Merge branch 'develop' into develop_nutty_modify_framework_fixedupdatebugs

This commit is contained in:
CaiWenzhi 2014-01-17 11:25:38 +08:00
commit 602133a071
84 changed files with 1906 additions and 572 deletions

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@ -719,6 +719,9 @@ Developers:
Pisces000221 Pisces000221
Corrected a few mistakes in the README file of project-creator. Corrected a few mistakes in the README file of project-creator.
hbbalfred
Fixed a bug that crash if file doesn't exist when using FileUtils::getStringFromFile.
Retired Core Developers: Retired Core Developers:
WenSheng Yang WenSheng Yang
Author of windows port, CCTextField, Author of windows port, CCTextField,

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@ -1,13 +1,26 @@
cocos2d-x-3.0final ?.? ? cocos2d-x-3.0final ?.? ?
[All] [All]
[NEW] Console: added the 'textures', 'fileutils dump' and 'config' commands
[NEW] DrawNode supports to draw triangle, quad bezier, cubic bezier. [NEW] DrawNode supports to draw triangle, quad bezier, cubic bezier.
[NEW] Console: added the 'textures', 'fileutils dump' and 'config' commands
[NEW] GLCache: glActiveTexture() is cached with GL::activeTexture(). All code MUST call the cached version in order to work correctly
[NEW] Label: Uses a struct of TTF configuration for Label::createWithTTF to reduce parameters and make this interface more easily to use.
[NEW] Renderer: Added BatchCommand. This command is not "batchable" with other commands, but improves performance in about 10%
[FIX] CocoStudio: TestColliderDetector in ArmatureTest can't work.
[FIX] Crash if file doesn't exist when using FileUtils::getStringFromFile.
[FIX] If setting a shorter string than before while using LabelAtlas, the effect will be wrong.
[FIX] Label: Crash when using unknown characters.
[FIX] Console: log(format, va_args) is private to prevent possible resolution errors
[FIX] Configuration: dumpInfo() -> getInfo() [FIX] Configuration: dumpInfo() -> getInfo()
[FIX] ControlSlider doesn't support to set selected thumb sprite. [FIX] ControlSlider doesn't support to set selected thumb sprite.
[FIX] ControlButton doesn't support to set scale ratio of touchdown state. [FIX] ControlButton doesn't support to set scale ratio of touchdown state.
[FIX] Particles: Crash was triggered if there is not `textureFileName`section in particle plist file. [FIX] Particles: Crash was triggered if there is not `textureFileName`section in particle plist file.
[FIX] Renderer: QuadCommand::init() does not copy the Quads, it only store a reference making the code faster
[FIX] Renderer: Performance improved in Sprite and SpriteBatchNode (and subclasses) sprites in about 20%
[FIX] Renderer: When note using VAO, call glBufferData() instead of glBufferSubData().
[FIX] Sprite: removed _hasChildren optimization. It uses !_children.empty() now which is super fast as well
[FIX] Tests: TestCpp works with CMake on Windows. [FIX] Tests: TestCpp works with CMake on Windows.
[FIX] Tests: Sprites Performance Test has 3 new tests [FIX] Tests: Sprites Performance Test has 4 new tests
[FIX] TextureCache: getTextureForKey and removeTextureForKey work as expected [FIX] TextureCache: getTextureForKey and removeTextureForKey work as expected
[FIX] TextureCache: dumpCachedTextureInfo() -> getCachedTextureInfo() [FIX] TextureCache: dumpCachedTextureInfo() -> getCachedTextureInfo()
[FIX] Websocket doesn't support send/receive data which larger than 4096 bytes. [FIX] Websocket doesn't support send/receive data which larger than 4096 bytes.

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@ -1 +1 @@
3d6ada05d55194dd8e4c10ed8316add7c0d8705c 88c095bbe123ab56df3f7870692c6631f4464c8d

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@ -1 +1 @@
2efefc01ff97bda1498d1d4a850ea1881f751f7c 1fa58d8cba77ef923c83d2860d5511d28dad6c27

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@ -122,6 +122,7 @@ renderer/CCFrustum.cpp \
renderer/CCGroupCommand.cpp \ renderer/CCGroupCommand.cpp \
renderer/CCMaterialManager.cpp \ renderer/CCMaterialManager.cpp \
renderer/CCQuadCommand.cpp \ renderer/CCQuadCommand.cpp \
renderer/CCBatchCommand.cpp \
renderer/CCRenderCommand.cpp \ renderer/CCRenderCommand.cpp \
renderer/CCRenderer.cpp \ renderer/CCRenderer.cpp \
renderer/CCRenderMaterial.cpp \ renderer/CCRenderMaterial.cpp \

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@ -158,7 +158,7 @@ void AtlasNode::draw(void)
shader, shader,
_blendFunc, _blendFunc,
_textureAtlas->getQuads(), _textureAtlas->getQuads(),
_textureAtlas->getTotalQuads(), _quadsToDraw,
_modelViewTransform); _modelViewTransform);
Director::getInstance()->getRenderer()->addCommand(&_quadCommand); Director::getInstance()->getRenderer()->addCommand(&_quadCommand);

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@ -100,6 +100,7 @@ bool FontAtlas::getLetterDefinitionForChar(unsigned short letteCharUTF16, FontL
} }
else else
{ {
outDefinition.validDefinition = false;
return false; return false;
} }
} }

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@ -32,84 +32,74 @@
NS_CC_BEGIN NS_CC_BEGIN
Label* Label::createWithTTF(const std::string& label, const std::string& fontFilePath, int fontSize, int lineSize, TextHAlignment alignment, GlyphCollection glyphs, const char *customGlyphs, bool useDistanceField) Label* Label::create()
{ {
FontAtlas *tmpAtlas = nullptr; Label *ret = new Label();
if(useDistanceField)
tmpAtlas = FontAtlasCache::getFontAtlasTTF(fontFilePath.c_str(), DISTANCEFIELD_ATLAS_FONTSIZE, glyphs, customGlyphs,true);
else
tmpAtlas = FontAtlasCache::getFontAtlasTTF(fontFilePath.c_str(), fontSize, glyphs, customGlyphs,false);
if (!tmpAtlas)
return nullptr;
// create the actual label
Label* templabel = Label::createWithAtlas(tmpAtlas, alignment, lineSize, useDistanceField,true);
if (templabel)
{
if(useDistanceField)
templabel->setFontSize(fontSize);
templabel->setText(label, lineSize, alignment, false);
return templabel;
}
return nullptr;
}
Label* Label::createWithBMFont(const std::string& label, const std::string& bmfontFilePath, TextHAlignment alignment, int lineSize)
{
FontAtlas *tmpAtlas = FontAtlasCache::getFontAtlasFNT(bmfontFilePath.c_str());
if (!tmpAtlas)
return 0;
Label* templabel = Label::createWithAtlas(tmpAtlas, alignment, lineSize);
if (templabel)
{
templabel->setText(label, lineSize, alignment, false);
return templabel;
}
else
{
return 0;
}
return 0;
}
Label* Label::createWithAtlas(FontAtlas *atlas, TextHAlignment alignment, int lineSize, bool useDistanceField,bool useA8Shader)
{
Label *ret = new Label(atlas, alignment, useDistanceField,useA8Shader);
if (!ret) if (!ret)
return 0; return nullptr;
if( ret->init() ) ret->autorelease();
return ret;
}
Label* Label::createWithTTF(const TTFConfig& ttfConfig, const std::string& text, TextHAlignment alignment /* = TextHAlignment::CENTER */, int lineSize /* = 0 */)
{
Label *ret = new Label();
if (!ret)
return nullptr;
if (ret->setTTFConfig(ttfConfig))
{ {
if(ttfConfig.distanceFieldEnabled)
ret->setFontSize(ttfConfig.fontSize);
ret->setString(text,alignment,lineSize);
ret->autorelease(); ret->autorelease();
return ret; return ret;
} }
else else
{ {
delete ret; delete ret;
return 0; return nullptr;
} }
}
return ret; Label* Label::createWithTTF(const std::string& text, const std::string& fontFilePath, int fontSize, int lineSize /* = 0 */, TextHAlignment alignment /* = TextHAlignment::CENTER */, GlyphCollection glyphs /* = GlyphCollection::NEHE */, const char *customGlyphs /* = 0 */, bool useDistanceField /* = false */)
{
TTFConfig ttfConfig(fontFilePath.c_str(),fontSize,glyphs,customGlyphs,useDistanceField);
return createWithTTF(ttfConfig,text,alignment,lineSize);
}
Label* Label::createWithBMFont(const std::string& bmfontFilePath, const std::string& text,const TextHAlignment& alignment /* = TextHAlignment::CENTER */, int lineSize /* = 0 */)
{
Label *ret = new Label();
if (!ret)
return nullptr;
if (ret->setBMFontFilePath(bmfontFilePath))
{
ret->setString(text,alignment,lineSize);
ret->autorelease();
return ret;
}
else
{
delete ret;
return nullptr;
}
} }
Label::Label(FontAtlas *atlas, TextHAlignment alignment, bool useDistanceField,bool useA8Shader) Label::Label(FontAtlas *atlas, TextHAlignment alignment, bool useDistanceField,bool useA8Shader)
: _reusedLetter(nullptr) : _reusedLetter(nullptr)
, _multilineEnable(true)
, _commonLineHeight(0.0f) , _commonLineHeight(0.0f)
, _lineBreakWithoutSpaces(false) , _lineBreakWithoutSpaces(false)
, _width(0.0f) , _width(0.0f)
, _alignment(alignment) , _alignment(alignment)
, _currentUTF16String(0) , _currentUTF16String(nullptr)
, _originalUTF16String(0) , _originalUTF16String(nullptr)
, _advances(nullptr) , _advances(nullptr)
, _fontAtlas(atlas) , _fontAtlas(atlas)
, _isOpacityModifyRGB(true) , _isOpacityModifyRGB(true)
@ -118,6 +108,7 @@ Label::Label(FontAtlas *atlas, TextHAlignment alignment, bool useDistanceField,b
, _fontSize(0) , _fontSize(0)
, _uniformEffectColor(0) , _uniformEffectColor(0)
{ {
_cascadeColorEnabled = true;
} }
Label::~Label() Label::~Label()
@ -137,10 +128,13 @@ bool Label::init()
bool ret = true; bool ret = true;
if(_fontAtlas) if(_fontAtlas)
{ {
_reusedLetter = Sprite::createWithTexture(&_fontAtlas->getTexture(0)); if (_reusedLetter == nullptr)
_reusedLetter->setOpacityModifyRGB(_isOpacityModifyRGB); {
ret = SpriteBatchNode::initWithTexture(&_fontAtlas->getTexture(0), 30); _reusedLetter = Sprite::createWithTexture(&_fontAtlas->getTexture(0));
_reusedLetter->retain(); _reusedLetter->setOpacityModifyRGB(_isOpacityModifyRGB);
_reusedLetter->retain();
}
ret = SpriteBatchNode::initWithTexture(&_fontAtlas->getTexture(0), 30);
} }
if (_useDistanceField) if (_useDistanceField)
setLabelEffect(LabelEffect::NORMAL,Color3B::BLACK); setLabelEffect(LabelEffect::NORMAL,Color3B::BLACK);
@ -148,46 +142,94 @@ bool Label::init()
setShaderProgram(ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_A8_COLOR)); setShaderProgram(ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_A8_COLOR));
else else
setShaderProgram(ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR)); setShaderProgram(ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR));
return ret; return ret;
} }
void Label::setString(const std::string &stringToRender) bool Label::initWithFontAtlas(FontAtlas* atlas,bool distanceFieldEnabled /* = false */, bool useA8Shader /* = false */)
{ {
_multilineEnable = true; FontAtlas *oldAtlas = _fontAtlas;
setText(stringToRender, _width, TextHAlignment::CENTER, false); bool oldDistanceFieldEnable = _useDistanceField;
bool oldA8ShaderEnabel = _useA8Shader;
_fontAtlas = atlas;
_useDistanceField = distanceFieldEnabled;
_useA8Shader = useA8Shader;
bool ret = Label::init();
if (oldAtlas)
{
if (ret)
{
FontAtlasCache::releaseFontAtlas(oldAtlas);
}
else
{
_fontAtlas = oldAtlas;
_useDistanceField = oldDistanceFieldEnable;
_useA8Shader = oldA8ShaderEnabel;
Label::init();
FontAtlasCache::releaseFontAtlas(atlas);
}
}
if (_fontAtlas)
{
_commonLineHeight = _fontAtlas->getCommonLineHeight();
if (_currentUTF16String)
{
alignText();
}
}
return ret;
} }
void Label::setString(const std::string &stringToRender,bool multilineEnable) bool Label::setTTFConfig(const TTFConfig& ttfConfig)
{ {
_multilineEnable = multilineEnable; FontAtlas *newAtlas = nullptr;
setText(stringToRender, _width, TextHAlignment::CENTER, false); if(ttfConfig.distanceFieldEnabled)
newAtlas = FontAtlasCache::getFontAtlasTTF(ttfConfig.fontFilePath, DISTANCEFIELD_ATLAS_FONTSIZE, ttfConfig.glyphs, ttfConfig.customGlyphs,true);
else
newAtlas = FontAtlasCache::getFontAtlasTTF(ttfConfig.fontFilePath, ttfConfig.fontSize, ttfConfig.glyphs, ttfConfig.customGlyphs,false);
if (!newAtlas)
return false;
return initWithFontAtlas(newAtlas,ttfConfig.distanceFieldEnabled,true);
} }
bool Label::setText(const std::string& stringToRender, float lineWidth, TextHAlignment alignment, bool lineBreakWithoutSpaces) bool Label::setBMFontFilePath(const std::string& bmfontFilePath)
{ {
if (!_fontAtlas) FontAtlas *newAtlas = FontAtlasCache::getFontAtlasFNT(bmfontFilePath);
if (!newAtlas)
return false;
return initWithFontAtlas(newAtlas);
}
bool Label::setString(const std::string& text, const TextHAlignment& alignment /* = TextHAlignment::CENTER */, float lineWidth /* = -1 */, bool lineBreakWithoutSpaces /* = false */)
{
if (!_fontAtlas || _commonLineHeight <= 0)
return false; return false;
// carloX // carloX
// reset the string // reset the string
resetCurrentString(); resetCurrentString();
_width = lineWidth; if(lineWidth >= 0)
{
_width = lineWidth;
}
_alignment = alignment; _alignment = alignment;
_lineBreakWithoutSpaces = lineBreakWithoutSpaces; _lineBreakWithoutSpaces = lineBreakWithoutSpaces;
// store locally common line height unsigned short* utf16String = cc_utf8_to_utf16(text.c_str());
_commonLineHeight = _fontAtlas->getCommonLineHeight();
if (_commonLineHeight <= 0)
return false;
// int numLetter = 0;
unsigned short* utf16String = cc_utf8_to_utf16(stringToRender.c_str());
if(!utf16String) if(!utf16String)
return false; return false;
_cascadeColorEnabled = true;
setCurrentString(utf16String); setCurrentString(utf16String);
setOriginalString(utf16String); setOriginalString(utf16String);
@ -299,7 +341,7 @@ void Label::alignText()
_textureAtlas->removeAllQuads(); _textureAtlas->removeAllQuads();
_fontAtlas->prepareLetterDefinitions(_currentUTF16String); _fontAtlas->prepareLetterDefinitions(_currentUTF16String);
LabelTextFormatter::createStringSprites(this); LabelTextFormatter::createStringSprites(this);
if(_multilineEnable && LabelTextFormatter::multilineText(this) ) if(_width > 0 && LabelTextFormatter::multilineText(this) )
LabelTextFormatter::createStringSprites(this); LabelTextFormatter::createStringSprites(this);
LabelTextFormatter::alignText(this); LabelTextFormatter::alignText(this);

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@ -54,23 +54,43 @@ enum class LabelEffect {
struct FontLetterDefinition; struct FontLetterDefinition;
class FontAtlas; class FontAtlas;
typedef struct _ttfConfig
{
std::string fontFilePath;
int fontSize;
GlyphCollection glyphs;
const char *customGlyphs;
bool distanceFieldEnabled;
_ttfConfig(const char* filePath,int fontSize = 36, const GlyphCollection& glyphs = GlyphCollection::NEHE,
const char *customGlyphs = nullptr,bool useDistanceField = false)
:fontFilePath(filePath)
,fontSize(fontSize)
,glyphs(glyphs)
,customGlyphs(customGlyphs)
,distanceFieldEnabled(useDistanceField)
{}
}TTFConfig;
class CC_DLL Label : public SpriteBatchNode, public LabelProtocol, public LabelTextFormatProtocol class CC_DLL Label : public SpriteBatchNode, public LabelTextFormatProtocol
{ {
public: public:
static Label* create();
// static create CC_DEPRECATED_ATTRIBUTE static Label* createWithTTF(const std::string& label, const std::string& fontFilePath, int fontSize, int lineSize = 0, TextHAlignment alignment = TextHAlignment::CENTER, GlyphCollection glyphs = GlyphCollection::NEHE, const char *customGlyphs = 0, bool useDistanceField = false);
static Label* createWithTTF(const std::string& label, const std::string& fontFilePath, int fontSize, int lineSize = 0, TextHAlignment alignment = TextHAlignment::CENTER, GlyphCollection glyphs = GlyphCollection::NEHE, const char *customGlyphs = 0, bool useDistanceField = false); static Label* createWithTTF(const TTFConfig& ttfConfig, const std::string& text, TextHAlignment alignment = TextHAlignment::CENTER, int lineWidth = 0);
static Label* createWithBMFont(const std::string& label, const std::string& bmfontFilePath, TextHAlignment alignment = TextHAlignment::CENTER, int lineSize = 0); static Label* createWithBMFont(const std::string& bmfontFilePath, const std::string& text,const TextHAlignment& alignment = TextHAlignment::CENTER, int lineWidth = 0);
bool setText(const std::string& stringToRender, float lineWidth, TextHAlignment alignment = TextHAlignment::LEFT, bool lineBreakWithoutSpaces = false); bool setTTFConfig(const TTFConfig& ttfConfig);
bool setBMFontFilePath(const std::string& bmfontFilePath);
bool setString(const std::string& text, const TextHAlignment& alignment = TextHAlignment::CENTER, float lineWidth = -1, bool lineBreakWithoutSpaces = false);
//only support for TTF
void setLabelEffect(LabelEffect effect,const Color3B& effectColor); void setLabelEffect(LabelEffect effect,const Color3B& effectColor);
virtual void setString(const std::string &stringToRender) override;
void setString(const std::string &stringToRender,bool multilineEnable);
virtual void setAlignment(TextHAlignment alignment); virtual void setAlignment(TextHAlignment alignment);
virtual void setWidth(float width); virtual void setWidth(float width);
virtual void setLineBreakWithoutSpace(bool breakWithoutSpace); virtual void setLineBreakWithoutSpace(bool breakWithoutSpace);
@ -116,7 +136,7 @@ public:
virtual void setLabelContentSize(const Size &newSize) override; virtual void setLabelContentSize(const Size &newSize) override;
// carloX // carloX
virtual const std::string& getString() const override { static std::string _ret("not implemented"); return _ret; } virtual const std::string& getString() const { static std::string _ret("not implemented"); return _ret; }
void addChild(Node * child, int zOrder=0, int tag=0) override; void addChild(Node * child, int zOrder=0, int tag=0) override;
virtual std::string getDescription() const override; virtual std::string getDescription() const override;
@ -127,14 +147,14 @@ private:
/** /**
* @js NA * @js NA
*/ */
Label(FontAtlas *atlas, TextHAlignment alignment, bool useDistanceField = false,bool useA8Shader = false); Label(FontAtlas *atlas = nullptr, TextHAlignment alignment = TextHAlignment::CENTER, bool useDistanceField = false,bool useA8Shader = false);
/** /**
* @js NA * @js NA
* @lua NA * @lua NA
*/ */
~Label(); ~Label();
static Label* createWithAtlas(FontAtlas *atlas, TextHAlignment alignment = TextHAlignment::LEFT, int lineSize = 0, bool useDistanceField = false,bool useA8Shader = false); bool initWithFontAtlas(FontAtlas* atlas,bool distanceFieldEnabled = false, bool useA8Shader = false);
void setFontSize(int fontSize); void setFontSize(int fontSize);
@ -151,12 +171,10 @@ private:
virtual void updateColor() override; virtual void updateColor() override;
//! used for optimization //! used for optimization
Sprite *_reusedLetter; Sprite *_reusedLetter;
std::vector<LetterInfo> _lettersInfo; std::vector<LetterInfo> _lettersInfo;
bool _multilineEnable;
float _commonLineHeight; float _commonLineHeight;
bool _lineBreakWithoutSpaces; bool _lineBreakWithoutSpaces;
float _width; float _width;

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@ -275,8 +275,7 @@ std::set<unsigned int>* CCBMFontConfiguration::parseBinaryConfigFile(unsigned ch
unsigned long remains = size; unsigned long remains = size;
unsigned char version = pData[3]; CCASSERT(pData[3] == 3, "Only version 3 is supported");
CCASSERT(version == 3, "Only version 3 is supported");
pData += 4; remains -= 4; pData += 4; remains -= 4;
@ -343,8 +342,7 @@ std::set<unsigned int>* CCBMFontConfiguration::parseBinaryConfigFile(unsigned ch
*/ */
const char *value = (const char *)pData; const char *value = (const char *)pData;
size_t len = strlen(value); CCASSERT(strlen(value) < blockSize, "Block size should be less then string");
CCASSERT(len < blockSize, "Block size should be less then string");
_atlasName = FileUtils::getInstance()->fullPathFromRelativeFile(value, controlFile); _atlasName = FileUtils::getInstance()->fullPathFromRelativeFile(value, controlFile);
} }

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@ -68,15 +68,19 @@ bool LabelTextFormatter::multilineText(LabelTextFormatProtocol *theLabel)
while (info->def.validDefinition == false) while (info->def.validDefinition == false)
{ {
justSkipped++; justSkipped++;
info = &leterInfo->at( j+skip+justSkipped ); tIndex = j+skip+justSkipped;
if(tIndex < strLen)
info = &leterInfo->at( tIndex );
else
break;
} }
skip += justSkipped; skip += justSkipped;
tIndex = j + skip; tIndex = j + skip;
if (i >= stringLength) if (tIndex >= stringLength)
break; break;
unsigned short character = strWhole[i]; unsigned short character = strWhole[tIndex];
if (!isStartOfWord) if (!isStartOfWord)
{ {
@ -241,8 +245,6 @@ bool LabelTextFormatter::alignText(LabelTextFormatProtocol *theLabel)
continue; continue;
} }
int index = static_cast<int>(i + lineLength - 1 + lineNumber); int index = static_cast<int>(i + lineLength - 1 + lineNumber);
if(currentChar == 0)
index -= 1;
if (index < 0) continue; if (index < 0) continue;
LetterInfo* info = &leterInfo->at( index ); LetterInfo* info = &leterInfo->at( index );

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@ -382,26 +382,14 @@ void ParticleBatchNode::draw(void)
return; return;
} }
// CC_NODE_DRAW_SETUP(); _batchCommand.init(0,
// _vertexZ,
// GL::blendFunc( _blendFunc.src, _blendFunc.dst ); _textureAtlas->getTexture()->getName(),
// _shaderProgram,
// _textureAtlas->drawQuads(); _blendFunc,
_textureAtlas,
auto shader = ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR_NO_MVP); _modelViewTransform);
Director::getInstance()->getRenderer()->addCommand(&_batchCommand);
kmMat4 mv;
kmGLGetMatrix(KM_GL_MODELVIEW, &mv);
_quadCommand.init(0,
_vertexZ,
_textureAtlas->getTexture()->getName(),
shader,
_blendFunc,
_textureAtlas->getQuads(),
_textureAtlas->getTotalQuads(),
mv);
Director::getInstance()->getRenderer()->addCommand(&_quadCommand);
CC_PROFILER_STOP("CCParticleBatchNode - draw"); CC_PROFILER_STOP("CCParticleBatchNode - draw");
} }

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@ -32,7 +32,7 @@
#include "CCNode.h" #include "CCNode.h"
#include "CCProtocols.h" #include "CCProtocols.h"
#include "renderer/CCQuadCommand.h" #include "renderer/CCBatchCommand.h"
NS_CC_BEGIN NS_CC_BEGIN
@ -146,7 +146,7 @@ private:
/** the blend function used for drawing the quads */ /** the blend function used for drawing the quads */
BlendFunc _blendFunc; BlendFunc _blendFunc;
// quad command // quad command
QuadCommand _quadCommand; BatchCommand _batchCommand;
}; };
// end of particle_nodes group // end of particle_nodes group

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@ -243,8 +243,6 @@ bool Sprite::initWithTexture(Texture2D *texture, const Rect& rect, bool rotated)
// zwoptex default values // zwoptex default values
_offsetPosition = Point::ZERO; _offsetPosition = Point::ZERO;
_hasChildren = false;
// clean the Quad // clean the Quad
memset(&_quad, 0, sizeof(_quad)); memset(&_quad, 0, sizeof(_quad));
@ -767,7 +765,6 @@ void Sprite::addChild(Node *child, int zOrder, int tag)
} }
//CCNode already sets isReorderChildDirty_ so this needs to be after batchNode check //CCNode already sets isReorderChildDirty_ so this needs to be after batchNode check
Node::addChild(child, zOrder, tag); Node::addChild(child, zOrder, tag);
_hasChildren = true;
} }
void Sprite::reorderChild(Node *child, int zOrder) void Sprite::reorderChild(Node *child, int zOrder)
@ -813,8 +810,6 @@ void Sprite::removeAllChildrenWithCleanup(bool cleanup)
} }
Node::removeAllChildrenWithCleanup(cleanup); Node::removeAllChildrenWithCleanup(cleanup);
_hasChildren = false;
} }
void Sprite::sortAllChildren() void Sprite::sortAllChildren()
@ -882,27 +877,24 @@ void Sprite::setDirtyRecursively(bool bValue)
{ {
_recursiveDirty = bValue; _recursiveDirty = bValue;
setDirty(bValue); setDirty(bValue);
// recursively set dirty
if (_hasChildren) for(const auto &child: _children) {
{ Sprite* sp = dynamic_cast<Sprite*>(child);
for(const auto &child: _children) { if (sp)
Sprite* sp = dynamic_cast<Sprite*>(child); {
if (sp) sp->setDirtyRecursively(true);
{
sp->setDirtyRecursively(true);
}
} }
} }
} }
// XXX HACK: optimization // XXX HACK: optimization
#define SET_DIRTY_RECURSIVELY() { \ #define SET_DIRTY_RECURSIVELY() { \
if (! _recursiveDirty) { \ if (! _recursiveDirty) { \
_recursiveDirty = true; \ _recursiveDirty = true; \
setDirty(true); \ setDirty(true); \
if ( _hasChildren) \ if (!_children.empty()) \
setDirtyRecursively(true); \ setDirtyRecursively(true); \
} \ } \
} }
void Sprite::setPosition(const Point& pos) void Sprite::setPosition(const Point& pos)

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@ -538,7 +538,6 @@ protected:
bool _dirty; /// Whether the sprite needs to be updated bool _dirty; /// Whether the sprite needs to be updated
bool _recursiveDirty; /// Whether all of the sprite's children needs to be updated bool _recursiveDirty; /// Whether all of the sprite's children needs to be updated
bool _hasChildren; /// Whether the sprite contains children
bool _shouldBeHidden; /// should not be drawn because one of the ancestors is not visible bool _shouldBeHidden; /// should not be drawn because one of the ancestors is not visible
kmMat4 _transformToBatch; kmMat4 _transformToBatch;

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@ -99,7 +99,7 @@ bool SpriteBatchNode::initWithTexture(Texture2D *tex, ssize_t capacity)
_descendants.reserve(capacity); _descendants.reserve(capacity);
setShaderProgram(ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR_NO_MVP)); setShaderProgram(ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR));
return true; return true;
} }
@ -356,18 +356,14 @@ void SpriteBatchNode::draw()
for(const auto &child: _children) for(const auto &child: _children)
child->updateTransform(); child->updateTransform();
kmMat4 mv; _batchCommand.init(0,
kmGLGetMatrix(KM_GL_MODELVIEW, &mv); _vertexZ,
_textureAtlas->getTexture()->getName(),
_quadCommand.init(0, _shaderProgram,
_vertexZ, _blendFunc,
_textureAtlas->getTexture()->getName(), _textureAtlas,
_shaderProgram, _modelViewTransform);
_blendFunc, Director::getInstance()->getRenderer()->addCommand(&_batchCommand);
_textureAtlas->getQuads(),
_textureAtlas->getTotalQuads(),
mv);
Director::getInstance()->getRenderer()->addCommand(&_quadCommand);
} }
void SpriteBatchNode::increaseAtlasCapacity(void) void SpriteBatchNode::increaseAtlasCapacity(void)

View File

@ -35,7 +35,7 @@ THE SOFTWARE.
#include "CCProtocols.h" #include "CCProtocols.h"
#include "CCTextureAtlas.h" #include "CCTextureAtlas.h"
#include "ccMacros.h" #include "ccMacros.h"
#include "renderer/CCQuadCommand.h" #include "renderer/CCBatchCommand.h"
NS_CC_BEGIN NS_CC_BEGIN
@ -189,7 +189,7 @@ protected:
TextureAtlas *_textureAtlas; TextureAtlas *_textureAtlas;
BlendFunc _blendFunc; BlendFunc _blendFunc;
QuadCommand _quadCommand; // quad command BatchCommand _batchCommand; // render command
// all descendants: children, grand children, etc... // all descendants: children, grand children, etc...
// There is not need to retain/release these objects, since they are already retained by _children // There is not need to retain/release these objects, since they are already retained by _children

View File

@ -144,6 +144,7 @@ set(COCOS2D_SRC
renderer/CCGroupCommand.cpp renderer/CCGroupCommand.cpp
renderer/CCMaterialManager.cpp renderer/CCMaterialManager.cpp
renderer/CCQuadCommand.cpp renderer/CCQuadCommand.cpp
renderer/CCBatchCommand.cpp
renderer/CCRenderCommand.cpp renderer/CCRenderCommand.cpp
renderer/CCRenderer.cpp renderer/CCRenderer.cpp
renderer/CCRenderMaterial.cpp renderer/CCRenderMaterial.cpp

View File

@ -73,7 +73,7 @@ void ccArrayEnsureExtraCapacity(ccArray *arr, ssize_t extra)
{ {
while (arr->max < arr->num + extra) while (arr->max < arr->num + extra)
{ {
CCLOG("cocos2d: ccCArray: resizing ccArray capacity from [%d] to [%d].", CCLOGINFO("cocos2d: ccCArray: resizing ccArray capacity from [%d] to [%d].",
static_cast<int>(arr->max), static_cast<int>(arr->max),
static_cast<int>(arr->max*2)); static_cast<int>(arr->max*2));

View File

@ -44,7 +44,6 @@ namespace
static bool s_vertexAttribColor = false; static bool s_vertexAttribColor = false;
static bool s_vertexAttribTexCoords = false; static bool s_vertexAttribTexCoords = false;
#if CC_ENABLE_GL_STATE_CACHE #if CC_ENABLE_GL_STATE_CACHE
#define kMaxActiveTexture 16 #define kMaxActiveTexture 16
@ -55,6 +54,8 @@ namespace
static GLenum s_blendingDest = -1; static GLenum s_blendingDest = -1;
static int s_GLServerState = 0; static int s_GLServerState = 0;
static GLuint s_VAO = 0; static GLuint s_VAO = 0;
static GLenum s_activeTexture = -1;
#endif // CC_ENABLE_GL_STATE_CACHE #endif // CC_ENABLE_GL_STATE_CACHE
} }
@ -159,7 +160,7 @@ void bindTexture2DN(GLuint textureUnit, GLuint textureId)
if (s_currentBoundTexture[textureUnit] != textureId) if (s_currentBoundTexture[textureUnit] != textureId)
{ {
s_currentBoundTexture[textureUnit] = textureId; s_currentBoundTexture[textureUnit] = textureId;
glActiveTexture(GL_TEXTURE0 + textureUnit); activeTexture(GL_TEXTURE0 + textureUnit);
glBindTexture(GL_TEXTURE_2D, textureId); glBindTexture(GL_TEXTURE_2D, textureId);
} }
#else #else
@ -186,6 +187,18 @@ void deleteTextureN(GLuint textureUnit, GLuint textureId)
glDeleteTextures(1, &textureId); glDeleteTextures(1, &textureId);
} }
void activeTexture(GLenum texture)
{
#if CC_ENABLE_GL_STATE_CACHE
if(s_activeTexture != texture) {
s_activeTexture = texture;
glActiveTexture(s_activeTexture);
}
#else
glActiveTexture(texture);
#endif
}
void bindVAO(GLuint vaoId) void bindVAO(GLuint vaoId)
{ {
if (Configuration::getInstance()->supportsShareableVAO()) if (Configuration::getInstance()->supportsShareableVAO())

View File

@ -129,6 +129,12 @@ void CC_DLL deleteTexture(GLuint textureId);
*/ */
void CC_DLL deleteTextureN(GLuint textureUnit, GLuint textureId); void CC_DLL deleteTextureN(GLuint textureUnit, GLuint textureId);
/** Select active texture unit.
If CC_ENABLE_GL_STATE_CACHE is disabled, it will call glActiveTexture() directly.
@since v3.0
*/
void CC_DLL activeTexture(GLenum texture);
/** If the vertex array is not already bound, it binds it. /** If the vertex array is not already bound, it binds it.
If CC_ENABLE_GL_STATE_CACHE is disabled, it will call glBindVertexArray() directly. If CC_ENABLE_GL_STATE_CACHE is disabled, it will call glBindVertexArray() directly.
@since v2.0.0 @since v2.0.0

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@ -279,7 +279,7 @@ cc_utf8_get_char (const char * p)
unsigned short* cc_utf8_to_utf16(const char* str_old, int length/* = -1 */, int* rUtf16Size/* = nullptr */) unsigned short* cc_utf8_to_utf16(const char* str_old, int length/* = -1 */, int* rUtf16Size/* = nullptr */)
{ {
unsigned short len = cc_utf8_strlen(str_old, length); long len = cc_utf8_strlen(str_old, length);
if (rUtf16Size != nullptr) { if (rUtf16Size != nullptr) {
*rUtf16Size = len; *rUtf16Size = len;
} }

View File

@ -317,6 +317,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="platform\win32\CCFileUtilsWin32.cpp" /> <ClCompile Include="platform\win32\CCFileUtilsWin32.cpp" />
<ClCompile Include="platform\win32\CCImage.cpp" /> <ClCompile Include="platform\win32\CCImage.cpp" />
<ClCompile Include="platform\win32\CCStdC.cpp" /> <ClCompile Include="platform\win32\CCStdC.cpp" />
<ClCompile Include="renderer\CCBatchCommand.cpp" />
<ClCompile Include="renderer\CCCustomCommand.cpp" /> <ClCompile Include="renderer\CCCustomCommand.cpp" />
<ClCompile Include="renderer\CCFrustum.cpp" /> <ClCompile Include="renderer\CCFrustum.cpp" />
<ClCompile Include="renderer\CCGroupCommand.cpp" /> <ClCompile Include="renderer\CCGroupCommand.cpp" />
@ -521,6 +522,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="platform\win32\CCGL.h" /> <ClInclude Include="platform\win32\CCGL.h" />
<ClInclude Include="platform\win32\CCPlatformDefine.h" /> <ClInclude Include="platform\win32\CCPlatformDefine.h" />
<ClInclude Include="platform\win32\CCStdC.h" /> <ClInclude Include="platform\win32\CCStdC.h" />
<ClInclude Include="renderer\CCBatchCommand.h" />
<ClInclude Include="renderer\CCCustomCommand.h" /> <ClInclude Include="renderer\CCCustomCommand.h" />
<ClInclude Include="renderer\CCFrustum.h" /> <ClInclude Include="renderer\CCFrustum.h" />
<ClInclude Include="renderer\CCGroupCommand.h" /> <ClInclude Include="renderer\CCGroupCommand.h" />

View File

@ -598,6 +598,9 @@
<ClCompile Include="renderer\CCRenderMaterial.cpp"> <ClCompile Include="renderer\CCRenderMaterial.cpp">
<Filter>renderer</Filter> <Filter>renderer</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="renderer\CCBatchCommand.cpp">
<Filter>renderer</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\physics\CCPhysicsBody.h"> <ClInclude Include="..\physics\CCPhysicsBody.h">
@ -1207,5 +1210,8 @@
<ClInclude Include="renderer\CCRenderMaterial.h"> <ClInclude Include="renderer\CCRenderMaterial.h">
<Filter>renderer</Filter> <Filter>renderer</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="renderer\CCBatchCommand.h">
<Filter>renderer</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -547,6 +547,8 @@ static Data getData(const std::string& filename, bool forString)
std::string FileUtils::getStringFromFile(const std::string& filename) std::string FileUtils::getStringFromFile(const std::string& filename)
{ {
Data data = getData(filename, true); Data data = getData(filename, true);
if (data.isNull())
return "";
std::string ret((const char*)data.getBytes()); std::string ret((const char*)data.getBytes());
return ret; return ret;
} }

View File

@ -89,38 +89,43 @@ public class Cocos2dxHelper {
jobs.add(r); jobs.add(r);
} }
private static boolean sInited = false;
public static void init(final Activity activity) { public static void init(final Activity activity) {
final ApplicationInfo applicationInfo = activity.getApplicationInfo(); if (!sInited) {
final ApplicationInfo applicationInfo = activity.getApplicationInfo();
initListener(); initListener();
try { try {
// Get the lib_name from AndroidManifest.xml metadata // Get the lib_name from AndroidManifest.xml metadata
ActivityInfo ai = ActivityInfo ai =
activity.getPackageManager().getActivityInfo(activity.getIntent().getComponent(), PackageManager.GET_META_DATA); activity.getPackageManager().getActivityInfo(activity.getIntent().getComponent(), PackageManager.GET_META_DATA);
if (null != ai.metaData) { if (null != ai.metaData) {
String lib_name = ai.metaData.getString(META_DATA_LIB_NAME); String lib_name = ai.metaData.getString(META_DATA_LIB_NAME);
if (null != lib_name) { if (null != lib_name) {
System.loadLibrary(lib_name); System.loadLibrary(lib_name);
} else { } else {
System.loadLibrary(DEFAULT_LIB_NAME); System.loadLibrary(DEFAULT_LIB_NAME);
}
} }
} catch (PackageManager.NameNotFoundException e) {
throw new RuntimeException("Error getting activity info", e);
} }
} catch (PackageManager.NameNotFoundException e) {
throw new RuntimeException("Error getting activity info", e);
}
Cocos2dxHelper.sPackageName = applicationInfo.packageName; Cocos2dxHelper.sPackageName = applicationInfo.packageName;
Cocos2dxHelper.sFileDirectory = activity.getFilesDir().getAbsolutePath(); Cocos2dxHelper.sFileDirectory = activity.getFilesDir().getAbsolutePath();
//Cocos2dxHelper.nativeSetApkPath(applicationInfo.sourceDir); //Cocos2dxHelper.nativeSetApkPath(applicationInfo.sourceDir);
Cocos2dxHelper.sCocos2dMusic = new Cocos2dxMusic(activity); Cocos2dxHelper.sCocos2dMusic = new Cocos2dxMusic(activity);
Cocos2dxHelper.sCocos2dSound = new Cocos2dxSound(activity); Cocos2dxHelper.sCocos2dSound = new Cocos2dxSound(activity);
Cocos2dxHelper.sAssetManager = activity.getAssets(); Cocos2dxHelper.sAssetManager = activity.getAssets();
//Cocos2dxHelper.nativeSetAssetManager(sAssetManager); //Cocos2dxHelper.nativeSetAssetManager(sAssetManager);
Cocos2dxBitmap.setContext(activity); Cocos2dxBitmap.setContext(activity);
sActivity = activity; sActivity = activity;
sInited = true;
}
} }
public static void initListener() { public static void initListener() {

View File

@ -0,0 +1,125 @@
/****************************************************************************
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "renderer/CCBatchCommand.h"
#include "ccGLStateCache.h"
#include "CCTextureAtlas.h"
NS_CC_BEGIN
BatchCommand::BatchCommand()
: _viewport(0)
, _depth(0)
, _textureID(0)
, _blendType(BlendFunc::DISABLE)
, _textureAtlas(nullptr)
{
_type = RenderCommand::Type::BATCH_COMMAND;
_shader = nullptr;
}
void BatchCommand::init(int viewport, int32_t depth, GLuint textureID, GLProgram* shader, BlendFunc blendType, TextureAtlas *textureAtlas, const kmMat4& modelViewTransform)
{
_viewport = viewport;
_depth = depth;
_textureID = textureID;
_blendType = blendType;
_shader = shader;
_textureAtlas = textureAtlas;
_mv = modelViewTransform;
}
BatchCommand::~BatchCommand()
{
}
int64_t BatchCommand::generateID()
{
_id = 0;
//Generate Material ID
//TODO fix shader ID generation
CCASSERT(_shader->getProgram() < pow(2,10), "ShaderID is greater than 2^10");
//TODO fix texture ID generation
CCASSERT(_textureID < pow(2,18), "TextureID is greater than 2^18");
//TODO fix blend id generation
int blendID = 0;
if(_blendType == BlendFunc::DISABLE)
{
blendID = 0;
}
else if(_blendType == BlendFunc::ALPHA_PREMULTIPLIED)
{
blendID = 1;
}
else if(_blendType == BlendFunc::ALPHA_NON_PREMULTIPLIED)
{
blendID = 2;
}
else if(_blendType == BlendFunc::ADDITIVE)
{
blendID = 3;
}
else
{
blendID = 4;
}
//TODO Material ID should be part of the ID
//
// Temporal hack (later, these 32-bits should be packed in 24-bits
//
// +---------------------+-------------------+----------------------+
// | Shader ID (10 bits) | Blend ID (4 bits) | Texture ID (18 bits) |
// +---------------------+-------------------+----------------------+
_materialID = (int32_t)_shader->getProgram() << 22
| (int32_t)blendID << 18
| (int32_t)_textureID << 0;
//Generate RenderCommandID
_id = (int64_t)_viewport << 61
| (int64_t)1 << 60 //translucent
| (int64_t)_depth << 36;
return _id;
}
void BatchCommand::execute()
{
// Set material
_shader->use();
_shader->setUniformsForBuiltins(_mv);
GL::bindTexture2D(_textureID);
GL::blendFunc(_blendType.src, _blendType.dst);
// Draw
_textureAtlas->drawQuads();
}
NS_CC_END

View File

@ -0,0 +1,81 @@
/****************************************************************************
Copyright (c) 2013-2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef _CC_BATCHCOMMAND_H_
#define _CC_BATCHCOMMAND_H_
#include "CCRenderCommand.h"
#include "CCGLProgram.h"
#include "CCRenderCommandPool.h"
#include "kazmath/kazmath.h"
NS_CC_BEGIN
class TextureAtlas;
#define CC_NO_TEXTURE 0
class BatchCommand : public RenderCommand
{
public:
BatchCommand();
~BatchCommand();
void init(int viewport, int32_t depth, GLuint texutreID, GLProgram* shader, BlendFunc blendType, TextureAtlas *textureAtlas, const kmMat4& modelViewTransform);
// +----------+----------+-----+-----------------------------------+
// | | | | | |
// | ViewPort | Transluc | | Depth | Material ID |
// | 3 bits | 1 bit | | 24 bits | 24 bit2 |
// +----------+----------+-----+----------------+------------------+
virtual int64_t generateID();
void execute();
protected:
int32_t _materialID;
//Key Data
int _viewport; /// Which view port it belongs to
//TODO use material to determine if it's translucent
int32_t _depth;
//Maternal
GLuint _textureID;
GLProgram* _shader;
// GLuint _shaderID;
BlendFunc _blendType;
TextureAtlas *_textureAtlas;
// ModelView transform
kmMat4 _mv;
};
NS_CC_END
#endif //_CC_BATCHCOMMAND_H_

View File

@ -27,8 +27,7 @@
NS_CC_BEGIN NS_CC_BEGIN
CustomCommand::CustomCommand() CustomCommand::CustomCommand()
:RenderCommand() : func(nullptr)
, func(nullptr)
, _viewport(0) , _viewport(0)
, _depth(0) , _depth(0)
{ {

View File

@ -86,8 +86,7 @@ void GroupCommandManager::releaseGroupID(int groupID)
} }
GroupCommand::GroupCommand() GroupCommand::GroupCommand()
:RenderCommand() : _viewport(0)
, _viewport(0)
, _depth(0) , _depth(0)
{ {
_type = RenderCommand::Type::GROUP_COMMAND; _type = RenderCommand::Type::GROUP_COMMAND;

View File

@ -29,17 +29,15 @@
NS_CC_BEGIN NS_CC_BEGIN
QuadCommand::QuadCommand() QuadCommand::QuadCommand()
:RenderCommand() :_viewport(0)
,_viewport(0)
,_depth(0) ,_depth(0)
,_textureID(0) ,_textureID(0)
,_blendType(BlendFunc::DISABLE) ,_blendType(BlendFunc::DISABLE)
,_quadCount(0) ,_quadsCount(0)
,_capacity(0)
{ {
_type = RenderCommand::Type::QUAD_COMMAND; _type = RenderCommand::Type::QUAD_COMMAND;
_shader = nullptr; _shader = nullptr;
_quad = nullptr; _quads = nullptr;
} }
void QuadCommand::init(int viewport, int32_t depth, GLuint textureID, GLProgram* shader, BlendFunc blendType, V3F_C4B_T2F_Quad* quad, ssize_t quadCount, const kmMat4 &mv) void QuadCommand::init(int viewport, int32_t depth, GLuint textureID, GLProgram* shader, BlendFunc blendType, V3F_C4B_T2F_Quad* quad, ssize_t quadCount, const kmMat4 &mv)
@ -48,63 +46,16 @@ void QuadCommand::init(int viewport, int32_t depth, GLuint textureID, GLProgram*
_depth = depth; _depth = depth;
_textureID = textureID; _textureID = textureID;
_blendType = blendType; _blendType = blendType;
_quadCount = quadCount;
_shader = shader; _shader = shader;
if(quadCount > _capacity ) { _quadsCount = quadCount;
//TODO find a better way to manage quads, current way will result in memory be wasted _quads = quad;
// _quad = (V3F_C4B_T2F_Quad*)malloc(sizeof(V3F_C4B_T2F_Quad) * quadCount);
_quad = (V3F_C4B_T2F_Quad*) realloc(_quad, sizeof(*quad) * quadCount );
_capacity = quadCount;
}
_quadCount = quadCount; _mv = mv;
memcpy(_quad, quad, sizeof(V3F_C4B_T2F_Quad) * quadCount);
for(int i=0; i<quadCount; ++i) {
V3F_C4B_T2F_Quad *q = &_quad[i];
kmVec3 vec1, out1;
vec1.x = q->bl.vertices.x;
vec1.y = q->bl.vertices.y;
vec1.z = q->bl.vertices.z;
kmVec3Transform(&out1, &vec1, &mv);
q->bl.vertices.x = out1.x;
q->bl.vertices.y = out1.y;
q->bl.vertices.z = out1.z;
kmVec3 vec2, out2;
vec2.x = q->br.vertices.x;
vec2.y = q->br.vertices.y;
vec2.z = q->br.vertices.z;
kmVec3Transform(&out2, &vec2, &mv);
q->br.vertices.x = out2.x;
q->br.vertices.y = out2.y;
q->br.vertices.z = out2.z;
kmVec3 vec3, out3;
vec3.x = q->tr.vertices.x;
vec3.y = q->tr.vertices.y;
vec3.z = q->tr.vertices.z;
kmVec3Transform(&out3, &vec3, &mv);
q->tr.vertices.x = out3.x;
q->tr.vertices.y = out3.y;
q->tr.vertices.z = out3.z;
kmVec3 vec4, out4;
vec4.x = q->tl.vertices.x;
vec4.y = q->tl.vertices.y;
vec4.z = q->tl.vertices.z;
kmVec3Transform(&out4, &vec4, &mv);
q->tl.vertices.x = out4.x;
q->tl.vertices.y = out4.y;
q->tl.vertices.z = out4.z;
}
} }
QuadCommand::~QuadCommand() QuadCommand::~QuadCommand()
{ {
free(_quad);
} }
int64_t QuadCommand::generateID() int64_t QuadCommand::generateID()

View File

@ -41,7 +41,7 @@ public:
QuadCommand(); QuadCommand();
~QuadCommand(); ~QuadCommand();
void init(int viewport, int32_t depth, GLuint texutreID, GLProgram* shader, BlendFunc blendType, V3F_C4B_T2F_Quad* quad, ssize_t quadCount, void init(int viewport, int32_t depth, GLuint texutreID, GLProgram* shader, BlendFunc blendType, V3F_C4B_T2F_Quad* quads, ssize_t quadCount,
const kmMat4& mv); const kmMat4& mv);
// +----------+----------+-----+-----------------------------------+ // +----------+----------+-----+-----------------------------------+
@ -56,20 +56,22 @@ public:
//TODO use material to decide if it is translucent //TODO use material to decide if it is translucent
inline bool isTranslucent() const { return true; } inline bool isTranslucent() const { return true; }
inline int32_t getMaterialID() const { return _materialID; } inline uint32_t getMaterialID() const { return _materialID; }
inline GLuint getTextureID() const { return _textureID; } inline GLuint getTextureID() const { return _textureID; }
inline V3F_C4B_T2F_Quad* getQuad() const { return _quad; } inline V3F_C4B_T2F_Quad* getQuads() const { return _quads; }
inline ssize_t getQuadCount() const { return _quadCount; } inline ssize_t getQuadCount() const { return _quadsCount; }
inline GLProgram* getShader() const { return _shader; } inline GLProgram* getShader() const { return _shader; }
inline BlendFunc getBlendType() const { return _blendType; } inline BlendFunc getBlendType() const { return _blendType; }
inline const kmMat4& getModelView() const { return _mv; }
protected: protected:
int32_t _materialID; uint32_t _materialID;
//Key Data //Key Data
int _viewport; /// Which view port it belongs to int _viewport; /// Which view port it belongs to
@ -85,9 +87,10 @@ protected:
BlendFunc _blendType; BlendFunc _blendType;
V3F_C4B_T2F_Quad* _quad; V3F_C4B_T2F_Quad* _quads;
ssize_t _quadCount; ssize_t _quadsCount;
ssize_t _capacity;
kmMat4 _mv;
}; };
NS_CC_END NS_CC_END

View File

@ -42,6 +42,7 @@ public:
{ {
QUAD_COMMAND, QUAD_COMMAND,
CUSTOM_COMMAND, CUSTOM_COMMAND,
BATCH_COMMAND,
GROUP_COMMAND, GROUP_COMMAND,
UNKNOWN_COMMAND, UNKNOWN_COMMAND,
}; };
@ -49,9 +50,10 @@ public:
virtual int64_t generateID() = 0; virtual int64_t generateID() = 0;
/** Get Render Command Id */ /** Get Render Command Id */
virtual inline int64_t getID() { return _id; } inline int64_t getID() { return _id; }
virtual inline Type getType() { return _type; } /** Returns the Command type */
inline Type getType() { return _type; }
protected: protected:
RenderCommand(); RenderCommand();

View File

@ -27,6 +27,7 @@
#include "ccGLStateCache.h" #include "ccGLStateCache.h"
#include "CCCustomCommand.h" #include "CCCustomCommand.h"
#include "renderer/CCQuadCommand.h" #include "renderer/CCQuadCommand.h"
#include "renderer/CCBatchCommand.h"
#include "CCGroupCommand.h" #include "CCGroupCommand.h"
#include "CCConfiguration.h" #include "CCConfiguration.h"
#include "CCDirector.h" #include "CCDirector.h"
@ -248,7 +249,7 @@ void Renderer::render()
//Batch quads //Batch quads
if(_numQuads + cmdQuadCount > VBO_SIZE) if(_numQuads + cmdQuadCount > VBO_SIZE)
{ {
CCASSERT(cmdQuadCount < VBO_SIZE, "VBO is not big enough for quad data, please break the quad data down or use customized render command"); CCASSERT(cmdQuadCount>=0 && cmdQuadCount<VBO_SIZE, "VBO is not big enough for quad data, please break the quad data down or use customized render command");
//Draw batched quads if VBO is full //Draw batched quads if VBO is full
_lastCommand --; _lastCommand --;
@ -256,7 +257,9 @@ void Renderer::render()
_lastCommand ++; _lastCommand ++;
} }
memcpy(_quads + _numQuads, cmd->getQuad(), sizeof(V3F_C4B_T2F_Quad) * cmdQuadCount); memcpy(_quads + _numQuads, cmd->getQuads(), sizeof(V3F_C4B_T2F_Quad) * cmdQuadCount);
convertToWorldCoordiantes(_quads + _numQuads, cmdQuadCount, cmd->getModelView());
_numQuads += cmdQuadCount; _numQuads += cmdQuadCount;
} }
else if(commandType == RenderCommand::Type::CUSTOM_COMMAND) else if(commandType == RenderCommand::Type::CUSTOM_COMMAND)
@ -265,6 +268,12 @@ void Renderer::render()
CustomCommand* cmd = static_cast<CustomCommand*>(command); CustomCommand* cmd = static_cast<CustomCommand*>(command);
cmd->execute(); cmd->execute();
} }
else if(commandType == RenderCommand::Type::BATCH_COMMAND)
{
flush();
BatchCommand* cmd = static_cast<BatchCommand*>(command);
cmd->execute();
}
else if(commandType == RenderCommand::Type::GROUP_COMMAND) else if(commandType == RenderCommand::Type::GROUP_COMMAND)
{ {
flush(); flush();
@ -319,6 +328,25 @@ void Renderer::render()
_lastMaterialID = 0; _lastMaterialID = 0;
} }
void Renderer::convertToWorldCoordiantes(V3F_C4B_T2F_Quad* quads, ssize_t quantity, const kmMat4& modelView)
{
for(ssize_t i=0; i<quantity; ++i) {
V3F_C4B_T2F_Quad *q = &quads[i];
kmVec3 *vec1 = (kmVec3*)&q->bl.vertices;
kmVec3Transform(vec1, vec1, &modelView);
kmVec3 *vec2 = (kmVec3*)&q->br.vertices;
kmVec3Transform(vec2, vec2, &modelView);
kmVec3 *vec3 = (kmVec3*)&q->tr.vertices;
kmVec3Transform(vec3, vec3, &modelView);
kmVec3 *vec4 = (kmVec3*)&q->tl.vertices;
kmVec3Transform(vec4, vec4, &modelView);
}
}
void Renderer::drawBatchedQuads() void Renderer::drawBatchedQuads()
{ {
//TODO we can improve the draw performance by insert material switching command before hand. //TODO we can improve the draw performance by insert material switching command before hand.
@ -353,7 +381,7 @@ void Renderer::drawBatchedQuads()
#define kQuadSize sizeof(_quads[0].bl) #define kQuadSize sizeof(_quads[0].bl)
glBindBuffer(GL_ARRAY_BUFFER, _buffersVBO[0]); glBindBuffer(GL_ARRAY_BUFFER, _buffersVBO[0]);
glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(_quads[0]) * _numQuads , _quads); glBufferData(GL_ARRAY_BUFFER, sizeof(_quads[0]) * _numQuads , _quads, GL_DYNAMIC_DRAW);
GL::enableVertexAttribs(GL::VERTEX_ATTRIB_FLAG_POS_COLOR_TEX); GL::enableVertexAttribs(GL::VERTEX_ATTRIB_FLAG_POS_COLOR_TEX);
@ -370,7 +398,7 @@ void Renderer::drawBatchedQuads()
} }
//Start drawing verties in batch //Start drawing verties in batch
for(size_t i = _firstCommand; i <= _lastCommand; i++) for(ssize_t i = _firstCommand; i <= _lastCommand; i++)
{ {
RenderCommand* command = _renderGroups[_renderStack.top().renderQueueID][i]; RenderCommand* command = _renderGroups[_renderStack.top().renderQueueID][i];
if (command->getType() == RenderCommand::Type::QUAD_COMMAND) if (command->getType() == RenderCommand::Type::QUAD_COMMAND)

View File

@ -42,7 +42,7 @@ typedef std::vector<RenderCommand*> RenderQueue;
struct RenderStackElement struct RenderStackElement
{ {
int renderQueueID; int renderQueueID;
size_t currentIndex; ssize_t currentIndex;
}; };
class Renderer class Renderer
@ -75,18 +75,21 @@ protected:
void mapBuffers(); void mapBuffers();
void drawBatchedQuads(); void drawBatchedQuads();
//Draw the previews queued quads and flush previous context //Draw the previews queued quads and flush previous context
void flush(); void flush();
void convertToWorldCoordiantes(V3F_C4B_T2F_Quad* quads, ssize_t quantity, const kmMat4& modelView);
std::stack<int> _commandGroupStack; std::stack<int> _commandGroupStack;
std::stack<RenderStackElement> _renderStack; std::stack<RenderStackElement> _renderStack;
std::vector<RenderQueue> _renderGroups; std::vector<RenderQueue> _renderGroups;
int _lastMaterialID; uint32_t _lastMaterialID;
size_t _firstCommand; ssize_t _firstCommand;
size_t _lastCommand; ssize_t _lastCommand;
V3F_C4B_T2F_Quad _quads[VBO_SIZE]; V3F_C4B_T2F_Quad _quads[VBO_SIZE];
GLushort _indices[6 * VBO_SIZE]; GLushort _indices[6 * VBO_SIZE];

View File

@ -144,24 +144,7 @@ static const char* inet_ntop(int af, const void* src, char* dst, int cnt)
// Free functions to log // Free functions to log
// //
// XXX: Deprecated static void _log(const char *format, va_list args)
void CCLog(const char * format, ...)
{
va_list args;
va_start(args, format);
log(format, args);
va_end(args);
}
void log(const char * format, ...)
{
va_list args;
va_start(args, format);
log(format, args);
va_end(args);
}
void log(const char *format, va_list args)
{ {
char buf[MAX_LOG_LENGTH]; char buf[MAX_LOG_LENGTH];
@ -189,6 +172,22 @@ void log(const char *format, va_list args)
Director::getInstance()->getConsole()->log(buf); Director::getInstance()->getConsole()->log(buf);
} }
// XXX: Deprecated
void CCLog(const char * format, ...)
{
va_list args;
va_start(args, format);
_log(format, args);
va_end(args);
}
void log(const char * format, ...)
{
va_list args;
va_start(args, format);
_log(format, args);
va_end(args);
}
// //
// Console code // Console code
@ -392,7 +391,7 @@ void Console::commandTextures(int fd, const char *command)
{ {
Scheduler *sched = Director::getInstance()->getScheduler(); Scheduler *sched = Director::getInstance()->getScheduler();
sched->performFunctionInCocosThread( [&](){ sched->performFunctionInCocosThread( [&](){
mydprintf(fd, "%s", TextureCache::getInstance()->getCachedTextureInfo().c_str()); mydprintf(fd, "%s", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
} }
); );
} }

View File

@ -58,7 +58,6 @@ static const int MAX_LOG_LENGTH = 16*1024;
@brief Output Debug message. @brief Output Debug message.
*/ */
void CC_DLL log(const char * format, ...) CC_FORMAT_PRINTF(1, 2); void CC_DLL log(const char * format, ...) CC_FORMAT_PRINTF(1, 2);
void CC_DLL log(const char * format, va_list args);
/** Console is helper class that lets the developer control the game from TCP connection. /** Console is helper class that lets the developer control the game from TCP connection.
Console will spawn a new thread that will listen to a specified TCP port. Console will spawn a new thread that will listen to a specified TCP port.

View File

@ -115,7 +115,7 @@ void DisplayFactory::updateDisplay(Bone *bone, float dt, bool dirty)
anchorPoint = PointApplyTransform(anchorPoint, displayTransform); anchorPoint = PointApplyTransform(anchorPoint, displayTransform);
displayTransform.mat[12] = anchorPoint.x; displayTransform.mat[12] = anchorPoint.x;
displayTransform.mat[13] = anchorPoint.y; displayTransform.mat[13] = anchorPoint.y;
kmMat4 t = TransformConcat(displayTransform, bone->getArmature()->getNodeToParentTransform()); kmMat4 t = TransformConcat( bone->getArmature()->getNodeToParentTransform(),displayTransform);
detector->updateTransform(t); detector->updateTransform(t);
} }
while (0); while (0);

View File

@ -197,7 +197,7 @@ void Skin::updateTransform()
kmMat4 Skin::getNodeToWorldTransform() const kmMat4 Skin::getNodeToWorldTransform() const
{ {
return TransformConcat(_transform, _bone->getArmature()->getNodeToWorldTransform()); return TransformConcat( _bone->getArmature()->getNodeToWorldTransform(), _transform);
} }
kmMat4 Skin::getNodeToWorldTransformAR() const kmMat4 Skin::getNodeToWorldTransformAR() const

@ -1 +1 @@
Subproject commit bab1d8a7c5d8b29f14c8dc19158a8bb994f0e970 Subproject commit 74cb897b64f7325cf969341e9bc2d87fc7fb1bb7

View File

@ -1 +1 @@
16af4ad046f4db00af7a229d89c406054d8616c3 f92acd30f26c52238e94d2ef1f5b11e760980a67

View File

@ -14,7 +14,7 @@
android:label="@string/app_name" android:label="@string/app_name"
android:screenOrientation="landscape" android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation|screenSize|smallestScreenSize"> android:configChanges="orientation">
<!-- Tell NativeActivity the name of our .so --> <!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" <meta-data android:name="android.app.lib_name"

View File

@ -14,7 +14,7 @@
android:label="@string/app_name" android:label="@string/app_name"
android:screenOrientation="landscape" android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation|screenSize|smallestScreenSize"> android:configChanges="orientation">
<!-- Tell NativeActivity the name of our .so --> <!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" <meta-data android:name="android.app.lib_name"

View File

@ -15,7 +15,7 @@
android:label="@string/app_name" android:label="@string/app_name"
android:screenOrientation="landscape" android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation|screenSize|smallestScreenSize"> android:configChanges="orientation">
<!-- Tell NativeActivity the name of our .so --> <!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" <meta-data android:name="android.app.lib_name"

View File

@ -121,6 +121,8 @@ Classes/PerformanceTest/PerformanceTest.cpp \
Classes/PerformanceTest/PerformanceTextureTest.cpp \ Classes/PerformanceTest/PerformanceTextureTest.cpp \
Classes/PerformanceTest/PerformanceTouchesTest.cpp \ Classes/PerformanceTest/PerformanceTouchesTest.cpp \
Classes/PerformanceTest/PerformanceLabelTest.cpp \ Classes/PerformanceTest/PerformanceLabelTest.cpp \
Classes/PerformanceTest/PerformanceRendererTest.cpp \
Classes/PerformanceTest/PerformanceContainerTest.cpp \
Classes/PhysicsTest/PhysicsTest.cpp \ Classes/PhysicsTest/PhysicsTest.cpp \
Classes/RenderTextureTest/RenderTextureTest.cpp \ Classes/RenderTextureTest/RenderTextureTest.cpp \
Classes/RotateWorldTest/RotateWorldTest.cpp \ Classes/RotateWorldTest/RotateWorldTest.cpp \

View File

@ -116,6 +116,8 @@ set(SAMPLE_SRC
Classes/PerformanceTest/PerformanceTextureTest.cpp Classes/PerformanceTest/PerformanceTextureTest.cpp
Classes/PerformanceTest/PerformanceTouchesTest.cpp Classes/PerformanceTest/PerformanceTouchesTest.cpp
Classes/PerformanceTest/PerformanceLabelTest.cpp Classes/PerformanceTest/PerformanceLabelTest.cpp
Classes/PerformanceTest/PerformanceRendererTest.cpp
Classes/PerformanceTest/PerformanceContainerTest.cpp
Classes/PhysicsTest/PhysicsTest.cpp Classes/PhysicsTest/PhysicsTest.cpp
Classes/RenderTextureTest/RenderTextureTest.cpp Classes/RenderTextureTest/RenderTextureTest.cpp
Classes/RotateWorldTest/RotateWorldTest.cpp Classes/RotateWorldTest/RotateWorldTest.cpp

View File

@ -1067,8 +1067,22 @@ void TestColliderDetector::update(float delta)
} }
void TestColliderDetector::draw() void TestColliderDetector::draw()
{ {
armature2->drawContour(); _customCommand.init(0, _vertexZ);
_customCommand.func = CC_CALLBACK_0(TestColliderDetector::onDraw, this);
Director::getInstance()->getRenderer()->addCommand(&_customCommand);
} }
void TestColliderDetector::onDraw()
{
kmMat4 oldMat;
kmGLGetMatrix(KM_GL_MODELVIEW, &oldMat);
kmGLLoadMatrix(&_modelViewTransform);
armature2->drawContour();
kmGLLoadMatrix(&oldMat);
}
#endif #endif

View File

@ -271,6 +271,7 @@ public:
virtual std::string title() const override; virtual std::string title() const override;
virtual void update(float delta); virtual void update(float delta);
virtual void draw(); virtual void draw();
void onDraw();
void onFrameEvent(cocostudio::Bone *bone, const std::string& evt, int originFrameIndex, int currentFrameIndex); void onFrameEvent(cocostudio::Bone *bone, const std::string& evt, int originFrameIndex, int currentFrameIndex);
@ -278,6 +279,7 @@ public:
cocostudio::Armature *armature; cocostudio::Armature *armature;
cocostudio::Armature *armature2; cocostudio::Armature *armature2;
CustomCommand _customCommand; //new render needed this for drawing primitives
cocos2d::Sprite *bullet; cocos2d::Sprite *bullet;
}; };
#endif #endif

View File

@ -66,7 +66,8 @@ static std::function<Layer*()> createFunctions[] =
CL(LabelTTFUnicodeNew), CL(LabelTTFUnicodeNew),
CL(LabelBMFontTestNew), CL(LabelBMFontTestNew),
CL(LabelTTFDistanceField), CL(LabelTTFDistanceField),
CL(LabelTTFDistanceFieldEffect) CL(LabelTTFDistanceFieldEffect),
CL(LabelCrashTest)
}; };
#define MAX_LAYER (sizeof(createFunctions) / sizeof(createFunctions[0])) #define MAX_LAYER (sizeof(createFunctions) / sizeof(createFunctions[0]))
@ -158,20 +159,19 @@ LabelTTFAlignmentNew::LabelTTFAlignmentNew()
{ {
auto s = Director::getInstance()->getWinSize(); auto s = Director::getInstance()->getWinSize();
auto ttf0 = Label::createWithTTF("Alignment 0\nnew line", "fonts/tahoma.ttf", 32); TTFConfig config("fonts/tahoma.ttf",32);
ttf0->setAlignment(TextHAlignment::LEFT);
auto ttf0 = Label::createWithTTF(config,"Alignment 0\nnew line",TextHAlignment::LEFT);
ttf0->setPosition(Point(s.width/2,(s.height/6)*2 - 30)); ttf0->setPosition(Point(s.width/2,(s.height/6)*2 - 30));
ttf0->setAnchorPoint(Point(0.5f,0.5f)); ttf0->setAnchorPoint(Point(0.5f,0.5f));
this->addChild(ttf0); this->addChild(ttf0);
auto ttf1 = Label::createWithTTF("Alignment 1\nnew line", "fonts/tahoma.ttf", 32); auto ttf1 = Label::createWithTTF(config,"Alignment 1\nnew line",TextHAlignment::CENTER);
ttf1->setAlignment(TextHAlignment::CENTER);
ttf1->setPosition(Point(s.width/2,(s.height/6)*3 - 30)); ttf1->setPosition(Point(s.width/2,(s.height/6)*3 - 30));
ttf1->setAnchorPoint(Point(0.5f,0.5f)); ttf1->setAnchorPoint(Point(0.5f,0.5f));
this->addChild(ttf1); this->addChild(ttf1);
auto ttf2 = Label::createWithTTF("Alignment 2\nnew line", "fonts/tahoma.ttf", 32); auto ttf2 = Label::createWithTTF(config,"Alignment 2\nnew line",TextHAlignment::RIGHT);
ttf1->setAlignment(TextHAlignment::RIGHT);
ttf2->setPosition(Point(s.width/2,(s.height/6)*4 - 30)); ttf2->setPosition(Point(s.width/2,(s.height/6)*4 - 30));
ttf2->setAnchorPoint(Point(0.5f,0.5f)); ttf2->setAnchorPoint(Point(0.5f,0.5f));
this->addChild(ttf2); this->addChild(ttf2);
@ -194,7 +194,7 @@ LabelFNTColorAndOpacity::LabelFNTColorAndOpacity()
auto col = LayerColor::create( Color4B(128,128,128,255) ); auto col = LayerColor::create( Color4B(128,128,128,255) );
addChild(col, -10); addChild(col, -10);
auto label1 = Label::createWithBMFont("Test", "fonts/bitmapFontTest2.fnt"); auto label1 = Label::createWithBMFont("fonts/bitmapFontTest2.fnt", "Test");
label1->setAnchorPoint( Point(0,0) ); label1->setAnchorPoint( Point(0,0) );
addChild(label1, 0, kTagBitmapAtlas1); addChild(label1, 0, kTagBitmapAtlas1);
@ -204,13 +204,13 @@ LabelFNTColorAndOpacity::LabelFNTColorAndOpacity()
auto repeat = RepeatForever::create(seq); auto repeat = RepeatForever::create(seq);
label1->runAction(repeat); label1->runAction(repeat);
auto label2 = Label::createWithBMFont("Test", "fonts/bitmapFontTest2.fnt"); auto label2 = Label::createWithBMFont("fonts/bitmapFontTest2.fnt", "Test");
label2->setAnchorPoint( Point(0.5f, 0.5f) ); label2->setAnchorPoint( Point(0.5f, 0.5f) );
label2->setColor( Color3B::RED ); label2->setColor( Color3B::RED );
addChild(label2, 0, kTagBitmapAtlas2); addChild(label2, 0, kTagBitmapAtlas2);
label2->runAction( repeat->clone() ); label2->runAction( repeat->clone() );
auto label3 = Label::createWithBMFont("Test", "fonts/bitmapFontTest2.fnt"); auto label3 = Label::createWithBMFont("fonts/bitmapFontTest2.fnt", "Test");
label3->setAnchorPoint( Point(1,1) ); label3->setAnchorPoint( Point(1,1) );
addChild(label3, 0, kTagBitmapAtlas3); addChild(label3, 0, kTagBitmapAtlas3);
@ -252,7 +252,7 @@ LabelFNTSpriteActions::LabelFNTSpriteActions()
_time = 0; _time = 0;
// Upper Label // Upper Label
auto label = Label::createWithBMFont("Bitmap Font Atlas", "fonts/bitmapFontTest.fnt"); auto label = Label::createWithBMFont("fonts/bitmapFontTest.fnt", "Bitmap Font Atlas");
addChild(label); addChild(label);
auto s = Director::getInstance()->getWinSize(); auto s = Director::getInstance()->getWinSize();
@ -289,7 +289,7 @@ LabelFNTSpriteActions::LabelFNTSpriteActions()
// Bottom Label // Bottom Label
auto label2 = Label::createWithBMFont("00.0", "fonts/bitmapFontTest.fnt"); auto label2 = Label::createWithBMFont("fonts/bitmapFontTest.fnt", "00.0");
addChild(label2, 0, kTagBitmapAtlas2); addChild(label2, 0, kTagBitmapAtlas2);
label2->setPosition( Point(s.width/2.0f, 80) ); label2->setPosition( Point(s.width/2.0f, 80) );
@ -341,7 +341,7 @@ std::string LabelFNTSpriteActions::subtitle() const
LabelFNTPadding::LabelFNTPadding() LabelFNTPadding::LabelFNTPadding()
{ {
auto label = Label::createWithBMFont("abcdefg", "fonts/bitmapFontTest4.fnt"); auto label = Label::createWithBMFont("fonts/bitmapFontTest4.fnt", "abcdefg");
addChild(label); addChild(label);
auto s = Director::getInstance()->getWinSize(); auto s = Director::getInstance()->getWinSize();
@ -365,17 +365,17 @@ LabelFNTOffset::LabelFNTOffset()
auto s = Director::getInstance()->getWinSize(); auto s = Director::getInstance()->getWinSize();
Label* label = NULL; Label* label = NULL;
label = Label::createWithBMFont("FaFeFiFoFu", "fonts/bitmapFontTest5.fnt"); label = Label::createWithBMFont("fonts/bitmapFontTest5.fnt", "FaFeFiFoFu");
addChild(label); addChild(label);
label->setPosition( Point(s.width/2, s.height/2+50) ); label->setPosition( Point(s.width/2, s.height/2+50) );
label->setAnchorPoint( Point(0.5f, 0.5f) ) ; label->setAnchorPoint( Point(0.5f, 0.5f) ) ;
label = Label::createWithBMFont("fafefifofu", "fonts/bitmapFontTest5.fnt"); label = Label::createWithBMFont("fonts/bitmapFontTest5.fnt", "fafefifofu");
addChild(label); addChild(label);
label->setPosition( Point(s.width/2, s.height/2) ); label->setPosition( Point(s.width/2, s.height/2) );
label->setAnchorPoint( Point(0.5f, 0.5f) ); label->setAnchorPoint( Point(0.5f, 0.5f) );
label = Label::createWithBMFont("aeiou", "fonts/bitmapFontTest5.fnt"); label = Label::createWithBMFont("fonts/bitmapFontTest5.fnt", "aeiou");
addChild(label); addChild(label);
label->setPosition( Point(s.width/2, s.height/2-50) ); label->setPosition( Point(s.width/2, s.height/2-50) );
label->setAnchorPoint( Point(0.5f, 0.5f) ); label->setAnchorPoint( Point(0.5f, 0.5f) );
@ -396,19 +396,19 @@ LabelFNTColor::LabelFNTColor()
auto s = Director::getInstance()->getWinSize(); auto s = Director::getInstance()->getWinSize();
Label* label = NULL; Label* label = NULL;
label = Label::createWithBMFont("Blue", "fonts/bitmapFontTest5.fnt"); label = Label::createWithBMFont("fonts/bitmapFontTest5.fnt", "Blue");
label->setColor( Color3B::BLUE ); label->setColor( Color3B::BLUE );
addChild(label); addChild(label);
label->setPosition( Point(s.width/2, s.height/4) ); label->setPosition( Point(s.width/2, s.height/4) );
label->setAnchorPoint( Point(0.5f, 0.5f) ); label->setAnchorPoint( Point(0.5f, 0.5f) );
label = Label::createWithBMFont("Red", "fonts/bitmapFontTest5.fnt"); label = Label::createWithBMFont("fonts/bitmapFontTest5.fnt", "Red");
addChild(label); addChild(label);
label->setPosition( Point(s.width/2, 2*s.height/4) ); label->setPosition( Point(s.width/2, 2*s.height/4) );
label->setAnchorPoint( Point(0.5f, 0.5f) ); label->setAnchorPoint( Point(0.5f, 0.5f) );
label->setColor( Color3B::RED ); label->setColor( Color3B::RED );
label = Label::createWithBMFont("G", "fonts/bitmapFontTest5.fnt"); label = Label::createWithBMFont("fonts/bitmapFontTest5.fnt", "Green");
addChild(label); addChild(label);
label->setPosition( Point(s.width/2, 3*s.height/4) ); label->setPosition( Point(s.width/2, 3*s.height/4) );
label->setAnchorPoint( Point(0.5f, 0.5f) ); label->setAnchorPoint( Point(0.5f, 0.5f) );
@ -433,7 +433,7 @@ LabelFNTHundredLabels::LabelFNTHundredLabels()
{ {
char str[6] = {0}; char str[6] = {0};
sprintf(str, "-%d-", i); sprintf(str, "-%d-", i);
auto label = Label::createWithBMFont(str, "fonts/bitmapFontTest.fnt"); auto label = Label::createWithBMFont("fonts/bitmapFontTest.fnt", str);
addChild(label); addChild(label);
auto s = Director::getInstance()->getWinSize(); auto s = Director::getInstance()->getWinSize();
@ -459,7 +459,7 @@ LabelFNTMultiLine::LabelFNTMultiLine()
Size s; Size s;
// Left // Left
auto label1 = Label::createWithBMFont(" Multi line\nLeft", "fonts/bitmapFontTest3.fnt"); auto label1 = Label::createWithBMFont("fonts/bitmapFontTest3.fnt", " Multi line\nLeft");
label1->setAnchorPoint(Point(0,0)); label1->setAnchorPoint(Point(0,0));
addChild(label1, 0, kTagBitmapAtlas1); addChild(label1, 0, kTagBitmapAtlas1);
@ -468,7 +468,7 @@ LabelFNTMultiLine::LabelFNTMultiLine()
// Center // Center
auto label2 = Label::createWithBMFont("Multi line\nCenter", "fonts/bitmapFontTest3.fnt"); auto label2 = Label::createWithBMFont( "fonts/bitmapFontTest3.fnt", "Multi line\nCenter");
label2->setAnchorPoint(Point(0.5f, 0.5f)); label2->setAnchorPoint(Point(0.5f, 0.5f));
addChild(label2, 0, kTagBitmapAtlas2); addChild(label2, 0, kTagBitmapAtlas2);
@ -476,7 +476,7 @@ LabelFNTMultiLine::LabelFNTMultiLine()
CCLOG("content size: %.2fx%.2f", s.width, s.height); CCLOG("content size: %.2fx%.2f", s.width, s.height);
// right // right
auto label3 = Label::createWithBMFont("Multi line\nRight\nThree lines Three", "fonts/bitmapFontTest3.fnt"); auto label3 = Label::createWithBMFont("fonts/bitmapFontTest3.fnt", "Multi line\nRight\nThree lines Three");
label3->setAnchorPoint(Point(1, 1)); label3->setAnchorPoint(Point(1, 1));
addChild(label3, 0, kTagBitmapAtlas3); addChild(label3, 0, kTagBitmapAtlas3);
@ -504,19 +504,18 @@ LabelFNTandTTFEmpty::LabelFNTandTTFEmpty()
float delta = s.height/4; float delta = s.height/4;
// LabelBMFont // LabelBMFont
auto label1 = Label::createWithBMFont("", "fonts/bitmapFontTest3.fnt", TextHAlignment::CENTER, s.width); auto label1 = Label::createWithBMFont("fonts/bitmapFontTest3.fnt", "", TextHAlignment::CENTER, s.width);
addChild(label1, 0, kTagBitmapAtlas1); addChild(label1, 0, kTagBitmapAtlas1);
label1->setAnchorPoint(Point(0.5f, 0.5f)); label1->setAnchorPoint(Point(0.5f, 0.5f));
label1->setPosition(Point(s.width/2, delta)); label1->setPosition(Point(s.width/2, delta));
// LabelTTF // LabelTTF
auto label2 = Label::createWithTTF("", "fonts/arial.ttf", 48, s.width, TextHAlignment::CENTER,GlyphCollection::NEHE); TTFConfig ttfConfig("fonts/arial.ttf",48);
auto label2 = Label::createWithTTF(ttfConfig,"", TextHAlignment::CENTER,s.width);
addChild(label2, 0, kTagBitmapAtlas2); addChild(label2, 0, kTagBitmapAtlas2);
label2->setAnchorPoint(Point(0.5f, 0.5f)); label2->setAnchorPoint(Point(0.5f, 0.5f));
label2->setPosition(Point(s.width/2, delta * 2)); label2->setPosition(Point(s.width/2, delta * 2));
schedule(schedule_selector(LabelFNTandTTFEmpty::updateStrings), 1.0f); schedule(schedule_selector(LabelFNTandTTFEmpty::updateStrings), 1.0f);
setEmpty = false; setEmpty = false;
@ -558,7 +557,7 @@ LabelFNTRetina::LabelFNTRetina()
auto s = Director::getInstance()->getWinSize(); auto s = Director::getInstance()->getWinSize();
// LabelBMFont // LabelBMFont
auto label1 = Label::createWithBMFont("TESTING RETINA DISPLAY", "fonts/konqa32.fnt"); auto label1 = Label::createWithBMFont("fonts/konqa32.fnt", "TESTING RETINA DISPLAY");
label1->setAnchorPoint(Point(0.5f, 0.5f)); label1->setAnchorPoint(Point(0.5f, 0.5f));
addChild(label1); addChild(label1);
label1->setPosition(Point(s.width/2, s.height/2)); label1->setPosition(Point(s.width/2, s.height/2));
@ -582,7 +581,7 @@ LabelFNTGlyphDesigner::LabelFNTGlyphDesigner()
addChild(layer, -10); addChild(layer, -10);
// LabelBMFont // LabelBMFont
auto label1 = Label::createWithBMFont("Testing Glyph Designer", "fonts/futura-48.fnt"); auto label1 = Label::createWithBMFont("fonts/futura-48.fnt", "Testing Glyph Designer");
label1->setAnchorPoint(Point(0.5f, 0.5f)); label1->setAnchorPoint(Point(0.5f, 0.5f));
addChild(label1); addChild(label1);
label1->setPosition(Point(s.width/2, s.height/2)); label1->setPosition(Point(s.width/2, s.height/2));
@ -603,7 +602,8 @@ LabelTTFUnicodeChinese::LabelTTFUnicodeChinese()
auto size = Director::getInstance()->getWinSize(); auto size = Director::getInstance()->getWinSize();
// Adding "啊" letter at the end of string to make VS2012 happy, otherwise VS will generate errors // Adding "啊" letter at the end of string to make VS2012 happy, otherwise VS will generate errors
// like "Error 3 error C2146: syntax error : missing ')' before identifier 'label'"; // like "Error 3 error C2146: syntax error : missing ')' before identifier 'label'";
auto label = Label::createWithTTF("美好的一天啊", "fonts/wt021.ttf", 55, size.width, TextHAlignment::CENTER, GlyphCollection::CUSTOM, "美好的一天啊"); TTFConfig ttfConfig("fonts/wt021.ttf",55,GlyphCollection::CUSTOM, "美好的一天啊");
auto label = Label::createWithTTF(ttfConfig,"美好的一天啊", TextHAlignment::CENTER, size.width);
label->setAnchorPoint(Point(0.5f, 0.5f)); label->setAnchorPoint(Point(0.5f, 0.5f));
label->setPosition(Point(size.width / 2, size.height /2)); label->setPosition(Point(size.width / 2, size.height /2));
this->addChild(label); this->addChild(label);
@ -622,7 +622,7 @@ std::string LabelTTFUnicodeChinese::subtitle() const
LabelFNTUnicodeChinese::LabelFNTUnicodeChinese() LabelFNTUnicodeChinese::LabelFNTUnicodeChinese()
{ {
auto size = Director::getInstance()->getWinSize(); auto size = Director::getInstance()->getWinSize();
auto label = Label::createWithBMFont("中国", "fonts/bitmapFontChinese.fnt"); auto label = Label::createWithBMFont("fonts/bitmapFontChinese.fnt", "中国");
label->setAnchorPoint(Point(0.5f, 0.5f)); label->setAnchorPoint(Point(0.5f, 0.5f));
label->setPosition(Point(size.width / 2, size.height /2)); label->setPosition(Point(size.width / 2, size.height /2));
this->addChild(label); this->addChild(label);
@ -671,8 +671,7 @@ LabelFNTMultiLineAlignment::LabelFNTMultiLineAlignment()
auto size = Director::getInstance()->getWinSize(); auto size = Director::getInstance()->getWinSize();
// create and initialize a Label // create and initialize a Label
this->_labelShouldRetain = Label::createWithBMFont(LongSentencesExample, "fonts/markerFelt.fnt", TextHAlignment::CENTER, size.width/1.5); this->_labelShouldRetain = Label::createWithBMFont("fonts/markerFelt.fnt", LongSentencesExample, TextHAlignment::CENTER, size.width/1.5);
//this->_labelShouldRetain = Label::createWithBMFont(LongSentencesExample, "fonts/bitmapFontTest.fnt", TextHAlignment::CENTER, size.width/1.5);
this->_labelShouldRetain->setAnchorPoint(Point(0.5f, 0.5f)); this->_labelShouldRetain->setAnchorPoint(Point(0.5f, 0.5f));
this->_labelShouldRetain->retain(); this->_labelShouldRetain->retain();
@ -855,22 +854,22 @@ LabelFNTUNICODELanguages::LabelFNTUNICODELanguages()
auto s = Director::getInstance()->getWinSize(); auto s = Director::getInstance()->getWinSize();
auto label1 = Label::createWithBMFont(spanish, "fonts/arial-unicode-26.fnt", TextHAlignment::CENTER, 200); auto label1 = Label::createWithBMFont("fonts/arial-unicode-26.fnt", spanish, TextHAlignment::CENTER, 200);
addChild(label1); addChild(label1);
label1->setAnchorPoint(Point(0.5f, 0.5f)); label1->setAnchorPoint(Point(0.5f, 0.5f));
label1->setPosition(Point(s.width/2, s.height/5*3)); label1->setPosition(Point(s.width/2, s.height/5*3));
auto label2 = Label::createWithBMFont(chinese, "fonts/arial-unicode-26.fnt"); auto label2 = Label::createWithBMFont("fonts/arial-unicode-26.fnt", chinese);
addChild(label2); addChild(label2);
label2->setAnchorPoint(Point(0.5f, 0.5f)); label2->setAnchorPoint(Point(0.5f, 0.5f));
label2->setPosition(Point(s.width/2, s.height/5*2.5)); label2->setPosition(Point(s.width/2, s.height/5*2.5));
auto label3 = Label::createWithBMFont(russian, "fonts/arial-26-en-ru.fnt"); auto label3 = Label::createWithBMFont("fonts/arial-26-en-ru.fnt", russian);
addChild(label3); addChild(label3);
label3->setAnchorPoint(Point(0.5f, 0.5f)); label3->setAnchorPoint(Point(0.5f, 0.5f));
label3->setPosition(Point(s.width/2, s.height/5*2)); label3->setPosition(Point(s.width/2, s.height/5*2));
auto label4 = Label::createWithBMFont(japanese, "fonts/arial-unicode-26.fnt"); auto label4 = Label::createWithBMFont("fonts/arial-unicode-26.fnt", japanese);
addChild(label4); addChild(label4);
label4->setAnchorPoint(Point(0.5f, 0.5f)); label4->setAnchorPoint(Point(0.5f, 0.5f));
label4->setPosition(Point(s.width/2, s.height/5*1.5)); label4->setPosition(Point(s.width/2, s.height/5*1.5));
@ -894,7 +893,7 @@ LabelFNTBounds::LabelFNTBounds()
addChild(layer, -10); addChild(layer, -10);
// LabelBMFont // LabelBMFont
label1 = Label::createWithBMFont("Testing Glyph Designer", "fonts/boundsTestFont.fnt", TextHAlignment::CENTER, s.width); label1 = Label::createWithBMFont("fonts/boundsTestFont.fnt", "Testing Glyph Designer", TextHAlignment::CENTER, s.width);
label1->setAnchorPoint(Point(0.5f, 0.5f)); label1->setAnchorPoint(Point(0.5f, 0.5f));
addChild(label1); addChild(label1);
label1->setPosition(Point(s.width/2, s.height/2)); label1->setPosition(Point(s.width/2, s.height/2));
@ -946,7 +945,8 @@ LabelTTFLongLineWrapping::LabelTTFLongLineWrapping()
auto size = Director::getInstance()->getWinSize(); auto size = Director::getInstance()->getWinSize();
// Long sentence // Long sentence
auto label1 = Label::createWithTTF(LongSentencesExample, "fonts/arial.ttf", 28, size.width, TextHAlignment::CENTER, GlyphCollection::NEHE); TTFConfig ttfConfig("fonts/arial.ttf", 28);
auto label1 = Label::createWithTTF(ttfConfig, LongSentencesExample, TextHAlignment::CENTER,size.width);
label1->setPosition( Point(size.width/2, size.height/2) ); label1->setPosition( Point(size.width/2, size.height/2) );
label1->setAnchorPoint(Point(0.5, 1.0)); label1->setAnchorPoint(Point(0.5, 1.0));
addChild(label1); addChild(label1);
@ -966,22 +966,23 @@ LabelTTFColor::LabelTTFColor()
{ {
auto size = Director::getInstance()->getWinSize(); auto size = Director::getInstance()->getWinSize();
TTFConfig ttfConfig("fonts/arial.ttf", 35);
// Green // Green
auto label1 = Label::createWithTTF("Green", "fonts/arial.ttf", 35, size.width, TextHAlignment::CENTER, GlyphCollection::NEHE); auto label1 = Label::createWithTTF(ttfConfig,"Green", TextHAlignment::CENTER, size.width);
label1->setPosition( Point(size.width/2, size.height/5 * 1.5) ); label1->setPosition( Point(size.width/2, size.height/5 * 1.5) );
label1->setColor( Color3B::GREEN ); label1->setColor( Color3B::GREEN );
label1->setAnchorPoint(Point(0.5, 0.5)); label1->setAnchorPoint(Point(0.5, 0.5));
addChild(label1); addChild(label1);
// Red // Red
auto label2 = Label::createWithTTF("Red", "fonts/arial.ttf", 35, size.width, TextHAlignment::CENTER, GlyphCollection::NEHE); auto label2 = Label::createWithTTF(ttfConfig,"Red", TextHAlignment::CENTER, size.width);
label2->setPosition( Point(size.width/2, size.height/5 * 2.0) ); label2->setPosition( Point(size.width/2, size.height/5 * 2.0) );
label2->setColor( Color3B::RED ); label2->setColor( Color3B::RED );
label2->setAnchorPoint(Point(0.5, 0.5)); label2->setAnchorPoint(Point(0.5, 0.5));
addChild(label2); addChild(label2);
// Blue // Blue
auto label3 = Label::createWithTTF("Blue", "fonts/arial.ttf", 35, size.width, TextHAlignment::CENTER, GlyphCollection::NEHE); auto label3 = Label::createWithTTF(ttfConfig,"Blue", TextHAlignment::CENTER, size.width);
label3->setPosition( Point(size.width/2, size.height/5 * 2.5) ); label3->setPosition( Point(size.width/2, size.height/5 * 2.5) );
label3->setColor( Color3B::BLUE ); label3->setColor( Color3B::BLUE );
label3->setAnchorPoint(Point(0.5, 0.5)); label3->setAnchorPoint(Point(0.5, 0.5));
@ -1001,13 +1002,11 @@ std::string LabelTTFColor::subtitle() const
LabelTTFDynamicAlignment::LabelTTFDynamicAlignment() LabelTTFDynamicAlignment::LabelTTFDynamicAlignment()
{ {
auto size = Director::getInstance()->getWinSize(); auto size = Director::getInstance()->getWinSize();
TTFConfig ttfConfig("fonts/arial.ttf", 45);
_label = Label::createWithTTF(LongSentencesExample, "fonts/arial.ttf", 45, size.width, TextHAlignment::CENTER, GlyphCollection::NEHE); _label = Label::createWithTTF(ttfConfig,LongSentencesExample, TextHAlignment::CENTER, size.width);
_label->setPosition( Point(size.width/2, size.height/2) ); _label->setPosition( Point(size.width/2, size.height/2) );
_label->setAnchorPoint(Point(0.5, 0.5)); _label->setAnchorPoint(Point(0.5, 0.5));
auto menu = Menu::create( auto menu = Menu::create(
MenuItemFont::create("Left", CC_CALLBACK_1(LabelTTFDynamicAlignment::setAlignmentLeft, this)), MenuItemFont::create("Left", CC_CALLBACK_1(LabelTTFDynamicAlignment::setAlignmentLeft, this)),
MenuItemFont::create("Center", CC_CALLBACK_1(LabelTTFDynamicAlignment::setAlignmentCenter, this)), MenuItemFont::create("Center", CC_CALLBACK_1(LabelTTFDynamicAlignment::setAlignmentCenter, this)),
@ -1074,21 +1073,24 @@ LabelTTFUnicodeNew::LabelTTFUnicodeNew()
float vStep = size.height/9; float vStep = size.height/9;
float vSize = size.height; float vSize = size.height;
TTFConfig ttfConfig("fonts/arial.ttf", 45,GlyphCollection::ASCII);
// Spanish // Spanish
auto label1 = Label::createWithTTF("Buen día, ¿cómo te llamas?", "fonts/arial.ttf", 45, size.width, TextHAlignment::CENTER, GlyphCollection::ASCII); auto label1 = Label::createWithTTF(ttfConfig,"Buen día, ¿cómo te llamas?", TextHAlignment::CENTER, size.width);
label1->setPosition( Point(size.width/2, vSize - (vStep * 4.5)) ); label1->setPosition( Point(size.width/2, vSize - (vStep * 4.5)) );
label1->setAnchorPoint(Point(0.5, 0.5)); label1->setAnchorPoint(Point(0.5, 0.5));
addChild(label1); addChild(label1);
// German // German
auto label2 = Label::createWithTTF("In welcher Straße haben Sie gelebt?", "fonts/arial.ttf", 45, size.width, TextHAlignment::CENTER, GlyphCollection::ASCII); auto label2 = Label::createWithTTF(ttfConfig,"In welcher Straße haben Sie gelebt?", TextHAlignment::CENTER,size.width);
label2->setPosition( Point(size.width/2, vSize - (vStep * 5.5)) ); label2->setPosition( Point(size.width/2, vSize - (vStep * 5.5)) );
label2->setAnchorPoint(Point(0.5, 0.5)); label2->setAnchorPoint(Point(0.5, 0.5));
addChild(label2); addChild(label2);
// chinese // chinese
auto label3 = Label::createWithTTF(chinese, "fonts/wt021.ttf", 45, size.width, TextHAlignment::CENTER, GlyphCollection::CUSTOM, chinese.c_str()); ttfConfig.fontFilePath = "fonts/wt021.ttf";
ttfConfig.glyphs = GlyphCollection::CUSTOM;
ttfConfig.customGlyphs = chinese.c_str();
auto label3 = Label::createWithTTF(ttfConfig,chinese, TextHAlignment::CENTER,size.width);
label3->setPosition( Point(size.width/2, vSize - (vStep * 6.5)) ); label3->setPosition( Point(size.width/2, vSize - (vStep * 6.5)) );
label3->setAnchorPoint(Point(0.5, 0.5)); label3->setAnchorPoint(Point(0.5, 0.5));
addChild(label3); addChild(label3);
@ -1118,9 +1120,10 @@ LabelTTFFontsTestNew::LabelTTFFontsTestNew()
#define arraysize(ar) (sizeof(ar) / sizeof(ar[0])) #define arraysize(ar) (sizeof(ar) / sizeof(ar[0]))
auto size = Director::getInstance()->getWinSize(); auto size = Director::getInstance()->getWinSize();
TTFConfig ttfConfig(ttfpaths[0],40, GlyphCollection::NEHE);
for(size_t i=0;i < arraysize(ttfpaths); ++i) { for(size_t i=0;i < arraysize(ttfpaths); ++i) {
auto label = Label::createWithTTF( ttfpaths[i], ttfpaths[i], 40, 0, TextHAlignment::CENTER, GlyphCollection::NEHE); ttfConfig.fontFilePath = ttfpaths[i];
auto label = Label::createWithTTF(ttfConfig, ttfpaths[i], TextHAlignment::CENTER,0);
if( label ) { if( label ) {
label->setPosition( Point(size.width/2, ((size.height * 0.6)/arraysize(ttfpaths) * i) + (size.height/5))); label->setPosition( Point(size.width/2, ((size.height * 0.6)/arraysize(ttfpaths) * i) + (size.height/5)));
@ -1147,7 +1150,7 @@ LabelBMFontTestNew::LabelBMFontTestNew()
{ {
auto size = Director::getInstance()->getWinSize(); auto size = Director::getInstance()->getWinSize();
auto label1 = Label::createWithBMFont("Hello World, this is testing the new Label using fnt file", "fonts/bitmapFontTest2.fnt", TextHAlignment::CENTER, size.width); auto label1 = Label::createWithBMFont("fonts/bitmapFontTest2.fnt", "Hello World, this is testing the new Label using fnt file", TextHAlignment::CENTER, size.width);
label1->setPosition( Point(size.width/2, size.height/2) ); label1->setPosition( Point(size.width/2, size.height/2) );
label1->setAnchorPoint(Point(0.5, 0.5)); label1->setAnchorPoint(Point(0.5, 0.5));
addChild(label1); addChild(label1);
@ -1166,8 +1169,9 @@ std::string LabelBMFontTestNew::subtitle() const
LabelTTFDistanceField::LabelTTFDistanceField() LabelTTFDistanceField::LabelTTFDistanceField()
{ {
auto size = Director::getInstance()->getWinSize(); auto size = Director::getInstance()->getWinSize();
TTFConfig ttfConfig("fonts/arial.ttf", 80, GlyphCollection::DYNAMIC,nullptr,true);
auto label1 = Label::createWithTTF("Distance Field", "fonts/arial.ttf", 80, size.width, TextHAlignment::CENTER, GlyphCollection::DYNAMIC,nullptr,true); auto label1 = Label::createWithTTF(ttfConfig,"Distance Field",TextHAlignment::CENTER,size.width);
label1->setPosition( Point(size.width/2, size.height/2) ); label1->setPosition( Point(size.width/2, size.height/2) );
label1->setColor( Color3B::GREEN ); label1->setColor( Color3B::GREEN );
label1->setAnchorPoint(Point(0.5, 0.5)); label1->setAnchorPoint(Point(0.5, 0.5));
@ -1180,7 +1184,7 @@ LabelTTFDistanceField::LabelTTFDistanceField()
nullptr); nullptr);
label1->runAction(RepeatForever::create(action)); label1->runAction(RepeatForever::create(action));
auto label2 = Label::createWithTTF("Distance Field", "fonts/arial.ttf", 80, size.width, TextHAlignment::CENTER, GlyphCollection::DYNAMIC,nullptr,true); auto label2 = Label::createWithTTF(ttfConfig,"Distance Field",TextHAlignment::CENTER,size.width);
label2->setPosition( Point(size.width/2, size.height/5) ); label2->setPosition( Point(size.width/2, size.height/5) );
label2->setColor( Color3B::RED ); label2->setColor( Color3B::RED );
label2->setAnchorPoint(Point(0.5, 0.5)); label2->setAnchorPoint(Point(0.5, 0.5));
@ -1205,21 +1209,23 @@ LabelTTFDistanceFieldEffect::LabelTTFDistanceFieldEffect()
auto bg = LayerColor::create(Color4B(200,191,231,255)); auto bg = LayerColor::create(Color4B(200,191,231,255));
this->addChild(bg); this->addChild(bg);
auto label1 = Label::createWithTTF("Glow", "fonts/arial.ttf", 80, size.width, TextHAlignment::CENTER, GlyphCollection::DYNAMIC,nullptr,true); TTFConfig ttfConfig("fonts/arial.ttf", 80, GlyphCollection::DYNAMIC,nullptr,true);
auto label1 = Label::createWithTTF(ttfConfig,"Glow", TextHAlignment::CENTER, size.width);
label1->setPosition( Point(size.width/2, size.height*0.5) ); label1->setPosition( Point(size.width/2, size.height*0.5) );
label1->setColor( Color3B::GREEN ); label1->setColor( Color3B::GREEN );
label1->setAnchorPoint(Point(0.5, 0.5)); label1->setAnchorPoint(Point(0.5, 0.5));
label1->setLabelEffect(LabelEffect::GLOW,Color3B::YELLOW); label1->setLabelEffect(LabelEffect::GLOW,Color3B::YELLOW);
addChild(label1); addChild(label1);
auto label2 = Label::createWithTTF("Outline", "fonts/arial.ttf", 80, size.width, TextHAlignment::CENTER, GlyphCollection::DYNAMIC,nullptr,true); auto label2 = Label::createWithTTF(ttfConfig,"Outline", TextHAlignment::CENTER, size.width);
label2->setPosition( Point(size.width/2, size.height*0.375) ); label2->setPosition( Point(size.width/2, size.height*0.375) );
label2->setColor( Color3B::RED ); label2->setColor( Color3B::RED );
label2->setAnchorPoint(Point(0.5, 0.5)); label2->setAnchorPoint(Point(0.5, 0.5));
label2->setLabelEffect(LabelEffect::OUTLINE,Color3B::BLUE); label2->setLabelEffect(LabelEffect::OUTLINE,Color3B::BLUE);
addChild(label2); addChild(label2);
auto label3 = Label::createWithTTF("Shadow", "fonts/arial.ttf", 80, size.width, TextHAlignment::CENTER, GlyphCollection::DYNAMIC,nullptr,true); auto label3 = Label::createWithTTF(ttfConfig,"Shadow", TextHAlignment::CENTER, size.width);
label3->setPosition( Point(size.width/2, size.height*0.25f) ); label3->setPosition( Point(size.width/2, size.height*0.25f) );
label3->setColor( Color3B::RED ); label3->setColor( Color3B::RED );
label3->setAnchorPoint(Point(0.5, 0.5)); label3->setAnchorPoint(Point(0.5, 0.5));
@ -1237,3 +1243,25 @@ std::string LabelTTFDistanceFieldEffect::subtitle() const
{ {
return "Testing effect base on DistanceField"; return "Testing effect base on DistanceField";
} }
LabelCrashTest::LabelCrashTest()
{
auto size = Director::getInstance()->getWinSize();
TTFConfig ttfConfig("fonts/arial.ttf", 80, GlyphCollection::DYNAMIC,nullptr,true);
auto label1 = Label::createWithTTF(ttfConfig,"Test崩溃123", TextHAlignment::CENTER, size.width);
label1->setPosition( Point(size.width/2, size.height/2) );
label1->setAnchorPoint(Point(0.5, 0.5));
addChild(label1);
}
std::string LabelCrashTest::title() const
{
return "New Label Crash Test";
}
std::string LabelCrashTest::subtitle() const
{
return "Not crash and show [Test123] when using unknown character.";
}

View File

@ -347,6 +347,16 @@ public:
virtual std::string subtitle() const override; virtual std::string subtitle() const override;
}; };
class LabelCrashTest : public AtlasDemoNew
{
public:
CREATE_FUNC(LabelCrashTest);
LabelCrashTest();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
// we don't support linebreak mode // we don't support linebreak mode

View File

@ -764,20 +764,22 @@ void DirectorEventTest::onEnter()
Size s = Director::getInstance()->getWinSize(); Size s = Director::getInstance()->getWinSize();
_label1 = Label::createWithTTF("Update: 0", "fonts/arial.ttf", 20); TTFConfig ttfConfig("fonts/arial.ttf", 20);
_label1 = Label::createWithTTF(ttfConfig, "Update: 0");
_label1->setPosition(30,s.height/2 + 60); _label1->setPosition(30,s.height/2 + 60);
this->addChild(_label1); this->addChild(_label1);
_label2 = Label::createWithTTF("Visit: 0", "fonts/arial.ttf", 20); _label2 = Label::createWithTTF(ttfConfig, "Visit: 0");
_label2->setPosition(30,s.height/2 + 20); _label2->setPosition(30,s.height/2 + 20);
this->addChild(_label2); this->addChild(_label2);
_label3 = Label::createWithTTF("Draw: 0", "fonts/arial.ttf", 20); _label3 = Label::createWithTTF(ttfConfig, "Draw: 0");
_label3->setPosition(30,30); _label3->setPosition(30,30);
_label3->setPosition(30,s.height/2 - 20); _label3->setPosition(30,s.height/2 - 20);
this->addChild(_label3); this->addChild(_label3);
_label4 = Label::createWithTTF("Projection: 0", "fonts/arial.ttf", 20); _label4 = Label::createWithTTF(ttfConfig, "Projection: 0");
_label4->setPosition(30,30); _label4->setPosition(30,30);
_label4->setPosition(30,s.height/2 - 60); _label4->setPosition(30,s.height/2 - 60);
this->addChild(_label4); this->addChild(_label4);

View File

@ -0,0 +1,711 @@
/*
*
*/
#include "PerformanceContainerTest.h"
#include <algorithm>
// Enable profiles for this file
#undef CC_PROFILER_DISPLAY_TIMERS
#define CC_PROFILER_DISPLAY_TIMERS() Profiler::getInstance()->displayTimers()
#undef CC_PROFILER_PURGE_ALL
#define CC_PROFILER_PURGE_ALL() Profiler::getInstance()->releaseAllTimers()
#undef CC_PROFILER_START
#define CC_PROFILER_START(__name__) ProfilingBeginTimingBlock(__name__)
#undef CC_PROFILER_STOP
#define CC_PROFILER_STOP(__name__) ProfilingEndTimingBlock(__name__)
#undef CC_PROFILER_RESET
#define CC_PROFILER_RESET(__name__) ProfilingResetTimingBlock(__name__)
#undef CC_PROFILER_START_CATEGORY
#define CC_PROFILER_START_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingBeginTimingBlock(__name__); } while(0)
#undef CC_PROFILER_STOP_CATEGORY
#define CC_PROFILER_STOP_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingEndTimingBlock(__name__); } while(0)
#undef CC_PROFILER_RESET_CATEGORY
#define CC_PROFILER_RESET_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingResetTimingBlock(__name__); } while(0)
#undef CC_PROFILER_START_INSTANCE
#define CC_PROFILER_START_INSTANCE(__id__, __name__) do{ ProfilingBeginTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
#undef CC_PROFILER_STOP_INSTANCE
#define CC_PROFILER_STOP_INSTANCE(__id__, __name__) do{ ProfilingEndTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
#undef CC_PROFILER_RESET_INSTANCE
#define CC_PROFILER_RESET_INSTANCE(__id__, __name__) do{ ProfilingResetTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
static std::function<PerformanceContainerScene*()> createFunctions[] =
{
CL(TemplateVectorPerfTest),
CL(ArrayPerfTest)
};
#define MAX_LAYER (sizeof(createFunctions) / sizeof(createFunctions[0]))
enum {
kTagInfoLayer = 1,
kTagBase = 20000,
};
enum {
kMaxNodes = 15000,
kNodesIncrease = 500,
};
static int g_curCase = 0;
////////////////////////////////////////////////////////
//
// ContainerBasicLayer
//
////////////////////////////////////////////////////////
ContainerBasicLayer::ContainerBasicLayer(bool bControlMenuVisible, int nMaxCases, int nCurCase)
: PerformBasicLayer(bControlMenuVisible, nMaxCases, nCurCase)
{
}
void ContainerBasicLayer::showCurrentTest()
{
int nodes = ((PerformanceContainerScene*)getParent())->getQuantityOfNodes();
auto scene = createFunctions[_curCase]();
g_curCase = _curCase;
if (scene)
{
scene->initWithQuantityOfNodes(nodes);
Director::getInstance()->replaceScene(scene);
}
}
////////////////////////////////////////////////////////
//
// PerformanceContainerScene
//
////////////////////////////////////////////////////////
void PerformanceContainerScene::initWithQuantityOfNodes(unsigned int nNodes)
{
_type = 0;
//srand(time());
auto s = Director::getInstance()->getWinSize();
// Title
auto label = LabelTTF::create(title().c_str(), "Arial", 40);
addChild(label, 1, TAG_TITLE);
label->setPosition(Point(s.width/2, s.height-32));
label->setColor(Color3B(255,255,40));
// Subtitle
std::string strSubTitle = subtitle();
if(strSubTitle.length())
{
auto l = LabelTTF::create(strSubTitle.c_str(), "Thonburi", 16);
addChild(l, 1, TAG_SUBTITLE);
l->setPosition(Point(s.width/2, s.height-80));
}
lastRenderedCount = 0;
currentQuantityOfNodes = 0;
quantityOfNodes = nNodes;
MenuItemFont::setFontSize(65);
auto decrease = MenuItemFont::create(" - ", [&](Object *sender) {
quantityOfNodes -= kNodesIncrease;
if( quantityOfNodes < 0 )
quantityOfNodes = 0;
updateQuantityLabel();
updateQuantityOfNodes();
updateProfilerName();
CC_PROFILER_PURGE_ALL();
srand(0);
});
decrease->setColor(Color3B(0,200,20));
_decrease = decrease;
auto increase = MenuItemFont::create(" + ", [&](Object *sender) {
quantityOfNodes += kNodesIncrease;
if( quantityOfNodes > kMaxNodes )
quantityOfNodes = kMaxNodes;
updateQuantityLabel();
updateQuantityOfNodes();
updateProfilerName();
CC_PROFILER_PURGE_ALL();
srand(0);
});
increase->setColor(Color3B(0,200,20));
_increase = increase;
auto menu = Menu::create(decrease, increase, NULL);
menu->alignItemsHorizontally();
menu->setPosition(Point(s.width/2, s.height/2+15));
addChild(menu, 1);
auto infoLabel = LabelTTF::create("0 nodes", "Marker Felt", 30);
infoLabel->setColor(Color3B(0,200,20));
infoLabel->setPosition(Point(s.width/2, s.height/2-15));
addChild(infoLabel, 1, kTagInfoLayer);
auto menuLayer = new ContainerBasicLayer(true, MAX_LAYER, g_curCase);
addChild(menuLayer);
menuLayer->release();
printf("Size of Node: %lu\n", sizeof(Node));
int oldFontSize = MenuItemFont::getFontSize();
MenuItemFont::setFontSize(24);
Vector<cocos2d::MenuItem *> toggleItems;
generateTestFunctions();
CCASSERT(!_testFunctions.empty(), "Should not be empty after generate test functions");
for (const auto& f : _testFunctions)
{
toggleItems.pushBack(MenuItemFont::create(f.name));
}
auto toggle = MenuItemToggle::createWithCallback([this](Object* sender){
auto toggle = static_cast<MenuItemToggle*>(sender);
this->_type = toggle->getSelectedIndex();
auto label = static_cast<LabelTTF*>(this->getChildByTag(TAG_SUBTITLE));
label->setString(StringUtils::format("Test '%s', See console", this->_testFunctions[this->_type].name));
this->updateProfilerName();
}, toggleItems);
toggle->setAnchorPoint(Point::ANCHOR_MIDDLE_LEFT);
toggle->setPosition(VisibleRect::left());
_toggle = toggle;
auto start = MenuItemFont::create("start", [this](Object* sender){
auto director = Director::getInstance();
auto sched = director->getScheduler();
CC_PROFILER_PURGE_ALL();
sched->scheduleSelector(schedule_selector(PerformanceContainerScene::dumpProfilerInfo), this, 2, false);
this->unscheduleUpdate();
this->scheduleUpdate();
this->_startItem->setEnabled(false);
this->_stopItem->setEnabled(true);
this->_toggle->setEnabled(false);
this->_increase->setEnabled(false);
this->_decrease->setEnabled(false);
});
start->setAnchorPoint(Point::ANCHOR_MIDDLE_RIGHT);
start->setPosition(VisibleRect::right() + Point(0, 40));
_startItem = start;
auto stop = MenuItemFont::create("stop", [this](Object* sender){
auto director = Director::getInstance();
auto sched = director->getScheduler();
sched->unscheduleSelector(schedule_selector(PerformanceContainerScene::dumpProfilerInfo), this);
this->unscheduleUpdate();
this->_startItem->setEnabled(true);
this->_stopItem->setEnabled(false);
this->_toggle->setEnabled(true);
this->_increase->setEnabled(true);
this->_decrease->setEnabled(true);
});
stop->setEnabled(false);
stop->setAnchorPoint(Point::ANCHOR_MIDDLE_RIGHT);
stop->setPosition(VisibleRect::right() + Point(0, -40));
_stopItem = stop;
auto menu2 = Menu::create(toggle, start, stop, NULL);
menu2->setPosition(Point::ZERO);
addChild(menu2);
MenuItemFont::setFontSize(oldFontSize);
updateQuantityLabel();
updateQuantityOfNodes();
updateProfilerName();
}
std::string PerformanceContainerScene::title() const
{
return "No title";
}
std::string PerformanceContainerScene::subtitle() const
{
return "";
}
void PerformanceContainerScene::updateQuantityLabel()
{
if( quantityOfNodes != lastRenderedCount )
{
auto infoLabel = static_cast<LabelTTF*>( getChildByTag(kTagInfoLayer) );
char str[20] = {0};
sprintf(str, "%u nodes", quantityOfNodes);
infoLabel->setString(str);
lastRenderedCount = quantityOfNodes;
}
}
const char * PerformanceContainerScene::profilerName()
{
return _profilerName;
}
void PerformanceContainerScene::updateProfilerName()
{
snprintf(_profilerName, sizeof(_profilerName)-1, "%s(%d)", testName(), quantityOfNodes);
}
void PerformanceContainerScene::onExitTransitionDidStart()
{
Scene::onExitTransitionDidStart();
auto director = Director::getInstance();
auto sched = director->getScheduler();
sched->unscheduleSelector(schedule_selector(PerformanceContainerScene::dumpProfilerInfo), this);
}
void PerformanceContainerScene::onEnterTransitionDidFinish()
{
Scene::onEnterTransitionDidFinish();
auto director = Director::getInstance();
auto sched = director->getScheduler();
CC_PROFILER_PURGE_ALL();
sched->scheduleSelector(schedule_selector(PerformanceContainerScene::dumpProfilerInfo), this, 2, false);
}
void PerformanceContainerScene::dumpProfilerInfo(float dt)
{
CC_PROFILER_DISPLAY_TIMERS();
}
void PerformanceContainerScene::update(float dt)
{
_testFunctions[_type].func();
}
void PerformanceContainerScene::updateQuantityOfNodes()
{
currentQuantityOfNodes = quantityOfNodes;
}
const char* PerformanceContainerScene::testName()
{
return _testFunctions[_type].name;
}
////////////////////////////////////////////////////////
//
// TemplateVectorPerfTest
//
////////////////////////////////////////////////////////
void TemplateVectorPerfTest::generateTestFunctions()
{
auto createVector = [this](){
Vector<Node*> ret;
for( int i=0; i<quantityOfNodes; ++i)
{
auto node = Node::create();
node->setTag(i);
ret.pushBack(node);
}
return ret;
};
TestFunction testFunctions[] = {
{ "pushBack", [=](){
Vector<Node*> nodeVector;
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector.pushBack(Node::create());
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "insert", [=](){
Vector<Node*> nodeVector;
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector.insert(0, Node::create());
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "replace", [=](){
Vector<Node*> nodeVector = createVector();
srand(time(nullptr));
ssize_t index = rand() % quantityOfNodes;
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector.replace(index, Node::create());
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "getIndex", [=](){
Vector<Node*> nodeVector = createVector();
Node* objToGet = nodeVector.at(quantityOfNodes/3);
ssize_t index = 0;
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
index = nodeVector.getIndex(objToGet);
CC_PROFILER_STOP(this->profilerName());
// Uses `index` to avoids `getIndex` invoking was optimized in release mode
if (index == quantityOfNodes/3)
{
nodeVector.clear();
}
} } ,
{ "find", [=](){
Vector<Node*> nodeVector = createVector();
Node* objToGet = nodeVector.at(quantityOfNodes/3);
Vector<Node*>::iterator iter;
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
iter = nodeVector.find(objToGet);
CC_PROFILER_STOP(this->profilerName());
// Uses `iter` to avoids `find` invoking was optimized in release mode
if (*iter == objToGet)
{
nodeVector.clear();
}
} } ,
{ "at", [=](){
Vector<Node*> nodeVector = createVector();
Node* objToGet = nullptr;
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
objToGet = nodeVector.at(quantityOfNodes/3);
CC_PROFILER_STOP(this->profilerName());
// Uses `objToGet` to avoids `at` invoking was optimized in release mode
if (nodeVector.getIndex(objToGet) == quantityOfNodes/3)
{
nodeVector.clear();
}
} } ,
{ "contains", [=](){
Vector<Node*> nodeVector = createVector();
Node* objToGet = nodeVector.at(quantityOfNodes/3);
bool ret = false;
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
ret = nodeVector.contains(objToGet);
CC_PROFILER_STOP(this->profilerName());
// Uses `ret` to avoids `contains` invoking was optimized in release mode
if (ret)
{
nodeVector.clear();
}
} } ,
{ "eraseObject", [=](){
Vector<Node*> nodeVector = createVector();
Node** nodes = (Node**)malloc(sizeof(Node*) * quantityOfNodes);
for (int i = 0; i < quantityOfNodes; ++i)
{
nodes[i] = nodeVector.at(i);
}
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector.eraseObject(nodes[i]);
CC_PROFILER_STOP(this->profilerName());
CCASSERT(nodeVector.empty(), "nodeVector was not empty.");
free(nodes);
} } ,
{ "erase", [=](){
Vector<Node*> nodeVector = createVector();
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector.erase(nodeVector.begin());
CC_PROFILER_STOP(this->profilerName());
CCASSERT(nodeVector.empty(), "nodeVector was not empty.");
} } ,
{ "clear", [=](){
Vector<Node*> nodeVector = createVector();
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector.clear();
CC_PROFILER_STOP(this->profilerName());
CCASSERT(nodeVector.empty(), "nodeVector was not empty.");
} } ,
{ "swap by index", [=](){
Vector<Node*> nodeVector = createVector();
int swapIndex1 = quantityOfNodes / 3;
int swapIndex2 = quantityOfNodes / 3 * 2;
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector.swap(swapIndex1, swapIndex2);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "swap by object", [=](){
Vector<Node*> nodeVector = createVector();
Node* swapNode1 = nodeVector.at(quantityOfNodes / 3);
Node* swapNode2 = nodeVector.at(quantityOfNodes / 3 * 2);
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector.swap(swapNode1, swapNode2);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "reverse", [=](){
Vector<Node*> nodeVector = createVector();
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector.reverse();
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "c++11 Range Loop", [=](){
Vector<Node*> nodeVector = createVector();
CC_PROFILER_START(this->profilerName());
for (const auto& e : nodeVector)
{
e->setTag(111);
}
CC_PROFILER_STOP(this->profilerName());
} } ,
};
for (const auto& func : testFunctions)
{
_testFunctions.push_back(func);
}
}
std::string TemplateVectorPerfTest::title() const
{
return "Vector<T> Perf test";
}
std::string TemplateVectorPerfTest::subtitle() const
{
return "Test 'pushBack', See console";
}
////////////////////////////////////////////////////////
//
// ArrayPerfTest
//
////////////////////////////////////////////////////////
std::string ArrayPerfTest::title() const
{
return "Array Perf test";
}
std::string ArrayPerfTest::subtitle() const
{
return "Test `addObject`, See console";
}
void ArrayPerfTest::generateTestFunctions()
{
auto createArray = [this](){
Array* ret = Array::create();
for( int i=0; i<quantityOfNodes; ++i)
{
auto node = Node::create();
node->setTag(i);
ret->addObject(node);
}
return ret;
};
TestFunction testFunctions[] = {
{ "addObject", [=](){
Array* nodeVector = Array::create();
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector->addObject(Node::create());
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "insertObject", [=](){
Array* nodeVector = Array::create();
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector->insertObject(Node::create(), 0);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "setObject", [=](){
Array* nodeVector = createArray();
srand(time(nullptr));
ssize_t index = rand() % quantityOfNodes;
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector->setObject(Node::create(), index);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "getIndexOfObject", [=](){
Array* nodeVector = createArray();
Object* objToGet = nodeVector->getObjectAtIndex(quantityOfNodes/3);
ssize_t index = 0;
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
index = nodeVector->getIndexOfObject(objToGet);
CC_PROFILER_STOP(this->profilerName());
// Uses `index` to avoids `getIndex` invoking was optimized in release mode
if (index == quantityOfNodes/3)
{
nodeVector->removeAllObjects();
}
} } ,
{ "getObjectAtIndex", [=](){
Array* nodeVector = createArray();
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector->getObjectAtIndex(quantityOfNodes/3);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "containsObject", [=](){
Array* nodeVector = createArray();
Object* objToGet = nodeVector->getObjectAtIndex(quantityOfNodes/3);
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector->containsObject(objToGet);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "removeObject", [=](){
Array* nodeVector = createArray();
Node** nodes = (Node**)malloc(sizeof(Node*) * quantityOfNodes);
for (int i = 0; i < quantityOfNodes; ++i)
{
nodes[i] = static_cast<Node*>(nodeVector->getObjectAtIndex(i));
}
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector->removeObject(nodes[i]);
CC_PROFILER_STOP(this->profilerName());
CCASSERT(nodeVector->count() == 0, "nodeVector was not empty.");
free(nodes);
} } ,
{ "removeObjectAtIndex", [=](){
Array* nodeVector = createArray();
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector->removeObjectAtIndex(0);
CC_PROFILER_STOP(this->profilerName());
CCASSERT(nodeVector->count() == 0, "nodeVector was not empty.");
} } ,
{ "removeAllObjects", [=](){
Array* nodeVector = createArray();
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector->removeAllObjects();
CC_PROFILER_STOP(this->profilerName());
CCASSERT(nodeVector->count() == 0, "nodeVector was not empty.");
} } ,
{ "swap by index", [=](){
Array* nodeVector = createArray();
int swapIndex1 = quantityOfNodes / 3;
int swapIndex2 = quantityOfNodes / 3 * 2;
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector->swap(swapIndex1, swapIndex2);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "swap by object", [=](){
Array* nodeVector = createArray();
Object* swapNode1 = nodeVector->getObjectAtIndex(quantityOfNodes / 3);
Object* swapNode2 = nodeVector->getObjectAtIndex(quantityOfNodes / 3 * 2);
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector->exchangeObject(swapNode1, swapNode2);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "reverseObjects", [=](){
Array* nodeVector = createArray();
CC_PROFILER_START(this->profilerName());
for( int i=0; i<quantityOfNodes; ++i)
nodeVector->reverseObjects();
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "CCARRAY_FOREACH", [=](){
Array* nodeVector = createArray();
Object* obj;
CC_PROFILER_START(this->profilerName());
CCARRAY_FOREACH(nodeVector, obj)
{
static_cast<Node*>(obj)->setTag(111);
}
CC_PROFILER_STOP(this->profilerName());
} } ,
};
for (const auto& func : testFunctions)
{
_testFunctions.push_back(func);
}
}
///----------------------------------------
void runContainerPerformanceTest()
{
auto scene = createFunctions[g_curCase]();
scene->initWithQuantityOfNodes(kNodesIncrease);
Director::getInstance()->replaceScene(scene);
}

View File

@ -0,0 +1,91 @@
/*
*
*/
#ifndef __PERFORMANCE_CONTAINER_TEST_H__
#define __PERFORMANCE_CONTAINER_TEST_H__
#include "PerformanceTest.h"
#include "CCProfiling.h"
class ContainerBasicLayer : public PerformBasicLayer
{
public:
ContainerBasicLayer(bool bControlMenuVisible, int nMaxCases = 0, int nCurCase = 0);
virtual void showCurrentTest();
};
class PerformanceContainerScene : public Scene
{
public:
static const int TAG_TITLE = 100;
static const int TAG_SUBTITLE = 101;
struct TestFunction
{
const char* name;
std::function<void()> func;
};
virtual void initWithQuantityOfNodes(unsigned int nNodes);
virtual void generateTestFunctions() = 0;
virtual std::string title() const;
virtual std::string subtitle() const;
virtual void updateQuantityOfNodes();
const char* profilerName();
void updateProfilerName();
// for the profiler
virtual const char* testName();
void updateQuantityLabel();
int getQuantityOfNodes() { return quantityOfNodes; }
void dumpProfilerInfo(float dt);
// overrides
virtual void onExitTransitionDidStart() override;
virtual void onEnterTransitionDidFinish() override;
virtual void update(float dt) override;
protected:
char _profilerName[256];
int lastRenderedCount;
int quantityOfNodes;
int currentQuantityOfNodes;
unsigned int _type;
std::vector<TestFunction> _testFunctions;
MenuItemFont* _increase;
MenuItemFont* _decrease;
MenuItemFont* _startItem;
MenuItemFont* _stopItem;
MenuItemToggle* _toggle;
};
class TemplateVectorPerfTest : public PerformanceContainerScene
{
public:
CREATE_FUNC(TemplateVectorPerfTest);
virtual void generateTestFunctions() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class ArrayPerfTest : public PerformanceContainerScene
{
public:
CREATE_FUNC(ArrayPerfTest);
virtual void generateTestFunctions() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
void runContainerPerformanceTest();
#endif // __PERFORMANCE_CONTAINER_TEST_H__

View File

@ -86,6 +86,7 @@ void LabelMainScene::initWithSubTest(int nodes)
_lastRenderedCount = 0; _lastRenderedCount = 0;
_quantityNodes = 0; _quantityNodes = 0;
_accumulativeTime = 0.0f;
_labelContainer = Layer::create(); _labelContainer = Layer::create();
addChild(_labelContainer); addChild(_labelContainer);
@ -212,15 +213,18 @@ void LabelMainScene::onIncrease(Object* sender)
} }
break; break;
case kCaseLabelUpdate: case kCaseLabelUpdate:
for( int i=0;i< kNodesIncrease;i++)
{ {
auto label = Label::createWithTTF("Label", "fonts/arial.ttf", 60, size.width, TextHAlignment::CENTER, GlyphCollection::DYNAMIC,nullptr,true); TTFConfig ttfConfig("fonts/arial.ttf", 60, GlyphCollection::DYNAMIC, nullptr, true);
label->setPosition(Point((size.width/2 + rand() % 50), ((int)size.height/2 + rand() % 50))); for( int i=0;i< kNodesIncrease;i++)
_labelContainer->addChild(label, 1, _quantityNodes); {
auto label = Label::createWithTTF(ttfConfig, "Label", TextHAlignment::CENTER, size.width);
label->setPosition(Point((size.width/2 + rand() % 50), ((int)size.height/2 + rand() % 50)));
_labelContainer->addChild(label, 1, _quantityNodes);
_quantityNodes++; _quantityNodes++;
}
break;
} }
break;
case kCaseLabelBMFontBigLabels: case kCaseLabelBMFontBigLabels:
for( int i=0;i< kNodesIncrease;i++) for( int i=0;i< kNodesIncrease;i++)
{ {
@ -232,15 +236,18 @@ void LabelMainScene::onIncrease(Object* sender)
} }
break; break;
case kCaseLabelBigLabels: case kCaseLabelBigLabels:
for( int i=0;i< kNodesIncrease;i++)
{ {
auto label = Label::createWithTTF(LongSentencesExample, "fonts/arial.ttf", 60, size.width, TextHAlignment::CENTER, GlyphCollection::DYNAMIC,nullptr); TTFConfig ttfConfig("fonts/arial.ttf", 60, GlyphCollection::DYNAMIC);
label->setPosition(Point((rand() % 50), rand()%((int)size.height/3))); for( int i=0;i< kNodesIncrease;i++)
_labelContainer->addChild(label, 1, _quantityNodes); {
auto label = Label::createWithTTF(ttfConfig, LongSentencesExample, TextHAlignment::CENTER, size.width);
label->setPosition(Point((rand() % 50), rand()%((int)size.height/3)));
_labelContainer->addChild(label, 1, _quantityNodes);
_quantityNodes++; _quantityNodes++;
}
break;
} }
break;
default: default:
break; break;
} }
@ -330,7 +337,7 @@ void LabelMainScene::updateText(float dt)
case kCaseLabelUpdate: case kCaseLabelUpdate:
for(const auto &child : children) { for(const auto &child : children) {
Label* label = (Label*)child; Label* label = (Label*)child;
label->setString(text,false); label->setString(text);
} }
break; break;
default: default:

View File

@ -0,0 +1,55 @@
//
// PerformanceRendererTest.cpp
// cocos2d_samples
//
// Created by Huabing on 1/10/14.
//
//
#include "PerformanceRendererTest.h"
#include "PerformanceTextureTest.h"
#include "../testResource.h"
RenderTestLayer::RenderTestLayer()
: PerformBasicLayer(true, 1, 1)
{
}
RenderTestLayer::~RenderTestLayer()
{
}
Scene* RenderTestLayer::scene()
{
auto scene = Scene::create();
RenderTestLayer *layer = new RenderTestLayer();
scene->addChild(layer);
layer->release();
return scene;
}
void RenderTestLayer::onEnter()
{
PerformBasicLayer::onEnter();
auto map = TMXTiledMap::create("TileMaps/map/sl.tmx");
Size CC_UNUSED s = map->getContentSize();
CCLOG("ContentSize: %f, %f", s.width,s.height);
addChild(map,-1);
//map->setAnchorPoint( Point(0, 0) );
//map->setPosition( Point(-20,-200) );
}
void RenderTestLayer::showCurrentTest()
{
}
void runRendererTest()
{
auto scene = RenderTestLayer::scene();
Director::getInstance()->replaceScene(scene);
}

View File

@ -0,0 +1,28 @@
//
// PerformanceRendererTest.h
// cocos2d_samples
//
// Created by Huabing on 1/10/14.
//
//
#ifndef __PERFORMANCE_RENDERER_TEST_H__
#define __PERFORMANCE_RENDERER_TEST_H__
#include "PerformanceTest.h"
class RenderTestLayer : public PerformBasicLayer
{
public:
RenderTestLayer();
virtual ~RenderTestLayer();
virtual void onEnter() override;
virtual void showCurrentTest() override;
public:
static Scene* scene();
};
void runRendererTest();
#endif

View File

@ -48,11 +48,7 @@ enum {
//////////////////////////////////////////////////////// ////////////////////////////////////////////////////////
SubTest::~SubTest() SubTest::~SubTest()
{ {
if (_batchNode) _parentNode->release();
{
_batchNode->release();
_batchNode = NULL;
}
} }
void SubTest::initWithSubTest(int subtest, Node* p) void SubTest::initWithSubTest(int subtest, Node* p)
@ -60,12 +56,11 @@ void SubTest::initWithSubTest(int subtest, Node* p)
srand(0); srand(0);
subtestNumber = subtest; subtestNumber = subtest;
_parent = p; _parentNode = nullptr;
_batchNode = nullptr;
/* /*
* Tests: * Tests:
* 1: 1 (32-bit) PNG sprite of 52 x 139 * 1: 1 (32-bit) PNG sprite of 52 x 139
* 2: 1 (32-bit) PNG sprite of 52 x 139 * 2: 1 (32-bit) PNG sprite of 52 x 139 (same as 1)
* 3: 1 (32-bit) PNG Batch Node using 1 sprite of 52 x 139 * 3: 1 (32-bit) PNG Batch Node using 1 sprite of 52 x 139
* 4: 1 (16-bit) PNG Batch Node using 1 sprite of 52 x 139 * 4: 1 (16-bit) PNG Batch Node using 1 sprite of 52 x 139
@ -90,73 +85,67 @@ void SubTest::initWithSubTest(int subtest, Node* p)
{ {
/// ///
case 1: case 1:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
break;
case 2: case 2:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888); Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
_parentNode = Node::create();
break; break;
case 3: case 3:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888); Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
_batchNode = SpriteBatchNode::create("Images/grossinis_sister1.png", 100); _parentNode = SpriteBatchNode::create("Images/grossinis_sister1.png", 100);
p->addChild(_batchNode, 0);
break; break;
case 4: case 4:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444); Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444);
_batchNode = SpriteBatchNode::create("Images/grossinis_sister1.png", 100); _parentNode = SpriteBatchNode::create("Images/grossinis_sister1.png", 100);
p->addChild(_batchNode, 0);
break; break;
/// ///
case 5: case 5:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
break;
case 6: case 6:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888); Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
_batchNode = SpriteBatchNode::create("Images/grossini_dance_atlas.png", 100); _parentNode = Node::create();
break; break;
case 7: case 7:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888); Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
_batchNode = SpriteBatchNode::create("Images/grossini_dance_atlas.png", 100); _parentNode = SpriteBatchNode::create("Images/grossini_dance_atlas.png", 100);
p->addChild(_batchNode, 0);
break; break;
case 8: case 8:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444); Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444);
_batchNode = SpriteBatchNode::create("Images/grossini_dance_atlas.png", 100); _parentNode = SpriteBatchNode::create("Images/grossini_dance_atlas.png", 100);
p->addChild(_batchNode, 0);
break; break;
/// ///
case 9: case 9:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
break;
case 10: case 10:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888); Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
_batchNode = SpriteBatchNode::create("Images/spritesheet1.png", 100); _parentNode = Node::create();
break; break;
case 11: case 11:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888); Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
_batchNode = SpriteBatchNode::create("Images/spritesheet1.png", 100); _parentNode = SpriteBatchNode::create("Images/spritesheet1.png", 100);
p->addChild(_batchNode, 0);
break; break;
case 12: case 12:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444); Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444);
_batchNode = SpriteBatchNode::create("Images/spritesheet1.png", 100); _parentNode = SpriteBatchNode::create("Images/spritesheet1.png", 100);
p->addChild(_batchNode, 0);
break; break;
/// ///
case 13:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444);
_parentNode = Node::create();
break;
default: default:
break; break;
} }
if (_batchNode) p->addChild(_parentNode);
{ _parentNode->retain();
_batchNode->retain();
}
} }
Sprite* SubTest::createSpriteWithTag(int tag) Sprite* SubTest::createSpriteWithTag(int tag)
{ {
TextureCache *cache = Director::getInstance()->getTextureCache();
Sprite* sprite = NULL; Sprite* sprite = NULL;
switch (subtestNumber) switch (subtestNumber)
{ {
@ -165,14 +154,15 @@ Sprite* SubTest::createSpriteWithTag(int tag)
case 2: case 2:
{ {
sprite = Sprite::create("Images/grossinis_sister1.png"); sprite = Sprite::create("Images/grossinis_sister1.png");
_parent->addChild(sprite, 0, tag+100); _parentNode->addChild(sprite, 0, tag+100);
break; break;
} }
case 3: case 3:
case 4: case 4:
{ {
sprite = Sprite::createWithTexture(_batchNode->getTexture(), Rect(0, 0, 52, 139)); Texture2D *texture = cache->addImage("Images/grossinis_sister1.png");
_batchNode->addChild(sprite, 0, tag+100); sprite = Sprite::createWithTexture(texture, Rect(0, 0, 52, 139));
_parentNode->addChild(sprite, 0, tag+100);
break; break;
} }
@ -183,24 +173,10 @@ Sprite* SubTest::createSpriteWithTag(int tag)
char str[32] = {0}; char str[32] = {0};
sprintf(str, "Images/grossini_dance_%02d.png", idx); sprintf(str, "Images/grossini_dance_%02d.png", idx);
sprite = Sprite::create(str); sprite = Sprite::create(str);
_parent->addChild(sprite, 0, tag+100); _parentNode->addChild(sprite, 0, tag+100);
break; break;
} }
case 6: case 6:
{
int y,x;
int r = (CCRANDOM_0_1() * 1400 / 100);
y = r / 5;
x = r % 5;
x *= 85;
y *= 121;
sprite = Sprite::createWithTexture(_batchNode->getTexture(), Rect(x,y,85,121));
_parent->addChild(sprite, 0, tag+100);
break;
}
case 7: case 7:
case 8: case 8:
{ {
@ -212,8 +188,9 @@ Sprite* SubTest::createSpriteWithTag(int tag)
x *= 85; x *= 85;
y *= 121; y *= 121;
sprite = Sprite::createWithTexture(_batchNode->getTexture(), Rect(x,y,85,121)); Texture2D *texture = cache->addImage("Images/grossini_dance_atlas.png");
_batchNode->addChild(sprite, 0, tag+100); sprite = Sprite::createWithTexture(texture, Rect(x,y,85,121));
_parentNode->addChild(sprite, 0, tag+100);
break; break;
} }
@ -229,25 +206,11 @@ Sprite* SubTest::createSpriteWithTag(int tag)
char str[40] = {0}; char str[40] = {0};
sprintf(str, "Images/sprites_test/sprite-%d-%d.png", x, y); sprintf(str, "Images/sprites_test/sprite-%d-%d.png", x, y);
sprite = Sprite::create(str); sprite = Sprite::create(str);
_parent->addChild(sprite, 0, tag+100); _parentNode->addChild(sprite, 0, tag+100);
break; break;
} }
case 10: case 10:
{
int y,x;
int r = (CCRANDOM_0_1() * 6400 / 100);
y = r / 8;
x = r % 8;
x *= 32;
y *= 32;
sprite = Sprite::createWithTexture(_batchNode->getTexture(), CC_RECT_PIXELS_TO_POINTS(Rect(x,y,32,32)));
_parent->addChild(sprite, 0, tag+100);
break;
}
case 11: case 11:
case 12: case 12:
{ {
@ -259,10 +222,52 @@ Sprite* SubTest::createSpriteWithTag(int tag)
x *= 32; x *= 32;
y *= 32; y *= 32;
sprite = Sprite::createWithTexture(_batchNode->getTexture(), CC_RECT_PIXELS_TO_POINTS(Rect(x,y,32,32))); Texture2D *texture = cache->addImage("Images/spritesheet1.png");
_batchNode->addChild(sprite, 0, tag+100); sprite = Sprite::createWithTexture(texture, CC_RECT_PIXELS_TO_POINTS(Rect(x,y,32,32)));
_parentNode->addChild(sprite, 0, tag+100);
break; break;
} }
///
case 13:
{
int test = (CCRANDOM_0_1() * 3);
if(test==0) {
// Switch case 1
sprite = Sprite::create("Images/grossinis_sister1.png");
_parentNode->addChild(sprite, 0, tag+100);
}
else if(test==1)
{
// Switch case 6
int y,x;
int r = (CCRANDOM_0_1() * 1400 / 100);
y = r / 5;
x = r % 5;
x *= 85;
y *= 121;
Texture2D *texture = cache->addImage("Images/grossini_dance_atlas.png");
sprite = Sprite::createWithTexture(texture, Rect(x,y,85,121));
_parentNode->addChild(sprite, 0, tag+100);
}
else if(test==2)
{
int y,x;
int r = (CCRANDOM_0_1() * 6400 / 100);
y = r / 8;
x = r % 8;
x *= 32;
y *= 32;
Texture2D *texture = cache->addImage("Images/spritesheet1.png");
sprite = Sprite::createWithTexture(texture, CC_RECT_PIXELS_TO_POINTS(Rect(x,y,32,32)));
_parentNode->addChild(sprite, 0, tag+100);
}
}
default: default:
break; break;
@ -273,30 +278,7 @@ Sprite* SubTest::createSpriteWithTag(int tag)
void SubTest::removeByTag(int tag) void SubTest::removeByTag(int tag)
{ {
switch (subtestNumber) _parentNode->removeChildByTag(tag+100, true);
{
case 1:
case 5:
case 9:
_parent->removeChildByTag(tag+100, true);
break;
case 2:
case 3:
case 4:
case 6:
case 7:
case 8:
case 10:
case 11:
case 12:
_batchNode->removeChildByTag(tag+100, true);
break;
default:
break;
}
} }
//////////////////////////////////////////////////////// ////////////////////////////////////////////////////////
@ -443,9 +425,9 @@ void SpriteMainScene::initWithSubTest(int asubtest, int nNodes)
addChild( menuAutoTest, 3, kTagAutoTestMenu ); addChild( menuAutoTest, 3, kTagAutoTestMenu );
// Sub Tests // Sub Tests
MenuItemFont::setFontSize(32); MenuItemFont::setFontSize(28);
auto subMenu = Menu::create(); auto subMenu = Menu::create();
for (int i = 1; i <= 12; ++i) for (int i = 1; i <= 13; ++i)
{ {
char str[10] = {0}; char str[10] = {0};
sprintf(str, "%d ", i); sprintf(str, "%d ", i);
@ -457,8 +439,10 @@ void SpriteMainScene::initWithSubTest(int asubtest, int nNodes)
itemFont->setColor(Color3B(200,20,20)); itemFont->setColor(Color3B(200,20,20));
else if(i <= 8) else if(i <= 8)
itemFont->setColor(Color3B(0,200,20)); itemFont->setColor(Color3B(0,200,20));
else else if( i<=12)
itemFont->setColor(Color3B(0,20,200)); itemFont->setColor(Color3B(0,20,200));
else
itemFont->setColor(Color3B::GRAY);
} }
subMenu->alignItemsHorizontally(); subMenu->alignItemsHorizontally();

View File

@ -40,8 +40,7 @@ public:
protected: protected:
int subtestNumber; int subtestNumber;
SpriteBatchNode *_batchNode; Node *_parentNode;
Node* _parent;
}; };
class SpriteMenuLayer : public PerformBasicLayer class SpriteMenuLayer : public PerformBasicLayer

View File

@ -7,6 +7,8 @@
#include "PerformanceTouchesTest.h" #include "PerformanceTouchesTest.h"
#include "PerformanceAllocTest.h" #include "PerformanceAllocTest.h"
#include "PerformanceLabelTest.h" #include "PerformanceLabelTest.h"
#include "PerformanceRendererTest.h"
#include "PerformanceContainerTest.h"
enum enum
{ {
@ -26,6 +28,8 @@ struct {
{ "Texture Perf Test",[](Object*sender){runTextureTest();} }, { "Texture Perf Test",[](Object*sender){runTextureTest();} },
{ "Touches Perf Test",[](Object*sender){runTouchesTest();} }, { "Touches Perf Test",[](Object*sender){runTouchesTest();} },
{ "Label Perf Test",[](Object*sender){runLabelTest();} }, { "Label Perf Test",[](Object*sender){runLabelTest();} },
{ "Renderer Perf Test",[](Object*sender){runRendererTest();} },
{ "Container Perf Test", [](Object* sender ) { runContainerPerformanceTest(); } }
}; };
static const int g_testMax = sizeof(g_testsName)/sizeof(g_testsName[0]); static const int g_testMax = sizeof(g_testsName)/sizeof(g_testsName[0]);
@ -41,18 +45,83 @@ void PerformanceMainLayer::onEnter()
auto s = Director::getInstance()->getWinSize(); auto s = Director::getInstance()->getWinSize();
auto menu = Menu::create(); _itemMenu = Menu::create();
menu->setPosition( Point::ZERO ); _itemMenu->setPosition( Point::ZERO );
MenuItemFont::setFontName("Arial"); MenuItemFont::setFontName("Arial");
MenuItemFont::setFontSize(24); MenuItemFont::setFontSize(24);
for (int i = 0; i < g_testMax; ++i) for (int i = 0; i < g_testMax; ++i)
{ {
auto pItem = MenuItemFont::create(g_testsName[i].name, g_testsName[i].callback); auto pItem = MenuItemFont::create(g_testsName[i].name, g_testsName[i].callback);
pItem->setPosition(Point(s.width / 2, s.height - (i + 1) * LINE_SPACE)); pItem->setPosition(Point(s.width / 2, s.height - (i + 1) * LINE_SPACE));
menu->addChild(pItem, kItemTagBasic + i); _itemMenu->addChild(pItem, kItemTagBasic + i);
} }
addChild(menu); addChild(_itemMenu);
// Register Touch Event
auto listener = EventListenerTouchOneByOne::create();
listener->setSwallowTouches(true);
listener->onTouchBegan = CC_CALLBACK_2(PerformanceMainLayer::onTouchBegan, this);
listener->onTouchMoved = CC_CALLBACK_2(PerformanceMainLayer::onTouchMoved, this);
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
auto mouseListener = EventListenerMouse::create();
mouseListener->onMouseScroll = CC_CALLBACK_1(PerformanceMainLayer::onMouseScroll, this);
_eventDispatcher->addEventListenerWithSceneGraphPriority(mouseListener, this);
}
bool PerformanceMainLayer::onTouchBegan(Touch* touches, Event *event)
{
_beginPos = touches->getLocation();
return true;
}
void PerformanceMainLayer::onTouchMoved(Touch* touches, Event *event)
{
auto touchLocation = touches->getLocation();
float nMoveY = touchLocation.y - _beginPos.y;
auto curPos = _itemMenu->getPosition();
auto nextPos = Point(curPos.x, curPos.y + nMoveY);
if (nextPos.y < 0.0f)
{
_itemMenu->setPosition(Point::ZERO);
return;
}
if (nextPos.y > ((g_testMax + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
{
_itemMenu->setPosition(Point(0, ((g_testMax + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
return;
}
_itemMenu->setPosition(nextPos);
_beginPos = touchLocation;
}
void PerformanceMainLayer::onMouseScroll(Event *event)
{
auto mouseEvent = static_cast<EventMouse*>(event);
float nMoveY = mouseEvent->getScrollY() * 6;
auto curPos = _itemMenu->getPosition();
auto nextPos = Point(curPos.x, curPos.y + nMoveY);
if (nextPos.y < 0.0f)
{
_itemMenu->setPosition(Point::ZERO);
return;
}
if (nextPos.y > ((g_testMax + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
{
_itemMenu->setPosition(Point(0, ((g_testMax + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
return;
}
_itemMenu->setPosition(nextPos);
} }
//////////////////////////////////////////////////////// ////////////////////////////////////////////////////////

View File

@ -7,6 +7,14 @@ class PerformanceMainLayer : public Layer
{ {
public: public:
virtual void onEnter(); virtual void onEnter();
bool onTouchBegan(Touch* touches, Event *event);
void onTouchMoved(Touch* touches, Event *event);
void onMouseScroll(Event *event);
protected:
Point _beginPos;
Menu* _itemMenu;
}; };
class PerformBasicLayer : public Layer class PerformBasicLayer : public Layer

View File

@ -151,7 +151,6 @@ TestController::~TestController()
void TestController::menuCallback(Object * sender) void TestController::menuCallback(Object * sender)
{ {
Director::getInstance()->purgeCachedData(); Director::getInstance()->purgeCachedData();
// get the userdata, it's the index of the menu item clicked // get the userdata, it's the index of the menu item clicked

View File

@ -0,0 +1 @@
64ce8a88d0dee73cf5d9fbb8f3c80673c82b9575

View File

@ -14,7 +14,7 @@
android:label="@string/app_name" android:label="@string/app_name"
android:screenOrientation="landscape" android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation|screenSize|smallestScreenSize"> android:configChanges="orientation">
<!-- Tell NativeActivity the name of our .so --> <!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" <meta-data android:name="android.app.lib_name"

View File

@ -186,7 +186,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\websockets\prebuilt\win32\*.*" "$
<ClCompile Include="..\Classes\NewEventDispatcherTest\NewEventDispatcherTest.cpp" /> <ClCompile Include="..\Classes\NewEventDispatcherTest\NewEventDispatcherTest.cpp" />
<ClCompile Include="..\Classes\NewRendererTest\NewRendererTest.cpp" /> <ClCompile Include="..\Classes\NewRendererTest\NewRendererTest.cpp" />
<ClCompile Include="..\Classes\PerformanceTest\PerformanceAllocTest.cpp" /> <ClCompile Include="..\Classes\PerformanceTest\PerformanceAllocTest.cpp" />
<ClCompile Include="..\Classes\PerformanceTest\PerformanceContainerTest.cpp" />
<ClCompile Include="..\Classes\PerformanceTest\PerformanceLabelTest.cpp" /> <ClCompile Include="..\Classes\PerformanceTest\PerformanceLabelTest.cpp" />
<ClCompile Include="..\Classes\PerformanceTest\PerformanceRendererTest.cpp" />
<ClCompile Include="..\Classes\PhysicsTest\PhysicsTest.cpp" /> <ClCompile Include="..\Classes\PhysicsTest\PhysicsTest.cpp" />
<ClCompile Include="..\Classes\ShaderTest\ShaderTest2.cpp" /> <ClCompile Include="..\Classes\ShaderTest\ShaderTest2.cpp" />
<ClCompile Include="..\Classes\SpineTest\SpineTest.cpp" /> <ClCompile Include="..\Classes\SpineTest\SpineTest.cpp" />
@ -331,7 +333,10 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\websockets\prebuilt\win32\*.*" "$
<ClInclude Include="..\Classes\LabelTest\LabelTestNew.h" /> <ClInclude Include="..\Classes\LabelTest\LabelTestNew.h" />
<ClInclude Include="..\Classes\NewEventDispatcherTest\NewEventDispatcherTest.h" /> <ClInclude Include="..\Classes\NewEventDispatcherTest\NewEventDispatcherTest.h" />
<ClInclude Include="..\Classes\NewRendererTest\NewRendererTest.h" /> <ClInclude Include="..\Classes\NewRendererTest\NewRendererTest.h" />
<ClInclude Include="..\Classes\PerformanceTest\PerformanceAllocTest.h" />
<ClInclude Include="..\Classes\PerformanceTest\PerformanceContainerTest.h" />
<ClInclude Include="..\Classes\PerformanceTest\PerformanceLabelTest.h" /> <ClInclude Include="..\Classes\PerformanceTest\PerformanceLabelTest.h" />
<ClInclude Include="..\Classes\PerformanceTest\PerformanceRendererTest.h" />
<ClInclude Include="..\Classes\PhysicsTest\PhysicsTest.h" /> <ClInclude Include="..\Classes\PhysicsTest\PhysicsTest.h" />
<ClInclude Include="..\Classes\ShaderTest\ShaderTest2.h" /> <ClInclude Include="..\Classes\ShaderTest\ShaderTest2.h" />
<ClInclude Include="..\Classes\SpineTest\SpineTest.h" /> <ClInclude Include="..\Classes\SpineTest\SpineTest.h" />

View File

@ -715,6 +715,12 @@
<ClCompile Include="..\Classes\ExtensionsTest\CocoStudioSceneTest\TriggerCode\cons.cpp"> <ClCompile Include="..\Classes\ExtensionsTest\CocoStudioSceneTest\TriggerCode\cons.cpp">
<Filter>Classes\ExtensionsTest\CocoStudioSceneTest\TriggerCode</Filter> <Filter>Classes\ExtensionsTest\CocoStudioSceneTest\TriggerCode</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\Classes\PerformanceTest\PerformanceRendererTest.cpp">
<Filter>Classes\PerformanceTest</Filter>
</ClCompile>
<ClCompile Include="..\Classes\PerformanceTest\PerformanceContainerTest.cpp">
<Filter>Classes\PerformanceTest</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="main.h"> <ClInclude Include="main.h">
@ -1318,5 +1324,14 @@
<ClInclude Include="..\Classes\ExtensionsTest\CocoStudioSceneTest\TriggerCode\EventDef.h"> <ClInclude Include="..\Classes\ExtensionsTest\CocoStudioSceneTest\TriggerCode\EventDef.h">
<Filter>Classes\ExtensionsTest\CocoStudioSceneTest\TriggerCode</Filter> <Filter>Classes\ExtensionsTest\CocoStudioSceneTest\TriggerCode</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\Classes\PerformanceTest\PerformanceRendererTest.h">
<Filter>Classes\PerformanceTest</Filter>
</ClInclude>
<ClInclude Include="..\Classes\PerformanceTest\PerformanceAllocTest.h">
<Filter>Classes\PerformanceTest</Filter>
</ClInclude>
<ClInclude Include="..\Classes\PerformanceTest\PerformanceContainerTest.h">
<Filter>Classes\PerformanceTest</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -14,7 +14,7 @@
android:label="@string/app_name" android:label="@string/app_name"
android:screenOrientation="portrait" android:screenOrientation="portrait"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation|screenSize|smallestScreenSize"> android:configChanges="orientation">
<!-- Tell NativeActivity the name of our .so --> <!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" <meta-data android:name="android.app.lib_name"

View File

@ -14,7 +14,7 @@
android:label="@string/app_name" android:label="@string/app_name"
android:screenOrientation="portrait" android:screenOrientation="portrait"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation|screenSize|smallestScreenSize"> android:configChanges="orientation">
<!-- Tell NativeActivity the name of our .so --> <!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" <meta-data android:name="android.app.lib_name"

View File

@ -14,7 +14,7 @@
android:label="@string/app_name" android:label="@string/app_name"
android:screenOrientation="portrait" android:screenOrientation="portrait"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation|screenSize|smallestScreenSize"> android:configChanges="orientation">
<!-- Tell NativeActivity the name of our .so --> <!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" <meta-data android:name="android.app.lib_name"

View File

@ -16,7 +16,7 @@
android:label="@string/app_name" android:label="@string/app_name"
android:screenOrientation="landscape" android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation|screenSize|smallestScreenSize"> android:configChanges="orientation">
<!-- Tell NativeActivity the name of our .so --> <!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" <meta-data android:name="android.app.lib_name"

View File

@ -14,7 +14,7 @@
android:label="@string/app_name" android:label="@string/app_name"
android:screenOrientation="landscape" android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation|screenSize|smallestScreenSize"> android:configChanges="orientation">
<!-- Tell NativeActivity the name of our .so --> <!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" <meta-data android:name="android.app.lib_name"

View File

@ -14,7 +14,7 @@
android:label="@string/app_name" android:label="@string/app_name"
android:screenOrientation="landscape" android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation|screenSize|smallestScreenSize"> android:configChanges="orientation">
<!-- Tell NativeActivity the name of our .so --> <!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" <meta-data android:name="android.app.lib_name"

View File

@ -14,7 +14,7 @@
android:label="@string/app_name" android:label="@string/app_name"
android:screenOrientation="landscape" android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation|screenSize|smallestScreenSize"> android:configChanges="orientation">
<!-- Tell NativeActivity the name of our .so --> <!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" <meta-data android:name="android.app.lib_name"

View File

@ -15,7 +15,7 @@
android:label="@string/app_name" android:label="@string/app_name"
android:screenOrientation="landscape" android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation|screenSize|smallestScreenSize"> android:configChanges="orientation">
<!-- Tell NativeActivity the name of our .so --> <!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" <meta-data android:name="android.app.lib_name"

View File

@ -1,26 +0,0 @@
#!/bin/bash
# Exit on error
set -e
rm -rf ../bin
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
#make global libs
cd ../cocos2d
#install depend libs
sudo ./build/install-deps-linux.sh
mkdir -p linux-build
cd linux-build
cmake .. -DBUILD_LIBS_LUA=OFF -DBUILD_HelloCpp=OFF -DBUILD_TestCpp=OFF -DBUILD_HelloLua=OFF -DBUILD_TestLua=OFF
make -j4
#make bin
cd $DIR
rm -rf bin
mkdir -p build
cd build
cmake ../..
make -j4
cd ..
mv ../bin bin

View File

@ -14,7 +14,7 @@
android:label="@string/app_name" android:label="@string/app_name"
android:screenOrientation="landscape" android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation|screenSize|smallestScreenSize"> android:configChanges="orientation">
<!-- Tell NativeActivity the name of our .so --> <!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" <meta-data android:name="android.app.lib_name"

View File

@ -14,7 +14,7 @@
android:label="@string/app_name" android:label="@string/app_name"
android:screenOrientation="landscape" android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation|screenSize|smallestScreenSize"> android:configChanges="orientation">
<!-- Tell NativeActivity the name of our .so --> <!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" <meta-data android:name="android.app.lib_name"

View File

@ -1,27 +0,0 @@
#!/bin/bash
# Exit on error
set -e
rm -rf ../bin
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
#make global libs
cd ../cocos2d
#install depend libs
sudo ./build/install-deps-linux.sh
mkdir -p linux-build
cd linux-build
cmake .. -DBUILD_HelloCpp=OFF -DBUILD_TestCpp=OFF -DBUILD_HelloLua=OFF -DBUILD_TestLua=OFF
make -j4
#make bin
cd $DIR
rm -rf bin
mkdir -p build
cd build
cmake ../..
make -j4
cd ..
mv ../bin bin
cp ../cocos2d/cocos/scripting/lua/script/* bin/Resources

View File

@ -1,6 +1,6 @@
#!/usr/bin/python #!/usr/bin/python
# create_project.py # obfuscate.py
# Create cross-platform cocos2d-x project # Create Ant buildfile to obfuscate game source code
# Copyright (c) 2012 cocos2d-x.org # Copyright (c) 2012 cocos2d-x.org
# Author: WangZhe # Author: WangZhe
@ -16,9 +16,9 @@ import sys
import os, os.path import os, os.path
def dumpUsage(): def dumpUsage():
print "Usage: generate-config.py -input INPUT_PATH -output OUTPUT_PATH -cocos2d COCOS2D_ROOT_PATH" print "Usage: %s -input INPUT_PATH -output OUTPUT_PATH -cocos2d COCOS2D_ROOT_PATH" % (os.path.basename(__file__))
print "Options:" print "Options:"
print " -intput INPUT_PATH The path to javscript files directory" print " -input INPUT_PATH The path to javascript files directory"
print " -output OUTPUT_PATH The path to the obfuscated javascript file" print " -output OUTPUT_PATH The path to the obfuscated javascript file"
print " -cocos2d COCOS2D_ROOT_PATH The root path of cocos2d-x, e.g. /workspace/cocos2d-x" print " -cocos2d COCOS2D_ROOT_PATH The root path of cocos2d-x, e.g. /workspace/cocos2d-x"
print "" print ""
@ -123,7 +123,7 @@ checkParams()
generateXmlForCompiler() generateXmlForCompiler()
# print "running ant to generate obfuscated main.js" # print "running ant to generate obfuscated main.js"
# os.popen("ant -buildfile obfuscate.xml") # os.popen("ant -buildfile obfuscate.xml")
print "Successful! obfuscate.xml is generated." print "Successful! obfuscate.xml generated."
print "Note: Please reoder the files sequence in obfuscate.xml, keep it the same order as javascript \"requrie\" instruction," print "Note: Please reorder the file's sequence in obfuscate.xml, keep it the same order as javascript \"require\" instruction,"
print "then call \"ant -buildfile obfuscate.xml\" to obfuscate your js codes." print "then call \"ant -buildfile obfuscate.xml\" to obfuscate your js code."

View File

@ -0,0 +1,79 @@
#Github pull reqest builder for Jenkins
import json
import re
import os
import requests
import sys
import traceback
def main():
#get payload from os env
payload_str = os.environ['payload']
#parse to json obj
payload = json.loads(payload_str)
#get pull number
pr_num = payload['number']
print 'pr_num:' + str(pr_num)
#build for pull request action 'open' and 'synchronize', skip 'close'
action = payload['action']
print 'action: ' + action
pr = payload['pull_request']
url = pr['html_url']
print "url:" + url
#get statuses url
statuses_url = pr['statuses_url']
#get pr target branch
branch = pr['base']['ref']
#set commit status to pending
target_url = os.environ['BUILD_URL']
if(action == 'closed'):
print 'pull request #' + str(pr_num) + ' is '+action+', no build triggered'
return(0)
r = requests.get(pr['url']+"/commits")
commits = r.json()
last_commit = commits[len(commits)-1]
message = last_commit['commit']['message']
pattern = re.compile("\[ci(\s+)skip\]", re.I)
result = pattern.search(message)
if result is not None:
print 'skip build for pull request #' + str(pr_num)
return(0)
data = {"state":"pending", "target_url":target_url}
access_token = os.environ['GITHUB_ACCESS_TOKEN']
Headers = {"Authorization":"token " + access_token}
try:
requests.post(statuses_url, data=json.dumps(data), headers=Headers)
except:
traceback.print_exc()
job_trigger_url = os.environ['JOB_TRIGGER_URL']+access_token
#send trigger and payload
post_data = {'payload':""}
post_data['payload']= payload_str
requests.post(job_trigger_url, data=post_data)
return(0)
# -------------- main --------------
if __name__ == '__main__':
sys_ret = 0
try:
sys_ret = main()
except:
traceback.print_exc()
sys_ret = 1
finally:
sys.exit(sys_ret)

View File

@ -57,7 +57,7 @@ def main():
set_description(pr_desc, target_url) set_description(pr_desc, target_url)
if((action != 'opened') and (action != 'synchronize')): if(action == 'closed'):
print 'pull request #' + str(pr_num) + ' is '+action+', no build triggered' print 'pull request #' + str(pr_num) + ' is '+action+', no build triggered'
return(0) return(0)

View File

@ -1 +1 @@
0a2d046187d7848172fadf6ee4a7e80897e6a75c 5ae50c3f2080b46e18ba3f5aee4c5c686d54e13a

View File

@ -54,7 +54,7 @@ skip = Node::[^setPosition$ setGLServerState description getUserObject .*UserDat
Copying::[*], Copying::[*],
LabelProtocol::[*], LabelProtocol::[*],
LabelTextFormatProtocol::[*], LabelTextFormatProtocol::[*],
Label::[getLettersInfo], Label::[getLettersInfo createWithTTF setTTFConfig],
.*Delegate::[*], .*Delegate::[*],
PoolManager::[*], PoolManager::[*],
Texture2D::[initWithPVRTCData addPVRTCImage releaseData setTexParameters initWithData keepData getPixelFormatInfoMap], Texture2D::[initWithPVRTCData addPVRTCImage releaseData setTexParameters initWithData keepData getPixelFormatInfoMap],

View File

@ -48,7 +48,7 @@ skip = Node::[setGLServerState description getUserObject .*UserData getGLServerS
Layer.*::[didAccelerate (g|s)etBlendFunc keyPressed keyReleased], Layer.*::[didAccelerate (g|s)etBlendFunc keyPressed keyReleased],
Menu.*::[.*Target getSubItems create initWithItems alignItemsInRows alignItemsInColumns], Menu.*::[.*Target getSubItems create initWithItems alignItemsInRows alignItemsInColumns],
MenuItem.*::[create setCallback initWithCallback], MenuItem.*::[create setCallback initWithCallback],
Label::[getLettersInfo], Label::[getLettersInfo createWithTTF setTTFConfig],
Copying::[*], Copying::[*],
LabelProtocol::[*], LabelProtocol::[*],
LabelTextFormatProtocol::[*], LabelTextFormatProtocol::[*],
@ -108,7 +108,6 @@ skip = Node::[setGLServerState description getUserObject .*UserData getGLServerS
ccFontDefinition::[*], ccFontDefinition::[*],
Object::[autorelease isEqual acceptVisitor update], Object::[autorelease isEqual acceptVisitor update],
UserDefault::[getInstance (s|g)etDataForKey], UserDefault::[getInstance (s|g)etDataForKey],
Label::[getLettersInfo],
EGLViewProtocol::[setTouchDelegate], EGLViewProtocol::[setTouchDelegate],
EGLView::[end swapBuffers], EGLView::[end swapBuffers],
NewTextureAtlas::[*], NewTextureAtlas::[*],