mirror of https://github.com/axmolengine/axmol.git
windows works
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@ -185,13 +185,17 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
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<ClCompile Include="..\..\external\xxhash\xxhash.c" />
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<ClCompile Include="..\3d\CCAnimate3D.cpp" />
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<ClCompile Include="..\3d\CCAnimation3D.cpp" />
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<ClCompile Include="..\3d\CCAttachNode.cpp" />
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<ClCompile Include="..\3d\CCBundle3D.cpp" />
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<ClCompile Include="..\3d\CCBundleReader.cpp" />
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<ClCompile Include="..\3d\CCMesh.cpp" />
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<ClCompile Include="..\3d\CCMeshSkin.cpp" />
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<ClCompile Include="..\3d\CCObjLoader.cpp" />
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<ClCompile Include="..\3d\CCSkeleton3D.cpp" />
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<ClCompile Include="..\3d\CCSprite3D.cpp" />
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<ClCompile Include="..\3d\CCSprite3DMaterial.cpp" />
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<ClCompile Include="..\3d\CCSubMesh.cpp" />
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<ClCompile Include="..\3d\CCSubMeshState.cpp" />
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<ClCompile Include="..\base\atitc.cpp" />
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<ClCompile Include="..\base\base64.cpp" />
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<ClCompile Include="..\base\CCAutoreleasePool.cpp" />
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@ -366,14 +370,18 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
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<ClInclude Include="..\3d\CCAnimate3D.h" />
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<ClInclude Include="..\3d\CCAnimation3D.h" />
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<ClInclude Include="..\3d\CCAnimationCurve.h" />
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<ClInclude Include="..\3d\CCAttachNode.h" />
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<ClInclude Include="..\3d\CCBundle3D.h" />
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<ClInclude Include="..\3d\CCBundle3DData.h" />
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<ClInclude Include="..\3d\CCBundleReader.h" />
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<ClInclude Include="..\3d\CCMesh.h" />
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<ClInclude Include="..\3d\CCMeshSkin.h" />
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<ClInclude Include="..\3d\CCObjLoader.h" />
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<ClInclude Include="..\3d\CCSkeleton3D.h" />
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<ClInclude Include="..\3d\CCSprite3D.h" />
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<ClInclude Include="..\3d\CCSprite3DMaterial.h" />
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<ClInclude Include="..\3d\CCSubMesh.h" />
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<ClInclude Include="..\3d\CCSubMeshState.h" />
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<ClInclude Include="..\base\atitc.h" />
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<ClInclude Include="..\base\base64.h" />
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<ClInclude Include="..\base\CCAutoreleasePool.h" />
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@ -595,6 +595,18 @@
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<ClCompile Include="..\storage\local-storage\LocalStorage.cpp">
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<Filter>storage</Filter>
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</ClCompile>
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<ClCompile Include="..\3d\CCAttachNode.cpp">
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<Filter>3d</Filter>
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</ClCompile>
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<ClCompile Include="..\3d\CCSkeleton3D.cpp">
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<Filter>3d</Filter>
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</ClCompile>
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<ClCompile Include="..\3d\CCSubMesh.cpp">
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<Filter>3d</Filter>
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</ClCompile>
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<ClCompile Include="..\3d\CCSubMeshState.cpp">
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<Filter>3d</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\physics\CCPhysicsBody.h">
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@ -1210,6 +1222,18 @@
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<ClInclude Include="..\storage\local-storage\LocalStorage.h">
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<Filter>storage</Filter>
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</ClInclude>
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<ClInclude Include="..\3d\CCAttachNode.h">
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<Filter>3d</Filter>
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</ClInclude>
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<ClInclude Include="..\3d\CCSkeleton3D.h">
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<Filter>3d</Filter>
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</ClInclude>
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<ClInclude Include="..\3d\CCSubMesh.h">
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<Filter>3d</Filter>
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</ClInclude>
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<ClInclude Include="..\3d\CCSubMeshState.h">
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<Filter>3d</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\math\Mat4.inl">
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