mirror of https://github.com/axmolengine/axmol.git
Merge pull request #13117 from CocosRobot/update_lua_bindings_1438251761
[ci skip][AUTO]: updating luabinding & jsbinding automatically
This commit is contained in:
commit
5aa8647309
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@ -926,6 +926,14 @@ collisionChecking : function (
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{
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{
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},
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},
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/**
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* @method setGhostPairCallback
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*/
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setGhostPairCallback : function (
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)
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{
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},
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/**
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/**
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* @method init
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* @method init
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* @param {cc.Physics3DWorldDes} arg0
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* @param {cc.Physics3DWorldDes} arg0
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@ -2,7 +2,7 @@
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#if CC_USE_3D_PHYSICS && CC_ENABLE_BULLET_INTEGRATION
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#if CC_USE_3D_PHYSICS && CC_ENABLE_BULLET_INTEGRATION
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#include "cocos2d_specifics.hpp"
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#include "cocos2d_specifics.hpp"
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#include "CCPhysics3D.h"
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#include "CCPhysics3D.h"
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#include "3d/jsb_cocos2dx_3d_conversions.h"
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#include "physics3d/jsb_cocos2dx_physics3d_manual.h"
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template<class T>
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template<class T>
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static bool dummy_constructor(JSContext *cx, uint32_t argc, jsval *vp) {
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static bool dummy_constructor(JSContext *cx, uint32_t argc, jsval *vp) {
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@ -2356,6 +2356,22 @@ bool js_cocos2dx_physics3d_Physics3DWorld_collisionChecking(JSContext *cx, uint3
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JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DWorld_collisionChecking : wrong number of arguments: %d, was expecting %d", argc, 0);
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JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DWorld_collisionChecking : wrong number of arguments: %d, was expecting %d", argc, 0);
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return false;
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return false;
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}
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}
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bool js_cocos2dx_physics3d_Physics3DWorld_setGhostPairCallback(JSContext *cx, uint32_t argc, jsval *vp)
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{
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JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
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JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
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js_proxy_t *proxy = jsb_get_js_proxy(obj);
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cocos2d::Physics3DWorld* cobj = (cocos2d::Physics3DWorld *)(proxy ? proxy->ptr : NULL);
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JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_Physics3DWorld_setGhostPairCallback : Invalid Native Object");
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if (argc == 0) {
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cobj->setGhostPairCallback();
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args.rval().setUndefined();
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return true;
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}
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JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DWorld_setGhostPairCallback : wrong number of arguments: %d, was expecting %d", argc, 0);
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return false;
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}
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bool js_cocos2dx_physics3d_Physics3DWorld_init(JSContext *cx, uint32_t argc, jsval *vp)
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bool js_cocos2dx_physics3d_Physics3DWorld_init(JSContext *cx, uint32_t argc, jsval *vp)
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{
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{
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JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
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JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
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@ -2783,6 +2799,7 @@ void js_register_cocos2dx_physics3d_Physics3DWorld(JSContext *cx, JS::HandleObje
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JS_FN("stepSimulate", js_cocos2dx_physics3d_Physics3DWorld_stepSimulate, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("stepSimulate", js_cocos2dx_physics3d_Physics3DWorld_stepSimulate, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("needCollisionChecking", js_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("needCollisionChecking", js_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("collisionChecking", js_cocos2dx_physics3d_Physics3DWorld_collisionChecking, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("collisionChecking", js_cocos2dx_physics3d_Physics3DWorld_collisionChecking, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("setGhostPairCallback", js_cocos2dx_physics3d_Physics3DWorld_setGhostPairCallback, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("init", js_cocos2dx_physics3d_Physics3DWorld_init, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("init", js_cocos2dx_physics3d_Physics3DWorld_init, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("removeAllPhysics3DObjects", js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("removeAllPhysics3DObjects", js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("isDebugDrawEnabled", js_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("isDebugDrawEnabled", js_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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@ -139,6 +139,7 @@ bool js_cocos2dx_physics3d_Physics3DWorld_setGravity(JSContext *cx, uint32_t arg
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bool js_cocos2dx_physics3d_Physics3DWorld_stepSimulate(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_stepSimulate(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_collisionChecking(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_collisionChecking(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_setGhostPairCallback(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_init(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_init(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled(JSContext *cx, uint32_t argc, jsval *vp);
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@ -30,6 +30,12 @@
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-- @param self
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-- @param self
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-- @return Physics3DWorld#Physics3DWorld self (return value: cc.Physics3DWorld)
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-- @return Physics3DWorld#Physics3DWorld self (return value: cc.Physics3DWorld)
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--------------------------------
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--
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-- @function [parent=#Physics3DWorld] setGhostPairCallback
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-- @param self
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-- @return Physics3DWorld#Physics3DWorld self (return value: cc.Physics3DWorld)
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--------------------------------
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--------------------------------
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-- Remove all Physics3DObjects.
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-- Remove all Physics3DObjects.
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-- @function [parent=#Physics3DWorld] removeAllPhysics3DObjects
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-- @function [parent=#Physics3DWorld] removeAllPhysics3DObjects
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@ -4171,6 +4171,53 @@ int lua_cocos2dx_physics3d_Physics3DWorld_collisionChecking(lua_State* tolua_S)
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return 0;
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return 0;
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}
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}
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int lua_cocos2dx_physics3d_Physics3DWorld_setGhostPairCallback(lua_State* tolua_S)
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{
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int argc = 0;
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cocos2d::Physics3DWorld* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"cc.Physics3DWorld",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (cocos2d::Physics3DWorld*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DWorld_setGhostPairCallback'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 0)
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{
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if(!ok)
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{
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DWorld_setGhostPairCallback'", nullptr);
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return 0;
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}
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cobj->setGhostPairCallback();
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lua_settop(tolua_S, 1);
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return 1;
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}
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luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Physics3DWorld:setGhostPairCallback",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics3d_Physics3DWorld_setGhostPairCallback'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects(lua_State* tolua_S)
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int lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects(lua_State* tolua_S)
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{
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{
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int argc = 0;
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int argc = 0;
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@ -4730,6 +4777,7 @@ int lua_register_cocos2dx_physics3d_Physics3DWorld(lua_State* tolua_S)
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tolua_function(tolua_S,"stepSimulate",lua_cocos2dx_physics3d_Physics3DWorld_stepSimulate);
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tolua_function(tolua_S,"stepSimulate",lua_cocos2dx_physics3d_Physics3DWorld_stepSimulate);
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tolua_function(tolua_S,"needCollisionChecking",lua_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking);
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tolua_function(tolua_S,"needCollisionChecking",lua_cocos2dx_physics3d_Physics3DWorld_needCollisionChecking);
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tolua_function(tolua_S,"collisionChecking",lua_cocos2dx_physics3d_Physics3DWorld_collisionChecking);
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tolua_function(tolua_S,"collisionChecking",lua_cocos2dx_physics3d_Physics3DWorld_collisionChecking);
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tolua_function(tolua_S,"setGhostPairCallback",lua_cocos2dx_physics3d_Physics3DWorld_setGhostPairCallback);
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tolua_function(tolua_S,"removeAllPhysics3DObjects",lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects);
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tolua_function(tolua_S,"removeAllPhysics3DObjects",lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects);
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tolua_function(tolua_S,"isDebugDrawEnabled",lua_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled);
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tolua_function(tolua_S,"isDebugDrawEnabled",lua_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled);
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tolua_function(tolua_S,"removeAllPhysics3DConstraints",lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints);
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tolua_function(tolua_S,"removeAllPhysics3DConstraints",lua_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints);
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@ -257,6 +257,7 @@ int register_all_cocos2dx_physics3d(lua_State* tolua_S);
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#endif // __cocos2dx_physics3d_h__
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#endif // __cocos2dx_physics3d_h__
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