mirror of https://github.com/axmolengine/axmol.git
Merge pull request #2155 from minggo/iss1803-spritetest-lua
refactor lua test cases
This commit is contained in:
commit
58117a6aaf
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@ -1,12 +1,7 @@
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local SceneIdx = -1
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local MAX_LAYER = 13
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local kTagAction1 = 1
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local kTagAction2 = 2
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local kTagSlider = 1
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local titleLabel = nil
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local s = CCDirector:sharedDirector():getWinSize()
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local scheduler = CCDirector:sharedDirector():getScheduler()
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@ -18,53 +13,6 @@ local function createSimpleDelayTime()
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return CCDelayTime:create(0.25)
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end
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local function backAction()
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SceneIdx = SceneIdx - 1
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if SceneIdx < 0 then
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SceneIdx = SceneIdx + MAX_LAYER
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end
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return CreateActionsEaseLayer()
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end
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local function restartAction()
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return CreateActionsEaseLayer()
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end
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local function nextAction()
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SceneIdx = SceneIdx + 1
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SceneIdx = math.mod(SceneIdx, MAX_LAYER)
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return CreateActionsEaseLayer()
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end
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local function backCallback(sender)
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local scene = CCScene:create()
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scene:addChild(backAction())
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scene:addChild(CreateBackMenuItem())
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CCDirector:sharedDirector():replaceScene(scene)
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end
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local function restartCallback(sender)
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local scene = CCScene:create()
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scene:addChild(restartAction())
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scene:addChild(CreateBackMenuItem())
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CCDirector:sharedDirector():replaceScene(scene)
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end
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local function nextCallback(sender)
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local scene = CCScene:create()
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scene:addChild(nextAction())
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scene:addChild(CreateBackMenuItem())
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CCDirector:sharedDirector():replaceScene(scene)
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end
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local function positionForTwo()
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grossini:setPosition(CCPointMake(60, s.height * 1 / 5))
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tamara:setPosition(CCPointMake(60, s.height * 4 / 5))
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@ -86,27 +34,7 @@ local function getBaseLayer()
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kathia:setPosition(CCPointMake(60, s.height * 2.5 / 5))
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tamara:setPosition(CCPointMake(60, s.height * 4 / 5))
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titleLabel = CCLabelTTF:create("", "Arial", 32)
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layer:addChild(titleLabel)
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titleLabel:setPosition(s.width / 2, s.height - 50)
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local item1 = CCMenuItemImage:create(s_pPathB1, s_pPathB2)
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local item2 = CCMenuItemImage:create(s_pPathR1, s_pPathR2)
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local item3 = CCMenuItemImage:create(s_pPathF1, s_pPathF2)
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item1:registerScriptTapHandler(backCallback)
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item2:registerScriptTapHandler(restartCallback)
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item3:registerScriptTapHandler(nextCallback)
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local menu = CCMenu:create()
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menu:addChild(item1)
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menu:addChild(item2)
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menu:addChild(item3)
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menu:setPosition(CCPointMake(0, 0))
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item1:setPosition(CCPointMake(s.width/2 - item2:getContentSize().width * 2, item2:getContentSize().height / 2))
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item2:setPosition(CCPointMake(s.width/2, item2:getContentSize().height / 2))
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item3:setPosition(CCPointMake(s.width/2 + item2:getContentSize().width * 2, item2:getContentSize().height / 2))
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layer:addChild(menu, 1)
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Helper.initWithLayer(layer)
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return layer
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end
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@ -175,7 +103,7 @@ local function SpriteEase()
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layer:registerScriptHandler(SpriteEase_onEnterOrExit)
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titleLabel:setString("EaseIn - EaseOut - Stop")
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Helper.titleLabel:setString("EaseIn - EaseOut - Stop")
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return layer
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end
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@ -223,7 +151,7 @@ local function SpriteEaseInOut()
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kathia:runAction(CCRepeatForever:create(seq2))
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grossini:runAction(CCRepeatForever:create(seq3))
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titleLabel:setString("EaseInOut and rates")
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Helper.titleLabel:setString("EaseInOut and rates")
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return layer
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end
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@ -274,7 +202,7 @@ local function SpriteEaseExponential()
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tamara:runAction(CCRepeatForever:create(seq2))
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kathia:runAction(CCRepeatForever:create(seq3))
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titleLabel:setString("ExpIn - ExpOut actions")
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Helper.titleLabel:setString("ExpIn - ExpOut actions")
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return layer
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end
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@ -314,7 +242,7 @@ local function SpriteEaseExponentialInOut()
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grossini:runAction(CCRepeatForever:create(seq1))
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tamara:runAction(CCRepeatForever:create(seq2))
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titleLabel:setString("EaseExponentialInOut action")
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Helper.titleLabel:setString("EaseExponentialInOut action")
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return layer
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end
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@ -360,7 +288,7 @@ local function SpriteEaseSine()
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tamara:runAction(CCRepeatForever:create(seq2))
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kathia:runAction(CCRepeatForever:create(seq3))
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titleLabel:setString("EaseSineIn - EaseSineOut")
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Helper.titleLabel:setString("EaseSineIn - EaseSineOut")
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return layer
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end
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@ -397,7 +325,7 @@ local function SpriteEaseSineInOut()
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grossini:runAction(CCRepeatForever:create(seq1))
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tamara:runAction(CCRepeatForever:create(seq2))
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titleLabel:setString("EaseSineInOut action")
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Helper.titleLabel:setString("EaseSineInOut action")
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return layer
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end
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@ -443,7 +371,7 @@ local function SpriteEaseElastic()
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tamara:runAction(CCRepeatForever:create(seq2))
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kathia:runAction(CCRepeatForever:create(seq3))
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titleLabel:setString("Elastic In - Out actions")
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Helper.titleLabel:setString("Elastic In - Out actions")
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return layer
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end
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@ -491,7 +419,7 @@ local function SpriteEaseElasticInOut()
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kathia:runAction(CCRepeatForever:create(seq2))
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grossini:runAction(CCRepeatForever:create(seq3))
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titleLabel:setString("EaseElasticInOut action")
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Helper.titleLabel:setString("EaseElasticInOut action")
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return layer
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end
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@ -537,7 +465,7 @@ local function SpriteEaseBounce()
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tamara:runAction(CCRepeatForever:create(seq2))
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kathia:runAction(CCRepeatForever:create(seq3))
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titleLabel:setString("Bounce In - Out actions")
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Helper.titleLabel:setString("Bounce In - Out actions")
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return layer
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end
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@ -574,7 +502,7 @@ local function SpriteEaseBounceInOut()
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grossini:runAction(CCRepeatForever:create(seq1))
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tamara:runAction(CCRepeatForever:create(seq2))
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titleLabel:setString("EaseBounceInOut action")
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Helper.titleLabel:setString("EaseBounceInOut action")
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return layer
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end
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@ -620,7 +548,7 @@ local function SpriteEaseBack()
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tamara:runAction(CCRepeatForever:create(seq2))
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kathia:runAction(CCRepeatForever:create(seq3))
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titleLabel:setString("Back In - Out actions")
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Helper.titleLabel:setString("Back In - Out actions")
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return layer
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end
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@ -657,7 +585,7 @@ local function SpriteEaseBackInOut()
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grossini:runAction(CCRepeatForever:create(seq1))
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tamara:runAction(CCRepeatForever:create(seq2))
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titleLabel:setString("EaseBackInOut action")
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Helper.titleLabel:setString("EaseBackInOut action")
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return layer
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end
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@ -709,48 +637,31 @@ local function SpeedTest()
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layer:registerScriptHandler(SpeedTest_onEnterOrExit)
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titleLabel:setString("Speed action")
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Helper.titleLabel:setString("Speed action")
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return layer
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end
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-----------------------------------
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-- Actions Ease Test
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-----------------------------------
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function CreateActionsEaseLayer()
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if SceneIdx == 0 then
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return SpriteEase()
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elseif SceneIdx == 1 then
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return SpriteEaseInOut()
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elseif SceneIdx == 2 then
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return SpriteEaseExponential()
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elseif SceneIdx == 3 then
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return SpriteEaseExponentialInOut()
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elseif SceneIdx == 4 then
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return SpriteEaseSine()
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elseif SceneIdx == 5 then
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return SpriteEaseSineInOut()
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elseif SceneIdx == 6 then
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return SpriteEaseElastic()
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elseif SceneIdx == 7 then
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return SpriteEaseElasticInOut()
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elseif SceneIdx == 8 then
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return SpriteEaseBounce()
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elseif SceneIdx == 9 then
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return SpriteEaseBounceInOut()
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elseif SceneIdx == 10 then
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return SpriteEaseBack()
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elseif SceneIdx == 11 then
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return SpriteEaseBackInOut()
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elseif SceneIdx == 12 then
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return SpeedTest()
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end
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end
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function EaseActionsTest()
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local scene = CCScene:create()
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cclog("EaseActionsTest")
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SceneIdx = -1
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scene:addChild(nextAction())
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Helper.createFunctionTable = {
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SpriteEase,
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SpriteEaseInOut,
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SpriteEaseExponential,
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SpriteEaseExponentialInOut,
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SpriteEaseSine,
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SpriteEaseSineInOut,
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SpriteEaseElastic,
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SpriteEaseElasticInOut,
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SpriteEaseBounce,
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SpriteEaseBounceInOut,
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SpriteEaseBack,
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SpriteEaseBackInOut,
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SpeedTest
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}
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scene:addChild(SpriteEase())
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scene:addChild(CreateBackMenuItem())
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return scene
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@ -1,90 +1,12 @@
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local SceneIdx = -1
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local MAX_LAYER = 7
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local s = CCDirector:sharedDirector():getWinSize()
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local function nextAction()
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SceneIdx = SceneIdx + 1
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SceneIdx = math.mod(SceneIdx, MAX_LAYER)
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return CreateActionProgressLayer()
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end
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local function restartAction()
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return CreateActionProgressLayer()
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end
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local function backAction()
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SceneIdx = SceneIdx - 1
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if SceneIdx < 0 then
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SceneIdx = SceneIdx + MAX_LAYER
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end
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return CreateActionProgressLayer()
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end
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local function nextCallback(sender)
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local scene = CCScene:create()
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scene:addChild(nextAction())
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scene:addChild(CreateBackMenuItem())
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CCDirector:sharedDirector():replaceScene(scene)
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end
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local function restartCallback(sender)
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local scene = CCScene:create()
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scene:addChild(restartAction())
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scene:addChild(CreateBackMenuItem())
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CCDirector:sharedDirector():replaceScene(scene)
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end
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local function backCallback(sender)
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local scene = CCScene:create()
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scene:addChild(backAction())
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scene:addChild(CreateBackMenuItem())
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CCDirector:sharedDirector():replaceScene(scene)
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end
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local function initWithLayer(layer)
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titleLabel = CCLabelTTF:create("ActionsProgressTest", "Arial", 18)
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layer:addChild(titleLabel, 1)
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titleLabel:setPosition(s.width / 2, s.height - 50)
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subtitleLabel = CCLabelTTF:create("", "Thonburi", 22)
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layer:addChild(subtitleLabel, 1)
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subtitleLabel:setPosition(s.width / 2, s.height - 80)
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-- menu
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local item1 = CCMenuItemImage:create(s_pPathB1, s_pPathB2)
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local item2 = CCMenuItemImage:create(s_pPathR1, s_pPathR2)
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local item3 = CCMenuItemImage:create(s_pPathF1, s_pPathF2)
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item1:registerScriptTapHandler(backCallback)
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item2:registerScriptTapHandler(restartCallback)
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item3:registerScriptTapHandler(nextCallback)
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local menu = CCMenu:create()
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menu:addChild(item1)
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menu:addChild(item2)
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menu:addChild(item3)
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menu:setPosition(CCPointMake(0, 0))
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item1:setPosition(CCPointMake(s.width / 2 - item2:getContentSize().width * 2, item2:getContentSize().height / 2))
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item2:setPosition(CCPointMake(s.width / 2, item2:getContentSize().height / 2))
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item3:setPosition(CCPointMake(s.width / 2 + item2:getContentSize().width * 2, item2:getContentSize().height / 2))
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layer:addChild(menu, 1)
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local background = CCLayerColor:create(ccc4(255,0,0,255))
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layer:addChild(background, -10)
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end
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------------------------------------
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-- SpriteProgressToRadial
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------------------------------------
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local function SpriteProgressToRadial()
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local layer = CCLayer:create()
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initWithLayer(layer)
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Helper.initWithLayer(layer)
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local to1 = CCProgressTo:create(2, 100)
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local to2 = CCProgressTo:create(2, 100)
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@ -103,7 +25,7 @@ local function SpriteProgressToRadial()
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right:runAction(CCRepeatForever:create(to2))
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layer:addChild(right)
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subtitleLabel:setString("ProgressTo Radial")
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Helper.subtitleLabel:setString("ProgressTo Radial")
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return layer
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end
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@ -112,7 +34,7 @@ end
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------------------------------------
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local function SpriteProgressToHorizontal()
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local layer = CCLayer:create()
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initWithLayer(layer)
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Helper.initWithLayer(layer)
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local to1 = CCProgressTo:create(2, 100)
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local to2 = CCProgressTo:create(2, 100)
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@ -137,7 +59,7 @@ local function SpriteProgressToHorizontal()
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right:runAction(CCRepeatForever:create(to2))
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layer:addChild(right)
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subtitleLabel:setString("ProgressTo Horizontal")
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Helper.subtitleLabel:setString("ProgressTo Horizontal")
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return layer
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end
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@ -146,7 +68,7 @@ end
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------------------------------------
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local function SpriteProgressToVertical()
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local layer = CCLayer:create()
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initWithLayer(layer)
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Helper.initWithLayer(layer)
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local to1 = CCProgressTo:create(2, 100)
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local to2 = CCProgressTo:create(2, 100)
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@ -172,7 +94,7 @@ local function SpriteProgressToVertical()
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right:runAction(CCRepeatForever:create(to2))
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layer:addChild(right)
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subtitleLabel:setString("ProgressTo Vertical")
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Helper.subtitleLabel:setString("ProgressTo Vertical")
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return layer
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end
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|
||||
|
@ -181,7 +103,7 @@ end
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------------------------------------
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local function SpriteProgressToRadialMidpointChanged()
|
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local layer = CCLayer:create()
|
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initWithLayer(layer)
|
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Helper.initWithLayer(layer)
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|
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local action = CCProgressTo:create(2, 100)
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|
@ -206,7 +128,7 @@ local function SpriteProgressToRadialMidpointChanged()
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right:runAction(CCRepeatForever:create(CCProgressTo:create(2, 100)))
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layer:addChild(right)
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subtitleLabel:setString("Radial w/ Different Midpoints")
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Helper.subtitleLabel:setString("Radial w/ Different Midpoints")
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return layer
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end
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||||
|
@ -215,7 +137,7 @@ end
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|||
------------------------------------
|
||||
local function SpriteProgressBarVarious()
|
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local layer = CCLayer:create()
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initWithLayer(layer)
|
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Helper.initWithLayer(layer)
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||||
|
||||
local to = CCProgressTo:create(2, 100)
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||||
|
@ -250,7 +172,7 @@ local function SpriteProgressBarVarious()
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right:runAction(CCRepeatForever:create(CCProgressTo:create(2, 100)))
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||||
layer:addChild(right)
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||||
|
||||
subtitleLabel:setString("ProgressTo Bar Mid")
|
||||
Helper.subtitleLabel:setString("ProgressTo Bar Mid")
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||||
return layer
|
||||
end
|
||||
|
||||
|
@ -259,7 +181,7 @@ end
|
|||
------------------------------------
|
||||
local function SpriteProgressBarTintAndFade()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
local to = CCProgressTo:create(6, 100)
|
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local array = CCArray:create()
|
||||
|
@ -318,7 +240,7 @@ local function SpriteProgressBarTintAndFade()
|
|||
|
||||
right:addChild(CCLabelTTF:create("Tint and Fade", "Marker Felt", 20.0))
|
||||
|
||||
subtitleLabel:setString("ProgressTo Bar Mid")
|
||||
Helper.subtitleLabel:setString("ProgressTo Bar Mid")
|
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return layer
|
||||
end
|
||||
|
||||
|
@ -327,7 +249,7 @@ end
|
|||
------------------------------------
|
||||
local function SpriteProgressWithSpriteFrame()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
local to = CCProgressTo:create(6, 100)
|
||||
|
||||
|
@ -363,41 +285,24 @@ local function SpriteProgressWithSpriteFrame()
|
|||
right:runAction(CCRepeatForever:create(CCProgressTo:create(6, 100)))
|
||||
layer:addChild(right)
|
||||
|
||||
subtitleLabel:setString("Progress With Sprite Frame")
|
||||
return layer
|
||||
end
|
||||
|
||||
------------------------------------
|
||||
-- Entrance
|
||||
------------------------------------
|
||||
function CreateActionProgressLayer()
|
||||
local layer = nil
|
||||
|
||||
if SceneIdx == 0 then
|
||||
layer = SpriteProgressToRadial()
|
||||
elseif SceneIdx == 1 then
|
||||
layer = SpriteProgressToHorizontal()
|
||||
elseif SceneIdx == 2 then
|
||||
layer = SpriteProgressToVertical()
|
||||
elseif SceneIdx == 3 then
|
||||
layer = SpriteProgressToRadialMidpointChanged()
|
||||
elseif SceneIdx == 4 then
|
||||
layer = SpriteProgressBarVarious()
|
||||
elseif SceneIdx == 5 then
|
||||
layer = SpriteProgressBarTintAndFade()
|
||||
elseif SceneIdx == 6 then
|
||||
layer = SpriteProgressWithSpriteFrame()
|
||||
end
|
||||
|
||||
Helper.subtitleLabel:setString("Progress With Sprite Frame")
|
||||
return layer
|
||||
end
|
||||
|
||||
function ProgressActionsTest()
|
||||
cclog("ProgressActionsTest")
|
||||
local scene = CCScene:create()
|
||||
|
||||
SceneIdx = -1
|
||||
scene:addChild(nextAction())
|
||||
Helper.createFunctionTable = {
|
||||
SpriteProgressToRadial,
|
||||
SpriteProgressToHorizontal,
|
||||
SpriteProgressToVertical,
|
||||
SpriteProgressToRadialMidpointChanged,
|
||||
SpriteProgressBarVarious,
|
||||
SpriteProgressBarTintAndFade,
|
||||
SpriteProgressWithSpriteFrame
|
||||
}
|
||||
|
||||
scene:addChild(SpriteProgressToRadial())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
|
|
|
@ -1,48 +0,0 @@
|
|||
require "luaScript/helper"
|
||||
|
||||
|
||||
Action_Table =
|
||||
{
|
||||
"ACTION_MANUAL_LAYER",
|
||||
"ACTION_MOVE_LAYER",
|
||||
"ACTION_SCALE_LAYER",
|
||||
"ACTION_ROTATE_LAYER",
|
||||
"ACTION_SKEW_LAYER",
|
||||
"ACTION_SKEW_STANDER",
|
||||
"ACTION_SKEWROTATE_LAYER",
|
||||
"ACTION_JUMP_LAYER",
|
||||
"ACTION_CARDINALSPLINE_LAYER",
|
||||
"ACTION_CATMULLROM_LAYER",
|
||||
"ACTION_BEZIER_LAYER",
|
||||
"ACTION_BLINK_LAYER",
|
||||
"ACTION_FADE_LAYER",
|
||||
"ACTION_TINT_LAYER",
|
||||
"ACTION_ANIMATE_LAYER",
|
||||
"ACTION_SEQUENCE_LAYER",
|
||||
"ACTION_SEQUENCE2_LAYER",
|
||||
"ACTION_SPAWN_LAYER",
|
||||
"ACTION_REVERSE",
|
||||
"ACTION_DELAYTIME_LAYER",
|
||||
"ACTION_REPEAT_LAYER",
|
||||
"ACTION_REPEATEFOREVER_LAYER",
|
||||
"ACTION_ROTATETOREPEATE_LAYER",
|
||||
"ACTION_ROTATEJERK_LAYER",
|
||||
"ACTION_CALLFUNC_LAYER",
|
||||
-- problem: no corresponding function in CCLuaEngine yet
|
||||
-- "ACTION_CALLFUNCND_LAYER",
|
||||
"ACTION_REVERSESEQUENCE_LAYER",
|
||||
"ACTION_REVERSESEQUENCE2_LAYER",
|
||||
"ACTION_ORBIT_LAYER",
|
||||
"ACTION_FOLLOW_LAYER",
|
||||
"ACTION_TARGETED_LAYER",
|
||||
-- problem: crash
|
||||
"PAUSERESUMEACTIONS_LAYER",
|
||||
"ACTION_ISSUE1305_LAYER",
|
||||
"ACTION_ISSUE1305_2_LAYER",
|
||||
"ACTION_ISSUE1288_LAYER",
|
||||
"ACTION_ISSUE1288_2_LAYER",
|
||||
"ACTION_ISSUE1327_LAYER",
|
||||
"ACTION_LAYER_COUNT",
|
||||
}
|
||||
|
||||
Action_Table = CreateEnumTable(Action_Table)
|
|
@ -1,59 +1,8 @@
|
|||
require "luaScript/ActionsTest/ActionsName"
|
||||
|
||||
|
||||
local ActionIdx = -1
|
||||
local size = CCDirector:sharedDirector():getWinSize()
|
||||
|
||||
local titleLabel = nil
|
||||
local subtitleLabel = nil
|
||||
|
||||
local function BackAction()
|
||||
ActionIdx = ActionIdx - 1
|
||||
if ActionIdx < 0 then
|
||||
ActionIdx = ActionIdx + Action_Table.ACTION_LAYER_COUNT
|
||||
end
|
||||
|
||||
return CreateActionTestLayer()
|
||||
end
|
||||
|
||||
local function RestartAction()
|
||||
return CreateActionTestLayer()
|
||||
end
|
||||
|
||||
local function NextAction()
|
||||
ActionIdx = ActionIdx + 1
|
||||
ActionIdx = math.mod(ActionIdx, Action_Table.ACTION_LAYER_COUNT)
|
||||
|
||||
return CreateActionTestLayer()
|
||||
end
|
||||
|
||||
local function backCallback(sender)
|
||||
local scene = CCScene:create()
|
||||
|
||||
scene:addChild(BackAction())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
local function restartCallback(sender)
|
||||
local scene = CCScene:create()
|
||||
|
||||
scene:addChild(RestartAction())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
local function nextCallback(sender)
|
||||
local scene = CCScene:create()
|
||||
|
||||
scene:addChild(NextAction())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
local function initWithLayer(layer)
|
||||
grossini = CCSprite:create(s_pPathGrossini)
|
||||
tamara = CCSprite:create(s_pPathSister1)
|
||||
|
@ -67,31 +16,7 @@ local function initWithLayer(layer)
|
|||
tamara:setPosition(ccp(size.width / 2, 2 * size.height / 3))
|
||||
kathia:setPosition(ccp(size.width / 2, size.height / 2))
|
||||
|
||||
-- create title and subtitle
|
||||
titleLabel = CCLabelTTF:create("ActionsTest", "Arial", 18)
|
||||
titleLabel:setPosition(size.width/2, size.height - 30)
|
||||
subtitleLabel = CCLabelTTF:create("", "Thonburi", 22)
|
||||
subtitleLabel:setPosition(size.width / 2, size.height - 60)
|
||||
layer:addChild(titleLabel, 1)
|
||||
layer:addChild(subtitleLabel, 1)
|
||||
|
||||
-- add menu
|
||||
local item1 = CCMenuItemImage:create(s_pPathB1, s_pPathB2)
|
||||
local item2 = CCMenuItemImage:create(s_pPathR1, s_pPathR2)
|
||||
local item3 = CCMenuItemImage:create(s_pPathF1, s_pPathF2)
|
||||
item1:registerScriptTapHandler(backCallback)
|
||||
item2:registerScriptTapHandler(restartCallback)
|
||||
item3:registerScriptTapHandler(nextCallback)
|
||||
item1:setPosition(ccp(size.width / 2 - item2:getContentSize().width * 2, item2:getContentSize().height / 2))
|
||||
item2:setPosition(ccp(size.width / 2, item2:getContentSize().height / 2))
|
||||
item3:setPosition(ccp(size.width / 2 + item2:getContentSize().width * 2, item2:getContentSize().height / 2))
|
||||
|
||||
local menu = CCMenu:create()
|
||||
menu:addChild(item1)
|
||||
menu:addChild(item2)
|
||||
menu:addChild(item3)
|
||||
menu:setPosition(ccp(0, 0))
|
||||
layer:addChild(menu, 1)
|
||||
Helper.initWithLayer(layer)
|
||||
end
|
||||
|
||||
|
||||
|
@ -151,7 +76,7 @@ local function ActionManual()
|
|||
kathia:setPosition(ccp(size.width - 100, size.height / 2))
|
||||
kathia:setColor(ccc3(0, 0, 255))
|
||||
|
||||
subtitleLabel:setString("Manual Transformation")
|
||||
Helper.subtitleLabel:setString("Manual Transformation")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -170,7 +95,7 @@ local function ActionMove()
|
|||
grossini:runAction(CCSequence:createWithTwoActions(actionBy, actionByBack))
|
||||
kathia:runAction(CCMoveTo:create(1, ccp(40, 40)))
|
||||
|
||||
subtitleLabel:setString("MoveTo / MoveBy")
|
||||
Helper.subtitleLabel:setString("MoveTo / MoveBy")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -191,7 +116,7 @@ local function ActionScale()
|
|||
tamara:runAction(CCSequence:createWithTwoActions(actionBy, actionBy:reverse()))
|
||||
kathia:runAction(CCSequence:createWithTwoActions(actionBy2, actionBy2:reverse()))
|
||||
|
||||
subtitleLabel:setString("ScaleTo / ScaleBy")
|
||||
Helper.subtitleLabel:setString("ScaleTo / ScaleBy")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -217,7 +142,7 @@ local function ActionRotate()
|
|||
|
||||
kathia:runAction(CCSequence:createWithTwoActions(actionTo2, action0Retain))
|
||||
|
||||
subtitleLabel:setString("RotateTo / RotateBy")
|
||||
Helper.subtitleLabel:setString("RotateTo / RotateBy")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -240,7 +165,7 @@ local function ActionSkew()
|
|||
grossini:runAction(CCSequence:createWithTwoActions(actionBy, actionByBack))
|
||||
kathia:runAction(CCSequence:createWithTwoActions(actionBy2, actionBy2:reverse()))
|
||||
|
||||
subtitleLabel:setString("SkewTo / SkewBy")
|
||||
Helper.subtitleLabel:setString("SkewTo / SkewBy")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -285,7 +210,7 @@ local function ActionRotationalSkewVSStandardSkew()
|
|||
seq = CCSequence:createWithTwoActions(actionTo2, actionToBack2)
|
||||
box:runAction(seq);
|
||||
|
||||
subtitleLabel:setString("Skew Comparison")
|
||||
Helper.subtitleLabel:setString("Skew Comparison")
|
||||
return layer;
|
||||
end
|
||||
|
||||
|
@ -333,7 +258,7 @@ local function ActionSkewRotate()
|
|||
box:runAction(CCSequence:createWithTwoActions(rotateTo, rotateToBack))
|
||||
box:runAction(CCSequence:createWithTwoActions(actionScaleTo, actionScaleToBack))
|
||||
|
||||
subtitleLabel:setString("Skew + Rotate + Scale")
|
||||
Helper.subtitleLabel:setString("Skew + Rotate + Scale")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -355,7 +280,7 @@ local function ActionJump()
|
|||
grossini:runAction(CCSequence:createWithTwoActions(actionBy, actionByBack))
|
||||
kathia:runAction(CCRepeatForever:create(actionUp))
|
||||
|
||||
subtitleLabel:setString("JumpTo / JumpBy")
|
||||
Helper.subtitleLabel:setString("JumpTo / JumpBy")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -403,8 +328,8 @@ local function ActionCardinalSpline()
|
|||
|
||||
drawCardinalSpline(array)
|
||||
|
||||
titleLabel:setString("CardinalSplineBy / CardinalSplineAt")
|
||||
subtitleLabel:setString("Cardinal Spline paths.\nTesting different tensions for one array")
|
||||
Helper.titleLabel:setString("CardinalSplineBy / CardinalSplineAt")
|
||||
Helper.subtitleLabel:setString("Cardinal Spline paths.\nTesting different tensions for one array")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -456,8 +381,8 @@ local function ActionCatmullRom()
|
|||
|
||||
drawCatmullRom(array, array2)
|
||||
|
||||
titleLabel:setString("CatmullRomBy / CatmullRomTo")
|
||||
subtitleLabel:setString("Catmull Rom spline paths. Testing reverse too")
|
||||
Helper.titleLabel:setString("CatmullRomBy / CatmullRomTo")
|
||||
Helper.subtitleLabel:setString("Catmull Rom spline paths. Testing reverse too")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -497,7 +422,7 @@ local function ActionBezier()
|
|||
tamara:runAction(bezierTo1)
|
||||
kathia:runAction(bezierTo2)
|
||||
|
||||
subtitleLabel:setString("BezierTo / BezierBy")
|
||||
Helper.subtitleLabel:setString("BezierTo / BezierBy")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -516,7 +441,7 @@ local function ActionBlink()
|
|||
tamara:runAction(action1)
|
||||
kathia:runAction(action2)
|
||||
|
||||
subtitleLabel:setString("Blink")
|
||||
Helper.subtitleLabel:setString("Blink")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -540,7 +465,7 @@ local function ActionFade()
|
|||
tamara:runAction(CCSequence:createWithTwoActions( action1, action1Back))
|
||||
kathia:runAction(CCSequence:createWithTwoActions( action2, action2Back))
|
||||
|
||||
subtitleLabel:setString("FadeIn / FadeOut")
|
||||
Helper.subtitleLabel:setString("FadeIn / FadeOut")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -561,7 +486,7 @@ local function ActionTint()
|
|||
tamara:runAction(action1)
|
||||
kathia:runAction(CCSequence:createWithTwoActions(action2, action2Back))
|
||||
|
||||
subtitleLabel:setString("TintTo / TintBy")
|
||||
Helper.subtitleLabel:setString("TintTo / TintBy")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -607,8 +532,8 @@ local function ActionAnimate()
|
|||
local action3 = CCAnimate:create(animation3)
|
||||
kathia:runAction(action3)
|
||||
|
||||
titleLabel:setString("Animation")
|
||||
subtitleLabel:setString("Center: Manual animation. Border: using file format animation")
|
||||
Helper.titleLabel:setString("Animation")
|
||||
Helper.subtitleLabel:setString("Center: Manual animation. Border: using file format animation")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -628,7 +553,7 @@ local function ActionSequence()
|
|||
|
||||
grossini:runAction(action)
|
||||
|
||||
subtitleLabel:setString("Sequence: Move + Rotate")
|
||||
Helper.subtitleLabel:setString("Sequence: Move + Rotate")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -677,7 +602,7 @@ local function ActionSequence2()
|
|||
|
||||
grossini:runAction(action)
|
||||
|
||||
subtitleLabel:setString("Sequence of InstantActions")
|
||||
Helper.subtitleLabel:setString("Sequence of InstantActions")
|
||||
return actionSequenceLayer
|
||||
end
|
||||
|
||||
|
@ -696,7 +621,7 @@ local function ActionSpawn()
|
|||
|
||||
grossini:runAction(action)
|
||||
|
||||
subtitleLabel:setString("Spawn: Jump + Rotate")
|
||||
Helper.subtitleLabel:setString("Spawn: Jump + Rotate")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -715,7 +640,7 @@ local function ActionReverse()
|
|||
|
||||
grossini:runAction(action)
|
||||
|
||||
subtitleLabel:setString("Reverse an action")
|
||||
Helper.subtitleLabel:setString("Reverse an action")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -738,7 +663,7 @@ local function ActionDelaytime()
|
|||
|
||||
grossini:runAction(action)
|
||||
|
||||
subtitleLabel:setString("DelayTime: m + delay + m")
|
||||
Helper.subtitleLabel:setString("DelayTime: m + delay + m")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -760,7 +685,7 @@ local function ActionRepeat()
|
|||
kathia:runAction(action1)
|
||||
tamara:runAction(action2)
|
||||
|
||||
subtitleLabel:setString("Repeat / RepeatForever actions")
|
||||
Helper.subtitleLabel:setString("Repeat / RepeatForever actions")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -785,7 +710,7 @@ local function ActionRepeatForever()
|
|||
|
||||
grossini:runAction(action)
|
||||
|
||||
subtitleLabel:setString("CallFuncN + RepeatForever")
|
||||
Helper.subtitleLabel:setString("CallFuncN + RepeatForever")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -807,7 +732,7 @@ local function ActionRotateToRepeat()
|
|||
tamara:runAction(rep1)
|
||||
kathia:runAction(rep2)
|
||||
|
||||
subtitleLabel:setString("Repeat/RepeatForever + RotateTo")
|
||||
Helper.subtitleLabel:setString("Repeat/RepeatForever + RotateTo")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -836,7 +761,7 @@ local function ActionRotateJerk()
|
|||
tamara:runAction(rep1)
|
||||
kathia:runAction(rep2)
|
||||
|
||||
subtitleLabel:setString("RepeatForever / Repeat + Rotate")
|
||||
Helper.subtitleLabel:setString("RepeatForever / Repeat + Rotate")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -892,7 +817,7 @@ local function ActionCallFunc()
|
|||
tamara:runAction(action2)
|
||||
kathia:runAction(action3)
|
||||
|
||||
subtitleLabel:setString("Callbacks: CallFunc and friends")
|
||||
Helper.subtitleLabel:setString("Callbacks: CallFunc and friends")
|
||||
return callFuncLayer
|
||||
end
|
||||
|
||||
|
@ -908,8 +833,8 @@ local function ActionCallFuncND()
|
|||
centerSprites(1)
|
||||
|
||||
|
||||
titleLabel:setString("CallFuncND + auto remove")
|
||||
subtitleLabel:setString("CallFuncND + removeFromParentAndCleanup. Grossini dissapears in 2s")
|
||||
Helper.titleLabel:setString("CallFuncND + auto remove")
|
||||
Helper.subtitleLabel:setString("CallFuncND + removeFromParentAndCleanup. Grossini dissapears in 2s")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -933,7 +858,7 @@ local function ActionReverseSequence()
|
|||
|
||||
grossini:runAction(action)
|
||||
|
||||
subtitleLabel:setString("Reverse a sequence")
|
||||
Helper.subtitleLabel:setString("Reverse a sequence")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -976,7 +901,7 @@ local function ActionReverseSequence2()
|
|||
local seq_back = seq_tamara:reverse()
|
||||
tamara:runAction(CCSequence:createWithTwoActions(seq_tamara, seq_back))
|
||||
|
||||
subtitleLabel:setString("Reverse a sequence2")
|
||||
Helper.subtitleLabel:setString("Reverse a sequence2")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -1011,7 +936,7 @@ local function ActionOrbit()
|
|||
grossini:runAction(tolua.cast(rfe:copy():autorelease(), "CCActionInterval"))
|
||||
|
||||
|
||||
subtitleLabel:setString("OrbitCamera action")
|
||||
Helper.subtitleLabel:setString("OrbitCamera action")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -1034,7 +959,7 @@ local function ActionFollow()
|
|||
|
||||
layer:runAction(CCFollow:create(grossini, CCRectMake(0, 0, size.width * 2 - 100, size.height)))
|
||||
|
||||
subtitleLabel:setString("Follow action")
|
||||
Helper.subtitleLabel:setString("Follow action")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -1065,8 +990,8 @@ local function ActionTargeted()
|
|||
|
||||
tamara:runAction(always)
|
||||
|
||||
titleLabel:setString("ActionTargeted")
|
||||
subtitleLabel:setString("Action that runs on another target. Useful for sequences")
|
||||
Helper.titleLabel:setString("ActionTargeted")
|
||||
Helper.subtitleLabel:setString("Action that runs on another target. Useful for sequences")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -1125,8 +1050,8 @@ local function PauseResumeActions()
|
|||
|
||||
layer:registerScriptHandler(PauseResumeActions_onEnterOrExit)
|
||||
|
||||
titleLabel:setString("PauseResumeActions")
|
||||
subtitleLabel:setString("All actions pause at 3s and resume at 5s")
|
||||
Helper.titleLabel:setString("PauseResumeActions")
|
||||
Helper.subtitleLabel:setString("All actions pause at 3s and resume at 5s")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -1169,8 +1094,8 @@ local function ActionIssue1305()
|
|||
|
||||
Issue1305_layer:registerScriptHandler(Issue1305_onEnterOrExit)
|
||||
|
||||
titleLabel:setString("Issue 1305")
|
||||
subtitleLabel:setString("In two seconds you should see a message on the console. NOT BEFORE.")
|
||||
Helper.titleLabel:setString("Issue 1305")
|
||||
Helper.subtitleLabel:setString("In two seconds you should see a message on the console. NOT BEFORE.")
|
||||
return Issue1305_layer
|
||||
end
|
||||
|
||||
|
@ -1225,8 +1150,8 @@ local function ActionIssue1305_2()
|
|||
|
||||
CCDirector:sharedDirector():getActionManager():addAction(actF ,spr, false)
|
||||
|
||||
titleLabel:setString("Issue 1305 #2")
|
||||
subtitleLabel:setString("See console. You should only see one message for each block")
|
||||
Helper.titleLabel:setString("Issue 1305 #2")
|
||||
Helper.subtitleLabel:setString("See console. You should only see one message for each block")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -1250,8 +1175,8 @@ local function ActionIssue1288()
|
|||
|
||||
spr:runAction(act4)
|
||||
|
||||
titleLabel:setString("Issue 1288")
|
||||
subtitleLabel:setString("Sprite should end at the position where it started.")
|
||||
Helper.titleLabel:setString("Issue 1288")
|
||||
Helper.subtitleLabel:setString("Sprite should end at the position where it started.")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -1271,8 +1196,8 @@ local function ActionIssue1288_2()
|
|||
local act1 = CCMoveBy:create(0.5, ccp(100, 0))
|
||||
spr:runAction(CCRepeat:create(act1, 1))
|
||||
|
||||
titleLabel:setString("Issue 1288 #2")
|
||||
subtitleLabel:setString("Sprite should move 100 pixels, and stay there")
|
||||
Helper.titleLabel:setString("Issue 1288 #2")
|
||||
Helper.subtitleLabel:setString("Sprite should move 100 pixels, and stay there")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -1315,92 +1240,8 @@ local function ActionIssue1327()
|
|||
array:addObject(act9)
|
||||
spr:runAction(CCSequence:create(array))
|
||||
|
||||
titleLabel:setString("Issue 1327")
|
||||
subtitleLabel:setString("See console: You should see: 0, 45, 90, 135, 180")
|
||||
return layer
|
||||
end
|
||||
|
||||
-------------------------------------
|
||||
-- Create Action Test
|
||||
-------------------------------------
|
||||
function CreateActionTestLayer()
|
||||
local layer = nil
|
||||
if ActionIdx == Action_Table.ACTION_MANUAL_LAYER then
|
||||
layer = ActionManual()
|
||||
elseif ActionIdx == Action_Table.ACTION_MOVE_LAYER then
|
||||
layer = ActionMove()
|
||||
elseif ActionIdx == Action_Table.ACTION_SCALE_LAYER then
|
||||
layer = ActionScale()
|
||||
elseif ActionIdx == Action_Table.ACTION_ROTATE_LAYER then
|
||||
layer = ActionRotate()
|
||||
elseif ActionIdx == Action_Table.ACTION_SKEW_LAYER then
|
||||
layer = ActionSkew()
|
||||
elseif ActionIdx == Action_Table.ACTION_SKEW_STANDER then
|
||||
layer = ActionRotationalSkewVSStandardSkew()
|
||||
elseif ActionIdx == Action_Table.ACTION_SKEWROTATE_LAYER then
|
||||
layer = ActionSkewRotate()
|
||||
elseif ActionIdx == Action_Table.ACTION_JUMP_LAYER then
|
||||
layer = ActionJump()
|
||||
elseif ActionIdx == Action_Table.ACTION_CARDINALSPLINE_LAYER then
|
||||
layer = ActionCardinalSpline()
|
||||
elseif ActionIdx == Action_Table.ACTION_CATMULLROM_LAYER then
|
||||
layer = ActionCatmullRom()
|
||||
elseif ActionIdx == Action_Table.ACTION_BEZIER_LAYER then
|
||||
layer = ActionBezier()
|
||||
elseif ActionIdx == Action_Table.ACTION_BLINK_LAYER then
|
||||
layer = ActionBlink()
|
||||
elseif ActionIdx == Action_Table.ACTION_FADE_LAYER then
|
||||
layer = ActionFade()
|
||||
elseif ActionIdx == Action_Table.ACTION_TINT_LAYER then
|
||||
layer = ActionTint()
|
||||
elseif ActionIdx == Action_Table.ACTION_ANIMATE_LAYER then
|
||||
layer = ActionAnimate()
|
||||
elseif ActionIdx == Action_Table.ACTION_SEQUENCE_LAYER then
|
||||
layer = ActionSequence()
|
||||
elseif ActionIdx == Action_Table.ACTION_SEQUENCE2_LAYER then
|
||||
layer = ActionSequence2()
|
||||
elseif ActionIdx == Action_Table.ACTION_SPAWN_LAYER then
|
||||
layer = ActionSpawn()
|
||||
elseif ActionIdx == Action_Table.ACTION_REVERSE then
|
||||
layer = ActionReverse()
|
||||
elseif ActionIdx == Action_Table.ACTION_DELAYTIME_LAYER then
|
||||
layer = ActionDelaytime()
|
||||
elseif ActionIdx == Action_Table.ACTION_REPEAT_LAYER then
|
||||
layer = ActionRepeat()
|
||||
elseif ActionIdx == Action_Table.ACTION_REPEATEFOREVER_LAYER then
|
||||
layer = ActionRepeatForever()
|
||||
elseif ActionIdx == Action_Table.ACTION_ROTATETOREPEATE_LAYER then
|
||||
layer = ActionRotateToRepeat()
|
||||
elseif ActionIdx == Action_Table.ACTION_ROTATEJERK_LAYER then
|
||||
layer = ActionRotateJerk()
|
||||
elseif ActionIdx == Action_Table.ACTION_CALLFUNC_LAYER then
|
||||
layer = ActionCallFunc()
|
||||
elseif ActionIdx == Action_Table.ACTION_CALLFUNCND_LAYER then
|
||||
layer = ActionCallFuncND()
|
||||
elseif ActionIdx == Action_Table.ACTION_REVERSESEQUENCE_LAYER then
|
||||
layer = ActionReverseSequence()
|
||||
elseif ActionIdx == Action_Table.ACTION_REVERSESEQUENCE2_LAYER then
|
||||
layer = ActionReverseSequence2()
|
||||
elseif ActionIdx == Action_Table.ACTION_ORBIT_LAYER then
|
||||
layer = ActionOrbit()
|
||||
elseif ActionIdx == Action_Table.ACTION_FOLLOW_LAYER then
|
||||
layer = ActionFollow()
|
||||
elseif ActionIdx == Action_Table.ACTION_TARGETED_LAYER then
|
||||
layer = ActionTargeted()
|
||||
elseif ActionIdx == Action_Table.PAUSERESUMEACTIONS_LAYER then
|
||||
layer = PauseResumeActions()
|
||||
elseif ActionIdx == Action_Table.ACTION_ISSUE1305_LAYER then
|
||||
layer = ActionIssue1305()
|
||||
elseif ActionIdx == Action_Table.ACTION_ISSUE1305_2_LAYER then
|
||||
layer = ActionIssue1305_2()
|
||||
elseif ActionIdx == Action_Table.ACTION_ISSUE1288_LAYER then
|
||||
layer = ActionIssue1288()
|
||||
elseif ActionIdx == Action_Table.ACTION_ISSUE1288_2_LAYER then
|
||||
layer = ActionIssue1288_2()
|
||||
elseif ActionIdx == Action_Table.ACTION_ISSUE1327_LAYER then
|
||||
layer = ActionIssue1327()
|
||||
end
|
||||
|
||||
Helper.titleLabel:setString("Issue 1327")
|
||||
Helper.subtitleLabel:setString("See console: You should see: 0, 45, 90, 135, 180")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -1408,8 +1249,47 @@ function ActionsTest()
|
|||
cclog("ActionsTest")
|
||||
local scene = CCScene:create()
|
||||
|
||||
ActionIdx = -1
|
||||
scene:addChild(NextAction())
|
||||
Helper.createFunctionTable = {
|
||||
ActionManual,
|
||||
ActionMove,
|
||||
ActionScale,
|
||||
ActionRotate,
|
||||
ActionSkew,
|
||||
ActionRotationalSkewVSStandardSkew,
|
||||
ActionSkewRotate,
|
||||
ActionJump,
|
||||
ActionCardinalSpline,
|
||||
ActionCatmullRom,
|
||||
ActionBezier,
|
||||
ActionBlink,
|
||||
ActionFade,
|
||||
ActionTint,
|
||||
ActionAnimate,
|
||||
ActionSequence,
|
||||
ActionSequence2,
|
||||
ActionSpawn,
|
||||
ActionReverse,
|
||||
ActionDelaytime,
|
||||
ActionRepeat,
|
||||
ActionRepeatForever,
|
||||
ActionRotateToRepeat,
|
||||
ActionRotateJerk,
|
||||
ActionCallFunc,
|
||||
ActionCallFuncND,
|
||||
ActionReverseSequence,
|
||||
ActionReverseSequence2,
|
||||
ActionOrbit,
|
||||
ActionFollow,
|
||||
ActionTargeted,
|
||||
PauseResumeActions,
|
||||
ActionIssue1305,
|
||||
ActionIssue1305_2,
|
||||
ActionIssue1288,
|
||||
ActionIssue1288_2,
|
||||
ActionIssue1327
|
||||
}
|
||||
|
||||
scene:addChild(ActionManual())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
return scene
|
||||
|
|
|
@ -5,73 +5,13 @@ local MAX_LAYER = 2
|
|||
local background = nil
|
||||
|
||||
local labelAtlas = nil
|
||||
local titleLabel = nil
|
||||
local subtitleLabel = nil
|
||||
local baseLayer_entry = nil
|
||||
|
||||
local s = CCDirector:sharedDirector():getWinSize()
|
||||
|
||||
|
||||
local function backAction()
|
||||
SceneIdx = SceneIdx - 1
|
||||
if SceneIdx < 0 then
|
||||
SceneIdx = SceneIdx + MAX_LAYER
|
||||
end
|
||||
|
||||
return CreateParticleLayer()
|
||||
end
|
||||
|
||||
local function restartAction()
|
||||
return CreateParticleLayer()
|
||||
end
|
||||
|
||||
local function nextAction()
|
||||
SceneIdx = SceneIdx + 1
|
||||
SceneIdx = math.mod(SceneIdx, MAX_LAYER)
|
||||
|
||||
return CreateDrawPrimitivesTestLayer()
|
||||
end
|
||||
|
||||
local function backCallback(sender)
|
||||
local scene = CCScene:create()
|
||||
|
||||
scene:addChild(backAction())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
local function restartCallback(sender)
|
||||
local scene = CCScene:create()
|
||||
|
||||
scene:addChild(restartAction())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
local function nextCallback(sender)
|
||||
local scene = CCScene:create()
|
||||
|
||||
scene:addChild(nextAction())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
|
||||
local function getBaseLayer()
|
||||
local layer = CCLayer:create()
|
||||
|
||||
titleLabel = CCLabelTTF:create("", "Arial", 28)
|
||||
layer:addChild(titleLabel, 100, 1000)
|
||||
titleLabel:setPosition(s.width / 2, s.height - 50)
|
||||
|
||||
subtitleLabel = CCLabelTTF:create("", "Arial", 16)
|
||||
layer:addChild(subtitleLabel, 100)
|
||||
subtitleLabel:setPosition(s.width / 2, s.height - 80)
|
||||
|
||||
|
||||
local item1 = CCMenuItemImage:create(s_pPathB1, s_pPathB2)
|
||||
local item2 = CCMenuItemImage:create(s_pPathR1, s_pPathR2)
|
||||
local item3 = CCMenuItemImage:create(s_pPathF1, s_pPathF2)
|
||||
|
@ -82,27 +22,14 @@ local function getBaseLayer()
|
|||
item2:registerScriptTapHandler(restartCallback)
|
||||
item3:registerScriptTapHandler(nextCallback)
|
||||
|
||||
local menu = CCMenu:create()
|
||||
menu:addChild(item1)
|
||||
menu:addChild(item2)
|
||||
menu:addChild(item3)
|
||||
menu:addChild(item4)
|
||||
|
||||
menu:setPosition(CCPointMake(0, 0))
|
||||
item1:setPosition(CCPointMake(s.width/2 - item2:getContentSize().width * 2, item2:getContentSize().height / 2))
|
||||
item2:setPosition(CCPointMake(s.width/2, item2:getContentSize().height / 2))
|
||||
item3:setPosition(CCPointMake(s.width/2 + item2:getContentSize().width * 2, item2:getContentSize().height / 2))
|
||||
item4:setPosition(ccp(0, 100))
|
||||
item4:setAnchorPoint(ccp(0, 0))
|
||||
|
||||
layer:addChild(menu, 100)
|
||||
|
||||
labelAtlas = CCLabelAtlas:create("0000", "fps_images.png", 12, 32, string.byte('.'))
|
||||
layer:addChild(labelAtlas, 100)
|
||||
labelAtlas:setPosition(ccp(s.width - 66, 50))
|
||||
|
||||
layer:setTouchEnabled(false)
|
||||
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -199,8 +126,11 @@ function DrawPrimitivesTest()
|
|||
cclog("DrawPrimitivesTest")
|
||||
local scene = CCScene:create()
|
||||
|
||||
SceneIdx = -1
|
||||
scene:addChild(nextAction())
|
||||
Helper.createFunctionTable = {
|
||||
drawPrimitivesTest
|
||||
}
|
||||
|
||||
scene:addChild(drawPrimitivesTest())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
return scene
|
||||
|
|
|
@ -1,7 +1,4 @@
|
|||
|
||||
local SceneIdx = 0
|
||||
local MAX_LAYER = 3
|
||||
|
||||
local streak = nil
|
||||
local titleLabel = nil
|
||||
local subtitleLabel = nil
|
||||
|
@ -11,26 +8,6 @@ local scheduler = CCDirector:sharedDirector():getScheduler()
|
|||
|
||||
local firstTick = nil
|
||||
|
||||
local function backAction()
|
||||
SceneIdx = SceneIdx - 1
|
||||
if SceneIdx < 0 then
|
||||
SceneIdx = SceneIdx + MAX_LAYER
|
||||
end
|
||||
|
||||
return CreateMotionLayer()
|
||||
end
|
||||
|
||||
local function restartAction()
|
||||
return CreateParticleLayer()
|
||||
end
|
||||
|
||||
local function nextAction()
|
||||
SceneIdx = SceneIdx + 1
|
||||
SceneIdx = math.mod(SceneIdx, MAX_LAYER)
|
||||
|
||||
return CreateMotionLayer()
|
||||
end
|
||||
|
||||
local function modeCallback(sender)
|
||||
fastMode = streak:isFastMode()
|
||||
if fastMode == true then
|
||||
|
@ -40,62 +17,9 @@ local function modeCallback(sender)
|
|||
end
|
||||
end
|
||||
|
||||
local function backCallback(sender)
|
||||
local scene = CCScene:create()
|
||||
|
||||
scene:addChild(backAction())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
local function restartCallback(sender)
|
||||
local scene = CCScene:create()
|
||||
|
||||
scene:addChild(restartAction())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
local function nextCallback(sender)
|
||||
local scene = CCScene:create()
|
||||
|
||||
scene:addChild(nextAction())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
local function getBaseLayer()
|
||||
local layer = CCLayer:create()
|
||||
|
||||
titleLabel = CCLabelTTF:create("", "Arial", 32)
|
||||
layer:addChild(titleLabel, 0)
|
||||
titleLabel:setPosition(s.width / 2, s.height - 50)
|
||||
|
||||
subtitleLabel = CCLabelTTF:create("", "Thonburi", 16)
|
||||
layer:addChild(subtitleLabel, 1)
|
||||
subtitleLabel:setPosition(s.width / 2, s.height - 80)
|
||||
|
||||
local item1 = CCMenuItemImage:create(s_pPathB1, s_pPathB2)
|
||||
local item2 = CCMenuItemImage:create(s_pPathR1, s_pPathR2)
|
||||
local item3 = CCMenuItemImage:create(s_pPathF1, s_pPathF2)
|
||||
item1:registerScriptTapHandler(backCallback)
|
||||
item2:registerScriptTapHandler(restartCallback)
|
||||
item3:registerScriptTapHandler(nextCallback)
|
||||
|
||||
local menu = CCMenu:create()
|
||||
menu:addChild(item1)
|
||||
menu:addChild(item2)
|
||||
menu:addChild(item3)
|
||||
|
||||
menu:setPosition(CCPointMake(0, 0))
|
||||
item1:setPosition(CCPointMake(s.width/2 - item2:getContentSize().width * 2, item2:getContentSize().height / 2))
|
||||
item2:setPosition(CCPointMake(s.width/2, item2:getContentSize().height / 2))
|
||||
item3:setPosition(CCPointMake(s.width/2 + item2:getContentSize().width * 2, item2:getContentSize().height / 2))
|
||||
layer:addChild(menu, 1)
|
||||
|
||||
local itemMode = CCMenuItemToggle:create(CCMenuItemFont:create("Use High Quality Mode"))
|
||||
itemMode:addSubItem(CCMenuItemFont:create("Use Fast Mode"))
|
||||
itemMode:registerScriptTapHandler(modeCallback)
|
||||
|
@ -104,6 +28,8 @@ local function getBaseLayer()
|
|||
menuMode:setPosition(ccp(s.width / 2, s.height / 4))
|
||||
layer:addChild(menuMode)
|
||||
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -167,7 +93,7 @@ local function MotionStreakTest1()
|
|||
firstTick = true
|
||||
layer:registerScriptHandler(MotionStreakTest1_onEnterOrExit)
|
||||
|
||||
titleLabel:setString("MotionStreak test 1")
|
||||
Helper.titleLabel:setString("MotionStreak test 1")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -203,7 +129,7 @@ local function MotionStreakTest2()
|
|||
layer:setTouchEnabled(true)
|
||||
layer:registerScriptTouchHandler(onTouch)
|
||||
|
||||
titleLabel:setString("MotionStreak test")
|
||||
Helper.titleLabel:setString("MotionStreak test")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -247,29 +173,21 @@ local function Issue1358()
|
|||
firstTick = true
|
||||
layer:registerScriptHandler(Issue1358_onEnterOrExit)
|
||||
|
||||
titleLabel:setString("Issue 1358")
|
||||
subtitleLabel:setString("The tail should use the texture")
|
||||
Helper.titleLabel:setString("Issue 1358")
|
||||
Helper.subtitleLabel:setString("The tail should use the texture")
|
||||
return layer
|
||||
end
|
||||
|
||||
-----------------------------------
|
||||
-- Motion Streak Test
|
||||
-----------------------------------
|
||||
function CreateMotionLayer()
|
||||
if SceneIdx == 0 then
|
||||
return MotionStreakTest1()
|
||||
elseif SceneIdx == 1 then
|
||||
return MotionStreakTest2()
|
||||
elseif SceneIdx == 2 then
|
||||
return Issue1358()
|
||||
end
|
||||
end
|
||||
|
||||
function MotionStreakTest()
|
||||
local scene = CCScene:create()
|
||||
|
||||
SceneIdx = -1
|
||||
scene:addChild(nextAction())
|
||||
Helper.createFunctionTable = {
|
||||
MotionStreakTest1,
|
||||
MotionStreakTest2,
|
||||
Issue1358
|
||||
}
|
||||
|
||||
scene:addChild(MotionStreakTest1())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
return scene
|
||||
|
|
|
@ -1,94 +1,17 @@
|
|||
|
||||
local SceneIdx = -1
|
||||
local MAX_LAYER = 13
|
||||
|
||||
local kTagSprite1 = 1
|
||||
local kTagSprite2 = 2
|
||||
local kTagSprite3 = 3
|
||||
local kTagSlider = 4
|
||||
|
||||
local titleLabel = nil
|
||||
local subTitleLabel = nil
|
||||
local s = CCDirector:sharedDirector():getWinSize()
|
||||
local scheduler = CCDirector:sharedDirector():getScheduler()
|
||||
|
||||
local function backAction()
|
||||
SceneIdx = SceneIdx - 1
|
||||
if SceneIdx < 0 then
|
||||
SceneIdx = SceneIdx + MAX_LAYER
|
||||
end
|
||||
|
||||
return CreateNodeTestLayer()
|
||||
end
|
||||
|
||||
local function restartAction()
|
||||
return CreateNodeTestLayer()
|
||||
end
|
||||
|
||||
local function nextAction()
|
||||
SceneIdx = SceneIdx + 1
|
||||
SceneIdx = math.mod(SceneIdx, MAX_LAYER)
|
||||
|
||||
return CreateNodeTestLayer()
|
||||
end
|
||||
|
||||
local function backCallback(sender)
|
||||
local scene = CCScene:create()
|
||||
|
||||
scene:addChild(backAction())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
local function restartCallback(sender)
|
||||
local scene = CCScene:create()
|
||||
|
||||
scene:addChild(restartAction())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
local function nextCallback(sender)
|
||||
local scene = CCScene:create()
|
||||
|
||||
scene:addChild(nextAction())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
local function getBaseLayer()
|
||||
local layer = CCLayer:create()
|
||||
|
||||
titleLabel = CCLabelTTF:create("", "Arial", 32)
|
||||
layer:addChild(titleLabel, 10)
|
||||
titleLabel:setPosition(s.width / 2, s.height - 50)
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
subTitleLabel = CCLabelTTF:create("", "Thonburi", 16)
|
||||
layer:addChild(subTitleLabel, 1)
|
||||
subTitleLabel:setPosition(s.width / 2, s.height - 80)
|
||||
|
||||
local item1 = CCMenuItemImage:create(s_pPathB1, s_pPathB2)
|
||||
local item2 = CCMenuItemImage:create(s_pPathR1, s_pPathR2)
|
||||
local item3 = CCMenuItemImage:create(s_pPathF1, s_pPathF2)
|
||||
item1:registerScriptTapHandler(backCallback)
|
||||
item2:registerScriptTapHandler(restartCallback)
|
||||
item3:registerScriptTapHandler(nextCallback)
|
||||
|
||||
local menu = CCMenu:create()
|
||||
menu:addChild(item1)
|
||||
menu:addChild(item2)
|
||||
menu:addChild(item3)
|
||||
|
||||
menu:setPosition(CCPointMake(0, 0))
|
||||
item1:setPosition(CCPointMake(s.width / 2 - item2:getContentSize().width * 2, item2:getContentSize().height / 2))
|
||||
item2:setPosition(CCPointMake(s.width / 2, item2:getContentSize().height / 2))
|
||||
item3:setPosition(CCPointMake(s.width / 2 + item2:getContentSize().width * 2, item2:getContentSize().height / 2))
|
||||
layer:addChild(menu, 11)
|
||||
|
||||
return layer
|
||||
return layer
|
||||
end
|
||||
|
||||
-----------------------------------
|
||||
|
@ -143,8 +66,8 @@ local function CameraCenterTest()
|
|||
orbit = CCOrbitCamera:create(10, 1, 0, 0, 360, 0, 0)
|
||||
sprite:runAction(CCRepeatForever:create(orbit))
|
||||
|
||||
titleLabel:setString("Camera Center test")
|
||||
subTitleLabel:setString("Sprites should rotate at the same speed")
|
||||
Helper.titleLabel:setString("Camera Center test")
|
||||
Helper.subtitleLabel:setString("Sprites should rotate at the same speed")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -189,7 +112,7 @@ local function Test2()
|
|||
sp1:runAction(action1)
|
||||
sp2:runAction(action2)
|
||||
|
||||
titleLabel:setString("anchorPoint and children")
|
||||
Helper.titleLabel:setString("anchorPoint and children")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -234,7 +157,7 @@ local function Test4()
|
|||
|
||||
Test4_layer:registerScriptHandler(Test4_onEnterOrExit)
|
||||
|
||||
titleLabel:setString("tags")
|
||||
Helper.titleLabel:setString("tags")
|
||||
return Test4_layer
|
||||
end
|
||||
|
||||
|
@ -297,7 +220,7 @@ local function Test5()
|
|||
|
||||
Test5_layer:registerScriptHandler(Test5_onEnterOrExit)
|
||||
|
||||
titleLabel:setString("remove and cleanup")
|
||||
Helper.titleLabel:setString("remove and cleanup")
|
||||
return Test5_layer
|
||||
end
|
||||
|
||||
|
@ -364,7 +287,7 @@ local function Test6()
|
|||
|
||||
Test6_layer:registerScriptHandler(Test6_onEnterOrExit)
|
||||
|
||||
titleLabel:setString("remove/cleanup with children")
|
||||
Helper.titleLabel:setString("remove/cleanup with children")
|
||||
return Test6_layer
|
||||
end
|
||||
|
||||
|
@ -377,7 +300,7 @@ local StressTest1_layer = nil
|
|||
local function removeMe(node)
|
||||
local parent = StressTest1_layer:getParent()
|
||||
parent:removeChild(node, true)
|
||||
nextCallback(node)
|
||||
Helper.nextAction()
|
||||
end
|
||||
|
||||
local function shouldNotCrash(dt)
|
||||
|
@ -413,7 +336,7 @@ local function StressTest1()
|
|||
|
||||
StressTest1_layer:registerScriptHandler(StressTest1_onEnterOrExit)
|
||||
|
||||
titleLabel:setString("stress test #1: no crashes")
|
||||
Helper.titleLabel:setString("stress test #1: no crashes")
|
||||
return StressTest1_layer
|
||||
end
|
||||
|
||||
|
@ -466,7 +389,7 @@ local function StressTest2()
|
|||
|
||||
StressTest2_layer:addChild(sublayer, 0, kTagSprite1)
|
||||
|
||||
titleLabel:setString("stress test #2: no leaks")
|
||||
Helper.titleLabel:setString("stress test #2: no leaks")
|
||||
return StressTest2_layer
|
||||
end
|
||||
|
||||
|
@ -502,7 +425,7 @@ local function NodeToWorld()
|
|||
local fe2 = CCRepeatForever:create(seq)
|
||||
back:runAction(fe2)
|
||||
|
||||
titleLabel:setString("nodeToParent transform")
|
||||
Helper.titleLabel:setString("nodeToParent transform")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -558,7 +481,7 @@ local function CameraOrbitTest()
|
|||
|
||||
layer:setScale(1)
|
||||
|
||||
titleLabel:setString("Camera Orbit test")
|
||||
Helper.titleLabel:setString("Camera Orbit test")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -617,7 +540,7 @@ local function CameraZoomTest()
|
|||
CameraZoomTest_layer:scheduleUpdateWithPriorityLua(CameraZoomTest_update, 0)
|
||||
CameraZoomTest_layer:registerScriptHandler(CameraZoomTest_onEnterOrExit)
|
||||
|
||||
titleLabel:setString("Camera Zoom test")
|
||||
Helper.titleLabel:setString("Camera Zoom test")
|
||||
return CameraZoomTest_layer
|
||||
end
|
||||
|
||||
|
@ -677,8 +600,8 @@ local function ConvertToNode()
|
|||
ConvertToNode_layer:setTouchEnabled(true)
|
||||
ConvertToNode_layer:registerScriptTouchHandler(onTouch)
|
||||
|
||||
titleLabel:setString("Convert To Node Space")
|
||||
subTitleLabel:setString("testing convertToNodeSpace / AR. Touch and see console")
|
||||
Helper.titleLabel:setString("Convert To Node Space")
|
||||
Helper.subtitleLabel:setString("testing convertToNodeSpace / AR. Touch and see console")
|
||||
return ConvertToNode_layer
|
||||
end
|
||||
|
||||
|
@ -698,8 +621,8 @@ local function NodeOpaqueTest()
|
|||
layer:addChild(background)
|
||||
end
|
||||
|
||||
titleLabel:setString("Node Opaque Test")
|
||||
subTitleLabel:setString("Node rendered with GL_BLEND disabled")
|
||||
Helper.titleLabel:setString("Node Opaque Test")
|
||||
Helper.subtitleLabel:setString("Node rendered with GL_BLEND disabled")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -718,50 +641,31 @@ local function NodeNonOpaqueTest()
|
|||
background:setAnchorPoint(ccp(0, 0))
|
||||
layer:addChild(background)
|
||||
end
|
||||
titleLabel:setString("Node Non Opaque Test")
|
||||
subTitleLabel:setString("Node rendered with GL_BLEND enabled")
|
||||
Helper.titleLabel:setString("Node Non Opaque Test")
|
||||
Helper.subtitleLabel:setString("Node rendered with GL_BLEND enabled")
|
||||
return layer
|
||||
end
|
||||
|
||||
-----------------------------------
|
||||
-- Node Test
|
||||
-----------------------------------
|
||||
function CreateNodeTestLayer()
|
||||
if SceneIdx == 0 then
|
||||
return CameraCenterTest()
|
||||
elseif SceneIdx == 1 then
|
||||
return Test2()
|
||||
elseif SceneIdx == 2 then
|
||||
return Test4()
|
||||
elseif SceneIdx == 3 then
|
||||
return Test5()
|
||||
elseif SceneIdx == 4 then
|
||||
return Test6()
|
||||
elseif SceneIdx == 5 then
|
||||
return StressTest1()
|
||||
elseif SceneIdx == 6 then
|
||||
return StressTest2()
|
||||
elseif SceneIdx == 7 then
|
||||
return NodeToWorld()
|
||||
elseif SceneIdx == 8 then
|
||||
return CameraOrbitTest()
|
||||
elseif SceneIdx == 9 then
|
||||
return CameraZoomTest()
|
||||
elseif SceneIdx == 10 then
|
||||
return ConvertToNode()
|
||||
elseif SceneIdx == 11 then
|
||||
return NodeOpaqueTest()
|
||||
elseif SceneIdx == 12 then
|
||||
return NodeNonOpaqueTest()
|
||||
end
|
||||
end
|
||||
|
||||
function CocosNodeTest()
|
||||
cclog("NodeTest")
|
||||
local scene = CCScene:create()
|
||||
|
||||
SceneIdx = -1
|
||||
scene:addChild(nextAction())
|
||||
Helper.createFunctionTable = {
|
||||
CameraCenterTest,
|
||||
Test2,
|
||||
Test4,
|
||||
Test5,
|
||||
Test6,
|
||||
StressTest1,
|
||||
StressTest2,
|
||||
NodeToWorld,
|
||||
CameraOrbitTest,
|
||||
CameraZoomTest,
|
||||
ConvertToNode,
|
||||
NodeOpaqueTest,
|
||||
NodeNonOpaqueTest
|
||||
}
|
||||
|
||||
scene:addChild(CameraCenterTest())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
return scene
|
||||
|
|
|
@ -1,9 +1,4 @@
|
|||
|
||||
|
||||
local ActionIdx = 0
|
||||
local createFunctionTable = nil
|
||||
local size = CCDirector:sharedDirector():getWinSize()
|
||||
|
||||
local kTagTileMap = 1
|
||||
local kTagSpriteBatchNode = 1
|
||||
local kTagNode = 2
|
||||
|
@ -21,108 +16,7 @@ local kTagSprite7 = 6
|
|||
local kTagSprite8 = 7
|
||||
|
||||
local testLayer = nil
|
||||
local titleLabel = nil
|
||||
local entry = nil
|
||||
local subtitleLabel = nil
|
||||
|
||||
local playerLayer = nil
|
||||
|
||||
local function onEnterOrExit(tag)
|
||||
local scheduler = CCDirector:sharedDirector():getScheduler()
|
||||
if tag == "enter" then
|
||||
-- entry = scheduler:scheduleScriptFunc(checkAnim, 0, false)
|
||||
elseif tag == "exit" then
|
||||
-- scheduler:unscheduleScriptEntry(entry)
|
||||
end
|
||||
end
|
||||
|
||||
local function CreateSpriteTestLayer()
|
||||
local layer = createFunctionTable[ActionIdx]()
|
||||
|
||||
playerLayer = layer
|
||||
return layer
|
||||
end
|
||||
|
||||
local function backAction()
|
||||
ActionIdx = ActionIdx - 1
|
||||
if ActionIdx <= 0 then
|
||||
ActionIdx = table.getn(createFunctionTable)
|
||||
end
|
||||
|
||||
return CreateSpriteTestLayer()
|
||||
end
|
||||
|
||||
local function restartAction()
|
||||
return CreateSpriteTestLayer()
|
||||
end
|
||||
|
||||
local function nextAction()
|
||||
ActionIdx = ActionIdx + 1
|
||||
if ActionIdx > table.getn(createFunctionTable) then
|
||||
ActionIdx = 1
|
||||
end
|
||||
|
||||
return CreateSpriteTestLayer()
|
||||
end
|
||||
|
||||
local function backCallback(sender)
|
||||
local scene = CCScene:create()
|
||||
|
||||
scene:addChild(backAction())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
local function restartCallback(sender)
|
||||
local scene = CCScene:create()
|
||||
|
||||
scene:addChild(restartAction())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
local function nextCallback(sender)
|
||||
local scene = CCScene:create()
|
||||
|
||||
scene:addChild(nextAction())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
|
||||
local function initWithLayer(layer)
|
||||
titleLabel = CCLabelTTF:create("", "Arial", 28)
|
||||
layer:addChild(titleLabel, 1)
|
||||
titleLabel:setPosition(size.width / 2, size.height - 50)
|
||||
|
||||
subtitleLabel = CCLabelTTF:create("", "Thonburi", 16)
|
||||
layer:addChild(subtitleLabel, 1)
|
||||
subtitleLabel:setPosition(size.width / 2, size.height - 80)
|
||||
|
||||
-- menu
|
||||
local item1 = CCMenuItemImage:create(s_pPathB1, s_pPathB2)
|
||||
local item2 = CCMenuItemImage:create(s_pPathR1, s_pPathR2)
|
||||
local item3 = CCMenuItemImage:create(s_pPathF1, s_pPathF2)
|
||||
item1:registerScriptTapHandler(backCallback)
|
||||
item2:registerScriptTapHandler(restartCallback)
|
||||
item3:registerScriptTapHandler(nextCallback)
|
||||
|
||||
local menu = CCMenu:create()
|
||||
menu:addChild(item1)
|
||||
menu:addChild(item2)
|
||||
menu:addChild(item3)
|
||||
menu:setPosition(CCPointMake(0, 0))
|
||||
item1:setPosition(CCPointMake(size.width / 2 - item2:getContentSize().width * 2, item2:getContentSize().height / 2))
|
||||
item2:setPosition(CCPointMake(size.width / 2, item2:getContentSize().height / 2))
|
||||
item3:setPosition(CCPointMake(size.width / 2 + item2:getContentSize().width * 2, item2:getContentSize().height / 2))
|
||||
layer:addChild(menu, 1)
|
||||
|
||||
local background = CCLayer:create()
|
||||
layer:addChild(background, -10)
|
||||
end
|
||||
|
||||
--------------------------------------------
|
||||
---- test sprite1
|
||||
|
@ -165,7 +59,7 @@ function Sprite1.onTouch(event, x, y)
|
|||
if event == "began" then
|
||||
return true
|
||||
elseif event == "ended" then
|
||||
Sprite1.addNewSpriteWithCoords(playerLayer, ccp(x,y))
|
||||
Sprite1.addNewSpriteWithCoords(Helper.currentLayer, ccp(x,y))
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
@ -173,12 +67,12 @@ end
|
|||
function Sprite1.create()
|
||||
cclog("sprite1")
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
Sprite1.addNewSpriteWithCoords(layer, ccp(size.width/2, size.height/2))
|
||||
layer:setTouchEnabled(true)
|
||||
layer:registerScriptTouchHandler(Sprite1.onTouch)
|
||||
|
||||
titleLabel:setString("Sprite (tap screen)")
|
||||
Helper.titleLabel:setString("Sprite (tap screen)")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -225,14 +119,14 @@ function SpriteBatchNode1.onTouch(event, x, y)
|
|||
if event == "began" then
|
||||
return true
|
||||
elseif event == "ended" then
|
||||
SpriteBatchNode1.addNewSpriteWithCoords(playerLayer, ccp(x,y))
|
||||
SpriteBatchNode1.addNewSpriteWithCoords(Helper.currentLayer, ccp(x,y))
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
function SpriteBatchNode1.create()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
local BatchNode = CCSpriteBatchNode:create("Images/grossini_dance_atlas.png", 50)
|
||||
layer:addChild(BatchNode, 0, kTagSpriteBatchNode)
|
||||
|
||||
|
@ -241,7 +135,7 @@ function SpriteBatchNode1.create()
|
|||
layer:setTouchEnabled(true)
|
||||
layer:registerScriptTouchHandler(SpriteBatchNode1.onTouch)
|
||||
|
||||
titleLabel:setString("SpriteBatchNode (tap screen)")
|
||||
Helper.titleLabel:setString("SpriteBatchNode (tap screen)")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -308,29 +202,29 @@ function SpriteColorOpacity.setLayerSprite(layer)
|
|||
end
|
||||
|
||||
function SpriteColorOpacity.onEnterOrExit(tag)
|
||||
local schedule = CCDirector:sharedDirector():getScheduler()
|
||||
if tag == "enter" then
|
||||
SpriteColorOpacity.entry = scheduler:scheduleScriptFunc(SpriteColorOpacity.removeAndAddSprite, 0, false)
|
||||
SpriteColorOpacity.onEnter()
|
||||
elseif tag == "exit" then
|
||||
scheduler:unscheduleScriptEntry(SpriteColorOpacity.entry)
|
||||
SpriteColorOpacity.onExit()
|
||||
end
|
||||
end
|
||||
|
||||
function SpriteColorOpacity.removeAndAddSprite(dt)
|
||||
local sprite = playerLayer:getChildByTag(kTagSprite5)
|
||||
local sprite = Helper.currentLayer:getChildByTag(kTagSprite5)
|
||||
sprite:retain()
|
||||
|
||||
playerLayer:removeChild(sprite, false)
|
||||
playerLayer:addChild(sprite, 0, kTagSprite5)
|
||||
Helper.currentLayer:removeChild(sprite, false)
|
||||
Helper.currentLayer:addChild(sprite, 0, kTagSprite5)
|
||||
|
||||
sprite:release()
|
||||
end
|
||||
|
||||
function SpriteColorOpacity.create()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
SpriteColorOpacity.setLayerSprite(layer)
|
||||
titleLabel:setString("Sprite: Color & Opacity")
|
||||
layer:registerScriptHandler(SpriteColorOpacity.onEnterOrExit)
|
||||
Helper.titleLabel:setString("Sprite: Color & Opacity")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -358,7 +252,7 @@ function SpriteFrameTest.onEnter()
|
|||
|
||||
local spritebatch = CCSpriteBatchNode:create("animations/grossini.png")
|
||||
spritebatch:addChild(SpriteFrameTest.m_pSprite1)
|
||||
playerLayer:addChild(spritebatch)
|
||||
Helper.currentLayer:addChild(spritebatch)
|
||||
|
||||
local animFrames = CCArray:createWithCapacity(15)
|
||||
for i = 1,14 do
|
||||
|
@ -374,7 +268,7 @@ function SpriteFrameTest.onEnter()
|
|||
|
||||
SpriteFrameTest.m_pSprite2 = CCSprite:createWithSpriteFrameName("grossini_dance_01.png")
|
||||
SpriteFrameTest.m_pSprite2:setPosition( ccp( s.width/2 + 80, s.height/2) )
|
||||
playerLayer:addChild(SpriteFrameTest.m_pSprite2)
|
||||
Helper.currentLayer:addChild(SpriteFrameTest.m_pSprite2)
|
||||
|
||||
local moreFrames = CCArray:createWithCapacity(20)
|
||||
for i = 1,14 do
|
||||
|
@ -396,12 +290,8 @@ function SpriteFrameTest.onEnter()
|
|||
SpriteFrameTest.m_pSprite2:setFlipY(false)
|
||||
|
||||
|
||||
performWithDelay(playerLayer,SpriteFrameTest.startIn05Secs, 0.5)
|
||||
performWithDelay(Helper.currentLayer,SpriteFrameTest.startIn05Secs, 0.5)
|
||||
SpriteFrameTest.m_nCounter = 0
|
||||
|
||||
local scheduler = CCDirector:sharedDirector():getScheduler()
|
||||
scheduler:unscheduleScriptEntry(SpriteFrameTest.entry)
|
||||
|
||||
end
|
||||
|
||||
function SpriteFrameTest.onExit()
|
||||
|
@ -412,7 +302,7 @@ function SpriteFrameTest.onExit()
|
|||
end
|
||||
|
||||
function SpriteFrameTest.startIn05Secs(dt)
|
||||
schedule(playerLayer,SpriteFrameTest.flipSprites, 1)
|
||||
schedule(Helper.currentLayer,SpriteFrameTest.flipSprites, 1)
|
||||
end
|
||||
|
||||
function SpriteFrameTest.flipSprites(dt)
|
||||
|
@ -444,20 +334,19 @@ end
|
|||
|
||||
|
||||
function SpriteFrameTest.onEnterOrExit(tag)
|
||||
local scheduler = CCDirector:sharedDirector():getScheduler()
|
||||
if tag == "enter" then
|
||||
SpriteFrameTest.entry = scheduler:scheduleScriptFunc(SpriteFrameTest.onEnter, 0, false)
|
||||
SpriteFrameTest.onEnter()
|
||||
elseif tag == "exit" then
|
||||
scheduler:unscheduleScriptEntry(SpriteFrameTest.entry)
|
||||
SpriteFrameTest.onExit()
|
||||
end
|
||||
end
|
||||
|
||||
function SpriteFrameTest.create()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
layer:registerScriptHandler(SpriteFrameTest.onEnterOrExit)
|
||||
titleLabel:setString("Sprite vs. SpriteBatchNode animation")
|
||||
Helper.titleLabel:setString("Sprite vs. SpriteBatchNode animation")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -483,7 +372,7 @@ function SpriteFrameAliasNameTest.onEnter()
|
|||
cclog("spriteBatch = " .. tostring(tolua.isnull(spriteBatch)))
|
||||
cclog("sprite = " .. tostring(tolua.isnull(sprite)))
|
||||
spriteBatch:addChild(sprite)
|
||||
playerLayer:addChild(spriteBatch)
|
||||
Helper.currentLayer:addChild(spriteBatch)
|
||||
|
||||
local animFrames = CCArray:createWithCapacity(15)
|
||||
for i = 1,14 do
|
||||
|
@ -494,9 +383,6 @@ function SpriteFrameAliasNameTest.onEnter()
|
|||
local animation = CCAnimation:createWithSpriteFrames(animFrames, 0.3)
|
||||
-- 14 frames * 1sec = 14 seconds
|
||||
sprite:runAction(CCRepeatForever:create(CCAnimate:create(animation)))
|
||||
|
||||
local scheduler = CCDirector:sharedDirector():getScheduler()
|
||||
scheduler:unscheduleScriptEntry(SpriteFrameAliasNameTest.entry)
|
||||
end
|
||||
|
||||
function SpriteFrameAliasNameTest.onExit()
|
||||
|
@ -504,21 +390,20 @@ function SpriteFrameAliasNameTest.onExit()
|
|||
end
|
||||
|
||||
function SpriteFrameAliasNameTest.onEnterOrExit(tag)
|
||||
local scheduler = CCDirector:sharedDirector():getScheduler()
|
||||
if tag == "enter" then
|
||||
SpriteFrameAliasNameTest.entry = scheduler:scheduleScriptFunc(SpriteFrameAliasNameTest.onEnter, 0, false)
|
||||
SpriteFrameAliasNameTest.onEnter()
|
||||
elseif tag == "exit" then
|
||||
scheduler:unscheduleScriptEntry(SpriteFrameAliasNameTest.entry)
|
||||
SpriteFrameAliasNameTest.onExit()
|
||||
end
|
||||
end
|
||||
|
||||
function SpriteFrameAliasNameTest.create()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
layer:registerScriptHandler(SpriteFrameAliasNameTest.onEnterOrExit)
|
||||
titleLabel:setString("SpriteFrame Alias Name")
|
||||
subtitleLabel:setString("SpriteFrames are obtained using the alias name")
|
||||
Helper.titleLabel:setString("SpriteFrame Alias Name")
|
||||
Helper.subtitleLabel:setString("SpriteFrames are obtained using the alias name")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -565,11 +450,11 @@ end
|
|||
|
||||
function SpriteAnchorPoint.create()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
layer = SpriteAnchorPoint.initLayer(layer)
|
||||
titleLabel:setString("Sprite: anchor point")
|
||||
subtitleLabel:setString("")
|
||||
Helper.titleLabel:setString("Sprite: anchor point")
|
||||
Helper.subtitleLabel:setString("")
|
||||
return layer
|
||||
end
|
||||
|
||||
|
@ -618,11 +503,11 @@ end
|
|||
|
||||
function SpriteBatchNodeAnchorPoint.create()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
layer = SpriteBatchNodeAnchorPoint.initLayer(layer)
|
||||
titleLabel:setString("SpriteBatchNode: anchor point")
|
||||
subtitleLabel:setString("")
|
||||
Helper.titleLabel:setString("SpriteBatchNode: anchor point")
|
||||
Helper.subtitleLabel:setString("")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -682,11 +567,11 @@ end
|
|||
|
||||
function SpriteOffsetAnchorRotation.create()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
layer = SpriteOffsetAnchorRotation.initLayer(layer)
|
||||
titleLabel:setString("Sprite offset + anchor + rot")
|
||||
subtitleLabel:setString("")
|
||||
Helper.titleLabel:setString("Sprite offset + anchor + rot")
|
||||
Helper.subtitleLabel:setString("")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -751,11 +636,11 @@ end
|
|||
|
||||
function SpriteBatchNodeOffsetAnchorRotation.create()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
layer = SpriteBatchNodeOffsetAnchorRotation.initLayer(layer)
|
||||
titleLabel:setString("SpriteBatchNode offset + anchor + rot")
|
||||
subtitleLabel:setString("")
|
||||
Helper.titleLabel:setString("SpriteBatchNode offset + anchor + rot")
|
||||
Helper.subtitleLabel:setString("")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -820,11 +705,11 @@ end
|
|||
|
||||
function SpriteOffsetAnchorScale.create()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
layer = SpriteOffsetAnchorScale.initLayer(layer)
|
||||
titleLabel:setString("Sprite offset + anchor + scale")
|
||||
subtitleLabel:setString("")
|
||||
Helper.titleLabel:setString("Sprite offset + anchor + scale")
|
||||
Helper.subtitleLabel:setString("")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -902,12 +787,12 @@ end
|
|||
|
||||
function SpriteBatchNodeOffsetAnchorScale.create()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
layer:registerScriptHandler(SpriteBatchNodeOffsetAnchorScale.eventHandler)
|
||||
|
||||
layer = SpriteBatchNodeOffsetAnchorScale.initLayer(layer)
|
||||
titleLabel:setString("SpriteBatchNode offset + anchor + scale")
|
||||
subtitleLabel:setString("")
|
||||
Helper.titleLabel:setString("SpriteBatchNode offset + anchor + scale")
|
||||
Helper.subtitleLabel:setString("")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -981,11 +866,11 @@ end
|
|||
|
||||
function SpriteOffsetAnchorSkew.create()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
layer = SpriteOffsetAnchorSkew.initLayer(layer)
|
||||
titleLabel:setString("SpriteBatchNode offset + anchor + scale")
|
||||
subtitleLabel:setString("")
|
||||
Helper.titleLabel:setString("SpriteBatchNode offset + anchor + scale")
|
||||
Helper.subtitleLabel:setString("")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -1054,11 +939,11 @@ end
|
|||
|
||||
function SpriteOffsetAnchorRotationalSkew.create()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
layer = SpriteOffsetAnchorRotationalSkew.initLayer(layer)
|
||||
titleLabel:setString("Sprite offset + anchor + rotational skew")
|
||||
subtitleLabel:setString("")
|
||||
Helper.titleLabel:setString("Sprite offset + anchor + rotational skew")
|
||||
Helper.subtitleLabel:setString("")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -1133,11 +1018,11 @@ end
|
|||
|
||||
function SpriteBatchNodeOffsetAnchorSkew.create()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
layer = SpriteBatchNodeOffsetAnchorSkew.initLayer(layer)
|
||||
titleLabel:setString("SpriteBatchNode offset + anchor + skew")
|
||||
subtitleLabel:setString("")
|
||||
Helper.titleLabel:setString("SpriteBatchNode offset + anchor + skew")
|
||||
Helper.subtitleLabel:setString("")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -1212,11 +1097,11 @@ end
|
|||
|
||||
function SpriteBatchNodeOffsetAnchorRotationalSkew.create()
|
||||
local layer = CCLayer:create()
|
||||
initWithLayer(layer)
|
||||
Helper.initWithLayer(layer)
|
||||
|
||||
layer = SpriteBatchNodeOffsetAnchorRotationalSkew.initLayer(layer)
|
||||
titleLabel:setString("SSpriteBatchNode offset + anchor + rot skew")
|
||||
subtitleLabel:setString("")
|
||||
Helper.titleLabel:setString("SSpriteBatchNode offset + anchor + rot skew")
|
||||
Helper.subtitleLabel:setString("")
|
||||
|
||||
return layer
|
||||
end
|
||||
|
@ -1224,7 +1109,7 @@ end
|
|||
function SpriteTest()
|
||||
local scene = CCScene:create()
|
||||
|
||||
createFunctionTable = {
|
||||
Helper.createFunctionTable = {
|
||||
Sprite1.create,
|
||||
SpriteBatchNode1.create,
|
||||
SpriteFrameTest.create,
|
||||
|
@ -1242,7 +1127,7 @@ function SpriteTest()
|
|||
}
|
||||
|
||||
ActionIdx = 0
|
||||
scene:addChild(nextAction())
|
||||
scene:addChild(Sprite1.create())
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
return scene
|
||||
|
|
|
@ -35,3 +35,73 @@ function CreateBackMenuItem()
|
|||
|
||||
return Menu
|
||||
end
|
||||
|
||||
Helper = {
|
||||
index = 1,
|
||||
createFunctioinTable = nil,
|
||||
currentLayer = nil,
|
||||
titleLabel = nil,
|
||||
subtitleLabel = nil
|
||||
}
|
||||
function Helper.nextAction()
|
||||
Helper.index = Helper.index + 1
|
||||
if Helper.index > table.getn(Helper.createFunctionTable) then
|
||||
Helper.index = 1
|
||||
end
|
||||
|
||||
return Helper.newScene()
|
||||
end
|
||||
|
||||
function Helper.backAction()
|
||||
Helper.index = Helper.index - 1
|
||||
if Helper.index == 0 then
|
||||
Helper.index = table.getn(Helper.createFunctionTable)
|
||||
end
|
||||
|
||||
return Helper.newScene()
|
||||
end
|
||||
|
||||
function Helper.restartAction()
|
||||
return Helper.newScene()
|
||||
end
|
||||
|
||||
function Helper.newScene()
|
||||
local scene = CCScene:create()
|
||||
Helper.currentLayer = Helper.createFunctionTable[Helper.index]()
|
||||
scene:addChild(Helper.currentLayer)
|
||||
scene:addChild(CreateBackMenuItem())
|
||||
|
||||
CCDirector:sharedDirector():replaceScene(scene)
|
||||
end
|
||||
|
||||
function Helper.initWithLayer(layer)
|
||||
local size = CCDirector:sharedDirector():getWinSize()
|
||||
Helper.titleLabel = CCLabelTTF:create("", "Arial", 28)
|
||||
layer:addChild(Helper.titleLabel, 1)
|
||||
Helper.titleLabel:setPosition(size.width / 2, size.height - 50)
|
||||
|
||||
Helper.subtitleLabel = CCLabelTTF:create("", "Thonburi", 16)
|
||||
layer:addChild(Helper.subtitleLabel, 1)
|
||||
Helper.subtitleLabel:setPosition(size.width / 2, size.height - 80)
|
||||
|
||||
-- menu
|
||||
local item1 = CCMenuItemImage:create(s_pPathB1, s_pPathB2)
|
||||
local item2 = CCMenuItemImage:create(s_pPathR1, s_pPathR2)
|
||||
local item3 = CCMenuItemImage:create(s_pPathF1, s_pPathF2)
|
||||
item1:registerScriptTapHandler(Helper.backAction)
|
||||
item2:registerScriptTapHandler(Helper.restartAction)
|
||||
item3:registerScriptTapHandler(Helper.nextAction)
|
||||
|
||||
local menu = CCMenu:create()
|
||||
menu:addChild(item1)
|
||||
menu:addChild(item2)
|
||||
menu:addChild(item3)
|
||||
menu:setPosition(CCPointMake(0, 0))
|
||||
item1:setPosition(CCPointMake(size.width / 2 - item2:getContentSize().width * 2, item2:getContentSize().height / 2))
|
||||
item2:setPosition(CCPointMake(size.width / 2, item2:getContentSize().height / 2))
|
||||
item3:setPosition(CCPointMake(size.width / 2 + item2:getContentSize().width * 2, item2:getContentSize().height / 2))
|
||||
layer:addChild(menu, 1)
|
||||
|
||||
local background = CCLayer:create()
|
||||
layer:addChild(background, -10)
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue