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Impore Metal Renderer Dirty Detection. (#1120)
Remove setTargetFlags _dirty
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@ -38,7 +38,6 @@ public:
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TargetBufferFlags getTargetFlags() const { return _flags; }
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void setTargetFlags(TargetBufferFlags flags) {
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_flags = flags;
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_dirty = true;
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}
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void setColorAttachment(ColorAttachment attachment)
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