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@ -200,6 +200,13 @@ public:
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*/
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*/
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inline const Vector<PhysicsShape*>& getShapes() const { return _shapes; }
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inline const Vector<PhysicsShape*>& getShapes() const { return _shapes; }
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/**
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* Get the first shape of the body shapes.
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*
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* @return The first shape in this body.
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*/
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inline PhysicsShape* getFirstShape() const { return _shapes.size() >= 1 ? _shapes.at(0) : nullptr; }
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/**
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/**
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* get the shape of the body.
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* get the shape of the body.
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*
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*
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