[AUTO]: updating luabinding automatically

This commit is contained in:
CocosRobot 2015-01-21 09:33:26 +00:00
parent 91a5129e61
commit 5e273da0ec
317 changed files with 1762 additions and 0 deletions

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@ -9,6 +9,7 @@
-- @function [parent=#Action] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return Action#Action self (return value: cc.Action)
--------------------------------
-- Set the original target, since target can be nil.<br>
@ -18,6 +19,7 @@
-- @function [parent=#Action] setOriginalTarget
-- @param self
-- @param #cc.Node originalTarget
-- @return Action#Action self (return value: cc.Action)
--------------------------------
-- returns a clone of action
@ -36,6 +38,7 @@
-- IMPORTANT: You should never call "[action stop]" manually. Instead, use: "target->stopAction(action);"
-- @function [parent=#Action] stop
-- @param self
-- @return Action#Action self (return value: cc.Action)
--------------------------------
-- called once per frame. time a value between 0 and 1<br>
@ -46,6 +49,7 @@
-- @function [parent=#Action] update
-- @param self
-- @param #float time
-- @return Action#Action self (return value: cc.Action)
--------------------------------
--
@ -58,12 +62,14 @@
-- @function [parent=#Action] step
-- @param self
-- @param #float dt
-- @return Action#Action self (return value: cc.Action)
--------------------------------
--
-- @function [parent=#Action] setTag
-- @param self
-- @param #int tag
-- @return Action#Action self (return value: cc.Action)
--------------------------------
--
@ -76,6 +82,7 @@
-- @function [parent=#Action] setTarget
-- @param self
-- @param #cc.Node target
-- @return Action#Action self (return value: cc.Action)
--------------------------------
-- return true if the action has finished

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@ -12,6 +12,7 @@
-- @param #float x
-- @param #float y
-- @param #float z
-- @return ActionCamera#ActionCamera self (return value: cc.ActionCamera)
--------------------------------
--
@ -24,6 +25,7 @@
-- @function [parent=#ActionCamera] setUp
-- @param self
-- @param #vec3_table up
-- @return ActionCamera#ActionCamera self (return value: cc.ActionCamera)
--------------------------------
--
@ -36,6 +38,7 @@
-- @function [parent=#ActionCamera] setCenter
-- @param self
-- @param #vec3_table center
-- @return ActionCamera#ActionCamera self (return value: cc.ActionCamera)
--------------------------------
--
@ -48,6 +51,7 @@
-- @function [parent=#ActionCamera] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return ActionCamera#ActionCamera self (return value: cc.ActionCamera)
--------------------------------
--
@ -65,5 +69,6 @@
-- js ctor
-- @function [parent=#ActionCamera] ActionCamera
-- @param self
-- @return ActionCamera#ActionCamera self (return value: cc.ActionCamera)
return nil

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@ -15,6 +15,7 @@
-- @function [parent=#ActionEase] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return ActionEase#ActionEase self (return value: cc.ActionEase)
--------------------------------
--
@ -26,6 +27,7 @@
--
-- @function [parent=#ActionEase] stop
-- @param self
-- @return ActionEase#ActionEase self (return value: cc.ActionEase)
--------------------------------
--
@ -38,5 +40,6 @@
-- @function [parent=#ActionEase] update
-- @param self
-- @param #float time
-- @return ActionEase#ActionEase self (return value: cc.ActionEase)
return nil

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@ -26,10 +26,12 @@
-- @function [parent=#ActionFadeFrame] setOpacity
-- @param self
-- @param #int opacity
-- @return ActionFadeFrame#ActionFadeFrame self (return value: ccs.ActionFadeFrame)
--------------------------------
-- Default constructor
-- @function [parent=#ActionFadeFrame] ActionFadeFrame
-- @param self
-- @return ActionFadeFrame#ActionFadeFrame self (return value: ccs.ActionFadeFrame)
return nil

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@ -26,6 +26,7 @@
-- @function [parent=#ActionFrame] setFrameTime
-- @param self
-- @param #float fTime
-- @return ActionFrame#ActionFrame self (return value: ccs.ActionFrame)
--------------------------------
-- Changes the easing type.<br>
@ -33,6 +34,7 @@
-- @function [parent=#ActionFrame] setEasingType
-- @param self
-- @param #int easingType
-- @return ActionFrame#ActionFrame self (return value: ccs.ActionFrame)
--------------------------------
-- Gets the time of action frame<br>
@ -54,6 +56,7 @@
-- @function [parent=#ActionFrame] setFrameType
-- @param self
-- @param #int frameType
-- @return ActionFrame#ActionFrame self (return value: ccs.ActionFrame)
--------------------------------
-- Changes the index of action frame<br>
@ -61,6 +64,7 @@
-- @function [parent=#ActionFrame] setFrameIndex
-- @param self
-- @param #int index
-- @return ActionFrame#ActionFrame self (return value: ccs.ActionFrame)
--------------------------------
-- Set the ActionInterval easing parameter.<br>
@ -68,6 +72,7 @@
-- @function [parent=#ActionFrame] setEasingParameter
-- @param self
-- @param #array_table parameter
-- @return ActionFrame#ActionFrame self (return value: ccs.ActionFrame)
--------------------------------
-- Gets the easing type.<br>
@ -80,5 +85,6 @@
-- Default constructor
-- @function [parent=#ActionFrame] ActionFrame
-- @param self
-- @return ActionFrame#ActionFrame self (return value: ccs.ActionFrame)
return nil

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@ -9,6 +9,7 @@
-- @function [parent=#ActionInstant] step
-- @param self
-- @param #float dt
-- @return ActionInstant#ActionInstant self (return value: cc.ActionInstant)
--------------------------------
--
@ -33,5 +34,6 @@
-- @function [parent=#ActionInstant] update
-- @param self
-- @param #float time
-- @return ActionInstant#ActionInstant self (return value: cc.ActionInstant)
return nil

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@ -15,6 +15,7 @@
-- @function [parent=#ActionInterval] setAmplitudeRate
-- @param self
-- @param #float amp
-- @return ActionInterval#ActionInterval self (return value: cc.ActionInterval)
--------------------------------
-- how many seconds had elapsed since the actions started to run.
@ -27,12 +28,14 @@
-- @function [parent=#ActionInterval] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return ActionInterval#ActionInterval self (return value: cc.ActionInterval)
--------------------------------
-- param dt in seconds
-- @function [parent=#ActionInterval] step
-- @param self
-- @param #float dt
-- @return ActionInterval#ActionInterval self (return value: cc.ActionInterval)
--------------------------------
--

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@ -19,11 +19,13 @@
-- @param self
-- @param #int tag
-- @param #cc.Node target
-- @return ActionManager#ActionManager self (return value: cc.ActionManager)
--------------------------------
-- Removes all actions from all the targets.
-- @function [parent=#ActionManager] removeAllActions
-- @param self
-- @return ActionManager#ActionManager self (return value: cc.ActionManager)
--------------------------------
-- Adds an action with a target. <br>
@ -35,24 +37,28 @@
-- @param #cc.Action action
-- @param #cc.Node target
-- @param #bool paused
-- @return ActionManager#ActionManager self (return value: cc.ActionManager)
--------------------------------
-- Resumes the target. All queued actions will be resumed.
-- @function [parent=#ActionManager] resumeTarget
-- @param self
-- @param #cc.Node target
-- @return ActionManager#ActionManager self (return value: cc.ActionManager)
--------------------------------
-- param dt in seconds
-- @function [parent=#ActionManager] update
-- @param self
-- @param #float dt
-- @return ActionManager#ActionManager self (return value: cc.ActionManager)
--------------------------------
-- Pauses the target: all running actions and newly added actions will be paused.
-- @function [parent=#ActionManager] pauseTarget
-- @param self
-- @param #cc.Node target
-- @return ActionManager#ActionManager self (return value: cc.ActionManager)
--------------------------------
-- Returns the numbers of actions that are running in a certain target. <br>
@ -70,18 +76,21 @@
-- @function [parent=#ActionManager] removeAllActionsFromTarget
-- @param self
-- @param #cc.Node target
-- @return ActionManager#ActionManager self (return value: cc.ActionManager)
--------------------------------
-- Resume a set of targets (convenience function to reverse a pauseAllRunningActions call)
-- @function [parent=#ActionManager] resumeTargets
-- @param self
-- @param #array_table targetsToResume
-- @return ActionManager#ActionManager self (return value: cc.ActionManager)
--------------------------------
-- Removes an action given an action reference.
-- @function [parent=#ActionManager] removeAction
-- @param self
-- @param #cc.Action action
-- @return ActionManager#ActionManager self (return value: cc.ActionManager)
--------------------------------
-- Removes all actions given its tag and the target
@ -89,6 +98,7 @@
-- @param self
-- @param #int tag
-- @param #cc.Node target
-- @return ActionManager#ActionManager self (return value: cc.ActionManager)
--------------------------------
-- Pauses all running actions, returning a list of targets whose actions were paused.
@ -100,5 +110,6 @@
-- js ctor
-- @function [parent=#ActionManager] ActionManager
-- @param self
-- @return ActionManager#ActionManager self (return value: cc.ActionManager)
return nil

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@ -40,6 +40,7 @@
-- Release all actions.
-- @function [parent=#ActionManagerEx] releaseActions
-- @param self
-- @return ActionManagerEx#ActionManagerEx self (return value: ccs.ActionManagerEx)
--------------------------------
-- Purges ActionManager point.<br>
@ -47,6 +48,7 @@
-- lua destroyActionManager
-- @function [parent=#ActionManagerEx] destroyInstance
-- @param self
-- @return ActionManagerEx#ActionManagerEx self (return value: ccs.ActionManagerEx)
--------------------------------
-- Gets the static instance of ActionManager.<br>

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@ -10,6 +10,7 @@
-- @function [parent=#ActionMoveFrame] setPosition
-- @param self
-- @param #vec2_table pos
-- @return ActionMoveFrame#ActionMoveFrame self (return value: ccs.ActionMoveFrame)
--------------------------------
-- Gets the ActionInterval of ActionFrame.<br>
@ -31,5 +32,6 @@
-- Default constructor
-- @function [parent=#ActionMoveFrame] ActionMoveFrame
-- @param self
-- @return ActionMoveFrame#ActionMoveFrame self (return value: ccs.ActionMoveFrame)
return nil

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@ -10,11 +10,13 @@
-- @function [parent=#ActionObject] setCurrentTime
-- @param self
-- @param #float fTime
-- @return ActionObject#ActionObject self (return value: ccs.ActionObject)
--------------------------------
-- Pause the action.
-- @function [parent=#ActionObject] pause
-- @param self
-- @return ActionObject#ActionObject self (return value: ccs.ActionObject)
--------------------------------
-- Sets name for object<br>
@ -22,6 +24,7 @@
-- @function [parent=#ActionObject] setName
-- @param self
-- @param #char name
-- @return ActionObject#ActionObject self (return value: ccs.ActionObject)
--------------------------------
-- Sets the time interval of frame.<br>
@ -29,6 +32,7 @@
-- @function [parent=#ActionObject] setUnitTime
-- @param self
-- @param #float fTime
-- @return ActionObject#ActionObject self (return value: ccs.ActionObject)
--------------------------------
-- Gets the total time of frame.<br>
@ -48,6 +52,7 @@
-- Stop the action.
-- @function [parent=#ActionObject] stop
-- @param self
-- @return ActionObject#ActionObject self (return value: ccs.ActionObject)
--------------------------------
-- @overload self, cc.CallFunc
@ -55,6 +60,7 @@
-- @function [parent=#ActionObject] play
-- @param self
-- @param #cc.CallFunc func
-- @return ActionObject#ActionObject self (return value: ccs.ActionObject)
--------------------------------
-- Gets the current time of frame.<br>
@ -69,6 +75,7 @@
-- @function [parent=#ActionObject] removeActionNode
-- @param self
-- @param #ccs.ActionNode node
-- @return ActionObject#ActionObject self (return value: ccs.ActionObject)
--------------------------------
-- Gets if the action will loop play.<br>
@ -83,6 +90,7 @@
-- @function [parent=#ActionObject] addActionNode
-- @param self
-- @param #ccs.ActionNode node
-- @return ActionObject#ActionObject self (return value: ccs.ActionObject)
--------------------------------
-- Gets the time interval of frame.<br>
@ -103,6 +111,7 @@
-- @function [parent=#ActionObject] updateToFrameByTime
-- @param self
-- @param #float fTime
-- @return ActionObject#ActionObject self (return value: ccs.ActionObject)
--------------------------------
-- Sets if the action will loop play.<br>
@ -110,16 +119,19 @@
-- @function [parent=#ActionObject] setLoop
-- @param self
-- @param #bool bLoop
-- @return ActionObject#ActionObject self (return value: ccs.ActionObject)
--------------------------------
--
-- @function [parent=#ActionObject] simulationActionUpdate
-- @param self
-- @param #float dt
-- @return ActionObject#ActionObject self (return value: ccs.ActionObject)
--------------------------------
-- Default constructor
-- @function [parent=#ActionObject] ActionObject
-- @param self
-- @return ActionObject#ActionObject self (return value: ccs.ActionObject)
return nil

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@ -10,6 +10,7 @@
-- @function [parent=#ActionRotationFrame] setRotation
-- @param self
-- @param #float rotation
-- @return ActionRotationFrame#ActionRotationFrame self (return value: ccs.ActionRotationFrame)
--------------------------------
-- @overload self, float, ccs.ActionFrame
@ -31,5 +32,6 @@
-- Default constructor
-- @function [parent=#ActionRotationFrame] ActionRotationFrame
-- @param self
-- @return ActionRotationFrame#ActionRotationFrame self (return value: ccs.ActionRotationFrame)
return nil

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@ -10,6 +10,7 @@
-- @function [parent=#ActionScaleFrame] setScaleY
-- @param self
-- @param #float scaleY
-- @return ActionScaleFrame#ActionScaleFrame self (return value: ccs.ActionScaleFrame)
--------------------------------
-- Changes the scale action scaleX.<br>
@ -17,6 +18,7 @@
-- @function [parent=#ActionScaleFrame] setScaleX
-- @param self
-- @param #float scaleX
-- @return ActionScaleFrame#ActionScaleFrame self (return value: ccs.ActionScaleFrame)
--------------------------------
-- Gets the scale action scaleY.<br>
@ -45,5 +47,6 @@
-- Default constructor
-- @function [parent=#ActionScaleFrame] ActionScaleFrame
-- @param self
-- @return ActionScaleFrame#ActionScaleFrame self (return value: ccs.ActionScaleFrame)
return nil

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@ -9,6 +9,7 @@
-- @function [parent=#ActionTimeline] addTimeline
-- @param self
-- @param #ccs.Timeline timeline
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
-- Get current frame.
@ -26,6 +27,7 @@
-- Pause the animation.
-- @function [parent=#ActionTimeline] pause
-- @param self
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
--
@ -38,17 +40,20 @@
-- @function [parent=#ActionTimeline] removeTimeline
-- @param self
-- @param #ccs.Timeline timeline
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
--
-- @function [parent=#ActionTimeline] clearFrameEventCallFunc
-- @param self
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
-- Last frame callback will call when arriving last frame
-- @function [parent=#ActionTimeline] setLastFrameCallFunc
-- @param self
-- @param #function listener
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
--
@ -62,6 +67,7 @@
-- @param self
-- @param #string animationName
-- @param #bool loop
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
--
@ -74,12 +80,14 @@
-- Resume the animation.
-- @function [parent=#ActionTimeline] resume
-- @param self
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
--
-- @function [parent=#ActionTimeline] removeAnimationInfo
-- @param self
-- @param #string animationName
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
-- Get current animation speed.
@ -92,6 +100,7 @@
-- @function [parent=#ActionTimeline] addAnimationInfo
-- @param self
-- @param #ccs.AnimationInfo animationInfo
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
--
@ -105,6 +114,7 @@
-- @function [parent=#ActionTimeline] gotoFrameAndPause
-- @param self
-- @param #int startIndex
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
-- Whether or not Action is playing.
@ -123,6 +133,7 @@
-- @param #int endIndex
-- @param #int currentFrameIndex
-- @param #bool loop
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
--
@ -144,23 +155,27 @@
-- @function [parent=#ActionTimeline] setTimeSpeed
-- @param self
-- @param #float speed
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
--
-- @function [parent=#ActionTimeline] clearLastFrameCallFunc
-- @param self
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
-- duration of the whole action
-- @function [parent=#ActionTimeline] setDuration
-- @param self
-- @param #int duration
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
-- Set current frame index, this will cause action plays to this frame.
-- @function [parent=#ActionTimeline] setCurrentFrame
-- @param self
-- @param #int frameIndex
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
--
@ -173,12 +188,14 @@
-- @function [parent=#ActionTimeline] step
-- @param self
-- @param #float delta
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
--
-- @function [parent=#ActionTimeline] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
--------------------------------
-- Returns a clone of ActionTimeline
@ -203,5 +220,6 @@
--
-- @function [parent=#ActionTimeline] ActionTimeline
-- @param self
-- @return ActionTimeline#ActionTimeline self (return value: ccs.ActionTimeline)
return nil

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@ -28,11 +28,13 @@
--
-- @function [parent=#ActionTimelineCache] purge
-- @param self
-- @return ActionTimelineCache#ActionTimelineCache self (return value: ccs.ActionTimelineCache)
--------------------------------
--
-- @function [parent=#ActionTimelineCache] init
-- @param self
-- @return ActionTimelineCache#ActionTimelineCache self (return value: ccs.ActionTimelineCache)
--------------------------------
--
@ -54,6 +56,7 @@
-- @function [parent=#ActionTimelineCache] removeAction
-- @param self
-- @param #string fileName
-- @return ActionTimelineCache#ActionTimelineCache self (return value: ccs.ActionTimelineCache)
--------------------------------
--
@ -66,6 +69,7 @@
-- Destroys the singleton
-- @function [parent=#ActionTimelineCache] destroyInstance
-- @param self
-- @return ActionTimelineCache#ActionTimelineCache self (return value: ccs.ActionTimelineCache)
--------------------------------
--

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@ -9,6 +9,7 @@
-- @function [parent=#ActionTimelineData] setActionTag
-- @param self
-- @param #int actionTag
-- @return ActionTimelineData#ActionTimelineData self (return value: ccs.ActionTimelineData)
--------------------------------
--

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@ -21,6 +21,7 @@
-- @function [parent=#ActionTimelineNode] setActionTimeline
-- @param self
-- @param #ccs.ActionTimeline action
-- @return ActionTimelineNode#ActionTimelineNode self (return value: ccs.ActionTimelineNode)
--------------------------------
-- @overload self, cc.Node, ccs.ActionTimeline
@ -36,6 +37,7 @@
-- @function [parent=#ActionTimelineNode] setRoot
-- @param self
-- @param #cc.Node root
-- @return ActionTimelineNode#ActionTimelineNode self (return value: ccs.ActionTimelineNode)
--------------------------------
--
@ -49,5 +51,6 @@
--
-- @function [parent=#ActionTimelineNode] ActionTimelineNode
-- @param self
-- @return ActionTimelineNode#ActionTimelineNode self (return value: ccs.ActionTimelineNode)
return nil

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@ -26,10 +26,12 @@
-- @function [parent=#ActionTintFrame] setColor
-- @param self
-- @param #color3b_table ccolor
-- @return ActionTintFrame#ActionTintFrame self (return value: ccs.ActionTintFrame)
--------------------------------
-- Default constructor
-- @function [parent=#ActionTintFrame] ActionTintFrame
-- @param self
-- @return ActionTintFrame#ActionTintFrame self (return value: ccs.ActionTintFrame)
return nil

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@ -20,6 +20,7 @@
-- @function [parent=#ActionTween] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return ActionTween#ActionTween self (return value: cc.ActionTween)
--------------------------------
--
@ -32,6 +33,7 @@
-- @function [parent=#ActionTween] update
-- @param self
-- @param #float dt
-- @return ActionTween#ActionTween self (return value: cc.ActionTween)
--------------------------------
--

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@ -15,6 +15,7 @@
-- @function [parent=#AlphaFrame] setAlpha
-- @param self
-- @param #unsigned char alpha
-- @return AlphaFrame#AlphaFrame self (return value: ccs.AlphaFrame)
--------------------------------
--
@ -27,6 +28,7 @@
-- @function [parent=#AlphaFrame] apply
-- @param self
-- @param #float percent
-- @return AlphaFrame#AlphaFrame self (return value: ccs.AlphaFrame)
--------------------------------
--
@ -38,5 +40,6 @@
--
-- @function [parent=#AlphaFrame] AlphaFrame
-- @param self
-- @return AlphaFrame#AlphaFrame self (return value: ccs.AlphaFrame)
return nil

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@ -9,6 +9,7 @@
-- @function [parent=#AnchorPointFrame] setAnchorPoint
-- @param self
-- @param #vec2_table point
-- @return AnchorPointFrame#AnchorPointFrame self (return value: ccs.AnchorPointFrame)
--------------------------------
--
@ -32,5 +33,6 @@
--
-- @function [parent=#AnchorPointFrame] AnchorPointFrame
-- @param self
-- @return AnchorPointFrame#AnchorPointFrame self (return value: ccs.AnchorPointFrame)
return nil

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@ -16,6 +16,7 @@
-- @function [parent=#Animate] setAnimation
-- @param self
-- @param #cc.Animation animation
-- @return Animate#Animate self (return value: cc.Animate)
--------------------------------
-- creates the action with an Animation and will restore the original frame when the animation is over
@ -29,6 +30,7 @@
-- @function [parent=#Animate] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return Animate#Animate self (return value: cc.Animate)
--------------------------------
--
@ -40,6 +42,7 @@
--
-- @function [parent=#Animate] stop
-- @param self
-- @return Animate#Animate self (return value: cc.Animate)
--------------------------------
--
@ -52,5 +55,6 @@
-- @function [parent=#Animate] update
-- @param self
-- @param #float t
-- @return Animate#Animate self (return value: cc.Animate)
return nil

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@ -15,6 +15,7 @@
-- @function [parent=#Animate3D] setWeight
-- @param self
-- @param #float weight
-- @return Animate3D#Animate3D self (return value: cc.Animate3D)
--------------------------------
--
@ -27,12 +28,14 @@
-- @function [parent=#Animate3D] setSpeed
-- @param self
-- @param #float speed
-- @return Animate3D#Animate3D self (return value: cc.Animate3D)
--------------------------------
-- get & set origin interval
-- @function [parent=#Animate3D] setOriginInterval
-- @param self
-- @param #float interval
-- @return Animate3D#Animate3D self (return value: cc.Animate3D)
--------------------------------
-- get & set blend weight, weight must positive
@ -76,6 +79,7 @@
-- @function [parent=#Animate3D] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return Animate3D#Animate3D self (return value: cc.Animate3D)
--------------------------------
--
@ -93,17 +97,20 @@
--
-- @function [parent=#Animate3D] stop
-- @param self
-- @return Animate3D#Animate3D self (return value: cc.Animate3D)
--------------------------------
--
-- @function [parent=#Animate3D] update
-- @param self
-- @param #float t
-- @return Animate3D#Animate3D self (return value: cc.Animate3D)
--------------------------------
--
-- @function [parent=#Animate3D] step
-- @param self
-- @param #float dt
-- @return Animate3D#Animate3D self (return value: cc.Animate3D)
return nil

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@ -16,12 +16,14 @@
-- @function [parent=#Animation] addSpriteFrame
-- @param self
-- @param #cc.SpriteFrame frame
-- @return Animation#Animation self (return value: cc.Animation)
--------------------------------
-- Sets whether to restore the original frame when animation finishes
-- @function [parent=#Animation] setRestoreOriginalFrame
-- @param self
-- @param #bool restoreOriginalFrame
-- @return Animation#Animation self (return value: cc.Animation)
--------------------------------
--
@ -40,6 +42,7 @@
-- @function [parent=#Animation] setFrames
-- @param self
-- @param #array_table frames
-- @return Animation#Animation self (return value: cc.Animation)
--------------------------------
-- Gets the array of AnimationFrames
@ -52,12 +55,14 @@
-- @function [parent=#Animation] setLoops
-- @param self
-- @param #unsigned int loops
-- @return Animation#Animation self (return value: cc.Animation)
--------------------------------
-- Sets the delay in seconds of the "delay unit"
-- @function [parent=#Animation] setDelayPerUnit
-- @param self
-- @param #float delayPerUnit
-- @return Animation#Animation self (return value: cc.Animation)
--------------------------------
-- Adds a frame with an image filename. Internally it will create a SpriteFrame and it will add it.<br>
@ -66,6 +71,7 @@
-- @function [parent=#Animation] addSpriteFrameWithFile
-- @param self
-- @param #string filename
-- @return Animation#Animation self (return value: cc.Animation)
--------------------------------
-- Gets the total Delay units of the Animation.
@ -93,6 +99,7 @@
-- @param self
-- @param #cc.Texture2D pobTexture
-- @param #rect_table rect
-- @return Animation#Animation self (return value: cc.Animation)
--------------------------------
-- @overload self, array_table, float, unsigned int

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@ -19,6 +19,7 @@
-- @param self
-- @param #cc.Animation animation
-- @param #string name
-- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache)
--------------------------------
--
@ -35,12 +36,14 @@
-- @param self
-- @param #map_table dictionary
-- @param #string plist
-- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache)
--------------------------------
-- Deletes a Animation from the cache.
-- @function [parent=#AnimationCache] removeAnimation
-- @param self
-- @param #string name
-- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache)
--------------------------------
-- Adds an animation from a plist file.<br>
@ -51,11 +54,13 @@
-- @function [parent=#AnimationCache] addAnimationsWithFile
-- @param self
-- @param #string plist
-- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache)
--------------------------------
-- Purges the cache. It releases all the Animation objects and the shared instance.
-- @function [parent=#AnimationCache] destroyInstance
-- @param self
-- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache)
--------------------------------
-- Returns the shared instance of the Animation cache
@ -67,5 +72,6 @@
-- js ctor
-- @function [parent=#AnimationCache] AnimationCache
-- @param self
-- @return AnimationCache#AnimationCache self (return value: cc.AnimationCache)
return nil

View File

@ -22,6 +22,7 @@
-- @function [parent=#AnimationData] addMovement
-- @param self
-- @param #ccs.MovementData movData
-- @return AnimationData#AnimationData self (return value: ccs.AnimationData)
--------------------------------
--
@ -33,5 +34,6 @@
-- js ctor
-- @function [parent=#AnimationData] AnimationData
-- @param self
-- @return AnimationData#AnimationData self (return value: ccs.AnimationData)
return nil

View File

@ -9,6 +9,7 @@
-- @function [parent=#AnimationFrame] setSpriteFrame
-- @param self
-- @param #cc.SpriteFrame frame
-- @return AnimationFrame#AnimationFrame self (return value: cc.AnimationFrame)
--------------------------------
-- @overload self
@ -22,6 +23,7 @@
-- @function [parent=#AnimationFrame] setDelayUnits
-- @param self
-- @param #float delayUnits
-- @return AnimationFrame#AnimationFrame self (return value: cc.AnimationFrame)
--------------------------------
--
@ -46,6 +48,7 @@
-- @function [parent=#AnimationFrame] setUserInfo
-- @param self
-- @param #map_table userInfo
-- @return AnimationFrame#AnimationFrame self (return value: cc.AnimationFrame)
--------------------------------
-- Creates the animation frame with a spriteframe, number of delay units and a notification user info<br>

View File

@ -38,6 +38,7 @@
-- @function [parent=#Application] setAnimationInterval
-- @param self
-- @param #double interval
-- @return Application#Application self (return value: cc.Application)
--------------------------------
-- brief Get current application instance.<br>

View File

@ -20,12 +20,14 @@
-- @param self
-- @param #ccs.Bone bone
-- @param #string parentName
-- @return Armature#Armature self (return value: ccs.Armature)
--------------------------------
--
-- @function [parent=#Armature] setAnimation
-- @param self
-- @param #ccs.ArmatureAnimation animation
-- @return Armature#Armature self (return value: ccs.Armature)
--------------------------------
--
@ -46,11 +48,13 @@
-- @function [parent=#Armature] setVersion
-- @param self
-- @param #float version
-- @return Armature#Armature self (return value: ccs.Armature)
--------------------------------
-- Set contentsize and Calculate anchor point.
-- @function [parent=#Armature] updateOffsetPoint
-- @param self
-- @return Armature#Armature self (return value: ccs.Armature)
--------------------------------
--
@ -66,6 +70,7 @@
-- @param self
-- @param #ccs.Bone bone
-- @param #bool recursion
-- @return Armature#Armature self (return value: ccs.Armature)
--------------------------------
--
@ -88,12 +93,14 @@
-- @function [parent=#Armature] setParentBone
-- @param self
-- @param #ccs.Bone parentBone
-- @return Armature#Armature self (return value: ccs.Armature)
--------------------------------
--
-- @function [parent=#Armature] setBatchNode
-- @param self
-- @param #ccs.BatchNode batchNode
-- @return Armature#Armature self (return value: ccs.Armature)
--------------------------------
-- js NA<br>
@ -107,6 +114,7 @@
-- @function [parent=#Armature] setArmatureData
-- @param self
-- @param #ccs.ArmatureData armatureData
-- @return Armature#Armature self (return value: ccs.Armature)
--------------------------------
-- Add a Bone to this Armature,<br>
@ -116,6 +124,7 @@
-- @param self
-- @param #ccs.Bone bone
-- @param #string parentName
-- @return Armature#Armature self (return value: ccs.Armature)
--------------------------------
--
@ -147,6 +156,7 @@
-- @function [parent=#Armature] setBlendFunc
-- @param self
-- @param #cc.BlendFunc blendFunc
-- @return Armature#Armature self (return value: ccs.Armature)
--------------------------------
-- Get Armature's bone dictionary<br>
@ -170,6 +180,7 @@
-- @function [parent=#Armature] setAnchorPoint
-- @param self
-- @param #vec2_table point
-- @return Armature#Armature self (return value: ccs.Armature)
--------------------------------
--
@ -178,6 +189,7 @@
-- @param #cc.Renderer renderer
-- @param #mat4_table transform
-- @param #unsigned int flags
-- @return Armature#Armature self (return value: ccs.Armature)
--------------------------------
--
@ -190,6 +202,7 @@
-- @function [parent=#Armature] update
-- @param self
-- @param #float dt
-- @return Armature#Armature self (return value: ccs.Armature)
--------------------------------
--
@ -207,5 +220,6 @@
-- js ctor
-- @function [parent=#Armature] Armature
-- @param self
-- @return Armature#Armature self (return value: ccs.Armature)
return nil

View File

@ -14,6 +14,7 @@
-- Pause the Process
-- @function [parent=#ArmatureAnimation] pause
-- @param self
-- @return ArmatureAnimation#ArmatureAnimation self (return value: ccs.ArmatureAnimation)
--------------------------------
-- Scale animation play speed.<br>
@ -21,6 +22,7 @@
-- @function [parent=#ArmatureAnimation] setSpeedScale
-- @param self
-- @param #float speedScale
-- @return ArmatureAnimation#ArmatureAnimation self (return value: ccs.ArmatureAnimation)
--------------------------------
-- Init with a Armature<br>
@ -37,6 +39,7 @@
-- @param #array_table movementIndexes
-- @param #int durationTo
-- @param #bool loop
-- @return ArmatureAnimation#ArmatureAnimation self (return value: ccs.ArmatureAnimation)
--------------------------------
-- Play animation by animation name.<br>
@ -53,28 +56,33 @@
-- @param #string animationName
-- @param #int durationTo
-- @param #int loop
-- @return ArmatureAnimation#ArmatureAnimation self (return value: ccs.ArmatureAnimation)
--------------------------------
-- Go to specified frame and pause current movement.
-- @function [parent=#ArmatureAnimation] gotoAndPause
-- @param self
-- @param #int frameIndex
-- @return ArmatureAnimation#ArmatureAnimation self (return value: ccs.ArmatureAnimation)
--------------------------------
-- Resume the Process
-- @function [parent=#ArmatureAnimation] resume
-- @param self
-- @return ArmatureAnimation#ArmatureAnimation self (return value: ccs.ArmatureAnimation)
--------------------------------
-- Stop the Process
-- @function [parent=#ArmatureAnimation] stop
-- @param self
-- @return ArmatureAnimation#ArmatureAnimation self (return value: ccs.ArmatureAnimation)
--------------------------------
--
-- @function [parent=#ArmatureAnimation] update
-- @param self
-- @param #float dt
-- @return ArmatureAnimation#ArmatureAnimation self (return value: ccs.ArmatureAnimation)
--------------------------------
--
@ -89,6 +97,7 @@
-- @param #int animationIndex
-- @param #int durationTo
-- @param #int loop
-- @return ArmatureAnimation#ArmatureAnimation self (return value: ccs.ArmatureAnimation)
--------------------------------
-- Get current movementID<br>
@ -102,6 +111,7 @@
-- @function [parent=#ArmatureAnimation] setAnimationData
-- @param self
-- @param #ccs.AnimationData data
-- @return ArmatureAnimation#ArmatureAnimation self (return value: ccs.ArmatureAnimation)
--------------------------------
-- Go to specified frame and play current movement.<br>
@ -114,6 +124,7 @@
-- @function [parent=#ArmatureAnimation] gotoAndPlay
-- @param self
-- @param #int frameIndex
-- @return ArmatureAnimation#ArmatureAnimation self (return value: ccs.ArmatureAnimation)
--------------------------------
--
@ -122,6 +133,7 @@
-- @param #array_table movementNames
-- @param #int durationTo
-- @param #bool loop
-- @return ArmatureAnimation#ArmatureAnimation self (return value: ccs.ArmatureAnimation)
--------------------------------
-- Get movement count
@ -141,5 +153,6 @@
-- js ctor
-- @function [parent=#ArmatureAnimation] ArmatureAnimation
-- @param self
-- @return ArmatureAnimation#ArmatureAnimation self (return value: ccs.ArmatureAnimation)
return nil

View File

@ -9,6 +9,7 @@
-- @function [parent=#ArmatureData] addBoneData
-- @param self
-- @param #ccs.BoneData boneData
-- @return ArmatureData#ArmatureData self (return value: ccs.ArmatureData)
--------------------------------
--
@ -33,5 +34,6 @@
-- js ctor
-- @function [parent=#ArmatureData] ArmatureData
-- @param self
-- @return ArmatureData#ArmatureData self (return value: ccs.ArmatureData)
return nil

View File

@ -16,6 +16,7 @@
-- @function [parent=#ArmatureDataManager] removeAnimationData
-- @param self
-- @param #string id
-- @return ArmatureDataManager#ArmatureDataManager self (return value: ccs.ArmatureDataManager)
--------------------------------
-- Add armature data<br>
@ -26,6 +27,7 @@
-- @param #string id
-- @param #ccs.ArmatureData armatureData
-- @param #string configFilePath
-- @return ArmatureDataManager#ArmatureDataManager self (return value: ccs.ArmatureDataManager)
--------------------------------
-- @overload self, string, string, string
@ -35,12 +37,14 @@
-- @param #string imagePath
-- @param #string plistPath
-- @param #string configFilePath
-- @return ArmatureDataManager#ArmatureDataManager self (return value: ccs.ArmatureDataManager)
--------------------------------
--
-- @function [parent=#ArmatureDataManager] removeArmatureFileInfo
-- @param self
-- @param #string configFilePath
-- @return ArmatureDataManager#ArmatureDataManager self (return value: ccs.ArmatureDataManager)
--------------------------------
--
@ -84,6 +88,7 @@
-- @param #string id
-- @param #ccs.AnimationData animationData
-- @param #string configFilePath
-- @return ArmatureDataManager#ArmatureDataManager self (return value: ccs.ArmatureDataManager)
--------------------------------
-- Init ArmatureDataManager
@ -97,6 +102,7 @@
-- @function [parent=#ArmatureDataManager] removeArmatureData
-- @param self
-- @param #string id
-- @return ArmatureDataManager#ArmatureDataManager self (return value: ccs.ArmatureDataManager)
--------------------------------
--
@ -110,6 +116,7 @@
-- @function [parent=#ArmatureDataManager] removeTextureData
-- @param self
-- @param #string id
-- @return ArmatureDataManager#ArmatureDataManager self (return value: ccs.ArmatureDataManager)
--------------------------------
-- brief add texture data<br>
@ -120,6 +127,7 @@
-- @param #string id
-- @param #ccs.TextureData textureData
-- @param #string configFilePath
-- @return ArmatureDataManager#ArmatureDataManager self (return value: ccs.ArmatureDataManager)
--------------------------------
-- brief Juge whether or not need auto load sprite file
@ -134,11 +142,13 @@
-- @param #string plistPath
-- @param #string imagePath
-- @param #string configFilePath
-- @return ArmatureDataManager#ArmatureDataManager self (return value: ccs.ArmatureDataManager)
--------------------------------
--
-- @function [parent=#ArmatureDataManager] destroyInstance
-- @param self
-- @return ArmatureDataManager#ArmatureDataManager self (return value: ccs.ArmatureDataManager)
--------------------------------
--

View File

@ -14,5 +14,6 @@
-- js ctor
-- @function [parent=#ArmatureDisplayData] ArmatureDisplayData
-- @param self
-- @return ArmatureDisplayData#ArmatureDisplayData self (return value: ccs.ArmatureDisplayData)
return nil

View File

@ -9,12 +9,14 @@
-- @function [parent=#AssetsManager] setStoragePath
-- @param self
-- @param #char storagePath
-- @return AssetsManager#AssetsManager self (return value: cc.AssetsManager)
--------------------------------
--
-- @function [parent=#AssetsManager] setPackageUrl
-- @param self
-- @param #char packageUrl
-- @return AssetsManager#AssetsManager self (return value: cc.AssetsManager)
--------------------------------
--
@ -32,18 +34,21 @@
--
-- @function [parent=#AssetsManager] update
-- @param self
-- @return AssetsManager#AssetsManager self (return value: cc.AssetsManager)
--------------------------------
-- @brief Sets connection time out in seconds
-- @function [parent=#AssetsManager] setConnectionTimeout
-- @param self
-- @param #unsigned int timeout
-- @return AssetsManager#AssetsManager self (return value: cc.AssetsManager)
--------------------------------
--
-- @function [parent=#AssetsManager] setVersionFileUrl
-- @param self
-- @param #char versionFileUrl
-- @return AssetsManager#AssetsManager self (return value: cc.AssetsManager)
--------------------------------
--
@ -73,6 +78,7 @@
--
-- @function [parent=#AssetsManager] deleteVersion
-- @param self
-- @return AssetsManager#AssetsManager self (return value: cc.AssetsManager)
--------------------------------
--
@ -90,5 +96,6 @@
--
-- @function [parent=#AssetsManager] AssetsManager
-- @param self
-- @return AssetsManager#AssetsManager self (return value: cc.AssetsManager)
return nil

View File

@ -16,6 +16,7 @@
-- he wants to update resources.
-- @function [parent=#AssetsManagerEx] checkUpdate
-- @param self
-- @return AssetsManagerEx#AssetsManagerEx self (return value: cc.AssetsManagerEx)
--------------------------------
-- @brief Gets storage path.
@ -27,6 +28,7 @@
-- @brief Update with the current local manifest.
-- @function [parent=#AssetsManagerEx] update
-- @param self
-- @return AssetsManagerEx#AssetsManagerEx self (return value: cc.AssetsManagerEx)
--------------------------------
-- @brief Function for retrieve the local manifest object
@ -44,6 +46,7 @@
-- @brief Reupdate all failed assets under the current AssetsManagerEx context
-- @function [parent=#AssetsManagerEx] downloadFailedAssets
-- @param self
-- @return AssetsManagerEx#AssetsManagerEx self (return value: cc.AssetsManagerEx)
--------------------------------
-- @brief Create function for creating a new AssetsManagerEx<br>

View File

@ -9,6 +9,7 @@
-- Shall be overridden in subclasses
-- @function [parent=#AtlasNode] updateAtlasValues
-- @param self
-- @return AtlasNode#AtlasNode self (return value: cc.AtlasNode)
--------------------------------
--
@ -21,6 +22,7 @@
-- @function [parent=#AtlasNode] setTextureAtlas
-- @param self
-- @param #cc.TextureAtlas textureAtlas
-- @return AtlasNode#AtlasNode self (return value: cc.AtlasNode)
--------------------------------
-- code<br>
@ -31,6 +33,7 @@
-- @function [parent=#AtlasNode] setBlendFunc
-- @param self
-- @param #cc.BlendFunc blendFunc
-- @return AtlasNode#AtlasNode self (return value: cc.AtlasNode)
--------------------------------
--
@ -56,12 +59,14 @@
-- @function [parent=#AtlasNode] setTexture
-- @param self
-- @param #cc.Texture2D texture
-- @return AtlasNode#AtlasNode self (return value: cc.AtlasNode)
--------------------------------
--
-- @function [parent=#AtlasNode] setQuadsToDraw
-- @param self
-- @param #long quadsToDraw
-- @return AtlasNode#AtlasNode self (return value: cc.AtlasNode)
--------------------------------
-- creates a AtlasNode with an Atlas file the width and height of each item and the quantity of items to render
@ -80,6 +85,7 @@
-- @param #cc.Renderer renderer
-- @param #mat4_table transform
-- @param #unsigned int flags
-- @return AtlasNode#AtlasNode self (return value: cc.AtlasNode)
--------------------------------
--
@ -92,6 +98,7 @@
-- @function [parent=#AtlasNode] setColor
-- @param self
-- @param #color3b_table color
-- @return AtlasNode#AtlasNode self (return value: cc.AtlasNode)
--------------------------------
--
@ -104,11 +111,13 @@
-- @function [parent=#AtlasNode] setOpacityModifyRGB
-- @param self
-- @param #bool isOpacityModifyRGB
-- @return AtlasNode#AtlasNode self (return value: cc.AtlasNode)
--------------------------------
--
-- @function [parent=#AtlasNode] setOpacity
-- @param self
-- @param #unsigned char opacity
-- @return AtlasNode#AtlasNode self (return value: cc.AtlasNode)
return nil

View File

@ -19,6 +19,7 @@
-- @param #cc.Renderer renderer
-- @param #mat4_table parentTransform
-- @param #unsigned int parentFlags
-- @return AttachNode#AttachNode self (return value: cc.AttachNode)
--------------------------------
--

View File

@ -36,16 +36,19 @@
-- @function [parent=#AudioEngine] uncache
-- @param self
-- @param #string filePath
-- @return experimental::AudioEngine#experimental::AudioEngine self (return value: cc.experimental::AudioEngine)
--------------------------------
-- Resume all suspended audio instances
-- @function [parent=#AudioEngine] resumeAll
-- @param self
-- @return experimental::AudioEngine#experimental::AudioEngine self (return value: cc.experimental::AudioEngine)
--------------------------------
-- Stop all audio instances
-- @function [parent=#AudioEngine] stopAll
-- @param self
-- @return experimental::AudioEngine#experimental::AudioEngine self (return value: cc.experimental::AudioEngine)
--------------------------------
-- Pause an audio instance.<br>
@ -53,12 +56,14 @@
-- @function [parent=#AudioEngine] pause
-- @param self
-- @param #int audioID
-- @return experimental::AudioEngine#experimental::AudioEngine self (return value: cc.experimental::AudioEngine)
--------------------------------
-- Release related objects<br>
-- warning It must be called before the application exit
-- @function [parent=#AudioEngine] end
-- @param self
-- @return experimental::AudioEngine#experimental::AudioEngine self (return value: cc.experimental::AudioEngine)
--------------------------------
--
@ -95,6 +100,7 @@
-- Pause all playing audio instances
-- @function [parent=#AudioEngine] pauseAll
-- @param self
-- @return experimental::AudioEngine#experimental::AudioEngine self (return value: cc.experimental::AudioEngine)
--------------------------------
-- Uncache all audio data from internal buffer.<br>
@ -102,6 +108,7 @@
-- param
-- @function [parent=#AudioEngine] uncacheAll
-- @param self
-- @return experimental::AudioEngine#experimental::AudioEngine self (return value: cc.experimental::AudioEngine)
--------------------------------
-- Sets volume for an audio instance.<br>
@ -111,6 +118,7 @@
-- @param self
-- @param #int audioID
-- @param #float volume
-- @return experimental::AudioEngine#experimental::AudioEngine self (return value: cc.experimental::AudioEngine)
--------------------------------
-- Play 2d sound<br>
@ -142,6 +150,7 @@
-- @function [parent=#AudioEngine] resume
-- @param self
-- @param #int audioID
-- @return experimental::AudioEngine#experimental::AudioEngine self (return value: cc.experimental::AudioEngine)
--------------------------------
-- Stop an audio instance.<br>
@ -149,6 +158,7 @@
-- @function [parent=#AudioEngine] stop
-- @param self
-- @param #int audioID
-- @return experimental::AudioEngine#experimental::AudioEngine self (return value: cc.experimental::AudioEngine)
--------------------------------
-- Gets the duration of an audio instance.<br>
@ -167,6 +177,7 @@
-- @param self
-- @param #int audioID
-- @param #bool loop
-- @return experimental::AudioEngine#experimental::AudioEngine self (return value: cc.experimental::AudioEngine)
--------------------------------
-- Gets the default profile of audio instances<br>

View File

@ -7,5 +7,6 @@
--
-- @function [parent=#AudioProfile] AudioProfile
-- @param self
-- @return experimental::AudioProfile#experimental::AudioProfile self (return value: cc.experimental::AudioProfile)
return nil

View File

@ -15,6 +15,7 @@
-- @function [parent=#BaseData] setColor
-- @param self
-- @param #color4b_table color
-- @return BaseData#BaseData self (return value: ccs.BaseData)
--------------------------------
--
@ -26,5 +27,6 @@
-- js ctor
-- @function [parent=#BaseData] BaseData
-- @param self
-- @return BaseData#BaseData self (return value: ccs.BaseData)
return nil

View File

@ -9,6 +9,7 @@
-- @function [parent=#BaseLight] setEnabled
-- @param self
-- @param #bool enabled
-- @return BaseLight#BaseLight self (return value: cc.BaseLight)
--------------------------------
-- intensity getter and setter
@ -33,12 +34,14 @@
-- @function [parent=#BaseLight] setLightFlag
-- @param self
-- @param #int flag
-- @return BaseLight#BaseLight self (return value: cc.BaseLight)
--------------------------------
--
-- @function [parent=#BaseLight] setIntensity
-- @param self
-- @param #float intensity
-- @return BaseLight#BaseLight self (return value: cc.BaseLight)
--------------------------------
-- light flag getter and setter

View File

@ -24,6 +24,7 @@
-- @param #cc.Node pChild
-- @param #int zOrder
-- @param #int tag
-- @return BatchNode#BatchNode self (return value: ccs.BatchNode)
--------------------------------
--
@ -32,6 +33,7 @@
-- @param #cc.Renderer renderer
-- @param #mat4_table transform
-- @param #unsigned int flags
-- @return BatchNode#BatchNode self (return value: ccs.BatchNode)
--------------------------------
--
@ -39,5 +41,6 @@
-- @param self
-- @param #cc.Node child
-- @param #bool cleanup
-- @return BatchNode#BatchNode self (return value: ccs.BatchNode)
return nil

View File

@ -9,6 +9,7 @@
-- @function [parent=#BezierBy] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return BezierBy#BezierBy self (return value: cc.BezierBy)
--------------------------------
--
@ -27,5 +28,6 @@
-- @function [parent=#BezierBy] update
-- @param self
-- @param #float time
-- @return BezierBy#BezierBy self (return value: cc.BezierBy)
return nil

View File

@ -9,6 +9,7 @@
-- @function [parent=#BezierTo] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return BezierTo#BezierTo self (return value: cc.BezierTo)
--------------------------------
--

View File

@ -17,12 +17,14 @@
-- @param #cc.Renderer renderer
-- @param #mat4_table parentTransform
-- @param #unsigned int parentFlags
-- @return BillBoard#BillBoard self (return value: cc.BillBoard)
--------------------------------
-- Set the billboard rotation mode.
-- @function [parent=#BillBoard] setMode
-- @param self
-- @param #int mode
-- @return BillBoard#BillBoard self (return value: cc.BillBoard)
--------------------------------
-- @overload self, string, int

View File

@ -18,6 +18,7 @@
-- @function [parent=#Blink] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return Blink#Blink self (return value: cc.Blink)
--------------------------------
--
@ -29,6 +30,7 @@
--
-- @function [parent=#Blink] stop
-- @param self
-- @return Blink#Blink self (return value: cc.Blink)
--------------------------------
--
@ -41,5 +43,6 @@
-- @function [parent=#Blink] update
-- @param self
-- @param #float time
-- @return Blink#Blink self (return value: cc.Blink)
return nil

View File

@ -15,6 +15,7 @@
-- @function [parent=#Bone] setBlendFunc
-- @param self
-- @param #cc.BlendFunc blendFunc
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
@ -26,6 +27,7 @@
-- Update zorder
-- @function [parent=#Bone] updateZOrder
-- @param self
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
@ -45,6 +47,7 @@
-- @function [parent=#Bone] addChildBone
-- @param self
-- @param #ccs.Bone child
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
@ -69,12 +72,14 @@
-- Update color to render display
-- @function [parent=#Bone] updateColor
-- @param self
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
-- @function [parent=#Bone] setTransformDirty
-- @param self
-- @param #bool dirty
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
@ -87,12 +92,14 @@
-- @function [parent=#Bone] removeDisplay
-- @param self
-- @param #int index
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
-- @function [parent=#Bone] setBoneData
-- @param self
-- @param #ccs.BoneData boneData
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
-- @overload self, string
@ -111,6 +118,7 @@
-- @function [parent=#Bone] setParentBone
-- @param self
-- @param #ccs.Bone parent
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
-- @overload self, cc.Node, int
@ -119,6 +127,7 @@
-- @param self
-- @param #ccs.DisplayData displayData
-- @param #int index
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
@ -132,6 +141,7 @@
-- @function [parent=#Bone] removeFromParent
-- @param self
-- @param #bool recursion
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
@ -157,6 +167,7 @@
-- @param self
-- @param #int index
-- @param #bool force
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
@ -164,18 +175,21 @@
-- @param self
-- @param #string name
-- @param #bool force
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
-- @function [parent=#Bone] setArmature
-- @param self
-- @param #ccs.Armature armature
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
-- @function [parent=#Bone] setBlendDirty
-- @param self
-- @param #bool dirty
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
-- Removes a child Bone<br>
@ -184,12 +198,14 @@
-- @param self
-- @param #ccs.Bone bone
-- @param #bool recursion
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
-- @function [parent=#Bone] setChildArmature
-- @param self
-- @param #ccs.Armature childArmature
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
@ -228,12 +244,14 @@
-- @function [parent=#Bone] updateDisplayedColor
-- @param self
-- @param #color3b_table parentColor
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
-- @function [parent=#Bone] setLocalZOrder
-- @param self
-- @param #int zOrder
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
@ -246,16 +264,19 @@
-- @function [parent=#Bone] update
-- @param self
-- @param #float delta
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
--
-- @function [parent=#Bone] updateDisplayedOpacity
-- @param self
-- @param #unsigned char parentOpacity
-- @return Bone#Bone self (return value: ccs.Bone)
--------------------------------
-- js ctor
-- @function [parent=#Bone] Bone
-- @param self
-- @return Bone#Bone self (return value: ccs.Bone)
return nil

View File

@ -22,6 +22,7 @@
-- @function [parent=#BoneData] addDisplayData
-- @param self
-- @param #ccs.DisplayData displayData
-- @return BoneData#BoneData self (return value: ccs.BoneData)
--------------------------------
--
@ -33,5 +34,6 @@
-- js ctor
-- @function [parent=#BoneData] BoneData
-- @param self
-- @return BoneData#BoneData self (return value: ccs.BoneData)
return nil

View File

@ -15,6 +15,7 @@
-- @function [parent=#Button] setTitleFontSize
-- @param self
-- @param #float size
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
-- Sets if button is using scale9 renderer.<br>
@ -22,6 +23,7 @@
-- @function [parent=#Button] setScale9Enabled
-- @param self
-- @param #bool able
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
-- Return the inner title renderer of Button<br>
@ -48,6 +50,7 @@
-- @function [parent=#Button] setTitleColor
-- @param self
-- @param #color3b_table color
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
-- Sets capinsets for button, if button is using scale9 renderer.<br>
@ -55,6 +58,7 @@
-- @function [parent=#Button] setCapInsetsDisabledRenderer
-- @param self
-- @param #rect_table capInsets
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
-- Sets capinsets for button, if button is using scale9 renderer.<br>
@ -62,6 +66,7 @@
-- @function [parent=#Button] setCapInsets
-- @param self
-- @param #rect_table capInsets
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
-- Load dark state texture for button.<br>
@ -71,12 +76,14 @@
-- @param self
-- @param #string disabled
-- @param #int texType
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
--
-- @function [parent=#Button] setTitleText
-- @param self
-- @param #string text
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
-- Sets capinsets for button, if button is using scale9 renderer.<br>
@ -84,6 +91,7 @@
-- @function [parent=#Button] setCapInsetsNormalRenderer
-- @param self
-- @param #rect_table capInsets
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
-- Load selected state texture for button.<br>
@ -93,12 +101,14 @@
-- @param self
-- @param #string selected
-- @param #int texType
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
--
-- @function [parent=#Button] setTitleFontName
-- @param self
-- @param #string fontName
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
--
@ -124,6 +134,7 @@
-- @param #string selected
-- @param #string disabled
-- @param #int texType
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
--
@ -139,6 +150,7 @@
-- @param self
-- @param #string normal
-- @param #int texType
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
-- Sets capinsets for button, if button is using scale9 renderer.<br>
@ -146,6 +158,7 @@
-- @function [parent=#Button] setCapInsetsPressedRenderer
-- @param self
-- @param #rect_table capInsets
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
--
@ -171,6 +184,7 @@
-- @function [parent=#Button] setPressedActionEnabled
-- @param self
-- @param #bool enabled
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
-- When user pressed the button, the button will zoom to a scale.<br>
@ -179,6 +193,7 @@
-- @function [parent=#Button] setZoomScale
-- @param self
-- @param #float scale
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
-- @overload self, string, string, string, int
@ -220,10 +235,12 @@
-- @function [parent=#Button] ignoreContentAdaptWithSize
-- @param self
-- @param #bool ignore
-- @return Button#Button self (return value: ccui.Button)
--------------------------------
-- Default constructor
-- @function [parent=#Button] Button
-- @param self
-- @return Button#Button self (return value: ccui.Button)
return nil

View File

@ -10,12 +10,14 @@
-- @param self
-- @param #cc.Node fromNode
-- @param #cc.Node toNode
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
-- @function [parent=#CCBAnimationManager] setAutoPlaySequenceId
-- @param self
-- @param #int autoPlaySequenceId
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
@ -37,6 +39,7 @@
-- @param #cc.Value value
-- @param #cc.Node pNode
-- @param #string propName
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
@ -55,6 +58,7 @@
-- @function [parent=#CCBAnimationManager] setRootNode
-- @param self
-- @param #cc.Node pRootNode
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
@ -62,12 +66,14 @@
-- @param self
-- @param #char pName
-- @param #float fTweenDuration
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
-- @function [parent=#CCBAnimationManager] addDocumentOutletName
-- @param self
-- @param #string name
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
@ -86,6 +92,7 @@
-- @function [parent=#CCBAnimationManager] setDocumentControllerName
-- @param self
-- @param #string name
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
@ -94,6 +101,7 @@
-- @param #cc.Ref obj
-- @param #cc.Node pNode
-- @param #string propName
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
@ -120,6 +128,7 @@
-- @function [parent=#CCBAnimationManager] addDocumentCallbackControlEvents
-- @param self
-- @param #int eventType
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
@ -144,6 +153,7 @@
-- @function [parent=#CCBAnimationManager] setRootContainerSize
-- @param self
-- @param #size_table rootContainerSize
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
@ -151,6 +161,7 @@
-- @param self
-- @param #int nSeqId
-- @param #float fTweenDuraiton
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
@ -169,6 +180,7 @@
-- @function [parent=#CCBAnimationManager] addDocumentCallbackName
-- @param self
-- @param #string name
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
@ -181,6 +193,7 @@
-- @function [parent=#CCBAnimationManager] addDocumentOutletNode
-- @param self
-- @param #cc.Node node
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
@ -194,12 +207,14 @@
-- @function [parent=#CCBAnimationManager] addDocumentCallbackNode
-- @param self
-- @param #cc.Node node
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
-- @function [parent=#CCBAnimationManager] runAnimationsForSequenceNamed
-- @param self
-- @param #char pName
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
@ -219,11 +234,13 @@
-- @function [parent=#CCBAnimationManager] setSequences
-- @param self
-- @param #array_table seq
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
-- @function [parent=#CCBAnimationManager] debug
-- @param self
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
--------------------------------
--
@ -235,5 +252,6 @@
-- js ctor
-- @function [parent=#CCBAnimationManager] CCBAnimationManager
-- @param self
-- @return CCBAnimationManager#CCBAnimationManager self (return value: cc.CCBAnimationManager)
return nil

View File

@ -9,6 +9,7 @@
-- @function [parent=#CCBReader] addOwnerOutletName
-- @param self
-- @param #string name
-- @return CCBReader#CCBReader self (return value: cc.CCBReader)
--------------------------------
--
@ -21,18 +22,21 @@
-- @function [parent=#CCBReader] addDocumentCallbackControlEvents
-- @param self
-- @param #int eventType
-- @return CCBReader#CCBReader self (return value: cc.CCBReader)
--------------------------------
--
-- @function [parent=#CCBReader] setCCBRootPath
-- @param self
-- @param #char ccbRootPath
-- @return CCBReader#CCBReader self (return value: cc.CCBReader)
--------------------------------
--
-- @function [parent=#CCBReader] addOwnerOutletNode
-- @param self
-- @param #cc.Node node
-- @return CCBReader#CCBReader self (return value: cc.CCBReader)
--------------------------------
--
@ -76,6 +80,7 @@
-- @function [parent=#CCBReader] addOwnerCallbackControlEvents
-- @param self
-- @param #int type
-- @return CCBReader#CCBReader self (return value: cc.CCBReader)
--------------------------------
--
@ -89,6 +94,7 @@
-- @function [parent=#CCBReader] setAnimationManager
-- @param self
-- @param #cc.CCBAnimationManager pAnimationManager
-- @return CCBReader#CCBReader self (return value: cc.CCBReader)
--------------------------------
--
@ -121,6 +127,7 @@
-- @function [parent=#CCBReader] setResolutionScale
-- @param self
-- @param #float scale
-- @return CCBReader#CCBReader self (return value: cc.CCBReader)
--------------------------------
-- @overload self, cc.CCBReader
@ -132,5 +139,6 @@
-- @param #cc.CCBMemberVariableAssigner pCCBMemberVariableAssigner
-- @param #cc.CCBSelectorResolver pCCBSelectorResolver
-- @param #cc.NodeLoaderListener pNodeLoaderListener
-- @return CCBReader#CCBReader self (return value: cc.CCBReader)
return nil

View File

@ -8,6 +8,7 @@
-- @function [parent=#CSLoader] setJsonPath
-- @param self
-- @param #string jsonPath
-- @return CSLoader#CSLoader self (return value: cc.CSLoader)
--------------------------------
--
@ -44,11 +45,13 @@
--
-- @function [parent=#CSLoader] purge
-- @param self
-- @return CSLoader#CSLoader self (return value: cc.CSLoader)
--------------------------------
--
-- @function [parent=#CSLoader] init
-- @param self
-- @return CSLoader#CSLoader self (return value: cc.CSLoader)
--------------------------------
--
@ -74,6 +77,7 @@
-- @function [parent=#CSLoader] setRecordJsonPath
-- @param self
-- @param #bool record
-- @return CSLoader#CSLoader self (return value: cc.CSLoader)
--------------------------------
--
@ -86,6 +90,7 @@
--
-- @function [parent=#CSLoader] destroyInstance
-- @param self
-- @return CSLoader#CSLoader self (return value: cc.CSLoader)
--------------------------------
--
@ -104,5 +109,6 @@
--
-- @function [parent=#CSLoader] CSLoader
-- @param self
-- @return CSLoader#CSLoader self (return value: cc.CSLoader)
return nil

View File

@ -8,6 +8,7 @@
-- executes the callback
-- @function [parent=#CallFunc] execute
-- @param self
-- @return CallFunc#CallFunc self (return value: cc.CallFunc)
--------------------------------
--
@ -20,6 +21,7 @@
-- @function [parent=#CallFunc] setTargetCallback
-- @param self
-- @param #cc.Ref sel
-- @return CallFunc#CallFunc self (return value: cc.CallFunc)
--------------------------------
--
@ -32,6 +34,7 @@
-- @function [parent=#CallFunc] update
-- @param self
-- @param #float time
-- @return CallFunc#CallFunc self (return value: cc.CallFunc)
--------------------------------
--

View File

@ -52,6 +52,7 @@
-- @param self
-- @param #vec3_table target
-- @param #vec3_table up
-- @return Camera#Camera self (return value: cc.Camera)
--------------------------------
-- Is this aabb visible in frustum
@ -65,6 +66,7 @@
-- @function [parent=#Camera] setCameraFlag
-- @param self
-- @param #int flag
-- @return Camera#Camera self (return value: cc.Camera)
--------------------------------
-- create default camera, the camera type depends on Director::getProjection
@ -118,5 +120,6 @@
-- @function [parent=#Camera] setPosition3D
-- @param self
-- @param #vec3_table position
-- @return Camera#Camera self (return value: cc.Camera)
return nil

View File

@ -9,6 +9,7 @@
-- @function [parent=#CardinalSplineBy] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return CardinalSplineBy#CardinalSplineBy self (return value: cc.CardinalSplineBy)
--------------------------------
--
@ -21,6 +22,7 @@
-- @function [parent=#CardinalSplineBy] updatePosition
-- @param self
-- @param #vec2_table newPos
-- @return CardinalSplineBy#CardinalSplineBy self (return value: cc.CardinalSplineBy)
--------------------------------
--
@ -32,5 +34,6 @@
--
-- @function [parent=#CardinalSplineBy] CardinalSplineBy
-- @param self
-- @return CardinalSplineBy#CardinalSplineBy self (return value: cc.CardinalSplineBy)
return nil

View File

@ -15,6 +15,7 @@
-- @function [parent=#CardinalSplineTo] updatePosition
-- @param self
-- @param #vec2_table newPos
-- @return CardinalSplineTo#CardinalSplineTo self (return value: cc.CardinalSplineTo)
--------------------------------
-- initializes the action with a duration and an array of points<br>
@ -31,6 +32,7 @@
-- @function [parent=#CardinalSplineTo] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return CardinalSplineTo#CardinalSplineTo self (return value: cc.CardinalSplineTo)
--------------------------------
--
@ -49,11 +51,13 @@
-- @function [parent=#CardinalSplineTo] update
-- @param self
-- @param #float time
-- @return CardinalSplineTo#CardinalSplineTo self (return value: cc.CardinalSplineTo)
--------------------------------
-- js NA<br>
-- lua NA
-- @function [parent=#CardinalSplineTo] CardinalSplineTo
-- @param self
-- @return CardinalSplineTo#CardinalSplineTo self (return value: cc.CardinalSplineTo)
return nil

View File

@ -12,6 +12,7 @@
-- @param self
-- @param #string backGroundSelected
-- @param #int texType
-- @return CheckBox#CheckBox self (return value: ccui.CheckBox)
--------------------------------
-- Load backGroundDisabled texture for checkbox.<br>
@ -21,18 +22,21 @@
-- @param self
-- @param #string backGroundDisabled
-- @param #int texType
-- @return CheckBox#CheckBox self (return value: ccui.CheckBox)
--------------------------------
--
-- @function [parent=#CheckBox] setSelected
-- @param self
-- @param #bool selected
-- @return CheckBox#CheckBox self (return value: ccui.CheckBox)
--------------------------------
--
-- @function [parent=#CheckBox] addEventListener
-- @param self
-- @param #function callback
-- @return CheckBox#CheckBox self (return value: ccui.CheckBox)
--------------------------------
-- Load cross texture for checkbox.<br>
@ -42,6 +46,7 @@
-- @param self
-- @param #string
-- @param #int texType
-- @return CheckBox#CheckBox self (return value: ccui.CheckBox)
--------------------------------
--
@ -64,6 +69,7 @@
-- @param #string backGroundDisabled
-- @param #string frontCrossDisabled
-- @param #int texType
-- @return CheckBox#CheckBox self (return value: ccui.CheckBox)
--------------------------------
-- brief Return a zoom scale<br>
@ -80,6 +86,7 @@
-- @param self
-- @param #string backGround
-- @param #int type
-- @return CheckBox#CheckBox self (return value: ccui.CheckBox)
--------------------------------
-- When user pressed the button, the button will zoom to a scale.<br>
@ -88,6 +95,7 @@
-- @function [parent=#CheckBox] setZoomScale
-- @param self
-- @param #float scale
-- @return CheckBox#CheckBox self (return value: ccui.CheckBox)
--------------------------------
-- Load frontCrossDisabled texture for checkbox.<br>
@ -97,6 +105,7 @@
-- @param self
-- @param #string frontCrossDisabled
-- @param #int texType
-- @return CheckBox#CheckBox self (return value: ccui.CheckBox)
--------------------------------
-- @overload self, string, string, string, string, string, int
@ -140,5 +149,6 @@
-- Default constructor
-- @function [parent=#CheckBox] CheckBox
-- @param self
-- @return CheckBox#CheckBox self (return value: ccui.CheckBox)
return nil

View File

@ -18,12 +18,14 @@
-- @function [parent=#ClippingNode] setInverted
-- @param self
-- @param #bool inverted
-- @return ClippingNode#ClippingNode self (return value: cc.ClippingNode)
--------------------------------
--
-- @function [parent=#ClippingNode] setStencil
-- @param self
-- @param #cc.Node stencil
-- @return ClippingNode#ClippingNode self (return value: cc.ClippingNode)
--------------------------------
-- The alpha threshold.<br>
@ -47,6 +49,7 @@
-- @function [parent=#ClippingNode] setAlphaThreshold
-- @param self
-- @param #float alphaThreshold
-- @return ClippingNode#ClippingNode self (return value: cc.ClippingNode)
--------------------------------
-- Inverted. If this is set to true,<br>
@ -71,5 +74,6 @@
-- @param #cc.Renderer renderer
-- @param #mat4_table parentTransform
-- @param #unsigned int parentFlags
-- @return ClippingNode#ClippingNode self (return value: cc.ClippingNode)
return nil

View File

@ -15,6 +15,7 @@
-- @function [parent=#ClippingRectangleNode] setClippingEnabled
-- @param self
-- @param #bool enabled
-- @return ClippingRectangleNode#ClippingRectangleNode self (return value: cc.ClippingRectangleNode)
--------------------------------
--
@ -27,6 +28,7 @@
-- @function [parent=#ClippingRectangleNode] setClippingRegion
-- @param self
-- @param #rect_table clippingRegion
-- @return ClippingRectangleNode#ClippingRectangleNode self (return value: cc.ClippingRectangleNode)
--------------------------------
-- @overload self
@ -43,5 +45,6 @@
-- @param #cc.Renderer renderer
-- @param #mat4_table parentTransform
-- @param #unsigned int parentFlags
-- @return ClippingRectangleNode#ClippingRectangleNode self (return value: cc.ClippingRectangleNode)
return nil

View File

@ -21,12 +21,14 @@
-- @function [parent=#ColorFrame] setAlpha
-- @param self
-- @param #unsigned char alpha
-- @return ColorFrame#ColorFrame self (return value: ccs.ColorFrame)
--------------------------------
--
-- @function [parent=#ColorFrame] setColor
-- @param self
-- @param #color3b_table color
-- @return ColorFrame#ColorFrame self (return value: ccs.ColorFrame)
--------------------------------
--
@ -39,6 +41,7 @@
-- @function [parent=#ColorFrame] apply
-- @param self
-- @param #float percent
-- @return ColorFrame#ColorFrame self (return value: ccs.ColorFrame)
--------------------------------
--
@ -50,5 +53,6 @@
--
-- @function [parent=#ColorFrame] ColorFrame
-- @param self
-- @return ColorFrame#ColorFrame self (return value: ccs.ColorFrame)
return nil

View File

@ -26,6 +26,7 @@
-- @param self
-- @param #string key
-- @param #float value
-- @return ComAttribute#ComAttribute self (return value: ccs.ComAttribute)
--------------------------------
--
@ -33,6 +34,7 @@
-- @param self
-- @param #string key
-- @param #string value
-- @return ComAttribute#ComAttribute self (return value: ccs.ComAttribute)
--------------------------------
--
@ -48,6 +50,7 @@
-- @param self
-- @param #string key
-- @param #int value
-- @return ComAttribute#ComAttribute self (return value: ccs.ComAttribute)
--------------------------------
--
@ -70,6 +73,7 @@
-- @param self
-- @param #string key
-- @param #bool value
-- @return ComAttribute#ComAttribute self (return value: ccs.ComAttribute)
--------------------------------
--

View File

@ -8,6 +8,7 @@
--
-- @function [parent=#ComAudio] stopAllEffects
-- @param self
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
@ -20,6 +21,7 @@
-- @function [parent=#ComAudio] stopEffect
-- @param self
-- @param #unsigned int nSoundId
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
@ -38,11 +40,13 @@
-- @function [parent=#ComAudio] setBackgroundMusicVolume
-- @param self
-- @param #float volume
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
-- @function [parent=#ComAudio] end
-- @param self
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
-- @overload self
@ -50,11 +54,13 @@
-- @function [parent=#ComAudio] stopBackgroundMusic
-- @param self
-- @param #bool bReleaseData
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
-- @function [parent=#ComAudio] pauseBackgroundMusic
-- @param self
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
@ -72,17 +78,20 @@
--
-- @function [parent=#ComAudio] resumeAllEffects
-- @param self
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
-- @function [parent=#ComAudio] pauseAllEffects
-- @param self
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
-- @function [parent=#ComAudio] preloadBackgroundMusic
-- @param self
-- @param #char pszFilePath
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
-- @overload self, char
@ -92,6 +101,7 @@
-- @param self
-- @param #char pszFilePath
-- @param #bool bLoop
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
-- @overload self, char
@ -108,46 +118,54 @@
-- @function [parent=#ComAudio] preloadEffect
-- @param self
-- @param #char pszFilePath
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
-- @function [parent=#ComAudio] setLoop
-- @param self
-- @param #bool bLoop
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
-- @function [parent=#ComAudio] unloadEffect
-- @param self
-- @param #char pszFilePath
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
-- @function [parent=#ComAudio] rewindBackgroundMusic
-- @param self
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
-- @function [parent=#ComAudio] pauseEffect
-- @param self
-- @param #unsigned int nSoundId
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
-- @function [parent=#ComAudio] resumeBackgroundMusic
-- @param self
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
-- @function [parent=#ComAudio] setFile
-- @param self
-- @param #char pszFilePath
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
-- @function [parent=#ComAudio] setEffectsVolume
-- @param self
-- @param #float volume
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
@ -160,6 +178,7 @@
-- @function [parent=#ComAudio] resumeEffect
-- @param self
-- @param #unsigned int nSoundId
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--
@ -178,6 +197,7 @@
-- @function [parent=#ComAudio] setEnabled
-- @param self
-- @param #bool b
-- @return ComAudio#ComAudio self (return value: ccs.ComAudio)
--------------------------------
--

View File

@ -21,6 +21,7 @@
-- @function [parent=#ComController] setEnabled
-- @param self
-- @param #bool b
-- @return ComController#ComController self (return value: ccs.ComController)
--------------------------------
--
@ -33,6 +34,7 @@
-- @function [parent=#ComController] update
-- @param self
-- @param #float delta
-- @return ComController#ComController self (return value: ccs.ComController)
--------------------------------
--
@ -44,5 +46,6 @@
-- js ctor
-- @function [parent=#ComController] ComController
-- @param self
-- @return ComController#ComController self (return value: ccs.ComController)
return nil

View File

@ -9,6 +9,7 @@
-- @function [parent=#ComRender] setNode
-- @param self
-- @param #cc.Node node
-- @return ComRender#ComRender self (return value: ccs.ComRender)
--------------------------------
--

View File

@ -9,12 +9,14 @@
-- @function [parent=#Component] setEnabled
-- @param self
-- @param #bool b
-- @return Component#Component self (return value: cc.Component)
--------------------------------
--
-- @function [parent=#Component] setName
-- @param self
-- @param #string name
-- @return Component#Component self (return value: cc.Component)
--------------------------------
--
@ -27,6 +29,7 @@
-- @function [parent=#Component] update
-- @param self
-- @param #float delta
-- @return Component#Component self (return value: cc.Component)
--------------------------------
--
@ -45,6 +48,7 @@
-- @function [parent=#Component] setOwner
-- @param self
-- @param #cc.Node pOwner
-- @return Component#Component self (return value: cc.Component)
--------------------------------
--

View File

@ -16,6 +16,7 @@
-- @function [parent=#Console] log
-- @param self
-- @param #char buf
-- @return Console#Console self (return value: cc.Console)
--------------------------------
-- set bind address<br>
@ -23,11 +24,13 @@
-- @function [parent=#Console] setBindAddress
-- @param self
-- @param #string address
-- @return Console#Console self (return value: cc.Console)
--------------------------------
-- stops the Console. 'stop' will be called at destruction time as well
-- @function [parent=#Console] stop
-- @param self
-- @return Console#Console self (return value: cc.Console)
--------------------------------
-- starts listening to specifed file descriptor

View File

@ -15,6 +15,7 @@
-- @function [parent=#ContourData] addVertex
-- @param self
-- @param #vec2_table vertex
-- @return ContourData#ContourData self (return value: ccs.ContourData)
--------------------------------
--
@ -26,5 +27,6 @@
-- js ctor
-- @function [parent=#ContourData] ContourData
-- @param self
-- @return ContourData#ContourData self (return value: ccs.ContourData)
return nil

View File

@ -9,6 +9,7 @@
-- @function [parent=#Control] setEnabled
-- @param self
-- @param #bool bEnabled
-- @return Control#Control self (return value: cc.Control)
--------------------------------
--
@ -16,6 +17,7 @@
-- @param self
-- @param #cc.Touch touch
-- @param #cc.Event event
-- @return Control#Control self (return value: cc.Control)
--------------------------------
--
@ -29,6 +31,7 @@
-- @param self
-- @param #cc.Touch touch
-- @param #cc.Event event
-- @return Control#Control self (return value: cc.Control)
--------------------------------
-- Sends action messages for the given control events.<br>
@ -37,12 +40,14 @@
-- @function [parent=#Control] sendActionsForControlEvents
-- @param self
-- @param #int controlEvents
-- @return Control#Control self (return value: cc.Control)
--------------------------------
-- A Boolean value that determines the control selected state.
-- @function [parent=#Control] setSelected
-- @param self
-- @param #bool bSelected
-- @return Control#Control self (return value: cc.Control)
--------------------------------
--
@ -56,11 +61,13 @@
-- @param self
-- @param #cc.Touch touch
-- @param #cc.Event event
-- @return Control#Control self (return value: cc.Control)
--------------------------------
-- Updates the control layout using its current internal state.
-- @function [parent=#Control] needsLayout
-- @param self
-- @return Control#Control self (return value: cc.Control)
--------------------------------
--
@ -97,6 +104,7 @@
-- @function [parent=#Control] setHighlighted
-- @param self
-- @param #bool bHighlighted
-- @return Control#Control self (return value: cc.Control)
--------------------------------
-- Returns a point corresponding to the touh location converted into the<br>
@ -130,5 +138,6 @@
-- @function [parent=#Control] setOpacityModifyRGB
-- @param self
-- @param #bool bOpacityModifyRGB
-- @return Control#Control self (return value: cc.Control)
return nil

View File

@ -15,6 +15,7 @@
-- @function [parent=#ControlButton] setSelected
-- @param self
-- @param #bool enabled
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
-- Sets the title label to use for the specified state.<br>
@ -27,24 +28,28 @@
-- @param self
-- @param #cc.Node label
-- @param #int state
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
-- @function [parent=#ControlButton] setAdjustBackgroundImage
-- @param self
-- @param #bool adjustBackgroundImage
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
-- @function [parent=#ControlButton] setHighlighted
-- @param self
-- @param #bool enabled
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
-- @function [parent=#ControlButton] setZoomOnTouchDown
-- @param self
-- @param #bool var
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
-- Sets the title string to use for the specified state.<br>
@ -57,12 +62,14 @@
-- @param self
-- @param #string title
-- @param #int state
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
-- @function [parent=#ControlButton] setLabelAnchorPoint
-- @param self
-- @param #vec2_table var
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
@ -83,6 +90,7 @@
-- @param self
-- @param #string fntFile
-- @param #int state
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
@ -90,18 +98,21 @@
-- @param self
-- @param #float size
-- @param #int state
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
-- @function [parent=#ControlButton] setTitleLabel
-- @param self
-- @param #cc.Node var
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
-- @function [parent=#ControlButton] setPreferredSize
-- @param self
-- @param #size_table var
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
@ -114,6 +125,7 @@
-- @function [parent=#ControlButton] setEnabled
-- @param self
-- @param #bool enabled
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
-- Returns the background sprite used for a state.<br>
@ -134,6 +146,7 @@
--
-- @function [parent=#ControlButton] needsLayout
-- @param self
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
-- @overload self
@ -180,6 +193,7 @@
-- @param self
-- @param #color3b_table color
-- @param #int state
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
-- Adjust the background image. YES by default. If the property is set to NO, the<br>
@ -197,6 +211,7 @@
-- @param self
-- @param #cc.SpriteFrame spriteFrame
-- @param #int state
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
-- Sets the background sprite to use for the specified button state.<br>
@ -207,18 +222,21 @@
-- @param self
-- @param #ccui.Scale9Sprite sprite
-- @param #int state
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
-- @function [parent=#ControlButton] setScaleRatio
-- @param self
-- @param #float var
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
-- @function [parent=#ControlButton] setBackgroundSprite
-- @param self
-- @param #ccui.Scale9Sprite var
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
@ -253,6 +271,7 @@
-- @param self
-- @param #int marginH
-- @param #int marginV
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
-- Sets the font of the label, changes the label to a BMFont if neccessary.<br>
@ -263,6 +282,7 @@
-- @param self
-- @param #string fntFile
-- @param #int state
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
@ -305,6 +325,7 @@
-- @param self
-- @param #cc.Touch touch
-- @param #cc.Event event
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
@ -312,12 +333,14 @@
-- @param self
-- @param #cc.Touch touch
-- @param #cc.Event event
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
-- @function [parent=#ControlButton] setColor
-- @param self
-- @param #color3b_table
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
@ -325,24 +348,28 @@
-- @param self
-- @param #cc.Touch touch
-- @param #cc.Event event
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
-- @function [parent=#ControlButton] setOpacity
-- @param self
-- @param #unsigned char var
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
-- @function [parent=#ControlButton] updateDisplayedOpacity
-- @param self
-- @param #unsigned char parentOpacity
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--
-- @function [parent=#ControlButton] updateDisplayedColor
-- @param self
-- @param #color3b_table parentColor
-- @return ControlButton#ControlButton self (return value: cc.ControlButton)
--------------------------------
--

View File

@ -9,6 +9,7 @@
-- @function [parent=#ControlColourPicker] setEnabled
-- @param self
-- @param #bool bEnabled
-- @return ControlColourPicker#ControlColourPicker self (return value: cc.ControlColourPicker)
--------------------------------
--
@ -21,6 +22,7 @@
-- @function [parent=#ControlColourPicker] setColor
-- @param self
-- @param #color3b_table colorValue
-- @return ControlColourPicker#ControlColourPicker self (return value: cc.ControlColourPicker)
--------------------------------
--
@ -28,6 +30,7 @@
-- @param self
-- @param #cc.Ref sender
-- @param #int controlEvent
-- @return ControlColourPicker#ControlColourPicker self (return value: cc.ControlColourPicker)
--------------------------------
--
@ -40,6 +43,7 @@
-- @function [parent=#ControlColourPicker] setBackground
-- @param self
-- @param #cc.Sprite var
-- @return ControlColourPicker#ControlColourPicker self (return value: cc.ControlColourPicker)
--------------------------------
--
@ -52,6 +56,7 @@
-- @function [parent=#ControlColourPicker] setcolourPicker
-- @param self
-- @param #cc.ControlSaturationBrightnessPicker var
-- @return ControlColourPicker#ControlColourPicker self (return value: cc.ControlColourPicker)
--------------------------------
--
@ -59,12 +64,14 @@
-- @param self
-- @param #cc.Ref sender
-- @param #int controlEvent
-- @return ControlColourPicker#ControlColourPicker self (return value: cc.ControlColourPicker)
--------------------------------
--
-- @function [parent=#ControlColourPicker] setHuePicker
-- @param self
-- @param #cc.ControlHuePicker var
-- @return ControlColourPicker#ControlColourPicker self (return value: cc.ControlColourPicker)
--------------------------------
--
@ -82,5 +89,6 @@
-- js ctor
-- @function [parent=#ControlColourPicker] ControlColourPicker
-- @param self
-- @return ControlColourPicker#ControlColourPicker self (return value: cc.ControlColourPicker)
return nil

View File

@ -9,6 +9,7 @@
-- @function [parent=#ControlHuePicker] setEnabled
-- @param self
-- @param #bool enabled
-- @return ControlHuePicker#ControlHuePicker self (return value: cc.ControlHuePicker)
--------------------------------
--
@ -23,6 +24,7 @@
-- @function [parent=#ControlHuePicker] setHue
-- @param self
-- @param #float val
-- @return ControlHuePicker#ControlHuePicker self (return value: cc.ControlHuePicker)
--------------------------------
--
@ -47,12 +49,14 @@
-- @function [parent=#ControlHuePicker] setBackground
-- @param self
-- @param #cc.Sprite var
-- @return ControlHuePicker#ControlHuePicker self (return value: cc.ControlHuePicker)
--------------------------------
--
-- @function [parent=#ControlHuePicker] setHuePercentage
-- @param self
-- @param #float val
-- @return ControlHuePicker#ControlHuePicker self (return value: cc.ControlHuePicker)
--------------------------------
--
@ -71,6 +75,7 @@
-- @function [parent=#ControlHuePicker] setSlider
-- @param self
-- @param #cc.Sprite var
-- @return ControlHuePicker#ControlHuePicker self (return value: cc.ControlHuePicker)
--------------------------------
--
@ -86,6 +91,7 @@
-- @param self
-- @param #cc.Touch pTouch
-- @param #cc.Event pEvent
-- @return ControlHuePicker#ControlHuePicker self (return value: cc.ControlHuePicker)
--------------------------------
--
@ -99,5 +105,6 @@
-- js ctor
-- @function [parent=#ControlHuePicker] ControlHuePicker
-- @param self
-- @return ControlHuePicker#ControlHuePicker self (return value: cc.ControlHuePicker)
return nil

View File

@ -9,12 +9,14 @@
-- @function [parent=#ControlPotentiometer] setPreviousLocation
-- @param self
-- @param #vec2_table var
-- @return ControlPotentiometer#ControlPotentiometer self (return value: cc.ControlPotentiometer)
--------------------------------
--
-- @function [parent=#ControlPotentiometer] setValue
-- @param self
-- @param #float value
-- @return ControlPotentiometer#ControlPotentiometer self (return value: cc.ControlPotentiometer)
--------------------------------
--
@ -43,12 +45,14 @@
-- @function [parent=#ControlPotentiometer] potentiometerBegan
-- @param self
-- @param #vec2_table location
-- @return ControlPotentiometer#ControlPotentiometer self (return value: cc.ControlPotentiometer)
--------------------------------
--
-- @function [parent=#ControlPotentiometer] setMaximumValue
-- @param self
-- @param #float maximumValue
-- @return ControlPotentiometer#ControlPotentiometer self (return value: cc.ControlPotentiometer)
--------------------------------
--
@ -61,6 +65,7 @@
-- @function [parent=#ControlPotentiometer] setThumbSprite
-- @param self
-- @param #cc.Sprite var
-- @return ControlPotentiometer#ControlPotentiometer self (return value: cc.ControlPotentiometer)
--------------------------------
--
@ -87,18 +92,21 @@
-- @function [parent=#ControlPotentiometer] potentiometerEnded
-- @param self
-- @param #vec2_table location
-- @return ControlPotentiometer#ControlPotentiometer self (return value: cc.ControlPotentiometer)
--------------------------------
--
-- @function [parent=#ControlPotentiometer] setProgressTimer
-- @param self
-- @param #cc.ProgressTimer var
-- @return ControlPotentiometer#ControlPotentiometer self (return value: cc.ControlPotentiometer)
--------------------------------
--
-- @function [parent=#ControlPotentiometer] setMinimumValue
-- @param self
-- @param #float minimumValue
-- @return ControlPotentiometer#ControlPotentiometer self (return value: cc.ControlPotentiometer)
--------------------------------
--
@ -122,6 +130,7 @@
-- @function [parent=#ControlPotentiometer] potentiometerMoved
-- @param self
-- @param #vec2_table location
-- @return ControlPotentiometer#ControlPotentiometer self (return value: cc.ControlPotentiometer)
--------------------------------
-- Creates potentiometer with a track filename and a progress filename.
@ -144,6 +153,7 @@
-- @function [parent=#ControlPotentiometer] setEnabled
-- @param self
-- @param #bool enabled
-- @return ControlPotentiometer#ControlPotentiometer self (return value: cc.ControlPotentiometer)
--------------------------------
--
@ -151,6 +161,7 @@
-- @param self
-- @param #cc.Touch pTouch
-- @param #cc.Event pEvent
-- @return ControlPotentiometer#ControlPotentiometer self (return value: cc.ControlPotentiometer)
--------------------------------
--
@ -158,6 +169,7 @@
-- @param self
-- @param #cc.Touch pTouch
-- @param #cc.Event pEvent
-- @return ControlPotentiometer#ControlPotentiometer self (return value: cc.ControlPotentiometer)
--------------------------------
--
@ -171,5 +183,6 @@
-- js ctor
-- @function [parent=#ControlPotentiometer] ControlPotentiometer
-- @param self
-- @return ControlPotentiometer#ControlPotentiometer self (return value: cc.ControlPotentiometer)
return nil

View File

@ -35,6 +35,7 @@
-- @function [parent=#ControlSaturationBrightnessPicker] setEnabled
-- @param self
-- @param #bool enabled
-- @return ControlSaturationBrightnessPicker#ControlSaturationBrightnessPicker self (return value: cc.ControlSaturationBrightnessPicker)
--------------------------------
--
@ -72,5 +73,6 @@
-- js ctor
-- @function [parent=#ControlSaturationBrightnessPicker] ControlSaturationBrightnessPicker
-- @param self
-- @return ControlSaturationBrightnessPicker#ControlSaturationBrightnessPicker self (return value: cc.ControlSaturationBrightnessPicker)
return nil

View File

@ -22,12 +22,14 @@
-- @function [parent=#ControlSlider] setSelectedThumbSprite
-- @param self
-- @param #cc.Sprite var
-- @return ControlSlider#ControlSlider self (return value: cc.ControlSlider)
--------------------------------
--
-- @function [parent=#ControlSlider] setProgressSprite
-- @param self
-- @param #cc.Sprite var
-- @return ControlSlider#ControlSlider self (return value: cc.ControlSlider)
--------------------------------
--
@ -52,41 +54,48 @@
-- @function [parent=#ControlSlider] setThumbSprite
-- @param self
-- @param #cc.Sprite var
-- @return ControlSlider#ControlSlider self (return value: cc.ControlSlider)
--------------------------------
--
-- @function [parent=#ControlSlider] setMinimumValue
-- @param self
-- @param #float val
-- @return ControlSlider#ControlSlider self (return value: cc.ControlSlider)
--------------------------------
--
-- @function [parent=#ControlSlider] setMinimumAllowedValue
-- @param self
-- @param #float var
-- @return ControlSlider#ControlSlider self (return value: cc.ControlSlider)
--------------------------------
--
-- @function [parent=#ControlSlider] setEnabled
-- @param self
-- @param #bool enabled
-- @return ControlSlider#ControlSlider self (return value: cc.ControlSlider)
--------------------------------
--
-- @function [parent=#ControlSlider] setValue
-- @param self
-- @param #float val
-- @return ControlSlider#ControlSlider self (return value: cc.ControlSlider)
--------------------------------
--
-- @function [parent=#ControlSlider] setMaximumValue
-- @param self
-- @param #float val
-- @return ControlSlider#ControlSlider self (return value: cc.ControlSlider)
--------------------------------
--
-- @function [parent=#ControlSlider] needsLayout
-- @param self
-- @return ControlSlider#ControlSlider self (return value: cc.ControlSlider)
--------------------------------
--
@ -141,12 +150,14 @@
-- @function [parent=#ControlSlider] setBackgroundSprite
-- @param self
-- @param #cc.Sprite var
-- @return ControlSlider#ControlSlider self (return value: cc.ControlSlider)
--------------------------------
--
-- @function [parent=#ControlSlider] setMaximumAllowedValue
-- @param self
-- @param #float var
-- @return ControlSlider#ControlSlider self (return value: cc.ControlSlider)
--------------------------------
-- @overload self, cc.Sprite, cc.Sprite, cc.Sprite
@ -165,5 +176,6 @@
-- js ctor
-- @function [parent=#ControlSlider] ControlSlider
-- @param self
-- @return ControlSlider#ControlSlider self (return value: cc.ControlSlider)
return nil

View File

@ -9,6 +9,7 @@
-- @function [parent=#ControlStepper] setMinusSprite
-- @param self
-- @param #cc.Sprite var
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
--
@ -21,6 +22,7 @@
-- @function [parent=#ControlStepper] setWraps
-- @param self
-- @param #bool wraps
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
--
@ -39,6 +41,7 @@
-- @function [parent=#ControlStepper] updateLayoutUsingTouchLocation
-- @param self
-- @param #vec2_table location
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
-- Set the numeric value of the stepper. If send is true, the Control::EventType::VALUE_CHANGED is sent.
@ -46,6 +49,7 @@
-- @param self
-- @param #double value
-- @param #bool send
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
--
@ -57,12 +61,14 @@
-- Stop the autorepeat.
-- @function [parent=#ControlStepper] stopAutorepeat
-- @param self
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
--
-- @function [parent=#ControlStepper] setMinimumValue
-- @param self
-- @param #double minimumValue
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
--
@ -75,41 +81,48 @@
-- @function [parent=#ControlStepper] setPlusSprite
-- @param self
-- @param #cc.Sprite var
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
--
-- @function [parent=#ControlStepper] setMinusLabel
-- @param self
-- @param #cc.Label var
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
--
-- @function [parent=#ControlStepper] setValue
-- @param self
-- @param #double value
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
--
-- @function [parent=#ControlStepper] setStepValue
-- @param self
-- @param #double stepValue
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
--
-- @function [parent=#ControlStepper] setMaximumValue
-- @param self
-- @param #double maximumValue
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
--
-- @function [parent=#ControlStepper] update
-- @param self
-- @param #float dt
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
-- Start the autorepeat increment/decrement.
-- @function [parent=#ControlStepper] startAutorepeat
-- @param self
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
--
@ -130,6 +143,7 @@
-- @function [parent=#ControlStepper] setPlusLabel
-- @param self
-- @param #cc.Label var
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
--
@ -145,6 +159,7 @@
-- @param self
-- @param #cc.Touch pTouch
-- @param #cc.Event pEvent
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
--
@ -152,6 +167,7 @@
-- @param self
-- @param #cc.Touch pTouch
-- @param #cc.Event pEvent
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
--------------------------------
--
@ -165,5 +181,6 @@
-- js ctor
-- @function [parent=#ControlStepper] ControlStepper
-- @param self
-- @return ControlStepper#ControlStepper self (return value: cc.ControlStepper)
return nil

View File

@ -9,6 +9,7 @@
-- @function [parent=#ControlSwitch] setEnabled
-- @param self
-- @param #bool enabled
-- @return ControlSwitch#ControlSwitch self (return value: cc.ControlSwitch)
--------------------------------
-- @overload self, bool
@ -17,6 +18,7 @@
-- @param self
-- @param #bool isOn
-- @param #bool animated
-- @return ControlSwitch#ControlSwitch self (return value: cc.ControlSwitch)
--------------------------------
--
@ -69,6 +71,7 @@
-- @param self
-- @param #cc.Touch pTouch
-- @param #cc.Event pEvent
-- @return ControlSwitch#ControlSwitch self (return value: cc.ControlSwitch)
--------------------------------
--
@ -76,6 +79,7 @@
-- @param self
-- @param #cc.Touch pTouch
-- @param #cc.Event pEvent
-- @return ControlSwitch#ControlSwitch self (return value: cc.ControlSwitch)
--------------------------------
--
@ -83,6 +87,7 @@
-- @param self
-- @param #cc.Touch pTouch
-- @param #cc.Event pEvent
-- @return ControlSwitch#ControlSwitch self (return value: cc.ControlSwitch)
--------------------------------
--
@ -96,5 +101,6 @@
-- js ctor
-- @function [parent=#ControlSwitch] ControlSwitch
-- @param self
-- @return ControlSwitch#ControlSwitch self (return value: cc.ControlSwitch)
return nil

View File

@ -13,6 +13,7 @@
-- @param self
-- @param #int externalKeyCode
-- @param #bool receive
-- @return Controller#Controller self (return value: cc.Controller)
--------------------------------
--
@ -38,6 +39,7 @@
-- @function [parent=#Controller] setTag
-- @param self
-- @param #int tag
-- @return Controller#Controller self (return value: cc.Controller)
--------------------------------
-- Returns a tag that is used to identify the controller easily.<br>
@ -51,12 +53,14 @@
-- warning The API only work on the IOS platform.Empty implementation on Android
-- @function [parent=#Controller] startDiscoveryController
-- @param self
-- @return Controller#Controller self (return value: cc.Controller)
--------------------------------
-- End the discovery process<br>
-- warning The API only work on the IOS platform.Empty implementation on Android
-- @function [parent=#Controller] stopDiscoveryController
-- @param self
-- @return Controller#Controller self (return value: cc.Controller)
--------------------------------
-- Gets a controller with its tag<br>

View File

@ -23,6 +23,7 @@
-- @function [parent=#DelayTime] update
-- @param self
-- @param #float time
-- @return DelayTime#DelayTime self (return value: cc.DelayTime)
--------------------------------
--

View File

@ -8,18 +8,21 @@
-- @function [parent=#Device] setAccelerometerEnabled
-- @param self
-- @param #bool isEnabled
-- @return Device#Device self (return value: cc.Device)
--------------------------------
--
-- @function [parent=#Device] setKeepScreenOn
-- @param self
-- @param #bool value
-- @return Device#Device self (return value: cc.Device)
--------------------------------
-- Sets the interval of accelerometer.
-- @function [parent=#Device] setAccelerometerInterval
-- @param self
-- @param #float interval
-- @return Device#Device self (return value: cc.Device)
--------------------------------
-- Gets the DPI of device<br>

View File

@ -22,6 +22,7 @@
-- @function [parent=#DirectionLight] setDirection
-- @param self
-- @param #vec3_table dir
-- @return DirectionLight#DirectionLight self (return value: cc.DirectionLight)
--------------------------------
-- Creates a direction light.<br>

View File

@ -9,6 +9,7 @@
-- While paused, the draw rate will be 4 FPS to reduce CPU consumption
-- @function [parent=#Director] pause
-- @param self
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Sets the EventDispatcher associated with this director <br>
@ -16,6 +17,7 @@
-- @function [parent=#Director] setEventDispatcher
-- @param self
-- @param #cc.EventDispatcher dispatcher
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- The size in pixels of the surface. It could be different than the screen size.<br>
@ -25,6 +27,7 @@
-- @function [parent=#Director] setContentScaleFactor
-- @param self
-- @param #float scaleFactor
-- @return Director#Director self (return value: cc.Director)
--------------------------------
--
@ -48,6 +51,7 @@
-- sets the OpenGL default values
-- @function [parent=#Director] setGLDefaultValues
-- @param self
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Sets the ActionManager associated with this director<br>
@ -55,12 +59,14 @@
-- @function [parent=#Director] setActionManager
-- @param self
-- @param #cc.ActionManager actionManager
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- enables/disables OpenGL alpha blending
-- @function [parent=#Director] setAlphaBlending
-- @param self
-- @param #bool on
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Pops out all scenes from the stack until the root scene in the queue.<br>
@ -68,6 +74,7 @@
-- Internally it will call `popToSceneStackLevel(1)`
-- @function [parent=#Director] popToRootScene
-- @param self
-- @return Director#Director self (return value: cc.Director)
--------------------------------
--
@ -75,6 +82,7 @@
-- @param self
-- @param #int type
-- @param #mat4_table mat
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- This object will be visited after the main scene is visited.<br>
@ -116,12 +124,14 @@
--
-- @function [parent=#Director] mainLoop
-- @param self
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- enables/disables OpenGL depth test
-- @function [parent=#Director] setDepthTest
-- @param self
-- @param #bool on
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- get Frame Rate
@ -139,6 +149,7 @@
--
-- @function [parent=#Director] resetMatrixStack
-- @param self
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- converts an OpenGL coordinate to a UIKit coordinate<br>
@ -153,11 +164,13 @@
-- @function [parent=#Director] pushMatrix
-- @param self
-- @param #int type
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- sets the default values based on the Configuration info
-- @function [parent=#Director] setDefaultValues
-- @param self
-- @return Director#Director self (return value: cc.Director)
--------------------------------
--
@ -171,6 +184,7 @@
-- @function [parent=#Director] setScheduler
-- @param self
-- @param #cc.Scheduler scheduler
-- @return Director#Director self (return value: cc.Director)
--------------------------------
--
@ -185,6 +199,7 @@
-- warning Don't call this function to start the main loop. To run the main loop call runWithScene
-- @function [parent=#Director] startAnimation
-- @param self
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Get the GLView, where everything is rendered<br>
@ -204,12 +219,14 @@
-- Sets the glViewport
-- @function [parent=#Director] setViewport
-- @param self
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Stops the animation. Nothing will be drawn. The main loop won't be triggered anymore.<br>
-- If you don't want to pause your animation call [pause] instead.
-- @function [parent=#Director] stopAnimation
-- @param self
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Pops out all scenes from the stack until it reaches `level`.<br>
@ -219,6 +236,7 @@
-- @function [parent=#Director] popToSceneStackLevel
-- @param self
-- @param #int level
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Resumes the paused scene<br>
@ -226,6 +244,7 @@
-- The "delta time" will be 0 (as if the game wasn't paused)
-- @function [parent=#Director] resume
-- @param self
-- @return Director#Director self (return value: cc.Director)
--------------------------------
--
@ -238,6 +257,7 @@
-- @function [parent=#Director] setClearColor
-- @param self
-- @param #color4f_table clearColor
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Ends the execution, releases the running scene.<br>
@ -245,12 +265,14 @@
-- lua endToLua
-- @function [parent=#Director] end
-- @param self
-- @return Director#Director self (return value: cc.Director)
--------------------------------
--
-- @function [parent=#Director] setOpenGLView
-- @param self
-- @param #cc.GLView openGLView
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- converts a UIKit coordinate to an OpenGL coordinate<br>
@ -266,6 +288,7 @@
-- since v0.99.3
-- @function [parent=#Director] purgeCachedData
-- @param self
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- How many frames were called since the director started
@ -281,23 +304,27 @@
-- @function [parent=#Director] runWithScene
-- @param self
-- @param #cc.Scene scene
-- @return Director#Director self (return value: cc.Director)
--------------------------------
--
-- @function [parent=#Director] setNotificationNode
-- @param self
-- @param #cc.Node node
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Draw the scene.<br>
-- This method is called every frame. Don't call it manually.
-- @function [parent=#Director] drawScene
-- @param self
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Restart the director
-- @function [parent=#Director] restart
-- @param self
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Pops out a scene from the stack.<br>
@ -306,12 +333,14 @@
-- ONLY call it if there is a running scene.
-- @function [parent=#Director] popScene
-- @param self
-- @return Director#Director self (return value: cc.Director)
--------------------------------
--
-- @function [parent=#Director] loadIdentityMatrix
-- @param self
-- @param #int type
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Whether or not to display the FPS on the bottom-left corner
@ -324,6 +353,7 @@
-- @function [parent=#Director] setProjection
-- @param self
-- @param #int projection
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Returns the Console <br>
@ -338,6 +368,7 @@
-- @param self
-- @param #int type
-- @param #mat4_table mat
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- / FIXME: missing description
@ -350,12 +381,14 @@
-- @function [parent=#Director] setNextDeltaTimeZero
-- @param self
-- @param #bool nextDeltaTimeZero
-- @return Director#Director self (return value: cc.Director)
--------------------------------
--
-- @function [parent=#Director] popMatrix
-- @param self
-- @param #int type
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- returns visible size of the OpenGL view in points.<br>
@ -380,6 +413,7 @@
-- @function [parent=#Director] pushScene
-- @param self
-- @param #cc.Scene scene
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Get the FPS value
@ -398,6 +432,7 @@
-- @function [parent=#Director] setDisplayStats
-- @param self
-- @param #bool displayStats
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Gets the EventDispatcher associated with this director <br>
@ -412,12 +447,14 @@
-- @function [parent=#Director] replaceScene
-- @param self
-- @param #cc.Scene scene
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Set the FPS value.
-- @function [parent=#Director] setAnimationInterval
-- @param self
-- @param #double interval
-- @return Director#Director self (return value: cc.Director)
--------------------------------
-- Gets the ActionManager associated with this director<br>

View File

@ -9,6 +9,7 @@
-- @function [parent=#DisplayData] copy
-- @param self
-- @param #ccs.DisplayData displayData
-- @return DisplayData#DisplayData self (return value: ccs.DisplayData)
--------------------------------
--
@ -27,5 +28,6 @@
-- js ctor
-- @function [parent=#DisplayData] DisplayData
-- @param self
-- @return DisplayData#DisplayData self (return value: ccs.DisplayData)
return nil

View File

@ -27,12 +27,14 @@
-- @function [parent=#DisplayManager] removeDisplay
-- @param self
-- @param #int index
-- @return DisplayManager#DisplayManager self (return value: ccs.DisplayManager)
--------------------------------
--
-- @function [parent=#DisplayManager] setForceChangeDisplay
-- @param self
-- @param #bool force
-- @return DisplayManager#DisplayManager self (return value: ccs.DisplayManager)
--------------------------------
--
@ -60,6 +62,7 @@
-- @param self
-- @param #ccs.DisplayData displayData
-- @param #int index
-- @return DisplayManager#DisplayManager self (return value: ccs.DisplayManager)
--------------------------------
-- @overload self, float, float
@ -80,6 +83,7 @@
-- @param self
-- @param #int index
-- @param #bool force
-- @return DisplayManager#DisplayManager self (return value: ccs.DisplayManager)
--------------------------------
--
@ -87,6 +91,7 @@
-- @param self
-- @param #string name
-- @param #bool force
-- @return DisplayManager#DisplayManager self (return value: ccs.DisplayManager)
--------------------------------
--
@ -127,6 +132,7 @@
-- @function [parent=#DisplayManager] setVisible
-- @param self
-- @param #bool visible
-- @return DisplayManager#DisplayManager self (return value: ccs.DisplayManager)
--------------------------------
--
@ -139,5 +145,6 @@
--
-- @function [parent=#DisplayManager] DisplayManager
-- @param self
-- @return DisplayManager#DisplayManager self (return value: ccs.DisplayManager)
return nil

View File

@ -11,6 +11,7 @@
-- @param #vec2_table origin
-- @param #vec2_table destination
-- @param #color4f_table color
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
-- @overload self, vec2_table, vec2_table, vec2_table, vec2_table, color4f_table
@ -22,6 +23,7 @@
-- @param #vec2_table p3
-- @param #vec2_table p4
-- @param #color4f_table color
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
-- @overload self, vec2_table, float, float, unsigned int, color4f_table
@ -35,6 +37,7 @@
-- @param #float scaleX
-- @param #float scaleY
-- @param #color4f_table color
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
--
@ -42,6 +45,7 @@
-- @param self
-- @param #mat4_table transform
-- @param #unsigned int flags
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
-- draw a dot at a position, with a given radius and color
@ -50,6 +54,7 @@
-- @param #vec2_table pos
-- @param #float radius
-- @param #color4f_table color
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
-- draw a segment with a radius and color
@ -59,6 +64,7 @@
-- @param #vec2_table to
-- @param #float radius
-- @param #color4f_table color
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
-- js NA<br>
@ -73,6 +79,7 @@
-- @param self
-- @param #mat4_table transform
-- @param #unsigned int flags
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
-- @overload self, vec2_table, float, float, unsigned int, bool, color4f_table
@ -87,6 +94,7 @@
-- @param #float scaleX
-- @param #float scaleY
-- @param #color4f_table color
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
--
@ -97,6 +105,7 @@
-- @param #vec2_table destination
-- @param #unsigned int segments
-- @param #color4f_table color
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
--
@ -104,6 +113,7 @@
-- @param self
-- @param #mat4_table transform
-- @param #unsigned int flags
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
-- draw a triangle with color
@ -113,6 +123,7 @@
-- @param #vec2_table p2
-- @param #vec2_table p3
-- @param #color4f_table color
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
-- code<br>
@ -123,11 +134,13 @@
-- @function [parent=#DrawNode] setBlendFunc
-- @param self
-- @param #cc.BlendFunc blendFunc
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
-- Clear the geometry in the node's buffer.
-- @function [parent=#DrawNode] clear
-- @param self
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
--
@ -136,6 +149,7 @@
-- @param #vec2_table origin
-- @param #vec2_table destination
-- @param #color4f_table color
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
--
@ -144,6 +158,7 @@
-- @param #vec2_table point
-- @param #float pointSize
-- @param #color4f_table color
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
-- draw a cubic bezier curve with color and number of segments
@ -155,6 +170,7 @@
-- @param #vec2_table destination
-- @param #unsigned int segments
-- @param #color4f_table color
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
--------------------------------
-- creates and initialize a DrawNode node
@ -169,5 +185,6 @@
-- @param #cc.Renderer renderer
-- @param #mat4_table transform
-- @param #unsigned int flags
-- @return DrawNode#DrawNode self (return value: cc.DrawNode)
return nil

View File

@ -22,6 +22,7 @@
-- @function [parent=#EaseBackIn] update
-- @param self
-- @param #float time
-- @return EaseBackIn#EaseBackIn self (return value: cc.EaseBackIn)
--------------------------------
--

View File

@ -22,6 +22,7 @@
-- @function [parent=#EaseBackInOut] update
-- @param self
-- @param #float time
-- @return EaseBackInOut#EaseBackInOut self (return value: cc.EaseBackInOut)
--------------------------------
--

View File

@ -22,6 +22,7 @@
-- @function [parent=#EaseBackOut] update
-- @param self
-- @param #float time
-- @return EaseBackOut#EaseBackOut self (return value: cc.EaseBackOut)
--------------------------------
--

View File

@ -12,6 +12,7 @@
-- @param #float p1
-- @param #float p2
-- @param #float p3
-- @return EaseBezierAction#EaseBezierAction self (return value: cc.EaseBezierAction)
--------------------------------
-- creates the action
@ -31,6 +32,7 @@
-- @function [parent=#EaseBezierAction] update
-- @param self
-- @param #float time
-- @return EaseBezierAction#EaseBezierAction self (return value: cc.EaseBezierAction)
--------------------------------
--

View File

@ -22,6 +22,7 @@
-- @function [parent=#EaseBounceIn] update
-- @param self
-- @param #float time
-- @return EaseBounceIn#EaseBounceIn self (return value: cc.EaseBounceIn)
--------------------------------
--

View File

@ -22,6 +22,7 @@
-- @function [parent=#EaseBounceInOut] update
-- @param self
-- @param #float time
-- @return EaseBounceInOut#EaseBounceInOut self (return value: cc.EaseBounceInOut)
--------------------------------
--

View File

@ -22,6 +22,7 @@
-- @function [parent=#EaseBounceOut] update
-- @param self
-- @param #float time
-- @return EaseBounceOut#EaseBounceOut self (return value: cc.EaseBounceOut)
--------------------------------
--

View File

@ -22,6 +22,7 @@
-- @function [parent=#EaseCircleActionIn] update
-- @param self
-- @param #float time
-- @return EaseCircleActionIn#EaseCircleActionIn self (return value: cc.EaseCircleActionIn)
--------------------------------
--

View File

@ -22,6 +22,7 @@
-- @function [parent=#EaseCircleActionInOut] update
-- @param self
-- @param #float time
-- @return EaseCircleActionInOut#EaseCircleActionInOut self (return value: cc.EaseCircleActionInOut)
--------------------------------
--

View File

@ -22,6 +22,7 @@
-- @function [parent=#EaseCircleActionOut] update
-- @param self
-- @param #float time
-- @return EaseCircleActionOut#EaseCircleActionOut self (return value: cc.EaseCircleActionOut)
--------------------------------
--

View File

@ -22,6 +22,7 @@
-- @function [parent=#EaseCubicActionIn] update
-- @param self
-- @param #float time
-- @return EaseCubicActionIn#EaseCubicActionIn self (return value: cc.EaseCubicActionIn)
--------------------------------
--

View File

@ -22,6 +22,7 @@
-- @function [parent=#EaseCubicActionInOut] update
-- @param self
-- @param #float time
-- @return EaseCubicActionInOut#EaseCubicActionInOut self (return value: cc.EaseCubicActionInOut)
--------------------------------
--

View File

@ -22,6 +22,7 @@
-- @function [parent=#EaseCubicActionOut] update
-- @param self
-- @param #float time
-- @return EaseCubicActionOut#EaseCubicActionOut self (return value: cc.EaseCubicActionOut)
--------------------------------
--

View File

@ -9,6 +9,7 @@
-- @function [parent=#EaseElastic] setPeriod
-- @param self
-- @param #float fPeriod
-- @return EaseElastic#EaseElastic self (return value: cc.EaseElastic)
--------------------------------
-- get period of the wave in radians. default is 0.3

View File

@ -24,6 +24,7 @@
-- @function [parent=#EaseElasticIn] update
-- @param self
-- @param #float time
-- @return EaseElasticIn#EaseElasticIn self (return value: cc.EaseElasticIn)
--------------------------------
--

View File

@ -24,6 +24,7 @@
-- @function [parent=#EaseElasticInOut] update
-- @param self
-- @param #float time
-- @return EaseElasticInOut#EaseElasticInOut self (return value: cc.EaseElasticInOut)
--------------------------------
--

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