mirror of https://github.com/axmolengine/axmol.git
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
This commit is contained in:
commit
57b7831ca7
|
@ -34,6 +34,8 @@ _ReSharper*/
|
|||
[Tt]est[Rr]esult*
|
||||
ipch/
|
||||
*.opensdf
|
||||
SubmissionInfo
|
||||
Generated Files
|
||||
|
||||
# Ignore files build by ndk and eclipse
|
||||
libs/
|
||||
|
@ -103,6 +105,7 @@ CMakeCache.txt
|
|||
CMakeFiles
|
||||
Makefile
|
||||
cmake_install.cmake
|
||||
CMakeLists.txt.user
|
||||
|
||||
# Ignore files generated by console
|
||||
build/build/
|
||||
|
@ -132,7 +135,9 @@ project.properties
|
|||
/external/websockets/
|
||||
/external/win32-specific/
|
||||
/external/winrt-specific/
|
||||
/external/winrt_8.1-specific/
|
||||
/external/wp8-specific/
|
||||
/external/wp_8.1-specific/
|
||||
/external/version.json
|
||||
/templates/lua-template-runtime/runtime
|
||||
/v*-deps-*.zip
|
||||
|
@ -144,3 +149,4 @@ tests/cpp-tests/Resources/audio
|
|||
/external/ConvertUTF/
|
||||
/external/audio/
|
||||
/external/xxtea/
|
||||
/external/protobuf-lite/
|
||||
|
|
6
AUTHORS
6
AUTHORS
|
@ -662,6 +662,7 @@ Developers:
|
|||
Added HttpClient::sendImmediate()
|
||||
Added operator == != for Value
|
||||
Replace dynamic_cast to std::is_base_of in object_to_luaval
|
||||
Added support normalize path on android
|
||||
|
||||
superrad
|
||||
Clear NoSuchMethodError Exception when JniHelper fails to find methodID
|
||||
|
@ -812,6 +813,7 @@ Developers:
|
|||
Added getAllTouches() in GLViewProtocol
|
||||
Precompiled headers improvements
|
||||
Added Application::openUrl for all supported platforms ecept WP8 and WinRT
|
||||
Scale9Sprite capInsets set fix
|
||||
|
||||
youknowone
|
||||
Adds iOS-like elastic bounceback support for cocos2d::extension::ScrollView
|
||||
|
@ -853,6 +855,7 @@ Developers:
|
|||
Fixed memory leak in 'Image'
|
||||
Fixed loosing precision when using 'recv' in 'Console'
|
||||
Fixed link error with Xcode 6 when building with 32-bit architecture
|
||||
Fixed CMake for Mac OS X
|
||||
|
||||
ololomax
|
||||
Fixed a potential crash in SceneReader::createNodeWithSceneFile
|
||||
|
@ -1025,6 +1028,9 @@ Developers:
|
|||
|
||||
yestein
|
||||
Add Cocostudio Armature getOffsetPoints API for Lua
|
||||
|
||||
coldfog
|
||||
Fix bug that ActionManagerEx::initWithBinary can only load one UI animation
|
||||
|
||||
Retired Core Developers:
|
||||
WenSheng Yang
|
||||
|
|
|
@ -87,7 +87,7 @@ if(WINDOWS)
|
|||
|
||||
ADD_DEFINITIONS (-DCOCOS2DXWIN32_EXPORTS -D_WINDOWS -DWIN32)
|
||||
set(PLATFORM_FOLDER win32)
|
||||
elseif(MACOSX)
|
||||
elseif(MACOSX OR APPLE)
|
||||
ADD_DEFINITIONS (-DCC_TARGET_OS_MAC)
|
||||
ADD_DEFINITIONS (-DUSE_FILE32API)
|
||||
set(PLATFORM_FOLDER mac)
|
||||
|
@ -152,8 +152,8 @@ endif()
|
|||
|
||||
|
||||
# NB
|
||||
# we need to return these to libraries to their official state rather than
|
||||
# having our custom cocos2d namespace so that we may use system versions if
|
||||
# we need to return these to libraries to their official state rather than
|
||||
# having our custom cocos2d namespace so that we may use system versions if
|
||||
# the platform provides them. It is very important that this
|
||||
# is done before we make prebuilt versions of these two libs
|
||||
|
||||
|
@ -164,13 +164,13 @@ include_directories(
|
|||
|
||||
)
|
||||
|
||||
if(LINUX)
|
||||
if(LINUX OR APPLE)
|
||||
|
||||
find_package(GLFW3 REQUIRED)
|
||||
message( STATUS "GLFW3 dirs: ${GLFW3_INCLUDE_DIRS}")
|
||||
include_directories(${GLFW3_INCLUDE_DIRS})
|
||||
|
||||
endif(LINUX)
|
||||
endif(LINUX OR APPLE)
|
||||
|
||||
|
||||
if(NOT MINGW)
|
||||
|
@ -188,8 +188,7 @@ if(NOT MINGW)
|
|||
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype2/include/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/websockets/include/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/curl/include/${PLATFORM_FOLDER}
|
||||
|
||||
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/protobuf-lite/src
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype2/include/${PLATFORM_FOLDER}/freetype2
|
||||
)
|
||||
|
||||
|
@ -215,11 +214,12 @@ if(NOT MINGW)
|
|||
endif()
|
||||
|
||||
# build for 3rd party libraries
|
||||
if(LINUX)
|
||||
if(LINUX OR APPLE)
|
||||
add_subdirectory(external/Box2D)
|
||||
add_subdirectory(external/unzip)
|
||||
add_subdirectory(external/xxhash)
|
||||
add_subdirectory(external/tinyxml2)
|
||||
add_subdirectory(external/protobuf-lite)
|
||||
endif()
|
||||
|
||||
# libcocos2d.a
|
||||
|
|
|
@ -157,22 +157,12 @@ def copy_resources(target, app_android_root):
|
|||
os.mkdir(assets_src_dir)
|
||||
copy_files(src_dir, assets_src_dir)
|
||||
|
||||
common_script_dir = os.path.join(app_android_root, "../../../../cocos/scripting/lua-bindings/script")
|
||||
if target == "lua-tests":
|
||||
copy_files(os.path.join(common_script_dir, "cocos2d"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "cocosbuilder"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "cocosdenshion"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "cocostudio"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "extension"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "network"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "ui"), assets_dir)
|
||||
elif target == "lua-empty-test":
|
||||
copy_files(os.path.join(common_script_dir, "cocos2d"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "cocosdenshion"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "network"), assets_dir)
|
||||
elif target == "lua-game-controller-test":
|
||||
copy_files(os.path.join(common_script_dir, "cocos2d"), assets_dir)
|
||||
copy_files(os.path.join(common_script_dir, "controller"), assets_dir)
|
||||
common_script_dir = os.path.join(app_android_root, "../../../../cocos/scripting/lua-bindings/script/")
|
||||
cocos_src_dir = os.path.join(assets_src_dir,"cocos")
|
||||
if os.path.exists(cocos_src_dir):
|
||||
shutil.rmtree(cocos_src_dir)
|
||||
os.mkdir(cocos_src_dir)
|
||||
copy_files(common_script_dir, cocos_src_dir)
|
||||
|
||||
luasocket_script_dir = os.path.join(app_android_root, "../../../../external/lua/luasocket")
|
||||
for root, dirs, files in os.walk(luasocket_script_dir):
|
||||
|
@ -214,9 +204,9 @@ def build_samples(target,ndk_build_param,android_platform,build_mode):
|
|||
exit(1)
|
||||
|
||||
if build_mode is None:
|
||||
build_mode = 'debug'
|
||||
elif build_mode != 'release':
|
||||
build_mode = 'debug'
|
||||
build_mode = 'release'
|
||||
elif build_mode != 'debug':
|
||||
build_mode = 'release'
|
||||
|
||||
app_android_root = ''
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.21005.1
|
||||
|
@ -15,12 +15,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos\2d\l
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluacocos2d", "..\cocos\scripting\lua-bindings\proj.win32\libluacocos2d.vcxproj", "{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "External", "External", "{92D54E36-7916-48EF-A951-224DD3B25442}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\cocos\editor-support\spine\proj.win32\libSpine.vcxproj", "{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|ARM = Debug|ARM
|
||||
|
@ -65,25 +65,25 @@ Global
|
|||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|ARM.ActiveCfg = Release|Win32
|
||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|Win32.Build.0 = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|ARM.ActiveCfg = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|ARM.ActiveCfg = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|ARM.ActiveCfg = Debug|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|ARM.ActiveCfg = Release|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.Build.0 = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|ARM.ActiveCfg = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|ARM.ActiveCfg = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{929480E7-23C0-4DF6-8456-096D71547116} = {92D54E36-7916-48EF-A951-224DD3B25442}
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE} = {92D54E36-7916-48EF-A951-224DD3B25442}
|
||||
{929480E7-23C0-4DF6-8456-096D71547116} = {92D54E36-7916-48EF-A951-224DD3B25442}
|
||||
EndGlobalSection
|
||||
GlobalSection(DPCodeReviewSolutionGUID) = preSolution
|
||||
DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
|
||||
|
|
|
@ -1,41 +1,11 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.21005.1
|
||||
VisualStudioVersion = 12.0.30723.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos\2d\cocos2d_wp8.vcxproj", "{B5AF91B3-64EA-44E1-84B0-D759E93758FB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\cocos\editor-support\spine\proj.wp8\libSpine.vcxproj", "{7D4FC6EB-9497-4804-98F3-3EAEDC896154}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libCocosStudio", "..\cocos\editor-support\cocostudio\proj.wp8\libCocosStudio.vcxproj", "{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libCocosBuilder", "..\cocos\editor-support\cocosbuilder\proj.wp8\libCocosBuilder.vcxproj", "{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libExtensions", "..\extensions\proj.wp8\libExtensions.vcxproj", "{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Box2D", "..\external\Box2D\proj.wp8\Box2D.vcxproj", "{C55734A3-702C-4FA1-B950-32C8E169302F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libLocalStorage", "..\cocos\storage\local-storage\proj.wp8\libLocalStorage.vcxproj", "{88982C27-5A7B-40A8-86E7-B3187B44B322}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CocosDenshion", "..\cocos\audio\proj.wp8\CocosDenshion.vcxproj", "{DF125891-EEE9-4466-B903-F828FD272158}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-tests", "cpp-tests", "{671E147E-1DBD-41FC-99B3-2119CA828C8A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-tests", "..\tests\cpp-tests\proj.wp8-xaml\cpp-tests\cpp-tests.csproj", "{60D53713-1675-4466-81DC-D67A031C3D21}"
|
||||
|
@ -45,11 +15,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-tests", "..\tests\cpp-t
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-testsComponent", "..\tests\cpp-tests\proj.wp8-xaml\cpp-testsComponent\cpp-testsComponent.vcxproj", "{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libNetwork", "..\cocos\network\proj.wp8\libNetwork.vcxproj", "{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cpp-empty-test", "cpp-empty-test", "{2C306303-EB4F-4058-8CA0-1F28A4FECE39}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-empty-test", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-test\cpp-empty-test.csproj", "{5921FE12-7EF3-4847-8453-42EF286DDBE7}"
|
||||
|
@ -59,11 +24,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-empty-test", "..\tests\
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-empty-testComponent", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-testComponent\cpp-empty-testComponent.vcxproj", "{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGUI", "..\cocos\ui\proj.wp8\libGUI.vcxproj", "{08FB23E4-1517-4EDC-B682-DA238CDAA83D}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CopyTemplateFiles", "..\cocos\platform\wp8-xaml\CopyTemplateFiles.vcxproj", "{271FEE84-9198-4C26-8567-4247C563B0B1}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7} = {5921FE12-7EF3-4847-8453-42EF286DDBE7}
|
||||
|
@ -72,6 +32,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CopyTemplateFiles", "..\coc
|
|||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2} = {F5D665F8-AE19-4F3F-99A7-230A1E8305D2}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d_wp8", "..\cocos\2d\libcocos2d_wp8.vcxproj", "{7C5DBC42-27F6-4978-AABC-02BA77E2A7F0}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
|
@ -88,26 +50,6 @@ Global
|
|||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|ARM.Build.0 = Release|ARM
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|Win32.Build.0 = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|x64.ActiveCfg = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB}.Release|x86.Build.0 = Release|Win32
|
||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Debug|ARM.Build.0 = Debug|ARM
|
||||
|
@ -128,66 +70,6 @@ Global
|
|||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x64.ActiveCfg = Release|Win32
|
||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x86.ActiveCfg = Release|Win32
|
||||
{7D4FC6EB-9497-4804-98F3-3EAEDC896154}.Release|x86.Build.0 = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Debug|x86.Build.0 = Debug|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|ARM.Build.0 = Release|ARM
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|Win32.Build.0 = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|x64.ActiveCfg = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|x86.ActiveCfg = Release|Win32
|
||||
{51E5736E-E1A3-4C94-ABB7-E92ECEF9C12E}.Release|x86.Build.0 = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Debug|x86.Build.0 = Debug|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|ARM.Build.0 = Release|ARM
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|Win32.Build.0 = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|x64.ActiveCfg = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{20D4035D-FD3F-4FD3-BABA-97BC1C38DFC2}.Release|x86.Build.0 = Release|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Debug|x86.Build.0 = Debug|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|ARM.Build.0 = Release|ARM
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|Win32.Build.0 = Release|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|x64.ActiveCfg = Release|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|x86.ActiveCfg = Release|Win32
|
||||
{04A0C42F-23BB-469B-A9D8-CA49136ADBD4}.Release|x86.Build.0 = Release|Win32
|
||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Debug|ARM.Build.0 = Debug|ARM
|
||||
|
@ -208,46 +90,6 @@ Global
|
|||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Release|x64.ActiveCfg = Release|Win32
|
||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Release|x86.ActiveCfg = Release|Win32
|
||||
{C55734A3-702C-4FA1-B950-32C8E169302F}.Release|x86.Build.0 = Release|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Debug|x86.Build.0 = Debug|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|ARM.Build.0 = Release|ARM
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|Win32.Build.0 = Release|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|x64.ActiveCfg = Release|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|x86.ActiveCfg = Release|Win32
|
||||
{88982C27-5A7B-40A8-86E7-B3187B44B322}.Release|x86.Build.0 = Release|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Debug|x86.Build.0 = Debug|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|ARM.Build.0 = Release|ARM
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|Win32.Build.0 = Release|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|x64.ActiveCfg = Release|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|x86.ActiveCfg = Release|Win32
|
||||
{DF125891-EEE9-4466-B903-F828FD272158}.Release|x86.Build.0 = Release|Win32
|
||||
{60D53713-1675-4466-81DC-D67A031C3D21}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{60D53713-1675-4466-81DC-D67A031C3D21}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{60D53713-1675-4466-81DC-D67A031C3D21}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
||||
|
@ -300,26 +142,6 @@ Global
|
|||
{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}.Release|x64.ActiveCfg = Release|Win32
|
||||
{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}.Release|x86.ActiveCfg = Release|Win32
|
||||
{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}.Release|x86.Build.0 = Release|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Debug|x86.Build.0 = Debug|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|ARM.Build.0 = Release|ARM
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|Win32.Build.0 = Release|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|x64.ActiveCfg = Release|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|x86.ActiveCfg = Release|Win32
|
||||
{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}.Release|x86.Build.0 = Release|Win32
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Any CPU.Build.0 = Debug|Any CPU
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|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgram.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgramCache.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgramState.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCGLProgramStateCache.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\ccGLStateCache.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCGroupCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCMeshCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCPrimitive.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCPrimitiveCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCQuadCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCRenderCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCRenderer.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\ccShaders.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCTexture2D.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCTextureAtlas.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCTextureCache.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCTrianglesCommand.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCVertexIndexBuffer.cpp" />
|
||||
<ClCompile Include="..\..\..\cocos\renderer\CCVertexIndexData.cpp" />
|
||||
<ClCompile Include="..\..\..\external\ConvertUTF\ConvertUTF.c">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\external\ConvertUTF\ConvertUTFWrapper.cpp" />
|
||||
<ClCompile Include="..\..\..\external\edtaa3func\edtaa3func.cpp" />
|
||||
<ClCompile Include="..\..\..\external\tinyxml2\tinyxml2.cpp" />
|
||||
<ClCompile Include="..\..\..\external\unzip\ioapi.cpp" />
|
||||
<ClCompile Include="..\..\..\external\unzip\ioapi_mem.cpp" />
|
||||
<ClCompile Include="..\..\..\external\unzip\unzip.cpp" />
|
||||
<ClCompile Include="..\..\..\external\xxhash\xxhash.c">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="App.xaml.cpp">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXPage.xaml.cpp">
|
||||
<DependentUpon>DirectXPage.xaml</DependentUpon>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ShaderCompiler.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AppxManifest Include="Package.appxmanifest">
|
||||
<SubType>Designer</SubType>
|
||||
</AppxManifest>
|
||||
<None Include="..\..\..\cocos\math\MathUtil.inl" />
|
||||
<None Include="Cocos2dShaderCompiler_TemporaryKey.pfx" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Page Include="DirectXPage.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ImageContentTask.targets" />
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
|
||||
</ImportGroup>
|
||||
</Project>
|
File diff suppressed because it is too large
Load Diff
|
@ -51,21 +51,6 @@ ShaderCompiler::~ShaderCompiler()
|
|||
|
||||
}
|
||||
|
||||
bool ShaderCompiler::applicationDidFinishLaunching()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void ShaderCompiler::applicationDidEnterBackground()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void ShaderCompiler::applicationWillEnterForeground()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
bool ShaderCompiler::Compile(Windows::UI::Xaml::Controls::TextBlock^ resultText)
|
||||
|
@ -79,7 +64,9 @@ bool ShaderCompiler::Compile(Windows::UI::Xaml::Controls::TextBlock^ resultText)
|
|||
return false;
|
||||
}
|
||||
|
||||
Director::getInstance()->setAnimationInterval(1.0 / 60.0);
|
||||
auto director = cocos2d::Director::getInstance();
|
||||
|
||||
//Director::getInstance()->setAnimationInterval(1.0 / 60.0);
|
||||
CCShaderCache::getInstance()->loadDefaultShaders();
|
||||
CCPrecompiledShaders::getInstance()->savePrecompiledShaders();
|
||||
resultText->Text = "Complete";
|
|
@ -24,11 +24,10 @@ THE SOFTWARE.
|
|||
****************************************************************************/
|
||||
#pragma once
|
||||
|
||||
#include "cocos2d.h"
|
||||
|
||||
#include "CCGL.h"
|
||||
|
||||
class ShaderCompiler : private cocos2d::Application
|
||||
class ShaderCompiler
|
||||
|
||||
{
|
||||
public:
|
||||
|
@ -40,9 +39,6 @@ private:
|
|||
|
||||
Windows::UI::Xaml::Controls::TextBlock^ m_resultText;
|
||||
|
||||
virtual bool applicationDidFinishLaunching();
|
||||
virtual void applicationDidEnterBackground();
|
||||
virtual void applicationWillEnterForeground();
|
||||
|
||||
|
||||
void InitializeCocos2d();
|
|
@ -0,0 +1,7 @@
|
|||
How to compile precompiled shaders for Windows Phone 8.0 (WP8)
|
||||
|
||||
1. Open the VS project Cocos2dShaderCompiler\Cocos2dShaderCompiler.sln
|
||||
2. Build and run the project
|
||||
3. Click the Compile button
|
||||
4. Select the file cocos\platform\wp8\shaders\precompiledshaders.h in the file dialog box
|
||||
5. Program will precompile all of the cached cocos2d-x shaders.
|
|
@ -44,6 +44,7 @@ elseif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
|||
set(SYSTEM_STRING "IOS")
|
||||
else()
|
||||
set(MACOSX TRUE)
|
||||
set(APPLE TRUE)
|
||||
set(SYSTEM_STRING "Mac OSX")
|
||||
endif()
|
||||
endif()
|
||||
|
|
|
@ -216,7 +216,15 @@ void AtlasNode::setBlendFunc(const BlendFunc &blendFunc)
|
|||
void AtlasNode::updateBlendFunc()
|
||||
{
|
||||
if( ! _textureAtlas->getTexture()->hasPremultipliedAlpha() )
|
||||
{
|
||||
_blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED;
|
||||
setOpacityModifyRGB(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_blendFunc = BlendFunc::ALPHA_PREMULTIPLIED;
|
||||
setOpacityModifyRGB(true);
|
||||
}
|
||||
}
|
||||
|
||||
void AtlasNode::setTexture(Texture2D *texture)
|
||||
|
|
|
@ -0,0 +1,84 @@
|
|||
|
||||
#include "CCClippingRectangleNode.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "math/Vec2.h"
|
||||
#include "CCGLView.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
ClippingRectangleNode* ClippingRectangleNode::create(const Rect& clippingRegion)
|
||||
{
|
||||
ClippingRectangleNode* node = new ClippingRectangleNode();
|
||||
if (node && node->init()) {
|
||||
node->setClippingRegion(clippingRegion);
|
||||
node->autorelease();
|
||||
} else {
|
||||
CC_SAFE_DELETE(node);
|
||||
}
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
ClippingRectangleNode* ClippingRectangleNode::create()
|
||||
{
|
||||
ClippingRectangleNode* node = new ClippingRectangleNode();
|
||||
if (node && node->init()) {
|
||||
node->autorelease();
|
||||
} else {
|
||||
CC_SAFE_DELETE(node);
|
||||
}
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
void ClippingRectangleNode::setClippingRegion(const Rect &clippingRegion)
|
||||
{
|
||||
_clippingRegion = clippingRegion;
|
||||
}
|
||||
|
||||
void ClippingRectangleNode::onBeforeVisitScissor()
|
||||
{
|
||||
if (_clippingEnabled) {
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
|
||||
float scaleX = _scaleX;
|
||||
float scaleY = _scaleY;
|
||||
Node *parent = this->getParent();
|
||||
while (parent) {
|
||||
scaleX *= parent->getScaleX();
|
||||
scaleY *= parent->getScaleY();
|
||||
parent = parent->getParent();
|
||||
}
|
||||
|
||||
const Point pos = convertToWorldSpace(Point(_clippingRegion.origin.x, _clippingRegion.origin.y));
|
||||
GLView* glView = Director::getInstance()->getOpenGLView();
|
||||
glView->setScissorInPoints(pos.x * scaleX,
|
||||
pos.y * scaleY,
|
||||
_clippingRegion.size.width * scaleX,
|
||||
_clippingRegion.size.height * scaleY);
|
||||
}
|
||||
}
|
||||
|
||||
void ClippingRectangleNode::onAfterVisitScissor()
|
||||
{
|
||||
if (_clippingEnabled)
|
||||
{
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
}
|
||||
|
||||
void ClippingRectangleNode::visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags)
|
||||
{
|
||||
_beforeVisitCmdScissor.init(_globalZOrder);
|
||||
_beforeVisitCmdScissor.func = CC_CALLBACK_0(ClippingRectangleNode::onBeforeVisitScissor, this);
|
||||
renderer->addCommand(&_beforeVisitCmdScissor);
|
||||
|
||||
Node::visit(renderer, parentTransform, parentFlags);
|
||||
|
||||
_afterVisitCmdScissor.init(_globalZOrder);
|
||||
_afterVisitCmdScissor.func = CC_CALLBACK_0(ClippingRectangleNode::onAfterVisitScissor, this);
|
||||
renderer->addCommand(&_afterVisitCmdScissor);
|
||||
}
|
||||
|
||||
NS_CC_END
|
|
@ -0,0 +1,77 @@
|
|||
/*
|
||||
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
||||
* cocos2d-x: http://www.cocos2d-x.org
|
||||
*
|
||||
* Copyright (c) 2012 Pierre-David Bélanger
|
||||
* Copyright (c) 2012 cocos2d-x.org
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __MISCNODE_CCCLIPPING_RECTANGLE_NODE_H__
|
||||
#define __MISCNODE_CCCLIPPING_RECTANGLE_NODE_H__
|
||||
|
||||
#include "2d/CCNode.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
#include "platform/CCGL.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class CC_DLL ClippingRectangleNode : public Node
|
||||
{
|
||||
public:
|
||||
static ClippingRectangleNode* create(const Rect& clippingRegion);
|
||||
static ClippingRectangleNode* create();
|
||||
|
||||
const Rect& getClippingRegion() const {
|
||||
return _clippingRegion;
|
||||
}
|
||||
void setClippingRegion(const Rect& clippingRegion);
|
||||
|
||||
const bool isClippingEnabled() const {
|
||||
return _clippingEnabled;
|
||||
}
|
||||
void setClippingEnabled(bool enabled) {
|
||||
_clippingEnabled = enabled;
|
||||
}
|
||||
|
||||
//virtual void draw(Renderer* renderer, const Mat4 &transform, uint32_t flags) override;
|
||||
virtual void visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags) override;
|
||||
|
||||
protected:
|
||||
ClippingRectangleNode()
|
||||
: _clippingEnabled(true)
|
||||
{
|
||||
}
|
||||
|
||||
void onBeforeVisitScissor();
|
||||
void onAfterVisitScissor();
|
||||
|
||||
Rect _clippingRegion;
|
||||
bool _clippingEnabled;
|
||||
|
||||
CustomCommand _beforeVisitCmdScissor;
|
||||
CustomCommand _afterVisitCmdScissor;
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif
|
||||
|
|
@ -147,6 +147,8 @@ DrawNode::~DrawNode()
|
|||
if (Configuration::getInstance()->supportsShareableVAO())
|
||||
{
|
||||
glDeleteVertexArrays(1, &_vao);
|
||||
glDeleteVertexArrays(1, &_vaoGLLine);
|
||||
glDeleteVertexArrays(1, &_vaoGLPoint);
|
||||
GL::bindVAO(0);
|
||||
_vao = 0;
|
||||
}
|
||||
|
@ -429,7 +431,7 @@ void DrawNode::drawPoints(const Vec2 *position, unsigned int numberOfPoints, con
|
|||
|
||||
V2F_C4B_T2F *point = (V2F_C4B_T2F*)(_bufferGLPoint + _bufferCountGLPoint);
|
||||
|
||||
for(int i=0; i<numberOfPoints; i++,point++)
|
||||
for(unsigned int i=0; i < numberOfPoints; i++,point++)
|
||||
{
|
||||
V2F_C4B_T2F a = {position[i], Color4B(color), Tex2F(0.0, 0.0) };
|
||||
*point = a;
|
||||
|
@ -480,8 +482,8 @@ void DrawNode::drawPoly(const Vec2 *poli, unsigned int numberOfPoints, bool clos
|
|||
|
||||
V2F_C4B_T2F *point = (V2F_C4B_T2F*)(_bufferGLLine + _bufferCountGLLine);
|
||||
|
||||
int i;
|
||||
for(i=0; i<numberOfPoints-1; i++)
|
||||
unsigned int i = 0;
|
||||
for(; i<numberOfPoints-1; i++)
|
||||
{
|
||||
V2F_C4B_T2F a = {poli[i], Color4B(color), Tex2F(0.0, 0.0)};
|
||||
V2F_C4B_T2F b = {poli[i+1], Color4B(color), Tex2F(0.0, 0.0)};
|
||||
|
|
|
@ -49,6 +49,14 @@ THE SOFTWARE.
|
|||
#include "platform/CCGL.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
|
||||
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable: 4996)
|
||||
#endif
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846
|
||||
#endif
|
||||
|
@ -582,4 +590,10 @@ void setDrawColor4B( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
|
|||
|
||||
} // DrawPrimitives namespace
|
||||
|
||||
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||
#pragma GCC diagnostic warning "-Wdeprecated-declarations"
|
||||
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -131,6 +131,7 @@ public:
|
|||
virtual void setSystemFontSize(float fontSize);
|
||||
virtual float getSystemFontSize() const { return _systemFontSize;}
|
||||
|
||||
virtual void requestSystemFontRefresh() { _systemFontDirty = true;}
|
||||
/** changes the string to render
|
||||
* @warning It is as expensive as changing the string if you haven't set up TTF/BMFont/CharMap for the label.
|
||||
*/
|
||||
|
|
|
@ -233,6 +233,12 @@ void LabelAtlas::updateColor()
|
|||
if (_textureAtlas)
|
||||
{
|
||||
Color4B color4( _displayedColor.r, _displayedColor.g, _displayedColor.b, _displayedOpacity );
|
||||
if (_isOpacityModifyRGB)
|
||||
{
|
||||
color4.r *= _displayedOpacity/255.0f;
|
||||
color4.g *= _displayedOpacity/255.0f;
|
||||
color4.b *= _displayedOpacity/255.0f;
|
||||
}
|
||||
auto quads = _textureAtlas->getQuads();
|
||||
ssize_t length = _string.length();
|
||||
for (int index = 0; index < length; index++)
|
||||
|
|
|
@ -41,6 +41,12 @@ Use any of these editors to generate BMFonts:
|
|||
|
||||
NS_CC_BEGIN
|
||||
|
||||
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
|
||||
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable: 4996)
|
||||
#endif
|
||||
/** @brief LabelBMFont is a subclass of SpriteBatchNode.
|
||||
|
||||
Features:
|
||||
|
@ -142,7 +148,11 @@ private:
|
|||
// end of GUI group
|
||||
/// @}
|
||||
/// @}
|
||||
|
||||
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||
#pragma GCC diagnostic warning "-Wdeprecated-declarations"
|
||||
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
NS_CC_END
|
||||
|
||||
#endif //__CCBITMAP_FONT_ATLAS_H__
|
||||
|
|
|
@ -30,6 +30,13 @@ THE SOFTWARE.
|
|||
|
||||
NS_CC_BEGIN
|
||||
|
||||
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
|
||||
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable: 4996)
|
||||
#endif
|
||||
|
||||
class Label;
|
||||
|
||||
/**
|
||||
|
@ -161,7 +168,11 @@ protected:
|
|||
// end of GUI group
|
||||
/// @}
|
||||
/// @}
|
||||
|
||||
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||
#pragma GCC diagnostic warning "-Wdeprecated-declarations"
|
||||
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
NS_CC_END
|
||||
|
||||
#endif //__CCLABEL_H__
|
||||
|
|
|
@ -32,7 +32,6 @@ THE SOFTWARE.
|
|||
#include "deprecated/CCString.h"
|
||||
|
||||
#include <vector>
|
||||
#include <stdarg.h>
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
|
|
@ -1100,6 +1100,7 @@ void Node::removeAllChildren()
|
|||
this->removeAllChildrenWithCleanup(true);
|
||||
}
|
||||
|
||||
#if CC_USE_PHYSICS
|
||||
void Node::removeFromPhysicsWorld()
|
||||
{
|
||||
if (_physicsBody != nullptr)
|
||||
|
@ -1112,6 +1113,7 @@ void Node::removeFromPhysicsWorld()
|
|||
child->removeFromPhysicsWorld();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void Node::removeAllChildrenWithCleanup(bool cleanup)
|
||||
{
|
||||
|
|
|
@ -271,7 +271,7 @@ void ProtectedNode::reorderProtectedChild(cocos2d::Node *child, int localZOrder)
|
|||
void ProtectedNode::visit(Renderer* renderer, const Mat4 &parentTransform, uint32_t parentFlags)
|
||||
{
|
||||
// quick return if not visible. children won't be drawn.
|
||||
if (!_visible)
|
||||
if (!_visible || !isVisitableByVisitingCamera())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -618,6 +618,17 @@ Vec2 TMXLayer::calculateLayerOffset(const Vec2& pos)
|
|||
case TMXOrientationHex:
|
||||
CCASSERT(pos.equals(Vec2::ZERO), "offset for hexagonal map not implemented yet");
|
||||
break;
|
||||
case TMXOrientationStaggered:
|
||||
{
|
||||
float diffX = 0;
|
||||
if ((int)abs(pos.y) % 2 == 1)
|
||||
{
|
||||
diffX = _mapTileSize.width/2;
|
||||
}
|
||||
ret = Vec2(pos.x * _mapTileSize.width + diffX,
|
||||
(-pos.y) * _mapTileSize.height/2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
@ -636,6 +647,9 @@ Vec2 TMXLayer::getPositionAt(const Vec2& pos)
|
|||
case TMXOrientationHex:
|
||||
ret = getPositionForHexAt(pos);
|
||||
break;
|
||||
case TMXOrientationStaggered:
|
||||
ret = getPositionForStaggeredAt(pos);
|
||||
break;
|
||||
}
|
||||
ret = CC_POINT_PIXELS_TO_POINTS( ret );
|
||||
return ret;
|
||||
|
@ -666,6 +680,17 @@ Vec2 TMXLayer::getPositionForHexAt(const Vec2& pos)
|
|||
return xy;
|
||||
}
|
||||
|
||||
Vec2 TMXLayer::getPositionForStaggeredAt(const Vec2 &pos)
|
||||
{
|
||||
float diffX = 0;
|
||||
if ((int)pos.y % 2 == 1)
|
||||
{
|
||||
diffX = _mapTileSize.width/2;
|
||||
}
|
||||
return Vec2(pos.x * _mapTileSize.width + diffX,
|
||||
(_layerSize.height - pos.y - 1) * _mapTileSize.height/2);
|
||||
}
|
||||
|
||||
int TMXLayer::getVertexZForPos(const Vec2& pos)
|
||||
{
|
||||
int ret = 0;
|
||||
|
@ -681,6 +706,9 @@ int TMXLayer::getVertexZForPos(const Vec2& pos)
|
|||
case TMXOrientationOrtho:
|
||||
ret = static_cast<int>(-(_layerSize.height-pos.y));
|
||||
break;
|
||||
case TMXOrientationStaggered:
|
||||
ret = static_cast<int>(-(_layerSize.height-pos.y));
|
||||
break;
|
||||
case TMXOrientationHex:
|
||||
CCASSERT(0, "TMX Hexa zOrder not supported");
|
||||
break;
|
||||
|
|
|
@ -194,7 +194,7 @@ private:
|
|||
Vec2 getPositionForIsoAt(const Vec2& pos);
|
||||
Vec2 getPositionForOrthoAt(const Vec2& pos);
|
||||
Vec2 getPositionForHexAt(const Vec2& pos);
|
||||
|
||||
Vec2 getPositionForStaggeredAt(const Vec2& pos);
|
||||
Vec2 calculateLayerOffset(const Vec2& offset);
|
||||
|
||||
/* optimization methods */
|
||||
|
|
|
@ -54,6 +54,9 @@ enum
|
|||
|
||||
/** Isometric orientation */
|
||||
TMXOrientationIso,
|
||||
|
||||
/** Isometric staggered orientation*/
|
||||
TMXOrientationStaggered,
|
||||
};
|
||||
|
||||
/** @brief TMXTiledMap knows how to parse and render a TMX map.
|
||||
|
|
|
@ -233,6 +233,8 @@ void TMXMapInfo::startElement(void *ctx, const char *name, const char **atts)
|
|||
tmxMapInfo->setOrientation(TMXOrientationIso);
|
||||
else if(orientationStr == "hexagonal")
|
||||
tmxMapInfo->setOrientation(TMXOrientationHex);
|
||||
else if(orientationStr == "staggered")
|
||||
tmxMapInfo->setOrientation(TMXOrientationStaggered);
|
||||
else
|
||||
CCLOG("cocos2d: TMXFomat: Unsupported orientation: %d", tmxMapInfo->getOrientation());
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
include_directories(
|
||||
../external/ConvertUTF
|
||||
../external/ConvertUTF, .
|
||||
)
|
||||
|
||||
set(COCOS_2D_SRC
|
||||
|
@ -21,6 +21,7 @@ set(COCOS_2D_SRC
|
|||
2d/CCAnimation.cpp
|
||||
2d/CCAtlasNode.cpp
|
||||
2d/CCClippingNode.cpp
|
||||
2d/CCClippingRectangleNode.cpp
|
||||
2d/CCComponentContainer.cpp
|
||||
2d/CCComponent.cpp
|
||||
2d/CCDrawingPrimitives.cpp
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
<PropertyGroup />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)cocos;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\platform\desktop;$(EngineRoot)external\glfw3\include\win32;$(EngineRoot)external\win32-specific\gles\include\OGLES</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\platform\desktop;$(EngineRoot)external\glfw3\include\win32;$(EngineRoot)external\win32-specific\gles\include\OGLES</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_VARIADIC_MAX=10;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ProjectReference>
|
||||
|
|
|
@ -1,27 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros">
|
||||
<EngineRoot>$(MSBuildThisFileDirectory)..\..\</EngineRoot>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4056;4996;4244;</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<BuildMacro Include="EngineRoot">
|
||||
<Value>$(EngineRoot)</Value>
|
||||
<EnvironmentVariable>true</EnvironmentVariable>
|
||||
</BuildMacro>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,757 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{2330EDF4-5596-4B53-8BA5-158DDDE713D9}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectName>libcocos2d</ProjectName>
|
||||
<RootNamespace>cocos2d-x.win32</RootNamespace>
|
||||
<DefaultLanguage>en-US</DefaultLanguage>
|
||||
<MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
|
||||
<AppContainerApplication>true</AppContainerApplication>
|
||||
<ApplicationType>Windows Store</ApplicationType>
|
||||
<ApplicationTypeRevision>8.1</ApplicationTypeRevision>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="cocos2d_winrt_headers.props" />
|
||||
<Import Project="cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="cocos2d_winrt_headers.props" />
|
||||
<Import Project="cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="cocos2d_winrt_headers.props" />
|
||||
<Import Project="cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="cocos2d_winrt_headers.props" />
|
||||
<Import Project="cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="cocos2d_winrt_headers.props" />
|
||||
<Import Project="cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="cocos2d_winrt_headers.props" />
|
||||
<Import Project="cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<OutDir>$(SolutionDir)\winrt$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
||||
<IntDir>winrt\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WINRT;_DEBUG;_LIB;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<DisableSpecificWarnings>4267;4251;4244;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
<AdditionalOptions>-Zm110 %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
</Link>
|
||||
<Lib>
|
||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalDependencies>zlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;freetype.lib;libchipmunk.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\external\winrt-specific\zlib\prebuilt\$(Platform);$(ProjectDir)..\..\external\png\prebuilt\winrt\$(Platform);$(ProjectDir)..\..\external\jpeg\prebuilt\winrt\$(Platform);$(ProjectDir)..\..\external\tiff\prebuilt\winrt\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\wp8\$(Platform);$(ProjectDir)..\..\external\freetype2\prebuilt\winrt\$(Platform);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WINRT;NDEBUG;_LIB;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<DisableSpecificWarnings>4267;4251;4244;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
</Link>
|
||||
<Lib>
|
||||
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)..\..\external\winrt-specific\zlib\prebuilt\$(Platform);$(ProjectDir)..\..\external\png\prebuilt\winrt\$(Platform);$(ProjectDir)..\..\external\jpeg\prebuilt\winrt\$(Platform);$(ProjectDir)..\..\external\tiff\prebuilt\winrt\$(Platform);$(ProjectDir)..\..\external\chipmunk\prebuilt\wp8\$(Platform);$(ProjectDir)..\..\external\freetype2\prebuilt\winrt\$(Platform);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>zlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;freetype.lib;libchipmunk.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\box2d;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_USRDLL;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\box2d;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_USRDLL;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
|
@ -132,8 +132,8 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\debug-lib\*.*"
|
|||
</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32\;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_USRDLL;NDEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32\;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_USRDLL;NDEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
|
@ -161,6 +161,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\OpenalSoft\prebuilt\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\MP3Decoder\prebuilt\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\OggDecoder\prebuilt\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\sqlite3\libraries\win32\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*" "$(OutDir)"
|
||||
</Command>
|
||||
</PreLinkEvent>
|
||||
|
@ -184,6 +185,11 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\extensions\assets-manager\AssetsManager.cpp" />
|
||||
<ClCompile Include="..\..\extensions\assets-manager\AssetsManagerEx.cpp" />
|
||||
<ClCompile Include="..\..\extensions\assets-manager\CCEventAssetsManagerEx.cpp" />
|
||||
<ClCompile Include="..\..\extensions\assets-manager\CCEventListenerAssetsManagerEx.cpp" />
|
||||
<ClCompile Include="..\..\extensions\assets-manager\Downloader.cpp" />
|
||||
<ClCompile Include="..\..\extensions\assets-manager\Manifest.cpp" />
|
||||
<ClCompile Include="..\..\extensions\GUI\CCControlExtension\CCControl.cpp" />
|
||||
<ClCompile Include="..\..\extensions\GUI\CCControlExtension\CCControlButton.cpp" />
|
||||
<ClCompile Include="..\..\extensions\GUI\CCControlExtension\CCControlColourPicker.cpp" />
|
||||
|
@ -203,7 +209,22 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\..\external\ConvertUTF\ConvertUTF.c" />
|
||||
<ClCompile Include="..\..\external\ConvertUTF\ConvertUTFWrapper.cpp" />
|
||||
<ClCompile Include="..\..\external\edtaa3func\edtaa3func.cpp" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\extension_set.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\generated_message_util.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\coded_stream.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl_lite.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\message_lite.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\repeated_field.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_gcc.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_msvc.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\common.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\once.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\stringprintf.cc" />
|
||||
<ClCompile Include="..\..\external\protobuf-lite\src\google\protobuf\wire_format_lite.cc" />
|
||||
<ClCompile Include="..\..\external\tinyxml2\tinyxml2.cpp" />
|
||||
<ClCompile Include="..\..\external\unzip\ioapi_mem.cpp" />
|
||||
<ClCompile Include="..\..\external\unzip\ioapi.cpp" />
|
||||
<ClCompile Include="..\..\external\unzip\unzip.cpp" />
|
||||
<ClCompile Include="..\..\external\xxhash\xxhash.c" />
|
||||
|
@ -309,6 +330,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCFrame.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\CCActionFrame.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\CCActionFrameEasing.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\CCActionManagerEx.cpp" />
|
||||
|
@ -340,6 +362,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\editor-support\cocostudio\CCTween.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\CCUtilMath.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\CocoLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\CSParseBinary.pb.cc" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\DictionaryHelper.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\TriggerBase.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\TriggerMng.cpp" />
|
||||
|
@ -424,6 +447,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\ui\UIHelper.cpp" />
|
||||
<ClCompile Include="..\ui\UIImageView.cpp" />
|
||||
<ClCompile Include="..\ui\UILayout.cpp" />
|
||||
<ClCompile Include="..\ui\UILayoutComponent.cpp" />
|
||||
<ClCompile Include="..\ui\UILayoutManager.cpp" />
|
||||
<ClCompile Include="..\ui\UILayoutParameter.cpp" />
|
||||
<ClCompile Include="..\ui\UIListView.cpp" />
|
||||
|
@ -440,7 +464,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\ui\UITextField.cpp" />
|
||||
<ClCompile Include="..\ui\UIVBox.cpp" />
|
||||
<ClCompile Include="..\ui\UIWebView.cpp" />
|
||||
<ClCompile Include="..\ui\UIWebViewImpl-win32.cpp" />
|
||||
<ClCompile Include="..\ui\UIWidget.cpp" />
|
||||
<ClCompile Include="CCAction.cpp" />
|
||||
<ClCompile Include="CCActionCamera.cpp" />
|
||||
|
@ -459,6 +482,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="CCAnimationCache.cpp" />
|
||||
<ClCompile Include="CCAtlasNode.cpp" />
|
||||
<ClCompile Include="CCClippingNode.cpp" />
|
||||
<ClCompile Include="CCClippingRectangleNode.cpp" />
|
||||
<ClCompile Include="CCComponent.cpp" />
|
||||
<ClCompile Include="CCComponentContainer.cpp" />
|
||||
<ClCompile Include="CCDrawingPrimitives.cpp" />
|
||||
|
@ -511,6 +535,11 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
<ClInclude Include="..\..\extensions\assets-manager\Manifest.h" />
|
||||
<ClInclude Include="..\..\extensions\cocos-ext.h" />
|
||||
<ClInclude Include="..\..\extensions\ExtensionExport.h" />
|
||||
<ClInclude Include="..\..\extensions\ExtensionMacros.h" />
|
||||
|
@ -543,7 +572,38 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="..\..\external\json\reader.h" />
|
||||
<ClInclude Include="..\..\external\json\stringbuffer.h" />
|
||||
<ClInclude Include="..\..\external\json\writer.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\extension_set.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\generated_message_util.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\coded_stream.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\coded_stream_inl.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\io\zero_copy_stream_impl_lite.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\message_lite.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\repeated_field.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_arm_gcc.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_arm_qnx.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_atomicword_compat.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_macosx.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_mips_gcc.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_pnacl.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_gcc.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\atomicops_internals_x86_msvc.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\common.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\hash.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\map-util.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\once.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\platform_macros.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\stl_util.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\stringprintf.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\template_util.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\stubs\type_traits.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\wire_format_lite.h" />
|
||||
<ClInclude Include="..\..\external\protobuf-lite\src\google\protobuf\wire_format_lite_inl.h" />
|
||||
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|
||||
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|
||||
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|
||||
<ClInclude Include="..\..\external\unzip\ioapi.h" />
|
||||
<ClInclude Include="..\..\external\unzip\unzip.h" />
|
||||
<ClInclude Include="..\..\external\xxhash\xxhash.h" />
|
||||
|
@ -677,6 +737,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimelineMacro.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\CCActionFrame.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\CCActionFrameEasing.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\CCActionManagerEx.h" />
|
||||
|
@ -711,6 +772,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="..\editor-support\cocostudio\CocoLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\CocosStudioExport.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\CocoStudio.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\CSParseBinary.pb.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\DictionaryHelper.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\TriggerBase.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\TriggerMng.h" />
|
||||
|
@ -808,6 +870,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="..\ui\UIHelper.h" />
|
||||
<ClInclude Include="..\ui\UIImageView.h" />
|
||||
<ClInclude Include="..\ui\UILayout.h" />
|
||||
<ClInclude Include="..\ui\UILayoutComponent.h" />
|
||||
<ClInclude Include="..\ui\UILayoutManager.h" />
|
||||
<ClInclude Include="..\ui\UILayoutParameter.h" />
|
||||
<ClInclude Include="..\ui\UIListView.h" />
|
||||
|
@ -825,7 +888,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="..\ui\UIVBox.h" />
|
||||
<ClInclude Include="..\ui\UIWebView-inl.h" />
|
||||
<ClInclude Include="..\ui\UIWebView.h" />
|
||||
<ClInclude Include="..\ui\UIWebViewImpl-win32.h" />
|
||||
<ClInclude Include="..\ui\UIWidget.h" />
|
||||
<ClInclude Include="CCAction.h" />
|
||||
<ClInclude Include="CCActionCamera.h" />
|
||||
|
@ -844,6 +906,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="CCAnimationCache.h" />
|
||||
<ClInclude Include="CCAtlasNode.h" />
|
||||
<ClInclude Include="CCClippingNode.h" />
|
||||
<ClInclude Include="CCClippingRectangleNode.h" />
|
||||
<ClInclude Include="CCComponent.h" />
|
||||
<ClInclude Include="CCComponentContainer.h" />
|
||||
<ClInclude Include="CCDrawingPrimitives.h" />
|
||||
|
|
|
@ -112,9 +112,6 @@
|
|||
<Filter Include="ui\UIWidgets\ScrollWidget">
|
||||
<UniqueIdentifier>{6ac0e3c8-d5b1-44d9-8c41-21662a767cc6}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="cocostudio\trigger">
|
||||
<UniqueIdentifier>{0554a5b1-03a1-4d38-87a5-976dbe9a39d9}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="cocostudio\TimelineAction">
|
||||
<UniqueIdentifier>{c75d4c37-d555-4a5b-a0ba-4bc9a3d846e1}</UniqueIdentifier>
|
||||
</Filter>
|
||||
|
@ -214,6 +211,18 @@
|
|||
<Filter Include="audioengine">
|
||||
<UniqueIdentifier>{e916e2b4-0a6e-4d25-8b36-66fa03719f48}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="cocostudio\json\protobuf-lite">
|
||||
<UniqueIdentifier>{cca5b284-43d5-4f19-8a3f-41011ca8fb78}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="cocostudio\json\protobuf-lite\io">
|
||||
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Microsoft Visual Studio Solution File, Format Version 12.00
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Global
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libcocos2d_8_1\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems*{9335005f-678e-4e8e-9b84-50037216aec8}*SharedItemsImports = 4
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libcocos2d_8_1\libcocos2d_8_1.Shared\libcocos2d_8_1.Shared.vcxitems*{5d6f020f-7e72-4494-90a0-2df11d235df9}*SharedItemsImports = 9
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|
||||
<WebsocketsBinPath Condition=" '$(WebsocketsBinPath)' == '' ">$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</WebsocketsBinPath>
|
||||
<SQLiteBinPath Condition=" '$(SQLiteBinPath)' == '' ">$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform)\</SQLiteBinPath>
|
||||
<CurlBinPath Condition=" '$(CurlBinPath)' == '' ">$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</CurlBinPath>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="ANGLE">
|
||||
<None Include="$(AngleBinPath)libEGL_phone.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(AngleBinPath)libGLESv2_phone.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(WebsocketsBinPath)libwebsockets.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(SQLiteBinPath)sqlite3.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(CurlBinPath)libcurl.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(CurlBinPath)libeay32.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
<None Include="$(CurlBinPath)ssleay32.dll">
|
||||
<DeploymentContent>true</DeploymentContent>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,9 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_WINRT_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="COCOS2">
|
||||
<COCOS2D_PLATFORM Condition=" '$(COCOS2_PLATFORM)' == '' ">wp_8.1</COCOS2D_PLATFORM>
|
||||
</PropertyGroup>
|
||||
</Project>
|
|
@ -25,9 +25,7 @@ CCSprite3D.cpp
|
|||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/../../external \
|
||||
$(LOCAL_PATH)/../platform/android
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/..
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := cocos2dx_internal_static
|
||||
|
||||
|
|
|
@ -62,6 +62,16 @@ Animate3D* Animate3D::create(Animation3D* animation, float fromTime, float durat
|
|||
return animate;
|
||||
}
|
||||
|
||||
Animate3D* Animate3D::createWithFrames(Animation3D* animation, int startFrame, int endFrame, float frameRate)
|
||||
{
|
||||
float perFrameTime = 1.f / frameRate;
|
||||
float fromTime = startFrame * perFrameTime;
|
||||
float duration = (endFrame - startFrame) * perFrameTime;
|
||||
|
||||
auto animate = create(animation, fromTime, duration);
|
||||
return animate;
|
||||
}
|
||||
|
||||
/** returns a clone of action */
|
||||
Animate3D* Animate3D::clone() const
|
||||
{
|
||||
|
|
|
@ -55,6 +55,17 @@ public:
|
|||
* @return Animate3D created using animate
|
||||
*/
|
||||
static Animate3D* create(Animation3D* animation, float fromTime, float duration);
|
||||
|
||||
/**
|
||||
* create Animate3D by frame section, [startFrame, endFrame)
|
||||
* @param animation used to generate animate3D
|
||||
* @param startFrame
|
||||
* @param endFrame
|
||||
* @param frameRate default is 30 per second
|
||||
* @return Animate3D created using animate
|
||||
*/
|
||||
static Animate3D* createWithFrames(Animation3D* animation, int startFrame, int endFrame, float frameRate = 30.f);
|
||||
|
||||
//
|
||||
// Overrides
|
||||
//
|
||||
|
|
|
@ -101,13 +101,17 @@ void BillBoard::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
|||
auto camera = Camera::getVisitingCamera();
|
||||
|
||||
const Mat4& camWorldMat = camera->getNodeToWorldTransform();
|
||||
if (memcmp(_camWorldMat.m, camWorldMat.m, sizeof(float) * 16) != 0 || memcmp(_transform.m, transform.m, sizeof(float) * 16) != 0 || _modeDirty)
|
||||
if (memcmp(_camWorldMat.m, camWorldMat.m, sizeof(float) * 16) != 0 || memcmp(_mvTransform.m, transform.m, sizeof(float) * 16) != 0 || _modeDirty)
|
||||
{
|
||||
Vec3 anchorPoint(_anchorPointInPoints.x , _anchorPointInPoints.y , 0.0f);
|
||||
Mat4 localToWorld = transform;
|
||||
localToWorld.translate(anchorPoint);
|
||||
|
||||
Vec3 camDir;
|
||||
switch (_mode)
|
||||
{
|
||||
case Mode::VIEW_POINT_ORIENTED:
|
||||
camDir = Vec3(transform.m[12] - camWorldMat.m[12], transform.m[13] - camWorldMat.m[13], transform.m[14] - camWorldMat.m[14]);
|
||||
camDir = Vec3(localToWorld.m[12] - camWorldMat.m[12], localToWorld.m[13] - camWorldMat.m[13], localToWorld.m[14] - camWorldMat.m[14]);
|
||||
break;
|
||||
case Mode::VIEW_PLANE_ORIENTED:
|
||||
camWorldMat.transformVector(Vec3(0.0f, 0.0f, -1.0f), &camDir);
|
||||
|
@ -130,18 +134,22 @@ void BillBoard::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
|||
Vec3::cross(camDir, y, &x);
|
||||
x.normalize();
|
||||
Vec3::cross(x, camDir, &y);
|
||||
float xlen = sqrtf(transform.m[0] * transform.m[0] + transform.m[1] * transform.m[1] + transform.m[2] * transform.m[2]);
|
||||
float ylen = sqrtf(transform.m[4] * transform.m[4] + transform.m[5] * transform.m[5] + transform.m[6] * transform.m[6]);
|
||||
float zlen = sqrtf(transform.m[8] * transform.m[8] + transform.m[9] * transform.m[9] + transform.m[10] * transform.m[10]);
|
||||
y.normalize();
|
||||
|
||||
float xlen = sqrtf(localToWorld.m[0] * localToWorld.m[0] + localToWorld.m[1] * localToWorld.m[1] + localToWorld.m[2] * localToWorld.m[2]);
|
||||
float ylen = sqrtf(localToWorld.m[4] * localToWorld.m[4] + localToWorld.m[5] * localToWorld.m[5] + localToWorld.m[6] * localToWorld.m[6]);
|
||||
float zlen = sqrtf(localToWorld.m[8] * localToWorld.m[8] + localToWorld.m[9] * localToWorld.m[9] + localToWorld.m[10] * localToWorld.m[10]);
|
||||
|
||||
_billboardTransform.m[0] = x.x * xlen; _billboardTransform.m[1] = x.y * xlen; _billboardTransform.m[2] = x.z * xlen;
|
||||
_billboardTransform.m[4] = y.x * ylen; _billboardTransform.m[5] = y.y * ylen; _billboardTransform.m[6] = y.z * ylen;
|
||||
_billboardTransform.m[8] = -camDir.x * zlen; _billboardTransform.m[9] = -camDir.y * zlen; _billboardTransform.m[10] = -camDir.z * zlen;
|
||||
_billboardTransform.m[12] = transform.m[12]; _billboardTransform.m[13] = transform.m[13]; _billboardTransform.m[14] = transform.m[14];
|
||||
_billboardTransform.m[12] = localToWorld.m[12]; _billboardTransform.m[13] = localToWorld.m[13]; _billboardTransform.m[14] = localToWorld.m[14];
|
||||
|
||||
_billboardTransform.translate(-anchorPoint);
|
||||
|
||||
const Mat4 &viewMat = camWorldMat.getInversed();
|
||||
_zDepthInView = -(viewMat.m[2] * transform.m[12] + viewMat.m[6] * transform.m[13] + viewMat.m[10] * transform.m[14] + viewMat.m[14]);
|
||||
_transform = transform;
|
||||
_zDepthInView = -(viewMat.m[2] * _billboardTransform.m[12] + viewMat.m[6] * _billboardTransform.m[13] + viewMat.m[10] * _billboardTransform.m[14] + viewMat.m[14]);
|
||||
_mvTransform = transform;
|
||||
_camWorldMat = camWorldMat;
|
||||
}
|
||||
|
||||
|
|
|
@ -99,7 +99,7 @@ CC_CONSTRUCTOR_ACCESS:
|
|||
protected:
|
||||
|
||||
Mat4 _camWorldMat;
|
||||
Mat4 _transform;
|
||||
Mat4 _mvTransform;
|
||||
Mat4 _billboardTransform;
|
||||
|
||||
float _zDepthInView;
|
||||
|
|
|
@ -2084,22 +2084,23 @@ unsigned int Bundle3D::parseGLProgramAttribute(const std::string& str)
|
|||
{
|
||||
return GLProgram::VERTEX_ATTRIB_TEX_COORD3;
|
||||
}
|
||||
else if (str == "VERTEX_ATTRIB_TEX_COORD4")
|
||||
{
|
||||
return GLProgram::VERTEX_ATTRIB_TEX_COORD4;
|
||||
}
|
||||
else if (str == "VERTEX_ATTRIB_TEX_COORD5")
|
||||
{
|
||||
return GLProgram::VERTEX_ATTRIB_TEX_COORD5;
|
||||
}
|
||||
else if (str == "VERTEX_ATTRIB_TEX_COORD6")
|
||||
{
|
||||
return GLProgram::VERTEX_ATTRIB_TEX_COORD6;
|
||||
}
|
||||
else if (str == "VERTEX_ATTRIB_TEX_COORD7")
|
||||
{
|
||||
return GLProgram::VERTEX_ATTRIB_TEX_COORD7;
|
||||
}
|
||||
//comment out them
|
||||
// else if (str == "VERTEX_ATTRIB_TEX_COORD4")
|
||||
// {
|
||||
// return GLProgram::VERTEX_ATTRIB_TEX_COORD4;
|
||||
// }
|
||||
// else if (str == "VERTEX_ATTRIB_TEX_COORD5")
|
||||
// {
|
||||
// return GLProgram::VERTEX_ATTRIB_TEX_COORD5;
|
||||
// }
|
||||
// else if (str == "VERTEX_ATTRIB_TEX_COORD6")
|
||||
// {
|
||||
// return GLProgram::VERTEX_ATTRIB_TEX_COORD6;
|
||||
// }
|
||||
// else if (str == "VERTEX_ATTRIB_TEX_COORD7")
|
||||
// {
|
||||
// return GLProgram::VERTEX_ATTRIB_TEX_COORD7;
|
||||
// }
|
||||
else if (str == "VERTEX_ATTRIB_NORMAL")
|
||||
{
|
||||
return GLProgram::VERTEX_ATTRIB_NORMAL;
|
||||
|
|
|
@ -121,9 +121,9 @@ MeshVertexData* MeshVertexData::create(const MeshData& meshdata)
|
|||
return vertexdata;
|
||||
}
|
||||
|
||||
const AABB& MeshVertexData::calculateAABB(const std::vector<float>& vertex, int stride, const std::vector<unsigned short>& index)
|
||||
AABB MeshVertexData::calculateAABB(const std::vector<float>& vertex, int stride, const std::vector<unsigned short>& index)
|
||||
{
|
||||
static AABB aabb;
|
||||
AABB aabb;
|
||||
stride /= 4;
|
||||
for(const auto& it : index)
|
||||
{
|
||||
|
|
|
@ -115,7 +115,7 @@ CC_CONSTRUCTOR_ACCESS:
|
|||
MeshVertexData();
|
||||
virtual ~MeshVertexData();
|
||||
|
||||
static const AABB& calculateAABB(const std::vector<float>& vertex, int stride, const std::vector<unsigned short>& index);
|
||||
static AABB calculateAABB(const std::vector<float>& vertex, int stride, const std::vector<unsigned short>& index);
|
||||
protected:
|
||||
VertexData* _vertexData; //mesh vertex data
|
||||
VertexBuffer* _vertexBuffer; // vertex buffer
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
|
||||
#include "base/CCDirector.h"
|
||||
#include "base/CCLight.h"
|
||||
#include "base/CCCamera.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "platform/CCPlatformMacros.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
|
@ -44,7 +45,7 @@
|
|||
|
||||
NS_CC_BEGIN
|
||||
|
||||
std::string s_attributeNames[] = {GLProgram::ATTRIBUTE_NAME_POSITION, GLProgram::ATTRIBUTE_NAME_COLOR, GLProgram::ATTRIBUTE_NAME_TEX_COORD, GLProgram::ATTRIBUTE_NAME_TEX_COORD1, GLProgram::ATTRIBUTE_NAME_TEX_COORD2,GLProgram::ATTRIBUTE_NAME_TEX_COORD3,GLProgram::ATTRIBUTE_NAME_TEX_COORD4,GLProgram::ATTRIBUTE_NAME_TEX_COORD5,GLProgram::ATTRIBUTE_NAME_TEX_COORD6,GLProgram::ATTRIBUTE_NAME_TEX_COORD7,GLProgram::ATTRIBUTE_NAME_NORMAL, GLProgram::ATTRIBUTE_NAME_BLEND_WEIGHT, GLProgram::ATTRIBUTE_NAME_BLEND_INDEX};
|
||||
std::string s_attributeNames[] = {GLProgram::ATTRIBUTE_NAME_POSITION, GLProgram::ATTRIBUTE_NAME_COLOR, GLProgram::ATTRIBUTE_NAME_TEX_COORD, GLProgram::ATTRIBUTE_NAME_TEX_COORD1, GLProgram::ATTRIBUTE_NAME_TEX_COORD2,GLProgram::ATTRIBUTE_NAME_TEX_COORD3,GLProgram::ATTRIBUTE_NAME_NORMAL, GLProgram::ATTRIBUTE_NAME_BLEND_WEIGHT, GLProgram::ATTRIBUTE_NAME_BLEND_INDEX};
|
||||
|
||||
Sprite3D* Sprite3D::create(const std::string &modelPath)
|
||||
{
|
||||
|
@ -510,6 +511,23 @@ void Sprite3D::removeAllAttachNode()
|
|||
_attachments.clear();
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
//Generate a dummy texture when the texture file is missing
|
||||
static Texture2D * getDummyTexture()
|
||||
{
|
||||
auto texture = Director::getInstance()->getTextureCache()->getTextureForKey("/dummyTexture");
|
||||
if(!texture)
|
||||
{
|
||||
unsigned char data[] ={255,0,0,255};//1*1 pure red picture
|
||||
Image * image =new (std::nothrow) Image();
|
||||
image->initWithRawData(data,sizeof(data),1,1,sizeof(unsigned char));
|
||||
texture=Director::getInstance()->getTextureCache()->addImage(image,"/dummyTexture");
|
||||
image->release();
|
||||
}
|
||||
return texture;
|
||||
}
|
||||
#endif
|
||||
|
||||
void Sprite3D::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
||||
{
|
||||
if (_skeleton)
|
||||
|
@ -538,10 +556,28 @@ void Sprite3D::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
|||
}
|
||||
auto programstate = mesh->getGLProgramState();
|
||||
auto& meshCommand = mesh->getMeshCommand();
|
||||
|
||||
#ifdef NDEBUG
|
||||
GLuint textureID = mesh->getTexture() ? mesh->getTexture()->getName() : 0;
|
||||
|
||||
meshCommand.init(_globalZOrder, textureID, programstate, _blend, mesh->getVertexBuffer(), mesh->getIndexBuffer(), mesh->getPrimitiveType(), mesh->getIndexFormat(), mesh->getIndexCount(), transform);
|
||||
#else
|
||||
GLuint textureID = 0;
|
||||
if(mesh->getTexture())
|
||||
{
|
||||
textureID = mesh->getTexture()->getName();
|
||||
}else
|
||||
{ //let the mesh use a dummy texture instead of the missing or crashing texture file
|
||||
auto texture = getDummyTexture();
|
||||
mesh->setTexture(texture);
|
||||
textureID = texture->getName();
|
||||
}
|
||||
#endif
|
||||
float globalZ = _globalZOrder;
|
||||
bool isTransparent = (mesh->_isTransparent || color.a < 1.f);
|
||||
if (isTransparent && Camera::getVisitingCamera())
|
||||
{ // use the view matrix for Applying to recalculating transparent mesh's Z-Order
|
||||
const auto& viewMat = Camera::getVisitingCamera()->getViewMatrix();
|
||||
globalZ = -(viewMat.m[2] * transform.m[12] + viewMat.m[6] * transform.m[13] + viewMat.m[10] * transform.m[14] + viewMat.m[14]);//fetch the Z from the result matrix
|
||||
}
|
||||
meshCommand.init(globalZ, textureID, programstate, _blend, mesh->getVertexBuffer(), mesh->getIndexBuffer(), mesh->getPrimitiveType(), mesh->getIndexFormat(), mesh->getIndexCount(), transform);
|
||||
|
||||
meshCommand.setLightMask(_lightMask);
|
||||
|
||||
|
@ -553,7 +589,7 @@ void Sprite3D::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
|||
}
|
||||
//support tint and fade
|
||||
meshCommand.setDisplayColor(Vec4(color.r, color.g, color.b, color.a));
|
||||
meshCommand.setTransparent(mesh->_isTransparent);
|
||||
meshCommand.setTransparent(isTransparent);
|
||||
renderer->addCommand(&meshCommand);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,6 +25,7 @@ cocos2d.cpp \
|
|||
2d/CCAnimationCache.cpp \
|
||||
2d/CCAtlasNode.cpp \
|
||||
2d/CCClippingNode.cpp \
|
||||
2d/CCClippingRectangleNode.cpp \
|
||||
2d/CCComponent.cpp \
|
||||
2d/CCComponentContainer.cpp \
|
||||
2d/CCDrawNode.cpp \
|
||||
|
@ -180,6 +181,7 @@ physics/chipmunk/CCPhysicsWorldInfo_chipmunk.cpp \
|
|||
../external/ConvertUTF/ConvertUTFWrapper.cpp \
|
||||
../external/ConvertUTF/ConvertUTF.c \
|
||||
../external/tinyxml2/tinyxml2.cpp \
|
||||
../external/unzip/ioapi_mem.cpp \
|
||||
../external/unzip/ioapi.cpp \
|
||||
../external/unzip/unzip.cpp \
|
||||
../external/edtaa3func/edtaa3func.cpp \
|
||||
|
@ -188,13 +190,15 @@ physics/chipmunk/CCPhysicsWorldInfo_chipmunk.cpp \
|
|||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
|
||||
$(LOCAL_PATH)/. \
|
||||
$(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/platform \
|
||||
$(LOCAL_PATH)/base \
|
||||
$(LOCAL_PATH)/../external \
|
||||
$(LOCAL_PATH)/../external/tinyxml2 \
|
||||
$(LOCAL_PATH)/../external/unzip \
|
||||
$(LOCAL_PATH)/../external/chipmunk/include/chipmunk \
|
||||
$(LOCAL_PATH)/../external/xxhash \
|
||||
$(LOCAL_PATH)/../external/nslog
|
||||
$(LOCAL_PATH)/../external/nslog
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH) \
|
||||
$(LOCAL_PATH)/. \
|
||||
|
@ -242,12 +246,11 @@ LOCAL_MODULE := cocos2dx_static
|
|||
LOCAL_MODULE_FILENAME := libcocos2d
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := cocostudio_static
|
||||
LOCAL_STATIC_LIBRARIES += audioengine_static
|
||||
LOCAL_STATIC_LIBRARIES += cocos3d_static
|
||||
LOCAL_STATIC_LIBRARIES += cocosbuilder_static
|
||||
LOCAL_STATIC_LIBRARIES += cocos3d_static
|
||||
LOCAL_STATIC_LIBRARIES += spine_static
|
||||
LOCAL_STATIC_LIBRARIES += cocos_network_static
|
||||
LOCAL_STATIC_LIBRARIES += box2d_static
|
||||
LOCAL_STATIC_LIBRARIES += audioengine_static
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
#==============================================================
|
||||
|
@ -269,4 +272,4 @@ $(call import-module,extensions)
|
|||
$(call import-module,Box2D)
|
||||
$(call import-module,curl/prebuilt/android)
|
||||
$(call import-module,websockets/prebuilt/android)
|
||||
|
||||
$(call import-module,protobuf-lite)
|
||||
|
|
|
@ -25,6 +25,8 @@
|
|||
|
||||
# this CMakeLists is to generate libcocos2d.a
|
||||
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
|
||||
if(WINDOWS)
|
||||
ADD_DEFINITIONS(-DUNICODE -D_UNICODE)
|
||||
endif()
|
||||
|
@ -53,7 +55,7 @@ include(editor-support/spine/CMakeLists.txt)
|
|||
include(../extensions/CMakeLists.txt)
|
||||
|
||||
set(COCOS_EDITOR_SUPPORT_SRC
|
||||
${COCOS_CCB_SRC}
|
||||
${COCOS_CCB_SRC}
|
||||
${COCOS_CS_SRC}
|
||||
${COCOS_SPINE_SRC}
|
||||
)
|
||||
|
@ -74,6 +76,25 @@ set(COCOS_SRC cocos2d.cpp
|
|||
${COCOS_EXTENSIONS_SRC}
|
||||
)
|
||||
|
||||
if(MACOSX OR APPLE)
|
||||
include(FindFreetype REQUIRED)
|
||||
|
||||
if(NOT FREETYPE_FOUND)
|
||||
if(IOS)
|
||||
FIND_LIBRARY(FREETYPE_LIBRARIES NAMES libfreetype PATHS "../external/freetype2/prebuilt/ios" DOC "Freetype includes")
|
||||
find_path(FREETYPE_INCLUDE_DIRS ft2build.h "../external/freetype2/include/ios" "../external/freetype2/include/ios/freetype" DOC "Freetype includes")
|
||||
|
||||
elseif()
|
||||
FIND_LIBRARY(FREETYPE_LIBRARIES NAMES libfreetype PATHS "../external/freetype2/prebuilt/mac" DOC "Freetype includes")
|
||||
find_path(FREETYPE_INCLUDE_DIRS ft2build.h "../external/freetype2/include/mac" "../external/freetype2/include/mac/freetype" DOC "Freetype includes")
|
||||
endif(IOS)
|
||||
endif(NOT FREETYPE_FOUND)
|
||||
|
||||
find_package(Freetype REQUIRED)
|
||||
include_directories(${FREETYPE_INCLUDE_DIRS})
|
||||
|
||||
endif()
|
||||
|
||||
if(MINGW)
|
||||
find_package(Freetype REQUIRED)
|
||||
find_package(WebP REQUIRED)
|
||||
|
@ -125,9 +146,8 @@ elseif(WINDOWS)
|
|||
set(PLATFORM_SPECIFIC_LIBS libjpeg libpng libwebp libtiff libcurl_imp libwebsockets freetype250 glfw3 glew32 opengl32 libiconv libzlib)
|
||||
elseif(LINUX)
|
||||
set(PLATFORM_SPECIFIC_LIBS jpeg webp tiff freetype curl websockets
|
||||
fontconfig png pthread glfw GLEW GL X11 rt z ${FMOD_LIB})
|
||||
elseif(MACOSX)
|
||||
|
||||
fontconfig png pthread glfw GLEW GL X11 rt z protobuf ${FMOD_LIB})
|
||||
elseif(MACOSX OR APPLE)
|
||||
INCLUDE_DIRECTORIES ( /System/Library/Frameworks )
|
||||
|
||||
FIND_LIBRARY(COCOA_LIBRARY Cocoa)
|
||||
|
@ -141,7 +161,7 @@ elseif(MACOSX)
|
|||
|
||||
set(PLATFORM_SPECIFIC_LIBS
|
||||
z jpeg png webp tiff curl glfw3
|
||||
websockets
|
||||
websockets freetype
|
||||
${COCOA_LIBRARY}
|
||||
${OPENGL_LIBRARY}
|
||||
${OPENAL_LIBRARY}
|
||||
|
|
|
@ -1,42 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\include\Export.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\SimpleAudioEngine.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\wp8\Audio.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\wp8\MediaStreamer.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\wp8\Audio.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\wp8\MediaStreamer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\wp8\SimpleAudioEngine.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,6 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<FullDeploy>true</FullDeploy>
|
||||
</PropertyGroup>
|
||||
</Project>
|
|
@ -1,47 +1,30 @@
|
|||
//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
||||
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|
||||
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|
||||
//// PARTICULAR PURPOSE.
|
||||
////
|
||||
//// Copyright (c) Microsoft Corporation. All rights reserved
|
||||
/*
|
||||
* cocos2d-x http://www.cocos2d-x.org
|
||||
*
|
||||
* Copyright (c) 2010-2011 - cocos2d-x community
|
||||
*
|
||||
* Portions Copyright (c) Microsoft Open Technologies, Inc.
|
||||
* All Rights Reserved
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
|
||||
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and limitations under the License.
|
||||
*/
|
||||
|
||||
#include "pch.h"
|
||||
#include "Audio.h"
|
||||
#include "MediaStreamer.h"
|
||||
//#include "CCCommon.h"
|
||||
|
||||
static std::wstring CCUtf8ToUnicode(const char * pszUtf8Str, unsigned len/* = -1*/)
|
||||
{
|
||||
std::wstring ret;
|
||||
do
|
||||
{
|
||||
if (! pszUtf8Str) break;
|
||||
// get UTF8 string length
|
||||
if (-1 == len)
|
||||
{
|
||||
len = strlen(pszUtf8Str);
|
||||
}
|
||||
if (len <= 0) break;
|
||||
|
||||
// get UTF16 string length
|
||||
int wLen = MultiByteToWideChar(CP_UTF8, 0, pszUtf8Str, len, 0, 0);
|
||||
if (0 == wLen || 0xFFFD == wLen) break;
|
||||
|
||||
// convert string
|
||||
wchar_t * pwszStr = new wchar_t[wLen + 1];
|
||||
if (! pwszStr) break;
|
||||
pwszStr[wLen] = 0;
|
||||
MultiByteToWideChar(CP_UTF8, 0, pszUtf8Str, len, pwszStr, wLen + 1);
|
||||
ret = pwszStr;
|
||||
if(pwszStr) { delete[] (pwszStr);};
|
||||
} while (0);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static inline void ThrowIfFailed(HRESULT hr)
|
||||
inline void ThrowIfFailed(HRESULT hr)
|
||||
{
|
||||
if (FAILED(hr))
|
||||
{
|
||||
// Set a breakpoint on this line to catch DirectX API errors
|
||||
// Set a breakpoint on this line to catch DX API errors.
|
||||
throw Platform::Exception::CreateException(hr);
|
||||
}
|
||||
}
|
||||
|
@ -55,14 +38,14 @@ void AudioEngineCallbacks::Initialize(Audio *audio)
|
|||
// to be closed down and restarted. The error code is given in error.
|
||||
void _stdcall AudioEngineCallbacks::OnCriticalError(HRESULT Error)
|
||||
{
|
||||
UNUSED_PARAM(Error);
|
||||
m_audio->SetEngineExperiencedCriticalError();
|
||||
};
|
||||
|
||||
Audio::Audio() :
|
||||
m_backgroundID(0),
|
||||
m_soundEffctVolume(1.0),
|
||||
m_soundEffctVolume(1.0f),
|
||||
m_backgroundMusicVolume(1.0f)
|
||||
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -220,8 +203,10 @@ void Audio::StopBackgroundMusic(bool bReleaseData)
|
|||
|
||||
StopSoundEffect(m_backgroundID);
|
||||
|
||||
if (bReleaseData)
|
||||
if (bReleaseData){
|
||||
UnloadSoundEffect(m_backgroundID);
|
||||
RemoveFromList(m_backgroundID);
|
||||
}
|
||||
}
|
||||
|
||||
void Audio::PauseBackgroundMusic()
|
||||
|
@ -328,9 +313,6 @@ void Audio::PlaySoundEffect(unsigned int sound)
|
|||
m_soundEffects[sound].m_soundEffectSourceVoice->SubmitSourceBuffer(&m_soundEffects[sound].m_audioBuffer)
|
||||
);
|
||||
|
||||
XAUDIO2_BUFFER buf = {0};
|
||||
XAUDIO2_VOICE_STATE state = {0};
|
||||
|
||||
if (m_engineExperiencedCriticalError) {
|
||||
// If there's an error, then we'll recreate the engine on the next render pass
|
||||
return;
|
||||
|
@ -426,7 +408,8 @@ void Audio::PauseAllSoundEffects()
|
|||
EffectList::iterator iter;
|
||||
for (iter = m_soundEffects.begin(); iter != m_soundEffects.end(); iter++)
|
||||
{
|
||||
PauseSoundEffect(iter->first);
|
||||
if (iter->first != m_backgroundID)
|
||||
PauseSoundEffect(iter->first);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -439,11 +422,12 @@ void Audio::ResumeAllSoundEffects()
|
|||
EffectList::iterator iter;
|
||||
for (iter = m_soundEffects.begin(); iter != m_soundEffects.end(); iter++)
|
||||
{
|
||||
ResumeSoundEffect(iter->first);
|
||||
if (iter->first != m_backgroundID)
|
||||
ResumeSoundEffect(iter->first);
|
||||
}
|
||||
}
|
||||
|
||||
void Audio::StopAllSoundEffects()
|
||||
void Audio::StopAllSoundEffects(bool bReleaseData)
|
||||
{
|
||||
if (m_engineExperiencedCriticalError) {
|
||||
return;
|
||||
|
@ -452,8 +436,27 @@ void Audio::StopAllSoundEffects()
|
|||
EffectList::iterator iter;
|
||||
for (iter = m_soundEffects.begin(); iter != m_soundEffects.end(); iter++)
|
||||
{
|
||||
StopSoundEffect(iter->first);
|
||||
if (iter->first != m_backgroundID){
|
||||
StopSoundEffect(iter->first);
|
||||
if (bReleaseData)
|
||||
{
|
||||
UnloadSoundEffect(iter->first);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (bReleaseData)
|
||||
{
|
||||
for (iter = m_soundEffects.begin(); iter != m_soundEffects.end();)
|
||||
{
|
||||
if (iter->first != m_backgroundID){
|
||||
m_soundEffects.erase(iter++);
|
||||
}
|
||||
else
|
||||
{
|
||||
iter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool Audio::IsSoundEffectStarted(unsigned int sound)
|
||||
|
@ -464,39 +467,66 @@ bool Audio::IsSoundEffectStarted(unsigned int sound)
|
|||
return m_soundEffects[sound].m_soundEffectStarted;
|
||||
}
|
||||
|
||||
std::wstring CCUtf8ToUnicode(const char * pszUtf8Str)
|
||||
{
|
||||
std::wstring ret;
|
||||
do
|
||||
{
|
||||
if (! pszUtf8Str) break;
|
||||
size_t len = strlen(pszUtf8Str);
|
||||
if (len <= 0) break;
|
||||
++len;
|
||||
wchar_t * pwszStr = new wchar_t[len];
|
||||
if (! pwszStr) break;
|
||||
pwszStr[len - 1] = 0;
|
||||
MultiByteToWideChar(CP_UTF8, 0, pszUtf8Str, len, pwszStr, len);
|
||||
ret = pwszStr;
|
||||
|
||||
if(pwszStr) {
|
||||
delete[] (pwszStr);
|
||||
(pwszStr) = 0;
|
||||
}
|
||||
|
||||
|
||||
} while (0);
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::string CCUnicodeToUtf8(const wchar_t* pwszStr)
|
||||
{
|
||||
std::string ret;
|
||||
do
|
||||
{
|
||||
if(! pwszStr) break;
|
||||
size_t len = wcslen(pwszStr);
|
||||
if (len <= 0) break;
|
||||
|
||||
char * pszUtf8Str = new char[len*3 + 1];
|
||||
WideCharToMultiByte(CP_UTF8, 0, pwszStr, len+1, pszUtf8Str, len*3 + 1, 0, 0);
|
||||
ret = pszUtf8Str;
|
||||
|
||||
if(pszUtf8Str) {
|
||||
delete[] (pszUtf8Str);
|
||||
(pszUtf8Str) = 0;
|
||||
}
|
||||
}while(0);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void Audio::PreloadSoundEffect(const char* pszFilePath, bool isMusic)
|
||||
{
|
||||
|
||||
if (m_engineExperiencedCriticalError) {
|
||||
return;
|
||||
}
|
||||
|
||||
int sound = Hash(pszFilePath);
|
||||
|
||||
if (m_soundEffects.end() != m_soundEffects.find(sound))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
MediaStreamer mediaStreamer;
|
||||
mediaStreamer.Initialize(CCUtf8ToUnicode(pszFilePath, -1).c_str());
|
||||
mediaStreamer.Initialize(CCUtf8ToUnicode(pszFilePath).c_str());
|
||||
m_soundEffects[sound].m_soundID = sound;
|
||||
|
||||
uint32 bufferLength = mediaStreamer.GetMaxStreamLengthInBytes();
|
||||
|
||||
if (m_soundEffects.find(sound) != m_soundEffects.end())
|
||||
{
|
||||
if (m_soundEffects[sound].m_soundEffectBufferData)
|
||||
{
|
||||
delete[] m_soundEffects[sound].m_soundEffectBufferData;
|
||||
m_soundEffects[sound].m_soundEffectBufferData = NULL;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_soundEffects[sound].m_soundEffectBufferData = NULL;
|
||||
}
|
||||
|
||||
m_soundEffects[sound].m_soundEffectBufferData = new byte[bufferLength];
|
||||
mediaStreamer.ReadAll(m_soundEffects[sound].m_soundEffectBufferData, bufferLength, &m_soundEffects[sound].m_soundEffectBufferLength);
|
||||
|
||||
|
@ -549,6 +579,8 @@ void Audio::UnloadSoundEffect(const char* pszFilePath)
|
|||
int sound = Hash(pszFilePath);
|
||||
|
||||
UnloadSoundEffect(sound);
|
||||
|
||||
RemoveFromList(sound);
|
||||
}
|
||||
|
||||
void Audio::UnloadSoundEffect(unsigned int sound)
|
||||
|
@ -562,15 +594,18 @@ void Audio::UnloadSoundEffect(unsigned int sound)
|
|||
|
||||
m_soundEffects[sound].m_soundEffectSourceVoice->DestroyVoice();
|
||||
|
||||
if (m_soundEffects[sound].m_soundEffectBufferData)
|
||||
{
|
||||
delete[] m_soundEffects[sound].m_soundEffectBufferData;
|
||||
m_soundEffects[sound].m_soundEffectBufferData = NULL;
|
||||
}
|
||||
if(m_soundEffects[sound].m_soundEffectBufferData)
|
||||
delete [] m_soundEffects[sound].m_soundEffectBufferData;
|
||||
|
||||
m_soundEffects[sound].m_soundEffectBufferData = nullptr;
|
||||
m_soundEffects[sound].m_soundEffectSourceVoice = nullptr;
|
||||
m_soundEffects[sound].m_soundEffectStarted = false;//
|
||||
ZeroMemory(&m_soundEffects[sound].m_audioBuffer, sizeof(m_soundEffects[sound].m_audioBuffer));
|
||||
m_soundEffects[sound].m_soundEffectStarted = false;
|
||||
ZeroMemory(&m_soundEffects[sound].m_audioBuffer, sizeof(m_soundEffects[sound].m_audioBuffer));
|
||||
}
|
||||
|
||||
void Audio::RemoveFromList( unsigned int sound )
|
||||
{
|
||||
m_soundEffects.erase(sound);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -5,14 +5,25 @@
|
|||
////
|
||||
//// Copyright (c) Microsoft Corporation. All rights reserved
|
||||
|
||||
// For licensing information relating to this distribution please see Third Party Notices file.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "pch.h"
|
||||
#include <wrl.h>
|
||||
#include <d3d11_1.h>
|
||||
#include <agile.h>
|
||||
#include <DirectXMath.h>
|
||||
#include <memory>
|
||||
|
||||
#define XAUDIO2_HELPER_FUNCTIONS 1
|
||||
#include <xaudio2.h>
|
||||
#include <map>
|
||||
|
||||
static const int STREAMING_BUFFER_SIZE = 65536;
|
||||
static const int MAX_BUFFER_COUNT = 3;
|
||||
|
||||
#define UNUSED_PARAM(unusedparam) (void)unusedparam
|
||||
|
||||
struct SoundEffectData
|
||||
{
|
||||
unsigned int m_soundID;
|
||||
|
@ -85,10 +96,11 @@ private:
|
|||
StreamingVoiceContext m_voiceContext;
|
||||
|
||||
typedef std::map<unsigned int, SoundEffectData> EffectList;
|
||||
EffectList m_soundEffects;
|
||||
typedef std::pair<unsigned int, SoundEffectData> Effect;
|
||||
EffectList m_soundEffects;
|
||||
|
||||
unsigned int m_backgroundID;
|
||||
std::string m_backgroundFile;
|
||||
unsigned int m_backgroundID;
|
||||
std::string m_backgroundFile;
|
||||
bool m_backgroundLoop;
|
||||
|
||||
float m_soundEffctVolume;
|
||||
|
@ -144,9 +156,12 @@ public:
|
|||
|
||||
void PauseAllSoundEffects();
|
||||
void ResumeAllSoundEffects();
|
||||
void StopAllSoundEffects();
|
||||
void StopAllSoundEffects(bool bReleaseData);
|
||||
|
||||
void PreloadSoundEffect(const char* pszFilePath, bool isMusic = false);
|
||||
void UnloadSoundEffect(const char* pszFilePath);
|
||||
void UnloadSoundEffect(unsigned int sound);
|
||||
|
||||
private:
|
||||
void RemoveFromList(unsigned int sound);
|
||||
};
|
||||
|
|
|
@ -1,49 +1,126 @@
|
|||
//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
||||
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|
||||
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|
||||
//// PARTICULAR PURPOSE.
|
||||
////
|
||||
//// Copyright (c) Microsoft Corporation. All rights reserved
|
||||
/*
|
||||
* cocos2d-x http://www.cocos2d-x.org
|
||||
*
|
||||
* Copyright (c) 2010-2011 - cocos2d-x community
|
||||
*
|
||||
* Portions Copyright (c) Microsoft Open Technologies, Inc.
|
||||
* All Rights Reserved
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
|
||||
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and limitations under the License.
|
||||
*/
|
||||
|
||||
#include "pch.h"
|
||||
#include "MediaStreamer.h"
|
||||
|
||||
using namespace Windows::ApplicationModel;
|
||||
#include <Mfidl.h>
|
||||
#include <Mfreadwrite.h>
|
||||
#include <Mfapi.h>
|
||||
|
||||
static inline void ThrowIfFailed(HRESULT hr)
|
||||
#include <wrl\wrappers\corewrappers.h>
|
||||
#include <ppltasks.h>
|
||||
|
||||
using namespace Microsoft::WRL;
|
||||
using namespace Windows::Storage;
|
||||
using namespace Windows::Storage::FileProperties;
|
||||
using namespace Windows::Storage::Streams;
|
||||
using namespace Windows::Foundation;
|
||||
using namespace Windows::ApplicationModel;
|
||||
using namespace Concurrency;
|
||||
|
||||
#ifndef MAKEFOURCC
|
||||
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
|
||||
((uint32)(byte)(ch0) | ((uint32)(byte)(ch1) << 8) | \
|
||||
((uint32)(byte)(ch2) << 16) | ((uint32)(byte)(ch3) << 24 ))
|
||||
#endif /* defined(MAKEFOURCC) */
|
||||
|
||||
inline void ThrowIfFailed(HRESULT hr)
|
||||
{
|
||||
if (FAILED(hr))
|
||||
{
|
||||
// Set a breakpoint on this line to catch DirectX API errors
|
||||
// Set a breakpoint on this line to catch DX API errors.
|
||||
throw Platform::Exception::CreateException(hr);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
MediaStreamer::MediaStreamer()
|
||||
MediaStreamer::MediaStreamer() :
|
||||
m_offset(0)
|
||||
{
|
||||
m_reader = nullptr;
|
||||
m_audioType = nullptr;
|
||||
ZeroMemory(&m_waveFormat, sizeof(m_waveFormat));
|
||||
|
||||
m_installedLocation = Package::Current->InstalledLocation;
|
||||
m_installedLocationPath = Platform::String::Concat(m_installedLocation->Path, "\\Assets\\Resources\\");
|
||||
m_location = Package::Current->InstalledLocation;
|
||||
m_locationPath = Platform::String::Concat(m_location->Path, "\\Assets\\Resources\\");
|
||||
}
|
||||
|
||||
MediaStreamer::~MediaStreamer()
|
||||
{
|
||||
}
|
||||
Platform::Array<byte>^ MediaStreamer::ReadData(
|
||||
_In_ Platform::String^ filename
|
||||
)
|
||||
{
|
||||
CREATEFILE2_EXTENDED_PARAMETERS extendedParams = {0};
|
||||
extendedParams.dwSize = sizeof(CREATEFILE2_EXTENDED_PARAMETERS);
|
||||
extendedParams.dwFileAttributes = FILE_ATTRIBUTE_NORMAL;
|
||||
extendedParams.dwFileFlags = FILE_FLAG_SEQUENTIAL_SCAN;
|
||||
extendedParams.dwSecurityQosFlags = SECURITY_ANONYMOUS;
|
||||
extendedParams.lpSecurityAttributes = nullptr;
|
||||
extendedParams.hTemplateFile = nullptr;
|
||||
|
||||
Wrappers::FileHandle file(
|
||||
CreateFile2(
|
||||
filename->Data(),
|
||||
GENERIC_READ,
|
||||
FILE_SHARE_READ,
|
||||
OPEN_EXISTING,
|
||||
&extendedParams
|
||||
)
|
||||
);
|
||||
if (file.Get()==INVALID_HANDLE_VALUE)
|
||||
{
|
||||
throw ref new Platform::FailureException();
|
||||
}
|
||||
|
||||
FILE_STANDARD_INFO fileInfo = {0};
|
||||
if (!GetFileInformationByHandleEx(
|
||||
file.Get(),
|
||||
FileStandardInfo,
|
||||
&fileInfo,
|
||||
sizeof(fileInfo)
|
||||
))
|
||||
{
|
||||
throw ref new Platform::FailureException();
|
||||
}
|
||||
|
||||
if (fileInfo.EndOfFile.HighPart != 0)
|
||||
{
|
||||
throw ref new Platform::OutOfMemoryException();
|
||||
}
|
||||
|
||||
Platform::Array<byte>^ fileData = ref new Platform::Array<byte>(fileInfo.EndOfFile.LowPart);
|
||||
|
||||
if (!ReadFile(
|
||||
file.Get(),
|
||||
fileData->Data,
|
||||
fileData->Length,
|
||||
nullptr,
|
||||
nullptr
|
||||
) )
|
||||
{
|
||||
throw ref new Platform::FailureException();
|
||||
}
|
||||
|
||||
return fileData;
|
||||
}
|
||||
|
||||
void MediaStreamer::Initialize(__in const WCHAR* url)
|
||||
{
|
||||
Microsoft::WRL::ComPtr<IMFMediaType> outputMediaType;
|
||||
Microsoft::WRL::ComPtr<IMFMediaType> mediaType;
|
||||
|
||||
ThrowIfFailed(
|
||||
MFStartup(MF_VERSION)
|
||||
);
|
||||
|
||||
WCHAR filePath[MAX_PATH] = {0};
|
||||
WCHAR filePath[MAX_PATH] = {0};
|
||||
if ((wcslen(url) > 1 && url[1] == ':'))
|
||||
{
|
||||
// path start with "x:", is absolute path
|
||||
|
@ -53,163 +130,92 @@ void MediaStreamer::Initialize(__in const WCHAR* url)
|
|||
&& (L'/' == url[0] || L'\\' == url[0]))
|
||||
{
|
||||
// path start with '/' or '\', is absolute path without driver name
|
||||
wcscat_s(filePath, m_installedLocationPath->Data());
|
||||
wcscat_s(filePath, m_locationPath->Data());
|
||||
// remove '/' or '\\'
|
||||
wcscat_s(filePath, (const WCHAR*)url[1]);
|
||||
}else
|
||||
{
|
||||
wcscat_s(filePath, m_installedLocationPath->Data());
|
||||
wcscat_s(filePath, m_locationPath->Data());
|
||||
wcscat_s(filePath, url);
|
||||
}
|
||||
|
||||
ThrowIfFailed(
|
||||
MFCreateSourceReaderFromURL(filePath, nullptr, &m_reader)
|
||||
);
|
||||
|
||||
// Set the decoded output format as PCM
|
||||
// XAudio2 on Windows can process PCM and ADPCM-encoded buffers.
|
||||
// When using MF, this sample always decodes into PCM.
|
||||
Platform::Array<byte>^ data = ReadData(ref new Platform::String(filePath));
|
||||
UINT32 length = data->Length;
|
||||
const byte * dataPtr = data->Data;
|
||||
UINT32 offset = 0;
|
||||
|
||||
ThrowIfFailed(
|
||||
MFCreateMediaType(&mediaType)
|
||||
);
|
||||
DWORD riffDataSize = 0;
|
||||
|
||||
ThrowIfFailed(
|
||||
mediaType->SetGUID(MF_MT_MAJOR_TYPE, MFMediaType_Audio)
|
||||
);
|
||||
auto ReadChunk = [&length, &offset, &dataPtr, &riffDataSize](DWORD fourcc, DWORD& outChunkSize, DWORD& outChunkPos) -> HRESULT
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (offset + sizeof(DWORD) * 2 >= length)
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
ThrowIfFailed(
|
||||
mediaType->SetGUID(MF_MT_SUBTYPE, MFAudioFormat_PCM)
|
||||
);
|
||||
// Read two DWORDs.
|
||||
DWORD chunkType = *reinterpret_cast<const DWORD *>(&dataPtr[offset]);
|
||||
DWORD chunkSize = *reinterpret_cast<const DWORD *>(&dataPtr[offset + sizeof(DWORD)]);
|
||||
offset += sizeof(DWORD) * 2;
|
||||
|
||||
ThrowIfFailed(
|
||||
m_reader->SetCurrentMediaType(MF_SOURCE_READER_FIRST_AUDIO_STREAM, 0, mediaType.Get())
|
||||
);
|
||||
if (chunkType == MAKEFOURCC('R', 'I', 'F', 'F'))
|
||||
{
|
||||
riffDataSize = chunkSize;
|
||||
chunkSize = sizeof(DWORD);
|
||||
outChunkSize = sizeof(DWORD);
|
||||
outChunkPos = offset;
|
||||
}
|
||||
else
|
||||
{
|
||||
outChunkSize = chunkSize;
|
||||
outChunkPos = offset;
|
||||
}
|
||||
|
||||
// Get the complete WAVEFORMAT from the Media Type
|
||||
ThrowIfFailed(
|
||||
m_reader->GetCurrentMediaType(MF_SOURCE_READER_FIRST_AUDIO_STREAM, &outputMediaType)
|
||||
);
|
||||
offset += chunkSize;
|
||||
|
||||
uint32 formatSize = 0;
|
||||
WAVEFORMATEX* waveFormat;
|
||||
ThrowIfFailed(
|
||||
MFCreateWaveFormatExFromMFMediaType(outputMediaType.Get(), &waveFormat, &formatSize)
|
||||
);
|
||||
CopyMemory(&m_waveFormat, waveFormat, sizeof(m_waveFormat));
|
||||
CoTaskMemFree(waveFormat);
|
||||
if (chunkType == fourcc)
|
||||
{
|
||||
return S_OK;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Get the total length of the stream in bytes
|
||||
PROPVARIANT var;
|
||||
ThrowIfFailed(
|
||||
m_reader->GetPresentationAttribute(MF_SOURCE_READER_MEDIASOURCE, MF_PD_DURATION, &var)
|
||||
);
|
||||
LONGLONG duration = var.uhVal.QuadPart;
|
||||
double durationInSeconds = (duration / static_cast<double>(10000000)); // duration is in 100ns units, convert to seconds
|
||||
m_maxStreamLengthInBytes = static_cast<unsigned int>(durationInSeconds * m_waveFormat.nAvgBytesPerSec);
|
||||
// Locate riff chunk, check the file type.
|
||||
DWORD chunkSize = 0;
|
||||
DWORD chunkPos = 0;
|
||||
|
||||
// Round up the buffer size to the nearest four bytes
|
||||
m_maxStreamLengthInBytes = (m_maxStreamLengthInBytes + 3) / 4 * 4;
|
||||
}
|
||||
ThrowIfFailed(ReadChunk(MAKEFOURCC('R', 'I', 'F', 'F'), chunkSize, chunkPos));
|
||||
if (*reinterpret_cast<const DWORD *>(&dataPtr[chunkPos]) != MAKEFOURCC('W', 'A', 'V', 'E')) ThrowIfFailed(E_FAIL);
|
||||
|
||||
bool MediaStreamer::GetNextBuffer(uint8* buffer, uint32 maxBufferSize, uint32* bufferLength)
|
||||
{
|
||||
Microsoft::WRL::ComPtr<IMFSample> sample;
|
||||
Microsoft::WRL::ComPtr<IMFMediaBuffer> mediaBuffer;
|
||||
BYTE *audioData = nullptr;
|
||||
DWORD sampleBufferLength = 0;
|
||||
DWORD flags = 0;
|
||||
// Locate 'fmt ' chunk, copy to WAVEFORMATEXTENSIBLE.
|
||||
ThrowIfFailed(ReadChunk(MAKEFOURCC('f', 'm', 't', ' '), chunkSize, chunkPos));
|
||||
ThrowIfFailed((chunkSize <= sizeof(m_waveFormat)) ? S_OK : E_FAIL);
|
||||
CopyMemory(&m_waveFormat, &dataPtr[chunkPos], chunkSize);
|
||||
|
||||
*bufferLength = 0;
|
||||
// Locate the 'data' chunk and copy its contents to a buffer.
|
||||
ThrowIfFailed(ReadChunk(MAKEFOURCC('d', 'a', 't', 'a'), chunkSize, chunkPos));
|
||||
m_data.resize(chunkSize);
|
||||
CopyMemory(m_data.data(), &dataPtr[chunkPos], chunkSize);
|
||||
|
||||
if (m_reader == nullptr)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ThrowIfFailed(
|
||||
m_reader->ReadSample(MF_SOURCE_READER_FIRST_AUDIO_STREAM, 0, nullptr, &flags, nullptr, &sample)
|
||||
);
|
||||
|
||||
if (sample == nullptr)
|
||||
{
|
||||
if (flags & MF_SOURCE_READERF_ENDOFSTREAM)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
ThrowIfFailed(
|
||||
sample->ConvertToContiguousBuffer(&mediaBuffer)
|
||||
);
|
||||
|
||||
ThrowIfFailed(
|
||||
mediaBuffer->Lock(&audioData, nullptr, &sampleBufferLength)
|
||||
);
|
||||
|
||||
// If buffer isn't large enough, dump sample
|
||||
if (sampleBufferLength <= maxBufferSize)
|
||||
{
|
||||
CopyMemory(buffer, audioData, sampleBufferLength);
|
||||
*bufferLength = sampleBufferLength;
|
||||
}
|
||||
else
|
||||
{
|
||||
#if defined(COCOS2D_DEBUG)
|
||||
OutputDebugString(L"Sample buffer dumped");
|
||||
#endif
|
||||
}
|
||||
|
||||
if (flags & MF_SOURCE_READERF_ENDOFSTREAM)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
m_offset = 0;
|
||||
}
|
||||
|
||||
void MediaStreamer::ReadAll(uint8* buffer, uint32 maxBufferSize, uint32* bufferLength)
|
||||
{
|
||||
uint32 valuesWritten = 0;
|
||||
uint32 sampleBufferLength = 0;
|
||||
UINT32 toCopy = m_data.size() - m_offset;
|
||||
if (toCopy > maxBufferSize) toCopy = maxBufferSize;
|
||||
|
||||
if (m_reader == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
CopyMemory(buffer, m_data.data(), toCopy);
|
||||
*bufferLength = toCopy;
|
||||
|
||||
*bufferLength = 0;
|
||||
// If buffer isn't large enough, return
|
||||
if (maxBufferSize < m_maxStreamLengthInBytes)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
while (!GetNextBuffer(buffer + valuesWritten, maxBufferSize - valuesWritten, &sampleBufferLength))
|
||||
{
|
||||
valuesWritten += sampleBufferLength;
|
||||
}
|
||||
|
||||
*bufferLength = valuesWritten + sampleBufferLength;
|
||||
m_offset += toCopy;
|
||||
if (m_offset > m_data.size()) m_offset = m_data.size();
|
||||
}
|
||||
|
||||
void MediaStreamer::Restart()
|
||||
{
|
||||
if (m_reader == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
PROPVARIANT var = {0};
|
||||
var.vt = VT_I8;
|
||||
|
||||
ThrowIfFailed(
|
||||
m_reader->SetCurrentPosition(GUID_NULL, var)
|
||||
);
|
||||
m_offset = 0;
|
||||
}
|
||||
|
|
|
@ -1,28 +1,46 @@
|
|||
//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
||||
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|
||||
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|
||||
//// PARTICULAR PURPOSE.
|
||||
////
|
||||
//// Copyright (c) Microsoft Corporation. All rights reserved
|
||||
/*
|
||||
* cocos2d-x http://www.cocos2d-x.org
|
||||
*
|
||||
* Copyright (c) 2010-2011 - cocos2d-x community
|
||||
*
|
||||
* Portions Copyright (c) Microsoft Open Technologies, Inc.
|
||||
* All Rights Reserved
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
|
||||
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "pch.h"
|
||||
|
||||
class MediaStreamer
|
||||
#include <wrl.h>
|
||||
#include <xaudio2.h>
|
||||
#include <vector>
|
||||
|
||||
ref class MediaStreamer
|
||||
{
|
||||
private:
|
||||
WAVEFORMATEX m_waveFormat;
|
||||
uint32 m_maxStreamLengthInBytes;
|
||||
Windows::Storage::StorageFolder^ m_installedLocation;
|
||||
Platform::String^ m_installedLocationPath;
|
||||
WAVEFORMATEX m_waveFormat;
|
||||
uint32 m_maxStreamLengthInBytes;
|
||||
std::vector<byte> m_data;
|
||||
UINT32 m_offset;
|
||||
Platform::Array<byte>^ ReadData(
|
||||
_In_ Platform::String^ filename
|
||||
);
|
||||
internal:
|
||||
Windows::Storage::StorageFolder^ m_location;
|
||||
Platform::String^ m_locationPath;
|
||||
|
||||
public:
|
||||
Microsoft::WRL::ComPtr<IMFSourceReader> m_reader;
|
||||
Microsoft::WRL::ComPtr<IMFMediaType> m_audioType;
|
||||
virtual ~MediaStreamer();
|
||||
|
||||
public:
|
||||
internal:
|
||||
MediaStreamer();
|
||||
~MediaStreamer();
|
||||
|
||||
WAVEFORMATEX& GetOutputWaveFormatEx()
|
||||
{
|
||||
|
@ -31,11 +49,10 @@ public:
|
|||
|
||||
UINT32 GetMaxStreamLengthInBytes()
|
||||
{
|
||||
return m_maxStreamLengthInBytes;
|
||||
return m_data.size();
|
||||
}
|
||||
|
||||
void Initialize(_In_ const WCHAR* url);
|
||||
bool GetNextBuffer(uint8* buffer, uint32 maxBufferSize, uint32* bufferLength);
|
||||
void ReadAll(uint8* buffer, uint32 maxBufferSize, uint32* bufferLength);
|
||||
void Restart();
|
||||
};
|
||||
|
|
|
@ -1,52 +1,51 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2013 cocos2d-x.org
|
||||
Copyright (c) Microsoft Open Technologies, Inc.
|
||||
/*
|
||||
* cocos2d-x http://www.cocos2d-x.org
|
||||
*
|
||||
* Copyright (c) 2010-2011 - cocos2d-x community
|
||||
*
|
||||
* Portions Copyright (c) Microsoft Open Technologies, Inc.
|
||||
* All Rights Reserved
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
|
||||
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and limitations under the License.
|
||||
*/
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#include "SimpleAudioEngine.h"
|
||||
#include "Audio.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
//#include "CCCommon.h"
|
||||
using namespace std;
|
||||
|
||||
namespace CocosDenshion {
|
||||
|
||||
|
||||
|
||||
Audio* s_audioController = NULL;
|
||||
// a flag that if the s_audioController should be re-initialiezed
|
||||
// see also in SimpleAudioEngine::end() in this file
|
||||
bool s_bAudioControllerNeedReInitialize = true;
|
||||
bool s_initialized = false;
|
||||
|
||||
SimpleAudioEngine* SimpleAudioEngine::getInstance()
|
||||
{
|
||||
static SimpleAudioEngine s_SharedEngine;
|
||||
return &s_SharedEngine;
|
||||
}
|
||||
|
||||
|
||||
static Audio* sharedAudioController()
|
||||
{
|
||||
if ((! s_audioController) || s_bAudioControllerNeedReInitialize)
|
||||
if (! s_audioController || !s_initialized)
|
||||
{
|
||||
s_audioController = new Audio;
|
||||
if(s_audioController == NULL)
|
||||
{
|
||||
s_audioController = new Audio;
|
||||
}
|
||||
s_audioController->Initialize();
|
||||
s_audioController->CreateResources();
|
||||
s_bAudioControllerNeedReInitialize = false;
|
||||
s_initialized = true;
|
||||
}
|
||||
|
||||
return s_audioController;
|
||||
|
@ -60,29 +59,16 @@ SimpleAudioEngine::~SimpleAudioEngine()
|
|||
{
|
||||
}
|
||||
|
||||
SimpleAudioEngine* SimpleAudioEngine::sharedEngine()
|
||||
{
|
||||
static SimpleAudioEngine s_SharedEngine;
|
||||
return &s_SharedEngine;
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::end()
|
||||
{
|
||||
sharedAudioController()->StopBackgroundMusic(true);
|
||||
sharedAudioController()->StopAllSoundEffects();
|
||||
sharedAudioController()->StopAllSoundEffects(true);
|
||||
sharedAudioController()->ReleaseResources();
|
||||
//set here to tell the s_bAudioControllerNeedReInitialize should be re-initialized
|
||||
s_bAudioControllerNeedReInitialize = true;
|
||||
s_initialized = false;
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
void SimpleAudioEngine::render()
|
||||
{
|
||||
sharedAudioController()->Render();
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// BackgroundMusic
|
||||
|
@ -132,11 +118,11 @@ bool SimpleAudioEngine::isBackgroundMusicPlaying()
|
|||
// effect function
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
unsigned int SimpleAudioEngine::playEffect(const char* pszFilePath, bool bLoop)
|
||||
unsigned int SimpleAudioEngine::playEffect(const char* pszFilePath, bool bLoop,float pitch, float pan, float gain)
|
||||
{
|
||||
unsigned int sound;
|
||||
sharedAudioController()->PlaySoundEffect(pszFilePath, bLoop, sound);
|
||||
|
||||
// TODO: need to support playEffect parameters
|
||||
return sound;
|
||||
}
|
||||
|
||||
|
@ -172,12 +158,12 @@ void SimpleAudioEngine::resumeAllEffects()
|
|||
|
||||
void SimpleAudioEngine::stopAllEffects()
|
||||
{
|
||||
sharedAudioController()->StopAllSoundEffects();
|
||||
sharedAudioController()->StopAllSoundEffects(false);
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
|
||||
{
|
||||
|
||||
UNUSED_PARAM(pszFilePath);
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::unloadEffect(const char* pszFilePath)
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
#include <WS2tcpip.h>
|
||||
#include <Winsock2.h>
|
||||
#define bzero(a, b) memset(a, 0, b);
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
#include "inet_ntop_winrt.h"
|
||||
#include "CCWinRTUtils.h"
|
||||
#endif
|
||||
|
@ -111,8 +111,6 @@ static bool isFloat( std::string myString ) {
|
|||
return iss.eof() && !iss.fail();
|
||||
}
|
||||
|
||||
#if CC_TARGET_PLATFORM != CC_PLATFORM_WINRT
|
||||
|
||||
// helper free functions
|
||||
|
||||
// dprintf() is not defined in Android
|
||||
|
@ -183,7 +181,6 @@ static void printFileUtils(int fd)
|
|||
}
|
||||
sendPrompt(fd);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(__MINGW32__)
|
||||
|
@ -231,9 +228,7 @@ static void _log(const char *format, va_list args)
|
|||
fflush(stdout);
|
||||
#endif
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
Director::getInstance()->getConsole()->log(buf);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
@ -254,8 +249,6 @@ void log(const char * format, ...)
|
|||
va_end(args);
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
|
||||
//
|
||||
// Console code
|
||||
//
|
||||
|
@ -328,7 +321,7 @@ bool Console::listenOnTCP(int port)
|
|||
hints.ai_family = AF_INET; // AF_UNSPEC: Do we need IPv6 ?
|
||||
hints.ai_socktype = SOCK_STREAM;
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
WSADATA wsaData;
|
||||
n = WSAStartup(MAKEWORD(2, 2),&wsaData);
|
||||
|
||||
|
@ -354,7 +347,7 @@ bool Console::listenOnTCP(int port)
|
|||
break; /* success */
|
||||
|
||||
/* bind error, close and try next one */
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
closesocket(listenfd);
|
||||
#else
|
||||
close(listenfd);
|
||||
|
@ -441,7 +434,7 @@ void Console::commandExit(int fd, const std::string &args)
|
|||
{
|
||||
FD_CLR(fd, &_read_set);
|
||||
_fds.erase(std::remove(_fds.begin(), _fds.end(), fd), _fds.end());
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
closesocket(fd);
|
||||
#else
|
||||
close(fd);
|
||||
|
@ -1074,7 +1067,7 @@ void Console::loop()
|
|||
//receive a SIGPIPE, which will cause linux system shutdown the sending process.
|
||||
//Add this ioctl code to check if the socket has been closed by peer.
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
u_long n = 0;
|
||||
ioctlsocket(fd, FIONREAD, &n);
|
||||
#else
|
||||
|
@ -1119,14 +1112,14 @@ void Console::loop()
|
|||
// clean up: ignore stdin, stdout and stderr
|
||||
for(const auto &fd: _fds )
|
||||
{
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
closesocket(fd);
|
||||
#else
|
||||
close(fd);
|
||||
#endif
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
closesocket(_listenfd);
|
||||
WSACleanup();
|
||||
#else
|
||||
|
@ -1135,7 +1128,6 @@ void Console::loop()
|
|||
_running = false;
|
||||
}
|
||||
|
||||
#endif /* #if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) */
|
||||
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -72,7 +72,6 @@ void CC_DLL log(const char * format, ...) CC_FORMAT_PRINTF(1, 2);
|
|||
```
|
||||
*/
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
class CC_DLL Console
|
||||
: public Ref
|
||||
{
|
||||
|
@ -148,7 +147,6 @@ private:
|
|||
CC_DISALLOW_COPY_AND_ASSIGN(Console);
|
||||
};
|
||||
|
||||
#endif /* #if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) */
|
||||
NS_CC_END
|
||||
|
||||
#endif /* defined(__CCCONSOLE_H__) */
|
||||
|
|
|
@ -1276,8 +1276,10 @@ void DisplayLinkDirector::startAnimation()
|
|||
|
||||
_invalid = false;
|
||||
|
||||
#ifndef WP8_SHADER_COMPILER
|
||||
Application::getInstance()->setAnimationInterval(_animationInterval);
|
||||
|
||||
#endif
|
||||
|
||||
// fix issue #3509, skip one fps to avoid incorrect time calculation.
|
||||
setNextDeltaTimeZero(true);
|
||||
}
|
||||
|
|
|
@ -59,9 +59,7 @@ class TextureCache;
|
|||
class Renderer;
|
||||
class Camera;
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
class Console;
|
||||
#endif
|
||||
|
||||
/**
|
||||
@brief Class that creates and handles the main Window and manages how
|
||||
|
@ -391,9 +389,7 @@ public:
|
|||
/** Returns the Console
|
||||
@since v3.0
|
||||
*/
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
Console* getConsole() const { return _console; }
|
||||
#endif
|
||||
|
||||
/* Gets delta time since last tick to main loop */
|
||||
float getDeltaTime() const;
|
||||
|
@ -503,10 +499,8 @@ protected:
|
|||
/* Renderer for the Director */
|
||||
Renderer *_renderer;
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
/* Console for the director */
|
||||
Console *_console;
|
||||
#endif
|
||||
|
||||
// GLView will recreate stats labels to fit visible rect
|
||||
friend class GLView;
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue