mirror of https://github.com/axmolengine/axmol.git
Merge branch 'v3' into refactorLayout
Conflicts: build/cocos2d_libs.xcodeproj/project.pbxproj
This commit is contained in:
commit
5ddfc41414
3
AUTHORS
3
AUTHORS
|
@ -819,6 +819,7 @@ Developers:
|
|||
Fixed a bug that HTTPClient reports 2xx status codes as errors
|
||||
Added missing Text Font and Placeholder feature of EditBox for Mac platform
|
||||
HttpRequest uses std::function as callback
|
||||
EditBox: mac secure input
|
||||
|
||||
iSevenDays
|
||||
Fixed a bug that the result of 'malloc' is incompatible with type 'unsigned char *' in Image::saveImageToPNG
|
||||
|
@ -841,6 +842,8 @@ Developers:
|
|||
|
||||
zifter
|
||||
Fixed a bug that the effect of particle loaded from CocosBuilder is incorrectly
|
||||
Fix twice calling onExit
|
||||
Fixed bug with cascade opacity and color for control button
|
||||
|
||||
twhittock
|
||||
Fixed a bug that Application::run returns wrong value on Mac platform
|
||||
|
|
10
CHANGELOG
10
CHANGELOG
|
@ -1,8 +1,16 @@
|
|||
cocos2d-x-3.1-rc0 May.16 2014
|
||||
cocos2d-x-3.1-rc0 May.18 2014
|
||||
[NEW] Cocos2dxActivity: Adds a virtual method to load native libraries.
|
||||
[NEW] Directory Structure: reorder some files within the cocos/ folder
|
||||
[NEW] Sprite3D: a node that renders 3d models
|
||||
[NEW] EditBox: support secure input on Mac
|
||||
|
||||
[FIX] ControlButton: cascade opacity and color error
|
||||
[FIX] Director: twice calling of onExit
|
||||
[FIX] Math: Vector2->Vec2, Vector3->Vec3, Vector4->Vec4, Matrix->Mat4
|
||||
[FIX] GLProgram: uniform CC_Texture0 is pre-defined by cocos2d. MUST NOT be defined in shaders
|
||||
[FIX] GLProgramState: Supports multitexturing
|
||||
[FIX] Studio:ActionObject: correct TotalTime of ActionObject
|
||||
[FIX] Studio: FrameData::copy doesn't copy `isTween` property
|
||||
|
||||
cocos2d-x-3.1-alpha1 May.9 2014
|
||||
[NEW] Animate: Dispatch a custom event after an animation frame is displayed
|
||||
|
|
|
@ -130,6 +130,8 @@ endif()
|
|||
include_directories(
|
||||
${CMAKE_CURRENT_SOURCE_DIR}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/cocos
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/cocos/platform/desktop
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/cocos/platform/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/cocos/audio/include
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/cocos/editor-support
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/cocos/scripting/lua-bindings/auto
|
||||
|
@ -140,8 +142,6 @@ include_directories(
|
|||
${CMAKE_CURRENT_SOURCE_DIR}/external/unzip
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/edtaa3func
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/chipmunk/include/chipmunk
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/cocos/2d/platform/desktop
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/cocos/2d/platform/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/jpeg/include/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/png/include/${PLATFORM_FOLDER}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/external/tiff/include/${PLATFORM_FOLDER}
|
||||
|
|
10
README.md
10
README.md
|
@ -5,7 +5,7 @@ cocos2d-x
|
|||
=========
|
||||
|
||||
[![Build Status](https://travis-ci.org/cocos2d/cocos2d-x.png?branch=v3)](https://travis-ci.org/cocos2d/cocos2d-x)
|
||||
[![Build Status](https://travis-ci.org/cocos2d/cocos2d-x.png?branch=v3)](https://travis-ci.org/cocos-travis-mac/cocos2d-x)
|
||||
[![Build Status](https://travis-ci.org/cocos-travis-mac/cocos2d-x.png?branch=v3)](https://travis-ci.org/cocos-travis-mac/cocos2d-x)
|
||||
|
||||
[cocos2d-x][1] is a multi-platform framework for building 2d games, interactive books, demos and other graphical applications.
|
||||
It is based on [cocos2d-iphone][2], but instead of using Objective-C, it uses C++.
|
||||
|
@ -18,7 +18,15 @@ cocos2d-x is:
|
|||
* Easy to use
|
||||
* Community Supported
|
||||
|
||||
Git user attention
|
||||
-----------------------
|
||||
|
||||
1. After cloning the repo, please execute `download-deps.py` to download and install some dependences.
|
||||
|
||||
$ cd cocos2d-x
|
||||
$ python download-deps.py
|
||||
|
||||
2. Please execute `download-deps.py` once you synchronize with this repo. If there aren't any updates, it will not download dependences again.
|
||||
|
||||
How to start a new game
|
||||
-----------------------
|
||||
|
|
|
@ -116,7 +116,7 @@ def do_build(cocos_root, ndk_root, app_android_root, ndk_build_param,sdk_root,an
|
|||
raise Exception("Build dynamic library for project [ " + app_android_root + " ] fails!")
|
||||
elif android_platform is not None:
|
||||
sdk_tool_path = os.path.join(sdk_root, "tools/android")
|
||||
cocoslib_path = os.path.join(cocos_root, "cocos/2d/platform/android/java")
|
||||
cocoslib_path = os.path.join(cocos_root, "cocos/platform/android/java")
|
||||
command = '%s update lib-project -t %s -p %s' % (sdk_tool_path,android_platform,cocoslib_path)
|
||||
if os.system(command) != 0:
|
||||
raise Exception("update cocos lib-project [ " + cocoslib_path + " ] fails!")
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2012
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.30324.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos\2d\cocos2d_wp8.vcxproj", "{B5AF91B3-64EA-44E1-84B0-D759E93758FB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\cocos\editor-support\spine\proj.wp8\libSpine.vcxproj", "{7D4FC6EB-9497-4804-98F3-3EAEDC896154}"
|
||||
|
@ -44,6 +46,9 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-tests", "..\tests\cpp-t
|
|||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-testsComponent", "..\tests\cpp-tests\proj.wp8-xaml\cpp-testsComponent\cpp-testsComponent.vcxproj", "{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1} = {271FEE84-9198-4C26-8567-4247C563B0B1}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libNetwork", "..\cocos\network\proj.wp8\libNetwork.vcxproj", "{7DAA99E7-8E07-4FEF-8374-8EC04E395D2E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
|
@ -58,13 +63,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-empty-test", "..\tests\
|
|||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-empty-testComponent", "..\tests\cpp-empty-test\proj-wp8-xaml\cpp-empty-testComponent\cpp-empty-testComponent.vcxproj", "{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CopyTemplateFiles", "..\cocos\2d\platform\wp8-xaml\CopyTemplateFiles.vcxproj", "{271FEE84-9198-4C26-8567-4247C563B0B1}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7} = {5921FE12-7EF3-4847-8453-42EF286DDBE7}
|
||||
{60D53713-1675-4466-81DC-D67A031C3D21} = {60D53713-1675-4466-81DC-D67A031C3D21}
|
||||
{86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9} = {86B2C23C-3A6C-4C4E-AB0E-16A8CC1523E9}
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2} = {F5D665F8-AE19-4F3F-99A7-230A1E8305D2}
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1} = {271FEE84-9198-4C26-8567-4247C563B0B1}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGUI", "..\cocos\ui\proj.wp8\libGUI.vcxproj", "{08FB23E4-1517-4EDC-B682-DA238CDAA83D}"
|
||||
|
@ -72,6 +72,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGUI", "..\cocos\ui\proj.
|
|||
{B5AF91B3-64EA-44E1-84B0-D759E93758FB} = {B5AF91B3-64EA-44E1-84B0-D759E93758FB}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CopyTemplateFiles", "..\cocos\platform\wp8-xaml\CopyTemplateFiles.vcxproj", "{271FEE84-9198-4C26-8567-4247C563B0B1}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
|
@ -392,26 +394,6 @@ Global
|
|||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|x64.ActiveCfg = Release|Win32
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|x86.Build.0 = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|x86.Build.0 = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|ARM.Build.0 = Release|ARM
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|Win32.Build.0 = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|x64.ActiveCfg = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|x86.ActiveCfg = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|x86.Build.0 = Release|Win32
|
||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Debug|ARM.Build.0 = Debug|ARM
|
||||
|
@ -432,6 +414,26 @@ Global
|
|||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Release|x64.ActiveCfg = Release|Win32
|
||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Release|x86.ActiveCfg = Release|Win32
|
||||
{08FB23E4-1517-4EDC-B682-DA238CDAA83D}.Release|x86.Build.0 = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Debug|x86.Build.0 = Debug|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|ARM.Build.0 = Release|ARM
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|Win32.Build.0 = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|x64.ActiveCfg = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|x86.ActiveCfg = Release|Win32
|
||||
{271FEE84-9198-4C26-8567-4247C563B0B1}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -812,6 +812,10 @@
|
|||
29080DE4191B595E0066F8DF /* UIWidgetAddNodeTest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 29080D89191B595E0066F8DF /* UIWidgetAddNodeTest.cpp */; };
|
||||
29080DE5191B595E0066F8DF /* UIWidgetAddNodeTest_Editor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 29080D8B191B595E0066F8DF /* UIWidgetAddNodeTest_Editor.cpp */; };
|
||||
29080DE6191B595E0066F8DF /* UIWidgetAddNodeTest_Editor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 29080D8B191B595E0066F8DF /* UIWidgetAddNodeTest_Editor.cpp */; };
|
||||
3E92EA821921A1400094CD21 /* Sprite3DTest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3E92EA801921A1400094CD21 /* Sprite3DTest.cpp */; };
|
||||
3E92EA831921A1400094CD21 /* Sprite3DTest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3E92EA801921A1400094CD21 /* Sprite3DTest.cpp */; };
|
||||
3E92EA851921A7720094CD21 /* Sprite3DTest in Resources */ = {isa = PBXBuildFile; fileRef = 3E92EA841921A7720094CD21 /* Sprite3DTest */; };
|
||||
3E92EA861921A7720094CD21 /* Sprite3DTest in Resources */ = {isa = PBXBuildFile; fileRef = 3E92EA841921A7720094CD21 /* Sprite3DTest */; };
|
||||
3EA0FB5E191B92F100B170C8 /* cocosvideo.mp4 in Resources */ = {isa = PBXBuildFile; fileRef = 3EA0FB5D191B92F100B170C8 /* cocosvideo.mp4 */; };
|
||||
3EA0FB66191B933000B170C8 /* MediaPlayer.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 3EA0FB65191B933000B170C8 /* MediaPlayer.framework */; };
|
||||
3EA0FB72191C844400B170C8 /* UIVideoPlayerTest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3EA0FB70191C844400B170C8 /* UIVideoPlayerTest.cpp */; };
|
||||
|
@ -827,6 +831,8 @@
|
|||
A07A52BF1783AF210073F6A7 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = A07A52B91783AE900073F6A7 /* OpenGLES.framework */; };
|
||||
A07A52C01783AF250073F6A7 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = A07A52B71783AE6D0073F6A7 /* UIKit.framework */; };
|
||||
A07A52C31783B02C0073F6A7 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = A07A52C11783B01F0073F6A7 /* AVFoundation.framework */; };
|
||||
B2507B6B192589AF00FA4972 /* Shaders3D in Resources */ = {isa = PBXBuildFile; fileRef = B2507B6A192589AF00FA4972 /* Shaders3D */; };
|
||||
B2507B6C192589AF00FA4972 /* Shaders3D in Resources */ = {isa = PBXBuildFile; fileRef = B2507B6A192589AF00FA4972 /* Shaders3D */; };
|
||||
C08689C118D370C90093E810 /* background.caf in Resources */ = {isa = PBXBuildFile; fileRef = C08689C018D370C90093E810 /* background.caf */; };
|
||||
C08689C218D370C90093E810 /* background.caf in Resources */ = {isa = PBXBuildFile; fileRef = C08689C018D370C90093E810 /* background.caf */; };
|
||||
C08689C318D370C90093E810 /* background.caf in Resources */ = {isa = PBXBuildFile; fileRef = C08689C018D370C90093E810 /* background.caf */; };
|
||||
|
@ -1849,6 +1855,9 @@
|
|||
29080D8A191B595E0066F8DF /* UIWidgetAddNodeTest.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = UIWidgetAddNodeTest.h; sourceTree = "<group>"; };
|
||||
29080D8B191B595E0066F8DF /* UIWidgetAddNodeTest_Editor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = UIWidgetAddNodeTest_Editor.cpp; sourceTree = "<group>"; };
|
||||
29080D8C191B595E0066F8DF /* UIWidgetAddNodeTest_Editor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = UIWidgetAddNodeTest_Editor.h; sourceTree = "<group>"; };
|
||||
3E92EA801921A1400094CD21 /* Sprite3DTest.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Sprite3DTest.cpp; path = Sprite3DTest/Sprite3DTest.cpp; sourceTree = "<group>"; };
|
||||
3E92EA811921A1400094CD21 /* Sprite3DTest.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Sprite3DTest.h; path = Sprite3DTest/Sprite3DTest.h; sourceTree = "<group>"; };
|
||||
3E92EA841921A7720094CD21 /* Sprite3DTest */ = {isa = PBXFileReference; lastKnownFileType = folder; name = Sprite3DTest; path = "../tests/cpp-tests/Resources/Sprite3DTest"; sourceTree = "<group>"; };
|
||||
3EA0FB5D191B92F100B170C8 /* cocosvideo.mp4 */ = {isa = PBXFileReference; lastKnownFileType = file; name = cocosvideo.mp4; path = "../tests/cpp-tests/Resources/cocosvideo.mp4"; sourceTree = "<group>"; };
|
||||
3EA0FB65191B933000B170C8 /* MediaPlayer.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = MediaPlayer.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.1.sdk/System/Library/Frameworks/MediaPlayer.framework; sourceTree = DEVELOPER_DIR; };
|
||||
3EA0FB70191C844400B170C8 /* UIVideoPlayerTest.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = UIVideoPlayerTest.cpp; sourceTree = "<group>"; };
|
||||
|
@ -1864,6 +1873,7 @@
|
|||
A07A52B91783AE900073F6A7 /* OpenGLES.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGLES.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk/System/Library/Frameworks/OpenGLES.framework; sourceTree = DEVELOPER_DIR; };
|
||||
A07A52BB1783AEB80073F6A7 /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk/System/Library/Frameworks/CoreGraphics.framework; sourceTree = DEVELOPER_DIR; };
|
||||
A07A52C11783B01F0073F6A7 /* AVFoundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AVFoundation.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk/System/Library/Frameworks/AVFoundation.framework; sourceTree = DEVELOPER_DIR; };
|
||||
B2507B6A192589AF00FA4972 /* Shaders3D */ = {isa = PBXFileReference; lastKnownFileType = folder; name = Shaders3D; path = "../tests/cpp-tests/Resources/Shaders3D"; sourceTree = "<group>"; };
|
||||
C08689C018D370C90093E810 /* background.caf */ = {isa = PBXFileReference; lastKnownFileType = file; name = background.caf; path = "../tests/cpp-tests/Resources/background.caf"; sourceTree = "<group>"; };
|
||||
D60AE43317F7FFE100757E4B /* CoreMotion.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreMotion.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk/System/Library/Frameworks/CoreMotion.framework; sourceTree = DEVELOPER_DIR; };
|
||||
EDCC747E17C455FD007B692C /* IOKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = IOKit.framework; path = System/Library/Frameworks/IOKit.framework; sourceTree = SDKROOT; };
|
||||
|
@ -2258,6 +2268,7 @@
|
|||
1AC35AE918CECF0C00F37B72 /* SchedulerTest */,
|
||||
1AC35AEC18CECF0C00F37B72 /* ShaderTest */,
|
||||
1AC35AF118CECF0C00F37B72 /* SpineTest */,
|
||||
3E92EA7D1921A0C60094CD21 /* Sprite3DTest */,
|
||||
1AC35AF418CECF0C00F37B72 /* SpriteTest */,
|
||||
1AC35AF718CECF0C00F37B72 /* testBasic.cpp */,
|
||||
1AC35AF818CECF0C00F37B72 /* testBasic.h */,
|
||||
|
@ -3274,6 +3285,8 @@
|
|||
1AC35CA818CED83500F37B72 /* Resources */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
B2507B6A192589AF00FA4972 /* Shaders3D */,
|
||||
3E92EA841921A7720094CD21 /* Sprite3DTest */,
|
||||
3EA0FB5D191B92F100B170C8 /* cocosvideo.mp4 */,
|
||||
1AC35CA918CED84500F37B72 /* animations */,
|
||||
1AC35CAE18CED84500F37B72 /* ccb */,
|
||||
|
@ -3790,6 +3803,15 @@
|
|||
name = Frameworks;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
3E92EA7D1921A0C60094CD21 /* Sprite3DTest */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
3E92EA801921A1400094CD21 /* Sprite3DTest.cpp */,
|
||||
3E92EA811921A1400094CD21 /* Sprite3DTest.h */,
|
||||
);
|
||||
name = Sprite3DTest;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
3EA0FB6F191C844400B170C8 /* UIVideoPlayerTest */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
|
@ -4415,6 +4437,7 @@
|
|||
1AC35D0418CED84500F37B72 /* Shaders in Resources */,
|
||||
1AC35CD818CED84500F37B72 /* CocosBuilderExample.ccbresourcelog in Resources */,
|
||||
1AC35CDC18CED84500F37B72 /* commonly_used_words.txt in Resources */,
|
||||
B2507B6B192589AF00FA4972 /* Shaders3D in Resources */,
|
||||
1AC35D0618CED84500F37B72 /* spine in Resources */,
|
||||
1AC35CE818CED84500F37B72 /* extensions in Resources */,
|
||||
1AC35CDE18CED84500F37B72 /* components in Resources */,
|
||||
|
@ -4433,6 +4456,7 @@
|
|||
1AC35D0018CED84500F37B72 /* pew-pew-lei.wav in Resources */,
|
||||
1AC35CD018CED84500F37B72 /* background.mp3 in Resources */,
|
||||
1AC35CD618CED84500F37B72 /* CocosBuilderExample.ccbproj in Resources */,
|
||||
3E92EA851921A7720094CD21 /* Sprite3DTest in Resources */,
|
||||
1AC35CA318CECF1E00F37B72 /* InfoPlist.strings in Resources */,
|
||||
1AC35CA418CECF1E00F37B72 /* MainMenu.xib in Resources */,
|
||||
1AC35CD418CED84500F37B72 /* ccb in Resources */,
|
||||
|
@ -4471,6 +4495,7 @@
|
|||
1AC35CD318CED84500F37B72 /* background.ogg in Resources */,
|
||||
1AC35CCB18CED84500F37B72 /* animations in Resources */,
|
||||
3EA0FB5E191B92F100B170C8 /* cocosvideo.mp4 in Resources */,
|
||||
3E92EA861921A7720094CD21 /* Sprite3DTest in Resources */,
|
||||
1AC35C8C18CECF1400F37B72 /* Icon-114.png in Resources */,
|
||||
1AC35CF118CED84500F37B72 /* hd in Resources */,
|
||||
1AC35C9318CECF1400F37B72 /* Icon-57.png in Resources */,
|
||||
|
@ -4486,6 +4511,7 @@
|
|||
1AC35C9418CECF1400F37B72 /* Icon-58.png in Resources */,
|
||||
1AC35CD118CED84500F37B72 /* background.mp3 in Resources */,
|
||||
1AC35CD918CED84500F37B72 /* CocosBuilderExample.ccbresourcelog in Resources */,
|
||||
B2507B6C192589AF00FA4972 /* Shaders3D in Resources */,
|
||||
1AC35CED18CED84500F37B72 /* fonts in Resources */,
|
||||
1AC35CD718CED84500F37B72 /* CocosBuilderExample.ccbproj in Resources */,
|
||||
1AC35CDD18CED84500F37B72 /* commonly_used_words.txt in Resources */,
|
||||
|
@ -4574,6 +4600,7 @@
|
|||
1AC35BE118CECF0C00F37B72 /* CCControlButtonTest.cpp in Sources */,
|
||||
1AC35BEB18CECF0C00F37B72 /* CCControlSliderTest.cpp in Sources */,
|
||||
1AC35C4D18CECF0C00F37B72 /* SpineTest.cpp in Sources */,
|
||||
3E92EA821921A1400094CD21 /* Sprite3DTest.cpp in Sources */,
|
||||
1AC35C1D18CECF0C00F37B72 /* NewRendererTest.cpp in Sources */,
|
||||
1AC35B6718CECF0C00F37B72 /* AnimationsTestLayer.cpp in Sources */,
|
||||
29080DB7191B595E0066F8DF /* UIListViewTest_Editor.cpp in Sources */,
|
||||
|
@ -4906,6 +4933,7 @@
|
|||
1AC35B5418CECF0C00F37B72 /* CocosDenshionTest.cpp in Sources */,
|
||||
1AC35B8018CECF0C00F37B72 /* ProjectileController.cpp in Sources */,
|
||||
1AC35C2618CECF0C00F37B72 /* PerformanceAllocTest.cpp in Sources */,
|
||||
3E92EA831921A1400094CD21 /* Sprite3DTest.cpp in Sources */,
|
||||
1AC35B5A18CECF0C00F37B72 /* controller.cpp in Sources */,
|
||||
1AC35C2A18CECF0C00F37B72 /* PerformanceEventDispatcherTest.cpp in Sources */,
|
||||
1AC35BEA18CECF0C00F37B72 /* CCControlSceneManager.cpp in Sources */,
|
||||
|
@ -5228,7 +5256,7 @@
|
|||
CC_TARGET_OS_MAC,
|
||||
);
|
||||
INFOPLIST_FILE = "$(SRCROOT)/../tests/cpp-empty-test/proj.mac/Info.plist";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
|
@ -5242,7 +5270,7 @@
|
|||
CC_TARGET_OS_MAC,
|
||||
);
|
||||
INFOPLIST_FILE = "$(SRCROOT)/../tests/cpp-empty-test/proj.mac/Info.plist";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = Release;
|
||||
|
@ -5262,7 +5290,7 @@
|
|||
"-image_base",
|
||||
100000000,
|
||||
);
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
|
@ -5281,7 +5309,7 @@
|
|||
"-image_base",
|
||||
100000000,
|
||||
);
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = Release;
|
||||
|
@ -5298,7 +5326,7 @@
|
|||
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../cocos/2d/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../cocos/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
|
@ -5314,7 +5342,7 @@
|
|||
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../cocos/2d/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../cocos/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = Release;
|
||||
|
@ -5331,7 +5359,7 @@
|
|||
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
|
@ -5347,7 +5375,7 @@
|
|||
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = Release;
|
||||
|
@ -5367,7 +5395,7 @@
|
|||
"-image_base",
|
||||
100000000,
|
||||
);
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
|
@ -5386,7 +5414,7 @@
|
|||
"-image_base",
|
||||
100000000,
|
||||
);
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = Release;
|
||||
|
@ -5405,7 +5433,7 @@
|
|||
PROVISIONING_PROFILE = "";
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
|
@ -5423,7 +5451,7 @@
|
|||
PROVISIONING_PROFILE = "";
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = Release;
|
||||
|
@ -5437,7 +5465,7 @@
|
|||
CC_TARGET_OS_MAC,
|
||||
);
|
||||
INFOPLIST_FILE = "$(SRCROOT)/../tests/cpp-tests/proj.mac/Info.plist";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
|
@ -5450,7 +5478,7 @@
|
|||
CC_TARGET_OS_MAC,
|
||||
);
|
||||
INFOPLIST_FILE = "$(SRCROOT)/../tests/cpp-tests/proj.mac/Info.plist";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = Release;
|
||||
|
@ -5497,7 +5525,7 @@
|
|||
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../cocos/2d/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../cocos/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
|
@ -5513,7 +5541,7 @@
|
|||
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../cocos/2d/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../cocos/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = Release;
|
||||
|
|
|
@ -23,10 +23,12 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "2d/CCActionGrid.h"
|
||||
#include "base/CCDirector.h"
|
||||
|
||||
#include "2d/CCGrid.h"
|
||||
#include "2d/CCNodeGrid.h"
|
||||
#include "base/CCDirector.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
// implementation of GridAction
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
#include "2d/CCActionInstant.h"
|
||||
#include "2d/CCNode.h"
|
||||
#include "2d/CCSprite.h"
|
||||
#include "2d/CCScriptSupport.h"
|
||||
#include "base/CCScriptSupport.h"
|
||||
|
||||
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
|
||||
|
|
|
@ -28,13 +28,14 @@ THE SOFTWARE.
|
|||
#ifndef __ACTION_CCINTERVAL_ACTION_H__
|
||||
#define __ACTION_CCINTERVAL_ACTION_H__
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "2d/CCNode.h"
|
||||
#include "2d/CCAction.h"
|
||||
#include "2d/CCProtocols.h"
|
||||
#include "2d/CCSpriteFrame.h"
|
||||
#include "2d/CCAnimation.h"
|
||||
#include "base/CCProtocols.h"
|
||||
#include "base/CCVector.h"
|
||||
#include <vector>
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -30,8 +30,8 @@ THE SOFTWARE.
|
|||
#include "2d/CCNode.h"
|
||||
#include "base/CCScheduler.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "2d/ccCArray.h"
|
||||
#include "2d/uthash.h"
|
||||
#include "base/ccCArray.h"
|
||||
#include "base/uthash.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
//
|
||||
|
|
|
@ -25,10 +25,10 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#include "2d/CCAnimation.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "2d/CCTexture2D.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "2d/CCSpriteFrame.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "renderer/CCTexture2D.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "base/CCDirector.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
|
|
@ -29,7 +29,7 @@ THE SOFTWARE.
|
|||
#include "2d/CCAnimation.h"
|
||||
#include "2d/CCSpriteFrame.h"
|
||||
#include "2d/CCSpriteFrameCache.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "deprecated/CCString.h"
|
||||
|
||||
using namespace std;
|
||||
|
|
|
@ -26,10 +26,10 @@ THE SOFTWARE.
|
|||
****************************************************************************/
|
||||
|
||||
#include "CCAtlasNode.h"
|
||||
#include "2d/CCTextureAtlas.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "renderer/CCTextureAtlas.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCGLProgram.h"
|
||||
#include "renderer/CCGLProgramState.h"
|
||||
|
|
|
@ -29,7 +29,7 @@ THE SOFTWARE.
|
|||
#define __CCATLAS_NODE_H__
|
||||
|
||||
#include "2d/CCNode.h"
|
||||
#include "2d/CCProtocols.h"
|
||||
#include "base/CCProtocols.h"
|
||||
#include "base/ccTypes.h"
|
||||
#include "renderer/CCQuadCommand.h"
|
||||
|
||||
|
|
|
@ -23,7 +23,7 @@ THE SOFTWARE.
|
|||
****************************************************************************/
|
||||
|
||||
#include "2d/CCComponent.h"
|
||||
#include "2d/CCScriptSupport.h"
|
||||
#include "base/CCScriptSupport.h"
|
||||
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
|
|
@ -26,7 +26,7 @@ THE SOFTWARE.
|
|||
#define __CC_FRAMEWORK_COMPONENT_H__
|
||||
|
||||
#include "base/CCRef.h"
|
||||
#include "2d/CCScriptSupport.h"
|
||||
#include "base/CCScriptSupport.h"
|
||||
#include <string>
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
|
|
@ -23,8 +23,8 @@
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "CCFont.h"
|
||||
#include "ccUTF8.h"
|
||||
#include "2d/CCFont.h"
|
||||
#include "base/ccUTF8.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -25,7 +25,7 @@
|
|||
|
||||
#include "2d/CCFontAtlas.h"
|
||||
#include "2d/CCFontFreeType.h"
|
||||
#include "ccUTF8.h"
|
||||
#include "base/ccUTF8.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "base/CCEventListenerCustom.h"
|
||||
#include "base/CCEventDispatcher.h"
|
||||
|
|
|
@ -25,10 +25,10 @@
|
|||
|
||||
#include "CCFontCharMap.h"
|
||||
#include "2d/CCFontAtlas.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "base/ccUTF8.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "ccUTF8.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -24,15 +24,16 @@
|
|||
****************************************************************************/
|
||||
|
||||
#include "2d/CCFontFNT.h"
|
||||
#include "2d/uthash.h"
|
||||
#include "base/uthash.h"
|
||||
#include "2d/CCFontAtlas.h"
|
||||
#include "base/ccUTF8.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "base/CCConfiguration.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "2d/CCFontAtlas.h"
|
||||
#include "base/CCMap.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
|
||||
#include "deprecated/CCString.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "ccUTF8.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
|
||||
using namespace std;
|
||||
NS_CC_BEGIN
|
||||
|
|
|
@ -23,12 +23,13 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "2d/CCFontFreeType.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <algorithm>
|
||||
|
||||
#include "ccUTF8.h"
|
||||
#include "2d/CCFontFreeType.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
#include "base/ccUTF8.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "edtaa3func.h"
|
||||
#include FT_BBOX_H
|
||||
|
||||
|
@ -563,4 +564,4 @@ void FontFreeType::renderCharAt(unsigned char *dest,int posX, int posY, unsigned
|
|||
}
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
NS_CC_END
|
||||
|
|
|
@ -25,7 +25,7 @@ THE SOFTWARE.
|
|||
****************************************************************************/
|
||||
#include "CCGrabber.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "2d/CCTexture2D.h"
|
||||
#include "renderer/CCTexture2D.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@ THE SOFTWARE.
|
|||
#include "base/ccMacros.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "2d/CCGrabber.h"
|
||||
#include "2d/ccUtils.h"
|
||||
#include "base/ccUtils.h"
|
||||
#include "2d/CCGrid.h"
|
||||
#include "renderer/CCGLProgram.h"
|
||||
#include "renderer/CCGLProgramCache.h"
|
||||
|
|
|
@ -30,7 +30,7 @@ THE SOFTWARE.
|
|||
#include "base/ccTypes.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "2d/CCNode.h"
|
||||
#include "2d/CCTexture2D.h"
|
||||
#include "renderer/CCTexture2D.h"
|
||||
#ifdef EMSCRIPTEN
|
||||
#include "CCGLBufferedNode.h"
|
||||
#endif // EMSCRIPTEN
|
||||
|
|
|
@ -27,9 +27,9 @@
|
|||
#include "2d/CCFontAtlasCache.h"
|
||||
#include "2d/CCSprite.h"
|
||||
#include "2d/CCLabelTextFormatter.h"
|
||||
#include "2d/ccUTF8.h"
|
||||
#include "base/ccUTF8.h"
|
||||
#include "2d/CCSpriteFrame.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "2d/CCFont.h"
|
||||
#include "renderer/CCGLProgramState.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
|
|
|
@ -25,17 +25,17 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#include "CCLabelAtlas.h"
|
||||
#include "2d/CCTextureAtlas.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "renderer/CCTextureAtlas.h"
|
||||
#include "2d/CCDrawingPrimitives.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "base/ccConfig.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "renderer/CCGLProgramCache.h"
|
||||
#include "renderer/CCGLProgram.h"
|
||||
#include "renderer/ccGLStateCache.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "math/TransformUtils.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
// external
|
||||
|
||||
#include "deprecated/CCString.h"
|
||||
|
||||
#if CC_LABELATLAS_DEBUG_DRAW
|
||||
|
|
|
@ -23,10 +23,11 @@
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "2d/CCLabelTextFormatter.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "ccUTF8.h"
|
||||
#include "CCLabelTextFormatter.h"
|
||||
#include "base/ccUTF8.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "2d/CCLabel.h"
|
||||
|
||||
|
|
|
@ -26,6 +26,8 @@
|
|||
#ifndef _CCLabelTextFormatter_h_
|
||||
#define _CCLabelTextFormatter_h_
|
||||
|
||||
#include "base/CCPlatformMacros.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class Label;
|
||||
|
|
|
@ -27,8 +27,8 @@ THE SOFTWARE.
|
|||
|
||||
#include <stdarg.h>
|
||||
#include "2d/CCLayer.h"
|
||||
#include "2d/CCScriptSupport.h"
|
||||
#include "2d/platform/CCDevice.h"
|
||||
#include "base/CCScriptSupport.h"
|
||||
#include "platform/CCDevice.h"
|
||||
#include "2d/CCScene.h"
|
||||
#include "renderer/CCGLProgramState.h"
|
||||
#include "renderer/CCGLProgram.h"
|
||||
|
|
|
@ -29,7 +29,7 @@ THE SOFTWARE.
|
|||
#define __CCLAYER_H__
|
||||
|
||||
#include "2d/CCNode.h"
|
||||
#include "2d/CCProtocols.h"
|
||||
#include "base/CCProtocols.h"
|
||||
#include "base/CCEventTouch.h"
|
||||
#ifdef EMSCRIPTEN
|
||||
#include "CCGLBufferedNode.h"
|
||||
|
|
|
@ -30,7 +30,7 @@ THE SOFTWARE.
|
|||
#include "2d/CCSprite.h"
|
||||
#include "CCLabelAtlas.h"
|
||||
#include "2d/CCLabel.h"
|
||||
#include "2d/CCScriptSupport.h"
|
||||
#include "base/CCScriptSupport.h"
|
||||
#include "deprecated/CCString.h"
|
||||
#include <stdarg.h>
|
||||
#include <cstring>
|
||||
|
|
|
@ -33,7 +33,7 @@ THE SOFTWARE.
|
|||
|
||||
// cocos2d includes
|
||||
#include "2d/CCNode.h"
|
||||
#include "2d/CCProtocols.h"
|
||||
#include "base/CCProtocols.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -23,16 +23,17 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "2d/CCMotionStreak.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "2d/CCVertex.h"
|
||||
#include "math/CCVertex.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "renderer/ccGLStateCache.h"
|
||||
#include "renderer/CCGLProgram.h"
|
||||
#include "renderer/CCGLProgramState.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "base/CCDirector.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ THE SOFTWARE.
|
|||
#ifndef __CCMOTION_STREAK_H__
|
||||
#define __CCMOTION_STREAK_H__
|
||||
|
||||
#include "2d/CCProtocols.h"
|
||||
#include "2d/CCTexture2D.h"
|
||||
#include "base/CCProtocols.h"
|
||||
#include "renderer/CCTexture2D.h"
|
||||
#include "base/ccTypes.h"
|
||||
#include "2d/CCNode.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
|
|
|
@ -36,10 +36,10 @@ THE SOFTWARE.
|
|||
#include "base/CCEventDispatcher.h"
|
||||
#include "base/CCEvent.h"
|
||||
#include "base/CCEventTouch.h"
|
||||
#include "2d/ccCArray.h"
|
||||
#include "base/ccCArray.h"
|
||||
#include "2d/CCGrid.h"
|
||||
#include "2d/CCActionManager.h"
|
||||
#include "2d/CCScriptSupport.h"
|
||||
#include "base/CCScriptSupport.h"
|
||||
#include "2d/CCScene.h"
|
||||
#include "2d/CCComponent.h"
|
||||
#include "2d/CCComponentContainer.h"
|
||||
|
|
|
@ -32,11 +32,11 @@
|
|||
#include "base/ccMacros.h"
|
||||
#include "base/CCEventDispatcher.h"
|
||||
#include "base/CCVector.h"
|
||||
#include "base/CCScriptSupport.h"
|
||||
#include "base/CCProtocols.h"
|
||||
#include "math/CCAffineTransform.h"
|
||||
#include "math/CCMath.h"
|
||||
#include "renderer/ccGLStateCache.h"
|
||||
#include "2d/CCScriptSupport.h"
|
||||
#include "2d/CCProtocols.h"
|
||||
#include "CCGL.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
|
|
@ -25,7 +25,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#include "CCParallaxNode.h"
|
||||
#include "2d/ccCArray.h"
|
||||
#include "base/ccCArray.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -30,16 +30,16 @@
|
|||
|
||||
#include "2d/CCParticleBatchNode.h"
|
||||
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "2d/CCTextureAtlas.h"
|
||||
#include "renderer/CCTextureAtlas.h"
|
||||
#include "2d/CCGrid.h"
|
||||
#include "2d/CCParticleSystem.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "base/CCProfiling.h"
|
||||
#include "base/ccConfig.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "base/base64.h"
|
||||
#include "base/ZipUtils.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "renderer/CCGLProgramState.h"
|
||||
#include "renderer/CCGLProgram.h"
|
||||
#include "renderer/ccGLStateCache.h"
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
#define __CCPARTICLEBATCHNODE_H__
|
||||
|
||||
#include "2d/CCNode.h"
|
||||
#include "2d/CCProtocols.h"
|
||||
#include "base/CCProtocols.h"
|
||||
#include "renderer/CCBatchCommand.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
|
|
@ -24,11 +24,12 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#include "CCParticleExamples.h"
|
||||
|
||||
#include "2d/CCParticleExamples.h"
|
||||
#include "platform/CCImage.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "firePngData.h"
|
||||
#include "2d/platform/CCImage.h"
|
||||
#include "base/firePngData.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
//
|
||||
|
|
|
@ -42,21 +42,21 @@ THE SOFTWARE.
|
|||
// cocos2d uses a another approach, but the results are almost identical.
|
||||
//
|
||||
|
||||
#include "CCParticleSystem.h"
|
||||
#include "2d/CCParticleSystem.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "CCParticleBatchNode.h"
|
||||
#include "2d/CCParticleBatchNode.h"
|
||||
#include "renderer/CCTextureAtlas.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "platform/CCImage.h"
|
||||
#include "base/ccTypes.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "2d/CCTextureAtlas.h"
|
||||
#include "base/base64.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
#include "2d/platform/CCImage.h"
|
||||
#include "base/ZipUtils.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "base/CCProfiling.h"
|
||||
// opengl
|
||||
#include "renderer/CCTextureCache.h"
|
||||
|
||||
#include "CCGL.h"
|
||||
|
||||
using namespace std;
|
||||
|
|
|
@ -27,7 +27,7 @@ THE SOFTWARE.
|
|||
#ifndef __CCPARTICLE_SYSTEM_H__
|
||||
#define __CCPARTICLE_SYSTEM_H__
|
||||
|
||||
#include "2d/CCProtocols.h"
|
||||
#include "base/CCProtocols.h"
|
||||
#include "2d/CCNode.h"
|
||||
#include "base/CCValue.h"
|
||||
#include "deprecated/CCString.h"
|
||||
|
|
|
@ -30,7 +30,7 @@ THE SOFTWARE.
|
|||
#include "2d/CCParticleSystemQuad.h"
|
||||
#include "2d/CCSpriteFrame.h"
|
||||
#include "2d/CCParticleBatchNode.h"
|
||||
#include "2d/CCTextureAtlas.h"
|
||||
#include "renderer/CCTextureAtlas.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "base/CCEventType.h"
|
||||
#include "base/CCConfiguration.h"
|
||||
|
|
|
@ -27,8 +27,8 @@ THE SOFTWARE.
|
|||
|
||||
#include "base/ccMacros.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "2d/CCDrawingPrimitives.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "renderer/CCGLProgram.h"
|
||||
#include "renderer/CCGLProgramState.h"
|
||||
#include "renderer/ccGLStateCache.h"
|
||||
|
|
|
@ -24,27 +24,27 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "base/CCConfiguration.h"
|
||||
#include "2d/CCRenderTexture.h"
|
||||
|
||||
#include "base/ccUtils.h"
|
||||
#include "platform/CCImage.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "2d/CCGrid.h"
|
||||
#include "base/CCEventType.h"
|
||||
#include "base/CCConfiguration.h"
|
||||
#include "base/CCConfiguration.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "2d/platform/CCImage.h"
|
||||
#include "base/CCEventListenerCustom.h"
|
||||
#include "base/CCEventDispatcher.h"
|
||||
#include "renderer/CCGLProgram.h"
|
||||
#include "renderer/ccGLStateCache.h"
|
||||
#include "base/CCConfiguration.h"
|
||||
#include "2d/ccUtils.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
#include "CCGL.h"
|
||||
#include "base/CCEventType.h"
|
||||
#include "2d/CCGrid.h"
|
||||
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCGroupCommand.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
|
||||
// extern
|
||||
#include "base/CCEventListenerCustom.h"
|
||||
#include "base/CCEventDispatcher.h"
|
||||
#include "CCGL.h"
|
||||
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -28,7 +28,7 @@ THE SOFTWARE.
|
|||
|
||||
#include "2d/CCNode.h"
|
||||
#include "2d/CCSprite.h"
|
||||
#include "2d/platform/CCImage.h"
|
||||
#include "platform/CCImage.h"
|
||||
#include "renderer/CCGroupCommand.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
|
||||
|
|
|
@ -26,14 +26,18 @@ THE SOFTWARE.
|
|||
****************************************************************************/
|
||||
|
||||
#include "2d/CCSprite.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <algorithm>
|
||||
|
||||
#include "2d/CCSpriteBatchNode.h"
|
||||
#include "2d/CCAnimation.h"
|
||||
#include "2d/CCAnimationCache.h"
|
||||
#include "2d/CCSpriteFrame.h"
|
||||
#include "2d/CCSpriteFrameCache.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "2d/CCDrawingPrimitives.h"
|
||||
#include "2d/CCTexture2D.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "renderer/CCTexture2D.h"
|
||||
#include "renderer/CCGLProgramState.h"
|
||||
#include "renderer/ccGLStateCache.h"
|
||||
#include "renderer/CCGLProgram.h"
|
||||
|
@ -48,8 +52,6 @@ THE SOFTWARE.
|
|||
|
||||
#include "deprecated/CCString.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <algorithm>
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -29,8 +29,8 @@ THE SOFTWARE.
|
|||
#define __SPRITE_NODE_CCSPRITE_H__
|
||||
|
||||
#include "2d/CCNode.h"
|
||||
#include "2d/CCProtocols.h"
|
||||
#include "2d/CCTextureAtlas.h"
|
||||
#include "base/CCProtocols.h"
|
||||
#include "renderer/CCTextureAtlas.h"
|
||||
#include "base/ccTypes.h"
|
||||
#include <string>
|
||||
#ifdef EMSCRIPTEN
|
||||
|
|
|
@ -28,15 +28,17 @@ THE SOFTWARE.
|
|||
|
||||
#include "2d/CCSpriteBatchNode.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "2d/CCSprite.h"
|
||||
#include "2d/CCGrid.h"
|
||||
#include "2d/CCDrawingPrimitives.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "2d/CCLayer.h"
|
||||
#include "2d/CCScene.h"
|
||||
#include "base/ccConfig.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "base/CCProfiling.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "renderer/CCGLProgramState.h"
|
||||
#include "renderer/CCGLProgram.h"
|
||||
#include "renderer/ccGLStateCache.h"
|
||||
|
@ -46,8 +48,6 @@ THE SOFTWARE.
|
|||
|
||||
#include "deprecated/CCString.h" // For StringUtils::format
|
||||
|
||||
// external
|
||||
#include <algorithm>
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -32,9 +32,9 @@ THE SOFTWARE.
|
|||
#include <vector>
|
||||
|
||||
#include "2d/CCNode.h"
|
||||
#include "2d/CCProtocols.h"
|
||||
#include "2d/CCTextureAtlas.h"
|
||||
#include "base/CCProtocols.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "renderer/CCTextureAtlas.h"
|
||||
#include "renderer/CCBatchCommand.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
|
|
@ -24,7 +24,8 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#include "2d/CCTextureCache.h"
|
||||
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "2d/CCSpriteFrame.h"
|
||||
#include "base/CCDirector.h"
|
||||
|
||||
|
|
|
@ -29,7 +29,7 @@ THE SOFTWARE.
|
|||
#define __SPRITE_CCSPRITE_FRAME_H__
|
||||
|
||||
#include "2d/CCNode.h"
|
||||
#include "2d/CCProtocols.h"
|
||||
#include "base/CCProtocols.h"
|
||||
#include "base/CCRef.h"
|
||||
#include "math/CCGeometry.h"
|
||||
|
||||
|
|
|
@ -27,17 +27,21 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "base/CCNS.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "2d/CCSpriteFrameCache.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "2d/CCSpriteFrame.h"
|
||||
#include "2d/CCSprite.h"
|
||||
#include "math/TransformUtils.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
#include "deprecated/CCString.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "base/CCNS.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include <vector>
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "math/TransformUtils.h"
|
||||
|
||||
#include "deprecated/CCString.h"
|
||||
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
|
|
@ -36,7 +36,7 @@ THE SOFTWARE.
|
|||
*/
|
||||
|
||||
#include "2d/CCSpriteFrame.h"
|
||||
#include "2d/CCTexture2D.h"
|
||||
#include "renderer/CCTexture2D.h"
|
||||
#include "base/CCRef.h"
|
||||
#include "base/CCValue.h"
|
||||
#include "base/CCMap.h"
|
||||
|
|
|
@ -24,15 +24,17 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "2d/CCTMXLayer.h"
|
||||
|
||||
#include "2d/CCTMXXMLParser.h"
|
||||
#include "2d/CCTMXTiledMap.h"
|
||||
#include "2d/CCSprite.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "2d/ccCArray.h"
|
||||
#include "base/ccCArray.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "renderer/CCGLProgramState.h"
|
||||
#include "renderer/CCGLProgram.h"
|
||||
#include "base/CCDirector.h"
|
||||
|
||||
#include "deprecated/CCString.h" // For StringUtils::format
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@ THE SOFTWARE.
|
|||
#include "CCAtlasNode.h"
|
||||
#include "2d/CCSpriteBatchNode.h"
|
||||
#include "CCTMXXMLParser.h"
|
||||
#include "2d/ccCArray.h"
|
||||
#include "base/ccCArray.h"
|
||||
NS_CC_BEGIN
|
||||
|
||||
class TMXMapInfo;
|
||||
|
|
|
@ -31,7 +31,7 @@ THE SOFTWARE.
|
|||
#include "CCTMXXMLParser.h"
|
||||
#include "CCTMXTiledMap.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "base/ZipUtils.h"
|
||||
#include "base/base64.h"
|
||||
#include "base/CCDirector.h"
|
||||
|
|
|
@ -30,7 +30,7 @@ THE SOFTWARE.
|
|||
#define __CC_TM_XML_PARSER__
|
||||
|
||||
#include "math/CCGeometry.h"
|
||||
#include "2d/platform/CCSAXParser.h"
|
||||
#include "platform/CCSAXParser.h"
|
||||
#include "base/CCVector.h"
|
||||
#include "base/CCValue.h"
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@ THE SOFTWARE.
|
|||
#define __CC_TEXT_FIELD_H__
|
||||
|
||||
#include "2d/CCLabel.h"
|
||||
#include "2d/CCIMEDelegate.h"
|
||||
#include "base/CCIMEDelegate.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -25,9 +25,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#include "CCTileMapAtlas.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
#include "2d/CCTextureAtlas.h"
|
||||
#include "TGAlib.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "renderer/CCTextureAtlas.h"
|
||||
#include "base/TGAlib.h"
|
||||
#include "base/ccConfig.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "deprecated/CCString.h"
|
||||
|
|
|
@ -2,43 +2,19 @@ if(WIN32)
|
|||
|
||||
ADD_DEFINITIONS(-DUNICODE -D_UNICODE)
|
||||
|
||||
set(COCOS_2D_PLATFORM_SRC
|
||||
2d/platform/win32/CCStdC.cpp
|
||||
2d/platform/win32/CCFileUtilsWin32.cpp
|
||||
2d/platform/win32/CCCommon.cpp
|
||||
2d/platform/win32/CCApplication.cpp
|
||||
2d/platform/desktop/CCGLView.cpp
|
||||
2d/platform/win32/CCDevice.cpp
|
||||
)
|
||||
|
||||
elseif(APPLE)
|
||||
|
||||
else()
|
||||
|
||||
set(COCOS_2D_PLATFORM_SRC
|
||||
2d/platform/linux/CCStdC.cpp
|
||||
2d/platform/linux/CCFileUtilsLinux.cpp
|
||||
2d/platform/linux/CCCommon.cpp
|
||||
2d/platform/linux/CCApplication.cpp
|
||||
2d/platform/desktop/CCGLView.cpp
|
||||
2d/platform/linux/CCDevice.cpp
|
||||
)
|
||||
|
||||
endif()
|
||||
|
||||
include_directories(
|
||||
../external/ConvertUTF
|
||||
)
|
||||
|
||||
|
||||
set(COCOS_2D_SRC
|
||||
2d/ccFPSImages.c
|
||||
2d/CCAction.cpp
|
||||
2d/CCActionCamera.cpp
|
||||
2d/CCActionCatmullRom.cpp
|
||||
2d/CCAction.cpp
|
||||
2d/CCActionEase.cpp
|
||||
2d/CCActionGrid.cpp
|
||||
2d/CCActionGrid3D.cpp
|
||||
2d/CCActionGrid.cpp
|
||||
2d/CCActionInstant.cpp
|
||||
2d/CCActionInterval.cpp
|
||||
2d/CCActionManager.cpp
|
||||
|
@ -46,29 +22,28 @@ set(COCOS_2D_SRC
|
|||
2d/CCActionProgressTimer.cpp
|
||||
2d/CCActionTiledGrid.cpp
|
||||
2d/CCActionTween.cpp
|
||||
2d/CCAnimation.cpp
|
||||
2d/CCAnimationCache.cpp
|
||||
2d/CCAnimation.cpp
|
||||
2d/CCAtlasNode.cpp
|
||||
2d/CCClippingNode.cpp
|
||||
2d/CCComponent.cpp
|
||||
2d/CCComponentContainer.cpp
|
||||
2d/CCDrawNode.cpp
|
||||
2d/CCComponent.cpp
|
||||
2d/CCDrawingPrimitives.cpp
|
||||
2d/CCFont.cpp
|
||||
2d/CCFontAtlas.cpp
|
||||
2d/CCDrawNode.cpp
|
||||
2d/CCFontAtlasCache.cpp
|
||||
2d/CCFontAtlas.cpp
|
||||
2d/CCFontCharMap.cpp
|
||||
2d/CCFont.cpp
|
||||
2d/CCFontFNT.cpp
|
||||
2d/CCFontFreeType.cpp
|
||||
2d/CCGLBufferedNode.cpp
|
||||
2d/CCGrabber.cpp
|
||||
2d/CCGrid.cpp
|
||||
2d/CCIMEDispatcher.cpp
|
||||
2d/CCLabel.cpp
|
||||
2d/CCLabelAtlas.cpp
|
||||
2d/CCLabelBMFont.cpp
|
||||
2d/CCLabelTTF.cpp
|
||||
2d/CCLabel.cpp
|
||||
2d/CCLabelTextFormatter.cpp
|
||||
2d/CCLabelTTF.cpp
|
||||
2d/CCLayer.cpp
|
||||
2d/CCMenu.cpp
|
||||
2d/CCMenuItem.cpp
|
||||
|
@ -83,38 +58,19 @@ set(COCOS_2D_SRC
|
|||
2d/CCProgressTimer.cpp
|
||||
2d/CCRenderTexture.cpp
|
||||
2d/CCScene.cpp
|
||||
2d/CCScriptSupport.cpp
|
||||
2d/CCSprite.cpp
|
||||
2d/CCSpriteBatchNode.cpp
|
||||
2d/CCSpriteFrame.cpp
|
||||
2d/CCSprite.cpp
|
||||
2d/CCSpriteFrameCache.cpp
|
||||
2d/CCSpriteFrame.cpp
|
||||
2d/CCTextFieldTTF.cpp
|
||||
2d/CCTileMapAtlas.cpp
|
||||
2d/CCTMXLayer.cpp
|
||||
2d/CCTMXObjectGroup.cpp
|
||||
2d/CCTMXTiledMap.cpp
|
||||
2d/CCTMXXMLParser.cpp
|
||||
2d/CCTextFieldTTF.cpp
|
||||
2d/CCTexture2D.cpp
|
||||
2d/CCTextureAtlas.cpp
|
||||
2d/CCTextureCache.cpp
|
||||
2d/CCTileMapAtlas.cpp
|
||||
2d/CCTransition.cpp
|
||||
2d/CCTransitionPageTurn.cpp
|
||||
2d/CCTransitionProgress.cpp
|
||||
2d/CCTweenFunction.cpp
|
||||
2d/CCUserDefault.cpp
|
||||
2d/CCUserDefaultAndroid.cpp
|
||||
2d/CCVertex.cpp
|
||||
2d/TGAlib.cpp
|
||||
2d/ccCArray.cpp
|
||||
2d/ccUTF8.cpp
|
||||
2d/ccUtils.cpp
|
||||
2d/platform/CCSAXParser.cpp
|
||||
2d/platform/CCThread.cpp
|
||||
2d/platform/CCGLViewProtocol.cpp
|
||||
2d/platform/CCFileUtils.cpp
|
||||
2d/platform/CCImage.cpp
|
||||
../external/edtaa3func/edtaa3func.cpp
|
||||
../external/ConvertUTF/ConvertUTFWrapper.cpp
|
||||
../external/ConvertUTF/ConvertUTF.c
|
||||
)
|
||||
|
||||
|
|
|
@ -175,9 +175,14 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="..\..\external\unzip\ioapi.cpp" />
|
||||
<ClCompile Include="..\..\external\unzip\unzip.cpp" />
|
||||
<ClCompile Include="..\..\external\xxhash\xxhash.c" />
|
||||
<ClCompile Include="..\3d\CCMesh.cpp" />
|
||||
<ClCompile Include="..\3d\CCObjLoader.cpp" />
|
||||
<ClCompile Include="..\3d\CCSprite3D.cpp" />
|
||||
<ClCompile Include="..\3d\CCSprite3DDataCache.cpp" />
|
||||
<ClCompile Include="..\base\atitc.cpp" />
|
||||
<ClCompile Include="..\base\base64.cpp" />
|
||||
<ClCompile Include="..\base\CCAutoreleasePool.cpp" />
|
||||
<ClCompile Include="..\base\ccCArray.cpp" />
|
||||
<ClCompile Include="..\base\CCConfiguration.cpp" />
|
||||
<ClCompile Include="..\base\CCConsole.cpp" />
|
||||
<ClCompile Include="..\base\CCData.cpp" />
|
||||
|
@ -198,15 +203,23 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="..\base\CCEventListenerTouch.cpp" />
|
||||
<ClCompile Include="..\base\CCEventMouse.cpp" />
|
||||
<ClCompile Include="..\base\CCEventTouch.cpp" />
|
||||
<ClCompile Include="..\base\ccFPSImages.c" />
|
||||
<ClCompile Include="..\base\CCIMEDispatcher.cpp" />
|
||||
<ClCompile Include="..\base\CCNS.cpp" />
|
||||
<ClCompile Include="..\base\CCProfiling.cpp" />
|
||||
<ClCompile Include="..\base\CCRef.cpp" />
|
||||
<ClCompile Include="..\base\CCScheduler.cpp" />
|
||||
<ClCompile Include="..\base\CCScriptSupport.cpp" />
|
||||
<ClCompile Include="..\base\CCTouch.cpp" />
|
||||
<ClCompile Include="..\base\ccTypes.cpp" />
|
||||
<ClCompile Include="..\base\CCUserDefault.cpp" />
|
||||
<ClCompile Include="..\base\CCUserDefaultAndroid.cpp" />
|
||||
<ClCompile Include="..\base\ccUTF8.cpp" />
|
||||
<ClCompile Include="..\base\ccUtils.cpp" />
|
||||
<ClCompile Include="..\base\CCValue.cpp" />
|
||||
<ClCompile Include="..\base\etc1.cpp" />
|
||||
<ClCompile Include="..\base\s3tc.cpp" />
|
||||
<ClCompile Include="..\base\TGAlib.cpp" />
|
||||
<ClCompile Include="..\base\ZipUtils.cpp" />
|
||||
<ClCompile Include="..\cocos2d.cpp" />
|
||||
<ClCompile Include="..\deprecated\CCArray.cpp" />
|
||||
|
@ -217,13 +230,14 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="..\deprecated\CCString.cpp" />
|
||||
<ClCompile Include="..\math\CCAffineTransform.cpp" />
|
||||
<ClCompile Include="..\math\CCGeometry.cpp" />
|
||||
<ClCompile Include="..\math\CCVertex.cpp" />
|
||||
<ClCompile Include="..\math\Mat4.cpp" />
|
||||
<ClCompile Include="..\math\MathUtil.cpp" />
|
||||
<ClCompile Include="..\math\Matrix.cpp" />
|
||||
<ClCompile Include="..\math\Quaternion.cpp" />
|
||||
<ClCompile Include="..\math\TransformUtils.cpp" />
|
||||
<ClCompile Include="..\math\Vector2.cpp" />
|
||||
<ClCompile Include="..\math\Vector3.cpp" />
|
||||
<ClCompile Include="..\math\Vector4.cpp" />
|
||||
<ClCompile Include="..\math\Vec2.cpp" />
|
||||
<ClCompile Include="..\math\Vec3.cpp" />
|
||||
<ClCompile Include="..\math\Vec4.cpp" />
|
||||
<ClCompile Include="..\physics\CCPhysicsBody.cpp" />
|
||||
<ClCompile Include="..\physics\CCPhysicsContact.cpp" />
|
||||
<ClCompile Include="..\physics\CCPhysicsJoint.cpp" />
|
||||
|
@ -234,6 +248,17 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="..\physics\chipmunk\CCPhysicsJointInfo_chipmunk.cpp" />
|
||||
<ClCompile Include="..\physics\chipmunk\CCPhysicsShapeInfo_chipmunk.cpp" />
|
||||
<ClCompile Include="..\physics\chipmunk\CCPhysicsWorldInfo_chipmunk.cpp" />
|
||||
<ClCompile Include="..\platform\CCFileUtils.cpp" />
|
||||
<ClCompile Include="..\platform\CCGLViewProtocol.cpp" />
|
||||
<ClCompile Include="..\platform\CCImage.cpp" />
|
||||
<ClCompile Include="..\platform\CCSAXParser.cpp" />
|
||||
<ClCompile Include="..\platform\CCThread.cpp" />
|
||||
<ClCompile Include="..\platform\desktop\CCGLView.cpp" />
|
||||
<ClCompile Include="..\platform\win32\CCApplication.cpp" />
|
||||
<ClCompile Include="..\platform\win32\CCCommon.cpp" />
|
||||
<ClCompile Include="..\platform\win32\CCDevice.cpp" />
|
||||
<ClCompile Include="..\platform\win32\CCFileUtilsWin32.cpp" />
|
||||
<ClCompile Include="..\platform\win32\CCStdC.cpp" />
|
||||
<ClCompile Include="..\renderer\CCBatchCommand.cpp" />
|
||||
<ClCompile Include="..\renderer\CCCustomCommand.cpp" />
|
||||
<ClCompile Include="..\renderer\CCGLProgram.cpp" />
|
||||
|
@ -242,10 +267,14 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="..\renderer\CCGLProgramStateCache.cpp" />
|
||||
<ClCompile Include="..\renderer\ccGLStateCache.cpp" />
|
||||
<ClCompile Include="..\renderer\CCGroupCommand.cpp" />
|
||||
<ClCompile Include="..\renderer\CCMeshCommand.cpp" />
|
||||
<ClCompile Include="..\renderer\CCQuadCommand.cpp" />
|
||||
<ClCompile Include="..\renderer\CCRenderCommand.cpp" />
|
||||
<ClCompile Include="..\renderer\CCRenderer.cpp" />
|
||||
<ClCompile Include="..\renderer\ccShaders.cpp" />
|
||||
<ClCompile Include="..\renderer\CCTexture2D.cpp" />
|
||||
<ClCompile Include="..\renderer\CCTextureAtlas.cpp" />
|
||||
<ClCompile Include="..\renderer\CCTextureCache.cpp" />
|
||||
<ClCompile Include="CCAction.cpp" />
|
||||
<ClCompile Include="CCActionCamera.cpp" />
|
||||
<ClCompile Include="CCActionCatmullRom.cpp" />
|
||||
|
@ -262,7 +291,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="CCAnimation.cpp" />
|
||||
<ClCompile Include="CCAnimationCache.cpp" />
|
||||
<ClCompile Include="CCAtlasNode.cpp" />
|
||||
<ClCompile Include="ccCArray.cpp" />
|
||||
<ClCompile Include="CCClippingNode.cpp" />
|
||||
<ClCompile Include="CCComponent.cpp" />
|
||||
<ClCompile Include="CCComponentContainer.cpp" />
|
||||
|
@ -274,11 +302,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="CCFontCharMap.cpp" />
|
||||
<ClCompile Include="CCFontFNT.cpp" />
|
||||
<ClCompile Include="CCFontFreeType.cpp" />
|
||||
<ClCompile Include="ccFPSImages.c" />
|
||||
<ClCompile Include="CCGLBufferedNode.cpp" />
|
||||
<ClCompile Include="CCGrabber.cpp" />
|
||||
<ClCompile Include="CCGrid.cpp" />
|
||||
<ClCompile Include="CCNodeGrid.cpp" />
|
||||
<ClCompile Include="CCIMEDispatcher.cpp" />
|
||||
<ClCompile Include="CCLabel.cpp" />
|
||||
<ClCompile Include="CCLabelAtlas.cpp" />
|
||||
<ClCompile Include="CCLabelBMFont.cpp" />
|
||||
|
@ -289,6 +315,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="CCMenuItem.cpp" />
|
||||
<ClCompile Include="CCMotionStreak.cpp" />
|
||||
<ClCompile Include="CCNode.cpp" />
|
||||
<ClCompile Include="CCNodeGrid.cpp" />
|
||||
<ClCompile Include="CCParallaxNode.cpp" />
|
||||
<ClCompile Include="CCParticleBatchNode.cpp" />
|
||||
<ClCompile Include="CCParticleExamples.cpp" />
|
||||
|
@ -297,15 +324,11 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="CCProgressTimer.cpp" />
|
||||
<ClCompile Include="CCRenderTexture.cpp" />
|
||||
<ClCompile Include="CCScene.cpp" />
|
||||
<ClCompile Include="CCScriptSupport.cpp" />
|
||||
<ClCompile Include="CCSprite.cpp" />
|
||||
<ClCompile Include="CCSpriteBatchNode.cpp" />
|
||||
<ClCompile Include="CCSpriteFrame.cpp" />
|
||||
<ClCompile Include="CCSpriteFrameCache.cpp" />
|
||||
<ClCompile Include="CCTextFieldTTF.cpp" />
|
||||
<ClCompile Include="CCTexture2D.cpp" />
|
||||
<ClCompile Include="CCTextureAtlas.cpp" />
|
||||
<ClCompile Include="CCTextureCache.cpp" />
|
||||
<ClCompile Include="CCTileMapAtlas.cpp" />
|
||||
<ClCompile Include="CCTMXLayer.cpp" />
|
||||
<ClCompile Include="CCTMXObjectGroup.cpp" />
|
||||
|
@ -315,22 +338,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="CCTransitionPageTurn.cpp" />
|
||||
<ClCompile Include="CCTransitionProgress.cpp" />
|
||||
<ClCompile Include="CCTweenFunction.cpp" />
|
||||
<ClCompile Include="CCUserDefault.cpp" />
|
||||
<ClCompile Include="ccUTF8.cpp" />
|
||||
<ClCompile Include="ccUtils.cpp" />
|
||||
<ClCompile Include="CCVertex.cpp" />
|
||||
<ClCompile Include="platform\CCGLViewProtocol.cpp" />
|
||||
<ClCompile Include="platform\CCFileUtils.cpp" />
|
||||
<ClCompile Include="platform\CCImage.cpp" />
|
||||
<ClCompile Include="platform\CCSAXParser.cpp" />
|
||||
<ClCompile Include="platform\CCThread.cpp" />
|
||||
<ClCompile Include="platform\desktop\CCGLView.cpp" />
|
||||
<ClCompile Include="platform\win32\CCApplication.cpp" />
|
||||
<ClCompile Include="platform\win32\CCCommon.cpp" />
|
||||
<ClCompile Include="platform\win32\CCDevice.cpp" />
|
||||
<ClCompile Include="platform\win32\CCFileUtilsWin32.cpp" />
|
||||
<ClCompile Include="platform\win32\CCStdC.cpp" />
|
||||
<ClCompile Include="TGAlib.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\external\ConvertUTF\ConvertUTF.h" />
|
||||
|
@ -339,9 +346,14 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClInclude Include="..\..\external\unzip\ioapi.h" />
|
||||
<ClInclude Include="..\..\external\unzip\unzip.h" />
|
||||
<ClInclude Include="..\..\external\xxhash\xxhash.h" />
|
||||
<ClInclude Include="..\3d\CCMesh.h" />
|
||||
<ClInclude Include="..\3d\CCObjLoader.h" />
|
||||
<ClInclude Include="..\3d\CCSprite3D.h" />
|
||||
<ClInclude Include="..\3d\CCSprite3DDataCache.h" />
|
||||
<ClInclude Include="..\base\atitc.h" />
|
||||
<ClInclude Include="..\base\base64.h" />
|
||||
<ClInclude Include="..\base\CCAutoreleasePool.h" />
|
||||
<ClInclude Include="..\base\ccCArray.h" />
|
||||
<ClInclude Include="..\base\ccConfig.h" />
|
||||
<ClInclude Include="..\base\CCConfiguration.h" />
|
||||
<ClInclude Include="..\base\CCConsole.h" />
|
||||
|
@ -364,21 +376,33 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClInclude Include="..\base\CCEventMouse.h" />
|
||||
<ClInclude Include="..\base\CCEventTouch.h" />
|
||||
<ClInclude Include="..\base\CCEventType.h" />
|
||||
<ClInclude Include="..\base\ccFPSImages.h" />
|
||||
<ClInclude Include="..\base\CCIMEDelegate.h" />
|
||||
<ClInclude Include="..\base\CCIMEDispatcher.h" />
|
||||
<ClInclude Include="..\base\ccMacros.h" />
|
||||
<ClInclude Include="..\base\CCMap.h" />
|
||||
<ClInclude Include="..\base\CCNS.h" />
|
||||
<ClInclude Include="..\base\CCPlatformConfig.h" />
|
||||
<ClInclude Include="..\base\CCPlatformMacros.h" />
|
||||
<ClInclude Include="..\base\CCProfiling.h" />
|
||||
<ClInclude Include="..\base\CCProtocols.h" />
|
||||
<ClInclude Include="..\base\CCRef.h" />
|
||||
<ClInclude Include="..\base\CCRefPtr.h" />
|
||||
<ClInclude Include="..\base\CCScheduler.h" />
|
||||
<ClInclude Include="..\base\CCScriptSupport.h" />
|
||||
<ClInclude Include="..\base\CCTouch.h" />
|
||||
<ClInclude Include="..\base\ccTypes.h" />
|
||||
<ClInclude Include="..\base\CCUserDefault.h" />
|
||||
<ClInclude Include="..\base\ccUTF8.h" />
|
||||
<ClInclude Include="..\base\ccUtils.h" />
|
||||
<ClInclude Include="..\base\CCValue.h" />
|
||||
<ClInclude Include="..\base\CCVector.h" />
|
||||
<ClInclude Include="..\base\etc1.h" />
|
||||
<ClInclude Include="..\base\firePngData.h" />
|
||||
<ClInclude Include="..\base\s3tc.h" />
|
||||
<ClInclude Include="..\base\TGAlib.h" />
|
||||
<ClInclude Include="..\base\uthash.h" />
|
||||
<ClInclude Include="..\base\utlist.h" />
|
||||
<ClInclude Include="..\base\ZipUtils.h" />
|
||||
<ClInclude Include="..\cocos2d.h" />
|
||||
<ClInclude Include="..\deprecated\CCArray.h" />
|
||||
|
@ -395,13 +419,14 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClInclude Include="..\math\CCGeometry.h" />
|
||||
<ClInclude Include="..\math\CCMath.h" />
|
||||
<ClInclude Include="..\math\CCMathBase.h" />
|
||||
<ClInclude Include="..\math\CCVertex.h" />
|
||||
<ClInclude Include="..\math\Mat4.h" />
|
||||
<ClInclude Include="..\math\MathUtil.h" />
|
||||
<ClInclude Include="..\math\Matrix.h" />
|
||||
<ClInclude Include="..\math\Quaternion.h" />
|
||||
<ClInclude Include="..\math\TransformUtils.h" />
|
||||
<ClInclude Include="..\math\Vector2.h" />
|
||||
<ClInclude Include="..\math\Vector3.h" />
|
||||
<ClInclude Include="..\math\Vector4.h" />
|
||||
<ClInclude Include="..\math\Vec2.h" />
|
||||
<ClInclude Include="..\math\Vec3.h" />
|
||||
<ClInclude Include="..\math\Vec4.h" />
|
||||
<ClInclude Include="..\physics\CCPhysicsBody.h" />
|
||||
<ClInclude Include="..\physics\CCPhysicsContact.h" />
|
||||
<ClInclude Include="..\physics\CCPhysicsJoint.h" />
|
||||
|
@ -413,6 +438,21 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClInclude Include="..\physics\chipmunk\CCPhysicsJointInfo_chipmunk.h" />
|
||||
<ClInclude Include="..\physics\chipmunk\CCPhysicsShapeInfo_chipmunk.h" />
|
||||
<ClInclude Include="..\physics\chipmunk\CCPhysicsWorldInfo_chipmunk.h" />
|
||||
<ClInclude Include="..\platform\CCApplicationProtocol.h" />
|
||||
<ClInclude Include="..\platform\CCCommon.h" />
|
||||
<ClInclude Include="..\platform\CCDevice.h" />
|
||||
<ClInclude Include="..\platform\CCFileUtils.h" />
|
||||
<ClInclude Include="..\platform\CCGLViewProtocol.h" />
|
||||
<ClInclude Include="..\platform\CCImage.h" />
|
||||
<ClInclude Include="..\platform\CCSAXParser.h" />
|
||||
<ClInclude Include="..\platform\CCThread.h" />
|
||||
<ClInclude Include="..\platform\desktop\CCGLView.h" />
|
||||
<ClInclude Include="..\platform\win32\CCApplication.h" />
|
||||
<ClInclude Include="..\platform\win32\CCFileUtilsWin32.h" />
|
||||
<ClInclude Include="..\platform\win32\CCGL.h" />
|
||||
<ClInclude Include="..\platform\win32\CCPlatformDefine.h" />
|
||||
<ClInclude Include="..\platform\win32\CCStdC.h" />
|
||||
<ClInclude Include="..\platform\win32\compat\stdint.h" />
|
||||
<ClInclude Include="..\renderer\CCBatchCommand.h" />
|
||||
<ClInclude Include="..\renderer\CCCustomCommand.h" />
|
||||
<ClInclude Include="..\renderer\CCGLProgram.h" />
|
||||
|
@ -421,11 +461,15 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClInclude Include="..\renderer\CCGLProgramStateCache.h" />
|
||||
<ClInclude Include="..\renderer\ccGLStateCache.h" />
|
||||
<ClInclude Include="..\renderer\CCGroupCommand.h" />
|
||||
<ClInclude Include="..\renderer\CCMeshCommand.h" />
|
||||
<ClInclude Include="..\renderer\CCQuadCommand.h" />
|
||||
<ClInclude Include="..\renderer\CCRenderCommand.h" />
|
||||
<ClInclude Include="..\renderer\CCRenderCommandPool.h" />
|
||||
<ClInclude Include="..\renderer\CCRenderer.h" />
|
||||
<ClInclude Include="..\renderer\ccShaders.h" />
|
||||
<ClInclude Include="..\renderer\CCTexture2D.h" />
|
||||
<ClInclude Include="..\renderer\CCTextureAtlas.h" />
|
||||
<ClInclude Include="..\renderer\CCTextureCache.h" />
|
||||
<ClInclude Include="CCAction.h" />
|
||||
<ClInclude Include="CCActionCamera.h" />
|
||||
<ClInclude Include="CCActionCatmullRom.h" />
|
||||
|
@ -442,7 +486,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClInclude Include="CCAnimation.h" />
|
||||
<ClInclude Include="CCAnimationCache.h" />
|
||||
<ClInclude Include="CCAtlasNode.h" />
|
||||
<ClInclude Include="ccCArray.h" />
|
||||
<ClInclude Include="CCClippingNode.h" />
|
||||
<ClInclude Include="CCComponent.h" />
|
||||
<ClInclude Include="CCComponentContainer.h" />
|
||||
|
@ -454,12 +497,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClInclude Include="CCFontCharMap.h" />
|
||||
<ClInclude Include="CCFontFNT.h" />
|
||||
<ClInclude Include="CCFontFreeType.h" />
|
||||
<ClInclude Include="ccFPSImages.h" />
|
||||
<ClInclude Include="CCGLBufferedNode.h" />
|
||||
<ClInclude Include="CCGrabber.h" />
|
||||
<ClInclude Include="CCGrid.h" />
|
||||
<ClInclude Include="CCNodeGrid.h" />
|
||||
<ClInclude Include="CCIMEDelegate.h" />
|
||||
<ClInclude Include="CCIMEDispatcher.h" />
|
||||
<ClInclude Include="CCLabel.h" />
|
||||
<ClInclude Include="CCLabelAtlas.h" />
|
||||
<ClInclude Include="CCLabelBMFont.h" />
|
||||
|
@ -470,24 +510,20 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClInclude Include="CCMenuItem.h" />
|
||||
<ClInclude Include="CCMotionStreak.h" />
|
||||
<ClInclude Include="CCNode.h" />
|
||||
<ClInclude Include="CCNodeGrid.h" />
|
||||
<ClInclude Include="CCParallaxNode.h" />
|
||||
<ClInclude Include="CCParticleBatchNode.h" />
|
||||
<ClInclude Include="CCParticleExamples.h" />
|
||||
<ClInclude Include="CCParticleSystem.h" />
|
||||
<ClInclude Include="CCParticleSystemQuad.h" />
|
||||
<ClInclude Include="CCProgressTimer.h" />
|
||||
<ClInclude Include="CCProtocols.h" />
|
||||
<ClInclude Include="CCRenderTexture.h" />
|
||||
<ClInclude Include="CCScene.h" />
|
||||
<ClInclude Include="CCScriptSupport.h" />
|
||||
<ClInclude Include="CCSprite.h" />
|
||||
<ClInclude Include="CCSpriteBatchNode.h" />
|
||||
<ClInclude Include="CCSpriteFrame.h" />
|
||||
<ClInclude Include="CCSpriteFrameCache.h" />
|
||||
<ClInclude Include="CCTextFieldTTF.h" />
|
||||
<ClInclude Include="CCTexture2D.h" />
|
||||
<ClInclude Include="CCTextureAtlas.h" />
|
||||
<ClInclude Include="CCTextureCache.h" />
|
||||
<ClInclude Include="CCTileMapAtlas.h" />
|
||||
<ClInclude Include="CCTMXLayer.h" />
|
||||
<ClInclude Include="CCTMXObjectGroup.h" />
|
||||
|
@ -497,58 +533,15 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClInclude Include="CCTransitionPageTurn.h" />
|
||||
<ClInclude Include="CCTransitionProgress.h" />
|
||||
<ClInclude Include="CCTweenFunction.h" />
|
||||
<ClInclude Include="CCUserDefault.h" />
|
||||
<ClInclude Include="ccUTF8.h" />
|
||||
<ClInclude Include="ccUtils.h" />
|
||||
<ClInclude Include="CCVertex.h" />
|
||||
<ClInclude Include="platform\CCApplicationProtocol.h" />
|
||||
<ClInclude Include="platform\CCCommon.h" />
|
||||
<ClInclude Include="platform\CCDevice.h" />
|
||||
<ClInclude Include="platform\CCGLViewProtocol.h" />
|
||||
<ClInclude Include="platform\CCFileUtils.h" />
|
||||
<ClInclude Include="platform\CCImage.h" />
|
||||
<ClInclude Include="platform\CCSAXParser.h" />
|
||||
<ClInclude Include="platform\CCThread.h" />
|
||||
<ClInclude Include="platform\desktop\CCGLView.h" />
|
||||
<ClInclude Include="platform\win32\CCApplication.h" />
|
||||
<ClInclude Include="platform\win32\CCFileUtilsWin32.h" />
|
||||
<ClInclude Include="platform\win32\CCGL.h" />
|
||||
<ClInclude Include="platform\win32\CCPlatformDefine.h" />
|
||||
<ClInclude Include="platform\win32\CCStdC.h" />
|
||||
<ClInclude Include="TGAlib.h" />
|
||||
<ClInclude Include="uthash.h" />
|
||||
<ClInclude Include="utlist.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="..\math\CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\math\Mat4.inl" />
|
||||
<None Include="..\math\MathUtil.inl" />
|
||||
<None Include="..\math\MathUtilNeon.inl" />
|
||||
<None Include="..\math\Matrix.inl" />
|
||||
<None Include="..\math\Quaternion.inl" />
|
||||
<None Include="..\math\Vector2.inl" />
|
||||
<None Include="..\math\Vector3.inl" />
|
||||
<None Include="..\math\Vector4.inl" />
|
||||
<None Include="..\renderer\ccShader_Label.vert" />
|
||||
<None Include="..\renderer\ccShader_Label_df.frag" />
|
||||
<None Include="..\renderer\ccShader_Label_df_glow.frag" />
|
||||
<None Include="..\renderer\ccShader_Label_normal.frag" />
|
||||
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File diff suppressed because it is too large
Load Diff
|
@ -7,7 +7,7 @@
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|
@ -7,7 +7,7 @@
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|
||||
<ClInclude Include="..\..\external\ConvertUTF\ConvertUTF.h" />
|
||||
|
@ -435,9 +414,14 @@
|
|||
<ClInclude Include="..\..\external\unzip\ioapi.h" />
|
||||
<ClInclude Include="..\..\external\unzip\unzip.h" />
|
||||
<ClInclude Include="..\..\external\xxhash\xxhash.h" />
|
||||
<ClInclude Include="..\3d\CCMesh.h" />
|
||||
<ClInclude Include="..\3d\CCObjLoader.h" />
|
||||
<ClInclude Include="..\3d\CCSprite3D.h" />
|
||||
<ClInclude Include="..\3d\CCSprite3DDataCache.h" />
|
||||
<ClInclude Include="..\base\atitc.h" />
|
||||
<ClInclude Include="..\base\base64.h" />
|
||||
<ClInclude Include="..\base\CCAutoreleasePool.h" />
|
||||
<ClInclude Include="..\base\ccCArray.h" />
|
||||
<ClInclude Include="..\base\ccConfig.h" />
|
||||
<ClInclude Include="..\base\CCConfiguration.h" />
|
||||
<ClInclude Include="..\base\CCConsole.h" />
|
||||
|
@ -460,21 +444,33 @@
|
|||
<ClInclude Include="..\base\CCEventMouse.h" />
|
||||
<ClInclude Include="..\base\CCEventTouch.h" />
|
||||
<ClInclude Include="..\base\CCEventType.h" />
|
||||
<ClInclude Include="..\base\ccFPSImages.h" />
|
||||
<ClInclude Include="..\base\CCIMEDelegate.h" />
|
||||
<ClInclude Include="..\base\CCIMEDispatcher.h" />
|
||||
<ClInclude Include="..\base\ccMacros.h" />
|
||||
<ClInclude Include="..\base\CCMap.h" />
|
||||
<ClInclude Include="..\base\CCNS.h" />
|
||||
<ClInclude Include="..\base\CCPlatformConfig.h" />
|
||||
<ClInclude Include="..\base\CCPlatformMacros.h" />
|
||||
<ClInclude Include="..\base\CCProfiling.h" />
|
||||
<ClInclude Include="..\base\CCProtocols.h" />
|
||||
<ClInclude Include="..\base\CCRef.h" />
|
||||
<ClInclude Include="..\base\CCRefPtr.h" />
|
||||
<ClInclude Include="..\base\CCScheduler.h" />
|
||||
<ClInclude Include="..\base\CCScriptSupport.h" />
|
||||
<ClInclude Include="..\base\CCTouch.h" />
|
||||
<ClInclude Include="..\base\ccTypes.h" />
|
||||
<ClInclude Include="..\base\CCUserDefault.h" />
|
||||
<ClInclude Include="..\base\ccUTF8.h" />
|
||||
<ClInclude Include="..\base\ccUtils.h" />
|
||||
<ClInclude Include="..\base\CCValue.h" />
|
||||
<ClInclude Include="..\base\CCVector.h" />
|
||||
<ClInclude Include="..\base\etc1.h" />
|
||||
<ClInclude Include="..\base\firePngData.h" />
|
||||
<ClInclude Include="..\base\s3tc.h" />
|
||||
<ClInclude Include="..\base\TGAlib.h" />
|
||||
<ClInclude Include="..\base\uthash.h" />
|
||||
<ClInclude Include="..\base\utlist.h" />
|
||||
<ClInclude Include="..\base\ZipUtils.h" />
|
||||
<ClInclude Include="..\deprecated\CCArray.h" />
|
||||
<ClInclude Include="..\deprecated\CCBool.h" />
|
||||
|
@ -490,13 +486,14 @@
|
|||
<ClInclude Include="..\math\CCGeometry.h" />
|
||||
<ClInclude Include="..\math\CCMath.h" />
|
||||
<ClInclude Include="..\math\CCMathBase.h" />
|
||||
<ClInclude Include="..\math\CCVertex.h" />
|
||||
<ClInclude Include="..\math\Mat4.h" />
|
||||
<ClInclude Include="..\math\MathUtil.h" />
|
||||
<ClInclude Include="..\math\Matrix.h" />
|
||||
<ClInclude Include="..\math\Quaternion.h" />
|
||||
<ClInclude Include="..\math\TransformUtils.h" />
|
||||
<ClInclude Include="..\math\Vector2.h" />
|
||||
<ClInclude Include="..\math\Vector3.h" />
|
||||
<ClInclude Include="..\math\Vector4.h" />
|
||||
<ClInclude Include="..\math\Vec2.h" />
|
||||
<ClInclude Include="..\math\Vec3.h" />
|
||||
<ClInclude Include="..\math\Vec4.h" />
|
||||
<ClInclude Include="..\physics\CCPhysicsBody.h" />
|
||||
<ClInclude Include="..\physics\CCPhysicsContact.h" />
|
||||
<ClInclude Include="..\physics\CCPhysicsJoint.h" />
|
||||
|
@ -508,6 +505,33 @@
|
|||
<ClInclude Include="..\physics\chipmunk\CCPhysicsJointInfo_chipmunk.h" />
|
||||
<ClInclude Include="..\physics\chipmunk\CCPhysicsShapeInfo_chipmunk.h" />
|
||||
<ClInclude Include="..\physics\chipmunk\CCPhysicsWorldInfo_chipmunk.h" />
|
||||
<ClInclude Include="..\platform\CCApplicationProtocol.h" />
|
||||
<ClInclude Include="..\platform\CCCommon.h" />
|
||||
<ClInclude Include="..\platform\CCDevice.h" />
|
||||
<ClInclude Include="..\platform\CCFileUtils.h" />
|
||||
<ClInclude Include="..\platform\CCGLViewProtocol.h" />
|
||||
<ClInclude Include="..\platform\CCImage.h" />
|
||||
<ClInclude Include="..\platform\CCSAXParser.h" />
|
||||
<ClInclude Include="..\platform\CCThread.h" />
|
||||
<ClInclude Include="..\platform\winrt\CCApplication.h" />
|
||||
<ClInclude Include="..\platform\winrt\CCFileUtilsWinRT.h" />
|
||||
<ClInclude Include="..\platform\winrt\CCFreeTypeFont.h" />
|
||||
<ClInclude Include="..\platform\winrt\CCGL.h" />
|
||||
<ClInclude Include="..\platform\winrt\CCGL_Angle.h" />
|
||||
<ClInclude Include="..\platform\winrt\CCPlatformDefine.h" />
|
||||
<ClInclude Include="..\platform\winrt\CCPrecompiledShaders.h" />
|
||||
<ClInclude Include="..\platform\winrt\CCPThreadWinRT.h" />
|
||||
<ClInclude Include="..\platform\winrt\CCStdC.h" />
|
||||
<ClInclude Include="..\platform\winrt\CCWinRTUtils.h" />
|
||||
<ClInclude Include="..\platform\winrt\DirectXHelper.h" />
|
||||
<ClInclude Include="..\platform\winrt\inet_ntop_winrt.h" />
|
||||
<ClInclude Include="..\platform\winrt\InputEvent.h" />
|
||||
<ClInclude Include="..\platform\winrt\InputEventTypes.h" />
|
||||
<ClInclude Include="..\platform\winrt\pch.h" />
|
||||
<ClInclude Include="..\platform\winrt\sha1.h" />
|
||||
<ClInclude Include="..\platform\wp8\CCGLView.h" />
|
||||
<ClInclude Include="..\platform\wp8\Direct3DBase.h" />
|
||||
<ClInclude Include="..\platform\wp8\DirectXBase.h" />
|
||||
<ClInclude Include="..\renderer\CCBatchCommand.h" />
|
||||
<ClInclude Include="..\renderer\CCCustomCommand.h" />
|
||||
<ClInclude Include="..\renderer\CCGLProgram.h" />
|
||||
|
@ -516,11 +540,15 @@
|
|||
<ClInclude Include="..\renderer\CCGLProgramStateCache.h" />
|
||||
<ClInclude Include="..\renderer\ccGLStateCache.h" />
|
||||
<ClInclude Include="..\renderer\CCGroupCommand.h" />
|
||||
<ClInclude Include="..\renderer\CCMeshCommand.h" />
|
||||
<ClInclude Include="..\renderer\CCQuadCommand.h" />
|
||||
<ClInclude Include="..\renderer\CCRenderCommand.h" />
|
||||
<ClInclude Include="..\renderer\CCRenderCommandPool.h" />
|
||||
<ClInclude Include="..\renderer\CCRenderer.h" />
|
||||
<ClInclude Include="..\renderer\ccShaders.h" />
|
||||
<ClInclude Include="..\renderer\CCTexture2D.h" />
|
||||
<ClInclude Include="..\renderer\CCTextureAtlas.h" />
|
||||
<ClInclude Include="..\renderer\CCTextureCache.h" />
|
||||
<ClInclude Include="CCAction.h" />
|
||||
<ClInclude Include="CCActionCamera.h" />
|
||||
<ClInclude Include="CCActionCatmullRom.h" />
|
||||
|
@ -537,55 +565,44 @@
|
|||
<ClInclude Include="CCAnimation.h" />
|
||||
<ClInclude Include="CCAnimationCache.h" />
|
||||
<ClInclude Include="CCAtlasNode.h" />
|
||||
<ClInclude Include="ccCArray.h" />
|
||||
<ClInclude Include="CCClippingNode.h" />
|
||||
<ClInclude Include="CCComponent.h" />
|
||||
<ClInclude Include="CCComponentContainer.h" />
|
||||
<ClInclude Include="ccConfig.h" />
|
||||
<ClInclude Include="CCDrawingPrimitives.h" />
|
||||
<ClInclude Include="CCDrawNode.h" />
|
||||
<ClInclude Include="CCEventType.h" />
|
||||
<ClInclude Include="CCFont.h" />
|
||||
<ClInclude Include="CCFontAtlas.h" />
|
||||
<ClInclude Include="CCFontAtlasCache.h" />
|
||||
<ClInclude Include="CCFontCharMap.h" />
|
||||
<ClInclude Include="CCFontFNT.h" />
|
||||
<ClInclude Include="CCFontFreeType.h" />
|
||||
<ClInclude Include="ccFPSImages.h" />
|
||||
<ClInclude Include="CCGLBufferedNode.h" />
|
||||
<ClInclude Include="CCGrabber.h" />
|
||||
<ClInclude Include="CCGrid.h" />
|
||||
<ClInclude Include="CCNodeGrid.h" />
|
||||
<ClInclude Include="CCIMEDelegate.h" />
|
||||
<ClInclude Include="CCIMEDispatcher.h" />
|
||||
<ClInclude Include="CCLabel.h" />
|
||||
<ClInclude Include="CCLabelAtlas.h" />
|
||||
<ClInclude Include="CCLabelBMFont.h" />
|
||||
<ClInclude Include="CCLabelTextFormatter.h" />
|
||||
<ClInclude Include="CCLabelTTF.h" />
|
||||
<ClInclude Include="CCLayer.h" />
|
||||
<ClInclude Include="ccMacros.h" />
|
||||
<ClInclude Include="CCMenu.h" />
|
||||
<ClInclude Include="CCMenuItem.h" />
|
||||
<ClInclude Include="CCMotionStreak.h" />
|
||||
<ClInclude Include="CCNode.h" />
|
||||
<ClInclude Include="CCNodeGrid.h" />
|
||||
<ClInclude Include="CCParallaxNode.h" />
|
||||
<ClInclude Include="CCParticleBatchNode.h" />
|
||||
<ClInclude Include="CCParticleExamples.h" />
|
||||
<ClInclude Include="CCParticleSystem.h" />
|
||||
<ClInclude Include="CCParticleSystemQuad.h" />
|
||||
<ClInclude Include="CCProgressTimer.h" />
|
||||
<ClInclude Include="CCProtocols.h" />
|
||||
<ClInclude Include="CCRenderTexture.h" />
|
||||
<ClInclude Include="CCScene.h" />
|
||||
<ClInclude Include="CCScriptSupport.h" />
|
||||
<ClInclude Include="CCSprite.h" />
|
||||
<ClInclude Include="CCSpriteBatchNode.h" />
|
||||
<ClInclude Include="CCSpriteFrame.h" />
|
||||
<ClInclude Include="CCSpriteFrameCache.h" />
|
||||
<ClInclude Include="CCTextFieldTTF.h" />
|
||||
<ClInclude Include="CCTexture2D.h" />
|
||||
<ClInclude Include="CCTextureAtlas.h" />
|
||||
<ClInclude Include="CCTextureCache.h" />
|
||||
<ClInclude Include="CCTileMapAtlas.h" />
|
||||
<ClInclude Include="CCTMXLayer.h" />
|
||||
<ClInclude Include="CCTMXObjectGroup.h" />
|
||||
|
@ -594,49 +611,16 @@
|
|||
<ClInclude Include="CCTransition.h" />
|
||||
<ClInclude Include="CCTransitionPageTurn.h" />
|
||||
<ClInclude Include="CCTransitionProgress.h" />
|
||||
<ClInclude Include="ccTypes.h" />
|
||||
<ClInclude Include="CCTweenFunction.h" />
|
||||
<ClInclude Include="CCUserDefault.h" />
|
||||
<ClInclude Include="ccUTF8.h" />
|
||||
<ClInclude Include="ccUtils.h" />
|
||||
<ClInclude Include="CCVertex.h" />
|
||||
<ClInclude Include="cocos2d.h" />
|
||||
<ClInclude Include="platform\CCApplicationProtocol.h" />
|
||||
<ClInclude Include="platform\CCCommon.h" />
|
||||
<ClInclude Include="platform\CCDevice.h" />
|
||||
<ClInclude Include="platform\CCGLViewProtocol.h" />
|
||||
<ClInclude Include="platform\CCFileUtils.h" />
|
||||
<ClInclude Include="platform\CCImage.h" />
|
||||
<ClInclude Include="platform\CCSAXParser.h" />
|
||||
<ClInclude Include="platform\CCThread.h" />
|
||||
<ClInclude Include="platform\winrt\CCApplication.h" />
|
||||
<ClInclude Include="platform\winrt\CCFileUtilsWinRT.h" />
|
||||
<ClInclude Include="platform\winrt\CCFreeTypeFont.h" />
|
||||
<ClInclude Include="platform\winrt\CCGL.h" />
|
||||
<ClInclude Include="platform\winrt\CCGL_Angle.h" />
|
||||
<ClInclude Include="platform\winrt\CCPlatformDefine.h" />
|
||||
<ClInclude Include="platform\winrt\CCPrecompiledShaders.h" />
|
||||
<ClInclude Include="platform\winrt\CCStdC.h" />
|
||||
<ClInclude Include="platform\winrt\CCWinRTUtils.h" />
|
||||
<ClInclude Include="platform\winrt\inet_ntop_winrt.h" />
|
||||
<ClInclude Include="platform\winrt\InputEvent.h" />
|
||||
<ClInclude Include="platform\winrt\InputEventTypes.h" />
|
||||
<ClInclude Include="platform\winrt\pch.h" />
|
||||
<ClInclude Include="platform\winrt\sha1.h" />
|
||||
<ClInclude Include="platform\wp8\CCGLView.h" />
|
||||
<ClInclude Include="platform\wp8\DirectXBase.h" />
|
||||
<ClInclude Include="TGAlib.h" />
|
||||
<ClInclude Include="uthash.h" />
|
||||
<ClInclude Include="utlist.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\math\Mat4.inl" />
|
||||
<None Include="..\math\MathUtil.inl" />
|
||||
<None Include="..\math\MathUtilNeon.inl" />
|
||||
<None Include="..\math\Matrix.inl" />
|
||||
<None Include="..\math\Quaternion.inl" />
|
||||
<None Include="..\math\Vector2.inl" />
|
||||
<None Include="..\math\Vector3.inl" />
|
||||
<None Include="..\math\Vector4.inl" />
|
||||
<None Include="..\math\Vec2.inl" />
|
||||
<None Include="..\math\Vec3.inl" />
|
||||
<None Include="..\math\Vec4.inl" />
|
||||
<None Include="..\renderer\ccShader_Label.vert" />
|
||||
<None Include="..\renderer\ccShader_Label_df.frag" />
|
||||
<None Include="..\renderer\ccShader_Label_df_glow.frag" />
|
||||
|
@ -661,6 +645,6 @@
|
|||
<None Include="..\renderer\ccShader_Position_uColor.vert" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="..\base\CMakeLists.txt" />
|
||||
<Text Include="..\renderer\CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
</Project>
|
File diff suppressed because it is too large
Load Diff
|
@ -7,7 +7,7 @@
|
|||
<PropertyGroup />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)cocos\2d\platform\wp8;$(EngineRoot)cocos\2d\platform\winrt;$(EngineRoot)\external\winrt-specific\angle\include;$(EngineRoot)\external\curl\include\wp8;$(EngineRoot)\external\winrt-specific;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\math\kazmath;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\2d\renderer;$(EngineRoot)cocos\ui;$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\physics;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external;$(EngineRoot)cocos\editor-support;$(EngineRoot);$(EngineRoot)cocos\math\kazmath\include;$(EngineRoot)cocos\deprecated;$(EngineRoot)external\ConvertUTF;$(GeneratedFilesDir)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)cocos\platform\wp8;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)\external\winrt-specific\angle\include;$(EngineRoot)\external\curl\include\wp8;$(EngineRoot)\external\winrt-specific;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external;$(EngineRoot)cocos\editor-support;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(GeneratedFilesDir)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
|
|
|
@ -0,0 +1,214 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "CCMesh.h"
|
||||
|
||||
#include <list>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
|
||||
#include "base/ccMacros.h"
|
||||
#include "renderer/ccGLStateCache.h"
|
||||
#include "CCObjLoader.h"
|
||||
#include "CCSprite3DDataCache.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
bool RenderMeshData::hasVertexAttrib(int attrib)
|
||||
{
|
||||
for (auto itr = _vertexAttribs.begin(); itr != _vertexAttribs.end(); itr++)
|
||||
{
|
||||
if ((*itr).vertexAttrib == attrib)
|
||||
return true; //already has
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool RenderMeshData::initFrom(const std::vector<float>& positions,
|
||||
const std::vector<float>& normals,
|
||||
const std::vector<float>& texs,
|
||||
const std::vector<unsigned short>& indices)
|
||||
{
|
||||
CC_ASSERT(positions.size()<65536 * 3 && "index may out of bound");
|
||||
|
||||
_vertexAttribs.clear();
|
||||
_vertexsizeBytes = 0;
|
||||
|
||||
_vertexNum = positions.size() / 3; //number of vertex
|
||||
if (_vertexNum == 0)
|
||||
return false;
|
||||
|
||||
if ((normals.size() != 0 && _vertexNum * 3 != normals.size()) || (texs.size() != 0 && _vertexNum * 2 != texs.size()))
|
||||
return false;
|
||||
|
||||
_vertexsizeBytes += 3;
|
||||
MeshVertexAttrib meshvertexattrib;
|
||||
meshvertexattrib.size = 3;
|
||||
meshvertexattrib.type = GL_FLOAT;
|
||||
meshvertexattrib.attribSizeBytes = meshvertexattrib.size * sizeof(float);
|
||||
meshvertexattrib.vertexAttrib = GLProgram::VERTEX_ATTRIB_POSITION;
|
||||
_vertexAttribs.push_back(meshvertexattrib);
|
||||
|
||||
//normal
|
||||
if (normals.size())
|
||||
{
|
||||
//add normal flag
|
||||
_vertexsizeBytes += 3;
|
||||
meshvertexattrib.vertexAttrib = GLProgram::VERTEX_ATTRIB_NORMAL;
|
||||
_vertexAttribs.push_back(meshvertexattrib);
|
||||
}
|
||||
//
|
||||
if (texs.size())
|
||||
{
|
||||
_vertexsizeBytes += 2;
|
||||
meshvertexattrib.size = 2;
|
||||
meshvertexattrib.vertexAttrib = GLProgram::VERTEX_ATTRIB_TEX_COORD;
|
||||
meshvertexattrib.attribSizeBytes = meshvertexattrib.size * sizeof(float);
|
||||
_vertexAttribs.push_back(meshvertexattrib);
|
||||
}
|
||||
|
||||
_vertexs.clear();
|
||||
_vertexs.reserve(_vertexNum * _vertexsizeBytes);
|
||||
_vertexsizeBytes *= sizeof(float);
|
||||
|
||||
bool hasNormal = hasVertexAttrib(GLProgram::VERTEX_ATTRIB_NORMAL);
|
||||
bool hasTexCoord = hasVertexAttrib(GLProgram::VERTEX_ATTRIB_TEX_COORD);
|
||||
//position, normal, texCoordinate into _vertexs
|
||||
for(int i = 0; i < _vertexNum; i++)
|
||||
{
|
||||
_vertexs.push_back(positions[i * 3]);
|
||||
_vertexs.push_back(positions[i * 3 + 1]);
|
||||
_vertexs.push_back(positions[i * 3 + 2]);
|
||||
|
||||
if (hasNormal)
|
||||
{
|
||||
_vertexs.push_back(normals[i * 3]);
|
||||
_vertexs.push_back(normals[i * 3 + 1]);
|
||||
_vertexs.push_back(normals[i * 3 + 2]);
|
||||
}
|
||||
|
||||
if (hasTexCoord)
|
||||
{
|
||||
_vertexs.push_back(texs[i * 2]);
|
||||
_vertexs.push_back(texs[i * 2 + 1]);
|
||||
}
|
||||
}
|
||||
_indices = indices;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Mesh::Mesh()
|
||||
:_vertexBuffer(0)
|
||||
, _indexBuffer(0)
|
||||
, _primitiveType(PrimitiveType::TRIANGLES)
|
||||
, _indexFormat(IndexFormat::INDEX16)
|
||||
, _indexCount(0)
|
||||
{
|
||||
}
|
||||
|
||||
Mesh::~Mesh()
|
||||
{
|
||||
cleanAndFreeBuffers();
|
||||
}
|
||||
|
||||
Mesh* Mesh::create(const std::vector<float>& positions, const std::vector<float>& normals, const std::vector<float>& texs, const std::vector<unsigned short>& indices)
|
||||
{
|
||||
auto mesh = new Mesh();
|
||||
if(mesh && mesh->init(positions, normals, texs, indices))
|
||||
{
|
||||
mesh->autorelease();
|
||||
return mesh;
|
||||
}
|
||||
CC_SAFE_DELETE(mesh);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool Mesh::init(const std::vector<float>& positions, const std::vector<float>& normals, const std::vector<float>& texs, const std::vector<unsigned short>& indices)
|
||||
{
|
||||
bool bRet = _renderdata.initFrom(positions, normals, texs, indices);
|
||||
if (!bRet)
|
||||
return false;
|
||||
|
||||
restore();
|
||||
return true;
|
||||
}
|
||||
|
||||
void Mesh::cleanAndFreeBuffers()
|
||||
{
|
||||
if(glIsBuffer(_vertexBuffer))
|
||||
{
|
||||
glDeleteBuffers(1, &_vertexBuffer);
|
||||
_vertexBuffer = 0;
|
||||
}
|
||||
|
||||
if(glIsBuffer(_indexBuffer))
|
||||
{
|
||||
glDeleteBuffers(1, &_indexBuffer);
|
||||
_indexBuffer = 0;
|
||||
}
|
||||
_primitiveType = PrimitiveType::TRIANGLES;
|
||||
_indexFormat = IndexFormat::INDEX16;
|
||||
_indexCount = 0;
|
||||
}
|
||||
|
||||
void Mesh::buildBuffer()
|
||||
{
|
||||
cleanAndFreeBuffers();
|
||||
|
||||
glGenBuffers(1, &_vertexBuffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _vertexBuffer);
|
||||
|
||||
glBufferData(GL_ARRAY_BUFFER,
|
||||
_renderdata._vertexs.size() * sizeof(_renderdata._vertexs[0]),
|
||||
&_renderdata._vertexs[0],
|
||||
GL_STATIC_DRAW);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
glGenBuffers(1, &_indexBuffer);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _indexBuffer);
|
||||
|
||||
unsigned int indexSize = 2;
|
||||
IndexFormat indexformat = IndexFormat::INDEX16;
|
||||
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexSize * _renderdata._indices.size(), &_renderdata._indices[0], GL_STATIC_DRAW);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
|
||||
_primitiveType = PrimitiveType::TRIANGLES;
|
||||
_indexFormat = indexformat;
|
||||
_indexCount = _renderdata._indices.size();
|
||||
}
|
||||
|
||||
void Mesh::restore()
|
||||
{
|
||||
cleanAndFreeBuffers();
|
||||
buildBuffer();
|
||||
}
|
||||
|
||||
NS_CC_END
|
|
@ -0,0 +1,133 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __CCMESH_H__
|
||||
#define __CCMESH_H__
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "base/CCRef.h"
|
||||
#include "base/ccTypes.h"
|
||||
#include "math/CCMath.h"
|
||||
#include "renderer/CCGLProgram.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
//mesh vertex attribute
|
||||
struct MeshVertexAttrib
|
||||
{
|
||||
//attribute size
|
||||
GLint size;
|
||||
//GL_FLOAT
|
||||
GLenum type;
|
||||
//VERTEX_ATTRIB_POSITION,VERTEX_ATTRIB_COLOR,VERTEX_ATTRIB_TEX_COORD,VERTEX_ATTRIB_NORMAL, GLProgram for detail
|
||||
int vertexAttrib;
|
||||
//size in bytes
|
||||
int attribSizeBytes;
|
||||
};
|
||||
|
||||
class RenderMeshData
|
||||
{
|
||||
friend class Mesh;
|
||||
public:
|
||||
RenderMeshData(): _vertexsizeBytes(0)
|
||||
{
|
||||
}
|
||||
bool hasVertexAttrib(int attrib);
|
||||
bool initFrom(const std::vector<float>& positions, const std::vector<float>& normals, const std::vector<float>& texs, const std::vector<unsigned short>& indices);
|
||||
|
||||
protected:
|
||||
int _vertexsizeBytes;
|
||||
ssize_t _vertexNum;
|
||||
std::vector<float> _vertexs;
|
||||
std::vector<unsigned short> _indices;
|
||||
std::vector<MeshVertexAttrib> _vertexAttribs;
|
||||
};
|
||||
|
||||
/** Mesh: TODO, add description of Mesh */
|
||||
class Mesh : public Ref
|
||||
{
|
||||
public:
|
||||
/** Defines supported index formats. */
|
||||
enum class IndexFormat
|
||||
{
|
||||
INDEX8 = GL_UNSIGNED_BYTE,
|
||||
INDEX16 = GL_UNSIGNED_SHORT,
|
||||
};
|
||||
|
||||
/** Defines supported primitive types. */
|
||||
enum class PrimitiveType
|
||||
{
|
||||
TRIANGLES = GL_TRIANGLES,
|
||||
TRIANGLE_STRIP = GL_TRIANGLE_STRIP,
|
||||
LINES = GL_LINES,
|
||||
LINE_STRIP = GL_LINE_STRIP,
|
||||
POINTS = GL_POINTS
|
||||
};
|
||||
|
||||
//create
|
||||
static Mesh* create(const std::vector<float>& positions, const std::vector<float>& normals, const std::vector<float>& texs, const std::vector<unsigned short>& indices);
|
||||
|
||||
//get vertex buffer
|
||||
inline GLuint getVertexBuffer() const { return _vertexBuffer; }
|
||||
|
||||
//get mesh vertex attribute count
|
||||
ssize_t getMeshVertexAttribCount() const { return _renderdata._vertexAttribs.size(); }
|
||||
//get MeshVertexAttribute by index
|
||||
const MeshVertexAttrib& getMeshVertexAttribute(int idx) const { return _renderdata._vertexAttribs[idx]; }
|
||||
//has vertex attribute?
|
||||
bool hasVertexAttrib(int attrib) { return _renderdata.hasVertexAttrib(attrib); }
|
||||
//get per vertex size in bytes
|
||||
int getVertexSizeInBytes() const { return _renderdata._vertexsizeBytes; }
|
||||
|
||||
PrimitiveType getPrimitiveType() const { return _primitiveType; }
|
||||
ssize_t getIndexCount() const { return _indexCount; }
|
||||
IndexFormat getIndexFormat() const { return _indexFormat; }
|
||||
GLuint getIndexBuffer() const {return _indexBuffer; }
|
||||
|
||||
//build vertex buffer from renderdata
|
||||
void restore();
|
||||
|
||||
protected:
|
||||
Mesh();
|
||||
virtual ~Mesh();
|
||||
bool init(const std::vector<float>& positions, const std::vector<float>& normals, const std::vector<float>& texs, const std::vector<unsigned short>& indices);
|
||||
|
||||
//build buffer
|
||||
void buildBuffer();
|
||||
void cleanAndFreeBuffers();
|
||||
|
||||
PrimitiveType _primitiveType;
|
||||
IndexFormat _indexFormat;
|
||||
GLuint _vertexBuffer;
|
||||
GLuint _indexBuffer;
|
||||
ssize_t _indexCount;
|
||||
|
||||
RenderMeshData _renderdata;
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif // __CCMESH_H_
|
|
@ -0,0 +1,714 @@
|
|||
//
|
||||
// Copyright 2012-2013, Syoyo Fujita.
|
||||
//
|
||||
// Licensed under 2-clause BSD liecense.
|
||||
//
|
||||
|
||||
//
|
||||
// version 0.9.6: Support Ni(index of refraction) mtl parameter.
|
||||
// Parse transmittance material parameter correctly.
|
||||
// version 0.9.5: Parse multiple group name.
|
||||
// Add support of specifying the base path to load material file.
|
||||
// version 0.9.4: Initial suupport of group tag(g)
|
||||
// version 0.9.3: Fix parsing triple 'x/y/z'
|
||||
// version 0.9.2: Add more .mtl load support
|
||||
// version 0.9.1: Add initial .mtl load support
|
||||
// version 0.9.0: Initial
|
||||
//
|
||||
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <cassert>
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
|
||||
#include "CCObjLoader.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
struct vertex_index
|
||||
{
|
||||
int v_idx, vt_idx, vn_idx;
|
||||
vertex_index() {};
|
||||
vertex_index(int idx) : v_idx(idx), vt_idx(idx), vn_idx(idx) {};
|
||||
vertex_index(int vidx, int vtidx, int vnidx) : v_idx(vidx), vt_idx(vtidx), vn_idx(vnidx) {};
|
||||
|
||||
};
|
||||
// for std::map
|
||||
static inline bool operator<(const vertex_index& a, const vertex_index& b)
|
||||
{
|
||||
if (a.v_idx != b.v_idx) return (a.v_idx < b.v_idx);
|
||||
if (a.vn_idx != b.vn_idx) return (a.vn_idx < b.vn_idx);
|
||||
if (a.vt_idx != b.vt_idx) return (a.vt_idx < b.vt_idx);
|
||||
return false;
|
||||
}
|
||||
|
||||
struct obj_shape
|
||||
{
|
||||
std::vector<float> v;
|
||||
std::vector<float> vn;
|
||||
std::vector<float> vt;
|
||||
};
|
||||
|
||||
static inline bool isSpace(const char c)
|
||||
{
|
||||
return (c == ' ') || (c == '\t');
|
||||
}
|
||||
|
||||
static inline bool isNewLine(const char c)
|
||||
{
|
||||
return (c == '\r') || (c == '\n') || (c == '\0');
|
||||
}
|
||||
|
||||
// Make index zero-base, and also support relative index.
|
||||
static inline int fixIndex(int idx, int n)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (idx > 0) {
|
||||
i = idx - 1;
|
||||
} else if (idx == 0) {
|
||||
i = 0;
|
||||
} else { // negative value = relative
|
||||
i = n + idx;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
static inline std::string parseString(const char*& token)
|
||||
{
|
||||
std::string s;
|
||||
auto b = strspn(token, " \t");
|
||||
auto e = strcspn(token, " \t\r");
|
||||
s = std::string(&token[b], &token[e]);
|
||||
|
||||
token += (e - b);
|
||||
return s;
|
||||
}
|
||||
|
||||
static inline int parseInt(const char*& token)
|
||||
{
|
||||
token += strspn(token, " \t");
|
||||
int i = atoi(token);
|
||||
token += strcspn(token, " \t\r");
|
||||
return i;
|
||||
}
|
||||
|
||||
static inline float parseFloat(const char*& token)
|
||||
{
|
||||
token += strspn(token, " \t");
|
||||
float f = (float)atof(token);
|
||||
token += strcspn(token, " \t\r");
|
||||
return f;
|
||||
}
|
||||
|
||||
static inline void parseFloat2(float& x, float& y, const char*& token)
|
||||
{
|
||||
x = parseFloat(token);
|
||||
y = parseFloat(token);
|
||||
}
|
||||
|
||||
static inline void parseFloat3(float& x, float& y, float& z, const char*& token)
|
||||
{
|
||||
x = parseFloat(token);
|
||||
y = parseFloat(token);
|
||||
z = parseFloat(token);
|
||||
}
|
||||
|
||||
// Parse triples: i, i/j/k, i//k, i/j
|
||||
static vertex_index parseTriple(const char* &token, int vsize, int vnsize, int vtsize)
|
||||
{
|
||||
vertex_index vi(-1);
|
||||
|
||||
vi.v_idx = fixIndex(atoi(token), vsize);
|
||||
token += strcspn(token, "/ \t\r");
|
||||
if (token[0] != '/') {
|
||||
return vi;
|
||||
}
|
||||
token++;
|
||||
|
||||
// i//k
|
||||
if (token[0] == '/') {
|
||||
token++;
|
||||
vi.vn_idx = fixIndex(atoi(token), vnsize);
|
||||
token += strcspn(token, "/ \t\r");
|
||||
return vi;
|
||||
}
|
||||
|
||||
// i/j/k or i/j
|
||||
vi.vt_idx = fixIndex(atoi(token), vtsize);
|
||||
token += strcspn(token, "/ \t\r");
|
||||
if (token[0] != '/') {
|
||||
return vi;
|
||||
}
|
||||
|
||||
// i/j/k
|
||||
token++; // skip '/'
|
||||
vi.vn_idx = fixIndex(atoi(token), vnsize);
|
||||
token += strcspn(token, "/ \t\r");
|
||||
return vi;
|
||||
}
|
||||
|
||||
static ssize_t updateVertex( std::map<vertex_index, ssize_t>& vertexCache, std::vector<float>& positions, std::vector<float>& normals,
|
||||
std::vector<float>& texcoords, const std::vector<float>& in_positions, const std::vector<float>& in_normals, const std::vector<float>& in_texcoords,
|
||||
const vertex_index& i)
|
||||
{
|
||||
const auto it = vertexCache.find(i);
|
||||
|
||||
if (it != vertexCache.end())
|
||||
{
|
||||
// found cache
|
||||
return it->second;
|
||||
}
|
||||
|
||||
assert(in_positions.size() > (3*i.v_idx+2));
|
||||
|
||||
positions.push_back(in_positions[3*i.v_idx+0]);
|
||||
positions.push_back(in_positions[3*i.v_idx+1]);
|
||||
positions.push_back(in_positions[3*i.v_idx+2]);
|
||||
|
||||
if (i.vn_idx >= 0)
|
||||
{
|
||||
normals.push_back(in_normals[3*i.vn_idx+0]);
|
||||
normals.push_back(in_normals[3*i.vn_idx+1]);
|
||||
normals.push_back(in_normals[3*i.vn_idx+2]);
|
||||
}
|
||||
|
||||
if (i.vt_idx >= 0)
|
||||
{
|
||||
texcoords.push_back(in_texcoords[2*i.vt_idx+0]);
|
||||
texcoords.push_back(in_texcoords[2*i.vt_idx+1]);
|
||||
}
|
||||
|
||||
auto idx = positions.size() / 3 - 1;
|
||||
vertexCache[i] = idx;
|
||||
|
||||
return idx;
|
||||
}
|
||||
|
||||
static bool exportFaceGroupToShape( std::map<vertex_index, ssize_t>& vertexCache, ObjLoader::shapes_t& shapes, const std::vector<float> &in_positions,
|
||||
const std::vector<float> &in_normals, const std::vector<float> &in_texcoords, const std::vector<std::vector<vertex_index> >& faceGroup,
|
||||
const ObjLoader::material_t &material, const std::string &name)
|
||||
{
|
||||
if (faceGroup.empty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Flattened version of vertex data
|
||||
std::vector<float>& positions = shapes.positions;
|
||||
std::vector<float>& normals = shapes.normals;
|
||||
std::vector<float>& texcoords = shapes.texcoords;
|
||||
std::vector<unsigned short> indices;
|
||||
|
||||
// Flatten vertices and indices
|
||||
for (size_t i = 0; i < faceGroup.size(); i++)
|
||||
{
|
||||
const std::vector<vertex_index>& face = faceGroup[i];
|
||||
|
||||
vertex_index i0 = face[0];
|
||||
vertex_index i1(-1);
|
||||
vertex_index i2 = face[1];
|
||||
|
||||
size_t npolys = face.size();
|
||||
|
||||
// Polygon -> triangle fan conversion
|
||||
for (size_t k = 2; k < npolys; k++)
|
||||
{
|
||||
i1 = i2;
|
||||
i2 = face[k];
|
||||
|
||||
unsigned short v0 = updateVertex(vertexCache, positions, normals, texcoords, in_positions, in_normals, in_texcoords, i0);
|
||||
unsigned short v1 = updateVertex(vertexCache, positions, normals, texcoords, in_positions, in_normals, in_texcoords, i1);
|
||||
unsigned short v2 = updateVertex(vertexCache, positions, normals, texcoords, in_positions, in_normals, in_texcoords, i2);
|
||||
|
||||
indices.push_back(v0);
|
||||
indices.push_back(v1);
|
||||
indices.push_back(v2);
|
||||
}
|
||||
}
|
||||
|
||||
ObjLoader::shape_t shape;
|
||||
shape.name = name;
|
||||
shape.material = material;
|
||||
shape.mesh.indices.swap(indices);
|
||||
|
||||
shapes.shapes.push_back(shape);
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
std::string trim(const std::string& str)
|
||||
{
|
||||
if (str.empty())
|
||||
return str;
|
||||
auto len = str.length();
|
||||
char c = str[len - 1];
|
||||
while (c == '\r' || c == '\n')
|
||||
{
|
||||
len--;
|
||||
c = str[len - 1];
|
||||
}
|
||||
return str.substr(0, len);
|
||||
}
|
||||
|
||||
void InitMaterial(ObjLoader::material_t& material)
|
||||
{
|
||||
material.name = "";
|
||||
material.ambient_texname = "";
|
||||
material.diffuse_texname = "";
|
||||
material.specular_texname = "";
|
||||
material.normal_texname = "";
|
||||
for (int i = 0; i < 3; i ++)
|
||||
{
|
||||
material.ambient[i] = 0.f;
|
||||
material.diffuse[i] = 0.f;
|
||||
material.specular[i] = 0.f;
|
||||
material.transmittance[i] = 0.f;
|
||||
material.emission[i] = 0.f;
|
||||
}
|
||||
material.illum = 0;
|
||||
material.dissolve = 1.f;
|
||||
material.shininess = 1.f;
|
||||
material.unknown_parameter.clear();
|
||||
}
|
||||
|
||||
std::string LoadMtl ( std::map<std::string, ObjLoader::material_t>& material_map, const char* filename, const char* mtl_basepath)
|
||||
{
|
||||
material_map.clear();
|
||||
std::stringstream err;
|
||||
|
||||
std::string filepath;
|
||||
|
||||
if (mtl_basepath)
|
||||
{
|
||||
filepath = std::string(mtl_basepath) + std::string(filename);
|
||||
}
|
||||
else
|
||||
{
|
||||
filepath = std::string(filename);
|
||||
}
|
||||
|
||||
std::ifstream ifs(filepath.c_str());
|
||||
if (!ifs)
|
||||
{
|
||||
err << "Cannot open file [" << filepath << "]" << std::endl;
|
||||
return err.str();
|
||||
}
|
||||
|
||||
ObjLoader::material_t material;
|
||||
|
||||
int maxchars = 8192; // Alloc enough size.
|
||||
std::vector<char> buf(maxchars); // Alloc enough size.
|
||||
while (ifs.peek() != -1)
|
||||
{
|
||||
ifs.getline(&buf[0], maxchars);
|
||||
|
||||
std::string linebuf(&buf[0]);
|
||||
|
||||
// Trim newline '\r\n' or '\r'
|
||||
if (linebuf.size() > 0)
|
||||
{
|
||||
if (linebuf[linebuf.size()-1] == '\n') linebuf.erase(linebuf.size()-1);
|
||||
}
|
||||
if (linebuf.size() > 0)
|
||||
{
|
||||
if (linebuf[linebuf.size()-1] == '\n') linebuf.erase(linebuf.size()-1);
|
||||
}
|
||||
|
||||
// Skip if empty line.
|
||||
if (linebuf.empty())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Skip leading space.
|
||||
const char* token = linebuf.c_str();
|
||||
token += strspn(token, " \t");
|
||||
|
||||
assert(token);
|
||||
if (token[0] == '\0') continue; // empty line
|
||||
|
||||
if (token[0] == '#') continue; // comment line
|
||||
|
||||
// new mtl
|
||||
if ((0 == strncmp(token, "newmtl", 6)) && isSpace((token[6])))
|
||||
{
|
||||
// flush previous material.
|
||||
material_map.insert(std::pair<std::string, ObjLoader::material_t>(material.name, material));
|
||||
|
||||
// initial temporary material
|
||||
InitMaterial(material);
|
||||
|
||||
// set new mtl name
|
||||
char namebuf[4096];
|
||||
token += 7;
|
||||
sscanf(token, "%s", namebuf);
|
||||
material.name = namebuf;
|
||||
continue;
|
||||
}
|
||||
|
||||
// ambient
|
||||
if (token[0] == 'K' && token[1] == 'a' && isSpace((token[2])))
|
||||
{
|
||||
token += 2;
|
||||
float r, g, b;
|
||||
parseFloat3(r, g, b, token);
|
||||
material.ambient[0] = r;
|
||||
material.ambient[1] = g;
|
||||
material.ambient[2] = b;
|
||||
continue;
|
||||
}
|
||||
|
||||
// diffuse
|
||||
if (token[0] == 'K' && token[1] == 'd' && isSpace((token[2])))
|
||||
{
|
||||
token += 2;
|
||||
float r, g, b;
|
||||
parseFloat3(r, g, b, token);
|
||||
material.diffuse[0] = r;
|
||||
material.diffuse[1] = g;
|
||||
material.diffuse[2] = b;
|
||||
continue;
|
||||
}
|
||||
|
||||
// specular
|
||||
if (token[0] == 'K' && token[1] == 's' && isSpace((token[2])))
|
||||
{
|
||||
token += 2;
|
||||
float r, g, b;
|
||||
parseFloat3(r, g, b, token);
|
||||
material.specular[0] = r;
|
||||
material.specular[1] = g;
|
||||
material.specular[2] = b;
|
||||
continue;
|
||||
}
|
||||
|
||||
// transmittance
|
||||
if (token[0] == 'K' && token[1] == 't' && isSpace((token[2])))
|
||||
{
|
||||
token += 2;
|
||||
float r, g, b;
|
||||
parseFloat3(r, g, b, token);
|
||||
material.transmittance[0] = r;
|
||||
material.transmittance[1] = g;
|
||||
material.transmittance[2] = b;
|
||||
continue;
|
||||
}
|
||||
|
||||
// ior(index of refraction)
|
||||
if (token[0] == 'N' && token[1] == 'i' && isSpace((token[2])))
|
||||
{
|
||||
token += 2;
|
||||
material.ior = parseFloat(token);
|
||||
continue;
|
||||
}
|
||||
|
||||
// emission
|
||||
if(token[0] == 'K' && token[1] == 'e' && isSpace(token[2]))
|
||||
{
|
||||
token += 2;
|
||||
float r, g, b;
|
||||
parseFloat3(r, g, b, token);
|
||||
material.emission[0] = r;
|
||||
material.emission[1] = g;
|
||||
material.emission[2] = b;
|
||||
continue;
|
||||
}
|
||||
|
||||
// shininess
|
||||
if(token[0] == 'N' && token[1] == 's' && isSpace(token[2]))
|
||||
{
|
||||
token += 2;
|
||||
material.shininess = parseFloat(token);
|
||||
continue;
|
||||
}
|
||||
|
||||
// illum model
|
||||
if (0 == strncmp(token, "illum", 5) && isSpace(token[5]))
|
||||
{
|
||||
token += 6;
|
||||
material.illum = parseInt(token);
|
||||
continue;
|
||||
}
|
||||
|
||||
// dissolve
|
||||
if ((token[0] == 'd' && isSpace(token[1])))
|
||||
{
|
||||
token += 1;
|
||||
material.dissolve = parseFloat(token);
|
||||
continue;
|
||||
}
|
||||
if (token[0] == 'T' && token[1] == 'r' && isSpace(token[2]))
|
||||
{
|
||||
token += 2;
|
||||
material.dissolve = parseFloat(token);
|
||||
continue;
|
||||
}
|
||||
|
||||
// ambient texture
|
||||
if ((0 == strncmp(token, "map_Ka", 6)) && isSpace(token[6]))
|
||||
{
|
||||
token += 7;
|
||||
material.ambient_texname = trim(token);
|
||||
continue;
|
||||
}
|
||||
|
||||
// diffuse texture
|
||||
if ((0 == strncmp(token, "map_Kd", 6)) && isSpace(token[6]))
|
||||
{
|
||||
token += 7;
|
||||
material.diffuse_texname = trim(token);
|
||||
continue;
|
||||
}
|
||||
|
||||
// specular texture
|
||||
if ((0 == strncmp(token, "map_Ks", 6)) && isSpace(token[6]))
|
||||
{
|
||||
token += 7;
|
||||
material.specular_texname = trim(token);
|
||||
continue;
|
||||
}
|
||||
|
||||
// normal texture
|
||||
if ((0 == strncmp(token, "map_Ns", 6)) && isSpace(token[6]))
|
||||
{
|
||||
token += 7;
|
||||
material.normal_texname = trim(token);
|
||||
continue;
|
||||
}
|
||||
|
||||
// unknown parameter
|
||||
const char* _space = strchr(token, ' ');
|
||||
if(!_space)
|
||||
{
|
||||
_space = strchr(token, '\t');
|
||||
}
|
||||
if(_space)
|
||||
{
|
||||
auto len = _space - token;
|
||||
std::string key(token, len);
|
||||
std::string value = _space + 1;
|
||||
material.unknown_parameter.insert(std::pair<std::string, std::string>(key, value));
|
||||
}
|
||||
}
|
||||
// flush last material.
|
||||
material_map.insert(std::pair<std::string, ObjLoader::material_t>(material.name, material));
|
||||
return err.str();
|
||||
}
|
||||
|
||||
std::string ObjLoader::LoadObj(shapes_t& shapes, const char* filename, const char* mtl_basepath)
|
||||
{
|
||||
shapes.reset();
|
||||
|
||||
std::stringstream err;
|
||||
std::istringstream ifs(FileUtils::getInstance()->getStringFromFile(filename));
|
||||
std::map<vertex_index, ssize_t> vertexCache;
|
||||
//std::ifstream ifs(filename);
|
||||
|
||||
if (!ifs)
|
||||
{
|
||||
err << "Cannot open file [" << filename << "]" << std::endl;
|
||||
return err.str();
|
||||
}
|
||||
|
||||
std::vector<float> v;
|
||||
std::vector<float> vn;
|
||||
std::vector<float> vt;
|
||||
std::vector<std::vector<vertex_index> > faceGroup;
|
||||
std::string name;
|
||||
|
||||
// material
|
||||
std::map<std::string, material_t> material_map;
|
||||
material_t material;
|
||||
|
||||
int maxchars = 8192; // Alloc enough size.
|
||||
std::vector<char> buf(maxchars); // Alloc enough size.
|
||||
while (ifs.peek() != -1)
|
||||
{
|
||||
ifs.getline(&buf[0], maxchars);
|
||||
|
||||
std::string linebuf(&buf[0]);
|
||||
|
||||
// Trim newline '\r\n' or '\r'
|
||||
if (linebuf.size() > 0)
|
||||
{
|
||||
if (linebuf[linebuf.size()-1] == '\n') linebuf.erase(linebuf.size()-1);
|
||||
}
|
||||
if (linebuf.size() > 0)
|
||||
{
|
||||
if (linebuf[linebuf.size()-1] == '\n') linebuf.erase(linebuf.size()-1);
|
||||
}
|
||||
|
||||
// Skip if empty line.
|
||||
if (linebuf.empty())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Skip leading space.
|
||||
const char* token = linebuf.c_str();
|
||||
token += strspn(token, " \t");
|
||||
|
||||
assert(token);
|
||||
if (token[0] == '\0') continue; // empty line
|
||||
|
||||
if (token[0] == '#') continue; // comment line
|
||||
|
||||
// vertex
|
||||
if (token[0] == 'v' && isSpace((token[1])))
|
||||
{
|
||||
token += 2;
|
||||
float x, y, z;
|
||||
parseFloat3(x, y, z, token);
|
||||
v.push_back(x);
|
||||
v.push_back(y);
|
||||
v.push_back(z);
|
||||
continue;
|
||||
}
|
||||
|
||||
// normal
|
||||
if (token[0] == 'v' && token[1] == 'n' && isSpace((token[2])))
|
||||
{
|
||||
token += 3;
|
||||
float x, y, z;
|
||||
parseFloat3(x, y, z, token);
|
||||
vn.push_back(x);
|
||||
vn.push_back(y);
|
||||
vn.push_back(z);
|
||||
continue;
|
||||
}
|
||||
|
||||
// texcoord
|
||||
if (token[0] == 'v' && token[1] == 't' && isSpace((token[2])))
|
||||
{
|
||||
token += 3;
|
||||
float x, y;
|
||||
parseFloat2(x, y, token);
|
||||
vt.push_back(x);
|
||||
vt.push_back(y);
|
||||
continue;
|
||||
}
|
||||
|
||||
// face
|
||||
if (token[0] == 'f' && isSpace((token[1])))
|
||||
{
|
||||
token += 2;
|
||||
token += strspn(token, " \t");
|
||||
|
||||
std::vector<vertex_index> face;
|
||||
while (!isNewLine(token[0])) {
|
||||
vertex_index vi = parseTriple(token, v.size() / 3, vn.size() / 3, vt.size() / 2);
|
||||
face.push_back(vi);
|
||||
auto n = strspn(token, " \t\r");
|
||||
token += n;
|
||||
}
|
||||
|
||||
faceGroup.push_back(face);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
// use mtl
|
||||
if ((0 == strncmp(token, "usemtl", 6)) && isSpace((token[6])))
|
||||
{
|
||||
|
||||
char namebuf[4096];
|
||||
token += 7;
|
||||
sscanf(token, "%s", namebuf);
|
||||
|
||||
if (material_map.find(namebuf) != material_map.end())
|
||||
{
|
||||
material = material_map[namebuf];
|
||||
}
|
||||
else
|
||||
{
|
||||
// { error!! material not found }
|
||||
InitMaterial(material);
|
||||
}
|
||||
continue;
|
||||
|
||||
}
|
||||
|
||||
// load mtl
|
||||
if ((0 == strncmp(token, "mtllib", 6)) && isSpace((token[6])))
|
||||
{
|
||||
char namebuf[4096];
|
||||
token += 7;
|
||||
sscanf(token, "%s", namebuf);
|
||||
|
||||
std::string err_mtl = LoadMtl(material_map, namebuf, mtl_basepath);
|
||||
if (!err_mtl.empty())
|
||||
{
|
||||
faceGroup.clear(); // for safety
|
||||
//return err_mtl;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
// group name
|
||||
if (token[0] == 'g' && isSpace((token[1])))
|
||||
{
|
||||
// flush previous face group.
|
||||
shape_t shape;
|
||||
exportFaceGroupToShape(vertexCache, shapes, v, vn, vt, faceGroup, material, name);
|
||||
|
||||
faceGroup.clear();
|
||||
|
||||
std::vector<std::string> names;
|
||||
while (!isNewLine(token[0]))
|
||||
{
|
||||
std::string str = parseString(token);
|
||||
names.push_back(str);
|
||||
token += strspn(token, " \t\r"); // skip tag
|
||||
}
|
||||
|
||||
assert(names.size() > 0);
|
||||
|
||||
// names[0] must be 'g', so skipt 0th element.
|
||||
if (names.size() > 1)
|
||||
{
|
||||
name = names[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
name = "";
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
// object name
|
||||
if (token[0] == 'o' && isSpace((token[1])))
|
||||
{
|
||||
// flush previous face group.
|
||||
shape_t shape;
|
||||
exportFaceGroupToShape(vertexCache, shapes, v, vn, vt, faceGroup, material, name);
|
||||
|
||||
faceGroup.clear();
|
||||
|
||||
// @todo { multiple object name? }
|
||||
char namebuf[4096];
|
||||
token += 2;
|
||||
sscanf(token, "%s", namebuf);
|
||||
name = std::string(namebuf);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
// Ignore unknown command.
|
||||
}
|
||||
|
||||
shape_t shape;
|
||||
exportFaceGroupToShape(vertexCache, shapes, v, vn, vt, faceGroup, material, name);
|
||||
faceGroup.clear(); // for safety
|
||||
|
||||
return err.str();
|
||||
}
|
||||
|
||||
NS_CC_END
|
|
@ -0,0 +1,87 @@
|
|||
//
|
||||
// Copyright 2012-2013, Syoyo Fujita.
|
||||
//
|
||||
// Licensed under 2-clause BSD liecense.
|
||||
//
|
||||
// copied from Syoyo Fujita
|
||||
// https://github.com/syoyo/tinyobjloader
|
||||
|
||||
#ifndef __CCOBJLOADER_H__
|
||||
#define __CCOBJLOADER_H__
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include "base/ccTypes.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class ObjLoader
|
||||
{
|
||||
public:
|
||||
typedef struct
|
||||
{
|
||||
std::string name;
|
||||
|
||||
float ambient[3];
|
||||
float diffuse[3];
|
||||
float specular[3];
|
||||
float transmittance[3];
|
||||
float emission[3];
|
||||
float shininess;
|
||||
float ior; // index of refraction
|
||||
float dissolve; // 1 == opaque; 0 == fully transparent
|
||||
// illumination model (see http://www.fileformat.info/format/material/)
|
||||
int illum;
|
||||
|
||||
std::string ambient_texname;
|
||||
std::string diffuse_texname;
|
||||
std::string specular_texname;
|
||||
std::string normal_texname;
|
||||
std::map<std::string, std::string> unknown_parameter;
|
||||
} material_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
std::vector<unsigned short> indices;
|
||||
} mesh_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
std::string name;
|
||||
material_t material;
|
||||
mesh_t mesh;
|
||||
} shape_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
std::vector<float> positions;
|
||||
std::vector<float> normals;
|
||||
std::vector<float> texcoords;
|
||||
|
||||
std::vector<shape_t> shapes;
|
||||
|
||||
void reset()
|
||||
{
|
||||
positions.clear();
|
||||
normals.clear();
|
||||
texcoords.clear();
|
||||
shapes.clear();
|
||||
}
|
||||
}shapes_t;
|
||||
|
||||
/// Loads .obj from a file.
|
||||
/// 'shapes' will be filled with parsed shape data
|
||||
/// The function returns error string.
|
||||
/// Returns empty string when loading .obj success.
|
||||
/// 'mtl_basepath' is optional, and used for base path for .mtl file.
|
||||
static std::string LoadObj(
|
||||
shapes_t& shapes, // [output]
|
||||
const char* filename,
|
||||
const char* mtl_basepath = NULL);
|
||||
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif // _TINY_OBJ_LOADER_H
|
|
@ -0,0 +1,271 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "3d/CCSprite3D.h"
|
||||
#include "3d/CCSprite3DDataCache.h"
|
||||
#include "3d/CCMesh.h"
|
||||
#include "3d/CCObjLoader.h"
|
||||
|
||||
#include "base/CCDirector.h"
|
||||
#include "base/CCPlatformMacros.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCGLProgramState.h"
|
||||
#include "renderer/CCGLProgramCache.h"
|
||||
|
||||
#include "deprecated/CCString.h" // For StringUtils::format
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
std::string s_attributeNames[] = {GLProgram::ATTRIBUTE_NAME_POSITION, GLProgram::ATTRIBUTE_NAME_COLOR, GLProgram::ATTRIBUTE_NAME_TEX_COORD, GLProgram::ATTRIBUTE_NAME_NORMAL};
|
||||
|
||||
Sprite3D* Sprite3D::create(const std::string &modelPath)
|
||||
{
|
||||
if (modelPath.length() < 4)
|
||||
CCASSERT(false, "improper name specified when creating Sprite3D");
|
||||
|
||||
auto sprite = new Sprite3D();
|
||||
if (sprite && sprite->initWithFile(modelPath))
|
||||
{
|
||||
sprite->autorelease();
|
||||
return sprite;
|
||||
}
|
||||
CC_SAFE_DELETE(sprite);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Sprite3D* Sprite3D::create(const std::string &modelPath, const std::string &texturePath)
|
||||
{
|
||||
auto sprite = create(modelPath);
|
||||
if (sprite)
|
||||
{
|
||||
sprite->setTexture(texturePath);
|
||||
}
|
||||
|
||||
return sprite;
|
||||
}
|
||||
|
||||
// Sprite3D* Sprite3D::create(Mesh* mesh, const std::string& texturePath)
|
||||
// {
|
||||
// CCASSERT(nullptr != mesh, "Could not create a Sprite3D from a null Mesh");
|
||||
// auto sprite = new Sprite3D();
|
||||
// if(sprite)
|
||||
// {
|
||||
// sprite->_mesh = mesh;
|
||||
// sprite->_mesh->retain();
|
||||
// sprite->setTexture(texturePath);
|
||||
// sprite->autorelease();
|
||||
// return sprite;
|
||||
// }
|
||||
// CC_SAFE_DELETE(sprite);
|
||||
// return nullptr;
|
||||
// }
|
||||
|
||||
//.mtl file should at the same directory with the same name if exist
|
||||
bool Sprite3D::loadFromObj(const std::string& path)
|
||||
{
|
||||
std::string fullPath = FileUtils::getInstance()->fullPathForFilename(path);
|
||||
|
||||
//.mtl file directory
|
||||
std::string dir = "";
|
||||
auto last = fullPath.rfind("/");
|
||||
if (last != -1)
|
||||
dir = fullPath.substr(0, last + 1);
|
||||
|
||||
ObjLoader::shapes_t shapes;
|
||||
std::string errstr = ObjLoader::LoadObj(shapes, fullPath.c_str(), dir.c_str());
|
||||
if (!errstr.empty())
|
||||
return false;
|
||||
|
||||
//convert to mesh and material
|
||||
std::vector<unsigned short> indices;
|
||||
std::vector<std::string> matnames;
|
||||
std::string texname;
|
||||
for (auto it = shapes.shapes.begin(); it != shapes.shapes.end(); it++)
|
||||
{
|
||||
indices.insert(indices.end(), (*it).mesh.indices.begin(),(*it).mesh.indices.end());
|
||||
//indices.push_back((*it).mesh.indices);
|
||||
if (texname.empty())
|
||||
texname = (*it).material.diffuse_texname;
|
||||
else if (texname != (*it).material.diffuse_texname)
|
||||
{
|
||||
CCLOGWARN("cocos2d:WARNING: more than one texture in %s", path.c_str());
|
||||
}
|
||||
|
||||
matnames.push_back(dir + (*it).material.diffuse_texname);
|
||||
}
|
||||
_mesh = Mesh::create(shapes.positions, shapes.normals, shapes.texcoords, indices);
|
||||
|
||||
_mesh->retain();
|
||||
if (_mesh == nullptr)
|
||||
return false;
|
||||
|
||||
if (matnames.size())
|
||||
{
|
||||
setTexture(matnames[0]);
|
||||
}
|
||||
genGLProgramState();
|
||||
|
||||
//add to cache
|
||||
Sprite3DDataCache::getInstance()->addSprite3D(fullPath, _mesh, matnames.size() > 0 ? matnames[0] : "");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Sprite3D::Sprite3D()
|
||||
: _mesh(nullptr)
|
||||
, _texture(nullptr)
|
||||
, _blend(BlendFunc::ALPHA_NON_PREMULTIPLIED)
|
||||
{
|
||||
}
|
||||
|
||||
Sprite3D::~Sprite3D()
|
||||
{
|
||||
CC_SAFE_RELEASE_NULL(_texture);
|
||||
CC_SAFE_RELEASE_NULL(_mesh);
|
||||
}
|
||||
|
||||
bool Sprite3D::initWithFile(const std::string &path)
|
||||
{
|
||||
CC_SAFE_RELEASE_NULL(_mesh);
|
||||
|
||||
CC_SAFE_RELEASE_NULL(_texture);
|
||||
|
||||
//find from the cache
|
||||
Mesh* mesh = Sprite3DDataCache::getInstance()->getSprite3DMesh(path);
|
||||
if (mesh)
|
||||
{
|
||||
_mesh = mesh;
|
||||
_mesh->retain();
|
||||
|
||||
auto tex = Sprite3DDataCache::getInstance()->getSprite3DTexture(path);
|
||||
setTexture(tex);
|
||||
|
||||
genGLProgramState();
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
//load from file
|
||||
std::string ext = path.substr(path.length() - 4, 4);
|
||||
if (ext != ".obj" || !loadFromObj(path))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void Sprite3D::genGLProgramState()
|
||||
{
|
||||
auto programstate = GLProgramState::getOrCreateWithGLProgram(getDefaultGLProgram(_mesh->hasVertexAttrib(GLProgram::VERTEX_ATTRIB_TEX_COORD)));
|
||||
long offset = 0;
|
||||
auto attributeCount = _mesh->getMeshVertexAttribCount();
|
||||
for (auto k = 0; k < attributeCount; k++) {
|
||||
auto meshattribute = _mesh->getMeshVertexAttribute(k);
|
||||
programstate->setVertexAttribPointer(s_attributeNames[meshattribute.vertexAttrib],
|
||||
meshattribute.size,
|
||||
meshattribute.type,
|
||||
GL_FALSE,
|
||||
_mesh->getVertexSizeInBytes(),
|
||||
(GLvoid*)offset);
|
||||
offset += meshattribute.attribSizeBytes;
|
||||
}
|
||||
|
||||
setGLProgramState(programstate);
|
||||
}
|
||||
|
||||
GLProgram* Sprite3D::getDefaultGLProgram(bool textured)
|
||||
{
|
||||
if(textured)
|
||||
{
|
||||
return GLProgramCache::getInstance()->getGLProgram(GLProgram::SHADER_3D_POSITION_TEXTURE);
|
||||
}
|
||||
else
|
||||
{
|
||||
return GLProgramCache::getInstance()->getGLProgram(GLProgram::SHADER_3D_POSITION);
|
||||
}
|
||||
}
|
||||
|
||||
void Sprite3D::setTexture(const std::string& texFile)
|
||||
{
|
||||
auto tex = Director::getInstance()->getTextureCache()->addImage(texFile);
|
||||
if( tex && _texture != tex ) {
|
||||
CC_SAFE_RETAIN(tex);
|
||||
CC_SAFE_RELEASE_NULL(_texture);
|
||||
_texture = tex;
|
||||
}
|
||||
}
|
||||
|
||||
void Sprite3D::setTexture(Texture2D* texture)
|
||||
{
|
||||
if(_texture != texture) {
|
||||
CC_SAFE_RETAIN(texture);
|
||||
CC_SAFE_RELEASE_NULL(_texture);
|
||||
_texture = texture;
|
||||
}
|
||||
}
|
||||
|
||||
void Sprite3D::draw(Renderer *renderer, const Mat4 &transform, bool transformUpdated)
|
||||
{
|
||||
GLProgramState* programstate = getGLProgramState();
|
||||
Color4F color(getDisplayedColor());
|
||||
color.a = getDisplayedOpacity() / 255.0f;
|
||||
|
||||
GLuint textureID = _texture ? _texture->getName() : 0;
|
||||
_meshCommand.init(_globalZOrder,
|
||||
textureID,
|
||||
programstate,
|
||||
_blend,
|
||||
_mesh->getVertexBuffer(),
|
||||
_mesh->getIndexBuffer(),
|
||||
(GLenum)_mesh->getPrimitiveType(),
|
||||
(GLenum)_mesh->getIndexFormat(),
|
||||
_mesh->getIndexCount(),
|
||||
transform);
|
||||
|
||||
_meshCommand.setCullFaceEnabled(true);
|
||||
_meshCommand.setDepthTestEnabled(true);
|
||||
//support tint and fade
|
||||
_meshCommand.setDisplayColor(Vec4(color.r, color.g, color.b, color.a));
|
||||
Director::getInstance()->getRenderer()->addCommand(&_meshCommand);
|
||||
}
|
||||
|
||||
void Sprite3D::setBlendFunc(const BlendFunc &blendFunc)
|
||||
{
|
||||
if(_blend.src != blendFunc.src || _blend.dst != blendFunc.dst)
|
||||
{
|
||||
_blend = blendFunc;
|
||||
}
|
||||
}
|
||||
|
||||
const BlendFunc& Sprite3D::getBlendFunc() const
|
||||
{
|
||||
return _blend;
|
||||
}
|
||||
|
||||
NS_CC_END
|
|
@ -0,0 +1,85 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __CCSPRITE3D_H__
|
||||
#define __CCSPRITE3D_H__
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "base/CCVector.h"
|
||||
#include "base/ccTypes.h"
|
||||
#include "base/CCProtocols.h"
|
||||
#include "2d/CCNode.h"
|
||||
#include "renderer/CCMeshCommand.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class GLProgramState;
|
||||
class Mesh;
|
||||
class Texture2D;
|
||||
|
||||
/** Sprite3D: TODO add description */
|
||||
class Sprite3D : public Node, public BlendProtocol
|
||||
{
|
||||
public:
|
||||
/// creates a Sprite3D
|
||||
static Sprite3D* create(const std::string &modelPath);
|
||||
|
||||
// creates a Sprite3D. It only supports one texture, and overrides the internal texture with 'texturePath'
|
||||
static Sprite3D* create(const std::string &modelPath, const std::string &texturePath);
|
||||
|
||||
//set texture
|
||||
void setTexture(const std::string& texFile);
|
||||
void setTexture(Texture2D* texture);
|
||||
|
||||
Mesh* getMesh() const { return _mesh; }
|
||||
|
||||
// overrides
|
||||
virtual void setBlendFunc(const BlendFunc &blendFunc) override;
|
||||
virtual const BlendFunc &getBlendFunc() const override;
|
||||
|
||||
protected:
|
||||
Sprite3D();
|
||||
virtual ~Sprite3D();
|
||||
bool initWithFile(const std::string &path);
|
||||
|
||||
//.mtl file should at the same directory with the same name if exist
|
||||
bool loadFromObj(const std::string& path);
|
||||
|
||||
virtual void draw(Renderer *renderer, const Mat4 &transform, bool transformUpdated) override;
|
||||
|
||||
virtual GLProgram* getDefaultGLProgram(bool textured = true);
|
||||
|
||||
void genGLProgramState();
|
||||
|
||||
Mesh *_mesh;
|
||||
MeshCommand _meshCommand;
|
||||
Texture2D* _texture;
|
||||
BlendFunc _blend;
|
||||
};
|
||||
|
||||
extern std::string s_attributeNames[];
|
||||
|
||||
NS_CC_END
|
||||
#endif // __SPRITE3D_H_
|
|
@ -0,0 +1,145 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "3d/CCSprite3DDataCache.h"
|
||||
|
||||
#include "3d/CCMesh.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "base/CCEventCustom.h"
|
||||
#include "base/CCEventListenerCustom.h"
|
||||
#include "base/CCEventDispatcher.h"
|
||||
#include "base/CCEventType.h"
|
||||
#include "base/CCDirector.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
Sprite3DDataCache* Sprite3DDataCache::_cacheInstance = nullptr;
|
||||
|
||||
Sprite3DDataCache::Sprite3DDataCache()
|
||||
{
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
// listen the event when app go to foreground
|
||||
_backToForegroundlistener = EventListenerCustom::create(EVENT_COME_TO_FOREGROUND, CC_CALLBACK_1(Sprite3DDataCache::listenBackToForeground, this));
|
||||
Director::getInstance()->getEventDispatcher()->addEventListenerWithFixedPriority(_backToForegroundlistener, -1);
|
||||
#endif
|
||||
}
|
||||
|
||||
Sprite3DDataCache::~Sprite3DDataCache()
|
||||
{
|
||||
removeAllSprite3DData();
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
Director::getInstance()->getEventDispatcher()->removeEventListener(_backToForegroundlistener);
|
||||
#endif
|
||||
}
|
||||
|
||||
Sprite3DDataCache* Sprite3DDataCache::getInstance()
|
||||
{
|
||||
if (! _cacheInstance)
|
||||
{
|
||||
_cacheInstance = new Sprite3DDataCache();
|
||||
}
|
||||
|
||||
return _cacheInstance;
|
||||
}
|
||||
|
||||
void Sprite3DDataCache::purgeMeshCache()
|
||||
{
|
||||
if (_cacheInstance)
|
||||
{
|
||||
CC_SAFE_DELETE(_cacheInstance);
|
||||
}
|
||||
}
|
||||
|
||||
bool Sprite3DDataCache::addSprite3D(const std::string& fileName, Mesh* mesh, const std::string& texture)
|
||||
{
|
||||
const std::string fullPath = FileUtils::getInstance()->fullPathForFilename(fileName);
|
||||
auto itr = _sprite3DDatas.find(fullPath);
|
||||
if (itr == _sprite3DDatas.end())
|
||||
{
|
||||
Sprite3DData data;
|
||||
data.mesh = mesh;
|
||||
CC_SAFE_RETAIN(mesh);
|
||||
data.texture = texture;
|
||||
_sprite3DDatas[fullPath] = data;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
Mesh* Sprite3DDataCache::getSprite3DMesh(const std::string& fileName)
|
||||
{
|
||||
const std::string fullPath = FileUtils::getInstance()->fullPathForFilename(fileName);
|
||||
auto itr = _sprite3DDatas.find(fullPath);
|
||||
if (itr != _sprite3DDatas.end())
|
||||
return itr->second.mesh;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Texture2D* Sprite3DDataCache::getSprite3DTexture(const std::string& fileName)
|
||||
{
|
||||
const std::string fullPath = FileUtils::getInstance()->fullPathForFilename(fileName);
|
||||
auto itr = _sprite3DDatas.find(fullPath);
|
||||
if (itr != _sprite3DDatas.end())
|
||||
{
|
||||
auto cache = Director::getInstance()->getTextureCache();
|
||||
return cache->addImage(itr->second.texture);
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void Sprite3DDataCache::removeAllSprite3DData()
|
||||
{
|
||||
for (auto itr = _sprite3DDatas.begin(); itr != _sprite3DDatas.end(); itr++) {
|
||||
CC_SAFE_RELEASE_NULL(itr->second.mesh);
|
||||
}
|
||||
_sprite3DDatas.clear();
|
||||
}
|
||||
void Sprite3DDataCache::removeUnusedSprite3DData()
|
||||
{
|
||||
for( auto it=_sprite3DDatas.cbegin(); it!=_sprite3DDatas.cend(); /* nothing */) {
|
||||
auto value = it->second;
|
||||
if( value.mesh->getReferenceCount() == 1 ) {
|
||||
CCLOG("cocos2d: GLProgramStateCache: removing unused GLProgramState");
|
||||
|
||||
value.mesh->release();
|
||||
_sprite3DDatas.erase(it++);
|
||||
} else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
void Sprite3DDataCache::listenBackToForeground(EventCustom* event)
|
||||
{
|
||||
for (auto iter = _sprite3DDatas.begin(); iter != _sprite3DDatas.end(); ++iter)
|
||||
{
|
||||
auto mesh = iter->second.mesh;
|
||||
mesh->restore();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
NS_CC_END
|
|
@ -0,0 +1,83 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __CCSPRIT3DDATA_CACHE_H__
|
||||
#define __CCSPRIT3DDATA_CACHE_H__
|
||||
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include "base/ccTypes.h"
|
||||
#include "base/CCMap.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class Sprite3D;
|
||||
class Mesh;
|
||||
class EventListenerCustom;
|
||||
class EventCustom;
|
||||
class Texture2D;
|
||||
|
||||
class Sprite3DDataCache
|
||||
{
|
||||
public:
|
||||
struct Sprite3DData
|
||||
{
|
||||
Mesh* mesh;
|
||||
std::string texture;
|
||||
};
|
||||
|
||||
static Sprite3DDataCache* getInstance();
|
||||
static void purgeMeshCache();
|
||||
|
||||
bool addSprite3D(const std::string& fileName, Mesh* mesh, const std::string& texture);
|
||||
|
||||
Mesh* getSprite3DMesh(const std::string& fileName);
|
||||
|
||||
Texture2D* getSprite3DTexture(const std::string& fileName);
|
||||
|
||||
void removeAllSprite3DData();
|
||||
void removeUnusedSprite3DData();
|
||||
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
void listenBackToForeground(EventCustom* event);
|
||||
#endif
|
||||
|
||||
protected:
|
||||
Sprite3DDataCache();
|
||||
|
||||
~Sprite3DDataCache();
|
||||
|
||||
static Sprite3DDataCache* _cacheInstance;
|
||||
|
||||
std::unordered_map<std::string, Sprite3DData> _sprite3DDatas; //sprites
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
EventListenerCustom* _backToForegroundlistener;
|
||||
#endif
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif // __CCSPRIT3DDATA_CACHE_H__
|
|
@ -0,0 +1,7 @@
|
|||
set(COCOS_3D_SRC
|
||||
3d/CCMesh.cpp
|
||||
3d/CCObjLoader.cpp
|
||||
3d/CCSprite3D.cpp
|
||||
3d/CCSprite3DDataCache.cpp
|
||||
)
|
||||
|
|
@ -12,8 +12,8 @@ cocos2d.cpp \
|
|||
2d/CCActionCamera.cpp \
|
||||
2d/CCActionCatmullRom.cpp \
|
||||
2d/CCActionEase.cpp \
|
||||
2d/CCActionGrid3D.cpp \
|
||||
2d/CCActionGrid.cpp \
|
||||
2d/CCActionGrid3D.cpp \
|
||||
2d/CCActionInstant.cpp \
|
||||
2d/CCActionInterval.cpp \
|
||||
2d/CCActionManager.cpp \
|
||||
|
@ -21,30 +21,28 @@ cocos2d.cpp \
|
|||
2d/CCActionProgressTimer.cpp \
|
||||
2d/CCActionTiledGrid.cpp \
|
||||
2d/CCActionTween.cpp \
|
||||
2d/CCAnimationCache.cpp \
|
||||
2d/CCAnimation.cpp \
|
||||
2d/CCAnimationCache.cpp \
|
||||
2d/CCAtlasNode.cpp \
|
||||
2d/ccCArray.cpp \
|
||||
2d/CCClippingNode.cpp \
|
||||
2d/CCComponentContainer.cpp \
|
||||
2d/CCComponent.cpp \
|
||||
2d/CCDrawingPrimitives.cpp \
|
||||
2d/CCComponentContainer.cpp \
|
||||
2d/CCDrawNode.cpp \
|
||||
2d/CCFontAtlasCache.cpp \
|
||||
2d/CCFontAtlas.cpp \
|
||||
2d/CCFontCharMap.cpp \
|
||||
2d/CCDrawingPrimitives.cpp \
|
||||
2d/CCFont.cpp \
|
||||
2d/CCFontAtlas.cpp \
|
||||
2d/CCFontAtlasCache.cpp \
|
||||
2d/CCFontCharMap.cpp \
|
||||
2d/CCFontFNT.cpp \
|
||||
2d/CCFontFreeType.cpp \
|
||||
2d/CCGLBufferedNode.cpp \
|
||||
2d/CCGrabber.cpp \
|
||||
2d/CCGrid.cpp \
|
||||
2d/CCIMEDispatcher.cpp \
|
||||
2d/CCLabel.cpp \
|
||||
2d/CCLabelAtlas.cpp \
|
||||
2d/CCLabelBMFont.cpp \
|
||||
2d/CCLabel.cpp \
|
||||
2d/CCLabelTextFormatter.cpp \
|
||||
2d/CCLabelTTF.cpp \
|
||||
2d/CCLabelTextFormatter.cpp \
|
||||
2d/CCLayer.cpp \
|
||||
2d/CCMenu.cpp \
|
||||
2d/CCMenuItem.cpp \
|
||||
|
@ -59,45 +57,39 @@ cocos2d.cpp \
|
|||
2d/CCProgressTimer.cpp \
|
||||
2d/CCRenderTexture.cpp \
|
||||
2d/CCScene.cpp \
|
||||
2d/CCScriptSupport.cpp \
|
||||
2d/CCSpriteBatchNode.cpp \
|
||||
2d/CCSprite.cpp \
|
||||
2d/CCSpriteFrameCache.cpp \
|
||||
2d/CCSpriteBatchNode.cpp \
|
||||
2d/CCSpriteFrame.cpp \
|
||||
2d/CCTextFieldTTF.cpp \
|
||||
2d/CCTexture2D.cpp \
|
||||
2d/CCTextureAtlas.cpp \
|
||||
2d/CCTextureCache.cpp \
|
||||
2d/CCTileMapAtlas.cpp \
|
||||
2d/CCSpriteFrameCache.cpp \
|
||||
2d/CCTMXLayer.cpp \
|
||||
2d/CCTMXObjectGroup.cpp \
|
||||
2d/CCTMXTiledMap.cpp \
|
||||
2d/CCTMXXMLParser.cpp \
|
||||
2d/CCTextFieldTTF.cpp \
|
||||
2d/CCTileMapAtlas.cpp \
|
||||
2d/CCTransition.cpp \
|
||||
2d/CCTransitionPageTurn.cpp \
|
||||
2d/CCTransitionProgress.cpp \
|
||||
2d/CCTweenFunction.cpp \
|
||||
2d/CCUserDefaultAndroid.cpp \
|
||||
2d/CCUserDefault.cpp \
|
||||
2d/ccUTF8.cpp \
|
||||
2d/ccUtils.cpp \
|
||||
2d/CCVertex.cpp \
|
||||
2d/TGAlib.cpp \
|
||||
2d/ccFPSImages.c \
|
||||
2d/platform/CCGLViewProtocol.cpp \
|
||||
2d/platform/CCFileUtils.cpp \
|
||||
2d/platform/CCSAXParser.cpp \
|
||||
2d/platform/CCThread.cpp \
|
||||
2d/platform/CCImage.cpp \
|
||||
3d/CCMesh.cpp \
|
||||
3d/CCSprite3DDataCache.cpp \
|
||||
3d/CCObjLoader.cpp \
|
||||
3d/CCSprite3D.cpp \
|
||||
platform/CCGLViewProtocol.cpp \
|
||||
platform/CCFileUtils.cpp \
|
||||
platform/CCSAXParser.cpp \
|
||||
platform/CCThread.cpp \
|
||||
platform/CCImage.cpp \
|
||||
math/CCAffineTransform.cpp \
|
||||
math/CCGeometry.cpp \
|
||||
math/CCVertex.cpp \
|
||||
math/Mat4.cpp \
|
||||
math/MathUtil.cpp \
|
||||
math/Matrix.cpp \
|
||||
math/Quaternion.cpp \
|
||||
math/TransformUtils.cpp \
|
||||
math/Vector2.cpp \
|
||||
math/Vector3.cpp \
|
||||
math/Vector4.cpp \
|
||||
math/Vec2.cpp \
|
||||
math/Vec3.cpp \
|
||||
math/Vec4.cpp \
|
||||
base/CCAutoreleasePool.cpp \
|
||||
base/CCConfiguration.cpp \
|
||||
base/CCConsole.cpp \
|
||||
|
@ -108,40 +100,53 @@ base/CCEvent.cpp \
|
|||
base/CCEventAcceleration.cpp \
|
||||
base/CCEventCustom.cpp \
|
||||
base/CCEventDispatcher.cpp \
|
||||
base/CCEventFocus.cpp \
|
||||
base/CCEventKeyboard.cpp \
|
||||
base/CCEventListener.cpp \
|
||||
base/CCEventListenerAcceleration.cpp \
|
||||
base/CCEventListenerCustom.cpp \
|
||||
base/CCEventListenerFocus.cpp \
|
||||
base/CCEventListenerKeyboard.cpp \
|
||||
base/CCEventListenerMouse.cpp \
|
||||
base/CCEventListenerTouch.cpp \
|
||||
base/CCEventMouse.cpp \
|
||||
base/CCEventTouch.cpp \
|
||||
base/CCEventFocus.cpp \
|
||||
base/CCEventListenerFocus.cpp \
|
||||
base/CCIMEDispatcher.cpp \
|
||||
base/CCNS.cpp \
|
||||
base/CCProfiling.cpp \
|
||||
base/CCRef.cpp \
|
||||
base/CCScheduler.cpp \
|
||||
base/CCScriptSupport.cpp \
|
||||
base/CCTouch.cpp \
|
||||
base/CCUserDefault.cpp \
|
||||
base/CCUserDefaultAndroid.cpp \
|
||||
base/CCValue.cpp \
|
||||
base/TGAlib.cpp \
|
||||
base/ZipUtils.cpp \
|
||||
base/atitc.cpp \
|
||||
base/base64.cpp \
|
||||
base/ccCArray.cpp \
|
||||
base/ccFPSImages.c \
|
||||
base/ccTypes.cpp \
|
||||
base/ccUTF8.cpp \
|
||||
base/ccUtils.cpp \
|
||||
base/etc1.cpp \
|
||||
base/s3tc.cpp \
|
||||
renderer/CCBatchCommand.cpp \
|
||||
renderer/CCCustomCommand.cpp \
|
||||
renderer/CCGLProgram.cpp \
|
||||
renderer/CCGLProgramCache.cpp \
|
||||
renderer/CCGLProgramState.cpp \
|
||||
renderer/CCGLProgramStateCache.cpp \
|
||||
renderer/ccGLStateCache.cpp \
|
||||
renderer/CCGroupCommand.cpp \
|
||||
renderer/CCQuadCommand.cpp \
|
||||
renderer/CCMeshCommand.cpp \
|
||||
renderer/CCRenderCommand.cpp \
|
||||
renderer/CCRenderer.cpp \
|
||||
renderer/CCGLProgramCache.cpp \
|
||||
renderer/CCTexture2D.cpp \
|
||||
renderer/CCTextureAtlas.cpp \
|
||||
renderer/CCTextureCache.cpp \
|
||||
renderer/ccGLStateCache.cpp \
|
||||
renderer/ccShaders.cpp \
|
||||
deprecated/CCArray.cpp \
|
||||
deprecated/CCSet.cpp \
|
||||
|
@ -170,8 +175,7 @@ physics/chipmunk/CCPhysicsWorldInfo_chipmunk.cpp \
|
|||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
|
||||
$(LOCAL_PATH)/. \
|
||||
$(LOCAL_PATH)/2d \
|
||||
$(LOCAL_PATH)/2d/platform/android \
|
||||
$(LOCAL_PATH)/platform/android \
|
||||
$(LOCAL_PATH)/../external/tinyxml2 \
|
||||
$(LOCAL_PATH)/../external/unzip \
|
||||
$(LOCAL_PATH)/../external/chipmunk/include/chipmunk \
|
||||
|
@ -179,7 +183,7 @@ LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
|
|||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH) \
|
||||
$(LOCAL_PATH)/. \
|
||||
$(LOCAL_PATH)/2d/platform/android \
|
||||
$(LOCAL_PATH)/platform/android \
|
||||
$(LOCAL_PATH)/../external/tinyxml2 \
|
||||
$(LOCAL_PATH)/../external/unzip \
|
||||
$(LOCAL_PATH)/../external/chipmunk/include/chipmunk \
|
||||
|
@ -212,4 +216,4 @@ include $(BUILD_STATIC_LIBRARY)
|
|||
|
||||
$(call import-module,freetype2/prebuilt/android)
|
||||
$(call import-module,chipmunk)
|
||||
$(call import-module,2d/platform/android)
|
||||
$(call import-module,platform/android)
|
||||
|
|
|
@ -8,6 +8,8 @@ set(COCOS_SRC
|
|||
)
|
||||
|
||||
include(2d/CMakeLists.txt)
|
||||
include(3d/CMakeLists.txt)
|
||||
include(platform/CMakeLists.txt)
|
||||
include(physics/CMakeLists.txt)
|
||||
include(math/CMakeLists.txt)
|
||||
include(renderer/CMakeLists.txt)
|
||||
|
@ -20,7 +22,8 @@ include(storage/CMakeLists.txt)
|
|||
add_library(cocos2d STATIC
|
||||
${COCOS_SRC}
|
||||
${COCOS_2D_SRC}
|
||||
${COCOS_2D_PLATFORM_SRC}
|
||||
${COCOS_3D_SRC}
|
||||
${COCOS_PLATFORM_SRC}
|
||||
${COCOS_BASE_SRC}
|
||||
${COCOS_RENDERER_SRC}
|
||||
${COCOS_MATH_SRC}
|
||||
|
|
|
@ -13,11 +13,7 @@ LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../include
|
|||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include \
|
||||
$(LOCAL_PATH)/../.. \
|
||||
$(LOCAL_PATH)/../../math \
|
||||
$(LOCAL_PATH)/../../2d \
|
||||
$(LOCAL_PATH)/../../2d/platform/android \
|
||||
$(LOCAL_PATH)/../../base \
|
||||
$(LOCAL_PATH)/../../physics
|
||||
$(LOCAL_PATH)/../../platform/android
|
||||
|
||||
LOCAL_CFLAGS += -Wno-psabi
|
||||
LOCAL_EXPORT_CFLAGS += -Wno-psabi
|
||||
|
|
|
@ -28,7 +28,7 @@ THE SOFTWARE.
|
|||
#include <string.h>
|
||||
#include "base/ccMacros.h"
|
||||
#include "base/ccConfig.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -59,8 +59,8 @@
|
|||
#include "base/CCPlatformConfig.h"
|
||||
#include "base/CCConfiguration.h"
|
||||
#include "2d/CCScene.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "CCGLView.h"
|
||||
#include "base/base64.h"
|
||||
NS_CC_BEGIN
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
****************************************************************************/
|
||||
|
||||
#include "base/CCData.h"
|
||||
#include "2d/platform/CCCommon.h"
|
||||
#include "platform/CCCommon.h"
|
||||
#include "base/ccMacros.h"
|
||||
|
||||
#include <string>
|
||||
|
|
|
@ -31,23 +31,24 @@ THE SOFTWARE.
|
|||
// standard includes
|
||||
#include <string>
|
||||
|
||||
#include "2d/ccFPSImages.h"
|
||||
#include "2d/CCDrawingPrimitives.h"
|
||||
#include "2d/CCScene.h"
|
||||
#include "2d/CCSpriteFrameCache.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
#include "renderer/ccGLStateCache.h"
|
||||
#include "2d/platform/CCImage.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "platform/CCImage.h"
|
||||
#include "2d/CCActionManager.h"
|
||||
#include "2d/CCFontFNT.h"
|
||||
#include "2d/CCFontAtlasCache.h"
|
||||
#include "2d/CCAnimationCache.h"
|
||||
#include "2d/CCUserDefault.h"
|
||||
#include "2d/CCTransition.h"
|
||||
#include "2d/CCFontFreeType.h"
|
||||
#include "renderer/CCGLProgramCache.h"
|
||||
#include "renderer/CCGLProgramStateCache.h"
|
||||
#include "2d/CCTransition.h"
|
||||
#include "2d/CCTextureCache.h"
|
||||
#include "2d/CCFontFreeType.h"
|
||||
#include "renderer/CCTextureCache.h"
|
||||
#include "renderer/ccGLStateCache.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "base/CCUserDefault.h"
|
||||
#include "base/ccFPSImages.h"
|
||||
#include "base/CCScheduler.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "base/CCEventDispatcher.h"
|
||||
|
@ -57,7 +58,6 @@ THE SOFTWARE.
|
|||
#include "base/CCAutoreleasePool.h"
|
||||
#include "base/CCProfiling.h"
|
||||
#include "base/CCConfiguration.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "base/CCNS.h"
|
||||
#include "math/CCMath.h"
|
||||
#include "CCApplication.h"
|
||||
|
@ -887,6 +887,13 @@ void Director::popToSceneStackLevel(int level)
|
|||
if (level >= c)
|
||||
return;
|
||||
|
||||
auto fisrtOnStackScene = _scenesStack.back();
|
||||
if (fisrtOnStackScene == _runningScene)
|
||||
{
|
||||
_scenesStack.popBack();
|
||||
--c;
|
||||
}
|
||||
|
||||
// pop stack until reaching desired level
|
||||
while (c > level)
|
||||
{
|
||||
|
@ -903,7 +910,9 @@ void Director::popToSceneStackLevel(int level)
|
|||
}
|
||||
|
||||
_nextScene = _scenesStack.back();
|
||||
_sendCleanupToScene = false;
|
||||
|
||||
// cleanup running scene
|
||||
_sendCleanupToScene = true;
|
||||
}
|
||||
|
||||
void Director::end()
|
||||
|
|
|
@ -292,6 +292,14 @@ void EventDispatcher::pauseEventListenersForTarget(Node* target, bool recursive/
|
|||
l->setPaused(true);
|
||||
}
|
||||
}
|
||||
|
||||
for (auto& listener : _toAddedListeners)
|
||||
{
|
||||
if (listener->getAssociatedNode() == target)
|
||||
{
|
||||
listener->setPaused(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (recursive)
|
||||
{
|
||||
|
@ -314,6 +322,15 @@ void EventDispatcher::resumeEventListenersForTarget(Node* target, bool recursive
|
|||
l->setPaused(false);
|
||||
}
|
||||
}
|
||||
|
||||
for (auto& listener : _toAddedListeners)
|
||||
{
|
||||
if (listener->getAssociatedNode() == target)
|
||||
{
|
||||
listener->setPaused(false);
|
||||
}
|
||||
}
|
||||
|
||||
setDirtyForNode(target);
|
||||
|
||||
if (recursive)
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
****************************************************************************/
|
||||
|
||||
#include "base/CCEventListener.h"
|
||||
#include "2d/platform/CCCommon.h"
|
||||
#include "platform/CCCommon.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -23,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "2d/CCIMEDispatcher.h"
|
||||
#include "base/CCIMEDispatcher.h"
|
||||
|
||||
#include <list>
|
||||
|
|
@ -26,7 +26,7 @@ THE SOFTWARE.
|
|||
#ifndef __CC_IME_DISPATCHER_H__
|
||||
#define __CC_IME_DISPATCHER_H__
|
||||
|
||||
#include "2d/CCIMEDelegate.h"
|
||||
#include "base/CCIMEDelegate.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
|
@ -23,8 +23,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __CC_PLATFORM_CONFIG_H__
|
||||
#define __CC_PLATFORM_CONFIG_H__
|
||||
#ifndef __BASE_CC_PLATFORM_CONFIG_H__
|
||||
#define __BASE_CC_PLATFORM_CONFIG_H__
|
||||
|
||||
/**
|
||||
Config of cocos2d-x project, per target platform.
|
||||
|
@ -154,5 +154,5 @@ Config of cocos2d-x project, per target platform.
|
|||
#endif
|
||||
#endif // CC_PLATFORM_WIN32
|
||||
|
||||
#endif // __CC_PLATFORM_CONFIG_H__
|
||||
#endif // __BASE_CC_PLATFORM_CONFIG_H__
|
||||
|
||||
|
|
|
@ -24,12 +24,13 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __CCPROTOCOLS_H__
|
||||
#define __CCPROTOCOLS_H__
|
||||
#ifndef __BASE_CCPROTOCOLS_H__
|
||||
#define __BASE_CCPROTOCOLS_H__
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "base/ccTypes.h"
|
||||
#include "2d/CCTexture2D.h"
|
||||
#include <string>
|
||||
#include "renderer/CCTexture2D.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -267,4 +268,4 @@ public:
|
|||
|
||||
NS_CC_END
|
||||
|
||||
#endif // __CCPROTOCOLS_H__
|
||||
#endif // __BASE_CCPROTOCOLS_H__
|
|
@ -26,7 +26,7 @@ THE SOFTWARE.
|
|||
#include "base/CCRef.h"
|
||||
#include "base/CCAutoreleasePool.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "2d/CCScriptSupport.h"
|
||||
#include "base/CCScriptSupport.h"
|
||||
|
||||
#if CC_USE_MEM_LEAK_DETECTION
|
||||
#include <algorithm> // std::find
|
||||
|
|
|
@ -23,8 +23,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __CCREF_H__
|
||||
#define __CCREF_H__
|
||||
#ifndef __BASE_CCREF_H__
|
||||
#define __BASE_CCREF_H__
|
||||
|
||||
#include "base/CCPlatformMacros.h"
|
||||
#include "base/ccConfig.h"
|
||||
|
@ -172,4 +172,4 @@ typedef void (Ref::*SEL_SCHEDULE)(float);
|
|||
|
||||
NS_CC_END
|
||||
|
||||
#endif // __CCREF_H__
|
||||
#endif // __BASE_CCREF_H__
|
||||
|
|
|
@ -28,9 +28,9 @@ THE SOFTWARE.
|
|||
#include "base/CCScheduler.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "2d/utlist.h"
|
||||
#include "2d/ccCArray.h"
|
||||
#include "2d/CCScriptSupport.h"
|
||||
#include "base/utlist.h"
|
||||
#include "base/ccCArray.h"
|
||||
#include "base/CCScriptSupport.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -34,7 +34,7 @@ THE SOFTWARE.
|
|||
|
||||
#include "base/CCRef.h"
|
||||
#include "base/CCVector.h"
|
||||
#include "2d/uthash.h"
|
||||
#include "base/uthash.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "2d/CCScriptSupport.h"
|
||||
#include "base/CCScriptSupport.h"
|
||||
|
||||
#if CC_ENABLE_SCRIPT_BINDING
|
||||
|
|
@ -29,7 +29,7 @@
|
|||
#include "base/ccConfig.h"
|
||||
#if CC_ENABLE_SCRIPT_BINDING
|
||||
|
||||
#include "2d/platform/CCCommon.h"
|
||||
#include "platform/CCCommon.h"
|
||||
#include "base/CCTouch.h"
|
||||
#include "base/CCEventTouch.h"
|
||||
#include "base/CCEventKeyboard.h"
|
|
@ -22,9 +22,9 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#include "2d/CCUserDefault.h"
|
||||
#include "2d/platform/CCCommon.h"
|
||||
#include "2d/platform/CCFileUtils.h"
|
||||
#include "base/CCUserDefault.h"
|
||||
#include "platform/CCCommon.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "tinyxml2.h"
|
||||
#include "base/base64.h"
|
||||
|
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Reference in New Issue