Merge pull request #12607 from neokim/add_radio_button_and_group

Add RadioButton and RadioButtonGroup widgets
This commit is contained in:
子龙山人 2015-07-02 17:12:59 +08:00
commit 5b971ee93d
34 changed files with 2000 additions and 727 deletions

View File

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B603F1AE1AC8EA4E00A9579C /* TerrainTest.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TerrainTest.h; path = TerrainTest/TerrainTest.h; sourceTree = "<group>"; }; B603F1AE1AC8EA4E00A9579C /* TerrainTest.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TerrainTest.h; path = TerrainTest/TerrainTest.h; sourceTree = "<group>"; };
B603F1B31AC8FBFB00A9579C /* TerrainTest */ = {isa = PBXFileReference; lastKnownFileType = folder; name = TerrainTest; path = "../tests/cpp-tests/Resources/TerrainTest"; sourceTree = "<group>"; }; B603F1B31AC8FBFB00A9579C /* TerrainTest */ = {isa = PBXFileReference; lastKnownFileType = folder; name = TerrainTest; path = "../tests/cpp-tests/Resources/TerrainTest"; sourceTree = "<group>"; };
@ -3493,15 +3513,6 @@
path = ZwoptexTest; path = ZwoptexTest;
sourceTree = "<group>"; sourceTree = "<group>";
}; };
1AC35C6F18CECF0C00F37B72 /* VibrateTest */ = {
isa = PBXGroup;
children = (
1AC35C6D18CECF0C00F37B72 /* VibrateTest.cpp */,
1AC35C6E18CECF0C00F37B72 /* VibrateTest.h */,
);
path = VibrateTest;
sourceTree = "<group>";
};
1AC35C6D18CECF1400F37B72 /* proj.ios */ = { 1AC35C6D18CECF1400F37B72 /* proj.ios */ = {
isa = PBXGroup; isa = PBXGroup;
children = ( children = (
@ -3542,6 +3553,15 @@
path = Classes; path = Classes;
sourceTree = "<group>"; sourceTree = "<group>";
}; };
1AC35C6F18CECF0C00F37B72 /* VibrateTest */ = {
isa = PBXGroup;
children = (
1AC35C6D18CECF0C00F37B72 /* VibrateTest.cpp */,
1AC35C6E18CECF0C00F37B72 /* VibrateTest.h */,
);
path = VibrateTest;
sourceTree = "<group>";
};
1AC35C9A18CECF1E00F37B72 /* proj.mac */ = { 1AC35C9A18CECF1E00F37B72 /* proj.mac */ = {
isa = PBXGroup; isa = PBXGroup;
children = ( children = (
@ -4154,6 +4174,7 @@
29080D50191B595E0066F8DF /* UIListViewTest */, 29080D50191B595E0066F8DF /* UIListViewTest */,
29080D55191B595E0066F8DF /* UILoadingBarTest */, 29080D55191B595E0066F8DF /* UILoadingBarTest */,
29080D5A191B595E0066F8DF /* UIPageViewTest */, 29080D5A191B595E0066F8DF /* UIPageViewTest */,
B5CE6DCC1B3C08F8002B0419 /* UIRadioButtonTest */,
29080D5F191B595E0066F8DF /* UIRichTextTest */, 29080D5F191B595E0066F8DF /* UIRichTextTest */,
3EA0FB6F191C844400B170C8 /* UIVideoPlayerTest */, 3EA0FB6F191C844400B170C8 /* UIVideoPlayerTest */,
); );
@ -4329,6 +4350,15 @@
name = OpenURLTest; name = OpenURLTest;
sourceTree = "<group>"; sourceTree = "<group>";
}; };
B5CE6DCC1B3C08F8002B0419 /* UIRadioButtonTest */ = {
isa = PBXGroup;
children = (
B5CE6DCD1B3C08F8002B0419 /* UIRadioButtonTest.cpp */,
B5CE6DCE1B3C08F8002B0419 /* UIRadioButtonTest.h */,
);
path = UIRadioButtonTest;
sourceTree = "<group>";
};
B603F1AC1AC8EA2E00A9579C /* TerrainTest */ = { B603F1AC1AC8EA2E00A9579C /* TerrainTest */ = {
isa = PBXGroup; isa = PBXGroup;
children = ( children = (
@ -5424,6 +5454,7 @@
1AC35C4F18CECF0C00F37B72 /* SpriteTest.cpp in Sources */, 1AC35C4F18CECF0C00F37B72 /* SpriteTest.cpp in Sources */,
29080D9D191B595E0066F8DF /* CustomParticleWidgetReader.cpp in Sources */, 29080D9D191B595E0066F8DF /* CustomParticleWidgetReader.cpp in Sources */,
1AC35C0318CECF0C00F37B72 /* FileUtilsTest.cpp in Sources */, 1AC35C0318CECF0C00F37B72 /* FileUtilsTest.cpp in Sources */,
B5CE6DD11B3C08F8002B0419 /* UIRadioButtonTest.cpp in Sources */,
B6C039D919C95D83007207DC /* LightTest.cpp in Sources */, B6C039D919C95D83007207DC /* LightTest.cpp in Sources */,
1AC35B5B18CECF0C00F37B72 /* CurlTest.cpp in Sources */, 1AC35B5B18CECF0C00F37B72 /* CurlTest.cpp in Sources */,
29080DD5191B595E0066F8DF /* UITextAtlasTest_Editor.cpp in Sources */, 29080DD5191B595E0066F8DF /* UITextAtlasTest_Editor.cpp in Sources */,
@ -5574,6 +5605,7 @@
B6CAB54F1AF9AA6C00B9B856 /* Physics3DTest.cpp in Sources */, B6CAB54F1AF9AA6C00B9B856 /* Physics3DTest.cpp in Sources */,
1AC35C1E18CECF0C00F37B72 /* NewRendererTest.cpp in Sources */, 1AC35C1E18CECF0C00F37B72 /* NewRendererTest.cpp in Sources */,
5EBEECB11995247000429821 /* DrawNode3D.cpp in Sources */, 5EBEECB11995247000429821 /* DrawNode3D.cpp in Sources */,
B5CE6DD21B3C08F8002B0419 /* UIRadioButtonTest.cpp in Sources */,
1AC35B6818CECF0C00F37B72 /* AnimationsTestLayer.cpp in Sources */, 1AC35B6818CECF0C00F37B72 /* AnimationsTestLayer.cpp in Sources */,
29080D8E191B595E0066F8DF /* CocosGUIScene.cpp in Sources */, 29080D8E191B595E0066F8DF /* CocosGUIScene.cpp in Sources */,
1AC35BFA18CECF0C00F37B72 /* WebSocketTest.cpp in Sources */, 1AC35BFA18CECF0C00F37B72 /* WebSocketTest.cpp in Sources */,
@ -5890,6 +5922,16 @@
target = 1A0EE41918CDF799004CD58F /* lua-empty-test iOS */; target = 1A0EE41918CDF799004CD58F /* lua-empty-test iOS */;
targetProxy = 1ADA8BAF18CF277C00AE24B9 /* PBXContainerItemProxy */; targetProxy = 1ADA8BAF18CF277C00AE24B9 /* PBXContainerItemProxy */;
}; };
293CE83A1B43F3ED00F66EF1 /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = 1856634B1B4155D3009EF2AE /* js-tests Mac */;
targetProxy = 293CE8391B43F3ED00F66EF1 /* PBXContainerItemProxy */;
};
293CE83C1B43F3F300F66EF1 /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = 185663961B4155DD009EF2AE /* js-tests iOS */;
targetProxy = 293CE83B1B43F3F300F66EF1 /* PBXContainerItemProxy */;
};
3E6177001960FAED00DE83F5 /* PBXTargetDependency */ = { 3E6177001960FAED00DE83F5 /* PBXTargetDependency */ = {
isa = PBXTargetDependency; isa = PBXTargetDependency;
name = "cocos2dx iOS"; name = "cocos2dx iOS";

View File

@ -627,7 +627,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
<ClCompile Include="..\storage\local-storage\LocalStorage.cpp" /> <ClCompile Include="..\storage\local-storage\LocalStorage.cpp" />
<ClCompile Include="..\ui\CocosGUI.cpp" /> <ClCompile Include="..\ui\CocosGUI.cpp" />
<ClCompile Include="..\ui\UIButton.cpp" /> <ClCompile Include="..\ui\UIButton.cpp" />
<ClCompile Include="..\ui\UIAbstractCheckButton.cpp" />
<ClCompile Include="..\ui\UICheckBox.cpp" /> <ClCompile Include="..\ui\UICheckBox.cpp" />
<ClCompile Include="..\ui\UIRadioButton.cpp" />
<ClCompile Include="..\ui\UIDeprecated.cpp" /> <ClCompile Include="..\ui\UIDeprecated.cpp" />
<ClCompile Include="..\ui\UIEditBox\UIEditBox.cpp" /> <ClCompile Include="..\ui\UIEditBox\UIEditBox.cpp" />
<ClCompile Include="..\ui\UIEditBox\UIEditBoxImpl-win32.cpp" /> <ClCompile Include="..\ui\UIEditBox\UIEditBoxImpl-win32.cpp" />

View File

@ -889,9 +889,15 @@
<ClCompile Include="..\ui\UIButton.cpp"> <ClCompile Include="..\ui\UIButton.cpp">
<Filter>ui\UIWidgets</Filter> <Filter>ui\UIWidgets</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\ui\UIAbstractCheckButton.cpp">
<Filter>ui\UIWidgets</Filter>
</ClCompile>
<ClCompile Include="..\ui\UICheckBox.cpp"> <ClCompile Include="..\ui\UICheckBox.cpp">
<Filter>ui\UIWidgets</Filter> <Filter>ui\UIWidgets</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\ui\UIRadioButton.cpp">
<Filter>ui\UIWidgets</Filter>
</ClCompile>
<ClCompile Include="..\ui\UIImageView.cpp"> <ClCompile Include="..\ui\UIImageView.cpp">
<Filter>ui\UIWidgets</Filter> <Filter>ui\UIWidgets</Filter>
</ClCompile> </ClCompile>

View File

@ -1116,7 +1116,9 @@
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\storage\local-storage\LocalStorage.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\storage\local-storage\LocalStorage.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\CocosGUI.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\CocosGUI.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIButton.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIButton.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIAbstractCheckButton.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UICheckBox.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UICheckBox.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIRadioButton.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIDeprecated.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIDeprecated.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIEditBox\UIEditBox.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIEditBox\UIEditBox.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIEditBox\UIEditBoxImpl-winrt.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIEditBox\UIEditBoxImpl-winrt.cpp" />

View File

@ -2294,9 +2294,15 @@
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIButton.cpp"> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIButton.cpp">
<Filter>ui\UIWidgets</Filter> <Filter>ui\UIWidgets</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIAbstractCheckButton.cpp">
<Filter>ui\UIWidgets</Filter>
</ClCompile>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UICheckBox.cpp"> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UICheckBox.cpp">
<Filter>ui\UIWidgets</Filter> <Filter>ui\UIWidgets</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UIRadioButton.cpp">
<Filter>ui\UIWidgets</Filter>
</ClCompile>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UILoadingBar.cpp"> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\ui\UILoadingBar.cpp">
<Filter>ui\UIWidgets</Filter> <Filter>ui\UIWidgets</Filter>
</ClCompile> </ClCompile>

View File

@ -622,7 +622,9 @@
<ClCompile Include="..\..\storage\local-storage\LocalStorage.cpp" /> <ClCompile Include="..\..\storage\local-storage\LocalStorage.cpp" />
<ClCompile Include="..\..\ui\CocosGUI.cpp" /> <ClCompile Include="..\..\ui\CocosGUI.cpp" />
<ClCompile Include="..\..\ui\UIButton.cpp" /> <ClCompile Include="..\..\ui\UIButton.cpp" />
<ClCompile Include="..\..\ui\UIAbstractCheckButton.cpp" />
<ClCompile Include="..\..\ui\UICheckBox.cpp" /> <ClCompile Include="..\..\ui\UICheckBox.cpp" />
<ClCompile Include="..\..\ui\UIRadioButton.cpp" />
<ClCompile Include="..\..\ui\UIDeprecated.cpp" /> <ClCompile Include="..\..\ui\UIDeprecated.cpp" />
<ClCompile Include="..\..\ui\UIEditBox\UIEditBox.cpp" /> <ClCompile Include="..\..\ui\UIEditBox\UIEditBox.cpp" />
<ClCompile Include="..\..\ui\UIEditBox\UIEditBoxImpl-winrt.cpp" /> <ClCompile Include="..\..\ui\UIEditBox\UIEditBoxImpl-winrt.cpp" />

View File

@ -1764,9 +1764,15 @@
<ClCompile Include="..\..\ui\UIButton.cpp"> <ClCompile Include="..\..\ui\UIButton.cpp">
<Filter>ui\UIWidgets</Filter> <Filter>ui\UIWidgets</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\ui\UIAbstractCheckButton.cpp">
<Filter>ui\UIWidgets</Filter>
</ClCompile>
<ClCompile Include="..\..\ui\UICheckBox.cpp"> <ClCompile Include="..\..\ui\UICheckBox.cpp">
<Filter>ui\UIWidgets</Filter> <Filter>ui\UIWidgets</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\ui\UIRadioButton.cpp">
<Filter>ui\UIWidgets</Filter>
</ClCompile>
<ClCompile Include="..\..\ui\UIImageView.cpp"> <ClCompile Include="..\..\ui\UIImageView.cpp">
<Filter>ui\UIWidgets</Filter> <Filter>ui\UIWidgets</Filter>
</ClCompile> </ClCompile>

View File

@ -20,7 +20,9 @@ UIListView.cpp \
UIPageView.cpp \ UIPageView.cpp \
UIScrollView.cpp \ UIScrollView.cpp \
UIButton.cpp \ UIButton.cpp \
UIAbstractCheckButton.cpp \
UICheckBox.cpp \ UICheckBox.cpp \
UIRadioButton.cpp \
UIImageView.cpp \ UIImageView.cpp \
UIText.cpp \ UIText.cpp \
UITextAtlas.cpp \ UITextAtlas.cpp \

View File

@ -24,7 +24,9 @@ set(COCOS_UI_SRC
ui/CocosGUI.cpp ui/CocosGUI.cpp
ui/UIButton.cpp ui/UIButton.cpp
ui/UIAbstractCheckButton.cpp
ui/UICheckBox.cpp ui/UICheckBox.cpp
ui/UIRadioButton.cpp
ui/UIDeprecated.cpp ui/UIDeprecated.cpp
ui/UIHBox.cpp ui/UIHBox.cpp
ui/UIHelper.cpp ui/UIHelper.cpp

View File

@ -30,6 +30,7 @@ THE SOFTWARE.
#include "ui/UILayout.h" #include "ui/UILayout.h"
#include "ui/UIButton.h" #include "ui/UIButton.h"
#include "ui/UICheckBox.h" #include "ui/UICheckBox.h"
#include "ui/UIRadioButton.h"
#include "ui/UIImageView.h" #include "ui/UIImageView.h"
#include "ui/UIText.h" #include "ui/UIText.h"
#include "ui/UITextAtlas.h" #include "ui/UITextAtlas.h"

View File

@ -0,0 +1,582 @@
/****************************************************************************
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "ui/UIAbstractCheckButton.h"
#include "2d/CCSprite.h"
NS_CC_BEGIN
namespace ui {
static const int BACKGROUNDBOX_RENDERER_Z = (-1);
static const int BACKGROUNDSELECTEDBOX_RENDERER_Z = (-1);
static const int FRONTCROSS_RENDERER_Z = (-1);
static const int BACKGROUNDBOXDISABLED_RENDERER_Z = (-1);
static const int FRONTCROSSDISABLED_RENDERER_Z = (-1);
AbstractCheckButton::AbstractCheckButton():
_backGroundBoxRenderer(nullptr),
_backGroundSelectedBoxRenderer(nullptr),
_frontCrossRenderer(nullptr),
_backGroundBoxDisabledRenderer(nullptr),
_frontCrossDisabledRenderer(nullptr),
_isSelected(true),
_isBackgroundSelectedTextureLoaded(false),
_isBackgroundDisabledTextureLoaded(false),
_isFrontCrossDisabledTextureLoaded(false),
_backGroundTexType(TextureResType::LOCAL),
_backGroundSelectedTexType(TextureResType::LOCAL),
_frontCrossTexType(TextureResType::LOCAL),
_backGroundDisabledTexType(TextureResType::LOCAL),
_frontCrossDisabledTexType(TextureResType::LOCAL),
_zoomScale(0.1f),
_backgroundTextureScaleX(1.0),
_backgroundTextureScaleY(1.0),
_backGroundBoxRendererAdaptDirty(true),
_backGroundSelectedBoxRendererAdaptDirty(true),
_frontCrossRendererAdaptDirty(true),
_backGroundBoxDisabledRendererAdaptDirty(true),
_frontCrossDisabledRendererAdaptDirty(true)
{
setTouchEnabled(true);
}
AbstractCheckButton::~AbstractCheckButton()
{
}
bool AbstractCheckButton::init(const std::string& backGround,
const std::string& backGroundSeleted,
const std::string& cross,
const std::string& backGroundDisabled,
const std::string& frontCrossDisabled,
TextureResType texType)
{
bool ret = true;
do
{
if (!Widget::init())
{
ret = false;
break;
}
setSelected(false);
loadTextures(backGround, backGroundSeleted, cross, backGroundDisabled, frontCrossDisabled,texType);
} while (0);
return ret;
}
bool AbstractCheckButton::init()
{
if (Widget::init())
{
setSelected(false);
return true;
}
return false;
}
void AbstractCheckButton::initRenderer()
{
_backGroundBoxRenderer = Sprite::create();
_backGroundSelectedBoxRenderer = Sprite::create();
_frontCrossRenderer = Sprite::create();
_backGroundBoxDisabledRenderer = Sprite::create();
_frontCrossDisabledRenderer = Sprite::create();
addProtectedChild(_backGroundBoxRenderer, BACKGROUNDBOX_RENDERER_Z, -1);
addProtectedChild(_backGroundSelectedBoxRenderer, BACKGROUNDSELECTEDBOX_RENDERER_Z, -1);
addProtectedChild(_frontCrossRenderer, FRONTCROSS_RENDERER_Z, -1);
addProtectedChild(_backGroundBoxDisabledRenderer, BACKGROUNDBOXDISABLED_RENDERER_Z, -1);
addProtectedChild(_frontCrossDisabledRenderer, FRONTCROSSDISABLED_RENDERER_Z, -1);
}
void AbstractCheckButton::loadTextures(const std::string& backGround,
const std::string& backGroundSelected,
const std::string& cross,
const std::string& backGroundDisabled,
const std::string& frontCrossDisabled,
TextureResType texType)
{
loadTextureBackGround(backGround,texType);
loadTextureBackGroundSelected(backGroundSelected,texType);
loadTextureFrontCross(cross,texType);
loadTextureBackGroundDisabled(backGroundDisabled,texType);
loadTextureFrontCrossDisabled(frontCrossDisabled,texType);
}
void AbstractCheckButton::loadTextureBackGround(const std::string& backGround,TextureResType texType)
{
if (backGround.empty())
{
return;
}
_backGroundTexType = texType;
switch (_backGroundTexType)
{
case TextureResType::LOCAL:
_backGroundBoxRenderer->setTexture(backGround);
break;
case TextureResType::PLIST:
_backGroundBoxRenderer->setSpriteFrame(backGround);
break;
default:
break;
}
this->setupBackgroundTexture();
}
void AbstractCheckButton::setupBackgroundTexture()
{
this->updateChildrenDisplayedRGBA();
updateContentSizeWithTextureSize(_backGroundBoxRenderer->getContentSize());
_backGroundBoxRendererAdaptDirty = true;
}
void AbstractCheckButton::loadTextureBackGround(SpriteFrame* spriteFrame)
{
_backGroundBoxRenderer->setSpriteFrame(spriteFrame);
this->setupBackgroundTexture();
}
void AbstractCheckButton::loadTextureBackGroundSelected(const std::string& backGroundSelected,TextureResType texType)
{
if (backGroundSelected.empty())
{
return;
}
_backGroundSelectedTexType = texType;
_isBackgroundSelectedTextureLoaded = true;
switch (_backGroundSelectedTexType)
{
case TextureResType::LOCAL:
_backGroundSelectedBoxRenderer->setTexture(backGroundSelected);
break;
case TextureResType::PLIST:
_backGroundSelectedBoxRenderer->setSpriteFrame(backGroundSelected);
break;
default:
break;
}
this->setupBackgroundSelectedTexture();
}
void AbstractCheckButton::loadTextureBackGroundSelected(SpriteFrame* spriteframe)
{
this->_backGroundSelectedBoxRenderer->setSpriteFrame(spriteframe);
this->setupBackgroundSelectedTexture();
}
void AbstractCheckButton::setupBackgroundSelectedTexture()
{
this->updateChildrenDisplayedRGBA();
_backGroundSelectedBoxRendererAdaptDirty = true;
}
void AbstractCheckButton::loadTextureFrontCross(const std::string& cross,TextureResType texType)
{
if (cross.empty())
{
return;
}
_frontCrossTexType = texType;
switch (_frontCrossTexType)
{
case TextureResType::LOCAL:
_frontCrossRenderer->setTexture(cross);
break;
case TextureResType::PLIST:
_frontCrossRenderer->setSpriteFrame(cross);
break;
default:
break;
}
this->setupFrontCrossTexture();
}
void AbstractCheckButton::loadTextureFrontCross(SpriteFrame* spriteFrame)
{
this->_frontCrossRenderer->setSpriteFrame(spriteFrame);
this->setupFrontCrossTexture();
}
void AbstractCheckButton::setupFrontCrossTexture()
{
this->updateChildrenDisplayedRGBA();
_frontCrossRendererAdaptDirty = true;
}
void AbstractCheckButton::loadTextureBackGroundDisabled(const std::string& backGroundDisabled,TextureResType texType)
{
if (backGroundDisabled.empty())
{
return;
}
_backGroundDisabledTexType = texType;
_isBackgroundDisabledTextureLoaded = true;
switch (_backGroundDisabledTexType)
{
case TextureResType::LOCAL:
_backGroundBoxDisabledRenderer->setTexture(backGroundDisabled);
break;
case TextureResType::PLIST:
_backGroundBoxDisabledRenderer->setSpriteFrame(backGroundDisabled);
break;
default:
break;
}
this->setupBackgroundDisable();
}
void AbstractCheckButton::loadTextureBackGroundDisabled(SpriteFrame* spriteframe)
{
this->_backGroundBoxDisabledRenderer->setSpriteFrame(spriteframe);
this->setupBackgroundDisable();
}
void AbstractCheckButton::setupBackgroundDisable()
{
this->updateChildrenDisplayedRGBA();
_backGroundBoxDisabledRendererAdaptDirty = true;
}
void AbstractCheckButton::loadTextureFrontCrossDisabled(const std::string& frontCrossDisabled,TextureResType texType)
{
if (frontCrossDisabled.empty())
{
return;
}
_frontCrossDisabledTexType = texType;
_isFrontCrossDisabledTextureLoaded = true;
switch (_frontCrossDisabledTexType)
{
case TextureResType::LOCAL:
_frontCrossDisabledRenderer->setTexture(frontCrossDisabled);
break;
case TextureResType::PLIST:
_frontCrossDisabledRenderer->setSpriteFrame(frontCrossDisabled);
break;
default:
break;
}
this->setupFrontCrossDisableTexture();
}
void AbstractCheckButton::loadTextureFrontCrossDisabled(SpriteFrame* spriteframe)
{
this->_frontCrossDisabledRenderer->setSpriteFrame(spriteframe);
this->setupFrontCrossDisableTexture();
}
void AbstractCheckButton::setupFrontCrossDisableTexture()
{
this->updateChildrenDisplayedRGBA();
_frontCrossDisabledRendererAdaptDirty = true;
}
void AbstractCheckButton::onPressStateChangedToNormal()
{
_backGroundBoxRenderer->setVisible(true);
_backGroundSelectedBoxRenderer->setVisible(false);
_backGroundBoxDisabledRenderer->setVisible(false);
_frontCrossDisabledRenderer->setVisible(false);
_backGroundBoxRenderer->setGLProgramState(this->getNormalGLProgramState());
_frontCrossRenderer->setGLProgramState(this->getNormalGLProgramState());
_backGroundBoxRenderer->setScale(_backgroundTextureScaleX, _backgroundTextureScaleY);
_frontCrossRenderer->setScale(_backgroundTextureScaleX, _backgroundTextureScaleY);
if (_isSelected)
{
_frontCrossRenderer->setVisible(true);
}
}
void AbstractCheckButton::onPressStateChangedToPressed()
{
_backGroundBoxRenderer->setGLProgramState(this->getNormalGLProgramState());
_frontCrossRenderer->setGLProgramState(this->getNormalGLProgramState());
if (!_isBackgroundSelectedTextureLoaded)
{
_backGroundBoxRenderer->setScale(_backgroundTextureScaleX + _zoomScale,
_backgroundTextureScaleY + _zoomScale);
_frontCrossRenderer->setScale(_backgroundTextureScaleX + _zoomScale,
_backgroundTextureScaleY + _zoomScale);
}
else
{
_backGroundBoxRenderer->setVisible(false);
_backGroundSelectedBoxRenderer->setVisible(true);
_backGroundBoxDisabledRenderer->setVisible(false);
_frontCrossDisabledRenderer->setVisible(false);
}
}
void AbstractCheckButton::onPressStateChangedToDisabled()
{
if (!_isBackgroundDisabledTextureLoaded
|| !_isFrontCrossDisabledTextureLoaded)
{
_backGroundBoxRenderer->setGLProgramState(this->getGrayGLProgramState());
_frontCrossRenderer->setGLProgramState(this->getGrayGLProgramState());
}
else
{
_backGroundBoxRenderer->setVisible(false);
_backGroundBoxDisabledRenderer->setVisible(true);
}
_backGroundSelectedBoxRenderer->setVisible(false);
_frontCrossRenderer->setVisible(false);
_backGroundBoxRenderer->setScale(_backgroundTextureScaleX, _backgroundTextureScaleY);
_frontCrossRenderer->setScale(_backgroundTextureScaleX, _backgroundTextureScaleY);
if (_isSelected)
{
_frontCrossDisabledRenderer->setVisible(true);
}
}
void AbstractCheckButton::setZoomScale(float scale)
{
_zoomScale = scale;
}
float AbstractCheckButton::getZoomScale()const
{
return _zoomScale;
}
void AbstractCheckButton::setSelected(bool selected)
{
if (selected == _isSelected)
{
return;
}
_isSelected = selected;
_frontCrossRenderer->setVisible(_isSelected);
}
bool AbstractCheckButton::isSelected()const
{
return _isSelected;
}
void AbstractCheckButton::onSizeChanged()
{
Widget::onSizeChanged();
_backGroundBoxRendererAdaptDirty = true;
_backGroundSelectedBoxRendererAdaptDirty = true;
_frontCrossRendererAdaptDirty = true;
_backGroundBoxDisabledRendererAdaptDirty = true;
_frontCrossDisabledRendererAdaptDirty = true;
}
void AbstractCheckButton::adaptRenderers()
{
if (_backGroundBoxRendererAdaptDirty)
{
backGroundTextureScaleChangedWithSize();
_backGroundBoxRendererAdaptDirty = false;
}
if (_backGroundSelectedBoxRendererAdaptDirty)
{
backGroundSelectedTextureScaleChangedWithSize();
_backGroundSelectedBoxRendererAdaptDirty = false;
}
if (_frontCrossRendererAdaptDirty)
{
frontCrossTextureScaleChangedWithSize();
_frontCrossRendererAdaptDirty = false;
}
if (_backGroundBoxDisabledRendererAdaptDirty)
{
backGroundDisabledTextureScaleChangedWithSize();
_backGroundBoxDisabledRendererAdaptDirty = false;
}
if (_frontCrossDisabledRendererAdaptDirty)
{
frontCrossDisabledTextureScaleChangedWithSize();
_frontCrossDisabledRendererAdaptDirty = false;
}
}
Size AbstractCheckButton::getVirtualRendererSize() const
{
return _backGroundBoxRenderer->getContentSize();
}
Node* AbstractCheckButton::getVirtualRenderer()
{
return _backGroundBoxRenderer;
}
void AbstractCheckButton::backGroundTextureScaleChangedWithSize()
{
if (_ignoreSize)
{
_backGroundBoxRenderer->setScale(1.0f);
_backgroundTextureScaleX = _backgroundTextureScaleY = 1.0f;
}
else
{
Size textureSize = _backGroundBoxRenderer->getContentSize();
if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
{
_backGroundBoxRenderer->setScale(1.0f);
_backgroundTextureScaleX = _backgroundTextureScaleY = 1.0f;
return;
}
float scaleX = _contentSize.width / textureSize.width;
float scaleY = _contentSize.height / textureSize.height;
_backgroundTextureScaleX = scaleX;
_backgroundTextureScaleY = scaleY;
_backGroundBoxRenderer->setScaleX(scaleX);
_backGroundBoxRenderer->setScaleY(scaleY);
}
_backGroundBoxRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
}
void AbstractCheckButton::backGroundSelectedTextureScaleChangedWithSize()
{
if (_ignoreSize)
{
_backGroundSelectedBoxRenderer->setScale(1.0f);
}
else
{
Size textureSize = _backGroundSelectedBoxRenderer->getContentSize();
if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
{
_backGroundSelectedBoxRenderer->setScale(1.0f);
return;
}
float scaleX = _contentSize.width / textureSize.width;
float scaleY = _contentSize.height / textureSize.height;
_backGroundSelectedBoxRenderer->setScaleX(scaleX);
_backGroundSelectedBoxRenderer->setScaleY(scaleY);
}
_backGroundSelectedBoxRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
}
void AbstractCheckButton::frontCrossTextureScaleChangedWithSize()
{
if (_ignoreSize)
{
_frontCrossRenderer->setScale(1.0f);
}
else
{
Size textureSize = _frontCrossRenderer->getContentSize();
if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
{
_frontCrossRenderer->setScale(1.0f);
return;
}
float scaleX = _contentSize.width / textureSize.width;
float scaleY = _contentSize.height / textureSize.height;
_frontCrossRenderer->setScaleX(scaleX);
_frontCrossRenderer->setScaleY(scaleY);
}
_frontCrossRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
}
void AbstractCheckButton::backGroundDisabledTextureScaleChangedWithSize()
{
if (_ignoreSize)
{
_backGroundBoxDisabledRenderer->setScale(1.0f);
}
else
{
Size textureSize = _backGroundBoxDisabledRenderer->getContentSize();
if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
{
_backGroundBoxDisabledRenderer->setScale(1.0f);
return;
}
float scaleX = _contentSize.width / textureSize.width;
float scaleY = _contentSize.height / textureSize.height;
_backGroundBoxDisabledRenderer->setScaleX(scaleX);
_backGroundBoxDisabledRenderer->setScaleY(scaleY);
}
_backGroundBoxDisabledRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
}
void AbstractCheckButton::frontCrossDisabledTextureScaleChangedWithSize()
{
if (_ignoreSize)
{
_frontCrossDisabledRenderer->setScale(1.0f);
}
else
{
Size textureSize = _frontCrossDisabledRenderer->getContentSize();
if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
{
_frontCrossDisabledRenderer->setScale(1.0f);
return;
}
float scaleX = _contentSize.width / textureSize.width;
float scaleY = _contentSize.height / textureSize.height;
_frontCrossDisabledRenderer->setScaleX(scaleX);
_frontCrossDisabledRenderer->setScaleY(scaleY);
}
_frontCrossDisabledRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
}
void AbstractCheckButton::copySpecialProperties(Widget *widget)
{
AbstractCheckButton* abstractCheckButton = dynamic_cast<AbstractCheckButton*>(widget);
if (abstractCheckButton)
{
loadTextureBackGround(abstractCheckButton->_backGroundBoxRenderer->getSpriteFrame());
loadTextureBackGroundSelected(abstractCheckButton->_backGroundSelectedBoxRenderer->getSpriteFrame());
loadTextureFrontCross(abstractCheckButton->_frontCrossRenderer->getSpriteFrame());
loadTextureBackGroundDisabled(abstractCheckButton->_backGroundBoxDisabledRenderer->getSpriteFrame());
loadTextureFrontCrossDisabled(abstractCheckButton->_frontCrossDisabledRenderer->getSpriteFrame());
setSelected(abstractCheckButton->_isSelected);
_zoomScale = abstractCheckButton->_zoomScale;
_backgroundTextureScaleX = abstractCheckButton->_backgroundTextureScaleX;
_backgroundTextureScaleY = abstractCheckButton->_backgroundTextureScaleY;
_isBackgroundSelectedTextureLoaded = abstractCheckButton->_isBackgroundSelectedTextureLoaded;
_isBackgroundDisabledTextureLoaded = abstractCheckButton->_isBackgroundDisabledTextureLoaded;
_isFrontCrossDisabledTextureLoaded = abstractCheckButton->_isFrontCrossDisabledTextureLoaded;
}
}
}
NS_CC_END

View File

@ -0,0 +1,218 @@
/****************************************************************************
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __UIABSTRACTCHECKBUTTON_H__
#define __UIABSTRACTCHECKBUTTON_H__
#include "ui/UIWidget.h"
#include "ui/GUIExport.h"
/**
* @addtogroup ui
* @{
*/
NS_CC_BEGIN
class Sprite;
namespace ui {
/**
* AbstractCheckButton is a specific type of two-states button that can be either checked or unchecked.
*/
class CC_GUI_DLL AbstractCheckButton : public Widget
{
public:
/**
* Load all textures for initializing a check button.
*
* @param background The background image name.
* @param backgroundSelected The background selected image name.
* @param cross The cross image name.
* @param backgroundDisabled The background disabled state texture.
* @param frontCrossDisabled The front cross disabled state image name.
* @param texType @see `Widget::TextureResType`
*/
void loadTextures(const std::string& background,
const std::string& backgroundSelected,
const std::string& cross,
const std::string& backgroundDisabled,
const std::string& frontCrossDisabled,
TextureResType texType = TextureResType::LOCAL);
/**
* Load background texture for check button.
*
* @param backGround The background image name.
* @param type @see `Widget::TextureResType`
*/
void loadTextureBackGround(const std::string& backGround,TextureResType type = TextureResType::LOCAL);
/**
* Load background selected state texture for check button.
*
* @param backGroundSelected The background selected state image name.
* @param texType @see `Widget::TextureResType`
*/
void loadTextureBackGroundSelected(const std::string& backGroundSelected,TextureResType texType = TextureResType::LOCAL);
/**
* Load cross texture for check button.
*
* @param crossTextureName The cross texture name.
* @param texType @see `Widget::TextureResType`
*/
void loadTextureFrontCross(const std::string& crossTextureName,TextureResType texType = TextureResType::LOCAL);
/**
* Load background disabled state texture for checkbox.
*
* @param backGroundDisabled The background disabled state texture name.
*
* @param texType @see `Widget::TextureResType`
*/
void loadTextureBackGroundDisabled(const std::string& backGroundDisabled,TextureResType texType = TextureResType::LOCAL);
/**
* Load frontcross disabled texture for checkbox.
*
* @param frontCrossDisabled The front cross disabled state texture name.
* @param texType @see `Widget::TextureResType`
*/
void loadTextureFrontCrossDisabled(const std::string& frontCrossDisabled,TextureResType texType = TextureResType::LOCAL);
/**
* Query whether CheckBox is selected or not.
*@return true means "selected", false otherwise.
*/
bool isSelected()const;
/**
* Change CheckBox state.
* Set to true will cause the CheckBox's state to "selected", false otherwise.
*@param selected Set to true will change CheckBox to selected state, false otherwise.
*/
void setSelected(bool selected);
//override functions
virtual Size getVirtualRendererSize() const override;
virtual Node* getVirtualRenderer() override;
/** When user pressed the CheckBox, the button will zoom to a scale.
* The final scale of the CheckBox equals (CheckBox original scale + _zoomScale)
* @since v3.3
*/
void setZoomScale(float scale);
/**
* @brief Return a zoom scale
* @return A zoom scale of Checkbox.
* @since v3.3
*/
float getZoomScale()const;
CC_CONSTRUCTOR_ACCESS:
virtual bool init() override;
virtual bool init(const std::string& backGround,
const std::string& backGroundSeleted,
const std::string& cross,
const std::string& backGroundDisabled,
const std::string& frontCrossDisabled,
TextureResType texType = TextureResType::LOCAL);
protected:
/**
* Default constructor.
*/
AbstractCheckButton();
/**
* Default destructor.
*
* @lua NA
*/
virtual ~AbstractCheckButton();
virtual void initRenderer() override;
virtual void onPressStateChangedToNormal() override;
virtual void onPressStateChangedToPressed() override;
virtual void onPressStateChangedToDisabled() override;
void setupBackgroundTexture();
void loadTextureBackGround(SpriteFrame* spriteFrame);
void setupBackgroundSelectedTexture();
void loadTextureBackGroundSelected(SpriteFrame* spriteFrame);
void setupFrontCrossTexture();
void loadTextureFrontCross(SpriteFrame* spriteframe);
void setupBackgroundDisable();
void loadTextureBackGroundDisabled(SpriteFrame* spriteframe);
void setupFrontCrossDisableTexture();
void loadTextureFrontCrossDisabled(SpriteFrame* spriteframe);
virtual void dispatchSelectChangedEvent(bool selected) = 0;
virtual void onSizeChanged() override;
void backGroundTextureScaleChangedWithSize();
void backGroundSelectedTextureScaleChangedWithSize();
void frontCrossTextureScaleChangedWithSize();
void backGroundDisabledTextureScaleChangedWithSize();
void frontCrossDisabledTextureScaleChangedWithSize();
virtual void copySpecialProperties(Widget* model) override;
virtual void adaptRenderers() override;
protected:
Sprite* _backGroundBoxRenderer;
Sprite* _backGroundSelectedBoxRenderer;
Sprite* _frontCrossRenderer;
Sprite* _backGroundBoxDisabledRenderer;
Sprite* _frontCrossDisabledRenderer;
bool _isSelected;
bool _isBackgroundSelectedTextureLoaded;
bool _isBackgroundDisabledTextureLoaded;
bool _isFrontCrossDisabledTextureLoaded;
TextureResType _backGroundTexType;
TextureResType _backGroundSelectedTexType;
TextureResType _frontCrossTexType;
TextureResType _backGroundDisabledTexType;
TextureResType _frontCrossDisabledTexType;
float _zoomScale;
float _backgroundTextureScaleX;
float _backgroundTextureScaleY;
bool _backGroundBoxRendererAdaptDirty;
bool _backGroundSelectedBoxRendererAdaptDirty;
bool _frontCrossRendererAdaptDirty;
bool _backGroundBoxDisabledRendererAdaptDirty;
bool _frontCrossDisabledRendererAdaptDirty;
};
}
NS_CC_END
// end of ui group
/// @}
#endif /* defined(__UIABSTRACTCHECKBUTTON_H__) */

View File

@ -23,47 +23,17 @@ THE SOFTWARE.
****************************************************************************/ ****************************************************************************/
#include "ui/UICheckBox.h" #include "ui/UICheckBox.h"
#include "2d/CCSprite.h"
NS_CC_BEGIN NS_CC_BEGIN
namespace ui { namespace ui {
static const int BACKGROUNDBOX_RENDERER_Z = (-1);
static const int BACKGROUNDSELECTEDBOX_RENDERER_Z = (-1);
static const int FRONTCROSS_RENDERER_Z = (-1);
static const int BACKGROUNDBOXDISABLED_RENDERER_Z = (-1);
static const int FRONTCROSSDISABLED_RENDERER_Z = (-1);
IMPLEMENT_CLASS_GUI_INFO(CheckBox) IMPLEMENT_CLASS_GUI_INFO(CheckBox)
CheckBox::CheckBox(): CheckBox::CheckBox():
_backGroundBoxRenderer(nullptr),
_backGroundSelectedBoxRenderer(nullptr),
_frontCrossRenderer(nullptr),
_backGroundBoxDisabledRenderer(nullptr),
_frontCrossDisabledRenderer(nullptr),
_isSelected(true),
_checkBoxEventListener(nullptr), _checkBoxEventListener(nullptr),
_checkBoxEventSelector(nullptr), _checkBoxEventSelector(nullptr)
_isBackgroundSelectedTextureLoaded(false),
_isBackgroundDisabledTextureLoaded(false),
_isFrontCrossDisabledTextureLoaded(false),
_backGroundTexType(TextureResType::LOCAL),
_backGroundSelectedTexType(TextureResType::LOCAL),
_frontCrossTexType(TextureResType::LOCAL),
_backGroundDisabledTexType(TextureResType::LOCAL),
_frontCrossDisabledTexType(TextureResType::LOCAL),
_zoomScale(0.1f),
_backgroundTextureScaleX(1.0),
_backgroundTextureScaleY(1.0),
_backGroundBoxRendererAdaptDirty(true),
_backGroundSelectedBoxRendererAdaptDirty(true),
_frontCrossRendererAdaptDirty(true),
_backGroundBoxDisabledRendererAdaptDirty(true),
_frontCrossDisabledRendererAdaptDirty(true)
{ {
setTouchEnabled(true);
} }
CheckBox::~CheckBox() CheckBox::~CheckBox()
@ -124,243 +94,6 @@ CheckBox* CheckBox::create(const std::string& backGround,
return nullptr; return nullptr;
} }
bool CheckBox::init(const std::string& backGround,
const std::string& backGroundSeleted,
const std::string& cross,
const std::string& backGroundDisabled,
const std::string& frontCrossDisabled,
TextureResType texType)
{
bool ret = true;
do
{
if (!Widget::init())
{
ret = false;
break;
}
setSelected(false);
loadTextures(backGround, backGroundSeleted, cross, backGroundDisabled, frontCrossDisabled,texType);
} while (0);
return ret;
}
bool CheckBox::init()
{
if (Widget::init())
{
setSelected(false);
return true;
}
return false;
}
void CheckBox::initRenderer()
{
_backGroundBoxRenderer = Sprite::create();
_backGroundSelectedBoxRenderer = Sprite::create();
_frontCrossRenderer = Sprite::create();
_backGroundBoxDisabledRenderer = Sprite::create();
_frontCrossDisabledRenderer = Sprite::create();
addProtectedChild(_backGroundBoxRenderer, BACKGROUNDBOX_RENDERER_Z, -1);
addProtectedChild(_backGroundSelectedBoxRenderer, BACKGROUNDSELECTEDBOX_RENDERER_Z, -1);
addProtectedChild(_frontCrossRenderer, FRONTCROSS_RENDERER_Z, -1);
addProtectedChild(_backGroundBoxDisabledRenderer, BACKGROUNDBOXDISABLED_RENDERER_Z, -1);
addProtectedChild(_frontCrossDisabledRenderer, FRONTCROSSDISABLED_RENDERER_Z, -1);
}
void CheckBox::loadTextures(const std::string& backGround,
const std::string& backGroundSelected,
const std::string& cross,
const std::string& backGroundDisabled,
const std::string& frontCrossDisabled,
TextureResType texType)
{
loadTextureBackGround(backGround,texType);
loadTextureBackGroundSelected(backGroundSelected,texType);
loadTextureFrontCross(cross,texType);
loadTextureBackGroundDisabled(backGroundDisabled,texType);
loadTextureFrontCrossDisabled(frontCrossDisabled,texType);
}
void CheckBox::loadTextureBackGround(const std::string& backGround,TextureResType texType)
{
if (backGround.empty())
{
return;
}
_backGroundTexType = texType;
switch (_backGroundTexType)
{
case TextureResType::LOCAL:
_backGroundBoxRenderer->setTexture(backGround);
break;
case TextureResType::PLIST:
_backGroundBoxRenderer->setSpriteFrame(backGround);
break;
default:
break;
}
this->setupBackgroundTexture();
}
void CheckBox::setupBackgroundTexture()
{
this->updateChildrenDisplayedRGBA();
updateContentSizeWithTextureSize(_backGroundBoxRenderer->getContentSize());
_backGroundBoxRendererAdaptDirty = true;
}
void CheckBox::loadTextureBackGround(SpriteFrame* spriteFrame)
{
_backGroundBoxRenderer->setSpriteFrame(spriteFrame);
this->setupBackgroundTexture();
}
void CheckBox::loadTextureBackGroundSelected(const std::string& backGroundSelected,TextureResType texType)
{
if (backGroundSelected.empty())
{
return;
}
_backGroundSelectedTexType = texType;
_isBackgroundSelectedTextureLoaded = true;
switch (_backGroundSelectedTexType)
{
case TextureResType::LOCAL:
_backGroundSelectedBoxRenderer->setTexture(backGroundSelected);
break;
case TextureResType::PLIST:
_backGroundSelectedBoxRenderer->setSpriteFrame(backGroundSelected);
break;
default:
break;
}
this->setupBackgroundSelectedTexture();
}
void CheckBox::loadTextureBackGroundSelected(SpriteFrame* spriteframe)
{
this->_backGroundSelectedBoxRenderer->setSpriteFrame(spriteframe);
this->setupBackgroundSelectedTexture();
}
void CheckBox::setupBackgroundSelectedTexture()
{
this->updateChildrenDisplayedRGBA();
_backGroundSelectedBoxRendererAdaptDirty = true;
}
void CheckBox::loadTextureFrontCross(const std::string& cross,TextureResType texType)
{
if (cross.empty())
{
return;
}
_frontCrossTexType = texType;
switch (_frontCrossTexType)
{
case TextureResType::LOCAL:
_frontCrossRenderer->setTexture(cross);
break;
case TextureResType::PLIST:
_frontCrossRenderer->setSpriteFrame(cross);
break;
default:
break;
}
this->setupFrontCrossTexture();
}
void CheckBox::loadTextureFrontCross(SpriteFrame* spriteFrame)
{
this->_frontCrossRenderer->setSpriteFrame(spriteFrame);
this->setupFrontCrossTexture();
}
void CheckBox::setupFrontCrossTexture()
{
this->updateChildrenDisplayedRGBA();
_frontCrossRendererAdaptDirty = true;
}
void CheckBox::loadTextureBackGroundDisabled(const std::string& backGroundDisabled,TextureResType texType)
{
if (backGroundDisabled.empty())
{
return;
}
_backGroundDisabledTexType = texType;
_isBackgroundDisabledTextureLoaded = true;
switch (_backGroundDisabledTexType)
{
case TextureResType::LOCAL:
_backGroundBoxDisabledRenderer->setTexture(backGroundDisabled);
break;
case TextureResType::PLIST:
_backGroundBoxDisabledRenderer->setSpriteFrame(backGroundDisabled);
break;
default:
break;
}
this->setupBackgroundDisable();
}
void CheckBox::loadTextureBackGroundDisabled(SpriteFrame* spriteframe)
{
this->_backGroundBoxDisabledRenderer->setSpriteFrame(spriteframe);
this->setupBackgroundDisable();
}
void CheckBox::setupBackgroundDisable()
{
this->updateChildrenDisplayedRGBA();
_backGroundBoxDisabledRendererAdaptDirty = true;
}
void CheckBox::loadTextureFrontCrossDisabled(const std::string& frontCrossDisabled,TextureResType texType)
{
if (frontCrossDisabled.empty())
{
return;
}
_frontCrossDisabledTexType = texType;
_isFrontCrossDisabledTextureLoaded = true;
switch (_frontCrossDisabledTexType)
{
case TextureResType::LOCAL:
_frontCrossDisabledRenderer->setTexture(frontCrossDisabled);
break;
case TextureResType::PLIST:
_frontCrossDisabledRenderer->setSpriteFrame(frontCrossDisabled);
break;
default:
break;
}
this->setupFrontCrossDisableTexture();
}
void CheckBox::loadTextureFrontCrossDisabled(SpriteFrame* spriteframe)
{
this->_frontCrossDisabledRenderer->setSpriteFrame(spriteframe);
this->setupFrontCrossDisableTexture();
}
void CheckBox::setupFrontCrossDisableTexture()
{
this->updateChildrenDisplayedRGBA();
_frontCrossDisabledRendererAdaptDirty = true;
}
void CheckBox::releaseUpEvent() void CheckBox::releaseUpEvent()
{ {
Widget::releaseUpEvent(); Widget::releaseUpEvent();
@ -368,144 +101,36 @@ void CheckBox::releaseUpEvent()
if (_isSelected) if (_isSelected)
{ {
setSelected(false); setSelected(false);
unSelectedEvent(); dispatchSelectChangedEvent(false);
} }
else else
{ {
setSelected(true); setSelected(true);
selectedEvent(); dispatchSelectChangedEvent(true);
} }
} }
void CheckBox::dispatchSelectChangedEvent(bool selected)
void CheckBox::onPressStateChangedToNormal()
{ {
_backGroundBoxRenderer->setVisible(true); EventType eventType = (selected ? EventType::SELECTED : EventType::UNSELECTED);
_backGroundSelectedBoxRenderer->setVisible(false); CheckBoxEventType checkBoxEventType = (selected ? CHECKBOX_STATE_EVENT_SELECTED : CHECKBOX_STATE_EVENT_UNSELECTED);
_backGroundBoxDisabledRenderer->setVisible(false);
_frontCrossDisabledRenderer->setVisible(false);
_backGroundBoxRenderer->setGLProgramState(this->getNormalGLProgramState());
_frontCrossRenderer->setGLProgramState(this->getNormalGLProgramState());
_backGroundBoxRenderer->setScale(_backgroundTextureScaleX, _backgroundTextureScaleY);
_frontCrossRenderer->setScale(_backgroundTextureScaleX, _backgroundTextureScaleY);
if (_isSelected)
{
_frontCrossRenderer->setVisible(true);
}
}
void CheckBox::onPressStateChangedToPressed()
{
_backGroundBoxRenderer->setGLProgramState(this->getNormalGLProgramState());
_frontCrossRenderer->setGLProgramState(this->getNormalGLProgramState());
if (!_isBackgroundSelectedTextureLoaded)
{
_backGroundBoxRenderer->setScale(_backgroundTextureScaleX + _zoomScale,
_backgroundTextureScaleY + _zoomScale);
_frontCrossRenderer->setScale(_backgroundTextureScaleX + _zoomScale,
_backgroundTextureScaleY + _zoomScale);
}
else
{
_backGroundBoxRenderer->setVisible(false);
_backGroundSelectedBoxRenderer->setVisible(true);
_backGroundBoxDisabledRenderer->setVisible(false);
_frontCrossDisabledRenderer->setVisible(false);
}
}
void CheckBox::onPressStateChangedToDisabled()
{
if (!_isBackgroundDisabledTextureLoaded
|| !_isFrontCrossDisabledTextureLoaded)
{
_backGroundBoxRenderer->setGLProgramState(this->getGrayGLProgramState());
_frontCrossRenderer->setGLProgramState(this->getGrayGLProgramState());
}
else
{
_backGroundBoxRenderer->setVisible(false);
_backGroundBoxDisabledRenderer->setVisible(true);
}
_backGroundSelectedBoxRenderer->setVisible(false);
_frontCrossRenderer->setVisible(false);
_backGroundBoxRenderer->setScale(_backgroundTextureScaleX, _backgroundTextureScaleY);
_frontCrossRenderer->setScale(_backgroundTextureScaleX, _backgroundTextureScaleY);
if (_isSelected)
{
_frontCrossDisabledRenderer->setVisible(true);
}
}
void CheckBox::setZoomScale(float scale)
{
_zoomScale = scale;
}
float CheckBox::getZoomScale()const
{
return _zoomScale;
}
void CheckBox::setSelected(bool selected)
{
if (selected == _isSelected)
{
return;
}
_isSelected = selected;
_frontCrossRenderer->setVisible(_isSelected);
}
bool CheckBox::isSelected()const
{
return _isSelected;
}
void CheckBox::selectedEvent()
{
this->retain(); this->retain();
if (_checkBoxEventCallback) if (_checkBoxEventCallback)
{ {
_checkBoxEventCallback(this, EventType::SELECTED); _checkBoxEventCallback(this, eventType);
} }
if (_ccEventCallback) if (_ccEventCallback)
{ {
_ccEventCallback(this, static_cast<int>(EventType::SELECTED)); _ccEventCallback(this, static_cast<int>(eventType));
} }
if (_checkBoxEventListener && _checkBoxEventSelector) if (_checkBoxEventListener && _checkBoxEventSelector)
{ {
(_checkBoxEventListener->*_checkBoxEventSelector)(this,CHECKBOX_STATE_EVENT_SELECTED); (_checkBoxEventListener->*_checkBoxEventSelector)(this, checkBoxEventType);
} }
this->release(); this->release();
}
void CheckBox::unSelectedEvent()
{
this->retain();
if (_checkBoxEventCallback)
{
_checkBoxEventCallback(this, EventType::UNSELECTED);
}
if (_ccEventCallback)
{
_ccEventCallback(this, static_cast<int>(EventType::UNSELECTED));
}
if (_checkBoxEventListener && _checkBoxEventSelector)
{
(_checkBoxEventListener->*_checkBoxEventSelector)(this,CHECKBOX_STATE_EVENT_UNSELECTED);
}
this->release();
} }
void CheckBox::addEventListenerCheckBox(Ref *target, SEL_SelectedStateEvent selector) void CheckBox::addEventListenerCheckBox(Ref *target, SEL_SelectedStateEvent selector)
@ -519,169 +144,6 @@ void CheckBox::addEventListener(const ccCheckBoxCallback& callback)
_checkBoxEventCallback = callback; _checkBoxEventCallback = callback;
} }
void CheckBox::onSizeChanged()
{
Widget::onSizeChanged();
_backGroundBoxRendererAdaptDirty = true;
_backGroundSelectedBoxRendererAdaptDirty = true;
_frontCrossRendererAdaptDirty = true;
_backGroundBoxDisabledRendererAdaptDirty = true;
_frontCrossDisabledRendererAdaptDirty = true;
}
void CheckBox::adaptRenderers()
{
if (_backGroundBoxRendererAdaptDirty)
{
backGroundTextureScaleChangedWithSize();
_backGroundBoxRendererAdaptDirty = false;
}
if (_backGroundSelectedBoxRendererAdaptDirty)
{
backGroundSelectedTextureScaleChangedWithSize();
_backGroundSelectedBoxRendererAdaptDirty = false;
}
if (_frontCrossRendererAdaptDirty)
{
frontCrossTextureScaleChangedWithSize();
_frontCrossRendererAdaptDirty = false;
}
if (_backGroundBoxDisabledRendererAdaptDirty)
{
backGroundDisabledTextureScaleChangedWithSize();
_backGroundBoxDisabledRendererAdaptDirty = false;
}
if (_frontCrossDisabledRendererAdaptDirty)
{
frontCrossDisabledTextureScaleChangedWithSize();
_frontCrossDisabledRendererAdaptDirty = false;
}
}
Size CheckBox::getVirtualRendererSize() const
{
return _backGroundBoxRenderer->getContentSize();
}
Node* CheckBox::getVirtualRenderer()
{
return _backGroundBoxRenderer;
}
void CheckBox::backGroundTextureScaleChangedWithSize()
{
if (_ignoreSize)
{
_backGroundBoxRenderer->setScale(1.0f);
_backgroundTextureScaleX = _backgroundTextureScaleY = 1.0f;
}
else
{
Size textureSize = _backGroundBoxRenderer->getContentSize();
if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
{
_backGroundBoxRenderer->setScale(1.0f);
_backgroundTextureScaleX = _backgroundTextureScaleY = 1.0f;
return;
}
float scaleX = _contentSize.width / textureSize.width;
float scaleY = _contentSize.height / textureSize.height;
_backgroundTextureScaleX = scaleX;
_backgroundTextureScaleY = scaleY;
_backGroundBoxRenderer->setScaleX(scaleX);
_backGroundBoxRenderer->setScaleY(scaleY);
}
_backGroundBoxRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
}
void CheckBox::backGroundSelectedTextureScaleChangedWithSize()
{
if (_ignoreSize)
{
_backGroundSelectedBoxRenderer->setScale(1.0f);
}
else
{
Size textureSize = _backGroundSelectedBoxRenderer->getContentSize();
if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
{
_backGroundSelectedBoxRenderer->setScale(1.0f);
return;
}
float scaleX = _contentSize.width / textureSize.width;
float scaleY = _contentSize.height / textureSize.height;
_backGroundSelectedBoxRenderer->setScaleX(scaleX);
_backGroundSelectedBoxRenderer->setScaleY(scaleY);
}
_backGroundSelectedBoxRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
}
void CheckBox::frontCrossTextureScaleChangedWithSize()
{
if (_ignoreSize)
{
_frontCrossRenderer->setScale(1.0f);
}
else
{
Size textureSize = _frontCrossRenderer->getContentSize();
if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
{
_frontCrossRenderer->setScale(1.0f);
return;
}
float scaleX = _contentSize.width / textureSize.width;
float scaleY = _contentSize.height / textureSize.height;
_frontCrossRenderer->setScaleX(scaleX);
_frontCrossRenderer->setScaleY(scaleY);
}
_frontCrossRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
}
void CheckBox::backGroundDisabledTextureScaleChangedWithSize()
{
if (_ignoreSize)
{
_backGroundBoxDisabledRenderer->setScale(1.0f);
}
else
{
Size textureSize = _backGroundBoxDisabledRenderer->getContentSize();
if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
{
_backGroundBoxDisabledRenderer->setScale(1.0f);
return;
}
float scaleX = _contentSize.width / textureSize.width;
float scaleY = _contentSize.height / textureSize.height;
_backGroundBoxDisabledRenderer->setScaleX(scaleX);
_backGroundBoxDisabledRenderer->setScaleY(scaleY);
}
_backGroundBoxDisabledRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
}
void CheckBox::frontCrossDisabledTextureScaleChangedWithSize()
{
if (_ignoreSize)
{
_frontCrossDisabledRenderer->setScale(1.0f);
}
else
{
Size textureSize = _frontCrossDisabledRenderer->getContentSize();
if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
{
_frontCrossDisabledRenderer->setScale(1.0f);
return;
}
float scaleX = _contentSize.width / textureSize.width;
float scaleY = _contentSize.height / textureSize.height;
_frontCrossDisabledRenderer->setScaleX(scaleX);
_frontCrossDisabledRenderer->setScaleY(scaleY);
}
_frontCrossDisabledRenderer->setPosition(_contentSize.width / 2, _contentSize.height / 2);
}
std::string CheckBox::getDescription() const std::string CheckBox::getDescription() const
{ {
return "CheckBox"; return "CheckBox";
@ -697,22 +159,11 @@ void CheckBox::copySpecialProperties(Widget *widget)
CheckBox* checkBox = dynamic_cast<CheckBox*>(widget); CheckBox* checkBox = dynamic_cast<CheckBox*>(widget);
if (checkBox) if (checkBox)
{ {
loadTextureBackGround(checkBox->_backGroundBoxRenderer->getSpriteFrame()); AbstractCheckButton::copySpecialProperties(widget);
loadTextureBackGroundSelected(checkBox->_backGroundSelectedBoxRenderer->getSpriteFrame());
loadTextureFrontCross(checkBox->_frontCrossRenderer->getSpriteFrame());
loadTextureBackGroundDisabled(checkBox->_backGroundBoxDisabledRenderer->getSpriteFrame());
loadTextureFrontCrossDisabled(checkBox->_frontCrossDisabledRenderer->getSpriteFrame());
setSelected(checkBox->_isSelected);
_checkBoxEventListener = checkBox->_checkBoxEventListener; _checkBoxEventListener = checkBox->_checkBoxEventListener;
_checkBoxEventSelector = checkBox->_checkBoxEventSelector; _checkBoxEventSelector = checkBox->_checkBoxEventSelector;
_checkBoxEventCallback = checkBox->_checkBoxEventCallback; _checkBoxEventCallback = checkBox->_checkBoxEventCallback;
_ccEventCallback = checkBox->_ccEventCallback; _ccEventCallback = checkBox->_ccEventCallback;
_zoomScale = checkBox->_zoomScale;
_backgroundTextureScaleX = checkBox->_backgroundTextureScaleX;
_backgroundTextureScaleY = checkBox->_backgroundTextureScaleY;
_isBackgroundSelectedTextureLoaded = checkBox->_isBackgroundSelectedTextureLoaded;
_isBackgroundDisabledTextureLoaded = checkBox->_isBackgroundDisabledTextureLoaded;
_isFrontCrossDisabledTextureLoaded = checkBox->_isFrontCrossDisabledTextureLoaded;
} }
} }

View File

@ -25,7 +25,7 @@ THE SOFTWARE.
#ifndef __UICHECKBOX_H__ #ifndef __UICHECKBOX_H__
#define __UICHECKBOX_H__ #define __UICHECKBOX_H__
#include "ui/UIWidget.h" #include "ui/UIAbstractCheckButton.h"
#include "ui/GUIExport.h" #include "ui/GUIExport.h"
/** /**
@ -33,7 +33,6 @@ THE SOFTWARE.
* @{ * @{
*/ */
NS_CC_BEGIN NS_CC_BEGIN
class Sprite;
namespace ui { namespace ui {
@ -47,7 +46,7 @@ typedef enum
{ {
CHECKBOX_STATE_EVENT_SELECTED, CHECKBOX_STATE_EVENT_SELECTED,
CHECKBOX_STATE_EVENT_UNSELECTED CHECKBOX_STATE_EVENT_UNSELECTED
}CheckBoxEventType; } CheckBoxEventType;
/** /**
* A callback which will be called after checkbox event happens. * A callback which will be called after checkbox event happens.
@ -59,7 +58,7 @@ typedef void (Ref::*SEL_SelectedStateEvent)(Ref*,CheckBoxEventType);
/** /**
* Checkbox is a specific type of two-states button that can be either checked or unchecked. * Checkbox is a specific type of two-states button that can be either checked or unchecked.
*/ */
class CC_GUI_DLL CheckBox : public Widget class CC_GUI_DLL CheckBox : public AbstractCheckButton
{ {
DECLARE_CLASS_GUI_INFO DECLARE_CLASS_GUI_INFO
@ -130,64 +129,6 @@ public:
const std::string& cross, const std::string& cross,
TextureResType texType = TextureResType::LOCAL); TextureResType texType = TextureResType::LOCAL);
/**
* Load all textures for initializing a checkbox.
*
* @param background The background image name.
* @param backgroundSelected The background selected image name.
* @param cross The cross image name.
* @param backgroundDisabled The background disabled state texture.
* @param frontCrossDisabled The front cross disabled state image name.
* @param texType @see `Widget::TextureResType`
*/
void loadTextures(const std::string& background,
const std::string& backgroundSelected,
const std::string& cross,
const std::string& backgroundDisabled,
const std::string& frontCrossDisabled,
TextureResType texType = TextureResType::LOCAL);
/**
* Load background texture for checkbox.
*
* @param backGround The background image name.
* @param type @see `Widget::TextureResType`
*/
void loadTextureBackGround(const std::string& backGround,TextureResType type = TextureResType::LOCAL);
/**
* Load background selected state texture for checkbox.
*
* @param backGroundSelected The background selected state image name.
* @param texType @see `Widget::TextureResType`
*/
void loadTextureBackGroundSelected(const std::string& backGroundSelected,TextureResType texType = TextureResType::LOCAL);
/**
* Load cross texture for checkbox.
*
* @param crossTextureName The cross texture name.
* @param texType @see `Widget::TextureResType`
*/
void loadTextureFrontCross(const std::string& crossTextureName,TextureResType texType = TextureResType::LOCAL);
/**
* Load background disabled state texture for checkbox.
*
* @param backGroundDisabled The background disabled state texture name.
*
* @param texType @see `Widget::TextureResType`
*/
void loadTextureBackGroundDisabled(const std::string& backGroundDisabled,TextureResType texType = TextureResType::LOCAL);
/**
* Load frontcross disabled texture for checkbox.
*
* @param frontCrossDisabled The front cross disabled state texture name.
* @param texType @see `Widget::TextureResType`
*/
void loadTextureFrontCrossDisabled(const std::string& frontCrossDisabled,TextureResType texType = TextureResType::LOCAL);
/** /**
* Change Checkbox state to selected. * Change Checkbox state to selected.
* *
@ -204,19 +145,6 @@ public:
*/ */
CC_DEPRECATED_ATTRIBUTE bool getSelectedState()const{return this->isSelected();} CC_DEPRECATED_ATTRIBUTE bool getSelectedState()const{return this->isSelected();}
/**
* Query whether CheckBox is selected or not.
*@return true means "selected", false otherwise.
*/
bool isSelected()const;
/**
* Change CheckBox state.
* Set to true will cause the CheckBox's state to "selected", false otherwise.
*@param selected Set to true will change CheckBox to selected state, false otherwise.
*/
void setSelected(bool selected);
/**Add a callback function which would be called when checkbox is selected or unselected. /**Add a callback function which would be called when checkbox is selected or unselected.
*@deprecated use `addEventListener(const ccCheckBoxCallback&)` instead *@deprecated use `addEventListener(const ccCheckBoxCallback&)` instead
*@param target A pointer type in Ref*. *@param target A pointer type in Ref*.
@ -232,71 +160,17 @@ public:
//override functions //override functions
virtual Size getVirtualRendererSize() const override;
virtual Node* getVirtualRenderer() override;
virtual std::string getDescription() const override; virtual std::string getDescription() const override;
/** When user pressed the CheckBox, the button will zoom to a scale.
* The final scale of the CheckBox equals (CheckBox original scale + _zoomScale)
* @since v3.3
*/
void setZoomScale(float scale);
/**
* @brief Return a zoom scale
* @return A zoom scale of Checkbox.
* @since v3.3
*/
float getZoomScale()const;
CC_CONSTRUCTOR_ACCESS:
virtual bool init() override;
virtual bool init(const std::string& backGround,
const std::string& backGroundSeleted,
const std::string& cross,
const std::string& backGroundDisabled,
const std::string& frontCrossDisabled,
TextureResType texType = TextureResType::LOCAL);
protected: protected:
virtual void initRenderer() override;
virtual void onPressStateChangedToNormal() override;
virtual void onPressStateChangedToPressed() override;
virtual void onPressStateChangedToDisabled() override;
void setupBackgroundTexture();
void loadTextureBackGround(SpriteFrame* spriteFrame);
void setupBackgroundSelectedTexture();
void loadTextureBackGroundSelected(SpriteFrame* spriteFrame);
void setupFrontCrossTexture();
void loadTextureFrontCross(SpriteFrame* spriteframe);
void setupBackgroundDisable();
void loadTextureBackGroundDisabled(SpriteFrame* spriteframe);
void setupFrontCrossDisableTexture();
void loadTextureFrontCrossDisabled(SpriteFrame* spriteframe);
void selectedEvent();
void unSelectedEvent();
virtual void releaseUpEvent() override; virtual void releaseUpEvent() override;
virtual void onSizeChanged() override; virtual void dispatchSelectChangedEvent(bool selected) override;
void backGroundTextureScaleChangedWithSize();
void backGroundSelectedTextureScaleChangedWithSize();
void frontCrossTextureScaleChangedWithSize();
void backGroundDisabledTextureScaleChangedWithSize();
void frontCrossDisabledTextureScaleChangedWithSize();
virtual Widget* createCloneInstance() override; virtual Widget* createCloneInstance() override;
virtual void copySpecialProperties(Widget* model) override; virtual void copySpecialProperties(Widget* model) override;
virtual void adaptRenderers() override;
protected: protected:
Sprite* _backGroundBoxRenderer;
Sprite* _backGroundSelectedBoxRenderer;
Sprite* _frontCrossRenderer;
Sprite* _backGroundBoxDisabledRenderer;
Sprite* _frontCrossDisabledRenderer;
bool _isSelected;
//if you use the old event callback, it will retain the _checkBoxEventListener //if you use the old event callback, it will retain the _checkBoxEventListener
Ref* _checkBoxEventListener; Ref* _checkBoxEventListener;
@ -315,24 +189,6 @@ protected:
ccCheckBoxCallback _checkBoxEventCallback; ccCheckBoxCallback _checkBoxEventCallback;
bool _isBackgroundSelectedTextureLoaded;
bool _isBackgroundDisabledTextureLoaded;
bool _isFrontCrossDisabledTextureLoaded;
TextureResType _backGroundTexType;
TextureResType _backGroundSelectedTexType;
TextureResType _frontCrossTexType;
TextureResType _backGroundDisabledTexType;
TextureResType _frontCrossDisabledTexType;
float _zoomScale;
float _backgroundTextureScaleX;
float _backgroundTextureScaleY;
bool _backGroundBoxRendererAdaptDirty;
bool _backGroundSelectedBoxRendererAdaptDirty;
bool _frontCrossRendererAdaptDirty;
bool _backGroundBoxDisabledRendererAdaptDirty;
bool _frontCrossDisabledRendererAdaptDirty;
}; };
} }

349
cocos/ui/UIRadioButton.cpp Normal file
View File

@ -0,0 +1,349 @@
/****************************************************************************
Copyright (c) 2015 Neo Kim (neo.kim@neofect.com)
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "ui/UIRadioButton.h"
NS_CC_BEGIN
namespace ui {
IMPLEMENT_CLASS_GUI_INFO(RadioButton)
RadioButton::RadioButton() :
_radioButtonEventCallback(nullptr),
_group(nullptr)
{
}
RadioButton::~RadioButton()
{
_radioButtonEventCallback = nullptr;
_group = nullptr;
}
RadioButton* RadioButton::create()
{
RadioButton* widget = new (std::nothrow) RadioButton();
if (widget && widget->init())
{
widget->autorelease();
return widget;
}
CC_SAFE_DELETE(widget);
return nullptr;
}
RadioButton* RadioButton::create(const std::string& backGround,
const std::string& backGroundSeleted,
const std::string& cross,
const std::string& backGroundDisabled,
const std::string& frontCrossDisabled,
TextureResType texType)
{
RadioButton *pWidget = new (std::nothrow) RadioButton;
if (pWidget && pWidget->init(backGround,
backGroundSeleted,
cross,
backGroundDisabled,
frontCrossDisabled,
texType))
{
pWidget->autorelease();
return pWidget;
}
CC_SAFE_DELETE(pWidget);
return nullptr;
}
RadioButton* RadioButton::create(const std::string& backGround,
const std::string& cross,
TextureResType texType)
{
RadioButton *pWidget = new (std::nothrow) RadioButton;
if (pWidget && pWidget->init(backGround,
"",
cross,
"",
"",
texType))
{
pWidget->autorelease();
return pWidget;
}
CC_SAFE_DELETE(pWidget);
return nullptr;
}
void RadioButton::dispatchSelectChangedEvent(bool selected)
{
EventType eventType = (selected ? EventType::SELECTED : EventType::UNSELECTED);
this->retain();
if (_radioButtonEventCallback)
{
_radioButtonEventCallback(this, eventType);
}
if (_ccEventCallback)
{
_ccEventCallback(this, static_cast<int>(eventType));
}
if(selected && _group != nullptr)
{
_group->onChangedRadioButtonSelect(this);
}
this->release();
}
void RadioButton::addEventListener(const ccRadioButtonCallback& callback)
{
_radioButtonEventCallback = callback;
}
void RadioButton::releaseUpEvent()
{
Widget::releaseUpEvent();
if (!_isSelected)
{
setSelected(true);
dispatchSelectChangedEvent(true);
}
}
std::string RadioButton::getDescription() const
{
return "RadioButton";
}
Widget* RadioButton::createCloneInstance()
{
return RadioButton::create();
}
void RadioButton::copySpecialProperties(Widget *widget)
{
RadioButton* radioButton = dynamic_cast<RadioButton*>(widget);
if (radioButton)
{
AbstractCheckButton::copySpecialProperties(widget);
_radioButtonEventCallback = radioButton->_radioButtonEventCallback;
_ccEventCallback = radioButton->_ccEventCallback;
_group = radioButton->_group;
}
}
RadioButtonGroup::RadioButtonGroup() :
_radioButtonGroupEventCallback(nullptr),
_selectedRadioButton(nullptr),
_allowedNoSelection(false)
{
}
RadioButtonGroup::~RadioButtonGroup()
{
_radioButtonGroupEventCallback = nullptr;
_selectedRadioButton = nullptr;
_radioButtons.clear();
}
RadioButtonGroup* RadioButtonGroup::create()
{
RadioButtonGroup* widget = new (std::nothrow) RadioButtonGroup();
if (widget && widget->init())
{
widget->autorelease();
return widget;
}
CC_SAFE_DELETE(widget);
return nullptr;
}
void RadioButtonGroup::addEventListener(const ccRadioButtonGroupCallback& callback)
{
_radioButtonGroupEventCallback = callback;
}
void RadioButtonGroup::addRadioButton(RadioButton* radioButton)
{
if(radioButton != nullptr)
{
CCASSERT(!radioButton->_group, "It already belongs to a group!");
radioButton->_group = this;
_radioButtons.pushBack(radioButton);
if(!_allowedNoSelection && _selectedRadioButton == nullptr)
{
setSelectedButton(radioButton);
}
}
}
void RadioButtonGroup::removeRadioButton(RadioButton* radioButton)
{
ssize_t index = _radioButtons.getIndex(radioButton);
if( index == CC_INVALID_INDEX )
{
CCLOGERROR("The radio button does not belong to this group!");
return;
}
if(radioButton != nullptr)
{
radioButton->_group = nullptr;
if(radioButton == _selectedRadioButton)
{
deselect();
}
_radioButtons.erase(index);
if(!_allowedNoSelection && _selectedRadioButton == nullptr && !_radioButtons.empty())
{
setSelectedButton(0);
}
}
}
ssize_t RadioButtonGroup::getNumberOfRadioButtons() const
{
return _radioButtons.size();
}
RadioButton* RadioButtonGroup::getRadioButtonByIndex(int index) const
{
if(index >= _radioButtons.size())
{
CCLOGERROR("Out of array index! length=%d, requestedIndex=%d", (int)_radioButtons.size(), index);
return nullptr;
}
return _radioButtons.at(index);
}
void RadioButtonGroup::deselect()
{
if(_selectedRadioButton != nullptr)
{
_selectedRadioButton->setSelected(false);
_selectedRadioButton->dispatchSelectChangedEvent(false);
}
_selectedRadioButton = nullptr;
}
int RadioButtonGroup::getSelectedButtonIndex() const
{
return (int) _radioButtons.getIndex(_selectedRadioButton);
}
void RadioButtonGroup::setSelectedButton(int index)
{
CCASSERT(index < _radioButtons.size(), "Out of array index!");
setSelectedButton(_radioButtons.at(index));
}
void RadioButtonGroup::setSelectedButton(RadioButton* radioButton)
{
if(!_allowedNoSelection && radioButton == nullptr)
{
return;
}
if(_selectedRadioButton == radioButton)
{
return;
}
if(!_radioButtons.contains(radioButton))
{
CCLOGERROR("The radio button does not belong to this group!");
return;
}
deselect();
_selectedRadioButton = radioButton;
if(_selectedRadioButton != nullptr)
{
_selectedRadioButton->setSelected(true);
}
onChangedRadioButtonSelect(_selectedRadioButton);
}
std::string RadioButtonGroup::getDescription() const
{
return "RadioButtonGroup";
}
void RadioButtonGroup::setAllowedNoSelection(bool allowedNoSelection)
{
_allowedNoSelection = allowedNoSelection;
}
bool RadioButtonGroup::isAllowedNoSelection() const
{
return _allowedNoSelection;
}
Widget* RadioButtonGroup::createCloneInstance()
{
return RadioButtonGroup::create();
}
void RadioButtonGroup::copySpecialProperties(Widget *widget)
{
RadioButtonGroup* radioButtonGroup = dynamic_cast<RadioButtonGroup*>(widget);
if (radioButtonGroup)
{
_radioButtonGroupEventCallback = radioButtonGroup->_radioButtonGroupEventCallback;
_ccEventCallback = radioButtonGroup->_ccEventCallback;
_selectedRadioButton = radioButtonGroup->_selectedRadioButton;
_allowedNoSelection = radioButtonGroup->_allowedNoSelection;
_radioButtons.clear();
for(const auto& radioButton : radioButtonGroup->_radioButtons)
{
_radioButtons.pushBack(radioButton);
}
}
}
void RadioButtonGroup::onChangedRadioButtonSelect(RadioButton* radioButton)
{
if(_selectedRadioButton != radioButton)
{
deselect();
_selectedRadioButton = radioButton;
}
this->retain();
if (_radioButtonGroupEventCallback)
{
int index = (int) _radioButtons.getIndex(radioButton);
_radioButtonGroupEventCallback(_selectedRadioButton, index, EventType::SELECT_CHANGED);
}
if (_ccEventCallback)
{
_ccEventCallback(this, static_cast<int>(EventType::SELECT_CHANGED));
}
this->release();
}
}
NS_CC_END

275
cocos/ui/UIRadioButton.h Normal file
View File

@ -0,0 +1,275 @@
/****************************************************************************
Copyright (c) 2015 Neo Kim (neo.kim@neofect.com)
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __UIRADIOBUTTON_H__
#define __UIRADIOBUTTON_H__
#include "ui/UIAbstractCheckButton.h"
#include "ui/GUIExport.h"
/**
* @addtogroup ui
* @{
*/
NS_CC_BEGIN
namespace ui {
class RadioButtonGroup;
/**
* RadioButton is a specific type of two-states button that is similar to CheckBox.
* Additionally, it can be used together with RadioButtonGroup to interact with other radio buttons.
*/
class CC_GUI_DLL RadioButton : public AbstractCheckButton
{
DECLARE_CLASS_GUI_INFO
friend class RadioButtonGroup;
public:
/**
* Radio button event types.
*/
enum class EventType
{
SELECTED,
UNSELECTED
};
/**
* A callback which will be called after certain RadioButton event issue.
* @see `RadioButton::EventType`
*/
typedef std::function<void(RadioButton* radioButton, EventType)> ccRadioButtonCallback;
/**
* Default constructor.
*
* @lua new
*/
RadioButton();
/**
* Default destructor.
*
* @lua NA
*/
virtual ~RadioButton();
/**
* Create and return a empty RadioButton instance pointer.
*/
static RadioButton* create();
/**
* Create a radio button with various images.
*
* @param backGround backGround texture.
* @param backGroundSelected backGround selected state texture.
* @param cross cross texture.
* @param backGroundDisabled backGround disabled state texture.
* @param frontCrossDisabled cross dark state texture.
* @param texType @see `Widget::TextureResType`
*
* @return A RadioButton instance pointer.
*/
static RadioButton* create(const std::string& backGround,
const std::string& backGroundSelected,
const std::string& cross,
const std::string& backGroundDisabled,
const std::string& frontCrossDisabled,
TextureResType texType = TextureResType::LOCAL);
/**
* Another factory method to create a RadioButton instance.
* This method uses less resource to create a RadioButton.
* @param backGround The background image name in `std::string`.
* @param cross The cross image name in `std::string`.
* @param texType The texture's resource type in `Widget::TextureResType`.
* @return A RadioButton instance pointer
*/
static RadioButton* create(const std::string& backGround,
const std::string& cross,
TextureResType texType = TextureResType::LOCAL);
/**
* Add a callback function which would be called when radio button is selected or unselected.
*@param callback A std::function with type @see `ccRadioButtonCallback`
*/
void addEventListener(const ccRadioButtonCallback& callback);
virtual std::string getDescription() const override;
protected:
virtual void releaseUpEvent() override;
virtual void dispatchSelectChangedEvent(bool selected) override;
virtual Widget* createCloneInstance() override;
virtual void copySpecialProperties(Widget* model) override;
ccRadioButtonCallback _radioButtonEventCallback;
RadioButtonGroup* _group;
};
/**
* RadioButtonGroup groups designated radio buttons to make them interact to each other.
* In one RadioButtonGroup, only one or no RadioButton can be checked.
*/
class CC_GUI_DLL RadioButtonGroup : public Widget
{
friend class RadioButton;
public:
/**
* Radio button group event types.
*/
enum class EventType
{
SELECT_CHANGED,
};
/**
* A callback which will be called after RadioButtonGroup event issue.
* @see `RadioButtonGroup::EventType`
*/
typedef std::function<void(RadioButton* radioButton, int index, EventType)> ccRadioButtonGroupCallback;
/**
* Default constructor.
*
* @lua new
*/
RadioButtonGroup();
/**
* Default destructor.
*
* @lua NA
*/
virtual ~RadioButtonGroup();
/**
* Create and return a empty RadioButtonGroup instance pointer.
*/
static RadioButtonGroup* create();
/**
* Add a callback function which would be called when radio button is selected or unselected.
*@param callback A std::function with type @see `ccRadioButtonGroupCallback`
*/
void addEventListener(const ccRadioButtonGroupCallback& callback);
/**
* Get the index of selected radio button.
*
* @return the selected button's index. Returns -1 if no button is selected.
*/
virtual int getSelectedButtonIndex() const;
/**
* Select a radio button by index.
*
* @param index of the radio button
*/
virtual void setSelectedButton(int index);
/**
* Select a radio button by instance.
*
* @param radio button instance
*/
virtual void setSelectedButton(RadioButton* radioButton);
/**
* Add a radio button into this group.
*
* @param radio button instance
*/
virtual void addRadioButton(RadioButton* radioButton);
/**
* Remove a radio button from this group.
*
* @param radio button instance
*/
virtual void removeRadioButton(RadioButton* radioButton);
/**
* Get the number of radio buttons in this group.
*
* @return the number of radio buttons in this group
*/
ssize_t getNumberOfRadioButtons() const;
/**
* Get a radio button in this group by index.
*
* @param index of the radio button
* @return radio button instance. Returns nullptr if out of index.
*/
RadioButton* getRadioButtonByIndex(int index) const;
/**
* Set a flag for allowing no-selection feature.
* If it is allowed, no radio button can be selected.
* If it is not allowed, one radio button must be selected all time except it is empty.
* Default is not allowed.
*
* @param true means allowing no-selection, false means disallowing no-selection.
*/
void setAllowedNoSelection(bool allowedNoSelection);
/**
* Query whether no-selection is allowed or not.
*
* @param true means no-selection is allowed, false means no-selection is not allowed.
*/
bool isAllowedNoSelection() const;
virtual std::string getDescription() const override;
protected:
virtual Widget* createCloneInstance() override;
virtual void copySpecialProperties(Widget* model) override;
void onChangedRadioButtonSelect(RadioButton* radioButton);
void deselect();
Vector<RadioButton*> _radioButtons;
ccRadioButtonGroupCallback _radioButtonGroupEventCallback;
RadioButton* _selectedRadioButton;
bool _allowedNoSelection;
};
}
NS_CC_END
// end of ui group
/// @}
#endif /* defined(__UIRADIOBUTTON_H__) */

View File

@ -47,7 +47,9 @@
<ItemGroup> <ItemGroup>
<ClCompile Include="..\CocosGUI.cpp" /> <ClCompile Include="..\CocosGUI.cpp" />
<ClCompile Include="..\UIButton.cpp" /> <ClCompile Include="..\UIButton.cpp" />
<ClCompile Include="..\UIAbstractCheckButton.cpp" />
<ClCompile Include="..\UICheckBox.cpp" /> <ClCompile Include="..\UICheckBox.cpp" />
<ClCompile Include="..\UIRadioButton.cpp" />
<ClCompile Include="..\UIDeprecated.cpp" /> <ClCompile Include="..\UIDeprecated.cpp" />
<ClCompile Include="..\UIEditBox\UIEditBox.cpp" /> <ClCompile Include="..\UIEditBox\UIEditBox.cpp" />
<ClCompile Include="..\UIEditBox\UIEditBoxImplWin.cpp" /> <ClCompile Include="..\UIEditBox\UIEditBoxImplWin.cpp" />

View File

@ -131,9 +131,15 @@
<ClCompile Include="..\UIButton.cpp"> <ClCompile Include="..\UIButton.cpp">
<Filter>UIWidgets</Filter> <Filter>UIWidgets</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\UIAbstractCheckButton.cpp">
<Filter>UIWidgets</Filter>
</ClCompile>
<ClCompile Include="..\UICheckBox.cpp"> <ClCompile Include="..\UICheckBox.cpp">
<Filter>UIWidgets</Filter> <Filter>UIWidgets</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\UIRadioButton.cpp">
<Filter>UIWidgets</Filter>
</ClCompile>
<ClCompile Include="..\UIImageView.cpp"> <ClCompile Include="..\UIImageView.cpp">
<Filter>UIWidgets</Filter> <Filter>UIWidgets</Filter>
</ClCompile> </ClCompile>

View File

@ -1165,8 +1165,12 @@
"cocos/ui/GUIExport.h", "cocos/ui/GUIExport.h",
"cocos/ui/UIButton.cpp", "cocos/ui/UIButton.cpp",
"cocos/ui/UIButton.h", "cocos/ui/UIButton.h",
"cocos/ui/UIAbstractCheckButton.cpp",
"cocos/ui/UIAbstractCheckButton.h",
"cocos/ui/UICheckBox.cpp", "cocos/ui/UICheckBox.cpp",
"cocos/ui/UICheckBox.h", "cocos/ui/UICheckBox.h",
"cocos/ui/UIRadioButton.cpp",
"cocos/ui/UIRadioButton.h",
"cocos/ui/UIDeprecated.cpp", "cocos/ui/UIDeprecated.cpp",
"cocos/ui/UIDeprecated.h", "cocos/ui/UIDeprecated.h",
"cocos/ui/UIEditBox/UIEditBox.cpp", "cocos/ui/UIEditBox/UIEditBox.cpp",

View File

@ -169,6 +169,7 @@ set(TESTS_SRC
Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest.cpp Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest.cpp
Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
Classes/UITest/CocoStudioGUITest/UIRadioButtonTest/UIRadioButtonTest.cpp
Classes/UITest/CocoStudioGUITest/UIFocusTest/UIFocusTest.cpp Classes/UITest/CocoStudioGUITest/UIFocusTest/UIFocusTest.cpp
Classes/UITest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp Classes/UITest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp
Classes/UITest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest_Editor.cpp Classes/UITest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest_Editor.cpp

View File

@ -2,6 +2,7 @@
#include "UIButtonTest/UIButtonTest.h" #include "UIButtonTest/UIButtonTest.h"
#include "UICheckBoxTest/UICheckBoxTest.h" #include "UICheckBoxTest/UICheckBoxTest.h"
#include "UIRadioButtonTest/UIRadioButtonTest.h"
#include "UISliderTest/UISliderTest.h" #include "UISliderTest/UISliderTest.h"
#include "UIImageViewTest/UIImageViewTest.h" #include "UIImageViewTest/UIImageViewTest.h"
#include "UILoadingBarTest/UILoadingBarTest.h" #include "UILoadingBarTest/UILoadingBarTest.h"
@ -42,6 +43,7 @@ GUIDynamicCreateTests::GUIDynamicCreateTests()
addTest("Scale9Sprite Test", [](){ return new (std::nothrow) UIScale9SpriteTests; }); addTest("Scale9Sprite Test", [](){ return new (std::nothrow) UIScale9SpriteTests; });
addTest("Button Test", [](){ return new (std::nothrow) UIButtonTests; }); addTest("Button Test", [](){ return new (std::nothrow) UIButtonTests; });
addTest("CheckBox Test", [](){ return new (std::nothrow) UICheckBoxTests; }); addTest("CheckBox Test", [](){ return new (std::nothrow) UICheckBoxTests; });
addTest("RadioButton Test", [](){ return new (std::nothrow) UIRadioButtonTests; });
addTest("Slider Test", [](){ return new (std::nothrow) UISliderTests; }); addTest("Slider Test", [](){ return new (std::nothrow) UISliderTests; });
addTest("ImageView Test", [](){ return new (std::nothrow) UIImageViewTests; }); addTest("ImageView Test", [](){ return new (std::nothrow) UIImageViewTests; });

View File

@ -0,0 +1,334 @@
#include "UIRadioButtonTest.h"
USING_NS_CC;
using namespace cocos2d::ui;
UIRadioButtonTests::UIRadioButtonTests()
{
ADD_TEST_CASE(UIRadioButtonTest);
ADD_TEST_CASE(UIRadioButtonTwoGroupsTest);
ADD_TEST_CASE(UIRadioButtonTabTest);
}
// UIRadioButtonTest
UIRadioButtonTest::UIRadioButtonTest() :
_radioButtonGroup(nullptr),
_allowNoSelectionText(nullptr)
{
}
UIRadioButtonTest::~UIRadioButtonTest()
{
}
static const float BUTTON_WIDTH = 30;
static float startPosX = 0;
bool UIRadioButtonTest::init()
{
if (UIScene::init())
{
Size widgetSize = _widget->getContentSize();
// Create a radio button group
_radioButtonGroup = RadioButtonGroup::create();
_uiLayer->addChild(_radioButtonGroup);
// Create the radio buttons
static const int NUMBER_OF_BUTTONS = 5;
startPosX = widgetSize.width / 2.0f - ((NUMBER_OF_BUTTONS - 1) / 2.0f) * BUTTON_WIDTH;
for(int i = 0; i < NUMBER_OF_BUTTONS; ++i)
{
RadioButton* radioButton = RadioButton::create("cocosui/radio_button_off.png", "cocosui/radio_button_on.png");
float posX = startPosX + BUTTON_WIDTH * i;
radioButton->setPosition(Vec2(posX, widgetSize.height / 2.0f + 10));
radioButton->setScale(1.2f);
_radioButtonGroup->addRadioButton(radioButton);
_uiLayer->addChild(radioButton);
}
// Add button
Button* addButton = Button::create("cocosui/backtotopnormal.png", "cocosui/backtotoppressed.png");
addButton->setTitleText("Add");
addButton->setPosition(Vec2(widgetSize.width / 2.0f - 100, widgetSize.height / 2.0f - 65));
addButton->addClickEventListener(CC_CALLBACK_1(UIRadioButtonTest::addRadioButton, this));
addButton->setScale(0.7f);
_uiLayer->addChild(addButton);
// Delete button
Button* deleteButton = Button::create("cocosui/backtotopnormal.png", "cocosui/backtotoppressed.png");
deleteButton->setTitleText("Delete");
deleteButton->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - 65));
deleteButton->addClickEventListener(CC_CALLBACK_1(UIRadioButtonTest::deleteRadioButton, this));
deleteButton->setScale(0.7f);
_uiLayer->addChild(deleteButton);
// Toggle button
Button* allowNoSelectionToggle = Button::create("cocosui/backtotopnormal.png", "cocosui/backtotoppressed.png");
allowNoSelectionToggle->setTitleText("Toggle Allow-No-Selection");
allowNoSelectionToggle->setPosition(Vec2(widgetSize.width / 2.0f + 100, widgetSize.height / 2.0f - 65));
allowNoSelectionToggle->addClickEventListener([this](Ref*) {
_radioButtonGroup->setAllowedNoSelection(!_radioButtonGroup->isAllowedNoSelection());
_allowNoSelectionText->setString(_radioButtonGroup->isAllowedNoSelection() ? "No selection is allowed." : "No selection is disallowed.");
});
allowNoSelectionToggle->setScale(0.7f);
_uiLayer->addChild(allowNoSelectionToggle);
// Add a label for toggle
_allowNoSelectionText = Text::create("No selection is disallowed.", "fonts/Marker Felt.ttf", 20);
_allowNoSelectionText->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + 70));
_uiLayer->addChild(_allowNoSelectionText);
return true;
}
return false;
}
void UIRadioButtonTest::addRadioButton(Ref* sender)
{
Vec2 pos;
if(_radioButtonGroup->getNumberOfRadioButtons() > 0)
{
RadioButton* lastRadioButton = _radioButtonGroup->getRadioButtonByIndex((int)_radioButtonGroup->getNumberOfRadioButtons() - 1);
pos = lastRadioButton->getPosition();
}
else
{
pos.x = startPosX - BUTTON_WIDTH;
pos.y = _widget->getContentSize().height / 2.0f + 10;
}
RadioButton* radioButton = RadioButton::create("cocosui/radio_button_off.png", "cocosui/radio_button_on.png");
pos.x += + BUTTON_WIDTH;
radioButton->setPosition(pos);
_radioButtonGroup->addRadioButton(radioButton);
_uiLayer->addChild(radioButton);
}
void UIRadioButtonTest::deleteRadioButton(Ref* sender)
{
if(_radioButtonGroup->getNumberOfRadioButtons() > 0)
{
RadioButton* radioButton = _radioButtonGroup->getRadioButtonByIndex((int)_radioButtonGroup->getNumberOfRadioButtons() - 1);
_radioButtonGroup->removeRadioButton(radioButton);
_uiLayer->removeChild(radioButton);
}
}
// UIRadioButtonTwoGroupsTest
UIRadioButtonTwoGroupsTest::UIRadioButtonTwoGroupsTest()
: _groupEventLabel(nullptr),
_buttonEventLabel(nullptr),
_logConsole(nullptr),
_numberOfLogLines(0)
{
_radioButtonGroups[0] = nullptr;
_radioButtonGroups[1] = nullptr;
}
UIRadioButtonTwoGroupsTest::~UIRadioButtonTwoGroupsTest()
{
}
bool UIRadioButtonTwoGroupsTest::init()
{
if (UIScene::init())
{
Size widgetSize = _widget->getContentSize();;
// Add a label in which the radio button events will be displayed
_groupEventLabel = Text::create("RadioButtonGroup : No Event", "fonts/Marker Felt.ttf", 25);
_groupEventLabel->setAnchorPoint(Vec2(0.5f, -1));
_groupEventLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + 70));
_uiLayer->addChild(_groupEventLabel);
_buttonEventLabel = Text::create("RadioButton : No Event", "fonts/Marker Felt.ttf", 25);
_buttonEventLabel->setAnchorPoint(Vec2(0.5f, -1));
_buttonEventLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + 35));
_uiLayer->addChild(_buttonEventLabel);
_logConsole = Text::create("", "fonts/Marker Felt.ttf", 10);
_logConsole->setAnchorPoint(Vec2(0, 1));
_logConsole->setPosition(Vec2(widgetSize.width / 2.0f + 110, widgetSize.height / 2.0f + 55));
_uiLayer->addChild(_logConsole);
static const int NUMBER_OF_BUTTONS = 4;
static const float SPACE_BETWEEN_BUTTONS = 50;
float startPosX = widgetSize.width / 2.0f - ((NUMBER_OF_BUTTONS - 1) / 2.0f) * SPACE_BETWEEN_BUTTONS;
for(int type = 0; type < 2; ++type)
{
// Create a radio button group
const char *normalImage, *selectedImage;
float posYAdjust = 0;
_radioButtonGroups[type] = RadioButtonGroup::create();
if(type == 0)
{
_radioButtonGroups[type]->addEventListener(CC_CALLBACK_3(UIRadioButtonTwoGroupsTest::onChangedRadioButtonGroup1, this));
normalImage = "cocosui/radio_button_off.png";
selectedImage = "cocosui/radio_button_on.png";
posYAdjust = 35;
}
else
{
_radioButtonGroups[type]->addEventListener(CC_CALLBACK_3(UIRadioButtonTwoGroupsTest::onChangedRadioButtonGroup2, this));
normalImage = "cocosui/UIEditorTest/2.1/Button/button_common_box03_003 copy 221.png";
selectedImage = "cocosui/UIEditorTest/2.1/Button/button_common_box03_001.png";
posYAdjust = -15;
}
_uiLayer->addChild(_radioButtonGroups[type]);
// Set allowing no selections
_radioButtonGroups[type]->setAllowedNoSelection(type == 0);
// Create the radio buttons
for(int i = 0; i < NUMBER_OF_BUTTONS; ++i)
{
RadioButton* radioButton = nullptr;
float posY = widgetSize.height / 2.0f + posYAdjust;
radioButton = RadioButton::create(normalImage, selectedImage);
float posX = startPosX + SPACE_BETWEEN_BUTTONS * i;
radioButton->setScale(1.5f);
radioButton->setPosition(Vec2(posX, posY));
radioButton->addEventListener(CC_CALLBACK_2(UIRadioButtonTwoGroupsTest::onChangedRadioButtonSelect, this));
radioButton->setTag(i);
_uiLayer->addChild(radioButton);
_radioButtonGroups[type]->addRadioButton(radioButton);
}
}
Button* clearButton = Button::create("cocosui/backtotopnormal.png", "cocosui/backtotoppressed.png");
clearButton->setTitleText("Clear");
clearButton->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - 65));
clearButton->addClickEventListener(CC_CALLBACK_1(UIRadioButtonTwoGroupsTest::clearRadioButtonGroup, this));
clearButton->setScale(0.8f);
_uiLayer->addChild(clearButton);
Text* text1 = Text::create("Upper radio button group is allowed non-selection, but lower one is not.", "fonts/Marker Felt.ttf", 15);
text1->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - 100));
_uiLayer->addChild(text1);
return true;
}
return false;
}
void UIRadioButtonTwoGroupsTest::onChangedRadioButtonGroup1(RadioButton* radioButton, int index, cocos2d::ui::RadioButtonGroup::EventType type)
{
CCASSERT(index == _radioButtonGroups[0]->getSelectedButtonIndex(), "The two indexes must match!");
__String* text = String::createWithFormat("RadioButtonGroup1 : %d", index);
_groupEventLabel->setString(text->getCString());
addLog(text->getCString());
}
void UIRadioButtonTwoGroupsTest::onChangedRadioButtonGroup2(RadioButton* radioButton, int index, cocos2d::ui::RadioButtonGroup::EventType type)
{
CCASSERT(index == _radioButtonGroups[1]->getSelectedButtonIndex(), "The two indexes must match!");
__String* text = String::createWithFormat("RadioButtonGroup2 : %d", index);
_groupEventLabel->setString(text->getCString());
addLog(text->getCString());
}
void UIRadioButtonTwoGroupsTest::onChangedRadioButtonSelect(RadioButton* radioButton, RadioButton::EventType type)
{
if(radioButton == nullptr)
{
return;
}
__String* text = String::createWithFormat("RadioButton %d : ", radioButton->getTag());
switch (type)
{
case RadioButton::EventType::SELECTED:
{
text->append("Selected");
break;
}
case RadioButton::EventType::UNSELECTED:
{
text->append("Unselected");
break;
}
default:
break;
}
_buttonEventLabel->setString(text->getCString());
addLog(text->getCString());
}
void UIRadioButtonTwoGroupsTest::clearRadioButtonGroup(Ref* sender)
{
for(int i = 0; i < 2; ++i)
{
_radioButtonGroups[i]->setSelectedButton(nullptr);
}
}
void UIRadioButtonTwoGroupsTest::addLog(const std::string& log)
{
std::string existingLog = _logConsole->getString();
if(!existingLog.empty())
{
existingLog = existingLog + "\n";
}
existingLog = existingLog + log;
++_numberOfLogLines;
if(_numberOfLogLines > 10)
{
size_t pos = existingLog.find("\n") + 1;
std::string newLog = existingLog.substr(pos);
existingLog = newLog;
--_numberOfLogLines;
}
_logConsole->setString(existingLog);
}
// UIRadioButtonTabTest
bool UIRadioButtonTabTest::init()
{
if (UIScene::init())
{
Size widgetSize = _widget->getContentSize();;
static const float BUTTON_SCALE = 0.5f;
const float buttonWidth = 350 * BUTTON_SCALE / Director::getInstance()->getContentScaleFactor();
// Background for buttons
LayerColor* colorLayer = LayerColor::create(Color4B::WHITE);
colorLayer->ignoreAnchorPointForPosition(false);
colorLayer->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
colorLayer->setContentSize(Size(buttonWidth * 3, 170 / Director::getInstance()->getContentScaleFactor()));
colorLayer->setPosition(widgetSize / 2.0f);
_uiLayer->addChild(colorLayer);
// Create a radio button group
RadioButtonGroup* radioButtonGroup = RadioButtonGroup::create();
_uiLayer->addChild(radioButtonGroup);
// Create the radio buttons
static const int NUMBER_OF_BUTTONS = 3;
float startPosX = widgetSize.width / 2.0f - ((NUMBER_OF_BUTTONS - 1) / 2.0f) * buttonWidth;
for(int i = 0; i < NUMBER_OF_BUTTONS; ++i)
{
__String* filePathNormal = String::createWithFormat("cocosui/btn_exercise%02d_n.png", i + 1);
__String* filePathSelected = String::createWithFormat("cocosui/btn_exercise%02d_p.png", i + 1);
RadioButton* radioButton = RadioButton::create(filePathNormal->getCString(), filePathSelected->getCString());
float posX = startPosX + buttonWidth * i;
radioButton->setPosition(Vec2(posX, widgetSize.height / 2.0f));
radioButton->setScale(BUTTON_SCALE);
radioButton->setZoomScale(0.05f);
radioButtonGroup->addRadioButton(radioButton);
_uiLayer->addChild(radioButton);
}
radioButtonGroup->setSelectedButton(0);
return true;
}
return false;
}

View File

@ -0,0 +1,84 @@
/****************************************************************************
Copyright (c) 2015 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __TestCpp__UIRadioButtonTest__
#define __TestCpp__UIRadioButtonTest__
#include "../UIScene.h"
DEFINE_TEST_SUITE(UIRadioButtonTests);
class UIRadioButtonTest : public UIScene
{
public:
CREATE_FUNC(UIRadioButtonTest);
UIRadioButtonTest();
~UIRadioButtonTest();
virtual bool init() override;
void addRadioButton(Ref* sender);
void deleteRadioButton(Ref* sender);
private:
cocos2d::ui::RadioButtonGroup* _radioButtonGroup;
cocos2d::ui::Text* _allowNoSelectionText;
};
class UIRadioButtonTwoGroupsTest : public UIScene
{
public:
CREATE_FUNC(UIRadioButtonTwoGroupsTest);
UIRadioButtonTwoGroupsTest();
~UIRadioButtonTwoGroupsTest();
virtual bool init() override;
void onChangedRadioButtonGroup1(cocos2d::ui::RadioButton* radioButton, int index, cocos2d::ui::RadioButtonGroup::EventType type);
void onChangedRadioButtonGroup2(cocos2d::ui::RadioButton* radioButton, int index, cocos2d::ui::RadioButtonGroup::EventType type);
void onChangedRadioButtonSelect(cocos2d::ui::RadioButton* radioButton,cocos2d::ui::RadioButton::EventType type);
void clearRadioButtonGroup(Ref* sender);
protected:
void addLog(const std::string& log);
cocos2d::ui::RadioButtonGroup* _radioButtonGroups[2];
cocos2d::ui::Text* _groupEventLabel;
cocos2d::ui::Text* _buttonEventLabel;
cocos2d::ui::Text* _logConsole;
int _numberOfLogLines;
};
class UIRadioButtonTabTest : public UIScene
{
public:
CREATE_FUNC(UIRadioButtonTabTest);
virtual bool init() override;
};
#endif /* defined(__TestCpp__UIRadioButtonTest__) */

@ -1 +1 @@
Subproject commit dc719c167623d343cd5fdaaba867e9e1a26a24d3 Subproject commit 37b53805dedbfb1df8549a3e2417df5c47c134ff

View File

@ -161,6 +161,7 @@ LOCAL_SRC_FILES := main.cpp \
../../../Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp \ ../../../Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp \
../../../Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest.cpp \ ../../../Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest.cpp \
../../../Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp \ ../../../Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp \
../../../Classes/UITest/CocoStudioGUITest/UIRadioButtonTest/UIRadioButtonTest.cpp \
../../../Classes/UITest/CocoStudioGUITest/UIEditBoxTest.cpp \ ../../../Classes/UITest/CocoStudioGUITest/UIEditBoxTest.cpp \
../../../Classes/UITest/CocoStudioGUITest/UIFocusTest/UIFocusTest.cpp \ ../../../Classes/UITest/CocoStudioGUITest/UIFocusTest/UIFocusTest.cpp \
../../../Classes/UITest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp \ ../../../Classes/UITest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp \

View File

@ -162,6 +162,7 @@ LOCAL_SRC_FILES := main.cpp \
../../Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp \ ../../Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp \
../../Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest.cpp \ ../../Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest.cpp \
../../Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp \ ../../Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp \
../../Classes/UITest/CocoStudioGUITest/UIRadioButtonTest/UIRadioButtonTest.cpp \
../../Classes/UITest/CocoStudioGUITest/UIEditBoxTest.cpp \ ../../Classes/UITest/CocoStudioGUITest/UIEditBoxTest.cpp \
../../Classes/UITest/CocoStudioGUITest/UIFocusTest/UIFocusTest.cpp \ ../../Classes/UITest/CocoStudioGUITest/UIFocusTest/UIFocusTest.cpp \
../../Classes/UITest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp \ ../../Classes/UITest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp \

View File

@ -689,6 +689,7 @@
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIButtonTest\UIButtonTest_Editor.cpp" /> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIButtonTest\UIButtonTest_Editor.cpp" />
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest.cpp" /> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest.cpp" />
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest_Editor.cpp" /> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest_Editor.cpp" />
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIRadioButtonTest\UIRadioButtonTest.cpp" />
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIEditBoxTest.cpp" /> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIEditBoxTest.cpp" />
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIFocusTest\UIFocusTest.cpp" /> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIFocusTest\UIFocusTest.cpp" />
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIImageViewTest\UIImageViewTest.cpp" /> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIImageViewTest\UIImageViewTest.cpp" />

View File

@ -869,6 +869,9 @@
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest_Editor.cpp"> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest_Editor.cpp">
<Filter>Classes\UITest\CocoStudioGUITest\UICheckBoxTest</Filter> <Filter>Classes\UITest\CocoStudioGUITest\UICheckBoxTest</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIRadioButtonTest\UIRadioButtonTest.cpp">
<Filter>Classes\UITest\CocoStudioGUITest\UIRadioButtonTest</Filter>
</ClCompile>
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIFocusTest\UIFocusTest.cpp"> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIFocusTest\UIFocusTest.cpp">
<Filter>Classes\UITest\CocoStudioGUITest\UIFocusTest</Filter> <Filter>Classes\UITest\CocoStudioGUITest\UIFocusTest</Filter>
</ClCompile> </ClCompile>

View File

@ -230,6 +230,7 @@ xcopy "$(OutDir)..\*.dll" "$(OutDir)" /D /Y</Command>
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIButtonTest\UIButtonTest_Editor.cpp" /> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIButtonTest\UIButtonTest_Editor.cpp" />
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest.cpp" /> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest.cpp" />
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest_Editor.cpp" /> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest_Editor.cpp" />
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIRadioButtonTest\UIRadioButtonTest.cpp" />
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIEditBoxTest.cpp" /> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIEditBoxTest.cpp" />
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIFocusTest\UIFocusTest.cpp" /> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIFocusTest\UIFocusTest.cpp" />
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIImageViewTest\UIImageViewTest.cpp" /> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIImageViewTest\UIImageViewTest.cpp" />

View File

@ -792,6 +792,9 @@
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest_Editor.cpp"> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest_Editor.cpp">
<Filter>Classes\UITest\CocostudioGUISceneTest\UICheckBoxTest</Filter> <Filter>Classes\UITest\CocostudioGUISceneTest\UICheckBoxTest</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIRadioButtonTest\UIRadioButtonTest.cpp">
<Filter>Classes\UITest\CocostudioGUISceneTest\UIRadioButtonTest</Filter>
</ClCompile>
<ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIFocusTest\UIFocusTest.cpp"> <ClCompile Include="..\Classes\UITest\CocoStudioGUITest\UIFocusTest\UIFocusTest.cpp">
<Filter>Classes\UITest\CocostudioGUISceneTest\UIFocusTest</Filter> <Filter>Classes\UITest\CocostudioGUISceneTest\UIFocusTest</Filter>
</ClCompile> </ClCompile>

View File

@ -182,6 +182,7 @@
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UIButtonTest\UIButtonTest_Editor.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UIButtonTest\UIButtonTest_Editor.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest_Editor.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest_Editor.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UIRadioButtonTest\UIRadioButtonTest.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UIEditBoxTest.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UIEditBoxTest.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UIFocusTest\UIFocusTest.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UIFocusTest\UIFocusTest.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UIImageViewTest\UIImageViewTest.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UIImageViewTest\UIImageViewTest.cpp" />

View File

@ -1260,6 +1260,9 @@
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest_Editor.cpp"> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UICheckBoxTest\UICheckBoxTest_Editor.cpp">
<Filter>Classes\UITest\CocostudioGUISceneTest\UICheckBoxTest</Filter> <Filter>Classes\UITest\CocostudioGUISceneTest\UICheckBoxTest</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UIRadioButtonTest\UIRadioButtonTest.cpp">
<Filter>Classes\UITest\CocostudioGUISceneTest\UIRadioButtonTest</Filter>
</ClCompile>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UIFocusTest\UIFocusTest.cpp"> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\UITest\CocoStudioGUITest\UIFocusTest\UIFocusTest.cpp">
<Filter>Classes\UITest\CocostudioGUISceneTest\UIFocusTest</Filter> <Filter>Classes\UITest\CocostudioGUISceneTest\UIFocusTest</Filter>
</ClCompile> </ClCompile>

View File

@ -30,7 +30,7 @@ headers = %(cocosdir)s/cocos/ui/CocosGUI.h
# what classes to produce code for. You can use regular expressions here. When testing the regular # what classes to produce code for. You can use regular expressions here. When testing the regular
# expression, it will be enclosed in "^$", like this: "^Menu*$". # expression, it will be enclosed in "^$", like this: "^Menu*$".
classes = Helper Layout Widget Button CheckBox ImageView Text TextAtlas TextBMFont RichText RichElement RichElementText RichElementImage RichElementCustomNode LoadingBar Slider TextField UICCTextField ScrollView PageView ListView LayoutParameter LinearLayoutParameter RelativeLayoutParameter VideoPlayer HBox VBox RelativeBox Scale9Sprite EditBox$ LayoutComponent classes = Helper Layout Widget Button CheckBox ImageView Text TextAtlas TextBMFont RichText RichElement RichElementText RichElementImage RichElementCustomNode LoadingBar Slider TextField UICCTextField ScrollView PageView ListView LayoutParameter LinearLayoutParameter RelativeLayoutParameter VideoPlayer HBox VBox RelativeBox Scale9Sprite EditBox$ LayoutComponent RadioButtonGroup RadioButton AbstractCheckButton
classes_need_extend = Layout Widget Button CheckBox ImageView Text TextAtlas TextBMFont RichText RichElement RichElementText RichElementImage RichElementCustomNode LoadingBar Slider TextField ScrollView PageView ListView VideoPlayer HBox VBox RelativeBox Scale9Sprite EditBox$ LayoutComponent classes_need_extend = Layout Widget Button CheckBox ImageView Text TextAtlas TextBMFont RichText RichElement RichElementText RichElementImage RichElementCustomNode LoadingBar Slider TextField ScrollView PageView ListView VideoPlayer HBox VBox RelativeBox Scale9Sprite EditBox$ LayoutComponent
@ -66,7 +66,7 @@ base_classes_to_skip = Ref
# classes that create no constructor # classes that create no constructor
# Set is special and we will use a hand-written constructor # Set is special and we will use a hand-written constructor
abstract_classes = Helper LayoutManager abstract_classes = Helper LayoutManager AbstractCheckButton
# Determining whether to use script object(js object) to control the lifecycle of native(cpp) object or the other way around. Supported values are 'yes' or 'no'. # Determining whether to use script object(js object) to control the lifecycle of native(cpp) object or the other way around. Supported values are 'yes' or 'no'.
script_control_cpp = no script_control_cpp = no