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Fixing a logic error in CCDirector.cpp.
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@ -202,7 +202,7 @@ void CCDirector::setDefaultValues(void)
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m_dOldAnimationInterval = m_dAnimationInterval = 1.0 / fps;
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m_dOldAnimationInterval = m_dAnimationInterval = 1.0 / fps;
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// Display FPS
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// Display FPS
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m_bDisplayStats = conf->getBool("cocos2d.x.display_fps", kDefaultFPS);
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m_bDisplayStats = conf->getBool("cocos2d.x.display_fps", false);
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// GL projection
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// GL projection
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const char *projection = conf->getCString("cocos2d.x.gl.projection", "3d");
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const char *projection = conf->getCString("cocos2d.x.gl.projection", "3d");
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