ccexp.TMXTiledMap";
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua_cocos2dx_experimental_SpritePolygon_setTexture(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::experimental::SpritePolygon* cobj = nullptr;
|
||||
bool ok = true;
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccexp.SpritePolygon",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
cobj = (cocos2d::experimental::SpritePolygon*)tolua_tousertype(tolua_S,1,0);
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_experimental_SpritePolygon_setTexture'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
do{
|
||||
if (argc == 1) {
|
||||
cocos2d::Texture2D* arg0;
|
||||
ok &= luaval_to_object<cocos2d::Texture2D>(tolua_S, 2, "cc.Texture2D",&arg0);
|
||||
|
||||
if (!ok) { break; }
|
||||
cobj->setTexture(arg0);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
}while(0);
|
||||
ok = true;
|
||||
do{
|
||||
if (argc == 1) {
|
||||
std::string arg0;
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "ccexp.SpritePolygon:setTexture");
|
||||
|
||||
if (!ok) { break; }
|
||||
cobj->setTexture(arg0);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
}while(0);
|
||||
ok = true;
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccexp.SpritePolygon:setTexture",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_experimental_SpritePolygon_setTexture'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_experimental_SpritePolygon_initWithTexture(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::experimental::SpritePolygon* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccexp.SpritePolygon",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::experimental::SpritePolygon*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_experimental_SpritePolygon_initWithTexture'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
cocos2d::Texture2D* arg0;
|
||||
|
||||
ok &= luaval_to_object<cocos2d::Texture2D>(tolua_S, 2, "cc.Texture2D",&arg0);
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_experimental_SpritePolygon_initWithTexture'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
bool ret = cobj->initWithTexture(arg0);
|
||||
tolua_pushboolean(tolua_S,(bool)ret);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccexp.SpritePolygon:initWithTexture",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_experimental_SpritePolygon_initWithTexture'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_experimental_SpritePolygon_showDebug(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::experimental::SpritePolygon* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccexp.SpritePolygon",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::experimental::SpritePolygon*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_experimental_SpritePolygon_showDebug'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
bool arg0;
|
||||
|
||||
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "ccexp.SpritePolygon:showDebug");
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_experimental_SpritePolygon_showDebug'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->showDebug(arg0);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccexp.SpritePolygon:showDebug",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_experimental_SpritePolygon_showDebug'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_experimental_SpritePolygon_getTexture(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::experimental::SpritePolygon* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccexp.SpritePolygon",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::experimental::SpritePolygon*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_experimental_SpritePolygon_getTexture'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_experimental_SpritePolygon_getTexture'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cocos2d::Texture2D* ret = cobj->getTexture();
|
||||
object_to_luaval<cocos2d::Texture2D>(tolua_S, "cc.Texture2D",(cocos2d::Texture2D*)ret);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccexp.SpritePolygon:getTexture",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_experimental_SpritePolygon_getTexture'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_experimental_SpritePolygon_getArea(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::experimental::SpritePolygon* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccexp.SpritePolygon",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::experimental::SpritePolygon*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_experimental_SpritePolygon_getArea'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_experimental_SpritePolygon_getArea'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
const float ret = cobj->getArea();
|
||||
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccexp.SpritePolygon:getArea",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_experimental_SpritePolygon_getArea'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_experimental_SpritePolygon_initWithCache(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::experimental::SpritePolygon* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccexp.SpritePolygon",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::experimental::SpritePolygon*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_experimental_SpritePolygon_initWithCache'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 2)
|
||||
{
|
||||
std::string arg0;
|
||||
cocos2d::_SpritePolygonInfo* arg1;
|
||||
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "ccexp.SpritePolygon:initWithCache");
|
||||
|
||||
#pragma warning NO CONVERSION TO NATIVE FOR _SpritePolygonInfo*
|
||||
ok = false;
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_experimental_SpritePolygon_initWithCache'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
bool ret = cobj->initWithCache(arg0, arg1);
|
||||
tolua_pushboolean(tolua_S,(bool)ret);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccexp.SpritePolygon:initWithCache",argc, 2);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_experimental_SpritePolygon_initWithCache'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_experimental_SpritePolygon_getVertCount(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::experimental::SpritePolygon* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccexp.SpritePolygon",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::experimental::SpritePolygon*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_experimental_SpritePolygon_getVertCount'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_experimental_SpritePolygon_getVertCount'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
const ssize_t ret = cobj->getVertCount();
|
||||
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccexp.SpritePolygon:getVertCount",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_experimental_SpritePolygon_getVertCount'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_experimental_SpritePolygon_getTrianglesCount(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::experimental::SpritePolygon* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccexp.SpritePolygon",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::experimental::SpritePolygon*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_experimental_SpritePolygon_getTrianglesCount'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_experimental_SpritePolygon_getTrianglesCount'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
const ssize_t ret = cobj->getTrianglesCount();
|
||||
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccexp.SpritePolygon:getTrianglesCount",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_experimental_SpritePolygon_getTrianglesCount'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
static int lua_cocos2dx_experimental_SpritePolygon_finalize(lua_State* tolua_S)
|
||||
{
|
||||
printf("luabindings: finalizing LUA object (SpritePolygon)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua_register_cocos2dx_experimental_SpritePolygon(lua_State* tolua_S)
|
||||
{
|
||||
tolua_usertype(tolua_S,"ccexp.SpritePolygon");
|
||||
tolua_cclass(tolua_S,"SpritePolygon","ccexp.SpritePolygon","cc.Node",nullptr);
|
||||
|
||||
tolua_beginmodule(tolua_S,"SpritePolygon");
|
||||
tolua_function(tolua_S,"setTexture",lua_cocos2dx_experimental_SpritePolygon_setTexture);
|
||||
tolua_function(tolua_S,"initWithTexture",lua_cocos2dx_experimental_SpritePolygon_initWithTexture);
|
||||
tolua_function(tolua_S,"showDebug",lua_cocos2dx_experimental_SpritePolygon_showDebug);
|
||||
tolua_function(tolua_S,"getTexture",lua_cocos2dx_experimental_SpritePolygon_getTexture);
|
||||
tolua_function(tolua_S,"getArea",lua_cocos2dx_experimental_SpritePolygon_getArea);
|
||||
tolua_function(tolua_S,"initWithCache",lua_cocos2dx_experimental_SpritePolygon_initWithCache);
|
||||
tolua_function(tolua_S,"getVertCount",lua_cocos2dx_experimental_SpritePolygon_getVertCount);
|
||||
tolua_function(tolua_S,"getTrianglesCount",lua_cocos2dx_experimental_SpritePolygon_getTrianglesCount);
|
||||
tolua_endmodule(tolua_S);
|
||||
std::string typeName = typeid(cocos2d::experimental::SpritePolygon).name();
|
||||
g_luaType[typeName] = "ccexp.SpritePolygon";
|
||||
g_typeCast["SpritePolygon"] = "ccexp.SpritePolygon";
|
||||
return 1;
|
||||
}
|
||||
TOLUA_API int register_all_cocos2dx_experimental(lua_State* tolua_S)
|
||||
{
|
||||
tolua_open(tolua_S);
|
||||
|
@ -1876,6 +2301,7 @@ TOLUA_API int register_all_cocos2dx_experimental(lua_State* tolua_S)
|
|||
tolua_beginmodule(tolua_S,"ccexp");
|
||||
|
||||
lua_register_cocos2dx_experimental_TMXTiledMap(tolua_S);
|
||||
lua_register_cocos2dx_experimental_SpritePolygon(tolua_S);
|
||||
lua_register_cocos2dx_experimental_TMXLayer(tolua_S);
|
||||
|
||||
tolua_endmodule(tolua_S);
|
||||
|
|
|
@ -41,6 +41,15 @@ int register_all_cocos2dx_experimental(lua_State* tolua_S);
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -2097,6 +2097,194 @@ bool luaval_to_texparams(lua_State* L,int lo,cocos2d::Texture2D::TexParams* outV
|
|||
return ok;
|
||||
}
|
||||
|
||||
bool luaval_to_tex2f(lua_State* L, int lo, cocos2d::Tex2F* outValue, const char* funcName)
|
||||
{
|
||||
if (nullptr == L || nullptr == outValue)
|
||||
return false;
|
||||
|
||||
bool ok = true;
|
||||
|
||||
tolua_Error tolua_err;
|
||||
if (!tolua_istable(L, lo, 0, &tolua_err) )
|
||||
{
|
||||
#if COCOS2D_DEBUG >=1
|
||||
luaval_to_native_err(L,"#ferror:",&tolua_err,funcName);
|
||||
#endif
|
||||
ok = false;
|
||||
}
|
||||
|
||||
|
||||
if (ok)
|
||||
{
|
||||
lua_pushstring(L, "u");
|
||||
lua_gettable(L, lo);
|
||||
outValue->u = lua_isnil(L, -1) ? 0 : lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_pushstring(L, "v");
|
||||
lua_gettable(L, lo);
|
||||
outValue->v = lua_isnil(L, -1) ? 0 : lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
return ok;
|
||||
|
||||
}
|
||||
|
||||
|
||||
bool luaval_to_v3f_c4b_t2f(lua_State* L,int lo,cocos2d::V3F_C4B_T2F * outValue, const char* funcName)
|
||||
{
|
||||
if (nullptr == L || nullptr == outValue)
|
||||
return false;
|
||||
|
||||
bool ok = true;
|
||||
|
||||
tolua_Error tolua_err;
|
||||
if (!tolua_istable(L, lo, 0, &tolua_err) )
|
||||
{
|
||||
#if COCOS2D_DEBUG >=1
|
||||
luaval_to_native_err(L,"#ferror:",&tolua_err,funcName);
|
||||
#endif
|
||||
ok = false;
|
||||
}
|
||||
|
||||
if (ok)
|
||||
{
|
||||
lua_pushstring(L, "vertices");
|
||||
lua_gettable(L, lo);
|
||||
if (!tolua_istable(L,lua_gettop(L), 0, &tolua_err))
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
return false;
|
||||
}
|
||||
|
||||
ok &= luaval_to_vec3(L, lua_gettop(L), &outValue->vertices);
|
||||
if (!ok)
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
return false;
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_pushstring(L, "colors");
|
||||
lua_gettable(L, lo);
|
||||
if (!tolua_istable(L, lua_gettop(L), 0, &tolua_err))
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
return false;
|
||||
}
|
||||
ok &= luaval_to_color4b(L, lua_gettop(L), &outValue->colors);
|
||||
if (!ok)
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
return false;
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
|
||||
|
||||
lua_pushstring(L, "texCoords");
|
||||
lua_gettable(L, lo);
|
||||
if (!tolua_istable(L, lua_gettop(L), 0, &tolua_err))
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
return false;
|
||||
}
|
||||
ok &= luaval_to_tex2f(L, lua_gettop(L), &outValue->texCoords);
|
||||
if (!ok)
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
return false;
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
return ok;
|
||||
}
|
||||
|
||||
bool luaval_to_std_vector_vec2(lua_State* L, int lo, std::vector<cocos2d::Vec2>* ret, const char* funcName)
|
||||
{
|
||||
if (nullptr == L || nullptr == ret || lua_gettop(L) < lo)
|
||||
return false;
|
||||
|
||||
tolua_Error tolua_err;
|
||||
bool ok = true;
|
||||
|
||||
if (!tolua_istable(L, lo, 0, &tolua_err))
|
||||
{
|
||||
#if COCOS2D_DEBUG >=1
|
||||
luaval_to_native_err(L,"#ferror:",&tolua_err,funcName);
|
||||
#endif
|
||||
ok = false;
|
||||
}
|
||||
|
||||
if (ok)
|
||||
{
|
||||
size_t len = lua_objlen(L, lo);
|
||||
cocos2d::Vec2 value;
|
||||
for (size_t i = 0; i < len; i++)
|
||||
{
|
||||
lua_pushnumber(L, i + 1);
|
||||
lua_gettable(L,lo);
|
||||
if (lua_istable(L, lua_gettop(L)))
|
||||
{
|
||||
ok &= luaval_to_vec2(L, lua_gettop(L), &value);
|
||||
if (ok)
|
||||
{
|
||||
ret->push_back(value);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
CCASSERT(false, "vec2 type is needed");
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
}
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
bool luaval_to_std_vector_v3f_c4b_t2f(lua_State* L, int lo, std::vector<cocos2d::V3F_C4B_T2F>* ret, const char* funcName)
|
||||
{
|
||||
if (nullptr == L || nullptr == ret || lua_gettop(L) < lo)
|
||||
return false;
|
||||
|
||||
tolua_Error tolua_err;
|
||||
bool ok = true;
|
||||
|
||||
if (!tolua_istable(L, lo, 0, &tolua_err))
|
||||
{
|
||||
#if COCOS2D_DEBUG >=1
|
||||
luaval_to_native_err(L,"#ferror:",&tolua_err,funcName);
|
||||
#endif
|
||||
ok = false;
|
||||
}
|
||||
|
||||
if (ok)
|
||||
{
|
||||
size_t len = lua_objlen(L, lo);
|
||||
cocos2d::V3F_C4B_T2F value;
|
||||
for (size_t i = 0; i < len; i++)
|
||||
{
|
||||
lua_pushnumber(L, i + 1);
|
||||
lua_gettable(L,lo);
|
||||
if (lua_istable(L, lua_gettop(L)))
|
||||
{
|
||||
ok &= luaval_to_v3f_c4b_t2f(L, lua_gettop(L), &value);
|
||||
if (ok)
|
||||
{
|
||||
ret->push_back(value);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
CCASSERT(false, "V3F_C4B_T2F type is needed");
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
}
|
||||
return ok;
|
||||
}
|
||||
|
||||
void vec2_array_to_luaval(lua_State* L,const cocos2d::Vec2* points, int count)
|
||||
{
|
||||
if (NULL == L)
|
||||
|
|
|
@ -771,6 +771,53 @@ extern bool luaval_to_quaternion(lua_State* L,int lo,cocos2d::Quaternion* outVal
|
|||
*/
|
||||
extern bool luaval_to_texparams(lua_State* L,int lo,cocos2d::Texture2D::TexParams* outValue, const char* funcName = "");
|
||||
|
||||
/**
|
||||
* Get a cocos2d::V3F_C4B_T2F object value from the given accpetable index of stack.
|
||||
* If the value at the given accpetable index of stack is a table it returns true, otherwise returns false.
|
||||
* If the table has the `vertices`, `colors`, and `texCoords` keys and the corresponding values are not nil, this function would assign the values to the corresponding members of outValue.
|
||||
* @param L the current lua_State.
|
||||
* @param lo the given accpetable index of stack.
|
||||
* @param outValue the pointer to a cocos2d::V3F_C4B_T2F object which stores the values from the Lua table.
|
||||
* @param funcName the name of calling function, it is used for error output in the debug model.
|
||||
* @return true if the value at the given accpetable index of stack is a table, otherwise return false.
|
||||
*/
|
||||
extern bool luaval_to_v3f_c4b_t2f(lua_State* L,int lo,cocos2d::V3F_C4B_T2F* outValue, const char* funcName = "");
|
||||
|
||||
|
||||
/**
|
||||
* Get a cocos2d::Tex2F object value from the given accpetable index of stack.
|
||||
* If the value at the given accpetable index of stack is a table it returns true, otherwise returns false.
|
||||
* If the table has the `u`, and `v` keys and the corresponding values are not nil, this function would assign the values to the corresponding members of outValue.Otherwise, the value of members of outValue would be 0.
|
||||
* @param L the current lua_State.
|
||||
* @param lo the given accpetable index of stack.
|
||||
* @param outValue the pointer to a cocos2d::Tex2F object which stores the values from the Lua table.
|
||||
* @param funcName the name of calling function, it is used for error output in the debug model.
|
||||
* @return true if the value at the given accpetable index of stack is a table, otherwise return false.
|
||||
*/
|
||||
extern bool luaval_to_tex2f(lua_State* L, int lo, cocos2d::Tex2F* outValue, const char* funcName = "");
|
||||
|
||||
/**
|
||||
* Get a pointer points to a std::vector<cocos2d::V3F_C4B_T2F> from a Lua array table in the stack.
|
||||
*
|
||||
* @param L the current lua_State.
|
||||
* @param lo the given accpetable index of stack.
|
||||
* @param ret a pointer points to a std::vector<cocos2d::V3F_C4B_T2F>.
|
||||
* @param funcName the name of calling function, it is used for error output in the debug model.
|
||||
* @return Return true if the value at the given accpetable index of stack is a table, otherwise return false.
|
||||
*/
|
||||
extern bool luaval_to_std_vector_v3f_c4b_t2f(lua_State* L, int lo, std::vector<cocos2d::V3F_C4B_T2F>* ret, const char* funcName = "");
|
||||
|
||||
/**
|
||||
* Get a pointer points to a std::vector<cocos2d::Vec2> from a Lua array table in the stack.
|
||||
*
|
||||
* @param L the current lua_State.
|
||||
* @param lo the given accpetable index of stack.
|
||||
* @param ret a pointer points to a std::vector<cocos2d::Vec2>.
|
||||
* @param funcName the name of calling function, it is used for error output in the debug model.
|
||||
* @return Return true if the value at the given accpetable index of stack is a table, otherwise return false.
|
||||
*/
|
||||
extern bool luaval_to_std_vector_vec2(lua_State* L, int lo, std::vector<cocos2d::Vec2>* ret, const char* funcName = "");
|
||||
|
||||
/**@}**/
|
||||
|
||||
// from native
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "LuaBasicConversions.h"
|
||||
#include "CCLuaValue.h"
|
||||
#include "CCLuaEngine.h"
|
||||
#include "2d/SpritePolygon.h"
|
||||
|
||||
static int lua_cocos2dx_experimental_TMXLayer_getTileGIDAt(lua_State* tolua_S)
|
||||
{
|
||||
|
@ -80,12 +81,237 @@ static void extendExperimentalTMXLayer(lua_State* tolua_S)
|
|||
lua_pop(tolua_S, 1);
|
||||
}
|
||||
|
||||
bool isVectorV3FC4BT2F(lua_State* tolua_S, int lo)
|
||||
{
|
||||
if (!lua_istable(tolua_S, lo))
|
||||
return false;
|
||||
|
||||
lua_pushnumber(tolua_S, 1);
|
||||
lua_gettable(tolua_S,lo);
|
||||
if (!lua_istable(tolua_S, -1))
|
||||
return false;
|
||||
|
||||
lua_pushstring(tolua_S, "vertices");
|
||||
lua_gettable(tolua_S, -2);
|
||||
if (lua_isnil(tolua_S, -1))
|
||||
return false;
|
||||
lua_pop(tolua_S, 1);
|
||||
|
||||
lua_pushstring(tolua_S, "colors");
|
||||
lua_gettable(tolua_S, -2);
|
||||
if (lua_isnil(tolua_S, -1))
|
||||
return false;
|
||||
lua_pop(tolua_S, 1);
|
||||
|
||||
lua_pushstring(tolua_S, "texCoords");
|
||||
lua_gettable(tolua_S, -2);
|
||||
if (lua_isnil(tolua_S, -1))
|
||||
return false;
|
||||
lua_pop(tolua_S, 1);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int lua_cocos2dx_experimental_SpritePolygon_create(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
bool ok = true;
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertable(tolua_S,1,"ccexp.SpritePolygon",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
|
||||
do
|
||||
{
|
||||
if (argc == 3)
|
||||
{
|
||||
std::string arg0;
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
|
||||
std::vector<cocos2d::Vec2> arg1;
|
||||
if (isVectorV3FC4BT2F(tolua_S, 3))
|
||||
break;
|
||||
ok &= luaval_to_std_vector_vec2(tolua_S, 3, &arg1);
|
||||
if (!ok) { break; }
|
||||
|
||||
std::vector<unsigned short> arg2;
|
||||
ok &= luaval_to_std_vector_ushort(tolua_S, 4, &arg2, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
cocos2d::experimental::SpritePolygon* ret = cocos2d::experimental::SpritePolygon::create(arg0, arg1, arg2);
|
||||
object_to_luaval<cocos2d::experimental::SpritePolygon>(tolua_S, "ccexp.SpritePolygon",(cocos2d::experimental::SpritePolygon*)ret);
|
||||
return 1;
|
||||
}
|
||||
} while (0);
|
||||
ok = true;
|
||||
do
|
||||
{
|
||||
if (argc == 4)
|
||||
{
|
||||
std::string arg0;
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
|
||||
std::vector<cocos2d::Vec2> arg1;
|
||||
ok &= luaval_to_std_vector_vec2(tolua_S, 3, &arg1);
|
||||
if (!ok) { break; }
|
||||
|
||||
std::vector<unsigned short> arg2;
|
||||
ok &= luaval_to_std_vector_ushort(tolua_S, 4, &arg2, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
cocos2d::Rect arg3;
|
||||
ok &= luaval_to_rect(tolua_S, 5, &arg3, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
cocos2d::experimental::SpritePolygon* ret = cocos2d::experimental::SpritePolygon::create(arg0, arg1, arg2, arg3);
|
||||
object_to_luaval<cocos2d::experimental::SpritePolygon>(tolua_S, "ccexp.SpritePolygon",(cocos2d::experimental::SpritePolygon*)ret);
|
||||
return 1;
|
||||
}
|
||||
} while (0);
|
||||
ok = true;
|
||||
do
|
||||
{
|
||||
if (argc == 3)
|
||||
{
|
||||
std::string arg0;
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
|
||||
std::vector<cocos2d::V3F_C4B_T2F> arg1;
|
||||
if (!isVectorV3FC4BT2F(tolua_S, 3))
|
||||
break;
|
||||
ok &= luaval_to_std_vector_v3f_c4b_t2f(tolua_S, 3, &arg1);
|
||||
if (!ok) { break; }
|
||||
|
||||
std::vector<unsigned short> arg2;
|
||||
ok &= luaval_to_std_vector_ushort(tolua_S, 4, &arg2, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
cocos2d::experimental::SpritePolygon* ret = cocos2d::experimental::SpritePolygon::create(arg0, arg1, arg2);
|
||||
object_to_luaval<cocos2d::experimental::SpritePolygon>(tolua_S, "ccexp.SpritePolygon",(cocos2d::experimental::SpritePolygon*)ret);
|
||||
return 1;
|
||||
}
|
||||
} while (0);
|
||||
ok = true;
|
||||
do
|
||||
{
|
||||
if (argc == 2)
|
||||
{
|
||||
std::string arg0;
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
|
||||
std::vector<cocos2d::Vec2> arg1;
|
||||
ok &= luaval_to_std_vector_vec2(tolua_S, 3, &arg1);
|
||||
if (!ok) { break; }
|
||||
|
||||
cocos2d::experimental::SpritePolygon* ret = cocos2d::experimental::SpritePolygon::create(arg0, arg1);
|
||||
object_to_luaval<cocos2d::experimental::SpritePolygon>(tolua_S, "ccexp.SpritePolygon",(cocos2d::experimental::SpritePolygon*)ret);
|
||||
return 1;
|
||||
}
|
||||
} while (0);
|
||||
ok = true;
|
||||
do
|
||||
{
|
||||
if (argc == 3)
|
||||
{
|
||||
std::string arg0;
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
|
||||
std::vector<cocos2d::Vec2> arg1;
|
||||
if (isVectorV3FC4BT2F(tolua_S, 3))
|
||||
break;
|
||||
ok &= luaval_to_std_vector_vec2(tolua_S, 3, &arg1);
|
||||
if (!ok) { break; }
|
||||
|
||||
cocos2d::Rect arg2;
|
||||
ok &= luaval_to_rect(tolua_S, 4, &arg2, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
cocos2d::experimental::SpritePolygon* ret = cocos2d::experimental::SpritePolygon::create(arg0, arg1, arg2);
|
||||
object_to_luaval<cocos2d::experimental::SpritePolygon>(tolua_S, "ccexp.SpritePolygon",(cocos2d::experimental::SpritePolygon*)ret);
|
||||
return 1;
|
||||
}
|
||||
} while (0);
|
||||
ok = true;
|
||||
do
|
||||
{
|
||||
if (argc == 1)
|
||||
{
|
||||
std::string arg0;
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
cocos2d::experimental::SpritePolygon* ret = cocos2d::experimental::SpritePolygon::create(arg0);
|
||||
object_to_luaval<cocos2d::experimental::SpritePolygon>(tolua_S, "ccexp.SpritePolygon",(cocos2d::experimental::SpritePolygon*)ret);
|
||||
return 1;
|
||||
}
|
||||
} while (0);
|
||||
ok = true;
|
||||
do
|
||||
{
|
||||
if (argc == 2)
|
||||
{
|
||||
std::string arg0;
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
cocos2d::Rect arg1;
|
||||
ok &= luaval_to_rect(tolua_S, 3, &arg1, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
cocos2d::experimental::SpritePolygon* ret = cocos2d::experimental::SpritePolygon::create(arg0, arg1);
|
||||
object_to_luaval<cocos2d::experimental::SpritePolygon>(tolua_S, "ccexp.SpritePolygon",(cocos2d::experimental::SpritePolygon*)ret);
|
||||
return 1;
|
||||
}
|
||||
} while (0);
|
||||
ok = true;
|
||||
do
|
||||
{
|
||||
if (argc == 3)
|
||||
{
|
||||
std::string arg0;
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
cocos2d::Rect arg1;
|
||||
ok &= luaval_to_rect(tolua_S, 3, &arg1, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
double arg2;
|
||||
ok &= luaval_to_number(tolua_S, 4,&arg2, "ccexp.SpritePolygon:create");
|
||||
if (!ok) { break; }
|
||||
cocos2d::experimental::SpritePolygon* ret = cocos2d::experimental::SpritePolygon::create(arg0, arg1, arg2);
|
||||
object_to_luaval<cocos2d::experimental::SpritePolygon>(tolua_S, "ccexp.SpritePolygon",(cocos2d::experimental::SpritePolygon*)ret);
|
||||
return 1;
|
||||
}
|
||||
} while (0);
|
||||
ok = true;
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d", "ccexp.SpritePolygon:create",argc, 1);
|
||||
return 0;
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_experimental_SpritePolygon_create'.",&tolua_err);
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void extendExperimentalSpritePolygon(lua_State* tolua_S)
|
||||
{
|
||||
lua_pushstring(tolua_S, "ccexp.SpritePolygon");
|
||||
lua_rawget(tolua_S, LUA_REGISTRYINDEX);
|
||||
if (lua_istable(tolua_S,-1))
|
||||
{
|
||||
tolua_function(tolua_S, "create", lua_cocos2dx_experimental_SpritePolygon_create);
|
||||
}
|
||||
lua_pop(tolua_S, 1);
|
||||
}
|
||||
|
||||
int register_all_cocos2dx_experimental_manual(lua_State* L)
|
||||
{
|
||||
if (nullptr == L)
|
||||
return 0;
|
||||
|
||||
extendExperimentalTMXLayer(L);
|
||||
extendExperimentalSpritePolygon(L);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -3355,6 +3355,46 @@ int tolua_cocos2dx_DrawNode_drawPoints(lua_State* tolua_S)
|
|||
return 0;
|
||||
}
|
||||
}
|
||||
else if (argc == 4)
|
||||
{
|
||||
unsigned int size;
|
||||
luaval_to_uint32(tolua_S, 3, &size, "cc.DrawNode:drawPoints");
|
||||
if ( size > 0 )
|
||||
{
|
||||
cocos2d::Vec2* points = new cocos2d::Vec2[size];
|
||||
if (nullptr == points)
|
||||
return 0;
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
lua_pushnumber(tolua_S,i + 1);
|
||||
lua_gettable(tolua_S,2);
|
||||
if (!tolua_istable(tolua_S,-1, 0, &tolua_err))
|
||||
{
|
||||
CC_SAFE_DELETE_ARRAY(points);
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
goto tolua_lerror;
|
||||
#endif
|
||||
}
|
||||
|
||||
if(!luaval_to_vec2(tolua_S, lua_gettop(tolua_S), &points[i], "cc.DrawNode:drawPoints"))
|
||||
{
|
||||
lua_pop(tolua_S, 1);
|
||||
CC_SAFE_DELETE_ARRAY(points);
|
||||
return 0;
|
||||
}
|
||||
lua_pop(tolua_S, 1);
|
||||
}
|
||||
|
||||
float pointSize = (float)tolua_tonumber(tolua_S, 4, 0);
|
||||
cocos2d::Color4F color;
|
||||
ok &=luaval_to_color4f(tolua_S, 5, &color, "cc.DrawNode:drawPoints");
|
||||
if(!ok)
|
||||
return 0;
|
||||
self->drawPoints(points, size, pointSize, color);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.DrawNode:drawPoints",argc, 3);
|
||||
return 0;
|
||||
|
|
|
@ -7,3 +7,10 @@ cc.Terrain.CrackFixedType =
|
|||
SKIRT = 0,
|
||||
INCREASE_LOWER = 1,
|
||||
}
|
||||
|
||||
cc.Animate3DQuality =
|
||||
{
|
||||
QUALITY_NONE = 0,
|
||||
QUALITY_LOW = 1,
|
||||
QUALITY_HIGH = 2,
|
||||
}
|
||||
|
|
|
@ -32,13 +32,13 @@ DOXYFILE_ENCODING = UTF-8
|
|||
# title of most generated pages and in a few other places.
|
||||
# The default value is: My Project.
|
||||
|
||||
PROJECT_NAME = cocos2d-x
|
||||
PROJECT_NAME = Cocos2d-x
|
||||
|
||||
# The PROJECT_NUMBER tag can be used to enter a project or revision number. This
|
||||
# could be handy for archiving the generated documentation or if some version
|
||||
# control system is used.
|
||||
|
||||
PROJECT_NUMBER = 3.5
|
||||
PROJECT_NUMBER = v3.6
|
||||
|
||||
# Using the PROJECT_BRIEF tag one can provide an optional one line description
|
||||
# for a project that appears at the top of each page and should give viewer a
|
||||
|
@ -125,7 +125,7 @@ ABBREVIATE_BRIEF = "The $name class" \
|
|||
# description.
|
||||
# The default value is: NO.
|
||||
|
||||
ALWAYS_DETAILED_SEC = YES
|
||||
ALWAYS_DETAILED_SEC = NO
|
||||
|
||||
# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all
|
||||
# inherited members of a class in the documentation of that class as if those
|
||||
|
@ -140,7 +140,7 @@ INLINE_INHERITED_MEMB = NO
|
|||
# shortest path that makes the file name unique will be used
|
||||
# The default value is: YES.
|
||||
|
||||
FULL_PATH_NAMES = YES
|
||||
FULL_PATH_NAMES = NO
|
||||
|
||||
# The STRIP_FROM_PATH tag can be used to strip a user-defined part of the path.
|
||||
# Stripping is only done if one of the specified strings matches the left-hand
|
||||
|
@ -406,7 +406,7 @@ LOOKUP_CACHE_SIZE = 0
|
|||
# normally produced when WARNINGS is set to YES.
|
||||
# The default value is: NO.
|
||||
|
||||
EXTRACT_ALL = YES
|
||||
EXTRACT_ALL = NO
|
||||
|
||||
# If the EXTRACT_PRIVATE tag is set to YES all private members of a class will
|
||||
# be included in the documentation.
|
||||
|
@ -508,7 +508,7 @@ HIDE_SCOPE_NAMES = YES
|
|||
# the files that are included by a file in the documentation of that file.
|
||||
# The default value is: YES.
|
||||
|
||||
SHOW_INCLUDE_FILES = YES
|
||||
SHOW_INCLUDE_FILES = NO
|
||||
|
||||
# If the FORCE_LOCAL_INCLUDES tag is set to YES then doxygen will list include
|
||||
# files with double quotes in the documentation rather than with sharp brackets.
|
||||
|
@ -527,7 +527,7 @@ INLINE_INFO = YES
|
|||
# name. If set to NO the members will appear in declaration order.
|
||||
# The default value is: YES.
|
||||
|
||||
SORT_MEMBER_DOCS = YES
|
||||
SORT_MEMBER_DOCS = NO
|
||||
|
||||
# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the brief
|
||||
# descriptions of file, namespace and class members alphabetically by member
|
||||
|
@ -546,7 +546,7 @@ SORT_BRIEF_DOCS = NO
|
|||
# detailed member documentation.
|
||||
# The default value is: NO.
|
||||
|
||||
SORT_MEMBERS_CTORS_1ST = YES
|
||||
SORT_MEMBERS_CTORS_1ST = NO
|
||||
|
||||
# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the hierarchy
|
||||
# of group names into alphabetical order. If set to NO the group names will
|
||||
|
@ -580,7 +580,7 @@ STRICT_PROTO_MATCHING = NO
|
|||
# documentation.
|
||||
# The default value is: YES.
|
||||
|
||||
GENERATE_TODOLIST = YES
|
||||
GENERATE_TODOLIST = NO
|
||||
|
||||
# The GENERATE_TESTLIST tag can be used to enable ( YES) or disable ( NO) the
|
||||
# test list. This list is created by putting \test commands in the
|
||||
|
@ -600,7 +600,7 @@ GENERATE_BUGLIST = YES
|
|||
# the documentation.
|
||||
# The default value is: YES.
|
||||
|
||||
GENERATE_DEPRECATEDLIST= YES
|
||||
GENERATE_DEPRECATEDLIST= NO
|
||||
|
||||
# The ENABLED_SECTIONS tag can be used to enable conditional documentation
|
||||
# sections, marked by \if <section_label> ... \endif and \cond <section_label>
|
||||
|
@ -631,14 +631,14 @@ SHOW_USED_FILES = YES
|
|||
# (if specified).
|
||||
# The default value is: YES.
|
||||
|
||||
SHOW_FILES = YES
|
||||
SHOW_FILES = NO
|
||||
|
||||
# Set the SHOW_NAMESPACES tag to NO to disable the generation of the Namespaces
|
||||
# page. This will remove the Namespaces entry from the Quick Index and from the
|
||||
# Folder Tree View (if specified).
|
||||
# The default value is: YES.
|
||||
|
||||
SHOW_NAMESPACES = YES
|
||||
SHOW_NAMESPACES = NO
|
||||
|
||||
# The FILE_VERSION_FILTER tag can be used to specify a program or script that
|
||||
# doxygen should invoke to get the current version for each file (typically from
|
||||
|
@ -744,10 +744,9 @@ WARN_LOGFILE =
|
|||
# Note: If this tag is empty the current directory is searched.
|
||||
|
||||
INPUT = ../cocos \
|
||||
../cocos/2d/platform \
|
||||
../docs \
|
||||
../extensions \
|
||||
../cocos/scripting/lua/bindings
|
||||
../docs \
|
||||
../extensions/GUI/CCScrollView \
|
||||
../external/lua/luajit/include
|
||||
|
||||
# This tag can be used to specify the character encoding of the source files
|
||||
# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses
|
||||
|
@ -782,7 +781,39 @@ RECURSIVE = YES
|
|||
# Note that relative paths are relative to the directory from which doxygen is
|
||||
# run.
|
||||
|
||||
EXCLUDE = ../cocos2dx/platform/third_party
|
||||
EXCLUDE = ../cocos/audio/android \
|
||||
../cocos/audio/apple \
|
||||
../cocos/audio/ios \
|
||||
../cocos/audio/linux \
|
||||
../cocos/audio/mac \
|
||||
../cocos/audio/openal \
|
||||
../cocos/audio/win32 \
|
||||
../cocos/audio/winrt \
|
||||
../cocos/audio/wp8 \
|
||||
../cocos/deprecated \
|
||||
../cocos/editor-support \
|
||||
../cocos/platform/android \
|
||||
../cocos/platform/apple \
|
||||
../cocos/platform/desktop \
|
||||
../cocos/platform/ios \
|
||||
../cocos/platform/linux \
|
||||
../cocos/platform/mac \
|
||||
../cocos/platform/win32 \
|
||||
../cocos/platform/win8.1-universal \
|
||||
../cocos/platform/winrt \
|
||||
../cocos/platform/wp8 \
|
||||
../cocos/platform/wp8-xaml \
|
||||
../cocos/scripting/lua-bindings/auto \
|
||||
../cocos/scripting/lua-bindings/manual/cocosbuilder \
|
||||
../cocos/scripting/lua-bindings/manual/cocostudio \
|
||||
../cocos/scripting/lua-bindings/manual/spine \
|
||||
../cocos/scripting/lua-bindings/manual/extension \
|
||||
../cocos/scripting/lua-bindings/manual/cocosdenshion \
|
||||
../cocos/scripting/lua-bindings/manual/audioengine \
|
||||
../cocos/scripting/lua-bindings/manual/3d \
|
||||
../cocos/scripting/lua-bindings/manual/ui \
|
||||
../cocos/scripting/lua-bindings/manual/network \
|
||||
|
||||
|
||||
# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or
|
||||
# directories that are symbolic links (a Unix file system feature) are excluded
|
||||
|
@ -804,7 +835,15 @@ EXCLUDE_PATTERNS = .svn \
|
|||
proj.ios \
|
||||
data_support \
|
||||
image_support \
|
||||
zip_support
|
||||
zip_support \
|
||||
*/UIEditBox/UIEditBoxImpl* \
|
||||
*/ui/UIWebViewImpl* \
|
||||
UIVideoPlayer-android.cpp \
|
||||
UIVideoPlayer-ios.mm \
|
||||
LuaBasicConversions.h \
|
||||
tolua_fix.h \
|
||||
|
||||
|
||||
|
||||
# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names
|
||||
# (namespaces, classes, functions, etc.) that should be excluded from the
|
||||
|
@ -816,7 +855,16 @@ EXCLUDE_PATTERNS = .svn \
|
|||
# exclude all test directories use the pattern */test/*
|
||||
|
||||
EXCLUDE_SYMBOLS = ccArray \
|
||||
ccCArray
|
||||
ccCArray \
|
||||
__CCCallFuncND \
|
||||
__CCCallFuncO \
|
||||
__LayerRGBA \
|
||||
__NodeRGBA \
|
||||
__RGBAProtocol \
|
||||
RelativeLayoutManager \
|
||||
LinearHorizontalLayoutManager \
|
||||
LinearVerticalLayoutManager \
|
||||
LayoutProtocol \
|
||||
|
||||
# The EXAMPLE_PATH tag can be used to specify one or more files or directories
|
||||
# that contain example code fragments that are included (see the \include
|
||||
|
@ -1365,7 +1413,7 @@ ECLIPSE_DOC_ID = org.doxygen.Project
|
|||
# The default value is: NO.
|
||||
# This tag requires that the tag GENERATE_HTML is set to YES.
|
||||
|
||||
DISABLE_INDEX = NO
|
||||
DISABLE_INDEX = YES
|
||||
|
||||
# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index
|
||||
# structure should be generated to display hierarchical information. If the tag
|
||||
|
@ -1437,7 +1485,7 @@ FORMULA_TRANSPARENT = YES
|
|||
# The default value is: NO.
|
||||
# This tag requires that the tag GENERATE_HTML is set to YES.
|
||||
|
||||
USE_MATHJAX = NO
|
||||
USE_MATHJAX = YES
|
||||
|
||||
# When MathJax is enabled you can set the default output format to be used for
|
||||
# the MathJax output. See the MathJax site (see:
|
||||
|
@ -1460,7 +1508,7 @@ MATHJAX_FORMAT = HTML-CSS
|
|||
# The default value is: http://cdn.mathjax.org/mathjax/latest.
|
||||
# This tag requires that the tag USE_MATHJAX is set to YES.
|
||||
|
||||
MATHJAX_RELPATH = http://www.mathjax.org/mathjax
|
||||
# MATHJAX_RELPATH = ../
|
||||
|
||||
# The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax
|
||||
# extension names that should be enabled during MathJax rendering. For example
|
||||
|
@ -1933,7 +1981,9 @@ MACRO_EXPANSION = YES
|
|||
# The default value is: NO.
|
||||
# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
|
||||
|
||||
EXPAND_ONLY_PREDEF = YES
|
||||
E /*
|
||||
* \internal
|
||||
*_ONLY_PREDEF = YES
|
||||
|
||||
# If the SEARCH_INCLUDES tag is set to YES the includes files in the
|
||||
# INCLUDE_PATH will be searched if a #include is found.
|
||||
|
@ -1976,12 +2026,28 @@ PREDEFINED = "CC_PROPERTY_READONLY(varType, varName, funName)=protec
|
|||
"CC_SYNTHESIZE_READONLY_PASS_BY_REF(varType, varName, funName)=protected: varType varName;\n /** get##funName */ \n public: virtual const varType& get##funName(void);" \
|
||||
"NS_CC_BEGIN=namespace cocos2d {" \
|
||||
"NS_CC_END=}" \
|
||||
"NS_CC_MATH_BEGIN=namespace cocos2d {" \
|
||||
"NS_CC_MATH_END=}" \
|
||||
"USING_NS_CC=using namsspace cocos2d" \
|
||||
"USING_NS_CC_MATH=using namsspace cocos2d" \
|
||||
"NS_CC_EXT_BEGIN=namespace cocos2d { namespace extension {" \
|
||||
"NS_CC_EXT_END=}}" \
|
||||
"USING_NS_CC_EXT=using namespace cocos2d::extension" \
|
||||
"CC_USE_PHYSICS" \
|
||||
"CC_DEPRECATED_ATTRIBUTE"
|
||||
"CC_DEPRECATED_ATTRIBUTE" \
|
||||
"CC_CONSTRUCTOR_ACCESS=protected" \
|
||||
"protected=private" \
|
||||
"CC_DLL=" \
|
||||
"CC_GUI_DLL=" \
|
||||
"_USRDLL=" \
|
||||
"_EXPORT_DLL_=" \
|
||||
"EXPORT_DLL_=" \
|
||||
"_USEGUIDLL=" \
|
||||
"_USREXDLL=" \
|
||||
"_USRSTUDIODLL=" \
|
||||
"TOLUA_API=extern" \
|
||||
"CC_ENABLE_SCRIPT_BINDING=1" \
|
||||
"CC_USE_PHYSICS=1"
|
||||
|
||||
# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then this
|
||||
# tag can be used to specify a list of macro names that should be expanded. The
|
||||
|
@ -2064,7 +2130,7 @@ PERL_PATH = /usr/bin/perl
|
|||
# powerful graphs.
|
||||
# The default value is: YES.
|
||||
|
||||
CLASS_DIAGRAMS = YES
|
||||
CLASS_DIAGRAMS = NO
|
||||
|
||||
# You can define message sequence charts within doxygen comments using the \msc
|
||||
# command. Doxygen will then run the mscgen tool (see:
|
||||
|
|
|
@ -238,19 +238,35 @@ PUParticleSystem3D* PUParticleSystem3D::create()
|
|||
|
||||
PUParticleSystem3D* PUParticleSystem3D::create( const std::string &filePath, const std::string &materialPath )
|
||||
{
|
||||
std::string matfullPath = FileUtils::getInstance()->fullPathForFilename(materialPath);
|
||||
convertToUnixStylePath(matfullPath);
|
||||
PUMaterialCache::Instance()->loadMaterials(matfullPath);
|
||||
PUParticleSystem3D* ps = PUParticleSystem3D::create();
|
||||
std::string fullPath = FileUtils::getInstance()->fullPathForFilename(filePath);
|
||||
convertToUnixStylePath(fullPath);
|
||||
if (!ps->initSystem(fullPath)){
|
||||
CC_SAFE_DELETE(ps);
|
||||
PUParticleSystem3D *ret = new (std::nothrow) PUParticleSystem3D();
|
||||
if (ret && ret->initWithFilePathAndMaterialPath(filePath, materialPath))
|
||||
{
|
||||
ret->autorelease();
|
||||
return ret;
|
||||
}
|
||||
else
|
||||
{
|
||||
CC_SAFE_DELETE(ret);
|
||||
return nullptr;
|
||||
}
|
||||
return ps;
|
||||
}
|
||||
|
||||
PUParticleSystem3D* PUParticleSystem3D::create( const std::string &filePath )
|
||||
{
|
||||
PUParticleSystem3D *ret = new (std::nothrow) PUParticleSystem3D();
|
||||
if (ret && ret->initWithFilePath(filePath))
|
||||
{
|
||||
ret->autorelease();
|
||||
return ret;
|
||||
}
|
||||
else
|
||||
{
|
||||
CC_SAFE_DELETE(ret);
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
bool PUParticleSystem3D::initWithFilePath( const std::string &filePath )
|
||||
{
|
||||
std::string fullPath = FileUtils::getInstance()->fullPathForFilename(filePath);
|
||||
convertToUnixStylePath(fullPath);
|
||||
|
@ -270,11 +286,23 @@ PUParticleSystem3D* PUParticleSystem3D::create( const std::string &filePath )
|
|||
loadedFolder.push_back(materialFolder);
|
||||
}
|
||||
|
||||
PUParticleSystem3D* ps = PUParticleSystem3D::create();
|
||||
if (!ps->initSystem(fullPath)){
|
||||
CC_SAFE_DELETE(ps);
|
||||
if (!initSystem(fullPath)){
|
||||
return false;
|
||||
}
|
||||
return ps;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PUParticleSystem3D::initWithFilePathAndMaterialPath( const std::string &filePath, const std::string &materialPath )
|
||||
{
|
||||
std::string matfullPath = FileUtils::getInstance()->fullPathForFilename(materialPath);
|
||||
convertToUnixStylePath(matfullPath);
|
||||
PUMaterialCache::Instance()->loadMaterials(matfullPath);
|
||||
std::string fullPath = FileUtils::getInstance()->fullPathForFilename(filePath);
|
||||
convertToUnixStylePath(fullPath);
|
||||
if (!initSystem(fullPath)){
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void PUParticleSystem3D::startParticleSystem()
|
||||
|
|
|
@ -357,6 +357,9 @@ CC_CONSTRUCTOR_ACCESS:
|
|||
PUParticleSystem3D();
|
||||
virtual ~PUParticleSystem3D();
|
||||
|
||||
bool initWithFilePath(const std::string &filePath);
|
||||
bool initWithFilePathAndMaterialPath (const std::string &filePath, const std::string &materialPath);
|
||||
|
||||
protected:
|
||||
|
||||
void prepared();
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"version":"v3-deps-45",
|
||||
"zip_file_size":"117286481",
|
||||
"version":"v3-deps-47",
|
||||
"zip_file_size":"74127526",
|
||||
"repo_name":"cocos2d-x-3rd-party-libs-bin",
|
||||
"repo_parent":"https://github.com/cocos2d/",
|
||||
"move_dirs":{
|
||||
|
|
|
@ -0,0 +1,28 @@
|
|||
Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
http://code.google.com/p/poly2tri/
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
* Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
used to endorse or promote products derived from this software without specific
|
||||
prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
@ -181,6 +181,12 @@
|
|||
"cocos/2d/CCTweenFunction.cpp",
|
||||
"cocos/2d/CCTweenFunction.h",
|
||||
"cocos/2d/CMakeLists.txt",
|
||||
"cocos/2d/MarchingSquare.cpp",
|
||||
"cocos/2d/MarchingSquare.h",
|
||||
"cocos/2d/SpritePolygon.cpp",
|
||||
"cocos/2d/SpritePolygon.h",
|
||||
"cocos/2d/SpritePolygonCache.cpp",
|
||||
"cocos/2d/SpritePolygonCache.h",
|
||||
"cocos/2d/cocos2d.def",
|
||||
"cocos/2d/cocos2d_headers.props",
|
||||
"cocos/2d/cocos2dx.props",
|
||||
|
@ -1066,6 +1072,7 @@
|
|||
"cocos/renderer/ccShader_PositionColorLengthTexture.frag",
|
||||
"cocos/renderer/ccShader_PositionColorLengthTexture.vert",
|
||||
"cocos/renderer/ccShader_PositionColorTextureAsPointsize.vert",
|
||||
"cocos/renderer/ccShader_PositionColorTextureAsPointsize_wp81.vert",
|
||||
"cocos/renderer/ccShader_PositionTexture.frag",
|
||||
"cocos/renderer/ccShader_PositionTexture.vert",
|
||||
"cocos/renderer/ccShader_PositionTextureA8Color.frag",
|
||||
|
@ -1079,6 +1086,7 @@
|
|||
"cocos/renderer/ccShader_PositionTexture_uColor.vert",
|
||||
"cocos/renderer/ccShader_Position_uColor.frag",
|
||||
"cocos/renderer/ccShader_Position_uColor.vert",
|
||||
"cocos/renderer/ccShader_Position_uColor_wp81.vert",
|
||||
"cocos/renderer/ccShader_UI_Gray.frag",
|
||||
"cocos/renderer/ccShaders.cpp",
|
||||
"cocos/renderer/ccShaders.h",
|
||||
|
@ -2282,6 +2290,18 @@
|
|||
"external/png/prebuilt/ios/libpng.a",
|
||||
"external/png/prebuilt/mac/libpng.a",
|
||||
"external/png/prebuilt/win32/libpng.lib",
|
||||
"external/poly2tri/common/shapes.cc",
|
||||
"external/poly2tri/common/shapes.h",
|
||||
"external/poly2tri/common/utils.h",
|
||||
"external/poly2tri/poly2tri.h",
|
||||
"external/poly2tri/sweep/advancing_front.cc",
|
||||
"external/poly2tri/sweep/advancing_front.h",
|
||||
"external/poly2tri/sweep/cdt.cc",
|
||||
"external/poly2tri/sweep/cdt.h",
|
||||
"external/poly2tri/sweep/sweep.cc",
|
||||
"external/poly2tri/sweep/sweep.h",
|
||||
"external/poly2tri/sweep/sweep_context.cc",
|
||||
"external/poly2tri/sweep/sweep_context.h",
|
||||
"external/sqlite3/Android.mk",
|
||||
"external/sqlite3/include/sqlite3.h",
|
||||
"external/sqlite3/include/sqlite3ext.h",
|
||||
|
@ -2535,6 +2555,7 @@
|
|||
"licenses/LICENSE_JSON4Lua.txt",
|
||||
"licenses/LICENSE_Kazmath.txt",
|
||||
"licenses/LICENSE_LuaSocket.txt",
|
||||
"licenses/LICENSE_Poly2Tri.txt",
|
||||
"licenses/LICENSE_SpiderMonkey.txt",
|
||||
"licenses/LICENSE_artwork.txt",
|
||||
"licenses/LICENSE_box2d.txt",
|
||||
|
@ -6068,6 +6089,8 @@
|
|||
"cocos/scripting/lua-bindings/auto/api/SpriteDisplayData.lua",
|
||||
"cocos/scripting/lua-bindings/auto/api/SpriteFrame.lua",
|
||||
"cocos/scripting/lua-bindings/auto/api/SpriteFrameCache.lua",
|
||||
"cocos/scripting/lua-bindings/auto/api/SpritePolygon.lua",
|
||||
"cocos/scripting/lua-bindings/auto/api/SpritePolygonCache.lua",
|
||||
"cocos/scripting/lua-bindings/auto/api/StopGrid.lua",
|
||||
"cocos/scripting/lua-bindings/auto/api/TMXLayer.lua",
|
||||
"cocos/scripting/lua-bindings/auto/api/TMXLayerInfo.lua",
|
||||
|
|
|
@ -89,6 +89,7 @@
|
|||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
|
@ -98,6 +99,7 @@
|
|||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
|
@ -107,6 +109,7 @@
|
|||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
|
@ -116,6 +119,7 @@
|
|||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
|
|
|
@ -89,6 +89,7 @@
|
|||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
|
@ -98,6 +99,7 @@
|
|||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
|
@ -107,6 +109,7 @@
|
|||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
|
@ -116,6 +119,7 @@
|
|||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
|
|
|
@ -176,6 +176,7 @@ set(TESTS_SRC
|
|||
Classes/ShaderTest/ShaderTest.cpp
|
||||
Classes/ShaderTest/ShaderTest2.cpp
|
||||
Classes/SpriteTest/SpriteTest.cpp
|
||||
Classes/SpritePolygonTest/SpritePolygonTest.cpp
|
||||
Classes/Sprite3DTest/Sprite3DTest.cpp
|
||||
Classes/Sprite3DTest/DrawNode3D.cpp
|
||||
Classes/TerrainTest/TerrainTest.cpp
|
||||
|
|
|
@ -305,7 +305,7 @@ void TestSuite::restartCurrTest()
|
|||
testCase->setTestSuite(this);
|
||||
testCase->setTestCaseName(_childTestNames[_currTestIndex]);
|
||||
|
||||
Director::getInstance()->replaceScene(testCase);
|
||||
Director::getInstance()->replaceScene(scene);
|
||||
}
|
||||
|
||||
void TestSuite::enterNextTest()
|
||||
|
@ -317,7 +317,7 @@ void TestSuite::enterNextTest()
|
|||
testCase->setTestSuite(this);
|
||||
testCase->setTestCaseName(_childTestNames[_currTestIndex]);
|
||||
|
||||
Director::getInstance()->replaceScene(testCase);
|
||||
Director::getInstance()->replaceScene(scene);
|
||||
}
|
||||
|
||||
void TestSuite::enterPreviousTest()
|
||||
|
@ -336,7 +336,7 @@ void TestSuite::enterPreviousTest()
|
|||
testCase->setTestSuite(this);
|
||||
testCase->setTestCaseName(_childTestNames[_currTestIndex]);
|
||||
|
||||
Director::getInstance()->replaceScene(testCase);
|
||||
Director::getInstance()->replaceScene(scene);
|
||||
}
|
||||
|
||||
//TestCase
|
||||
|
|
|
@ -1265,7 +1265,7 @@ Sprite3DWithSkinTest::Sprite3DWithSkinTest()
|
|||
_menuItem->setPosition(VisibleRect::left().x + 50, VisibleRect::top().y -70);
|
||||
addChild(menu, 1);
|
||||
|
||||
_highQuality = true;
|
||||
_animateQuality = (int)Animate3DQuality::QUALITY_HIGH;
|
||||
_sprits.clear();
|
||||
|
||||
auto s = Director::getInstance()->getWinSize();
|
||||
|
@ -1308,7 +1308,7 @@ void Sprite3DWithSkinTest::addNewSpriteWithCoords(Vec2 p)
|
|||
}
|
||||
animate->setSpeed(inverse ? -speed : speed);
|
||||
animate->setTag(110);
|
||||
animate->setHighQuality(_highQuality);
|
||||
animate->setQuality((Animate3DQuality)_animateQuality);
|
||||
auto repeate = RepeatForever::create(animate);
|
||||
repeate->setTag(110);
|
||||
sprite->runAction(repeate);
|
||||
|
@ -1317,18 +1317,22 @@ void Sprite3DWithSkinTest::addNewSpriteWithCoords(Vec2 p)
|
|||
|
||||
void Sprite3DWithSkinTest::switchAnimationQualityCallback(Ref* sender)
|
||||
{
|
||||
_highQuality = !_highQuality;
|
||||
++_animateQuality;
|
||||
if (_animateQuality > (int)Animate3DQuality::QUALITY_HIGH)
|
||||
_animateQuality = (int)Animate3DQuality::QUALITY_NONE;
|
||||
|
||||
if (_highQuality)
|
||||
_menuItem->setString("High Quality");
|
||||
else
|
||||
if (_animateQuality == (int)Animate3DQuality::QUALITY_NONE)
|
||||
_menuItem->setString("None Quality");
|
||||
else if (_animateQuality == (int)Animate3DQuality::QUALITY_LOW)
|
||||
_menuItem->setString("Low Quality");
|
||||
else if (_animateQuality == (int)Animate3DQuality::QUALITY_HIGH)
|
||||
_menuItem->setString("High Quality");
|
||||
|
||||
for (auto iter: _sprits)
|
||||
{
|
||||
RepeatForever* repAction = dynamic_cast<RepeatForever*>(iter->getActionByTag(110));
|
||||
Animate3D* animate3D = dynamic_cast<Animate3D*>(repAction->getInnerAction());
|
||||
animate3D->setHighQuality(_highQuality);
|
||||
animate3D->setQuality((Animate3DQuality)_animateQuality);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -289,7 +289,7 @@ public:
|
|||
void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
|
||||
private:
|
||||
std::vector<cocos2d::Sprite3D*> _sprits;
|
||||
bool _highQuality;
|
||||
int _animateQuality;
|
||||
cocos2d::MenuItemFont* _menuItem;
|
||||
};
|
||||
|
||||
|
|
|
@ -0,0 +1,497 @@
|
|||
//
|
||||
// SpritePolygonTest.cpp
|
||||
// cocos2d_tests
|
||||
//
|
||||
// Created by WuHao on 15/4/23.
|
||||
//
|
||||
//
|
||||
|
||||
#include "SpritePolygonTest.h"
|
||||
#include "2d/SpritePolygon.h"
|
||||
#include "../testResource.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
SpritePolygonTest::SpritePolygonTest()
|
||||
{
|
||||
ADD_TEST_CASE(SpritePolygonTest1);
|
||||
ADD_TEST_CASE(SpritePolygonTest2);
|
||||
ADD_TEST_CASE(SpritePolygonTest3);
|
||||
ADD_TEST_CASE(SpritePolygonTest4);
|
||||
ADD_TEST_CASE(SpritePolygonPerformanceTestStatic);
|
||||
ADD_TEST_CASE(SpritePerformanceTestStatic);
|
||||
ADD_TEST_CASE(SpritePolygonPerformanceTestDynamic);
|
||||
ADD_TEST_CASE(SpritePerformanceTestDynamic);
|
||||
}
|
||||
SpritePolygonPerformance::SpritePolygonPerformance()
|
||||
{
|
||||
SpritePolygonCache::getInstance()->removeAllSpritePolygonCache();
|
||||
Director::getInstance()->setClearColor(Color4F(102.f/255, 184.f/255, 204.f/255, 255.f));
|
||||
TTFConfig ttfConfig("fonts/arial.ttf", 10);
|
||||
perfLabel = Label::createWithTTF(ttfConfig, "performance test");
|
||||
addChild(perfLabel);
|
||||
perfLabel->setPosition(Director::getInstance()->getVisibleSize().width/2, 80);
|
||||
|
||||
spriteCount = vertCount = triCount = pixelCount = continuousLowDt =0;
|
||||
auto size = Director::getInstance()->getVisibleSize();
|
||||
elapsedTime = 0;
|
||||
_posX = _leftX = size.width*0.15;
|
||||
_rightX = size.width*0.85;
|
||||
_posY = size.height/2;
|
||||
prevDt = 0.016f;
|
||||
goRight = true;
|
||||
ended = false;
|
||||
scheduleUpdate();
|
||||
continuousHighDtTime = 0.0;
|
||||
waitingTime = 0.0;
|
||||
}
|
||||
void SpritePolygonPerformance::updateLabel()
|
||||
{
|
||||
// std::string temp = "Nodes: " + Value(spriteCount).asString() + " Triangles: " + Value(triCount).asString() + "\nPixels: " + Value(pixelCount).asString() + " Vertices: " + Value(vertCount).asString();
|
||||
if(!ended)
|
||||
perfLabel->setString("Nodes: " + Value(spriteCount).asString() + " Triangles: " + Value(triCount).asString() + "\nPixels: " + Value(pixelCount).asString() + " Vertices: " + Value(vertCount).asString());
|
||||
}
|
||||
Node *SpritePolygonPerformance::makeSprite()
|
||||
{
|
||||
return Node::create();
|
||||
}
|
||||
void SpritePolygonPerformance::update(float dt)
|
||||
{
|
||||
dt = dt*0.3 + prevDt*0.7;
|
||||
prevDt = dt;
|
||||
elapsedTime += dt;
|
||||
int loops = (0.025-dt)*1000;
|
||||
if(dt < 0.025 && loops>0)
|
||||
{
|
||||
continuousHighDtTime = clampf(continuousHighDtTime-dt*2, 0.0, 1.0);
|
||||
waitingTime = clampf(waitingTime-dt, 0.0, 5.0);
|
||||
continuousLowDt++;
|
||||
}
|
||||
else
|
||||
{
|
||||
continuousHighDtTime+=dt;
|
||||
continuousLowDt = 0;
|
||||
}
|
||||
if (continuousLowDt >= 5 && loops > 0) {
|
||||
for(int i = 0; i < loops; i++)
|
||||
{
|
||||
if(_posX >= _rightX)
|
||||
{
|
||||
goRight = false;
|
||||
}
|
||||
else if(_posX <= _leftX)
|
||||
{
|
||||
goRight = true;
|
||||
}
|
||||
auto s = makeSprite();
|
||||
addChild(s);
|
||||
s->setPosition(_posX, _posY);
|
||||
if(goRight)
|
||||
_posX++;
|
||||
else
|
||||
_posX--;
|
||||
|
||||
incrementStats();
|
||||
}
|
||||
updateLabel();
|
||||
}
|
||||
|
||||
//if we have 10 continuous low dt, then we will start to create more sprites
|
||||
else if(continuousHighDtTime >= .5 || waitingTime > 3.0){
|
||||
// its now 1 seconds with high DT time, time to end
|
||||
ended = true;
|
||||
unscheduleUpdate();
|
||||
perfLabel->setString("Test ended in " + Value(elapsedTime).asString() + " seconds\nNodes: " + Value(spriteCount).asString() + " Triangles: " + Value(triCount).asString() + "\nPixels: " + Value(pixelCount).asString() + " Vertices: " + Value(vertCount).asString());
|
||||
_subtitleLabel->setString("Test ended");
|
||||
}
|
||||
else{
|
||||
waitingTime += dt;
|
||||
}
|
||||
}
|
||||
void SpritePolygonPerformance::incrementStats()
|
||||
{
|
||||
spriteCount ++;
|
||||
vertCount += _incVert;
|
||||
triCount += _incTri;
|
||||
pixelCount += _incPix;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
SpritePolygonPerformanceTestStatic::SpritePolygonPerformanceTestStatic()
|
||||
{
|
||||
_title = "Static SpritePolygon Performance";
|
||||
_subtitle = "Test running, please wait until it ends";
|
||||
initIncrementStats();
|
||||
}
|
||||
experimental::SpritePolygon* SpritePolygonPerformanceTestStatic::makeSprite()
|
||||
{
|
||||
return experimental::SpritePolygon::create(s_pathGrossini);
|
||||
}
|
||||
void SpritePolygonPerformanceTestStatic::initIncrementStats()
|
||||
{
|
||||
auto t = experimental::SpritePolygon::create(s_pathGrossini);
|
||||
_incVert = (int)t->getVertCount();
|
||||
_incTri = (int)t->getTrianglesCount();
|
||||
_incPix = (int)t->getArea();
|
||||
}
|
||||
|
||||
SpritePolygonPerformanceTestDynamic::SpritePolygonPerformanceTestDynamic()
|
||||
{
|
||||
_title = "Dynamic SpritePolygon Performance";
|
||||
_subtitle = "Test running, please wait until it ends";
|
||||
initIncrementStats();
|
||||
}
|
||||
experimental::SpritePolygon* SpritePolygonPerformanceTestDynamic::makeSprite()
|
||||
{
|
||||
auto ret = experimental::SpritePolygon::create(s_pathGrossini);
|
||||
ret->runAction(RepeatForever::create(RotateBy::create(1.0,360.0)));
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
SpritePerformanceTestStatic::SpritePerformanceTestStatic()
|
||||
{
|
||||
_title = "Static Sprite Performance";
|
||||
_subtitle = "Test running, please wait until it ends";
|
||||
initIncrementStats();
|
||||
}
|
||||
Sprite* SpritePerformanceTestStatic::makeSprite()
|
||||
{
|
||||
return Sprite::create(s_pathGrossini);
|
||||
}
|
||||
void SpritePerformanceTestStatic::initIncrementStats()
|
||||
{
|
||||
auto t = Sprite::create(s_pathGrossini);
|
||||
_incVert = 4;
|
||||
_incTri = 2;
|
||||
_incPix = t->getContentSize().width * t->getContentSize().height;
|
||||
}
|
||||
|
||||
SpritePerformanceTestDynamic::SpritePerformanceTestDynamic()
|
||||
{
|
||||
_title = "Dynamic Sprite Performance";
|
||||
_subtitle = "Test running, please wait until it ends";
|
||||
initIncrementStats();
|
||||
}
|
||||
Sprite* SpritePerformanceTestDynamic::makeSprite()
|
||||
{
|
||||
auto ret = Sprite::create(s_pathGrossini);
|
||||
ret->runAction(RepeatForever::create(RotateBy::create(1.0,360.0)));
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void SpritePolygonTestDemo::initDefaultSprite(const std::string &filename, cocos2d::experimental::SpritePolygon * inst)
|
||||
{
|
||||
Director::getInstance()->setClearColor(Color4F(102.f/255, 184.f/255, 204.f/255, 255.f));
|
||||
|
||||
spp = inst;
|
||||
addChild(spp);
|
||||
auto s = Director::getInstance()->getWinSize();
|
||||
auto offset = Vec2(0.15*s.width,0);
|
||||
spp->setPosition(Vec2(s)/2 + offset);
|
||||
|
||||
|
||||
sp = Sprite::create(filename);
|
||||
addChild(sp);
|
||||
sp->setPosition(Vec2(s)/2 - offset);
|
||||
|
||||
auto touchListener = EventListenerTouchOneByOne::create();
|
||||
touchListener->onTouchBegan = [&](Touch* touch, Event* event){
|
||||
spp->showDebug(true);
|
||||
debugForNormalSprite->setVisible(true);
|
||||
return true;
|
||||
};
|
||||
touchListener->onTouchMoved = [&](Touch* touch, Event* event){
|
||||
auto pos = touch->getDelta();
|
||||
float newScale = clampf(spp->getScale() + pos.x * 0.01f, 0.1f, 2.f);
|
||||
spp->setScale(newScale);
|
||||
sp->setScale(newScale);
|
||||
};
|
||||
touchListener->onTouchEnded = [&](Touch* touch, Event* event){
|
||||
spp->showDebug(false);
|
||||
debugForNormalSprite->setVisible(false);
|
||||
};
|
||||
_eventDispatcher->addEventListenerWithSceneGraphPriority(touchListener, this);
|
||||
|
||||
debugForNormalSprite = DrawNode::create();
|
||||
sp->addChild(debugForNormalSprite);
|
||||
|
||||
auto positions = new Vec2[4];
|
||||
auto spSize = sp->getContentSize();
|
||||
positions[0] = Vec2(0, spSize.height);
|
||||
positions[1] = Vec2(spSize);
|
||||
positions[2] = Vec2(spSize.width, 0);
|
||||
positions[3] = Vec2(0,0);
|
||||
debugForNormalSprite->drawPoints(positions, 4, 8, Color4F{0.0,1.0,1.0,1.0});
|
||||
debugForNormalSprite->drawLine(positions[0], positions[1], Color4F::GREEN);
|
||||
debugForNormalSprite->drawLine(positions[1], positions[2], Color4F::GREEN);
|
||||
debugForNormalSprite->drawLine(positions[2], positions[3], Color4F::GREEN);
|
||||
debugForNormalSprite->drawLine(positions[3], positions[0], Color4F::GREEN);
|
||||
debugForNormalSprite->drawLine(positions[0], positions[2], Color4F::GREEN);
|
||||
debugForNormalSprite->setVisible(false);
|
||||
|
||||
TTFConfig ttfConfig("fonts/arial.ttf", 8);
|
||||
std::string temp = "Sprite:\nPixels drawn: ";
|
||||
auto spArea = Label::createWithTTF(ttfConfig, temp+Value((int)spSize.width*(int)spSize.height).asString());
|
||||
sp->addChild(spArea);
|
||||
spArea->setAnchorPoint(Vec2(0,1));
|
||||
|
||||
temp = "SpritePolygon:\nPixels drawn: ";
|
||||
auto vertCount = "\nverts:"+Value((int)spp->getVertCount()).asString();
|
||||
auto sppArea = Label::createWithTTF(ttfConfig, temp+Value((int)spp->getArea()).asString()+vertCount);
|
||||
spp->addChild(sppArea);
|
||||
sppArea->setAnchorPoint(Vec2(0,1));
|
||||
}
|
||||
void SpritePolygonTestCase::onBackCallback(cocos2d::Ref *sender)
|
||||
{
|
||||
TestCase::onBackCallback(sender);
|
||||
Director::getInstance()->setClearColor(Color4F::BLACK);
|
||||
}
|
||||
|
||||
|
||||
SpritePolygonTest1::SpritePolygonTest1()
|
||||
{
|
||||
SpritePolygonCache::getInstance()->removeAllSpritePolygonCache();
|
||||
_title = "SpritePolygon Creation";
|
||||
_subtitle = "SpritePolygon::create(\"Images/grossini.png\")";
|
||||
cocos2d::experimental::SpritePolygon *s;
|
||||
for(int i = 0; i < 10; i ++)
|
||||
{
|
||||
s= experimental::SpritePolygon::create(s_pathGrossini);
|
||||
}
|
||||
initDefaultSprite(s_pathGrossini, s);
|
||||
}
|
||||
|
||||
SpritePolygonTest2::SpritePolygonTest2()
|
||||
{
|
||||
/*
|
||||
36.5 128.5
|
||||
27.5 133.5
|
||||
24.5 145.5
|
||||
26.5 161.5
|
||||
33.5 168.5
|
||||
27.5 168.5
|
||||
16.5 179.5
|
||||
30.5 197.5
|
||||
28.5 237.5
|
||||
56.5 237.5
|
||||
54.5 197.5
|
||||
68.5 184.5
|
||||
57.5 168.5
|
||||
51.5 168.5
|
||||
60.5 154.5
|
||||
57.5 133.5
|
||||
48.5 127.5
|
||||
36.5 127.5
|
||||
*/
|
||||
std::vector<Vec2> verts;
|
||||
verts.push_back(Vec2(36.5, 242.0-128.5));
|
||||
verts.push_back(Vec2(27.5, 242.0-133.5));
|
||||
verts.push_back(Vec2(24.5, 242.0-145.5));
|
||||
verts.push_back(Vec2(26.5, 242.0-161.5));
|
||||
verts.push_back(Vec2(33.5, 242.0-168.5));
|
||||
verts.push_back(Vec2(27.5, 242.0-168.5));
|
||||
verts.push_back(Vec2(16.5, 242.0-179.5));
|
||||
verts.push_back(Vec2(30.5, 242.0-197.5));
|
||||
verts.push_back(Vec2(28.5, 242.0-237.5));
|
||||
verts.push_back(Vec2(56.5, 242.0-237.5));
|
||||
verts.push_back(Vec2(54.5, 242.0-197.5));
|
||||
verts.push_back(Vec2(68.5, 242.0-184.5));
|
||||
verts.push_back(Vec2(57.5, 242.0-168.5));
|
||||
verts.push_back(Vec2(51.5, 242.0-168.5));
|
||||
verts.push_back(Vec2(60.5, 242.0-154.5));
|
||||
verts.push_back(Vec2(57.5, 242.0-133.5));
|
||||
verts.push_back(Vec2(48.5, 242.0-127.5));
|
||||
verts.push_back(Vec2(36.5, 242.0-127.5));
|
||||
|
||||
SpritePolygonCache::getInstance()->removeAllSpritePolygonCache();
|
||||
_title = "SpritePolygon Creation";
|
||||
_subtitle = "SpritePolygon::create(\"Images/grossini.png\", verts)";
|
||||
auto s = experimental::SpritePolygon::create(s_pathGrossini, verts);
|
||||
initDefaultSprite(s_pathGrossini, s);
|
||||
}
|
||||
|
||||
SpritePolygonTest3::SpritePolygonTest3()
|
||||
{
|
||||
/*
|
||||
18, 48
|
||||
33.500000, 73.500000
|
||||
27.500000, 73.500000
|
||||
16.500000, 62.500000
|
||||
30.500000, 44.500000
|
||||
54.500000, 44.500000
|
||||
51.500000, 73.500000
|
||||
60.500000, 87.500000
|
||||
26.500000, 80.500000
|
||||
24.500000, 96.500000
|
||||
57.500000, 108.500000
|
||||
36.500000, 113.500000
|
||||
48.500000, 114.500000
|
||||
36.500000, 114.500000
|
||||
27.500000, 108.500000
|
||||
68.500000, 57.500000
|
||||
57.500000, 73.500000
|
||||
56.500000, 4.500000
|
||||
28.500000, 4.500000
|
||||
0, 1, 2
|
||||
3, 0, 2
|
||||
4, 0, 3
|
||||
5, 0, 4
|
||||
5, 6, 0
|
||||
0, 6, 7
|
||||
8, 7, 6
|
||||
6, 9, 8
|
||||
9, 10, 8
|
||||
9, 11, 10
|
||||
11, 12, 10
|
||||
8, 10, 13
|
||||
14, 5, 4
|
||||
15, 5, 14
|
||||
4, 3, 16
|
||||
3, 17, 16
|
||||
*/
|
||||
std::vector<Vec2> verts;
|
||||
verts.push_back(Vec2(33.500000, 73.500000));
|
||||
verts.push_back(Vec2(27.500000, 73.500000));
|
||||
verts.push_back(Vec2(16.500000, 62.500000));
|
||||
verts.push_back(Vec2(30.500000, 44.500000));
|
||||
verts.push_back(Vec2(54.500000, 44.500000));
|
||||
verts.push_back(Vec2(51.500000, 73.500000));
|
||||
verts.push_back(Vec2(60.500000, 87.500000));
|
||||
verts.push_back(Vec2(26.500000, 80.500000));
|
||||
verts.push_back(Vec2(24.500000, 96.500000));
|
||||
verts.push_back(Vec2(57.500000, 108.500000));
|
||||
verts.push_back(Vec2(36.500000, 113.500000));
|
||||
verts.push_back(Vec2(48.500000, 114.500000));
|
||||
verts.push_back(Vec2(36.500000, 114.500000));
|
||||
verts.push_back(Vec2(27.500000, 108.500000));
|
||||
verts.push_back(Vec2(68.500000, 57.500000));
|
||||
verts.push_back(Vec2(57.500000, 73.500000));
|
||||
verts.push_back(Vec2(56.500000, 4.500000));
|
||||
verts.push_back(Vec2(28.500000, 4.500000));
|
||||
unsigned short indicesArr[] = {0, 1, 2, 3, 0, 2, 4, 0, 3, 5, 0, 4, 5, 6, 0, 0, 6, 7, 8, 7, 6, 6, 9, 8, 9, 10, 8, 9, 11, 10, 11, 12, 10, 8, 10, 13, 14, 5, 4, 15, 5, 14, 4, 3, 16, 3, 17, 16};
|
||||
std::vector<unsigned short> indices(indicesArr, indicesArr + sizeof indicesArr / sizeof indicesArr[0]);
|
||||
|
||||
SpritePolygonCache::getInstance()->removeAllSpritePolygonCache();
|
||||
_title = "SpritePolygon Creation";
|
||||
_subtitle = "SpritePolygon::create(\"Images/grossini.png\", verts, indices)";
|
||||
auto s = experimental::SpritePolygon::create(s_pathGrossini, verts, indices);
|
||||
initDefaultSprite(s_pathGrossini, s);
|
||||
}
|
||||
|
||||
SpritePolygonTest4::SpritePolygonTest4(){
|
||||
/*
|
||||
18, 48
|
||||
33.500000, 73.500000
|
||||
27.500000, 73.500000
|
||||
16.500000, 62.500000
|
||||
30.500000, 44.500000
|
||||
54.500000, 44.500000
|
||||
51.500000, 73.500000
|
||||
60.500000, 87.500000
|
||||
26.500000, 80.500000
|
||||
24.500000, 96.500000
|
||||
57.500000, 108.500000
|
||||
36.500000, 113.500000
|
||||
48.500000, 114.500000
|
||||
36.500000, 114.500000
|
||||
27.500000, 108.500000
|
||||
68.500000, 57.500000
|
||||
57.500000, 73.500000
|
||||
56.500000, 4.500000
|
||||
28.500000, 4.500000
|
||||
0, 1, 2,
|
||||
3, 0, 2,
|
||||
4, 0, 3,
|
||||
5, 0, 4,
|
||||
5, 6, 0,
|
||||
0, 6, 7,
|
||||
8, 7, 6,
|
||||
6, 9, 8,
|
||||
9, 10, 8,
|
||||
9, 11, 10,
|
||||
11, 12, 10,
|
||||
8, 10, 13,
|
||||
14, 5, 4,
|
||||
15, 5, 14,
|
||||
4, 3, 16,
|
||||
3, 17, 16,
|
||||
0.394118, 0.392562
|
||||
0.323529, 0.392562
|
||||
0.194118, 0.483471
|
||||
0.358824, 0.632231
|
||||
0.641176, 0.632231
|
||||
0.605882, 0.392562
|
||||
0.711765, 0.276859
|
||||
0.311765, 0.334711
|
||||
0.288235, 0.202479
|
||||
0.676471, 0.103306
|
||||
0.429412, 0.061983
|
||||
0.570588, 0.053719
|
||||
0.429412, 0.053719
|
||||
0.323529, 0.103306
|
||||
0.805882, 0.524793
|
||||
0.676471, 0.392562
|
||||
0.664706, 0.962810
|
||||
0.335294, 0.962810
|
||||
*/
|
||||
Vec3 poss[] = {Vec3(33.500000, 73.500000,0),
|
||||
Vec3(27.500000, 73.500000,0),
|
||||
Vec3(16.500000, 62.500000,0),
|
||||
Vec3(30.500000, 44.500000,0),
|
||||
Vec3(54.500000, 44.500000,0),
|
||||
Vec3(51.500000, 73.500000,0),
|
||||
Vec3(60.500000, 87.500000,0),
|
||||
Vec3(26.500000, 80.500000,0),
|
||||
Vec3(24.500000, 96.500000,0),
|
||||
Vec3(57.500000, 108.500000,0),
|
||||
Vec3(36.500000, 113.500000,0),
|
||||
Vec3(48.500000, 114.500000,0),
|
||||
Vec3(36.500000, 114.500000,0),
|
||||
Vec3(27.500000, 108.500000,0),
|
||||
Vec3(68.500000, 57.500000,0),
|
||||
Vec3(57.500000, 73.500000,0),
|
||||
Vec3(56.500000, 4.500000,0),
|
||||
Vec3(28.500000, 4.50000, 0)
|
||||
};
|
||||
unsigned short idxs[] = {0, 1, 2, 3, 0, 2, 4, 0, 3, 5, 0, 4, 5, 6, 0, 0, 6, 7, 8, 7, 6, 6, 9, 8, 9, 10, 8, 9, 11, 10, 11, 12, 10, 8, 10, 13, 14, 5, 4, 15, 5, 14, 4, 3, 16, 3, 17, 16};
|
||||
std::vector<unsigned short> indices(idxs, idxs + sizeof idxs / sizeof idxs[0]);
|
||||
Tex2F t2f[] = {
|
||||
Tex2F(0.394118f, 0.392562f),
|
||||
Tex2F(0.323529f, 0.392562f),
|
||||
Tex2F(0.194118f, 0.483471f),
|
||||
Tex2F(0.358824f, 0.632231f),
|
||||
Tex2F(0.641176f, 0.632231f),
|
||||
Tex2F(0.605882f, 0.392562f),
|
||||
Tex2F(0.711765f, 0.276859f),
|
||||
Tex2F(0.311765f, 0.334711f),
|
||||
Tex2F(0.288235f, 0.202479f),
|
||||
Tex2F(0.676471f, 0.103306f),
|
||||
Tex2F(0.429412f, 0.061983f),
|
||||
Tex2F(0.570588f, 0.053719f),
|
||||
Tex2F(0.429412f, 0.053719f),
|
||||
Tex2F(0.323529f, 0.103306f),
|
||||
Tex2F(0.805882f, 0.524793f),
|
||||
Tex2F(0.676471f, 0.392562f),
|
||||
Tex2F(0.664706f, 0.962810f),
|
||||
Tex2F(0.335294f, 0.962810f)
|
||||
};
|
||||
std::vector<V3F_C4B_T2F> vs;
|
||||
for(int i = 0; i < 18; i++)
|
||||
{
|
||||
V3F_C4B_T2F t = {poss[i],Color4B::WHITE, t2f[i]};
|
||||
vs.push_back(t);
|
||||
}
|
||||
|
||||
SpritePolygonCache::getInstance()->removeAllSpritePolygonCache();
|
||||
_title = "SpritePolygon Creation";
|
||||
_subtitle = "SpritePolygon::create(\"Images/grossini.png\", vector<V3F_C4B_T2F> v, vector<unsigned short> indices)";
|
||||
auto s = experimental::SpritePolygon::create(s_pathGrossini, vs, indices);
|
||||
initDefaultSprite(s_pathGrossini, s);
|
||||
}
|
||||
|
|
@ -0,0 +1,130 @@
|
|||
#ifndef __cocos2d_tests__SpritePolygonTest__
|
||||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
#include "2d/SpritePolygon.h"
|
||||
DEFINE_TEST_SUITE(SpritePolygonTest);
|
||||
|
||||
class SpritePolygonTestCase : public TestCase
|
||||
{
|
||||
protected:
|
||||
virtual void onBackCallback(Ref* sender);
|
||||
std::string _title;
|
||||
std::string _subtitle;
|
||||
virtual std::string title() const override {return _title;};
|
||||
virtual std::string subtitle() const override {return _subtitle;};
|
||||
};
|
||||
|
||||
class SpritePolygonTestDemo : public SpritePolygonTestCase
|
||||
{
|
||||
public:
|
||||
void initDefaultSprite(const std::string &filename, cocos2d::experimental::SpritePolygon *inst);
|
||||
protected:
|
||||
cocos2d::experimental::SpritePolygon* spp;
|
||||
cocos2d::Sprite* sp;
|
||||
cocos2d::DrawNode *debugForNormalSprite;
|
||||
};
|
||||
|
||||
class SpritePolygonPerformance : public SpritePolygonTestCase
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePolygonPerformance);
|
||||
SpritePolygonPerformance();
|
||||
virtual void update(float dt);
|
||||
protected:
|
||||
int spriteCount;
|
||||
int vertCount;
|
||||
int triCount;
|
||||
int pixelCount;
|
||||
float elapsedTime;
|
||||
cocos2d::Label * perfLabel;
|
||||
void updateLabel();
|
||||
int continuousLowDt;
|
||||
float continuousHighDtTime;
|
||||
float waitingTime;
|
||||
|
||||
int _posX;
|
||||
int _posY;
|
||||
int _leftX;
|
||||
int _rightX;
|
||||
bool goRight;
|
||||
bool ended;
|
||||
|
||||
float prevDt;
|
||||
|
||||
virtual Node* makeSprite();
|
||||
virtual void incrementStats();
|
||||
|
||||
void initIncrementStats();
|
||||
int _incVert;
|
||||
int _incTri;
|
||||
int _incPix;
|
||||
};
|
||||
|
||||
class SpritePolygonPerformanceTestStatic : public SpritePolygonPerformance
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePolygonPerformanceTestStatic);
|
||||
SpritePolygonPerformanceTestStatic();
|
||||
protected:
|
||||
cocos2d::experimental::SpritePolygon* makeSprite();
|
||||
void initIncrementStats();
|
||||
};
|
||||
|
||||
class SpritePerformanceTestStatic : public SpritePolygonPerformance
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePerformanceTestStatic);
|
||||
SpritePerformanceTestStatic();
|
||||
protected:
|
||||
cocos2d::Sprite* makeSprite();
|
||||
void initIncrementStats();
|
||||
};
|
||||
|
||||
class SpritePolygonPerformanceTestDynamic : public SpritePolygonPerformanceTestStatic
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePolygonPerformanceTestDynamic);
|
||||
SpritePolygonPerformanceTestDynamic();
|
||||
protected:
|
||||
cocos2d::experimental::SpritePolygon* makeSprite();
|
||||
};
|
||||
|
||||
class SpritePerformanceTestDynamic : public SpritePerformanceTestStatic
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePerformanceTestDynamic);
|
||||
SpritePerformanceTestDynamic();
|
||||
protected:
|
||||
cocos2d::Sprite* makeSprite();
|
||||
};
|
||||
|
||||
|
||||
class SpritePolygonTest1 : public SpritePolygonTestDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePolygonTest1);
|
||||
SpritePolygonTest1();
|
||||
};
|
||||
|
||||
class SpritePolygonTest2 : public SpritePolygonTestDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePolygonTest2);
|
||||
SpritePolygonTest2();
|
||||
};
|
||||
|
||||
class SpritePolygonTest3 : public SpritePolygonTestDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePolygonTest3);
|
||||
SpritePolygonTest3();
|
||||
};
|
||||
|
||||
class SpritePolygonTest4 : public SpritePolygonTestDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePolygonTest4);
|
||||
SpritePolygonTest4();
|
||||
};
|
||||
|
||||
#endif /* defined(__cocos2d_tests__SpritePolygonTest__) */
|
|
@ -31,7 +31,7 @@ bool UISliderTest::init()
|
|||
Size widgetSize = _widget->getContentSize();
|
||||
|
||||
// Add a label in which the slider alert will be displayed
|
||||
_displayValueLabel = Text::create("Move the slider thumb","Move the slider thumb",32);
|
||||
_displayValueLabel = TextBMFont::create("Move the slider thumb", "ccb/markerfelt24shadow.fnt");
|
||||
_displayValueLabel->setAnchorPoint(Vec2(0.5f, -1));
|
||||
_displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
|
||||
_uiLayer->addChild(_displayValueLabel);
|
||||
|
|
|
@ -40,7 +40,7 @@ public:
|
|||
void sliderEvent(cocos2d::Ref* sender, cocos2d::ui::Slider::EventType type);
|
||||
|
||||
protected:
|
||||
cocos2d::ui::Text* _displayValueLabel;
|
||||
cocos2d::ui::TextBMFont* _displayValueLabel;
|
||||
};
|
||||
|
||||
class UISliderTest_Scale9 : public UIScene
|
||||
|
|
|
@ -16,6 +16,7 @@ class RootTests : public TestList
|
|||
public:
|
||||
RootTests()
|
||||
{
|
||||
addTest("SpritePolygon", [](){return new (std::nothrow) SpritePolygonTest(); });
|
||||
addTest("ActionManager", [](){return new (std::nothrow) ActionManagerTests(); });
|
||||
addTest("Actions - Basic", [](){ return new (std::nothrow) ActionsTests(); });
|
||||
addTest("Actions - Ease", [](){return new (std::nothrow) ActionsEaseTests(); });
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#ifndef _TESTS_H_
|
||||
#define _TESTS_H_
|
||||
|
||||
#include "SpritePolygonTest/SpritePolygonTest.h"
|
||||
#include "UnitTest/UnitTest.h"
|
||||
#include "NewRendererTest/NewRendererTest.h"
|
||||
#include "ConsoleTest/ConsoleTest.h"
|
||||
|
|
|
@ -22,8 +22,8 @@
|
|||
<integer>1</integer>
|
||||
<key>cocos2d.x.3d.max_spot_light_in_shader</key>
|
||||
<integer>1</integer>
|
||||
<key>cocos2d.x.3d.animate_high_quality</key>
|
||||
<true/>
|
||||
<key>cocos2d.x.3d.animate_quality</key>
|
||||
<integer>2</integer>
|
||||
</dict>
|
||||
<key>metadata</key>
|
||||
<dict>
|
||||
|
|
|
@ -198,7 +198,8 @@ LOCAL_SRC_FILES := main.cpp \
|
|||
../../Classes/UserDefaultTest/UserDefaultTest.cpp \
|
||||
../../Classes/OpenURLTest/OpenURLTest.cpp \
|
||||
../../Classes/ZwoptexTest/ZwoptexTest.cpp \
|
||||
../../Classes/TerrainTest/TerrainTest.cpp
|
||||
../../Classes/TerrainTest/TerrainTest.cpp \
|
||||
../../Classes/SpritePolygonTest/SpritePolygonTest.cpp
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \
|
||||
$(LOCAL_PATH)/../../../..
|
||||
|
|
|
@ -204,6 +204,7 @@ xcopy "$(OutDir)..\*.dll" "$(OutDir)" /D /Y</Command>
|
|||
<ClCompile Include="..\Classes\SpineTest\SpineTest.cpp" />
|
||||
<ClCompile Include="..\Classes\Sprite3DTest\DrawNode3D.cpp" />
|
||||
<ClCompile Include="..\Classes\Sprite3DTest\Sprite3DTest.cpp" />
|
||||
<ClCompile Include="..\Classes\SpritePolygonTest\SpritePolygonTest.cpp" />
|
||||
<ClCompile Include="..\Classes\TerrainTest\TerrainTest.cpp" />
|
||||
<ClCompile Include="..\Classes\TexturePackerEncryptionTest\TextureAtlasEncryptionTest.cpp" />
|
||||
<ClCompile Include="..\Classes\TileMapTest\TileMapTest2.cpp" />
|
||||
|
@ -405,6 +406,7 @@ xcopy "$(OutDir)..\*.dll" "$(OutDir)" /D /Y</Command>
|
|||
<ClInclude Include="..\Classes\SpineTest\SpineTest.h" />
|
||||
<ClInclude Include="..\Classes\Sprite3DTest\DrawNode3D.h" />
|
||||
<ClInclude Include="..\Classes\Sprite3DTest\Sprite3DTest.h" />
|
||||
<ClInclude Include="..\Classes\SpritePolygonTest\SpritePolygonTest.h" />
|
||||
<ClInclude Include="..\Classes\TerrainTest\TerrainTest.h" />
|
||||
<ClInclude Include="..\Classes\TexturePackerEncryptionTest\TextureAtlasEncryptionTest.h" />
|
||||
<ClInclude Include="..\Classes\TileMapTest\TileMapTest2.h" />
|
||||
|
|
|
@ -355,6 +355,9 @@
|
|||
<Filter Include="Classes\TerrainTest">
|
||||
<UniqueIdentifier>{3f5069e6-78e5-4388-b614-04c0ea943b4c}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Classes\SpritePolygonTest">
|
||||
<UniqueIdentifier>{b35cfbde-9e13-4981-8458-f7596f089bde}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.cpp">
|
||||
|
@ -930,6 +933,9 @@
|
|||
<ClCompile Include="..\Classes\PerformanceTest\PerformanceParticle3DTest.cpp">
|
||||
<Filter>Classes\PerformanceTest</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\SpritePolygonTest\SpritePolygonTest.cpp">
|
||||
<Filter>Classes\SpritePolygonTest</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="main.h">
|
||||
|
@ -1703,5 +1709,8 @@
|
|||
<ClInclude Include="..\Classes\PerformanceTest\PerformanceParticle3DTest.h">
|
||||
<Filter>Classes\PerformanceTest</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\SpritePolygonTest\SpritePolygonTest.h">
|
||||
<Filter>Classes\SpritePolygonTest</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -143,6 +143,7 @@
|
|||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\SpineTest\SpineTest.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\DrawNode3D.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\Sprite3DTest.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\SpritePolygonTest\SpritePolygonTest.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\SpriteTest\SpriteTest.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\testBasic.cpp" />
|
||||
|
@ -407,6 +408,7 @@
|
|||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\SpineTest\SpineTest.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\DrawNode3D.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\Sprite3DTest.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\SpritePolygonTest\SpritePolygonTest.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\SpriteTest\SpriteTest.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\testBasic.h" />
|
||||
|
|
|
@ -778,6 +778,9 @@
|
|||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.cpp">
|
||||
<Filter>Classes\TerrainTest</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\SpritePolygonTest\SpritePolygonTest.cpp">
|
||||
<Filter>Classes\SpritePolygonTest</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\ActionManagerTest\ActionManagerTest.cpp">
|
||||
|
@ -1683,6 +1686,9 @@
|
|||
<Filter Include="Classes\TerrainTest">
|
||||
<UniqueIdentifier>{56386912-b41e-4559-bd2c-b256434179d4}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Classes\SpritePolygonTest">
|
||||
<UniqueIdentifier>{ee1c5d87-3c80-4a10-892e-985fcd93a6c1}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Page Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos\platform\win8.1-universal\OpenGLESPage.xaml" />
|
||||
|
@ -1716,5 +1722,8 @@
|
|||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.h">
|
||||
<Filter>Classes\TerrainTest</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\SpritePolygonTest\SpritePolygonTest.h">
|
||||
<Filter>Classes\SpritePolygonTest</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -83,8 +83,8 @@
|
|||
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</ForcedIncludeFiles>
|
||||
<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
|
||||
<SDLCheck Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</SDLCheck>
|
||||
|
@ -105,8 +105,8 @@
|
|||
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">pch.h</ForcedIncludeFiles>
|
||||
<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Use</PrecompiledHeader>
|
||||
<SDLCheck Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</SDLCheck>
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
require "cocos.3d.3dConstants"
|
||||
|
||||
local size = cc.Director:getInstance():getWinSize()
|
||||
local scheduler = cc.Director:getInstance():getScheduler()
|
||||
local attributeNames =
|
||||
|
@ -140,6 +142,8 @@ end
|
|||
----------------------------------------
|
||||
local Sprite3DWithSkinTest = {}
|
||||
Sprite3DWithSkinTest.__index = Sprite3DWithSkinTest
|
||||
Sprite3DWithSkinTest._animateQuality = cc.Animate3DQuality.QUALITY_HIGH
|
||||
Sprite3DWithSkinTest._sprites = {}
|
||||
|
||||
function Sprite3DWithSkinTest.onTouchesEnd(touches, event)
|
||||
for i = 1,table.getn(touches) do
|
||||
|
@ -154,6 +158,7 @@ function Sprite3DWithSkinTest.addNewSpriteWithCoords(parent,x,y)
|
|||
sprite:setRotation3D({x = 0, y = 180, z = 0})
|
||||
sprite:setPosition(cc.p(x, y))
|
||||
parent:addChild(sprite)
|
||||
table.insert(Sprite3DWithSkinTest._sprites, sprite)
|
||||
|
||||
local animation = cc.Animation3D:create("Sprite3DTest/orc.c3b")
|
||||
if nil ~= animation then
|
||||
|
@ -177,8 +182,11 @@ function Sprite3DWithSkinTest.addNewSpriteWithCoords(parent,x,y)
|
|||
else
|
||||
animate:setSpeed(speed)
|
||||
end
|
||||
|
||||
sprite:runAction(cc.RepeatForever:create(animate))
|
||||
animate:setTag(110)
|
||||
animate:setQuality(Sprite3DWithSkinTest._animateQuality)
|
||||
local repeate = cc.RepeatForever:create(animate)
|
||||
repeate:setTag(110)
|
||||
sprite:runAction(repeate)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -193,8 +201,39 @@ function Sprite3DWithSkinTest.create()
|
|||
|
||||
local eventDispatcher = layer:getEventDispatcher()
|
||||
eventDispatcher:addEventListenerWithSceneGraphPriority(listener, layer)
|
||||
|
||||
Sprite3DWithSkinTest._sprites = {}
|
||||
Sprite3DWithSkinTest.addNewSpriteWithCoords(layer, size.width / 2, size.height / 2)
|
||||
|
||||
cc.MenuItemFont:setFontName("fonts/arial.ttf")
|
||||
cc.MenuItemFont:setFontSize(15)
|
||||
local menuItem = cc.MenuItemFont:create("High Quality")
|
||||
Sprite3DWithSkinTest._animateQuality = cc.Animate3DQuality.QUALITY_HIGH
|
||||
menuItem:registerScriptTapHandler(function(tag, sender)
|
||||
Sprite3DWithSkinTest._animateQuality = Sprite3DWithSkinTest._animateQuality + 1
|
||||
|
||||
if Sprite3DWithSkinTest._animateQuality > cc.Animate3DQuality.QUALITY_HIGH then
|
||||
Sprite3DWithSkinTest._animateQuality = cc.Animate3DQuality.QUALITY_NONE
|
||||
end
|
||||
|
||||
if Sprite3DWithSkinTest._animateQuality == cc.Animate3DQuality.QUALITY_NONE then
|
||||
menuItem:setString("None Quality")
|
||||
elseif Sprite3DWithSkinTest._animateQuality == cc.Animate3DQuality.QUALITY_LOW then
|
||||
menuItem:setString("Low Quality")
|
||||
elseif Sprite3DWithSkinTest._animateQuality == cc.Animate3DQuality.QUALITY_HIGH then
|
||||
menuItem:setString("High Quality")
|
||||
end
|
||||
|
||||
for i,spriteIter in ipairs(Sprite3DWithSkinTest._sprites) do
|
||||
local repAction = spriteIter:getActionByTag(110)
|
||||
local animate3D = repAction:getInnerAction()
|
||||
animate3D:setQuality(Sprite3DWithSkinTest._animateQuality)
|
||||
end
|
||||
end)
|
||||
local menu = cc.Menu:create(menuItem)
|
||||
menu:setPosition(cc.p(0.0, 0.0))
|
||||
menuItem:setPosition(VisibleRect:left().x + 50, VisibleRect:top().y -70)
|
||||
layer:addChild(menu, 1)
|
||||
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -1078,7 +1117,8 @@ end
|
|||
|
||||
function Sprite3DCubeMapTest:addNewSpriteWithCoords(pos)
|
||||
local visibleSize = cc.Director:getInstance():getVisibleSize()
|
||||
local camera = cc.Camera:createPerspective(60, visibleSize.width / visibleSize.height, 0.1, 200)
|
||||
local camera = cc.Camera:createPerspective(60, visibleSize.width / visibleSize.height, 10, 1000)
|
||||
camera:setPosition3D(cc.vec3(0.0, 0.0, 50.0))
|
||||
camera:setCameraFlag(cc.CameraFlag.USER1)
|
||||
--create a teapot
|
||||
self._teapot = cc.Sprite3D:create("Sprite3DTest/teapot.c3b")
|
||||
|
@ -1091,14 +1131,14 @@ function Sprite3DCubeMapTest:addNewSpriteWithCoords(pos)
|
|||
"Sprite3DTest/skybox/front.jpg", "Sprite3DTest/skybox/back.jpg")
|
||||
|
||||
--set texture parameters
|
||||
local tRepeatParams = { magFilter=gl.NEAREST , minFilter=gl.NEAREST , wrapS=gl.MIRRORED_REPEAT , wrapT=gl.MIRRORED_REPEAT }
|
||||
local tRepeatParams = { magFilter=gl.LINEAR , minFilter=gl.LINEAR , wrapS=gl.MIRRORED_REPEAT , wrapT=gl.MIRRORED_REPEAT }
|
||||
self._textureCube:setTexParameters(tRepeatParams)
|
||||
|
||||
--pass the texture sampler to our custom shader
|
||||
state:setUniformTexture("u_cubeTex", self._textureCube)
|
||||
|
||||
self._teapot:setGLProgramState(state)
|
||||
self._teapot:setPosition3D(cc.vec3(0, -5, -20))
|
||||
self._teapot:setPosition3D(cc.vec3(0, -5, 0))
|
||||
self._teapot:setRotation3D(cc.vec3(-90, 180, 0))
|
||||
|
||||
local rotate_action = cc.RotateBy:create(1.5, cc.vec3(0, 30, 0))
|
||||
|
@ -1133,15 +1173,16 @@ function Sprite3DCubeMapTest:addNewSpriteWithCoords(pos)
|
|||
end
|
||||
|
||||
self:addChild(self._teapot)
|
||||
self:addChild(camera)
|
||||
|
||||
self:setCameraMask(2)
|
||||
|
||||
--config skybox
|
||||
self._skyBox = cc.Skybox:create()
|
||||
|
||||
self._skyBox:setTexture(self._textureCube)
|
||||
self:addChild(self._skyBox)
|
||||
self._skyBox:setScale(700)
|
||||
|
||||
self:addChild(camera)
|
||||
self:setCameraMask(2)
|
||||
|
||||
local targetPlatform = cc.Application:getInstance():getTargetPlatform()
|
||||
if targetPlatform == cc.PLATFORM_OS_ANDROID or targetPlatform == cc.PLATFORM_OS_WINRT or targetPlatform == cc.PLATFORM_OS_WP8 then
|
||||
|
|
|
@ -0,0 +1,407 @@
|
|||
local imageFileName = "Images/grossini.png"
|
||||
|
||||
local function initDefaultSprite(filename, spp, layer)
|
||||
layer:addChild(spp)
|
||||
local s = cc.Director:getInstance():getWinSize()
|
||||
local offset = cc.p(0.15 * s.width, 0)
|
||||
spp:setPosition(s.width/2 + 0.15 * s.width, s.height/2)
|
||||
|
||||
|
||||
local sp = cc.Sprite:create(imageFileName)
|
||||
layer:addChild(sp)
|
||||
sp:setPosition(s.width/2 - 0.15 * s.width, s.height/2)
|
||||
|
||||
local debugForNormalSprite = cc.DrawNode:create()
|
||||
sp:addChild(debugForNormalSprite)
|
||||
|
||||
local touchListener = cc.EventListenerTouchOneByOne:create()
|
||||
touchListener:registerScriptHandler(function (touch, event)
|
||||
spp:showDebug(true)
|
||||
debugForNormalSprite:setVisible(true)
|
||||
return true
|
||||
end,cc.Handler.EVENT_TOUCH_BEGAN)
|
||||
|
||||
touchListener:registerScriptHandler(function (touch, event)
|
||||
local pos = touch:getDelta()
|
||||
local newScale = cc.clampf(spp:getScale()+pos.x*0.01, 0.1, 2)
|
||||
spp:setScale(newScale)
|
||||
sp:setScale(newScale)
|
||||
end,cc.Handler.EVENT_TOUCH_MOVED)
|
||||
|
||||
touchListener:registerScriptHandler(function (touch, event)
|
||||
spp:showDebug(false)
|
||||
debugForNormalSprite:setVisible(false)
|
||||
end,cc.Handler.EVENT_TOUCH_ENDED)
|
||||
|
||||
local eventDispatcher = layer:getEventDispatcher()
|
||||
eventDispatcher:addEventListenerWithSceneGraphPriority(touchListener, layer)
|
||||
|
||||
|
||||
local positions = {}
|
||||
local spSize = sp:getContentSize()
|
||||
positions[1] = cc.p(0, spSize.height)
|
||||
positions[2] = cc.p(spSize.width, spSize.height)
|
||||
positions[3] = cc.p(spSize.width, 0)
|
||||
positions[4] = cc.p(0,0)
|
||||
debugForNormalSprite:drawPoints(positions, 4, 8, cc.c4f(0.0,1.0,1.0,1.0))
|
||||
debugForNormalSprite:drawLine(positions[1], positions[2], cc.c4f(0.0,1.0,0.0,1.0))
|
||||
debugForNormalSprite:drawLine(positions[2], positions[3], cc.c4f(0.0,1.0,0.0,1.0))
|
||||
debugForNormalSprite:drawLine(positions[3], positions[4], cc.c4f(0.0,1.0,0.0,1.0))
|
||||
debugForNormalSprite:drawLine(positions[4], positions[1], cc.c4f(0.0,1.0,0.0,1.0))
|
||||
debugForNormalSprite:drawLine(positions[1], positions[3], cc.c4f(0.0,1.0,0.0,1.0))
|
||||
debugForNormalSprite:setVisible(false)
|
||||
|
||||
local ttfConfig = {}
|
||||
ttfConfig.fontFilePath = "fonts/arial.ttf"
|
||||
ttfConfig.fontSize = 8
|
||||
local temp = "Sprite:\nPixels drawn: ".. spSize.width*spSize.height
|
||||
local spArea = cc.Label:createWithTTF(ttfConfig, temp)
|
||||
sp:addChild(spArea)
|
||||
spArea:setAnchorPoint(cc.p(0,1))
|
||||
|
||||
temp = "SpritePolygon:\nPixels drawn: "
|
||||
local vertCount = "\nverts:" .. spp:getVertCount()
|
||||
local sppArea = cc.Label:createWithTTF(ttfConfig, temp .. spp:getArea() .. vertCount)
|
||||
spp:addChild(sppArea)
|
||||
sppArea:setAnchorPoint(cc.p(0,1))
|
||||
|
||||
Helper.initWithLayer(layer)
|
||||
Helper.titleLabel:setString(layer:title())
|
||||
Helper.subtitleLabel:setString(layer:subtitle())
|
||||
|
||||
local function onNodeEvent(event)
|
||||
if "enter" == event then
|
||||
layer:onEnter()
|
||||
elseif "exit" == event then
|
||||
layer:onExit()
|
||||
end
|
||||
end
|
||||
|
||||
layer:registerScriptHandler(onNodeEvent)
|
||||
end
|
||||
|
||||
----------------------------------------
|
||||
----SpritePolygonTest1
|
||||
----------------------------------------
|
||||
local SpritePolygonTest1 = class("SpritePolygonTest1", function ()
|
||||
local layer = cc.Layer:create()
|
||||
return layer
|
||||
end)
|
||||
|
||||
|
||||
function SpritePolygonTest1:ctor()
|
||||
cc.SpritePolygonCache:getInstance():removeAllSpritePolygonCache()
|
||||
local spp = ccexp.SpritePolygon:create(imageFileName)
|
||||
cc.Director:getInstance():setClearColor(cc.c4f(102.0/255, 184.0/255, 204.0/255, 255.0))
|
||||
|
||||
self:addChild(spp)
|
||||
local s = cc.Director:getInstance():getWinSize()
|
||||
local offset = cc.p(0.15 * s.width, 0)
|
||||
spp:setPosition(s.width/2 + 0.15 * s.width, s.height/2)
|
||||
|
||||
|
||||
local sp = cc.Sprite:create(imageFileName)
|
||||
self:addChild(sp)
|
||||
sp:setPosition(s.width/2 - 0.15 * s.width, s.height/2)
|
||||
|
||||
local debugForNormalSprite = cc.DrawNode:create()
|
||||
sp:addChild(debugForNormalSprite)
|
||||
|
||||
local touchListener = cc.EventListenerTouchOneByOne:create()
|
||||
touchListener:registerScriptHandler(function (touch, event)
|
||||
spp:showDebug(true)
|
||||
debugForNormalSprite:setVisible(true)
|
||||
return true
|
||||
end,cc.Handler.EVENT_TOUCH_BEGAN)
|
||||
|
||||
touchListener:registerScriptHandler(function (touch, event)
|
||||
local pos = touch:getDelta()
|
||||
local newScale = cc.clampf(spp:getScale()+pos.x*0.01, 0.1, 2)
|
||||
spp:setScale(newScale)
|
||||
sp:setScale(newScale)
|
||||
end,cc.Handler.EVENT_TOUCH_MOVED)
|
||||
|
||||
touchListener:registerScriptHandler(function (touch, event)
|
||||
spp:showDebug(false)
|
||||
debugForNormalSprite:setVisible(false)
|
||||
end,cc.Handler.EVENT_TOUCH_ENDED)
|
||||
|
||||
local eventDispatcher = self:getEventDispatcher()
|
||||
eventDispatcher:addEventListenerWithSceneGraphPriority(touchListener, self)
|
||||
|
||||
|
||||
local positions = {}
|
||||
local spSize = sp:getContentSize()
|
||||
positions[1] = cc.p(0, spSize.height)
|
||||
positions[2] = cc.p(spSize.width, spSize.height)
|
||||
positions[3] = cc.p(spSize.width, 0)
|
||||
positions[4] = cc.p(0,0)
|
||||
debugForNormalSprite:drawPoints(positions, 4, 8, cc.c4f(0.0,1.0,1.0,1.0))
|
||||
debugForNormalSprite:drawLine(positions[1], positions[2], cc.c4f(0.0,1.0,0.0,1.0))
|
||||
debugForNormalSprite:drawLine(positions[2], positions[3], cc.c4f(0.0,1.0,0.0,1.0))
|
||||
debugForNormalSprite:drawLine(positions[3], positions[4], cc.c4f(0.0,1.0,0.0,1.0))
|
||||
debugForNormalSprite:drawLine(positions[4], positions[1], cc.c4f(0.0,1.0,0.0,1.0))
|
||||
debugForNormalSprite:drawLine(positions[1], positions[3], cc.c4f(0.0,1.0,0.0,1.0))
|
||||
debugForNormalSprite:setVisible(false)
|
||||
|
||||
local ttfConfig = {}
|
||||
ttfConfig.fontFilePath = "fonts/arial.ttf"
|
||||
ttfConfig.fontSize = 8
|
||||
local temp = "Sprite:\nPixels drawn: ".. spSize.width*spSize.height
|
||||
local spArea = cc.Label:createWithTTF(ttfConfig, temp)
|
||||
sp:addChild(spArea)
|
||||
spArea:setAnchorPoint(cc.p(0,1))
|
||||
|
||||
temp = "SpritePolygon:\nPixels drawn: "
|
||||
local vertCount = "\nverts:" .. spp:getVertCount()
|
||||
local sppArea = cc.Label:createWithTTF(ttfConfig, temp .. spp:getArea() .. vertCount)
|
||||
spp:addChild(sppArea)
|
||||
sppArea:setAnchorPoint(cc.p(0,1))
|
||||
|
||||
Helper.initWithLayer(self)
|
||||
Helper.titleLabel:setString(self:title())
|
||||
Helper.subtitleLabel:setString(self:subtitle())
|
||||
|
||||
local function onNodeEvent(event)
|
||||
if "enter" == event then
|
||||
self:onEnter()
|
||||
elseif "exit" == event then
|
||||
self:onExit()
|
||||
end
|
||||
end
|
||||
|
||||
self:registerScriptHandler(onNodeEvent)
|
||||
end
|
||||
|
||||
function SpritePolygonTest1:title()
|
||||
return "SpritePolygon Creation"
|
||||
end
|
||||
|
||||
function SpritePolygonTest1:subtitle()
|
||||
return "SpritePolygon:create(\"Images/grossini.png\")"
|
||||
end
|
||||
|
||||
function SpritePolygonTest1:onEnter()
|
||||
cc.Director:getInstance():setClearColor(cc.c4f(102.0/255, 184.0/255, 204.0/255, 255.0))
|
||||
end
|
||||
|
||||
function SpritePolygonTest1:onExit()
|
||||
cc.Director:getInstance():setClearColor(cc.c4f(0.0, 0.0, 0.0, 1.0))
|
||||
end
|
||||
|
||||
----------------------------------------
|
||||
----SpritePolygonTest2
|
||||
----------------------------------------
|
||||
local SpritePolygonTest2 = class("SpritePolygonTest2", function ()
|
||||
local layer = cc.Layer:create()
|
||||
return layer
|
||||
end)
|
||||
|
||||
function SpritePolygonTest2:ctor()
|
||||
local verts = {}
|
||||
verts[1]= cc.p(36.5, 242.0-128.5)
|
||||
verts[2]= cc.p(27.5, 242.0-133.5)
|
||||
verts[3]= cc.p(24.5, 242.0-145.5)
|
||||
verts[4]= cc.p(26.5, 242.0-161.5)
|
||||
verts[5]= cc.p(33.5, 242.0-168.5)
|
||||
verts[6]= cc.p(27.5, 242.0-168.5)
|
||||
verts[7]= cc.p(16.5, 242.0-179.5)
|
||||
verts[8]= cc.p(30.5, 242.0-197.5)
|
||||
verts[9]= cc.p(28.5, 242.0-237.5)
|
||||
verts[10]= cc.p(56.5, 242.0-237.5)
|
||||
verts[11]= cc.p(54.5, 242.0-197.5)
|
||||
verts[12]= cc.p(68.5, 242.0-184.5)
|
||||
verts[13]= cc.p(57.5, 242.0-168.5)
|
||||
verts[14]= cc.p(51.5, 242.0-168.5)
|
||||
verts[15]= cc.p(60.5, 242.0-154.5)
|
||||
verts[16]= cc.p(57.5, 242.0-133.5)
|
||||
verts[17]= cc.p(48.5, 242.0-127.5)
|
||||
verts[18]= cc.p(36.5, 242.0-127.5)
|
||||
|
||||
cc.SpritePolygonCache:getInstance():removeAllSpritePolygonCache()
|
||||
local s = ccexp.SpritePolygon:create(imageFileName, verts)
|
||||
initDefaultSprite(imageFileName, s, self)
|
||||
end
|
||||
|
||||
function SpritePolygonTest2:title()
|
||||
return "SpritePolygon Creation"
|
||||
end
|
||||
|
||||
function SpritePolygonTest2:subtitle()
|
||||
return "SpritePolygon:create(\"Images/grossini.png\", verts)"
|
||||
end
|
||||
|
||||
function SpritePolygonTest2:onEnter()
|
||||
cc.Director:getInstance():setClearColor(cc.c4f(102.0/255, 184.0/255, 204.0/255, 255.0))
|
||||
end
|
||||
|
||||
function SpritePolygonTest2:onExit()
|
||||
cc.Director:getInstance():setClearColor(cc.c4f(0.0, 0.0, 0.0, 1.0))
|
||||
end
|
||||
|
||||
|
||||
----------------------------------------
|
||||
----SpritePolygonTest3
|
||||
----------------------------------------
|
||||
local SpritePolygonTest3 = class("SpritePolygonTest3", function ()
|
||||
local layer = cc.Layer:create()
|
||||
return layer
|
||||
end)
|
||||
|
||||
function SpritePolygonTest3:ctor()
|
||||
local verts = {}
|
||||
verts[1] = cc.p(33.500000, 73.500000)
|
||||
verts[2] = cc.p(27.500000, 73.500000)
|
||||
verts[3] = cc.p(16.500000, 62.500000)
|
||||
verts[4] = cc.p(30.500000, 44.500000)
|
||||
verts[5] = cc.p(54.500000, 44.500000)
|
||||
verts[6] = cc.p(51.500000, 73.500000)
|
||||
verts[7] = cc.p(60.500000, 87.500000)
|
||||
verts[8] = cc.p(26.500000, 80.500000)
|
||||
verts[9] = cc.p(24.500000, 96.500000)
|
||||
verts[10] = cc.p(57.500000, 108.500000)
|
||||
verts[11] = cc.p(36.500000, 113.500000)
|
||||
verts[12] = cc.p(48.500000, 114.500000)
|
||||
verts[13] = cc.p(36.500000, 114.500000)
|
||||
verts[14] = cc.p(27.500000, 108.500000)
|
||||
verts[15] = cc.p(68.500000, 57.500000)
|
||||
verts[16] = cc.p(57.500000, 73.500000)
|
||||
verts[17] = cc.p(56.500000, 4.500000)
|
||||
verts[18] = cc.p(28.500000, 4.500000)
|
||||
|
||||
local indices = {0, 1, 2, 3, 0, 2, 4, 0, 3, 5, 0, 4, 5, 6, 0, 0, 6, 7, 8, 7, 6, 6, 9, 8, 9, 10, 8, 9, 11, 10, 11, 12, 10, 8, 10, 13, 14, 5, 4, 15, 5, 14, 4, 3, 16, 3, 17, 16}
|
||||
|
||||
|
||||
cc.SpritePolygonCache:getInstance():removeAllSpritePolygonCache()
|
||||
local s = ccexp.SpritePolygon:create(imageFileName, verts, indices)
|
||||
initDefaultSprite(imageFileName, s, self)
|
||||
end
|
||||
|
||||
function SpritePolygonTest3:title()
|
||||
return "SpritePolygon Creation"
|
||||
end
|
||||
|
||||
function SpritePolygonTest3:subtitle()
|
||||
return "SpritePolygon::create(\"Images/grossini.png\", verts, indices)"
|
||||
end
|
||||
|
||||
function SpritePolygonTest3:onEnter()
|
||||
cc.Director:getInstance():setClearColor(cc.c4f(102.0/255, 184.0/255, 204.0/255, 255.0))
|
||||
end
|
||||
|
||||
function SpritePolygonTest3:onExit()
|
||||
cc.Director:getInstance():setClearColor(cc.c4f(0.0, 0.0, 0.0, 1.0))
|
||||
end
|
||||
|
||||
|
||||
----------------------------------------
|
||||
----SpritePolygonTest4
|
||||
----------------------------------------
|
||||
local SpritePolygonTest4 = class("SpritePolygonTest4", function ()
|
||||
local layer = cc.Layer:create()
|
||||
return layer
|
||||
end)
|
||||
|
||||
function SpritePolygonTest4:ctor()
|
||||
local poss = {
|
||||
cc.vec3(33.500000, 73.500000,0),
|
||||
cc.vec3(27.500000, 73.500000,0),
|
||||
cc.vec3(16.500000, 62.500000,0),
|
||||
cc.vec3(30.500000, 44.500000,0),
|
||||
cc.vec3(54.500000, 44.500000,0),
|
||||
cc.vec3(51.500000, 73.500000,0),
|
||||
cc.vec3(60.500000, 87.500000,0),
|
||||
cc.vec3(26.500000, 80.500000,0),
|
||||
cc.vec3(24.500000, 96.500000,0),
|
||||
cc.vec3(57.500000, 108.500000,0),
|
||||
cc.vec3(36.500000, 113.500000,0),
|
||||
cc.vec3(48.500000, 114.500000,0),
|
||||
cc.vec3(36.500000, 114.500000,0),
|
||||
cc.vec3(27.500000, 108.500000,0),
|
||||
cc.vec3(68.500000, 57.500000,0),
|
||||
cc.vec3(57.500000, 73.500000,0),
|
||||
cc.vec3(56.500000, 4.500000,0),
|
||||
cc.vec3(28.500000, 4.50000, 0),
|
||||
}
|
||||
|
||||
local indices = {0, 1, 2, 3, 0, 2, 4, 0, 3, 5, 0, 4, 5, 6, 0, 0, 6, 7, 8, 7, 6, 6, 9, 8, 9, 10, 8, 9, 11, 10, 11, 12, 10, 8, 10, 13, 14, 5, 4, 15, 5, 14, 4, 3, 16, 3, 17, 16}
|
||||
|
||||
local t2f = {
|
||||
cc.tex2F(0.394118, 0.392562),
|
||||
cc.tex2F(0.323529, 0.392562),
|
||||
cc.tex2F(0.194118, 0.483471),
|
||||
cc.tex2F(0.358824, 0.632231),
|
||||
cc.tex2F(0.641176, 0.632231),
|
||||
cc.tex2F(0.605882, 0.392562),
|
||||
cc.tex2F(0.711765, 0.276859),
|
||||
cc.tex2F(0.311765, 0.334711),
|
||||
cc.tex2F(0.288235, 0.202479),
|
||||
cc.tex2F(0.676471, 0.103306),
|
||||
cc.tex2F(0.429412, 0.061983),
|
||||
cc.tex2F(0.570588, 0.053719),
|
||||
cc.tex2F(0.429412, 0.053719),
|
||||
cc.tex2F(0.323529, 0.103306),
|
||||
cc.tex2F(0.805882, 0.524793),
|
||||
cc.tex2F(0.676471, 0.392562),
|
||||
cc.tex2F(0.664706, 0.962810),
|
||||
cc.tex2F(0.335294, 0.962810),
|
||||
}
|
||||
|
||||
local v3f_c4b_t2f_table = {
|
||||
{ vertices = poss[1], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[1]},
|
||||
{ vertices = poss[2], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[2]},
|
||||
{ vertices = poss[3], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[3]},
|
||||
{ vertices = poss[4], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[4]},
|
||||
{ vertices = poss[5], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[5]},
|
||||
{ vertices = poss[6], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[6]},
|
||||
{ vertices = poss[7], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[7]},
|
||||
{ vertices = poss[8], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[8]},
|
||||
{ vertices = poss[9], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[9]},
|
||||
{ vertices = poss[10], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[10]},
|
||||
{ vertices = poss[11], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[11]},
|
||||
{ vertices = poss[12], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[12]},
|
||||
{ vertices = poss[13], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[13]},
|
||||
{ vertices = poss[14], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[14]},
|
||||
{ vertices = poss[15], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[15]},
|
||||
{ vertices = poss[16], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[16]},
|
||||
{ vertices = poss[17], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[17]},
|
||||
{ vertices = poss[18], colors = cc.c4b(255, 255, 255, 255), texCoords = t2f[18]},
|
||||
}
|
||||
|
||||
cc.SpritePolygonCache:getInstance():removeAllSpritePolygonCache()
|
||||
local s = ccexp.SpritePolygon:create(imageFileName, v3f_c4b_t2f_table, indices)
|
||||
initDefaultSprite(imageFileName, s, self)
|
||||
end
|
||||
|
||||
function SpritePolygonTest4:title()
|
||||
return "SpritePolygon Creation"
|
||||
end
|
||||
|
||||
function SpritePolygonTest4:subtitle()
|
||||
return "SpritePolygon::create(\"Images/grossini.png\", vector<V3F_C4B_T2F> v, vector<unsigned short> indices)"
|
||||
end
|
||||
|
||||
function SpritePolygonTest4:onEnter()
|
||||
cc.Director:getInstance():setClearColor(cc.c4f(102.0/255, 184.0/255, 204.0/255, 255.0))
|
||||
end
|
||||
|
||||
function SpritePolygonTest4:onExit()
|
||||
cc.Director:getInstance():setClearColor(cc.c4f(0.0, 0.0, 0.0, 1.0))
|
||||
end
|
||||
|
||||
function SpritePolygonTest()
|
||||
local scene = cc.Scene:create()
|
||||
|
||||
Helper.createFunctionTable =
|
||||
{
|
||||
SpritePolygonTest1.create,
|
||||
SpritePolygonTest2.create,
|
||||
SpritePolygonTest3.create,
|
||||
SpritePolygonTest4.create,
|
||||
}
|
||||
|
||||
scene:addChild(SpritePolygonTest1.create())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
return scene
|
||||
end
|
|
@ -106,7 +106,7 @@ local function VideoPlayerTest()
|
|||
|
||||
local function menuOnlineVideoCallback(tag, sender)
|
||||
if nil ~= videoPlayer then
|
||||
videoPlayer:setURL("http://video001.smgbb.cn/gslb/program/FDN/FDN1190949/HLSVodService.m3u8?_mdCode=6065719&_cdnCode=B2B_XL_TEST&_type=0&_rCode=TerOut_18865&_userId=020341000456068&_categoryCode=SMG_HUAYU&_categoryPath=SMG_1002,SMG_HUAYU,&_adPositionId=01001000&_adCategorySource=0&_flag=.m3u8&_enCode=m3u8&taskID=ysh_ps_002-ott_1397459105893_020341000456068&_client=103&_cms=ctv&_CDNToken=76C043FD4969501754DC19E54EC8DC2C")
|
||||
videoPlayer:setURL("http://benchmark.cocos2d-x.org/cocosvideo.mp4")
|
||||
videoPlayer:play()
|
||||
end
|
||||
end
|
||||
|
|
|
@ -59,6 +59,7 @@ require "FastTiledMapTest/FastTiledMapTest"
|
|||
require "NewAudioEngineTest/NewAudioEngineTest"
|
||||
require "CocosStudio3DTest/CocosStudio3DTest"
|
||||
require "WebViewTest/WebViewTest"
|
||||
require "SpritePolygonTest/SpritePolygonTest"
|
||||
|
||||
local LINE_SPACE = 40
|
||||
|
||||
|
@ -127,6 +128,7 @@ local _allTests = {
|
|||
{ isSupported = true, name = "Sprite3DTest" , create_func = Sprite3DTest },
|
||||
{ isSupported = true, name = "TerrainTest" , create_func = TerrainTest },
|
||||
{ isSupported = true, name = "SpriteTest" , create_func = SpriteTest },
|
||||
{ isSupported = true, name = "SpritePolygonTest" , create_func = SpritePolygonTest },
|
||||
{ isSupported = false, name = "TextInputTest" , create_func= TextInputTestMain },
|
||||
{ isSupported = true, name = "Texture2DTest" , create_func = Texture2dTestMain },
|
||||
{ isSupported = false, name = "TextureCacheTest" , create_func= TextureCacheTestMain },
|
||||
|
|
|
@ -116,7 +116,7 @@ def syntronize_remote_pr():
|
|||
git_fetch_pr = "git fetch origin pull/" + str(pr_num) + "/head"
|
||||
ret = os.system(git_fetch_pr)
|
||||
if(ret != 0):
|
||||
sys.exit(ret)
|
||||
sys.exit(1)
|
||||
|
||||
#checkout a new branch from v3 or v4-develop
|
||||
git_checkout = "git checkout -b " + "pull" + str(pr_num)
|
||||
|
@ -140,7 +140,7 @@ def syntronize_remote_pr():
|
|||
git_update_submodule = "git submodule update --init --force"
|
||||
ret = os.system(git_update_submodule)
|
||||
if(ret != 0):
|
||||
sys.exit(ret)
|
||||
sys.exit(1)
|
||||
|
||||
|
||||
def gen_scripting_bindings():
|
||||
|
@ -149,7 +149,7 @@ def gen_scripting_bindings():
|
|||
if(branch != 'v1' and branch != 'v2'):
|
||||
ret = os.system("python tools/jenkins-scripts/slave-scripts/gen_jsb.py")
|
||||
if(ret != 0):
|
||||
sys.exit(ret)
|
||||
sys.exit(1)
|
||||
|
||||
|
||||
def do_build_slaves():
|
||||
|
@ -236,4 +236,8 @@ if __name__ == '__main__':
|
|||
traceback.print_exc()
|
||||
sys_ret = 1
|
||||
finally:
|
||||
sys.exit(sys_ret)
|
||||
print "return value is " + str(sys_ret)
|
||||
if sys_ret != 0:
|
||||
sys.exit(1)
|
||||
else:
|
||||
sys.exit(0)
|
||||
|
|
|
@ -12,4 +12,7 @@ if __name__ == '__main__':
|
|||
traceback.print_exc()
|
||||
sys_ret = 1
|
||||
finally:
|
||||
sys.exit(sys_ret)
|
||||
if sys_ret != 0:
|
||||
sys.exit(1)
|
||||
else:
|
||||
sys.exit(0)
|
||||
|
|
|
@ -3,3 +3,5 @@ DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
|
|||
COCOS2DX_ROOT="$DIR"/../../..
|
||||
xcodebuild -project "$COCOS2DX_ROOT"/build/cocos2d_tests.xcodeproj -scheme "build all tests iOS" -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" clean | xcpretty
|
||||
xcodebuild -project "$COCOS2DX_ROOT"/build/cocos2d_tests.xcodeproj -scheme "build all tests iOS" -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" build | xcpretty
|
||||
#the following commands must not be removed
|
||||
xcodebuild -project "$COCOS2DX_ROOT"/build/cocos2d_tests.xcodeproj -scheme "build all tests iOS" -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" build
|
||||
|
|
|
@ -5,4 +5,8 @@ cd ${COCOS2DX_ROOT}
|
|||
mkdir linux-build
|
||||
cd linux-build
|
||||
cmake ..
|
||||
if [ ! $? = 0 ]; then
|
||||
echo "cmake generate error"
|
||||
exit 1
|
||||
fi
|
||||
make -j4
|
||||
|
|
|
@ -18,3 +18,5 @@ DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
|
|||
COCOS2DX_ROOT="$DIR"/../../..
|
||||
xcodebuild -project "$COCOS2DX_ROOT"/build/cocos2d_tests.xcodeproj -scheme "build all tests Mac" clean | xcpretty
|
||||
xcodebuild -project "$COCOS2DX_ROOT"/build/cocos2d_tests.xcodeproj -scheme "build all tests Mac" build | xcpretty
|
||||
#xcpretty has a bug, some xcodebuid fails return value would be treated as 0.
|
||||
xcodebuild -project "$COCOS2DX_ROOT"/build/cocos2d_tests.xcodeproj -scheme "build all tests Mac" build
|
||||
|
|
|
@ -22,11 +22,11 @@ cxxgenerator_headers =
|
|||
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(cocos_headers)s %(android_flags)s %(clang_flags)s %(cocos_flags)s %(extra_flags)s
|
||||
|
||||
# what headers to parse
|
||||
headers = %(cocosdir)s/cocos/cocos2d.h %(cocosdir)s/cocos/2d/CCProtectedNode.h %(cocosdir)s/cocos/base/CCAsyncTaskPool.h
|
||||
headers = %(cocosdir)s/cocos/cocos2d.h %(cocosdir)s/cocos/2d/CCProtectedNode.h %(cocosdir)s/cocos/base/CCAsyncTaskPool.h %(cocosdir)s/cocos/2d/SpritePolygonCache.h
|
||||
|
||||
# what classes to produce code for. You can use regular expressions here. When testing the regular
|
||||
# expression, it will be enclosed in "^$", like this: "^Menu*$".
|
||||
classes = New.* Sprite.* Scene Node.* Director Layer.* Menu.* Touch .*Action.* Move.* Rotate.* Blink.* Tint.* Sequence Repeat.* Fade.* Ease.* Scale.* Transition.* Spawn Animat.* Flip.* Delay.* Skew.* Jump.* Place.* Show.* Progress.* PointArray ToggleVisibility.* RemoveSelf Hide Particle.* Label.* Atlas.* TextureCache.* Texture2D Cardinal.* CatmullRom.* ParallaxNode TileMap.* .*TMX.* CallFunc RenderTexture GridAction Grid3DAction GridBase$ .+Grid Shaky3D Waves3D FlipX3D FlipY3D Speed ActionManager Set Scheduler Timer Orbit.* Follow.* Bezier.* CardinalSpline.* Camera.* DrawNode .*3D$ Liquid$ Waves$ ShuffleTiles$ TurnOffTiles$ Split.* Twirl$ FileUtils$ GLProgram ShaderCache Application ClippingNode MotionStreak ^Ref$ UserDefault GLViewImpl GLView Image Event(?!.*(Physics).*).* Component ProtectedNode Console GLProgramCache GLProgramState Device ClippingRectangleNode .*Light$ AsyncTaskPool
|
||||
classes = New.* Sprite.* Scene Node.* Director Layer.* Menu.* Touch .*Action.* Move.* Rotate.* Blink.* Tint.* Sequence Repeat.* Fade.* Ease.* Scale.* Transition.* Spawn Animat.* Flip.* Delay.* Skew.* Jump.* Place.* Show.* Progress.* PointArray ToggleVisibility.* RemoveSelf Hide Particle.* Label.* Atlas.* TextureCache.* Texture2D Cardinal.* CatmullRom.* ParallaxNode TileMap.* .*TMX.* CallFunc RenderTexture GridAction Grid3DAction GridBase$ .+Grid Shaky3D Waves3D FlipX3D FlipY3D Speed ActionManager Set Scheduler Timer Orbit.* Follow.* Bezier.* CardinalSpline.* Camera.* DrawNode .*3D$ Liquid$ Waves$ ShuffleTiles$ TurnOffTiles$ Split.* Twirl$ FileUtils$ GLProgram ShaderCache Application ClippingNode MotionStreak ^Ref$ UserDefault GLViewImpl GLView Image Event(?!.*(Physics).*).* Component ProtectedNode Console GLProgramCache GLProgramState Device ClippingRectangleNode .*Light$ AsyncTaskPool SpritePolygonCache
|
||||
|
||||
# what should we skip? in the format ClassName::[function function]
|
||||
# ClassName is a regular expression, but will be used like this: "^ClassName$" functions are also
|
||||
|
@ -136,7 +136,8 @@ skip = Node::[setGLServerState description getUserObject .*UserData getGLServerS
|
|||
Bone3D::[*],
|
||||
Device::[getTextureDataForText],
|
||||
BillBoard::[*],
|
||||
Camera::[unproject]
|
||||
Camera::[unproject],
|
||||
SpritePolygonCache::[addSpritePolygonCache getSpritePolygonCache]
|
||||
|
||||
rename_functions = SpriteFrameCache::[addSpriteFramesWithFile=addSpriteFrames getSpriteFrameByName=getSpriteFrame],
|
||||
ProgressTimer::[setReverseProgress=setReverseDirection],
|
||||
|
|
|
@ -23,11 +23,11 @@ cxxgenerator_headers =
|
|||
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(cocos_headers)s %(android_flags)s %(clang_flags)s %(cocos_flags)s %(extra_flags)s
|
||||
|
||||
# what headers to parse
|
||||
headers = %(cocosdir)s/cocos/2d/CCFastTMXLayer.h %(cocosdir)s/cocos/2d/CCFastTMXTiledMap.h
|
||||
headers = %(cocosdir)s/cocos/2d/CCFastTMXLayer.h %(cocosdir)s/cocos/2d/CCFastTMXTiledMap.h %(cocosdir)s/cocos/2d/SpritePolygon.h
|
||||
|
||||
# what classes to produce code for. You can use regular expressions here. When testing the regular
|
||||
# expression, it will be enclosed in "^$", like this: "^Menu*$".
|
||||
classes = TMXLayer TMXTiledMap
|
||||
classes = TMXLayer TMXTiledMap SpritePolygon
|
||||
|
||||
# what should we skip? in the format ClassName::[function function]
|
||||
# ClassName is a regular expression, but will be used like this: "^ClassName$" functions are also
|
||||
|
@ -36,7 +36,8 @@ classes = TMXLayer TMXTiledMap
|
|||
# will apply to all class names. This is a convenience wildcard to be able to skip similar named
|
||||
# functions from all classes.
|
||||
|
||||
skip = TMXLayer::[(g|s)etTiles getTileGIDAt]
|
||||
skip = TMXLayer::[(g|s)etTiles getTileGIDAt],
|
||||
SpritePolygon::[create initWithVerts initWithRect initWithPoly2tri initWithMarching]
|
||||
|
||||
rename_functions =
|
||||
|
||||
|
|
Loading…
Reference in New Issue