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fix bug: create single node Recursively.
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@ -573,7 +573,7 @@ void Sprite3D::createNode(NodeData* nodedata, Node* root, const MaterialDatas& m
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}
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for(const auto& it : nodedata->children)
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{
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createNode(it,node, matrialdatas, singleSprite);
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createNode(it,node, matrialdatas, nodedata->children.size() == 1);
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}
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}
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