fixed #178 build Box2d on win32 ok.

This commit is contained in:
yangws 2010-10-11 08:59:21 +00:00
parent c1e4bf366f
commit 5b878a7bb0
2 changed files with 460 additions and 0 deletions

454
Box2D/Box2D-win32.vcproj Normal file
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@ -0,0 +1,454 @@
<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="Box2D-win32"
ProjectGUID="{929480E7-23C0-4DF6-8456-096D71547116}"
Keyword="Win32Proj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\common\b2BlockAllocator.h"
>
</File>
<File
RelativePath=".\dynamics\b2Body.h"
>
</File>
<File
RelativePath=".\collision\b2BroadPhase.h"
>
</File>
<File
RelativePath=".\dynamics\contacts\b2CircleContact.h"
>
</File>
<File
RelativePath=".\collision\shapes\b2CircleShape.h"
>
</File>
<File
RelativePath=".\collision\b2Collision.h"
>
</File>
<File
RelativePath=".\dynamics\contacts\b2Contact.h"
>
</File>
<File
RelativePath=".\dynamics\b2ContactManager.h"
>
</File>
<File
RelativePath=".\dynamics\contacts\b2ContactSolver.h"
>
</File>
<File
RelativePath=".\collision\b2Distance.h"
>
</File>
<File
RelativePath=".\dynamics\joints\b2DistanceJoint.h"
>
</File>
<File
RelativePath=".\collision\b2DynamicTree.h"
>
</File>
<File
RelativePath=".\dynamics\b2Fixture.h"
>
</File>
<File
RelativePath=".\dynamics\joints\b2FrictionJoint.h"
>
</File>
<File
RelativePath=".\dynamics\joints\b2GearJoint.h"
>
</File>
<File
RelativePath=".\dynamics\b2Island.h"
>
</File>
<File
RelativePath=".\dynamics\joints\b2Joint.h"
>
</File>
<File
RelativePath=".\dynamics\joints\b2LineJoint.h"
>
</File>
<File
RelativePath=".\common\b2Math.h"
>
</File>
<File
RelativePath=".\dynamics\joints\b2MouseJoint.h"
>
</File>
<File
RelativePath=".\dynamics\contacts\b2NullContact.h"
>
</File>
<File
RelativePath=".\dynamics\contacts\b2PolygonAndCircleContact.h"
>
</File>
<File
RelativePath=".\dynamics\contacts\b2PolygonContact.h"
>
</File>
<File
RelativePath=".\collision\shapes\b2PolygonShape.h"
>
</File>
<File
RelativePath=".\dynamics\joints\b2PrismaticJoint.h"
>
</File>
<File
RelativePath=".\dynamics\joints\b2PulleyJoint.h"
>
</File>
<File
RelativePath=".\dynamics\joints\b2RevoluteJoint.h"
>
</File>
<File
RelativePath=".\common\b2Settings.h"
>
</File>
<File
RelativePath=".\collision\shapes\b2Shape.h"
>
</File>
<File
RelativePath=".\common\b2StackAllocator.h"
>
</File>
<File
RelativePath=".\collision\b2TimeOfImpact.h"
>
</File>
<File
RelativePath=".\dynamics\b2TimeStep.h"
>
</File>
<File
RelativePath=".\dynamics\contacts\b2TOISolver.h"
>
</File>
<File
RelativePath=".\dynamics\joints\b2WeldJoint.h"
>
</File>
<File
RelativePath=".\dynamics\b2World.h"
>
</File>
<File
RelativePath=".\dynamics\b2WorldCallbacks.h"
>
</File>
<File
RelativePath=".\Box2D.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\common\b2BlockAllocator.cpp"
>
</File>
<File
RelativePath=".\dynamics\b2Body.cpp"
>
</File>
<File
RelativePath=".\collision\b2BroadPhase.cpp"
>
</File>
<File
RelativePath=".\dynamics\contacts\b2CircleContact.cpp"
>
</File>
<File
RelativePath=".\collision\shapes\b2CircleShape.cpp"
>
</File>
<File
RelativePath=".\collision\b2CollideCircle.cpp"
>
</File>
<File
RelativePath=".\collision\b2CollidePolygon.cpp"
>
</File>
<File
RelativePath=".\collision\b2Collision.cpp"
>
</File>
<File
RelativePath=".\dynamics\contacts\b2Contact.cpp"
>
</File>
<File
RelativePath=".\dynamics\b2ContactManager.cpp"
>
</File>
<File
RelativePath=".\dynamics\contacts\b2ContactSolver.cpp"
>
</File>
<File
RelativePath=".\collision\b2Distance.cpp"
>
</File>
<File
RelativePath=".\dynamics\joints\b2DistanceJoint.cpp"
>
</File>
<File
RelativePath=".\collision\b2DynamicTree.cpp"
>
</File>
<File
RelativePath=".\dynamics\b2Fixture.cpp"
>
</File>
<File
RelativePath=".\dynamics\joints\b2FrictionJoint.cpp"
>
</File>
<File
RelativePath=".\dynamics\joints\b2GearJoint.cpp"
>
</File>
<File
RelativePath=".\dynamics\b2Island.cpp"
>
</File>
<File
RelativePath=".\dynamics\joints\b2Joint.cpp"
>
</File>
<File
RelativePath=".\dynamics\joints\b2LineJoint.cpp"
>
</File>
<File
RelativePath=".\common\b2Math.cpp"
>
</File>
<File
RelativePath=".\dynamics\joints\b2MouseJoint.cpp"
>
</File>
<File
RelativePath=".\dynamics\contacts\b2PolygonAndCircleContact.cpp"
>
</File>
<File
RelativePath=".\dynamics\contacts\b2PolygonContact.cpp"
>
</File>
<File
RelativePath=".\collision\shapes\b2PolygonShape.cpp"
>
</File>
<File
RelativePath=".\dynamics\joints\b2PrismaticJoint.cpp"
>
</File>
<File
RelativePath=".\dynamics\joints\b2PulleyJoint.cpp"
>
</File>
<File
RelativePath=".\dynamics\joints\b2RevoluteJoint.cpp"
>
</File>
<File
RelativePath=".\common\b2Settings.cpp"
>
</File>
<File
RelativePath=".\common\b2StackAllocator.cpp"
>
</File>
<File
RelativePath=".\collision\b2TimeOfImpact.cpp"
>
</File>
<File
RelativePath=".\dynamics\contacts\b2TOISolver.cpp"
>
</File>
<File
RelativePath=".\dynamics\joints\b2WeldJoint.cpp"
>
</File>
<File
RelativePath=".\dynamics\b2World.cpp"
>
</File>
<File
RelativePath=".\dynamics\b2WorldCallbacks.cpp"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -10,6 +10,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Helloworld-win32", "Hellowo
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "chipmunk-win32", "chipmunk\chipmunk-win32.vcproj", "{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Box2D-win32", "Box2D\Box2D-win32.vcproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@ -28,6 +30,10 @@ Global
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.Build.0 = Debug|Win32
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.ActiveCfg = Release|Win32
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.Build.0 = Release|Win32
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE