mirror of https://github.com/axmolengine/axmol.git
closed #2393: fixed conflicts
This commit is contained in:
commit
58fe3c7563
3
AUTHORS
3
AUTHORS
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@ -515,6 +515,9 @@ Developers:
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hannon235 (Chris)
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Fixing a bug that the submenu of ExtensionTest in TestCpp can't scroll.
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pktangyue
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Fixing a bug that CCScale9Sprite::setInsetLeft/XXX can't work for rotated sprite frame.
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Retired Core Developers:
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WenSheng Yang
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Author of windows port, CCTextField,
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@ -1380,21 +1380,20 @@ BezierTo* BezierTo::create(float t, const ccBezierConfig& c)
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bool BezierTo::initWithDuration(float t, const ccBezierConfig &c)
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{
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bool bRet = false;
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if (ActionInterval::initWithDuration(t))
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{
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_toConfig = c;
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return true;
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}
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return bRet;
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return false;
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}
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BezierTo* BezierTo::clone(void) const
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{
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// no copy constructor
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auto a = new BezierTo();
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a->initWithDuration(_duration, _config);
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a->initWithDuration(_duration, _toConfig);
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a->autorelease();
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return a;
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}
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@ -53,7 +53,7 @@ public:
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/** returns a copy of the object.
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@deprecated Use clone() instead
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*/
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CC_DEPRECATED_ATTRIBUTE void copy() const
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CC_DEPRECATED_ATTRIBUTE Object* copy() const
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{
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// use "clone" instead
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CC_ASSERT(false);
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@ -96,8 +96,9 @@ bool Scale9Sprite::initWithBatchNode(SpriteBatchNode* batchnode, Rect rect, bool
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if(batchnode)
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{
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this->updateWithBatchNode(batchnode, rect, rotated, capInsets);
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this->setAnchorPoint(Point(0.5f, 0.5f));
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}
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this->setAnchorPoint(Point(0.5f, 0.5f));
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this->_positionsAreDirty = true;
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return true;
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@ -180,18 +181,15 @@ bool Scale9Sprite::updateWithBatchNode(SpriteBatchNode* batchnode, Rect rect, bo
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float y = 0.0;
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// top left
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Rect lefttopbounds = Rect(x, y,
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left_w, top_h);
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Rect lefttopbounds = Rect(x, y, left_w, top_h);
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// top center
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TRANSLATE_X(x, y, left_w);
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Rect centertopbounds = Rect(x, y,
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center_w, top_h);
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Rect centertopbounds = Rect(x, y, center_w, top_h);
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// top right
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TRANSLATE_X(x, y, center_w);
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Rect righttopbounds = Rect(x, y,
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right_w, top_h);
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Rect righttopbounds = Rect(x, y, right_w, top_h);
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// ... center row
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x = 0.0;
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@ -199,18 +197,15 @@ bool Scale9Sprite::updateWithBatchNode(SpriteBatchNode* batchnode, Rect rect, bo
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TRANSLATE_Y(x, y, top_h);
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// center left
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Rect leftcenterbounds = Rect(x, y,
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left_w, center_h);
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Rect leftcenterbounds = Rect(x, y, left_w, center_h);
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// center center
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TRANSLATE_X(x, y, left_w);
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Rect centerbounds = Rect(x, y,
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center_w, center_h);
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Rect centerbounds = Rect(x, y, center_w, center_h);
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// center right
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TRANSLATE_X(x, y, center_w);
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Rect rightcenterbounds = Rect(x, y,
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right_w, center_h);
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Rect rightcenterbounds = Rect(x, y, right_w, center_h);
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// ... bottom row
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x = 0.0;
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@ -219,18 +214,15 @@ bool Scale9Sprite::updateWithBatchNode(SpriteBatchNode* batchnode, Rect rect, bo
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TRANSLATE_Y(x, y, center_h);
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// bottom left
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Rect leftbottombounds = Rect(x, y,
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left_w, bottom_h);
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Rect leftbottombounds = Rect(x, y, left_w, bottom_h);
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// bottom center
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TRANSLATE_X(x, y, left_w);
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Rect centerbottombounds = Rect(x, y,
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center_w, bottom_h);
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Rect centerbottombounds = Rect(x, y, center_w, bottom_h);
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// bottom right
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TRANSLATE_X(x, y, center_w);
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Rect rightbottombounds = Rect(x, y,
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right_w, bottom_h);
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Rect rightbottombounds = Rect(x, y, right_w, bottom_h);
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if (!rotated) {
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// CCLog("!rotated");
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@ -383,11 +375,11 @@ bool Scale9Sprite::updateWithBatchNode(SpriteBatchNode* batchnode, Rect rect, bo
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this->addChild(_scale9Image);
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if (_spritesGenerated)
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{
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// Restore color and opacity
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this->setOpacity(opacity);
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this->setColor(color);
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}
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{
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// Restore color and opacity
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this->setOpacity(opacity);
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this->setColor(color);
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}
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_spritesGenerated = true;
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return true;
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@ -687,20 +679,10 @@ void Scale9Sprite::updateCapInset()
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}
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else
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{
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if (_spriteFrameRotated)
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{
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insets = Rect(_insetBottom,
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_insetLeft,
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_spriteRect.size.width-_insetRight-_insetLeft,
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_spriteRect.size.height-_insetTop-_insetBottom);
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}
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else
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{
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insets = Rect(_insetLeft,
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_insetTop,
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_spriteRect.size.width-_insetLeft-_insetRight,
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_spriteRect.size.height-_insetTop-_insetBottom);
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}
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insets = Rect(_insetLeft,
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_insetTop,
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_spriteRect.size.width-_insetLeft-_insetRight,
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_spriteRect.size.height-_insetTop-_insetBottom);
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}
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this->setCapInsets(insets);
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}
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@ -66,7 +66,7 @@ public class QH360Wrapper {
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if (orientation != ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE ||
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orientation != ActivityInfo.SCREEN_ORIENTATION_PORTRAIT)
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{
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orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
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orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
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}
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return (orientation == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
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@ -112,7 +112,7 @@ public class UCWrapper {
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if (orientation != ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE ||
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orientation != ActivityInfo.SCREEN_ORIENTATION_PORTRAIT)
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{
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orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
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orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
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}
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return (orientation == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
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@ -10,11 +10,11 @@ export TARGET_DIR_NAME="publish"
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if [ ! ${PLUGIN_ROOT} ]; then
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pushd ../
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export PLUGIN_ROOT=`pwd`
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export TARGET_ROOT=${PLUGIN_ROOT}/${TARGET_DIR_NAME}
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echo PLUGIN_ROOT = ${PLUGIN_ROOT}
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echo TARGET_ROOT = ${TARGET_ROOT}
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popd
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fi
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export TARGET_ROOT=${PLUGIN_ROOT}/${TARGET_DIR_NAME}
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echo PLUGIN_ROOT = ${PLUGIN_ROOT}
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echo TARGET_ROOT = ${TARGET_ROOT}
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# get a string include all plugins name(separate with ':')
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export PLUGINS_CAN_SELECT=""
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@ -1,4 +1,7 @@
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SHELL_DIR=$(cd "$(dirname "$0")"; pwd)
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type gawk >/dev/null 2>&1 || { echo >&2 "gawk is required, PLZ install it first."; exit 1; }
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pushd ${SHELL_DIR}
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# include the config
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@ -39,7 +39,8 @@ for pluginName in plugins:
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if os.path.splitext(fileName)[1] == '.jar':
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needAdd = True
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for linkedJar in linkedLibs:
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if -1 != linkedJar.find(fileName):
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jarName = os.path.basename(linkedJar)
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if fileName == jarName:
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needAdd = False
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break
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@ -29,6 +29,8 @@ if nodeLinkRes != None:
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if linkNodes != None and len(linkNodes) > 0:
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for node in linkNodes:
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locNode = node.find('locationURI')
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if locNode == None:
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continue
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tempText = locNode.text
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tempText = tempText.strip(' \n\r\t')
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if tempText == targetPath:
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@ -18,7 +18,7 @@ class step1(step):
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step_tip = Label(self.stepFrame, text="Input the android project path of your game:")
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step_tip.pack(anchor='nw', padx=30)
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step_tip2 = Label(self.stepFrame, text="(Please keep your game project path away from spaces)")
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step_tip2 = Label(self.stepFrame, text="(Pleasd avoid using spaces in your project path)")
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step_tip2.pack(anchor='nw', padx=30)
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self.step_entry = Entry(self.stepFrame)
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self.step_entry.pack(anchor='nw', fill=X, padx=30)
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@ -66,6 +66,7 @@ Classes/ExtensionsTest/NetworkTest/WebSocketTest.cpp \
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Classes/ExtensionsTest/EditBoxTest/EditBoxTest.cpp \
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Classes/ExtensionsTest/TableViewTest/TableViewTestScene.cpp \
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Classes/ExtensionsTest/TableViewTest/CustomTableViewCell.cpp \
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Classes/ExtensionsTest/Scale9SpriteTest/Scale9SpriteTest.cpp \
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Classes/FontTest/FontTest.cpp \
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Classes/IntervalTest/IntervalTest.cpp \
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Classes/KeypadTest/KeypadTest.cpp \
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@ -110,6 +111,8 @@ Classes/AppDelegate.cpp \
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Classes/BaseTest.cpp \
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Classes/VisibleRect.cpp
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/Classes
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LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
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LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
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LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static
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@ -8,53 +8,6 @@
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USING_NS_CC;
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enum
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{
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ACTION_MANUAL_LAYER = 0,
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ACTION_MOVE_LAYER,
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ACTION_SCALE_LAYER,
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ACTION_ROTATE_LAYER,
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ACTION_SKEW_LAYER,
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ACTION_ROTATIONAL_SKEW_LAYER,
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ACTION_ROTATIONAL_SKEW_VS_STANDARD_SKEW_LAYER,
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ACTION_SKEWROTATE_LAYER,
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ACTION_JUMP_LAYER,
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ACTION_CARDINALSPLINE_LAYER,
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ACTION_CATMULLROM_LAYER,
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ACTION_BEZIER_LAYER,
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ACTION_BLINK_LAYER,
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ACTION_FADE_LAYER,
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ACTION_TINT_LAYER,
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ACTION_ANIMATE_LAYER,
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ACTION_SEQUENCE_LAYER,
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ACTION_SEQUENCE2_LAYER,
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ACTION_SPAWN_LAYER,
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ACTION_REVERSE,
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ACTION_DELAYTIME_LAYER,
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ACTION_REPEAT_LAYER,
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ACTION_REPEATEFOREVER_LAYER,
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ACTION_ROTATETOREPEATE_LAYER,
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ACTION_ROTATEJERK_LAYER,
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ACTION_CALLFUNC_LAYER,
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ACTION_CALLFUNCND_LAYER,
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ACTION_CALLFUNCTION_LAYER,
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ACTION_REVERSESEQUENCE_LAYER,
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ACTION_REVERSESEQUENCE2_LAYER,
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ACTION_ORBIT_LAYER,
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ACTION_FLLOW_LAYER,
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ACTION_TARGETED_LAYER,
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PAUSERESUMEACTIONS_LAYER,
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ACTION_ISSUE1305_LAYER,
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ACTION_ISSUE1305_2_LAYER,
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ACTION_ISSUE1288_LAYER,
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ACTION_ISSUE1288_2_LAYER,
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ACTION_ISSUE1327_LAYER,
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ACTION_ISSUE1398_LAYER,
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ACTION_LAYER_COUNT,
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ACTION_REMOVE_SELF,
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};
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// the class inherit from TestScene
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// every Scene each test used must inherit from TestScene,
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// make sure the test have the menu item for back to main menu
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|
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@ -18,6 +18,8 @@
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#include "EditBoxTest/EditBoxTest.h"
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#endif
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#include "Scale9SpriteTest/Scale9SpriteTest.h"
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enum
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{
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LINE_SPACE = 40,
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|
@ -30,6 +32,15 @@ static struct {
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} g_extensionsTests[] = {
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{ "NotificationCenterTest", [](Object* sender) { runNotificationCenterTest(); }
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},
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{ "Scale9SpriteTest", [](Object* sender) {
|
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S9SpriteTestScene* pScene = new S9SpriteTestScene();
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if (pScene)
|
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{
|
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pScene->runThisTest();
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pScene->release();
|
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}
|
||||
}
|
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},
|
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{ "CCControlButtonTest", [](Object *sender){
|
||||
ControlSceneManager* pManager = ControlSceneManager::sharedControlSceneManager();
|
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Scene* pScene = pManager->currentControlScene();
|
||||
|
|
|
@ -0,0 +1,643 @@
|
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/****************************************************************************
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
Copyright (c) 2013 Surith Thekkiam
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "Scale9SpriteTest.h"
|
||||
#include "testResource.h"
|
||||
#include "cocos2d.h"
|
||||
#include "cocos-ext.h"
|
||||
|
||||
USING_NS_CC_EXT;
|
||||
|
||||
static std::function<Layer*()> createFunctions[] = {
|
||||
CL(S9BatchNodeBasic),
|
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CL(S9FrameNameSpriteSheet),
|
||||
CL(S9FrameNameSpriteSheetRotated),
|
||||
CL(S9BatchNodeScaledNoInsets),
|
||||
CL(S9FrameNameSpriteSheetScaledNoInsets),
|
||||
CL(S9FrameNameSpriteSheetRotatedScaledNoInsets),
|
||||
CL(S9BatchNodeScaleWithCapInsets),
|
||||
CL(S9FrameNameSpriteSheetInsets),
|
||||
CL(S9FrameNameSpriteSheetInsetsScaled),
|
||||
CL(S9FrameNameSpriteSheetRotatedInsets),
|
||||
CL(S9_TexturePacker),
|
||||
CL(S9FrameNameSpriteSheetRotatedInsetsScaled),
|
||||
CL(S9FrameNameSpriteSheetRotatedSetCapInsetLater)
|
||||
};
|
||||
|
||||
static int sceneIdx=-1;
|
||||
#define MAX_LAYER (sizeof(createFunctions) / sizeof(createFunctions[0]))
|
||||
|
||||
static Layer* nextAction()
|
||||
{
|
||||
sceneIdx++;
|
||||
sceneIdx = sceneIdx % MAX_LAYER;
|
||||
|
||||
Layer* pLayer = (createFunctions[sceneIdx])();
|
||||
pLayer->init();
|
||||
pLayer->autorelease();
|
||||
|
||||
return pLayer;
|
||||
}
|
||||
|
||||
static Layer* backAction()
|
||||
{
|
||||
sceneIdx--;
|
||||
int total = MAX_LAYER;
|
||||
if( sceneIdx < 0 )
|
||||
sceneIdx += total;
|
||||
|
||||
Layer* pLayer = (createFunctions[sceneIdx])();
|
||||
pLayer->init();
|
||||
pLayer->autorelease();
|
||||
|
||||
return pLayer;
|
||||
}
|
||||
|
||||
static Layer* restartAction()
|
||||
{
|
||||
Layer* pLayer = (createFunctions[sceneIdx])();
|
||||
pLayer->init();
|
||||
pLayer->autorelease();
|
||||
|
||||
return pLayer;
|
||||
}
|
||||
|
||||
void S9SpriteTestScene::runThisTest()
|
||||
{
|
||||
sceneIdx = -1;
|
||||
addChild(nextAction());
|
||||
|
||||
Director::sharedDirector()->replaceScene(this);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------
|
||||
//
|
||||
// S9SpriteTestDemo
|
||||
//
|
||||
//------------------------------------------------------------------
|
||||
|
||||
void S9SpriteTestDemo::onEnter()
|
||||
{
|
||||
BaseTest::onEnter();
|
||||
SpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile(s_s9s_blocks9_plist);
|
||||
CCLOG("sprite frames added to sprite frame cache...");
|
||||
}
|
||||
|
||||
void S9SpriteTestDemo::restartCallback(Object* sender)
|
||||
{
|
||||
Scene* s = new S9SpriteTestScene();
|
||||
s->addChild( restartAction() );
|
||||
Director::sharedDirector()->replaceScene(s);
|
||||
s->release();
|
||||
}
|
||||
|
||||
void S9SpriteTestDemo::nextCallback(Object* sender)
|
||||
{
|
||||
Scene* s = new S9SpriteTestScene();
|
||||
s->addChild( nextAction() );
|
||||
Director::sharedDirector()->replaceScene(s);
|
||||
s->release();
|
||||
}
|
||||
|
||||
void S9SpriteTestDemo::backCallback(Object* sender)
|
||||
{
|
||||
Scene* s = new S9SpriteTestScene();
|
||||
s->addChild( backAction() );
|
||||
Director::sharedDirector()->replaceScene(s);
|
||||
s->release();
|
||||
}
|
||||
|
||||
|
||||
// S9BatchNodeBasic
|
||||
|
||||
void S9BatchNodeBasic::onEnter()
|
||||
{
|
||||
S9SpriteTestDemo::onEnter();
|
||||
Size winSize = Director::sharedDirector()->getWinSize();
|
||||
float x = winSize.width / 2;
|
||||
float y = 0 + (winSize.height / 2);
|
||||
|
||||
CCLog("S9BatchNodeBasic ...");
|
||||
|
||||
auto batchNode = SpriteBatchNode::create("Images/blocks9.png");
|
||||
CCLog("batchNode created with : Images/blocks9.png");
|
||||
|
||||
auto blocks = Scale9Sprite::create();
|
||||
CCLog("... created");
|
||||
|
||||
blocks->updateWithBatchNode(batchNode, Rect(0, 0, 96, 96), false, Rect(0, 0, 96, 96));
|
||||
CCLog("... updateWithBatchNode");
|
||||
|
||||
blocks->setPosition(Point(x, y));
|
||||
CCLog("... setPosition");
|
||||
|
||||
this->addChild(blocks);
|
||||
CCLog("this->addChild");
|
||||
|
||||
CCLog("... S9BatchNodeBasic done.");
|
||||
}
|
||||
|
||||
std::string S9BatchNodeBasic::title()
|
||||
{
|
||||
return "Scale9Sprite created empty and updated from SpriteBatchNode";
|
||||
}
|
||||
|
||||
std::string S9BatchNodeBasic::subtitle()
|
||||
{
|
||||
return "updateWithBatchNode(); capInsets=full size";
|
||||
}
|
||||
|
||||
|
||||
// S9FrameNameSpriteSheet
|
||||
|
||||
void S9FrameNameSpriteSheet::onEnter()
|
||||
{
|
||||
S9SpriteTestDemo::onEnter();
|
||||
Size winSize = Director::sharedDirector()->getWinSize();
|
||||
float x = winSize.width / 2;
|
||||
float y = 0 + (winSize.height / 2);
|
||||
|
||||
CCLog("S9FrameNameSpriteSheet ...");
|
||||
|
||||
auto blocks = Scale9Sprite::createWithSpriteFrameName("blocks9.png");
|
||||
CCLog("... created");
|
||||
|
||||
blocks->setPosition(Point(x, y));
|
||||
CCLog("... setPosition");
|
||||
|
||||
this->addChild(blocks);
|
||||
CCLog("this->addChild");
|
||||
|
||||
CCLog("... S9FrameNameSpriteSheet done.");
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheet::title()
|
||||
{
|
||||
return "Scale9Sprite from sprite sheet";
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheet::subtitle()
|
||||
{
|
||||
return "createWithSpriteFrameName(); default cap insets";
|
||||
}
|
||||
|
||||
//
|
||||
//// S9FrameNameSpriteSheetRotated
|
||||
//
|
||||
void S9FrameNameSpriteSheetRotated::onEnter()
|
||||
{
|
||||
S9SpriteTestDemo::onEnter();
|
||||
Size winSize = Director::sharedDirector()->getWinSize();
|
||||
float x = winSize.width / 2;
|
||||
float y = 0 + (winSize.height / 2);
|
||||
|
||||
CCLog("S9FrameNameSpriteSheetRotated ...");
|
||||
|
||||
auto blocks = Scale9Sprite::createWithSpriteFrameName("blocks9r.png");
|
||||
CCLog("... created");
|
||||
|
||||
blocks->setPosition(Point(x, y));
|
||||
CCLog("... setPosition");
|
||||
|
||||
this->addChild(blocks);
|
||||
CCLog("this->addChild");
|
||||
|
||||
CCLog("... S9FrameNameSpriteSheetRotated done.");
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetRotated::title()
|
||||
{
|
||||
return "Scale9Sprite from sprite sheet (stored rotated)";
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetRotated::subtitle()
|
||||
{
|
||||
return "createWithSpriteFrameName(); default cap insets";
|
||||
}
|
||||
|
||||
//
|
||||
//// S9BatchNodeScaledNoInsets
|
||||
//
|
||||
|
||||
void S9BatchNodeScaledNoInsets::onEnter()
|
||||
{
|
||||
S9SpriteTestDemo::onEnter();
|
||||
Size winSize = Director::sharedDirector()->getWinSize();
|
||||
float x = winSize.width / 2;
|
||||
float y = 0 + (winSize.height / 2);
|
||||
|
||||
CCLog("S9BatchNodeScaledNoInsets ...");
|
||||
|
||||
// scaled without insets
|
||||
auto batchNode_scaled = SpriteBatchNode::create("Images/blocks9.png");
|
||||
CCLog("batchNode_scaled created with : Images/blocks9.png");
|
||||
|
||||
auto blocks_scaled = Scale9Sprite::create();
|
||||
CCLog("... created");
|
||||
blocks_scaled->updateWithBatchNode(batchNode_scaled, Rect(0, 0, 96, 96), false, Rect(0, 0, 96, 96));
|
||||
CCLog("... updateWithBatchNode");
|
||||
|
||||
blocks_scaled->setPosition(Point(x, y));
|
||||
CCLog("... setPosition");
|
||||
|
||||
blocks_scaled->setContentSize(Size(96 * 4, 96*2));
|
||||
CCLog("... setContentSize");
|
||||
|
||||
this->addChild(blocks_scaled);
|
||||
CCLog("this->addChild");
|
||||
|
||||
CCLog("... S9BtchNodeScaledNoInsets done.");
|
||||
}
|
||||
|
||||
std::string S9BatchNodeScaledNoInsets::title()
|
||||
{
|
||||
return "Scale9Sprite created empty and updated from SpriteBatchNode";
|
||||
}
|
||||
|
||||
std::string S9BatchNodeScaledNoInsets::subtitle()
|
||||
{
|
||||
return "updateWithBatchNode(); capInsets=full size; rendered 4 X width, 2 X height";
|
||||
}
|
||||
|
||||
//
|
||||
//// S9FrameNameSpriteSheetScaledNoInsets
|
||||
//
|
||||
|
||||
void S9FrameNameSpriteSheetScaledNoInsets::onEnter()
|
||||
{
|
||||
S9SpriteTestDemo::onEnter();
|
||||
Size winSize = Director::sharedDirector()->getWinSize();
|
||||
float x = winSize.width / 2;
|
||||
float y = 0 + (winSize.height / 2);
|
||||
|
||||
CCLog("S9FrameNameSpriteSheetScaledNoInsets ...");
|
||||
|
||||
auto blocks_scaled = Scale9Sprite::createWithSpriteFrameName("blocks9.png");
|
||||
CCLog("... created");
|
||||
|
||||
blocks_scaled->setPosition(Point(x, y));
|
||||
CCLog("... setPosition");
|
||||
|
||||
blocks_scaled->setContentSize(Size(96 * 4, 96*2));
|
||||
CCLog("... setContentSize");
|
||||
|
||||
this->addChild(blocks_scaled);
|
||||
CCLog("this->addChild");
|
||||
|
||||
CCLog("... S9FrameNameSpriteSheetScaledNoInsets done.");
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetScaledNoInsets::title()
|
||||
{
|
||||
return "Scale9Sprite from sprite sheet";
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetScaledNoInsets::subtitle()
|
||||
{
|
||||
return "createWithSpriteFrameName(); default cap insets; rendered 4 X width, 2 X height";
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
//// S9FrameNameSpriteSheetRotatedScaledNoInsets
|
||||
//
|
||||
|
||||
void S9FrameNameSpriteSheetRotatedScaledNoInsets::onEnter()
|
||||
{
|
||||
S9SpriteTestDemo::onEnter();
|
||||
Size winSize = Director::sharedDirector()->getWinSize();
|
||||
float x = winSize.width / 2;
|
||||
float y = 0 + (winSize.height / 2);
|
||||
|
||||
CCLog("S9FrameNameSpriteSheetRotatedScaledNoInsets ...");
|
||||
|
||||
auto blocks_scaled = Scale9Sprite::createWithSpriteFrameName("blocks9r.png");
|
||||
CCLog("... created");
|
||||
|
||||
blocks_scaled->setPosition(Point(x, y));
|
||||
CCLog("... setPosition");
|
||||
|
||||
blocks_scaled->setContentSize(Size(96 * 4, 96*2));
|
||||
CCLog("... setContentSize");
|
||||
|
||||
this->addChild(blocks_scaled);
|
||||
CCLog("this->addChild");
|
||||
|
||||
CCLog("... S9FrameNameSpriteSheetRotatedScaledNoInsets done.");
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetRotatedScaledNoInsets::title()
|
||||
{
|
||||
return "Scale9Sprite from sprite sheet (stored rotated)";
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetRotatedScaledNoInsets::subtitle()
|
||||
{
|
||||
return "createWithSpriteFrameName(); default cap insets; rendered 4 X width, 2 X height";
|
||||
}
|
||||
|
||||
//
|
||||
//
|
||||
//// S9BatchNodeScaleWithCapInsets
|
||||
//
|
||||
|
||||
void S9BatchNodeScaleWithCapInsets::onEnter()
|
||||
{
|
||||
S9SpriteTestDemo::onEnter();
|
||||
Size winSize = Director::sharedDirector()->getWinSize();
|
||||
float x = winSize.width / 2;
|
||||
float y = 0 + (winSize.height / 2);
|
||||
|
||||
CCLog("S9BatchNodeScaleWithCapInsets ...");
|
||||
|
||||
auto batchNode_scaled_with_insets = SpriteBatchNode::create("Images/blocks9.png");
|
||||
CCLog("batchNode_scaled_with_insets created with : Images/blocks9.png");
|
||||
|
||||
auto blocks_scaled_with_insets = Scale9Sprite::create();
|
||||
CCLog("... created");
|
||||
|
||||
blocks_scaled_with_insets->updateWithBatchNode(batchNode_scaled_with_insets, Rect(0, 0, 96, 96), false, Rect(32, 32, 32, 32));
|
||||
CCLog("... updateWithBatchNode");
|
||||
|
||||
blocks_scaled_with_insets->setContentSize(Size(96 * 4.5, 96 * 2.5));
|
||||
CCLog("... setContentSize");
|
||||
|
||||
blocks_scaled_with_insets->setPosition(Point(x, y));
|
||||
CCLog("... setPosition");
|
||||
|
||||
this->addChild(blocks_scaled_with_insets);
|
||||
CCLog("this->addChild");
|
||||
|
||||
CCLog("... S9BatchNodeScaleWithCapInsets done.");
|
||||
}
|
||||
|
||||
std::string S9BatchNodeScaleWithCapInsets::title()
|
||||
{
|
||||
return "Scale9Sprite created empty and updated from SpriteBatchNode";
|
||||
}
|
||||
|
||||
std::string S9BatchNodeScaleWithCapInsets::subtitle()
|
||||
{
|
||||
return "updateWithBatchNode(); capInsets=(32, 32, 32, 32)";
|
||||
}
|
||||
|
||||
//
|
||||
//// S9FrameNameSpriteSheetInsets
|
||||
//
|
||||
|
||||
void S9FrameNameSpriteSheetInsets::onEnter()
|
||||
{
|
||||
S9SpriteTestDemo::onEnter();
|
||||
Size winSize = Director::sharedDirector()->getWinSize();
|
||||
float x = winSize.width / 2;
|
||||
float y = 0 + (winSize.height / 2);
|
||||
|
||||
CCLog("S9FrameNameSpriteSheetInsets ...");
|
||||
|
||||
auto blocks_with_insets = Scale9Sprite::createWithSpriteFrameName("blocks9.png", Rect(32, 32, 32, 32));
|
||||
CCLog("... created");
|
||||
|
||||
blocks_with_insets->setPosition(Point(x, y));
|
||||
CCLog("... setPosition");
|
||||
|
||||
this->addChild(blocks_with_insets);
|
||||
CCLog("this->addChild");
|
||||
|
||||
CCLog("... S9FrameNameSpriteSheetInsets done.");
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetInsets::title()
|
||||
{
|
||||
return "Scale9Sprite scaled with insets sprite sheet";
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetInsets::subtitle()
|
||||
{
|
||||
return "createWithSpriteFrameName(); cap insets=(32, 32, 32, 32)";
|
||||
}
|
||||
|
||||
//
|
||||
//// S9FrameNameSpriteSheetInsetsScaled
|
||||
//
|
||||
void S9FrameNameSpriteSheetInsetsScaled::onEnter()
|
||||
{
|
||||
S9SpriteTestDemo::onEnter();
|
||||
Size winSize = Director::sharedDirector()->getWinSize();
|
||||
float x = winSize.width / 2;
|
||||
float y = 0 + (winSize.height / 2);
|
||||
|
||||
CCLog("S9FrameNameSpriteSheetInsetsScaled ...");
|
||||
|
||||
auto blocks_scaled_with_insets = Scale9Sprite::createWithSpriteFrameName("blocks9.png", Rect(32, 32, 32, 32));
|
||||
CCLog("... created");
|
||||
|
||||
blocks_scaled_with_insets->setContentSize(Size(96 * 4.5, 96 * 2.5));
|
||||
CCLog("... setContentSize");
|
||||
|
||||
blocks_scaled_with_insets->setPosition(Point(x, y));
|
||||
CCLog("... setPosition");
|
||||
|
||||
this->addChild(blocks_scaled_with_insets);
|
||||
CCLog("this->addChild");
|
||||
|
||||
CCLog("... S9FrameNameSpriteSheetInsetsScaled done.");
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetInsetsScaled::title()
|
||||
{
|
||||
return "Scale9Sprite scaled with insets sprite sheet";
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetInsetsScaled::subtitle()
|
||||
{
|
||||
return "createWithSpriteFrameName(); default cap insets; rendered scaled 4.5 X width, 2.5 X height";
|
||||
}
|
||||
|
||||
//// S9FrameNameSpriteSheetRotatedInsets
|
||||
//
|
||||
|
||||
void S9FrameNameSpriteSheetRotatedInsets::onEnter()
|
||||
{
|
||||
S9SpriteTestDemo::onEnter();
|
||||
Size winSize = Director::sharedDirector()->getWinSize();
|
||||
float x = winSize.width / 2;
|
||||
float y = 0 + (winSize.height / 2);
|
||||
|
||||
CCLog("S9FrameNameSpriteSheetRotatedInsets ...");
|
||||
|
||||
auto blocks_with_insets = Scale9Sprite::createWithSpriteFrameName("blocks9r.png", Rect(32, 32, 32, 32));
|
||||
CCLog("... created");
|
||||
|
||||
blocks_with_insets->setPosition(Point(x, y));
|
||||
CCLog("... setPosition");
|
||||
|
||||
this->addChild(blocks_with_insets);
|
||||
CCLog("this->addChild");
|
||||
|
||||
CCLog("... S9FrameNameSpriteSheetRotatedInsets done.");
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetRotatedInsets::title()
|
||||
{
|
||||
return "Scale9Sprite scaled with insets sprite sheet (stored rotated)";
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetRotatedInsets::subtitle()
|
||||
{
|
||||
return "createWithSpriteFrameName(); cap insets=(32, 32, 32, 32)";
|
||||
}
|
||||
|
||||
//
|
||||
//// S9_TexturePacker
|
||||
//
|
||||
|
||||
void S9_TexturePacker::onEnter()
|
||||
{
|
||||
S9SpriteTestDemo::onEnter();
|
||||
Size winSize = Director::sharedDirector()->getWinSize();
|
||||
SpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile(s_s9s_ui_plist);
|
||||
|
||||
float x = winSize.width / 4;
|
||||
float y = 0 + (winSize.height / 2);
|
||||
|
||||
CCLog("S9_TexturePacker ...");
|
||||
|
||||
auto s = Scale9Sprite::createWithSpriteFrameName("button_normal.png");
|
||||
CCLog("... created");
|
||||
|
||||
s->setPosition(Point(x, y));
|
||||
CCLog("... setPosition");
|
||||
|
||||
s->setContentSize(Size(14 * 16, 10 * 16));
|
||||
CCLog("... setContentSize");
|
||||
|
||||
this->addChild(s);
|
||||
CCLog("this->addChild");
|
||||
|
||||
x = winSize.width * 3/4;
|
||||
|
||||
auto s2 = Scale9Sprite::createWithSpriteFrameName("button_actived.png");
|
||||
CCLog("... created");
|
||||
|
||||
s2->setPosition(Point(x, y));
|
||||
CCLog("... setPosition");
|
||||
|
||||
s2->setContentSize(Size(14 * 16, 10 * 16));
|
||||
CCLog("... setContentSize");
|
||||
|
||||
this->addChild(s2);
|
||||
CCLog("this->addChild");
|
||||
|
||||
CCLog("... S9_TexturePacker done.");
|
||||
}
|
||||
|
||||
std::string S9_TexturePacker::title()
|
||||
{
|
||||
return "Scale9Sprite from a spritesheet created with TexturePacker";
|
||||
}
|
||||
|
||||
std::string S9_TexturePacker::subtitle()
|
||||
{
|
||||
return "createWithSpriteFrameName('button_normal.png');createWithSpriteFrameName('button_actived.png');";
|
||||
}
|
||||
|
||||
//
|
||||
//// S9FrameNameSpriteSheetRotatedInsetsScaled
|
||||
//
|
||||
|
||||
void S9FrameNameSpriteSheetRotatedInsetsScaled::onEnter()
|
||||
{
|
||||
S9SpriteTestDemo::onEnter();
|
||||
Size winSize = Director::sharedDirector()->getWinSize();
|
||||
float x = winSize.width / 2;
|
||||
float y = 0 + (winSize.height / 2);
|
||||
|
||||
CCLog("S9FrameNameSpriteSheetRotatedInsetsScaled ...");
|
||||
|
||||
auto blocks_scaled_with_insets = Scale9Sprite::createWithSpriteFrameName("blocks9.png", Rect(32, 32, 32, 32));
|
||||
CCLog("... created");
|
||||
|
||||
blocks_scaled_with_insets->setContentSize(Size(96 * 4.5, 96 * 2.5));
|
||||
CCLog("... setContentSize");
|
||||
|
||||
blocks_scaled_with_insets->setPosition(Point(x, y));
|
||||
CCLog("... setPosition");
|
||||
|
||||
this->addChild(blocks_scaled_with_insets);
|
||||
CCLog("this->addChild");
|
||||
|
||||
CCLog("... S9FrameNameSpriteSheetRotatedInsetsScaled done.");
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetRotatedInsetsScaled::title()
|
||||
{
|
||||
return "Scale9Sprite scaled with insets sprite sheet (stored rotated)";
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetRotatedInsetsScaled::subtitle()
|
||||
{
|
||||
return "createWithSpriteFrameName(); default cap insets; rendered scaled 4.5 X width, 2.5 X height";
|
||||
}
|
||||
|
||||
//
|
||||
//// Scale9FrameNameSpriteSheetRotatedSetCapInsetLater
|
||||
//
|
||||
|
||||
void S9FrameNameSpriteSheetRotatedSetCapInsetLater::onEnter()
|
||||
{
|
||||
S9SpriteTestDemo::onEnter();
|
||||
Size winSize = Director::sharedDirector()->getWinSize();
|
||||
float x = winSize.width / 2;
|
||||
float y = 0 + (winSize.height / 2);
|
||||
|
||||
CCLog("Scale9FrameNameSpriteSheetRotatedSetCapInsetLater ...");
|
||||
|
||||
auto blocks_scaled_with_insets = Scale9Sprite::createWithSpriteFrameName("blocks9r.png");
|
||||
CCLog("... created");
|
||||
|
||||
blocks_scaled_with_insets->setInsetLeft(32);
|
||||
blocks_scaled_with_insets->setInsetRight(32);
|
||||
|
||||
blocks_scaled_with_insets->setPreferredSize(Size(32*5.5f, 32*4));
|
||||
blocks_scaled_with_insets->setPosition(Point(x, y));
|
||||
CCLog("... setPosition");
|
||||
|
||||
this->addChild(blocks_scaled_with_insets);
|
||||
CCLog("this->addChild");
|
||||
|
||||
CCLog("... Scale9FrameNameSpriteSheetRotatedSetCapInsetLater done.");
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetRotatedSetCapInsetLater::title()
|
||||
{
|
||||
return "Scale9Sprite from sprite sheet (stored rotated), with setting CapInset later";
|
||||
}
|
||||
|
||||
std::string S9FrameNameSpriteSheetRotatedSetCapInsetLater::subtitle()
|
||||
{
|
||||
return "createWithSpriteFrameName(); setInsetLeft(32); setInsetRight(32);";
|
||||
}
|
|
@ -0,0 +1,190 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
Copyright (c) 2013 Surith Thekkiam
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "testBasic.h"
|
||||
#include "BaseTest.h"
|
||||
|
||||
|
||||
class S9SpriteTestScene : public TestScene
|
||||
{
|
||||
public:
|
||||
virtual void runThisTest();
|
||||
};
|
||||
|
||||
class S9SpriteTestDemo : public BaseTest
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
|
||||
virtual void restartCallback(Object* sender);
|
||||
virtual void nextCallback(Object* sender);
|
||||
virtual void backCallback(Object* sender);
|
||||
};
|
||||
|
||||
// S9BatchNodeBasic
|
||||
|
||||
class S9BatchNodeBasic : public S9SpriteTestDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
||||
|
||||
// S9FrameNameSpriteSheet
|
||||
|
||||
class S9FrameNameSpriteSheet : public S9SpriteTestDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
||||
|
||||
// S9FrameNameSpriteSheetRotated
|
||||
|
||||
class S9FrameNameSpriteSheetRotated : public S9SpriteTestDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
||||
|
||||
// S9BatchNodeScaledNoInsets
|
||||
|
||||
class S9BatchNodeScaledNoInsets : public S9SpriteTestDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
||||
|
||||
// S9FrameNameSpriteSheetScaledNoInsets
|
||||
|
||||
class S9FrameNameSpriteSheetScaledNoInsets : public S9SpriteTestDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
||||
|
||||
// S9FrameNameSpriteSheetRotatedScaledNoInsets
|
||||
|
||||
class S9FrameNameSpriteSheetRotatedScaledNoInsets : public S9SpriteTestDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
||||
|
||||
|
||||
// S9BatchNodeScaleWithCapInsets
|
||||
|
||||
class S9BatchNodeScaleWithCapInsets : public S9SpriteTestDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
||||
|
||||
// S9FrameNameSpriteSheetInsets
|
||||
|
||||
class S9FrameNameSpriteSheetInsets : public S9SpriteTestDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
||||
|
||||
// S9FrameNameSpriteSheetInsetsScaled
|
||||
|
||||
class S9FrameNameSpriteSheetInsetsScaled : public S9SpriteTestDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
||||
|
||||
// S9FrameNameSpriteSheetRotatedInsets
|
||||
|
||||
class S9FrameNameSpriteSheetRotatedInsets : public S9SpriteTestDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
||||
|
||||
// S9_TexturePacker
|
||||
|
||||
class S9_TexturePacker : public S9SpriteTestDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
||||
|
||||
// S9FrameNameSpriteSheetRotatedInsetsScaled
|
||||
|
||||
class S9FrameNameSpriteSheetRotatedInsetsScaled : public S9SpriteTestDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
||||
|
||||
// S9FrameNameSpriteSheetRotatedInsetsScaled
|
||||
|
||||
class S9FrameNameSpriteSheetRotatedSetCapInsetLater : public S9SpriteTestDemo
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
|
||||
virtual std::string title();
|
||||
virtual std::string subtitle();
|
||||
};
|
|
@ -39,5 +39,10 @@ static const char s_AtlasTest[] = "Images/atlastest.png";
|
|||
static const char s_TilesPng[] = "TileMaps/tiles.png";
|
||||
static const char s_LevelMapTga[] = "TileMaps/levelmap.tga";
|
||||
|
||||
// Scale9Sprite resource
|
||||
static const char s_s9s_blocks9[] = "Images/blocks9ss.png";
|
||||
static const char s_s9s_blocks9_plist[] = "Images/blocks9ss.plist";
|
||||
static const char s_s9s_ui[] = "Images/ui.png";
|
||||
static const char s_s9s_ui_plist[] = "Images/ui.plist";
|
||||
|
||||
#endif
|
||||
|
|
|
@ -49,13 +49,14 @@ SOURCES = ../Classes/AccelerometerTest/AccelerometerTest.cpp \
|
|||
../Classes/ExtensionsTest/ExtensionsTest.cpp \
|
||||
../Classes/ExtensionsTest/NotificationCenterTest/NotificationCenterTest.cpp \
|
||||
../Classes/ExtensionsTest/NetworkTest/HttpClientTest.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/ComponentsTestScene.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/EnemyController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/GameOverScene.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/PlayerController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/ProjectileController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/SceneController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/ComponentsTestScene.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/EnemyController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/GameOverScene.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/PlayerController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/ProjectileController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/SceneController.cpp \
|
||||
../Classes/ExtensionsTest/ArmatureTest/ArmatureScene.cpp \
|
||||
../Classes/ExtensionsTest/Scale9SpriteTest/Scale9SpriteTest.cpp \
|
||||
../Classes/FontTest/FontTest.cpp \
|
||||
../Classes/IntervalTest/IntervalTest.cpp \
|
||||
../Classes/KeypadTest/KeypadTest.cpp \
|
||||
|
|
|
@ -52,13 +52,14 @@ SOURCES = ../Classes/AccelerometerTest/AccelerometerTest.cpp \
|
|||
../Classes/ExtensionsTest/ExtensionsTest.cpp \
|
||||
../Classes/ExtensionsTest/NotificationCenterTest/NotificationCenterTest.cpp \
|
||||
../Classes/ExtensionsTest/NetworkTest/HttpClientTest.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/ComponentsTestScene.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/EnemyController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/GameOverScene.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/PlayerController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/ProjectileController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/SceneController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/ComponentsTestScene.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/EnemyController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/GameOverScene.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/PlayerController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/ProjectileController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/SceneController.cpp \
|
||||
../Classes/ExtensionsTest/ArmatureTest/ArmatureScene.cpp \
|
||||
../Classes/ExtensionsTest/Scale9SpriteTest/Scale9SpriteTest.cpp \
|
||||
../Classes/FontTest/FontTest.cpp \
|
||||
../Classes/IntervalTest/IntervalTest.cpp \
|
||||
../Classes/KeyboardTest/KeyboardTest.cpp \
|
||||
|
|
|
@ -55,13 +55,14 @@ SOURCES = ../Classes/AccelerometerTest/AccelerometerTest.cpp \
|
|||
../Classes/ExtensionsTest/TableViewTest/CustomTableViewCell.cpp \
|
||||
../Classes/ExtensionsTest/ExtensionsTest.cpp \
|
||||
../Classes/ExtensionsTest/NotificationCenterTest/NotificationCenterTest.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/ComponentsTestScene.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/EnemyController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/GameOverScene.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/PlayerController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/ProjectileController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/SceneController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/ComponentsTestScene.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/EnemyController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/GameOverScene.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/PlayerController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/ProjectileController.cpp \
|
||||
../Classes/ExtensionsTest/ComponentsTest/SceneController.cpp \
|
||||
../Classes/ExtensionsTest/ArmatureTest/ArmatureScene.cpp \
|
||||
../Classes/ExtensionsTest/Scale9SpriteTest/Scale9SpriteTest.cpp \
|
||||
../Classes/FileUtilsTest/FileUtilsTest.cpp \
|
||||
../Classes/FontTest/FontTest.cpp \
|
||||
../Classes/IntervalTest/IntervalTest.cpp \
|
||||
|
|
|
@ -151,6 +151,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\libwebsockets\win32\lib\*.*" "$(O
|
|||
<ClCompile Include="..\Classes\ExtensionsTest\EditBoxTest\EditBoxTest.cpp" />
|
||||
<ClCompile Include="..\Classes\ExtensionsTest\NetworkTest\HttpClientTest.cpp" />
|
||||
<ClCompile Include="..\Classes\ExtensionsTest\NetworkTest\WebSocketTest.cpp" />
|
||||
<ClCompile Include="..\Classes\ExtensionsTest\Scale9SpriteTest\Scale9SpriteTest.cpp" />
|
||||
<ClCompile Include="..\Classes\ExtensionsTest\TableViewTest\CustomTableViewCell.cpp" />
|
||||
<ClCompile Include="..\Classes\ExtensionsTest\TableViewTest\TableViewTestScene.cpp" />
|
||||
<ClCompile Include="..\Classes\FileUtilsTest\FileUtilsTest.cpp" />
|
||||
|
@ -258,6 +259,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\libwebsockets\win32\lib\*.*" "$(O
|
|||
<ClInclude Include="..\Classes\ExtensionsTest\EditBoxTest\EditBoxTest.h" />
|
||||
<ClInclude Include="..\Classes\ExtensionsTest\NetworkTest\HttpClientTest.h" />
|
||||
<ClInclude Include="..\Classes\ExtensionsTest\NetworkTest\WebSocketTest.h" />
|
||||
<ClInclude Include="..\Classes\ExtensionsTest\Scale9SpriteTest\Scale9SpriteTest.h" />
|
||||
<ClInclude Include="..\Classes\ExtensionsTest\TableViewTest\CustomTableViewCell.h" />
|
||||
<ClInclude Include="..\Classes\ExtensionsTest\TableViewTest\TableViewTestScene.h" />
|
||||
<ClInclude Include="..\Classes\FileUtilsTest\FileUtilsTest.h" />
|
||||
|
|
|
@ -232,6 +232,9 @@
|
|||
<Filter Include="Classes\ExtensionsTest\ComponentsTest">
|
||||
<UniqueIdentifier>{285cdfb8-5749-4969-ae31-99ec25f15e6e}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Classes\ExtensionsTest\Scale9SpriteTest">
|
||||
<UniqueIdentifier>{3d73aa04-d66e-43d3-921f-b867a753c113}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.cpp">
|
||||
|
@ -543,6 +546,9 @@
|
|||
<ClCompile Include="..\Classes\ExtensionsTest\ComponentsTest\SceneController.cpp">
|
||||
<Filter>Classes\ExtensionsTest\ComponentsTest</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\ExtensionsTest\Scale9SpriteTest\Scale9SpriteTest.cpp">
|
||||
<Filter>Classes\ExtensionsTest\Scale9SpriteTest</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="main.h">
|
||||
|
@ -1034,5 +1040,8 @@
|
|||
<ClInclude Include="..\Classes\ExtensionsTest\ComponentsTest\SceneController.h">
|
||||
<Filter>Classes\ExtensionsTest\ComponentsTest</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\ExtensionsTest\Scale9SpriteTest\Scale9SpriteTest.h">
|
||||
<Filter>Classes\ExtensionsTest\Scale9SpriteTest</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1 +1 @@
|
|||
678e714c9c548501d076d34e2af0b13619e0a5aa
|
||||
14e0d7211e9d0c638e41502416e3d944890dd856
|
Loading…
Reference in New Issue