mirror of https://github.com/axmolengine/axmol.git
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
This commit is contained in:
commit
613e39bcad
|
@ -118,47 +118,13 @@ tests/*/publish/
|
|||
project.properties
|
||||
|
||||
# Ignore prebuilt libraries folder
|
||||
/external/xxhash/
|
||||
/external/curl/
|
||||
/external/edtaa3func/
|
||||
/external/freetype2/
|
||||
/external/glfw3/
|
||||
/external/jpeg/
|
||||
/external/json/
|
||||
/external/linux-specific/
|
||||
/external/lua/
|
||||
/external/png/
|
||||
/external/sqlite3/
|
||||
/external/tiff/
|
||||
/external/tinyxml2/
|
||||
/external/unzip/
|
||||
/external/webp/
|
||||
/external/websockets/
|
||||
/external/win32-specific/
|
||||
/external/winrt-specific/
|
||||
/external/winrt_8.1-specific/
|
||||
/external/wp8-specific/
|
||||
/external/wp_8.1-specific/
|
||||
/external/version.json
|
||||
/external/*
|
||||
!/external/config.json
|
||||
/templates/lua-template-runtime/runtime
|
||||
/v*-deps-*.zip
|
||||
/v*-lua-runtime-*.zip
|
||||
/tools/fbx-conv/
|
||||
external/chipmunk
|
||||
tests/cpp-tests/Resources/audio
|
||||
/external/Box2D/
|
||||
/external/ConvertUTF/
|
||||
/external/audio/
|
||||
/external/xxtea/
|
||||
/external/protobuf-lite/
|
||||
/external/flatbuffers/
|
||||
/external/android/
|
||||
/external/ios/
|
||||
/external/linux/
|
||||
/external/mac/
|
||||
/external/win32/
|
||||
/external/winrt_8.1/
|
||||
/external/wp_8.1/
|
||||
/tests/js-tests/
|
||||
/tests/lua-empty-test/src/cocos/
|
||||
/tests/lua-game-controller-test/src/cocos/
|
||||
|
|
3
AUTHORS
3
AUTHORS
|
@ -1090,6 +1090,9 @@ Developers:
|
|||
|
||||
loadrunner
|
||||
Added romanian languange support
|
||||
|
||||
Almax27
|
||||
RenderQueue command buffer optimize.
|
||||
|
||||
Retired Core Developers:
|
||||
WenSheng Yang
|
||||
|
|
|
@ -1,5 +1,12 @@
|
|||
cocos2d-x-3.6beta0 Apr.14 2015
|
||||
[NEW] UI:Text: add `Text::disableEffect(LabelEffect)` to disable a specific effect
|
||||
|
||||
[FIX] Physics: rigid body's rotation is wrong if it is attatched to a node which rotation is not 0
|
||||
[FIX] Renderer: RenderQueue command buffer optimizing
|
||||
[FIX] UI:Text: content size is wrong after setting outline effect
|
||||
|
||||
cocos2d-x-3.6alpha0 Apr.8 2015
|
||||
[NEW] 3D: added texturecub support
|
||||
[NEW] 3D: added texturecube support
|
||||
[NEW] 3D: added skybox support
|
||||
[NEW] 3D: added node animation support
|
||||
[NEW] 3D: added terrian support
|
||||
|
|
|
@ -1154,7 +1154,6 @@
|
|||
1AC0269D1914068200FA920D /* ConvertUTF.h in Headers */ = {isa = PBXBuildFile; fileRef = 1AC026991914068200FA920D /* ConvertUTF.h */; };
|
||||
29031E0719BFE8D400EFA1DF /* libchipmunk.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 29031E0619BFE8D400EFA1DF /* libchipmunk.a */; };
|
||||
29031E0919BFE8DE00EFA1DF /* libchipmunk.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 29031E0819BFE8DE00EFA1DF /* libchipmunk.a */; };
|
||||
2905E9CD1ACD3D8C00092DD2 /* libz.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 2905E9CC1ACD3D8C00092DD2 /* libz.a */; };
|
||||
292DB13D19B4574100A80320 /* UIEditBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 292DB12F19B4574100A80320 /* UIEditBox.cpp */; };
|
||||
292DB13E19B4574100A80320 /* UIEditBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 292DB12F19B4574100A80320 /* UIEditBox.cpp */; };
|
||||
292DB13F19B4574100A80320 /* UIEditBox.h in Headers */ = {isa = PBXBuildFile; fileRef = 292DB13019B4574100A80320 /* UIEditBox.h */; };
|
||||
|
@ -4029,7 +4028,6 @@
|
|||
files = (
|
||||
29031E0719BFE8D400EFA1DF /* libchipmunk.a in Frameworks */,
|
||||
15AE1C1A19AAE3C800C27E9E /* libwebsockets.a in Frameworks */,
|
||||
2905E9CD1ACD3D8C00092DD2 /* libz.a in Frameworks */,
|
||||
292F1A6B1A5250F700E479F8 /* libssl.a in Frameworks */,
|
||||
292F1A631A52447100E479F8 /* libcrypto.a in Frameworks */,
|
||||
B217704E1977ED9F009EE11B /* libsqlite3.dylib in Frameworks */,
|
||||
|
|
|
@ -5409,6 +5409,12 @@
|
|||
"$(inherited)",
|
||||
"$(DEVELOPER_DIR)/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk/usr/lib",
|
||||
);
|
||||
"OTHER_LDFLAGS[sdk=iphonesimulator*][arch=x86_64]" = (
|
||||
"-pagezero_size",
|
||||
10000,
|
||||
"-image_base",
|
||||
100000000,
|
||||
);
|
||||
PRODUCT_NAME = "lua-game-controller-test iOS";
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
|
@ -5435,6 +5441,12 @@
|
|||
"$(inherited)",
|
||||
"$(DEVELOPER_DIR)/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk/usr/lib",
|
||||
);
|
||||
"OTHER_LDFLAGS[sdk=iphonesimulator*][arch=x86_64]" = (
|
||||
"-pagezero_size",
|
||||
10000,
|
||||
"-image_base",
|
||||
100000000,
|
||||
);
|
||||
PRODUCT_NAME = "lua-game-controller-test iOS";
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
|
|
|
@ -124,7 +124,7 @@
|
|||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\wp8;$(EngineRoot)external\jpeg\include\wp8;$(EngineRoot)external\tiff\include\wp8;$(EngineRoot)external\freetype2\include\wp8;$(EngineRoot)external\wp8-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\wp8;$(EngineRoot)external\jpeg\include\wp8;$(EngineRoot)external\tiff\include\wp8;$(EngineRoot)external\freetype2\include\wp8\freetype;$(EngineRoot)external\wp8-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WP8_SHADER_COMPILER;CC_USE_PHYSICS=0;CC_STATIC;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
|
@ -140,7 +140,7 @@
|
|||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\wp8;$(EngineRoot)external\jpeg\include\wp8;$(EngineRoot)external\tiff\include\wp8;$(EngineRoot)external\freetype2\include\wp8;$(EngineRoot)external\wp8-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\wp8;$(EngineRoot)external\jpeg\include\wp8;$(EngineRoot)external\tiff\include\wp8;$(EngineRoot)external\freetype2\include\wp8\freetype;$(EngineRoot)external\wp8-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WP8_SHADER_COMPILER;CC_USE_PHYSICS=0;CC_STATIC;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
|
@ -156,7 +156,7 @@
|
|||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\wp8;$(EngineRoot)external\jpeg\include\wp8;$(EngineRoot)external\tiff\include\wp8;$(EngineRoot)external\freetype2\include\wp8;$(EngineRoot)external\wp8-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\wp8;$(EngineRoot)external\jpeg\include\wp8;$(EngineRoot)external\tiff\include\wp8;$(EngineRoot)external\freetype2\include\wp8\freetype;$(EngineRoot)external\wp8-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WP8_SHADER_COMPILER;CC_USE_PHYSICS=0;CC_STATIC;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
|
@ -172,7 +172,7 @@
|
|||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\wp8;$(EngineRoot)external\jpeg\include\wp8;$(EngineRoot)external\tiff\include\wp8;$(EngineRoot)external\freetype2\include\wp8;$(EngineRoot)external\wp8-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\wp8;$(EngineRoot)external\jpeg\include\wp8;$(EngineRoot)external\tiff\include\wp8;$(EngineRoot)external\freetype2\include\wp8\freetype;$(EngineRoot)external\wp8-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WP8_SHADER_COMPILER;CC_USE_PHYSICS=0;CC_STATIC;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
|
@ -188,7 +188,7 @@
|
|||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\wp8;$(EngineRoot)external\jpeg\include\wp8;$(EngineRoot)external\tiff\include\wp8;$(EngineRoot)external\freetype2\include\wp8;$(EngineRoot)external\wp8-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\wp8;$(EngineRoot)external\jpeg\include\wp8;$(EngineRoot)external\tiff\include\wp8;$(EngineRoot)external\freetype2\include\wp8\freetype;$(EngineRoot)external\wp8-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WP8_SHADER_COMPILER;CC_USE_PHYSICS=0;CC_STATIC;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
|
@ -204,7 +204,7 @@
|
|||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\wp8;$(EngineRoot)external\jpeg\include\wp8;$(EngineRoot)external\tiff\include\wp8;$(EngineRoot)external\freetype2\include\wp8;$(EngineRoot)external\wp8-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\wp8;$(EngineRoot)external\jpeg\include\wp8;$(EngineRoot)external\tiff\include\wp8;$(EngineRoot)external\freetype2\include\wp8\freetype;$(EngineRoot)external\wp8-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WP8_SHADER_COMPILER;CC_USE_PHYSICS=0;CC_STATIC;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2013 Zynga Inc.
|
||||
Copyright (c) 2013-2015 Chukong Technologies Inc.
|
||||
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
|
@ -29,6 +29,7 @@
|
|||
#include "2d/CCSpriteBatchNode.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
#include "2d/CCFontAtlas.h"
|
||||
#include "base/ccTypes.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -50,16 +51,6 @@ enum class GlyphCollection {
|
|||
CUSTOM
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Possible LabelEffect used by Label.
|
||||
*
|
||||
*/
|
||||
enum class LabelEffect {
|
||||
NORMAL,
|
||||
OUTLINE,
|
||||
SHADOW,
|
||||
GLOW
|
||||
};
|
||||
|
||||
/**
|
||||
* @struct TTFConfig
|
||||
|
@ -70,9 +61,9 @@ typedef struct _ttfConfig
|
|||
std::string fontFilePath;
|
||||
int fontSize;
|
||||
|
||||
GlyphCollection glyphs;
|
||||
GlyphCollection glyphs;
|
||||
const char *customGlyphs;
|
||||
|
||||
|
||||
bool distanceFieldEnabled;
|
||||
int outlineSize;
|
||||
|
||||
|
@ -94,7 +85,7 @@ typedef struct _ttfConfig
|
|||
|
||||
/**
|
||||
* @brief Label is a subclass of SpriteBatchNode that knows how to render text labels.
|
||||
*
|
||||
*
|
||||
* Label can be created with:
|
||||
* - A true type font file.
|
||||
* - A bitmap font file.
|
||||
|
@ -123,13 +114,13 @@ public:
|
|||
*/
|
||||
static Label* create();
|
||||
|
||||
/**
|
||||
/**
|
||||
* Allocates and initializes a Label, base on platform-dependent API.
|
||||
*
|
||||
* @param text The initial text.
|
||||
* @param font A font file or a font family name.
|
||||
* @param fontSize The font size. This value must be > 0.
|
||||
* @param dimensions
|
||||
* @param dimensions
|
||||
* @param hAlignment The text horizontal alignment.
|
||||
* @param vAlignment The text vertical alignment.
|
||||
*
|
||||
|
@ -147,7 +138,7 @@ public:
|
|||
* @param text The initial text.
|
||||
* @param fontFilePath A font file.
|
||||
* @param fontSize The font size. This value must be > 0.
|
||||
* @param dimensions
|
||||
* @param dimensions
|
||||
* @param hAlignment The text horizontal alignment.
|
||||
* @param vAlignment The text vertical alignment.
|
||||
*
|
||||
|
@ -169,7 +160,7 @@ public:
|
|||
* @see TTFConfig setTTFConfig setMaxLineWidth
|
||||
*/
|
||||
static Label* createWithTTF(const TTFConfig& ttfConfig, const std::string& text, TextHAlignment hAlignment = TextHAlignment::LEFT, int maxLineWidth = 0);
|
||||
|
||||
|
||||
/**
|
||||
* Allocates and initializes a Label, with a bitmap font file.
|
||||
*
|
||||
|
@ -177,7 +168,7 @@ public:
|
|||
* @param text The initial text.
|
||||
* @param hAlignment Text horizontal alignment.
|
||||
* @param maxLineWidth The max line width.
|
||||
* @param imageOffset
|
||||
* @param imageOffset
|
||||
*
|
||||
* @return An automatically released Label object.
|
||||
* @see setBMFontFilePath setMaxLineWidth
|
||||
|
@ -185,7 +176,7 @@ public:
|
|||
static Label* createWithBMFont(const std::string& bmfontPath, const std::string& text,
|
||||
const TextHAlignment& hAlignment = TextHAlignment::LEFT, int maxLineWidth = 0,
|
||||
const Vec2& imageOffset = Vec2::ZERO);
|
||||
|
||||
|
||||
/**
|
||||
* Allocates and initializes a Label, with char map configuration.
|
||||
*
|
||||
|
@ -258,7 +249,7 @@ public:
|
|||
virtual bool setCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
|
||||
|
||||
/**
|
||||
* Sets a new char map configuration to Label.
|
||||
* Sets a new char map configuration to Label.
|
||||
*
|
||||
* @see `createWithCharMap(const std::string&)`
|
||||
*/
|
||||
|
@ -299,12 +290,12 @@ public:
|
|||
|
||||
int getStringLength() const;
|
||||
|
||||
/**
|
||||
/**
|
||||
* Sets the text color of Label.
|
||||
*
|
||||
* The text color is different from the color of Node.
|
||||
*
|
||||
* @warning Limiting use to only when the Label created with true type font or system font.
|
||||
*
|
||||
* @warning Limiting use to only when the Label created with true type font or system font.
|
||||
*/
|
||||
virtual void setTextColor(const Color4B &color);
|
||||
|
||||
|
@ -365,19 +356,19 @@ public:
|
|||
|
||||
/**
|
||||
* Specify what happens when a line is too long for Label.
|
||||
*
|
||||
*
|
||||
* @param breakWithoutSpace Lines are automatically broken between words if this value is false.
|
||||
*/
|
||||
void setLineBreakWithoutSpace(bool breakWithoutSpace);
|
||||
|
||||
/**
|
||||
/**
|
||||
* Makes the Label at most this line untransformed width.
|
||||
* The Label's max line width be used for force line breaks if the value not equal zero.
|
||||
*/
|
||||
void setMaxLineWidth(float maxLineWidth);
|
||||
float getMaxLineWidth() { return _maxLineWidth; }
|
||||
|
||||
/**
|
||||
/**
|
||||
* Makes the Label exactly this untransformed width.
|
||||
*
|
||||
* The Label's width be used for text align if the value not equal zero.
|
||||
|
@ -418,14 +409,14 @@ public:
|
|||
*/
|
||||
void setLineHeight(float height);
|
||||
|
||||
/**
|
||||
/**
|
||||
* Returns the line height of this Label.
|
||||
* @warning Not support system font.
|
||||
* @since v3.2.0
|
||||
*/
|
||||
float getLineHeight() const;
|
||||
|
||||
/**
|
||||
/**
|
||||
* Sets the additional kerning of the Label.
|
||||
*
|
||||
* @warning Not support system font.
|
||||
|
@ -433,7 +424,7 @@ public:
|
|||
*/
|
||||
void setAdditionalKerning(float space);
|
||||
|
||||
/**
|
||||
/**
|
||||
* Returns the additional kerning of the Label.
|
||||
*
|
||||
* @warning Not support system font.
|
||||
|
@ -442,7 +433,7 @@ public:
|
|||
float getAdditionalKerning() const;
|
||||
|
||||
FontAtlas* getFontAtlas() { return _fontAtlas; }
|
||||
|
||||
|
||||
virtual void setBlendFunc(const BlendFunc &blendFunc) override;
|
||||
|
||||
virtual bool isOpacityModifyRGB() const override;
|
||||
|
@ -522,9 +513,9 @@ protected:
|
|||
bool recordPlaceholderInfo(int spriteIndex);
|
||||
|
||||
void setFontScale(float fontScale);
|
||||
|
||||
|
||||
virtual void alignText();
|
||||
|
||||
|
||||
bool computeHorizontalKernings(const std::u16string& stringToRender);
|
||||
|
||||
void computeStringNumLines();
|
||||
|
@ -594,7 +585,7 @@ protected:
|
|||
|
||||
GLuint _uniformEffectColor;
|
||||
GLuint _uniformTextColor;
|
||||
CustomCommand _customCommand;
|
||||
CustomCommand _customCommand;
|
||||
|
||||
bool _shadowDirty;
|
||||
bool _shadowEnabled;
|
||||
|
|
|
@ -127,6 +127,9 @@ Node::Node(void)
|
|||
, _physicsRotation(0.0f)
|
||||
, _physicsTransformDirty(true)
|
||||
, _updateTransformFromPhysics(true)
|
||||
, _physicsWorld(nullptr)
|
||||
, _physicsBodyAssociatedWith(0)
|
||||
, _physicsRotationOffset(0.0f)
|
||||
#endif
|
||||
, _displayedOpacity(255)
|
||||
, _realOpacity(255)
|
||||
|
@ -334,8 +337,9 @@ void Node::setRotation(float rotation)
|
|||
_rotationZ_X = _rotationZ_Y = rotation;
|
||||
_transformUpdated = _transformDirty = _inverseDirty = true;
|
||||
#if CC_USE_PHYSICS
|
||||
if (_physicsBody && _physicsBody->getWorld()) {
|
||||
_physicsBody->getWorld()->_updateBodyTransform = true;
|
||||
if (_physicsWorld && _physicsBodyAssociatedWith > 0)
|
||||
{
|
||||
_physicsWorld->_updateBodyTransform = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -475,8 +479,9 @@ void Node::setScale(float scale)
|
|||
_scaleX = _scaleY = _scaleZ = scale;
|
||||
_transformUpdated = _transformDirty = _inverseDirty = true;
|
||||
#if CC_USE_PHYSICS
|
||||
if (_physicsBody && _physicsBody->getWorld()) {
|
||||
_physicsBody->getWorld()->_updateBodyTransform = true;
|
||||
if (_physicsWorld && _physicsBodyAssociatedWith > 0)
|
||||
{
|
||||
_physicsWorld->_updateBodyTransform = true;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
@ -497,8 +502,9 @@ void Node::setScale(float scaleX,float scaleY)
|
|||
_scaleY = scaleY;
|
||||
_transformUpdated = _transformDirty = _inverseDirty = true;
|
||||
#if CC_USE_PHYSICS
|
||||
if (_physicsBody && _physicsBody->getWorld()) {
|
||||
_physicsBody->getWorld()->_updateBodyTransform = true;
|
||||
if (_physicsWorld && _physicsBodyAssociatedWith > 0)
|
||||
{
|
||||
_physicsWorld->_updateBodyTransform = true;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
@ -512,8 +518,9 @@ void Node::setScaleX(float scaleX)
|
|||
_scaleX = scaleX;
|
||||
_transformUpdated = _transformDirty = _inverseDirty = true;
|
||||
#if CC_USE_PHYSICS
|
||||
if (_physicsBody && _physicsBody->getWorld()) {
|
||||
_physicsBody->getWorld()->_updateBodyTransform = true;
|
||||
if (_physicsWorld && _physicsBodyAssociatedWith > 0)
|
||||
{
|
||||
_physicsWorld->_updateBodyTransform = true;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
@ -556,8 +563,9 @@ void Node::setScaleY(float scaleY)
|
|||
_scaleY = scaleY;
|
||||
_transformUpdated = _transformDirty = _inverseDirty = true;
|
||||
#if CC_USE_PHYSICS
|
||||
if (_physicsBody && _physicsBody->getWorld()) {
|
||||
_physicsBody->getWorld()->_updateBodyTransform = true;
|
||||
if (_physicsWorld && _physicsBodyAssociatedWith > 0)
|
||||
{
|
||||
_physicsWorld->_updateBodyTransform = true;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
@ -592,8 +600,9 @@ void Node::setPosition(float x, float y)
|
|||
_transformUpdated = _transformDirty = _inverseDirty = true;
|
||||
_usingNormalizedPosition = false;
|
||||
#if CC_USE_PHYSICS
|
||||
if (_physicsBody && _physicsBody->getWorld()) {
|
||||
_physicsBody->getWorld()->_updateBodyTransform = true;
|
||||
if (_physicsWorld && _physicsBodyAssociatedWith > 0)
|
||||
{
|
||||
_physicsWorld->_updateBodyTransform = true;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
@ -661,8 +670,9 @@ void Node::setNormalizedPosition(const Vec2& position)
|
|||
_normalizedPositionDirty = true;
|
||||
_transformUpdated = _transformDirty = _inverseDirty = true;
|
||||
#if CC_USE_PHYSICS
|
||||
if (_physicsBody && _physicsBody->getWorld()) {
|
||||
_physicsBody->getWorld()->_updateBodyTransform = true;
|
||||
if (_physicsWorld && _physicsBodyAssociatedWith > 0)
|
||||
{
|
||||
_physicsWorld->_updateBodyTransform = true;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
@ -1050,8 +1060,17 @@ void Node::addChildHelper(Node* child, int localZOrder, int tag, const std::stri
|
|||
child->setOrderOfArrival(s_globalOrderOfArrival++);
|
||||
|
||||
#if CC_USE_PHYSICS
|
||||
_physicsBodyAssociatedWith += child->_physicsBodyAssociatedWith;
|
||||
auto parentNode = this;
|
||||
while (parentNode->_parent)
|
||||
{
|
||||
parentNode = parentNode->_parent;
|
||||
parentNode->_physicsBodyAssociatedWith += child->_physicsBodyAssociatedWith;
|
||||
}
|
||||
|
||||
auto scene = dynamic_cast<Scene*>(parentNode);
|
||||
|
||||
// Recursive add children with which have physics body.
|
||||
auto scene = this->getScene();
|
||||
if (scene && scene->getPhysicsWorld())
|
||||
{
|
||||
scene->addChildToPhysicsWorld(child);
|
||||
|
@ -2029,6 +2048,14 @@ void Node::setPhysicsBody(PhysicsBody* body)
|
|||
_physicsBody->_node = nullptr;
|
||||
_physicsBody->release();
|
||||
_physicsBody = nullptr;
|
||||
|
||||
_physicsBodyAssociatedWith--;
|
||||
auto parentNode = this;
|
||||
while (parentNode->_parent)
|
||||
{
|
||||
parentNode = parentNode->_parent;
|
||||
parentNode->_physicsBodyAssociatedWith--;
|
||||
}
|
||||
}
|
||||
|
||||
if (body)
|
||||
|
@ -2052,8 +2079,17 @@ void Node::setPhysicsBody(PhysicsBody* body)
|
|||
_physicsBody = body;
|
||||
_physicsScaleStartX = _scaleX;
|
||||
_physicsScaleStartY = _scaleY;
|
||||
_physicsRotationOffset = _rotationZ_X;
|
||||
|
||||
auto scene = getScene();
|
||||
_physicsBodyAssociatedWith++;
|
||||
auto parentNode = this;
|
||||
while (parentNode->_parent)
|
||||
{
|
||||
parentNode = parentNode->_parent;
|
||||
parentNode->_physicsBodyAssociatedWith++;
|
||||
}
|
||||
|
||||
auto scene = dynamic_cast<Scene*>(parentNode);
|
||||
if (scene && scene->getPhysicsWorld())
|
||||
{
|
||||
_physicsTransformDirty = true;
|
||||
|
@ -2082,7 +2118,7 @@ void Node::updatePhysicsBodyTransform(const Mat4& parentTransform, uint32_t pare
|
|||
parentTransform.transformPoint(vec3, &ret);
|
||||
_physicsBody->setPosition(Vec2(ret.x, ret.y));
|
||||
_physicsBody->setScale(scaleX / _physicsScaleStartX, scaleY / _physicsScaleStartY);
|
||||
_physicsBody->setRotation(_physicsRotation);
|
||||
_physicsBody->setRotation(_physicsRotation - _physicsRotationOffset);
|
||||
}
|
||||
|
||||
for (auto node : _children)
|
||||
|
@ -2095,6 +2131,7 @@ void Node::updateTransformFromPhysics(const Mat4& parentTransform, uint32_t pare
|
|||
{
|
||||
auto& newPosition = _physicsBody->getPosition();
|
||||
auto& recordedPosition = _physicsBody->_recordedPosition;
|
||||
auto updateBodyTransform = _physicsWorld->_updateBodyTransform;
|
||||
if (parentFlags || recordedPosition.x != newPosition.x || recordedPosition.y != newPosition.y)
|
||||
{
|
||||
recordedPosition = newPosition;
|
||||
|
@ -2104,7 +2141,8 @@ void Node::updateTransformFromPhysics(const Mat4& parentTransform, uint32_t pare
|
|||
setPosition(ret.x, ret.y);
|
||||
}
|
||||
_physicsRotation = _physicsBody->getRotation();
|
||||
setRotation(_physicsRotation - _parent->_physicsRotation);
|
||||
setRotation(_physicsRotation - _parent->_physicsRotation + _physicsRotationOffset);
|
||||
_physicsWorld->_updateBodyTransform = updateBodyTransform;
|
||||
}
|
||||
|
||||
#endif //CC_USE_PHYSICS
|
||||
|
|
|
@ -54,6 +54,7 @@ class GLProgram;
|
|||
class GLProgramState;
|
||||
#if CC_USE_PHYSICS
|
||||
class PhysicsBody;
|
||||
class PhysicsWorld;
|
||||
#endif
|
||||
|
||||
/**
|
||||
|
@ -1838,6 +1839,10 @@ protected:
|
|||
float _physicsRotation;
|
||||
bool _physicsTransformDirty;
|
||||
bool _updateTransformFromPhysics;
|
||||
|
||||
PhysicsWorld* _physicsWorld; /** The PhysicsWorld associated with the node.*/
|
||||
int _physicsBodyAssociatedWith; /** The count of PhysicsBody associated with the node and children.*/
|
||||
float _physicsRotationOffset; /** Record the rotation value when invoke Node::setPhysicsBody.*/
|
||||
#endif
|
||||
|
||||
// opacity controls
|
||||
|
@ -1862,7 +1867,7 @@ private:
|
|||
CC_DISALLOW_COPY_AND_ASSIGN(Node);
|
||||
|
||||
#if CC_USE_PHYSICS
|
||||
friend class Layer;
|
||||
friend class Scene;
|
||||
#endif //CC_USTPS
|
||||
};
|
||||
|
||||
|
|
|
@ -227,6 +227,8 @@ void Scene::addChildToPhysicsWorld(Node* child)
|
|||
std::function<void(Node*)> addToPhysicsWorldFunc = nullptr;
|
||||
addToPhysicsWorldFunc = [this, &addToPhysicsWorldFunc](Node* node) -> void
|
||||
{
|
||||
node->_physicsWorld = _physicsWorld;
|
||||
|
||||
if (node->getPhysicsBody())
|
||||
{
|
||||
_physicsWorld->addBody(node->getPhysicsBody());
|
||||
|
|
|
@ -113,32 +113,32 @@
|
|||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>libcocos2d_v3.5_Windows_8.1</TargetName>
|
||||
<TargetName>libcocos2d_v3.6_Windows_8.1</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>libcocos2d_v3.5_Windows_8.1</TargetName>
|
||||
<TargetName>libcocos2d_v3.6_Windows_8.1</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>libcocos2d_v3.5_Windows_8.1</TargetName>
|
||||
<TargetName>libcocos2d_v3.6_Windows_8.1</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>libcocos2d_v3.5_Windows_8.1</TargetName>
|
||||
<TargetName>libcocos2d_v3.6_Windows_8.1</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>libcocos2d_v3.5_Windows_8.1</TargetName>
|
||||
<TargetName>libcocos2d_v3.6_Windows_8.1</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>libcocos2d_v3.5_Windows_8.1</TargetName>
|
||||
<TargetName>libcocos2d_v3.6_Windows_8.1</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
|
|
|
@ -85,22 +85,22 @@
|
|||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>libcocos2d_v3.5_WindowsPhone_8.1</TargetName>
|
||||
<TargetName>libcocos2d_v3.6_WindowsPhone_8.1</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>libcocos2d_v3.5_WindowsPhone_8.1</TargetName>
|
||||
<TargetName>libcocos2d_v3.6_WindowsPhone_8.1</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>libcocos2d_v3.5_WindowsPhone_8.1</TargetName>
|
||||
<TargetName>libcocos2d_v3.6_WindowsPhone_8.1</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>libcocos2d_v3.5_WindowsPhone_8.1</TargetName>
|
||||
<TargetName>libcocos2d_v3.6_WindowsPhone_8.1</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
|
|
|
@ -72,18 +72,18 @@
|
|||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<TargetName>libcocos2d_v3.5_WindowsPhone_8.0</TargetName>
|
||||
<TargetName>libcocos2d_v3.6_WindowsPhone_8.0</TargetName>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<TargetName>libcocos2d_v3.5_WindowsPhone_8.0</TargetName>
|
||||
<TargetName>libcocos2d_v3.6_WindowsPhone_8.0</TargetName>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<TargetName>libcocos2d_v3.5_WindowsPhone_8.0</TargetName>
|
||||
<TargetName>libcocos2d_v3.6_WindowsPhone_8.0</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<TargetName>libcocos2d_v3.5_WindowsPhone_8.0</TargetName>
|
||||
<TargetName>libcocos2d_v3.6_WindowsPhone_8.0</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
|
|
|
@ -56,7 +56,6 @@ MeshIndexData* MeshIndexData::create(const std::string& id, MeshVertexData* vert
|
|||
meshindex->_indexBuffer = indexbuffer;
|
||||
meshindex->_vertexData = vertexData;
|
||||
indexbuffer->retain();
|
||||
vertexData->retain();
|
||||
meshindex->_aabb = aabb;
|
||||
|
||||
meshindex->autorelease();
|
||||
|
@ -78,7 +77,6 @@ MeshIndexData::MeshIndexData()
|
|||
MeshIndexData::~MeshIndexData()
|
||||
{
|
||||
CC_SAFE_RELEASE(_indexBuffer);
|
||||
CC_SAFE_RELEASE(_vertexData);
|
||||
}
|
||||
|
||||
MeshVertexData* MeshVertexData::create(const MeshData& meshdata)
|
||||
|
|
|
@ -86,7 +86,7 @@ CC_CONSTRUCTOR_ACCESS:
|
|||
|
||||
protected:
|
||||
IndexBuffer* _indexBuffer; //index buffer
|
||||
MeshVertexData* _vertexData; //vertex buffer
|
||||
MeshVertexData* _vertexData; //vertex buffer, weak ref
|
||||
AABB _aabb; // original aabb of the submesh
|
||||
std::string _id; //id
|
||||
GLenum _primitiveType;
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -31,7 +31,8 @@ THE SOFTWARE.
|
|||
#include "3d/CCAABB.h"
|
||||
#include "3d/CCRay.h"
|
||||
#include <vector>
|
||||
|
||||
#include "base/CCEventListenerCustom.h"
|
||||
#include "base/CCEventDispatcher.h"
|
||||
NS_CC_BEGIN
|
||||
|
||||
/**
|
||||
|
@ -100,9 +101,9 @@ public:
|
|||
DetailMap();
|
||||
DetailMap(const char * detailMapSrc, float size = 35);
|
||||
/*detail Image source file path*/
|
||||
std::string detailMapSrc;
|
||||
std::string _detailMapSrc;
|
||||
/*detailMapSize determine how many tiles that Terrain represent*/
|
||||
float detailMapSize;
|
||||
float _detailMapSize;
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -122,40 +123,40 @@ public:
|
|||
/**
|
||||
*deterimine the chunk size,chunk is the minimal subdivision of the Terrain
|
||||
*/
|
||||
Size chunkSize;
|
||||
Size _chunkSize;
|
||||
/**height Map source path*/
|
||||
std::string heightMapSrc;
|
||||
std::string _heightMapSrc;
|
||||
/**the source path of the alpha map*/
|
||||
char* alphaMapSrc;
|
||||
char* _alphaMapSrc;
|
||||
/**detail maps*/
|
||||
DetailMap detailMaps[4];
|
||||
DetailMap _detailMaps[4];
|
||||
/**terrain Maximum height*/
|
||||
float mapHeight;
|
||||
float _mapHeight;
|
||||
/**terrain scale factor,you can combine setScale later.*/
|
||||
float mapScale;
|
||||
float _mapScale;
|
||||
/**the amount of detailmap*/
|
||||
int _detailMapAmount;
|
||||
/**the skirt height ratio, only effect when terrain use skirt to fix crack*/
|
||||
float skirtHeightRatio;
|
||||
float _skirtHeightRatio;
|
||||
};
|
||||
private:
|
||||
|
||||
struct ChunkIndices
|
||||
{
|
||||
GLuint indices;
|
||||
unsigned short size;
|
||||
GLuint _indices;
|
||||
unsigned short _size;
|
||||
};
|
||||
|
||||
struct ChunkLODIndices
|
||||
{
|
||||
int relativeLod[5];
|
||||
int _relativeLod[5];
|
||||
ChunkIndices _chunkIndices;
|
||||
};
|
||||
|
||||
|
||||
struct ChunkLODIndicesSkirt
|
||||
{
|
||||
int selfLod;
|
||||
int _selfLod;
|
||||
ChunkIndices _chunkIndices;
|
||||
};
|
||||
/*
|
||||
|
@ -167,13 +168,13 @@ private:
|
|||
TerrainVertexData(){};
|
||||
TerrainVertexData(Vec3 v1, Tex2F v2)
|
||||
{
|
||||
position = v1;
|
||||
texcoord = v2;
|
||||
_position = v1;
|
||||
_texcoord = v2;
|
||||
};
|
||||
/*the vertex's attributes*/
|
||||
cocos2d::Vec3 position;
|
||||
cocos2d::Tex2F texcoord;
|
||||
cocos2d::Vec3 normal;
|
||||
cocos2d::Vec3 _position;
|
||||
cocos2d::Tex2F _texcoord;
|
||||
cocos2d::Vec3 _normal;
|
||||
};
|
||||
|
||||
struct QuadTree;
|
||||
|
@ -187,12 +188,12 @@ private:
|
|||
/**destructor*/
|
||||
~Chunk();
|
||||
/*vertices*/
|
||||
std::vector<TerrainVertexData> vertices;
|
||||
std::vector<TerrainVertexData> _originalVertices;
|
||||
/*LOD indices*/
|
||||
struct LOD{
|
||||
std::vector<GLushort> indices;
|
||||
std::vector<GLushort> _indices;
|
||||
};
|
||||
GLuint vbo[2];
|
||||
GLuint _vbo;
|
||||
ChunkIndices _chunkIndices;
|
||||
/**we now support four levels of detail*/
|
||||
LOD _lod[4];
|
||||
|
@ -230,16 +231,16 @@ private:
|
|||
QuadTree * _parent;
|
||||
|
||||
/**the position X in terrain space*/
|
||||
int pos_x;
|
||||
int _posX;
|
||||
/**the position Y in terrain space*/
|
||||
int pos_y;
|
||||
int _posY;
|
||||
/**parent terrain*/
|
||||
Terrain * _terrain;
|
||||
/**chunk size*/
|
||||
Size _size;
|
||||
/**chunk's estimated slope*/
|
||||
float _slope;
|
||||
std::vector<TerrainVertexData> vertices_tmp;
|
||||
std::vector<TerrainVertexData> _currentVertices;
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -272,7 +273,8 @@ private:
|
|||
int _height;
|
||||
int _width;
|
||||
QuadTree * _parent;
|
||||
AABB _aabb;
|
||||
/**AABB's cache (in local space)*/
|
||||
AABB _localAABB;
|
||||
/**AABB's cache (in world space)*/
|
||||
AABB _worldSpaceAABB;
|
||||
Terrain * _terrain;
|
||||
|
@ -381,15 +383,7 @@ public:
|
|||
*/
|
||||
QuadTree * getQuadTree();
|
||||
|
||||
//following methods are internal use only
|
||||
ChunkIndices lookForIndicesLODSkrit(int selfLod, bool * result);
|
||||
|
||||
ChunkIndices lookForIndicesLOD(int neighborLod[4], int selfLod, bool * result);
|
||||
|
||||
ChunkIndices insertIndicesLOD(int neighborLod[4], int selfLod, GLushort * indices, int size);
|
||||
|
||||
ChunkIndices insertIndicesLODSkirt(int selfLod, GLushort * indices, int size);
|
||||
|
||||
void reload();
|
||||
protected:
|
||||
|
||||
Terrain();
|
||||
|
@ -418,7 +412,16 @@ protected:
|
|||
/**
|
||||
* cache all unifrom loactions in GLSL.
|
||||
**/
|
||||
void cacheUniformLocation();
|
||||
void cacheUniformAttribLocation();
|
||||
|
||||
//IBO generate & cache
|
||||
ChunkIndices lookForIndicesLODSkrit(int selfLod, bool * result);
|
||||
|
||||
ChunkIndices lookForIndicesLOD(int neighborLod[4], int selfLod, bool * result);
|
||||
|
||||
ChunkIndices insertIndicesLOD(int neighborLod[4], int selfLod, GLushort * indices, int size);
|
||||
|
||||
ChunkIndices insertIndicesLODSkirt(int selfLod, GLushort * indices, int size);
|
||||
protected:
|
||||
std::vector <ChunkLODIndices> _chunkLodIndicesSet;
|
||||
std::vector<ChunkLODIndicesSkirt> _chunkLodIndicesSkirtSet;
|
||||
|
@ -444,6 +447,8 @@ protected:
|
|||
Mat4 _oldCameraModelMatrix;
|
||||
Mat4 _terrainModelMatrix;
|
||||
GLuint _normalLocation;
|
||||
GLuint _positionLocation;
|
||||
GLuint _texcordLocation;
|
||||
float _maxHeight;
|
||||
float _minHeight;
|
||||
CrackFixedType _crackFixedType;
|
||||
|
@ -453,6 +458,9 @@ protected:
|
|||
GLint _alphaMapLocation;
|
||||
GLint _alphaIsHasAlphaMapLocation;
|
||||
GLint _detailMapSizeLocation[4];
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_WP8 || CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
EventListenerCustom* _backToForegroundListener;
|
||||
#endif
|
||||
};
|
||||
|
||||
// end of actions group
|
||||
|
|
|
@ -116,7 +116,9 @@ void AudioPlayer::rotateBufferThread(int offsetFrame)
|
|||
ALint bufferProcessed = 0;
|
||||
ExtAudioFileRef extRef = nullptr;
|
||||
|
||||
auto fileURL = (CFURLRef)[[NSURL fileURLWithPath:[NSString stringWithCString:_audioCache->_fileFullPath.c_str() encoding:[NSString defaultCStringEncoding]]] retain];
|
||||
NSString *fileFullPath = [[NSString alloc] initWithCString:_audioCache->_fileFullPath.c_str() encoding:[NSString defaultCStringEncoding]];
|
||||
auto fileURL = (CFURLRef)[[NSURL alloc] initFileURLWithPath:fileFullPath];
|
||||
[fileFullPath release];
|
||||
char* tmpBuffer = (char*)malloc(_audioCache->_queBufferBytes);
|
||||
auto frames = _audioCache->_queBufferFrames;
|
||||
|
||||
|
|
|
@ -45,7 +45,7 @@ NS_CC_BEGIN
|
|||
struct Color4B;
|
||||
struct Color4F;
|
||||
|
||||
/**
|
||||
/**
|
||||
* RGB color composed of bytes 3 bytes.
|
||||
* @since v3.0
|
||||
*/
|
||||
|
@ -71,7 +71,7 @@ struct CC_DLL Color3B
|
|||
GLubyte r;
|
||||
GLubyte g;
|
||||
GLubyte b;
|
||||
|
||||
|
||||
static const Color3B WHITE;
|
||||
static const Color3B YELLOW;
|
||||
static const Color3B BLUE;
|
||||
|
@ -83,7 +83,7 @@ struct CC_DLL Color3B
|
|||
static const Color3B GRAY;
|
||||
};
|
||||
|
||||
/**
|
||||
/**
|
||||
* RGBA color composed of 4 bytes.
|
||||
* @since v3.0
|
||||
*/
|
||||
|
@ -118,7 +118,7 @@ struct CC_DLL Color4B
|
|||
};
|
||||
|
||||
|
||||
/**
|
||||
/**
|
||||
* RGBA color composed of 4 floats.
|
||||
* @since v3.0
|
||||
*/
|
||||
|
@ -140,7 +140,7 @@ struct CC_DLL Color4F
|
|||
{
|
||||
return (*this == other);
|
||||
}
|
||||
|
||||
|
||||
GLfloat r;
|
||||
GLfloat g;
|
||||
GLfloat b;
|
||||
|
@ -163,9 +163,9 @@ struct CC_DLL Color4F
|
|||
// struct Vertex2F
|
||||
// {
|
||||
// Vertex2F(float _x, float _y) :x(_x), y(_y) {}
|
||||
|
||||
|
||||
// Vertex2F(): x(0.f), y(0.f) {}
|
||||
|
||||
|
||||
// GLfloat x;
|
||||
// GLfloat y;
|
||||
// };
|
||||
|
@ -181,23 +181,23 @@ struct CC_DLL Color4F
|
|||
// , y(_y)
|
||||
// , z(_z)
|
||||
// {}
|
||||
|
||||
|
||||
// Vertex3F(): x(0.f), y(0.f), z(0.f) {}
|
||||
|
||||
|
||||
// GLfloat x;
|
||||
// GLfloat y;
|
||||
// GLfloat z;
|
||||
// };
|
||||
|
||||
|
||||
/** @struct Tex2F
|
||||
* A TEXCOORD composed of 2 floats: u, y
|
||||
* @since v3.0
|
||||
*/
|
||||
struct CC_DLL Tex2F {
|
||||
Tex2F(float _u, float _v): u(_u), v(_v) {}
|
||||
|
||||
|
||||
Tex2F(): u(0.f), v(0.f) {}
|
||||
|
||||
|
||||
GLfloat u;
|
||||
GLfloat v;
|
||||
};
|
||||
|
@ -222,7 +222,7 @@ struct CC_DLL Quad2
|
|||
Vec2 bl;
|
||||
Vec2 br;
|
||||
};
|
||||
|
||||
|
||||
/** @struct Quad3
|
||||
* A 3D Quad. 4 * 3 floats.
|
||||
*/
|
||||
|
@ -307,7 +307,7 @@ struct CC_DLL V2F_C4B_T2F_Triangle
|
|||
V2F_C4B_T2F b;
|
||||
V2F_C4B_T2F c;
|
||||
};
|
||||
|
||||
|
||||
/** @struct V2F_C4B_T2F_Quad
|
||||
* A Quad of V2F_C4B_T2F.
|
||||
*/
|
||||
|
@ -354,7 +354,7 @@ struct CC_DLL V2F_C4F_T2F_Quad
|
|||
};
|
||||
|
||||
/** @struct V3F_T2F_Quad
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct CC_DLL V3F_T2F_Quad
|
||||
{
|
||||
|
@ -451,7 +451,7 @@ struct CC_DLL AnimationFrameData
|
|||
{
|
||||
T2F_Quad texCoords;
|
||||
float delay;
|
||||
Size size;
|
||||
Size size;
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -464,7 +464,7 @@ struct CC_DLL AnimationFrameData
|
|||
struct CC_DLL FontShadow
|
||||
{
|
||||
public:
|
||||
|
||||
|
||||
// shadow is not enabled by default
|
||||
FontShadow()
|
||||
: _shadowEnabled(false)
|
||||
|
@ -488,7 +488,7 @@ public:
|
|||
struct CC_DLL FontStroke
|
||||
{
|
||||
public:
|
||||
|
||||
|
||||
// stroke is disabled by default
|
||||
FontStroke()
|
||||
: _strokeEnabled(false)
|
||||
|
@ -496,7 +496,7 @@ public:
|
|||
, _strokeAlpha(255)
|
||||
, _strokeSize(0)
|
||||
{}
|
||||
|
||||
|
||||
/// true if stroke enabled
|
||||
bool _strokeEnabled;
|
||||
/// stroke color
|
||||
|
@ -505,7 +505,7 @@ public:
|
|||
GLubyte _strokeAlpha;
|
||||
/// stroke size
|
||||
float _strokeSize;
|
||||
|
||||
|
||||
};
|
||||
|
||||
/** @struct FontDefinition
|
||||
|
@ -526,7 +526,7 @@ public:
|
|||
, _fontFillColor(Color3B::WHITE)
|
||||
, _fontAlpha(255)
|
||||
{}
|
||||
|
||||
|
||||
/// font name
|
||||
std::string _fontName;
|
||||
/// font size
|
||||
|
@ -545,7 +545,18 @@ public:
|
|||
FontShadow _shadow;
|
||||
/// font stroke
|
||||
FontStroke _stroke;
|
||||
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Possible LabelEffect used by Label.
|
||||
*
|
||||
*/
|
||||
enum class LabelEffect {
|
||||
NORMAL,
|
||||
OUTLINE,
|
||||
SHADOW,
|
||||
GLOW
|
||||
};
|
||||
|
||||
/** @struct Acceleration
|
||||
|
@ -558,9 +569,9 @@ public:
|
|||
double x;
|
||||
double y;
|
||||
double z;
|
||||
|
||||
|
||||
double timestamp;
|
||||
|
||||
|
||||
Acceleration(): x(0), y(0), z(0), timestamp(0) {}
|
||||
};
|
||||
|
||||
|
|
|
@ -817,11 +817,6 @@ void PhysicsWorld::step(float delta)
|
|||
|
||||
void PhysicsWorld::update(float delta, bool userCall/* = false*/)
|
||||
{
|
||||
if (delta < FLT_EPSILON)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if(_updateBodyTransform || !_delayAddBodies.empty())
|
||||
{
|
||||
_scene->updatePhysicsBodyTransform(_scene->getNodeToParentTransform(), 0, 1.0f, 1.0f);
|
||||
|
@ -832,12 +827,17 @@ void PhysicsWorld::update(float delta, bool userCall/* = false*/)
|
|||
{
|
||||
updateBodies();
|
||||
}
|
||||
|
||||
|
||||
if (!_delayAddJoints.empty() || !_delayRemoveJoints.empty())
|
||||
{
|
||||
updateJoints();
|
||||
}
|
||||
|
||||
if (delta < FLT_EPSILON)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (userCall)
|
||||
{
|
||||
cpSpaceStep(_cpSpace, delta);
|
||||
|
|
|
@ -70,6 +70,8 @@ void Cocos2dRenderer::Resume()
|
|||
else
|
||||
{
|
||||
Application::getInstance()->applicationWillEnterForeground();
|
||||
cocos2d::EventCustom foregroundEvent(EVENT_COME_TO_FOREGROUND);
|
||||
cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&foregroundEvent);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -77,8 +79,8 @@ void Cocos2dRenderer::Pause()
|
|||
{
|
||||
if (Director::getInstance()->getOpenGLView()) {
|
||||
Application::getInstance()->applicationDidEnterBackground();
|
||||
//cocos2d::EventCustom backgroundEvent(EVENT_COME_TO_BACKGROUND);
|
||||
//cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&backgroundEvent);
|
||||
cocos2d::EventCustom backgroundEvent(EVENT_COME_TO_BACKGROUND);
|
||||
cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&backgroundEvent);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -135,9 +137,4 @@ void Cocos2dRenderer::QueuePointerEvent(cocos2d::PointerEventType type, Windows:
|
|||
GLViewImpl::sharedOpenGLView()->QueuePointerEvent(type, args);
|
||||
}
|
||||
|
||||
void Cocos2dRenderer::QueueKeyBoardEvent(cocos2d::Cocos2dKeyEvent type, Windows::UI::Core::KeyEventArgs^ e)
|
||||
{
|
||||
//GLViewImpl::sharedOpenGLView()->QueuePointerEvent(type, e);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -35,7 +35,6 @@ namespace cocos2d
|
|||
~Cocos2dRenderer();
|
||||
void Draw(GLsizei width, GLsizei height, float dpi, Windows::Graphics::Display::DisplayOrientations orientation);
|
||||
void QueuePointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^ args);
|
||||
void QueueKeyBoardEvent(Cocos2dKeyEvent type, Windows::UI::Core::KeyEventArgs^ e);
|
||||
void Pause();
|
||||
void Resume();
|
||||
void DeviceLost();
|
||||
|
|
|
@ -613,7 +613,7 @@ unsigned char* CCFreeTypeFont::loadFont(const char *pFontName, ssize_t *size)
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
return FileUtils::sharedFileUtils()->getFileData(fullpath.c_str(), "rb", size);
|
||||
return FileUtils::getInstance()->getFileData(fullpath.c_str(), "rb", size);
|
||||
}
|
||||
|
||||
unsigned char* CCFreeTypeFont::loadSystemFont(const char *pFontName, ssize_t *size)
|
||||
|
|
|
@ -389,8 +389,9 @@ void GLViewImpl::UpdateWindowSize()
|
|||
ResolutionPolicy resPolicy=view->getResolutionPolicy();
|
||||
view->setFrameSize(width, height);
|
||||
view->setDesignResolutionSize(resSize.width, resSize.height, resPolicy);
|
||||
Director::getInstance()->setViewport();
|
||||
Director::sharedDirector()->setProjection(Director::sharedDirector()->getProjection());
|
||||
auto director = Director::getInstance();
|
||||
director->setViewport();
|
||||
director->setProjection(director->getProjection());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -133,7 +133,7 @@ void CC_DLL CCLogIPAddresses()
|
|||
if (hn->IPInformation != nullptr)
|
||||
{
|
||||
std::string s = PlatformStringToString(hn->DisplayName);
|
||||
CCLog("IP Address: %s:", s.c_str());
|
||||
log("IP Address: %s:", s.c_str());
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -57,6 +57,10 @@ static bool compare3DCommand(RenderCommand* a, RenderCommand* b)
|
|||
}
|
||||
|
||||
// queue
|
||||
RenderQueue::RenderQueue()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RenderQueue::push_back(RenderCommand* command)
|
||||
{
|
||||
|
@ -128,10 +132,18 @@ RenderCommand* RenderQueue::operator[](ssize_t index) const
|
|||
|
||||
void RenderQueue::clear()
|
||||
{
|
||||
_commands.clear();
|
||||
for(int index = 0; index < QUEUE_COUNT; ++index)
|
||||
for(int i = 0; i < QUEUE_COUNT; ++i)
|
||||
{
|
||||
_commands.push_back(std::vector<RenderCommand*>());
|
||||
_commands[i].clear();
|
||||
}
|
||||
}
|
||||
|
||||
void RenderQueue::realloc(size_t reserveSize)
|
||||
{
|
||||
for(int i = 0; i < QUEUE_COUNT; ++i)
|
||||
{
|
||||
_commands[i] = std::vector<RenderCommand*>();
|
||||
_commands[i].reserve(reserveSize);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -73,10 +73,7 @@ public:
|
|||
|
||||
public:
|
||||
/**Constructor.*/
|
||||
RenderQueue()
|
||||
{
|
||||
clear();
|
||||
}
|
||||
RenderQueue();
|
||||
/**Push a renderCommand into current renderqueue.*/
|
||||
void push_back(RenderCommand* command);
|
||||
/**Return the number of render commands.*/
|
||||
|
@ -87,6 +84,8 @@ public:
|
|||
RenderCommand* operator[](ssize_t index) const;
|
||||
/**Clear all rendered commands.*/
|
||||
void clear();
|
||||
/**Realloc command queues and reserve with given size. Note: this clears any existing commands.*/
|
||||
void realloc(size_t reserveSize);
|
||||
/**Get a sub group of the render queue.*/
|
||||
inline std::vector<RenderCommand*>& getSubQueue(QUEUE_GROUP group) { return _commands[group]; }
|
||||
/**Get the number of render commands contained in a subqueue.*/
|
||||
|
@ -99,7 +98,7 @@ public:
|
|||
|
||||
protected:
|
||||
/**The commands in the render queue.*/
|
||||
std::vector<std::vector<RenderCommand*>> _commands;
|
||||
std::vector<RenderCommand*> _commands[QUEUE_COUNT];
|
||||
|
||||
/**Cull state.*/
|
||||
bool _isCullEnabled;
|
||||
|
|
|
@ -238,7 +238,7 @@
|
|||
--------------------------------
|
||||
-- Sets the text color of Label.<br>
|
||||
-- The text color is different from the color of Node.<br>
|
||||
-- warning Limiting use to only when the Label created with true type font or system font.
|
||||
-- warning Limiting use to only when the Label created with true type font or system font.
|
||||
-- @function [parent=#Label] setTextColor
|
||||
-- @param self
|
||||
-- @param #color4b_table color
|
||||
|
@ -330,7 +330,7 @@
|
|||
-- param text The initial text.<br>
|
||||
-- param hAlignment Text horizontal alignment.<br>
|
||||
-- param maxLineWidth The max line width.<br>
|
||||
-- param imageOffset <br>
|
||||
-- param imageOffset<br>
|
||||
-- return An automatically released Label object.<br>
|
||||
-- see setBMFontFilePath setMaxLineWidth
|
||||
-- @function [parent=#Label] createWithBMFont
|
||||
|
@ -366,7 +366,7 @@
|
|||
-- param text The initial text.<br>
|
||||
-- param font A font file or a font family name.<br>
|
||||
-- param fontSize The font size. This value must be > 0.<br>
|
||||
-- param dimensions <br>
|
||||
-- param dimensions<br>
|
||||
-- param hAlignment The text horizontal alignment.<br>
|
||||
-- param vAlignment The text vertical alignment.<br>
|
||||
-- warning It will generate texture by the platform-dependent code.<br>
|
||||
|
|
|
@ -11,44 +11,6 @@
|
|||
-- @param #char heightMap
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- set the MaxDetailAmount.
|
||||
-- @function [parent=#Terrain] setMaxDetailMapAmount
|
||||
-- @param self
|
||||
-- @param #int maxValue
|
||||
-- @return Terrain#Terrain self (return value: cc.Terrain)
|
||||
|
||||
--------------------------------
|
||||
-- show the wireline instead of the surface,Debug Use only.<br>
|
||||
-- Note only support desktop platform
|
||||
-- @function [parent=#Terrain] setDrawWire
|
||||
-- @param self
|
||||
-- @param #bool boolValue
|
||||
-- @return Terrain#Terrain self (return value: cc.Terrain)
|
||||
|
||||
--------------------------------
|
||||
-- Switch frustum Culling Flag<br>
|
||||
-- Note frustum culling will remarkable improve your terrain rendering performance.
|
||||
-- @function [parent=#Terrain] setIsEnableFrustumCull
|
||||
-- @param self
|
||||
-- @param #bool boolValue
|
||||
-- @return Terrain#Terrain self (return value: cc.Terrain)
|
||||
|
||||
--------------------------------
|
||||
-- set the Detail Map
|
||||
-- @function [parent=#Terrain] setDetailMap
|
||||
-- @param self
|
||||
-- @param #unsigned int index
|
||||
-- @param #cc.Terrain::DetailMap detailMap
|
||||
-- @return Terrain#Terrain self (return value: cc.Terrain)
|
||||
|
||||
--------------------------------
|
||||
-- reset the heightmap data.
|
||||
-- @function [parent=#Terrain] resetHeightMap
|
||||
-- @param self
|
||||
-- @param #char heightMap
|
||||
-- @return Terrain#Terrain self (return value: cc.Terrain)
|
||||
|
||||
--------------------------------
|
||||
-- set the alpha map
|
||||
-- @function [parent=#Terrain] setAlphaMap
|
||||
|
@ -82,16 +44,6 @@
|
|||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Set threshold distance of each LOD level,must equal or gereater than the chunk size<br>
|
||||
-- Note when invoke initHeightMap, the LOD distance will be automatic calculated.
|
||||
-- @function [parent=#Terrain] setLODDistance
|
||||
-- @param self
|
||||
-- @param #float lod1
|
||||
-- @param #float lod2
|
||||
-- @param #float lod3
|
||||
-- @return Terrain#Terrain self (return value: cc.Terrain)
|
||||
|
||||
--------------------------------
|
||||
-- get the normal of the specified pistion in terrain<br>
|
||||
-- return the normal vector of the specified position of the terrain.<br>
|
||||
|
@ -102,6 +54,28 @@
|
|||
-- @param #int pixelY
|
||||
-- @return vec3_table#vec3_table ret (return value: vec3_table)
|
||||
|
||||
--------------------------------
|
||||
-- show the wireline instead of the surface,Debug Use only.<br>
|
||||
-- Note only support desktop platform
|
||||
-- @function [parent=#Terrain] setDrawWire
|
||||
-- @param self
|
||||
-- @param #bool boolValue
|
||||
-- @return Terrain#Terrain self (return value: cc.Terrain)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Terrain] reload
|
||||
-- @param self
|
||||
-- @return Terrain#Terrain self (return value: cc.Terrain)
|
||||
|
||||
--------------------------------
|
||||
-- set the Detail Map
|
||||
-- @function [parent=#Terrain] setDetailMap
|
||||
-- @param self
|
||||
-- @param #unsigned int index
|
||||
-- @param #cc.Terrain::DetailMap detailMap
|
||||
-- @return Terrain#Terrain self (return value: cc.Terrain)
|
||||
|
||||
--------------------------------
|
||||
-- get height from the raw height filed
|
||||
-- @function [parent=#Terrain] getImageHeight
|
||||
|
@ -110,6 +84,29 @@
|
|||
-- @param #int pixelY
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- get the terrain's mininal height.
|
||||
-- @function [parent=#Terrain] getMinHeight
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Set threshold distance of each LOD level,must equal or gereater than the chunk size<br>
|
||||
-- Note when invoke initHeightMap, the LOD distance will be automatic calculated.
|
||||
-- @function [parent=#Terrain] setLODDistance
|
||||
-- @param self
|
||||
-- @param #float lod1
|
||||
-- @param #float lod2
|
||||
-- @param #float lod3
|
||||
-- @return Terrain#Terrain self (return value: cc.Terrain)
|
||||
|
||||
--------------------------------
|
||||
-- reset the heightmap data.
|
||||
-- @function [parent=#Terrain] resetHeightMap
|
||||
-- @param self
|
||||
-- @param #char heightMap
|
||||
-- @return Terrain#Terrain self (return value: cc.Terrain)
|
||||
|
||||
--------------------------------
|
||||
-- get the terrain's maximum height.
|
||||
-- @function [parent=#Terrain] getMaxHeight
|
||||
|
@ -117,10 +114,19 @@
|
|||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- get the terrain's mininal height.
|
||||
-- @function [parent=#Terrain] getMinHeight
|
||||
-- set the MaxDetailAmount.
|
||||
-- @function [parent=#Terrain] setMaxDetailMapAmount
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
-- @param #int maxValue
|
||||
-- @return Terrain#Terrain self (return value: cc.Terrain)
|
||||
|
||||
--------------------------------
|
||||
-- Switch frustum Culling Flag<br>
|
||||
-- Note frustum culling will remarkable improve your terrain rendering performance.
|
||||
-- @function [parent=#Terrain] setIsEnableFrustumCull
|
||||
-- @param self
|
||||
-- @param #bool boolValue
|
||||
-- @return Terrain#Terrain self (return value: cc.Terrain)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
|
|
|
@ -28,11 +28,13 @@
|
|||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
-- Disable shadow/outline/glow rendering.
|
||||
-- @function [parent=#Text] disableEffect
|
||||
-- @overload self, int
|
||||
-- @overload self
|
||||
-- @function [parent=#Text] disableEffect
|
||||
-- @param self
|
||||
-- @param #int effect
|
||||
-- @return Text#Text self (return value: ccui.Text)
|
||||
|
||||
|
||||
--------------------------------
|
||||
-- Gets text color.<br>
|
||||
-- return Text color.
|
||||
|
@ -52,9 +54,15 @@
|
|||
-- Sets the font name of label.<br>
|
||||
-- If you are trying to use a system font, you could just pass a font name<br>
|
||||
-- If you are trying to use a TTF, you should pass a file path to the TTF file<br>
|
||||
-- Usage: Text *text = Text::create("Hello", "Arial", 20);create a system font UIText<br>
|
||||
-- text->setFontName("Marfelt"); it will change the font to system font no matter the previous font type is TTF or system font<br>
|
||||
-- text->setFontName("xxxx/xxx.ttf");it will change the font to TTF font no matter the previous font type is TTF or system font<br>
|
||||
-- Usage:<br>
|
||||
-- code<br>
|
||||
-- create a system font UIText<br>
|
||||
-- Text *text = Text::create("Hello", "Arial", 20);<br>
|
||||
-- it will change the font to system font no matter the previous font type is TTF or system font<br>
|
||||
-- text->setFontName("Marfelt");<br>
|
||||
-- it will change the font to TTF font no matter the previous font type is TTF or system font<br>
|
||||
-- text->setFontName("xxxx/xxx.ttf");<br>
|
||||
-- endcode<br>
|
||||
-- param name Font name.
|
||||
-- @function [parent=#Text] setFontName
|
||||
-- @param self
|
||||
|
@ -103,7 +111,8 @@
|
|||
--------------------------------
|
||||
-- Gets the string length of the label.<br>
|
||||
-- Note: This length will be larger than the raw string length,<br>
|
||||
-- if you want to get the raw string length, you should call this->getString().size() instead.<br>
|
||||
-- if you want to get the raw string length,<br>
|
||||
-- you should call this->getString().size() instead.<br>
|
||||
-- return String length.
|
||||
-- @function [parent=#Text] getStringLength
|
||||
-- @param self
|
||||
|
|
|
@ -3459,260 +3459,6 @@ int lua_cocos2dx_3d_Terrain_initHeightMap(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Terrain* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
int arg0;
|
||||
|
||||
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Terrain:setMaxDetailMapAmount");
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->setMaxDetailMapAmount(arg0);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setMaxDetailMapAmount",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_setDrawWire(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Terrain* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setDrawWire'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
bool arg0;
|
||||
|
||||
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "cc.Terrain:setDrawWire");
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setDrawWire'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->setDrawWire(arg0);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setDrawWire",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setDrawWire'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Terrain* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
bool arg0;
|
||||
|
||||
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "cc.Terrain:setIsEnableFrustumCull");
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->setIsEnableFrustumCull(arg0);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setIsEnableFrustumCull",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_setDetailMap(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Terrain* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setDetailMap'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 2)
|
||||
{
|
||||
unsigned int arg0;
|
||||
cocos2d::Terrain::DetailMap arg1;
|
||||
|
||||
ok &= luaval_to_uint32(tolua_S, 2,&arg0, "cc.Terrain:setDetailMap");
|
||||
|
||||
#pragma warning NO CONVERSION TO NATIVE FOR DetailMap
|
||||
ok = false;
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setDetailMap'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->setDetailMap(arg0, arg1);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setDetailMap",argc, 2);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setDetailMap'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_resetHeightMap(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Terrain* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_resetHeightMap'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
const char* arg0;
|
||||
|
||||
std::string arg0_tmp; ok &= luaval_to_std_string(tolua_S, 2, &arg0_tmp, "cc.Terrain:resetHeightMap"); arg0 = arg0_tmp.c_str();
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_resetHeightMap'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->resetHeightMap(arg0);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:resetHeightMap",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_resetHeightMap'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_setAlphaMap(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -3957,62 +3703,6 @@ int lua_cocos2dx_3d_Terrain_initProperties(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_setLODDistance(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Terrain* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setLODDistance'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 3)
|
||||
{
|
||||
double arg0;
|
||||
double arg1;
|
||||
double arg2;
|
||||
|
||||
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Terrain:setLODDistance");
|
||||
|
||||
ok &= luaval_to_number(tolua_S, 3,&arg1, "cc.Terrain:setLODDistance");
|
||||
|
||||
ok &= luaval_to_number(tolua_S, 4,&arg2, "cc.Terrain:setLODDistance");
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setLODDistance'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->setLODDistance(arg0, arg1, arg2);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setLODDistance",argc, 3);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setLODDistance'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_getNormal(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -4066,6 +3756,157 @@ int lua_cocos2dx_3d_Terrain_getNormal(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_setDrawWire(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Terrain* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setDrawWire'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
bool arg0;
|
||||
|
||||
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "cc.Terrain:setDrawWire");
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setDrawWire'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->setDrawWire(arg0);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setDrawWire",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setDrawWire'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_reload(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Terrain* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_reload'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_reload'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->reload();
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:reload",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_reload'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_setDetailMap(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Terrain* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setDetailMap'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 2)
|
||||
{
|
||||
unsigned int arg0;
|
||||
cocos2d::Terrain::DetailMap arg1;
|
||||
|
||||
ok &= luaval_to_uint32(tolua_S, 2,&arg0, "cc.Terrain:setDetailMap");
|
||||
|
||||
#pragma warning NO CONVERSION TO NATIVE FOR DetailMap
|
||||
ok = false;
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setDetailMap'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->setDetailMap(arg0, arg1);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setDetailMap",argc, 2);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setDetailMap'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_getImageHeight(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -4119,53 +3960,6 @@ int lua_cocos2dx_3d_Terrain_getImageHeight(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_getMaxHeight(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Terrain* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_getMaxHeight'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_getMaxHeight'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
double ret = cobj->getMaxHeight();
|
||||
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:getMaxHeight",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_getMaxHeight'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_getMinHeight(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -4213,6 +4007,259 @@ int lua_cocos2dx_3d_Terrain_getMinHeight(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_setLODDistance(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Terrain* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setLODDistance'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 3)
|
||||
{
|
||||
double arg0;
|
||||
double arg1;
|
||||
double arg2;
|
||||
|
||||
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Terrain:setLODDistance");
|
||||
|
||||
ok &= luaval_to_number(tolua_S, 3,&arg1, "cc.Terrain:setLODDistance");
|
||||
|
||||
ok &= luaval_to_number(tolua_S, 4,&arg2, "cc.Terrain:setLODDistance");
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setLODDistance'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->setLODDistance(arg0, arg1, arg2);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setLODDistance",argc, 3);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setLODDistance'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_resetHeightMap(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Terrain* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_resetHeightMap'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
const char* arg0;
|
||||
|
||||
std::string arg0_tmp; ok &= luaval_to_std_string(tolua_S, 2, &arg0_tmp, "cc.Terrain:resetHeightMap"); arg0 = arg0_tmp.c_str();
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_resetHeightMap'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->resetHeightMap(arg0);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:resetHeightMap",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_resetHeightMap'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_getMaxHeight(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Terrain* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_getMaxHeight'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_getMaxHeight'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
double ret = cobj->getMaxHeight();
|
||||
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:getMaxHeight",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_getMaxHeight'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Terrain* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
int arg0;
|
||||
|
||||
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Terrain:setMaxDetailMapAmount");
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->setMaxDetailMapAmount(arg0);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setMaxDetailMapAmount",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Terrain* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
bool arg0;
|
||||
|
||||
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "cc.Terrain:setIsEnableFrustumCull");
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->setIsEnableFrustumCull(arg0);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setIsEnableFrustumCull",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
static int lua_cocos2dx_3d_Terrain_finalize(lua_State* tolua_S)
|
||||
{
|
||||
printf("luabindings: finalizing LUA object (Terrain)");
|
||||
|
@ -4226,21 +4273,22 @@ int lua_register_cocos2dx_3d_Terrain(lua_State* tolua_S)
|
|||
|
||||
tolua_beginmodule(tolua_S,"Terrain");
|
||||
tolua_function(tolua_S,"initHeightMap",lua_cocos2dx_3d_Terrain_initHeightMap);
|
||||
tolua_function(tolua_S,"setMaxDetailMapAmount",lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount);
|
||||
tolua_function(tolua_S,"setDrawWire",lua_cocos2dx_3d_Terrain_setDrawWire);
|
||||
tolua_function(tolua_S,"setIsEnableFrustumCull",lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull);
|
||||
tolua_function(tolua_S,"setDetailMap",lua_cocos2dx_3d_Terrain_setDetailMap);
|
||||
tolua_function(tolua_S,"resetHeightMap",lua_cocos2dx_3d_Terrain_resetHeightMap);
|
||||
tolua_function(tolua_S,"setAlphaMap",lua_cocos2dx_3d_Terrain_setAlphaMap);
|
||||
tolua_function(tolua_S,"setSkirtHeightRatio",lua_cocos2dx_3d_Terrain_setSkirtHeightRatio);
|
||||
tolua_function(tolua_S,"convertToTerrainSpace",lua_cocos2dx_3d_Terrain_convertToTerrainSpace);
|
||||
tolua_function(tolua_S,"initTextures",lua_cocos2dx_3d_Terrain_initTextures);
|
||||
tolua_function(tolua_S,"initProperties",lua_cocos2dx_3d_Terrain_initProperties);
|
||||
tolua_function(tolua_S,"setLODDistance",lua_cocos2dx_3d_Terrain_setLODDistance);
|
||||
tolua_function(tolua_S,"getNormal",lua_cocos2dx_3d_Terrain_getNormal);
|
||||
tolua_function(tolua_S,"setDrawWire",lua_cocos2dx_3d_Terrain_setDrawWire);
|
||||
tolua_function(tolua_S,"reload",lua_cocos2dx_3d_Terrain_reload);
|
||||
tolua_function(tolua_S,"setDetailMap",lua_cocos2dx_3d_Terrain_setDetailMap);
|
||||
tolua_function(tolua_S,"getImageHeight",lua_cocos2dx_3d_Terrain_getImageHeight);
|
||||
tolua_function(tolua_S,"getMaxHeight",lua_cocos2dx_3d_Terrain_getMaxHeight);
|
||||
tolua_function(tolua_S,"getMinHeight",lua_cocos2dx_3d_Terrain_getMinHeight);
|
||||
tolua_function(tolua_S,"setLODDistance",lua_cocos2dx_3d_Terrain_setLODDistance);
|
||||
tolua_function(tolua_S,"resetHeightMap",lua_cocos2dx_3d_Terrain_resetHeightMap);
|
||||
tolua_function(tolua_S,"getMaxHeight",lua_cocos2dx_3d_Terrain_getMaxHeight);
|
||||
tolua_function(tolua_S,"setMaxDetailMapAmount",lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount);
|
||||
tolua_function(tolua_S,"setIsEnableFrustumCull",lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull);
|
||||
tolua_endmodule(tolua_S);
|
||||
std::string typeName = typeid(cocos2d::Terrain).name();
|
||||
g_luaType[typeName] = "cc.Terrain";
|
||||
|
|
|
@ -101,6 +101,7 @@ int register_all_cocos2dx_3d(lua_State* tolua_S);
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif // __cocos2dx_3d_h__
|
||||
|
|
|
@ -8941,39 +8941,43 @@ int lua_cocos2dx_ui_Text_disableEffect(lua_State* tolua_S)
|
|||
int argc = 0;
|
||||
cocos2d::ui::Text* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccui.Text",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::ui::Text*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_ui_Text_disableEffect'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_ui_Text_disableEffect'", nullptr);
|
||||
return 0;
|
||||
do{
|
||||
if (argc == 1) {
|
||||
cocos2d::LabelEffect arg0;
|
||||
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccui.Text:disableEffect");
|
||||
|
||||
if (!ok) { break; }
|
||||
cobj->disableEffect(arg0);
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
cobj->disableEffect();
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccui.Text:disableEffect",argc, 0);
|
||||
}while(0);
|
||||
ok = true;
|
||||
do{
|
||||
if (argc == 0) {
|
||||
cobj->disableEffect();
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
}while(0);
|
||||
ok = true;
|
||||
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "ccui.Text:disableEffect",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
|
|
|
@ -229,29 +229,29 @@ bool luaval_to_terraindata(lua_State* L, int lo, cocos2d::Terrain::TerrainData*
|
|||
|
||||
if (ok)
|
||||
{
|
||||
lua_pushstring(L, "chunkSize");
|
||||
lua_pushstring(L, "_chunkSize");
|
||||
lua_gettable(L,lo);
|
||||
if (!lua_isnil(L, -1))
|
||||
{
|
||||
luaval_to_size(L, -1, &(outValue->chunkSize));
|
||||
luaval_to_size(L, -1, &(outValue->_chunkSize));
|
||||
}
|
||||
else
|
||||
{
|
||||
outValue->chunkSize = cocos2d::Size(32, 32);
|
||||
outValue->_chunkSize = cocos2d::Size(32, 32);
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_pushstring(L, "heightMapSrc");
|
||||
lua_pushstring(L, "_heightMapSrc");
|
||||
lua_gettable(L,lo);
|
||||
outValue->heightMapSrc = tolua_tocppstring(L, -1, "");
|
||||
outValue->_heightMapSrc = tolua_tocppstring(L, -1, "");
|
||||
lua_pop(L,1);
|
||||
|
||||
lua_pushstring(L, "alphaMapSrc");
|
||||
lua_pushstring(L, "_alphaMapSrc");
|
||||
lua_gettable(L,lo);
|
||||
outValue->alphaMapSrc = const_cast<char*>(tolua_tocppstring(L, -1, ""));
|
||||
outValue->_alphaMapSrc = const_cast<char*>(tolua_tocppstring(L, -1, ""));
|
||||
lua_pop(L,1);
|
||||
|
||||
lua_pushstring(L, "detailMaps");
|
||||
lua_pushstring(L, "_detailMaps");
|
||||
lua_gettable(L,lo);
|
||||
if (lua_istable(L, -1))
|
||||
{
|
||||
|
@ -262,14 +262,14 @@ bool luaval_to_terraindata(lua_State* L, int lo, cocos2d::Terrain::TerrainData*
|
|||
lua_gettable(L,-2);
|
||||
if (lua_istable(L, -1))
|
||||
{
|
||||
lua_pushstring(L, "detailMapSrc");
|
||||
lua_pushstring(L, "_detailMapSrc");
|
||||
lua_gettable(L,-2);
|
||||
outValue->detailMaps[i].detailMapSrc = tolua_tocppstring(L, -1, "");
|
||||
outValue->_detailMaps[i]._detailMapSrc = tolua_tocppstring(L, -1, "");
|
||||
lua_pop(L,1);
|
||||
|
||||
lua_pushstring(L, "detailMapSize");
|
||||
lua_pushstring(L, "_detailMapSize");
|
||||
lua_gettable(L,-2);
|
||||
outValue->detailMaps[i].detailMapSize = lua_isnil(L,-1) ? 0.0f : (float)lua_tonumber(L,-1);
|
||||
outValue->_detailMaps[i]._detailMapSize = lua_isnil(L,-1) ? 0.0f : (float)lua_tonumber(L,-1);
|
||||
lua_pop(L,1);
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
@ -277,14 +277,14 @@ bool luaval_to_terraindata(lua_State* L, int lo, cocos2d::Terrain::TerrainData*
|
|||
}
|
||||
lua_pop(L,1);
|
||||
|
||||
lua_pushstring(L, "mapHeight");
|
||||
lua_pushstring(L, "_mapHeight");
|
||||
lua_gettable(L,lo);
|
||||
outValue->mapHeight = lua_isnil(L,-1) ? 2.0f : (float)lua_tonumber(L,-1);
|
||||
outValue->_mapHeight = lua_isnil(L,-1) ? 2.0f : (float)lua_tonumber(L,-1);
|
||||
lua_pop(L,1);
|
||||
|
||||
lua_pushstring(L, "mapScale");
|
||||
lua_pushstring(L, "_mapScale");
|
||||
lua_gettable(L,lo);
|
||||
outValue->mapScale = lua_isnil(L,-1) ? 0.1f : (float)lua_tonumber(L,-1);
|
||||
outValue->_mapScale = lua_isnil(L,-1) ? 0.1f : (float)lua_tonumber(L,-1);
|
||||
lua_pop(L,1);
|
||||
|
||||
lua_pushstring(L, "_detailMapAmount");
|
||||
|
@ -292,9 +292,9 @@ bool luaval_to_terraindata(lua_State* L, int lo, cocos2d::Terrain::TerrainData*
|
|||
outValue->_detailMapAmount = lua_isnil(L,-1) ? 0 : (int)lua_tonumber(L,-1);
|
||||
lua_pop(L,1);
|
||||
|
||||
lua_pushstring(L, "skirtHeightRatio");
|
||||
lua_pushstring(L, "_skirtHeightRatio");
|
||||
lua_gettable(L,lo);
|
||||
outValue->skirtHeightRatio = lua_isnil(L,-1) ? 1.0f : (float)lua_tonumber(L,-1);
|
||||
outValue->_skirtHeightRatio = lua_isnil(L,-1) ? 1.0f : (float)lua_tonumber(L,-1);
|
||||
lua_pop(L,1);
|
||||
}
|
||||
|
||||
|
@ -307,25 +307,25 @@ void terraindata_to_luaval(lua_State* L,const cocos2d::Terrain::TerrainData& inV
|
|||
return;
|
||||
|
||||
lua_newtable(L);
|
||||
lua_pushstring(L, "chunkSize");
|
||||
size_to_luaval(L, inValue.chunkSize);
|
||||
lua_pushstring(L, "_chunkSize");
|
||||
size_to_luaval(L, inValue._chunkSize);
|
||||
lua_rawset(L, -3);
|
||||
|
||||
if (inValue.heightMapSrc.length() > 0)
|
||||
if (inValue._heightMapSrc.length() > 0)
|
||||
{
|
||||
lua_pushstring(L, "heightMapSrc");
|
||||
lua_pushstring(L, inValue.heightMapSrc.c_str());
|
||||
lua_pushstring(L, "_heightMapSrc");
|
||||
lua_pushstring(L, inValue._heightMapSrc.c_str());
|
||||
lua_rawset(L, -3);
|
||||
}
|
||||
|
||||
if (nullptr != inValue.alphaMapSrc)
|
||||
if (nullptr != inValue._alphaMapSrc)
|
||||
{
|
||||
lua_pushstring(L, "alphaMapSrc");
|
||||
lua_pushstring(L, inValue.alphaMapSrc);
|
||||
lua_pushstring(L, "_alphaMapSrc");
|
||||
lua_pushstring(L, inValue._alphaMapSrc);
|
||||
lua_rawset(L, -3);
|
||||
}
|
||||
|
||||
lua_pushstring(L, "detailMaps");
|
||||
lua_pushstring(L, "_detailMaps");
|
||||
lua_newtable(L);
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
|
@ -333,12 +333,12 @@ void terraindata_to_luaval(lua_State* L,const cocos2d::Terrain::TerrainData& inV
|
|||
lua_pushnumber(L, (lua_Number) i + 1);
|
||||
lua_newtable(L);
|
||||
|
||||
lua_pushstring(L, "detailMapSrc");
|
||||
lua_pushstring(L, inValue.detailMaps[i].detailMapSrc.c_str());
|
||||
lua_pushstring(L, "_detailMapSrc");
|
||||
lua_pushstring(L, inValue._detailMaps[i]._detailMapSrc.c_str());
|
||||
lua_rawset(L, -3);
|
||||
|
||||
lua_pushstring(L, "detailMapSize");
|
||||
lua_pushnumber(L, (lua_Number)inValue.detailMaps[i].detailMapSize);
|
||||
lua_pushstring(L, "_detailMapSize");
|
||||
lua_pushnumber(L, (lua_Number)inValue._detailMaps[i]._detailMapSize);
|
||||
lua_rawset(L, -3);
|
||||
|
||||
lua_rawset(L, -3);
|
||||
|
@ -346,20 +346,20 @@ void terraindata_to_luaval(lua_State* L,const cocos2d::Terrain::TerrainData& inV
|
|||
lua_rawset(L, -3);
|
||||
|
||||
|
||||
lua_pushstring(L, "mapHeight");
|
||||
lua_pushnumber(L, (lua_Number)inValue.mapHeight);
|
||||
lua_pushstring(L, "_mapHeight");
|
||||
lua_pushnumber(L, (lua_Number)inValue._mapHeight);
|
||||
lua_rawset(L, -3);
|
||||
|
||||
lua_pushstring(L, "mapScale");
|
||||
lua_pushnumber(L, (lua_Number)inValue.mapScale);
|
||||
lua_pushstring(L, "_mapScale");
|
||||
lua_pushnumber(L, (lua_Number)inValue._mapScale);
|
||||
lua_rawset(L, -3);
|
||||
|
||||
lua_pushstring(L, "_detailMapAmount");
|
||||
lua_pushnumber(L, (lua_Number)inValue._detailMapAmount);
|
||||
lua_rawset(L, -3);
|
||||
|
||||
lua_pushstring(L, "skirtHeightRatio");
|
||||
lua_pushnumber(L, (lua_Number)inValue.skirtHeightRatio);
|
||||
lua_pushstring(L, "_skirtHeightRatio");
|
||||
lua_pushnumber(L, (lua_Number)inValue._skirtHeightRatio);
|
||||
lua_rawset(L, -3);
|
||||
}
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@ NS_CC_BEGIN
|
|||
namespace ui {
|
||||
|
||||
static const int LABEL_RENDERER_Z = (-1);
|
||||
|
||||
|
||||
IMPLEMENT_CLASS_GUI_INFO(Text)
|
||||
|
||||
Text::Text():
|
||||
|
@ -49,7 +49,7 @@ _type(Type::SYSTEM)
|
|||
|
||||
Text::~Text()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
Text* Text::create()
|
||||
|
@ -72,7 +72,7 @@ bool Text::init()
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Text* Text::create(const std::string &textContent, const std::string &fontName, int fontSize)
|
||||
{
|
||||
Text *text = new (std::nothrow) Text;
|
||||
|
@ -84,7 +84,7 @@ Text* Text::create(const std::string &textContent, const std::string &fontName,
|
|||
CC_SAFE_DELETE(text);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
||||
bool Text::init(const std::string &textContent, const std::string &fontName, int fontSize)
|
||||
{
|
||||
bool ret = true;
|
||||
|
@ -108,7 +108,7 @@ void Text::initRenderer()
|
|||
addProtectedChild(_labelRenderer, LABEL_RENDERER_Z, -1);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Text::setString(const std::string &text)
|
||||
{
|
||||
if (text == _labelRenderer->getString())
|
||||
|
@ -119,7 +119,7 @@ void Text::setString(const std::string &text)
|
|||
updateContentSizeWithTextureSize(_labelRenderer->getContentSize());
|
||||
_labelRendererAdaptDirty = true;
|
||||
}
|
||||
|
||||
|
||||
const std::string& Text::getString() const
|
||||
{
|
||||
return _labelRenderer->getString();
|
||||
|
@ -146,7 +146,7 @@ void Text::setFontSize(int size)
|
|||
updateContentSizeWithTextureSize(_labelRenderer->getContentSize());
|
||||
_labelRendererAdaptDirty = true;
|
||||
}
|
||||
|
||||
|
||||
int Text::getFontSize()const
|
||||
{
|
||||
return _fontSize;
|
||||
|
@ -175,12 +175,12 @@ void Text::setFontName(const std::string& name)
|
|||
updateContentSizeWithTextureSize(_labelRenderer->getContentSize());
|
||||
_labelRendererAdaptDirty = true;
|
||||
}
|
||||
|
||||
|
||||
const std::string& Text::getFontName()const
|
||||
{
|
||||
return _fontName;
|
||||
}
|
||||
|
||||
|
||||
Text::Type Text::getType() const
|
||||
{
|
||||
return _type;
|
||||
|
@ -196,7 +196,7 @@ void Text::setTextAreaSize(const Size &size)
|
|||
updateContentSizeWithTextureSize(_labelRenderer->getContentSize());
|
||||
_labelRendererAdaptDirty = true;
|
||||
}
|
||||
|
||||
|
||||
const Size& Text::getTextAreaSize()const
|
||||
{
|
||||
return _labelRenderer->getDimensions();
|
||||
|
@ -206,7 +206,7 @@ void Text::setTextHorizontalAlignment(TextHAlignment alignment)
|
|||
{
|
||||
_labelRenderer->setHorizontalAlignment(alignment);
|
||||
}
|
||||
|
||||
|
||||
TextHAlignment Text::getTextHorizontalAlignment()const
|
||||
{
|
||||
return _labelRenderer->getHorizontalAlignment();
|
||||
|
@ -216,17 +216,17 @@ void Text::setTextVerticalAlignment(TextVAlignment alignment)
|
|||
{
|
||||
_labelRenderer->setVerticalAlignment(alignment);
|
||||
}
|
||||
|
||||
|
||||
TextVAlignment Text::getTextVerticalAlignment()const
|
||||
{
|
||||
return _labelRenderer->getVerticalAlignment();
|
||||
}
|
||||
|
||||
|
||||
void Text::setTextColor(const Color4B color)
|
||||
{
|
||||
_labelRenderer->setTextColor(color);
|
||||
}
|
||||
|
||||
|
||||
const Color4B& Text::getTextColor() const
|
||||
{
|
||||
return _labelRenderer->getTextColor();
|
||||
|
@ -236,7 +236,7 @@ void Text::setTouchScaleChangeEnabled(bool enable)
|
|||
{
|
||||
_touchScaleChangeEnabled = enable;
|
||||
}
|
||||
|
||||
|
||||
bool Text::isTouchScaleChangeEnabled()const
|
||||
{
|
||||
return _touchScaleChangeEnabled;
|
||||
|
@ -264,7 +264,7 @@ void Text::onPressStateChangedToPressed()
|
|||
|
||||
void Text::onPressStateChangedToDisabled()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
void Text::onSizeChanged()
|
||||
|
@ -272,7 +272,7 @@ void Text::onSizeChanged()
|
|||
Widget::onSizeChanged();
|
||||
_labelRendererAdaptDirty = true;
|
||||
}
|
||||
|
||||
|
||||
void Text::adaptRenderers()
|
||||
{
|
||||
if (_labelRendererAdaptDirty)
|
||||
|
@ -336,7 +336,7 @@ std::string Text::getDescription() const
|
|||
{
|
||||
return "Label";
|
||||
}
|
||||
|
||||
|
||||
void Text::enableShadow(const Color4B& shadowColor,const Size &offset, int blurRadius)
|
||||
{
|
||||
_labelRenderer->enableShadow(shadowColor, offset, blurRadius);
|
||||
|
@ -345,8 +345,10 @@ void Text::enableShadow(const Color4B& shadowColor,const Size &offset, int blurR
|
|||
void Text::enableOutline(const Color4B& outlineColor,int outlineSize)
|
||||
{
|
||||
_labelRenderer->enableOutline(outlineColor, outlineSize);
|
||||
updateContentSizeWithTextureSize(_labelRenderer->getContentSize());
|
||||
_labelRendererAdaptDirty = true;
|
||||
}
|
||||
|
||||
|
||||
void Text::enableGlow(const Color4B& glowColor)
|
||||
{
|
||||
if (_type == Type::TTF)
|
||||
|
@ -356,6 +358,19 @@ void Text::enableGlow(const Color4B& glowColor)
|
|||
void Text::disableEffect()
|
||||
{
|
||||
_labelRenderer->disableEffect();
|
||||
updateContentSizeWithTextureSize(_labelRenderer->getContentSize());
|
||||
_labelRendererAdaptDirty = true;
|
||||
}
|
||||
|
||||
void Text::disableEffect(LabelEffect effect)
|
||||
{
|
||||
_labelRenderer->disableEffect(effect);
|
||||
//only outline effect will affect the content size of label
|
||||
if(LabelEffect::OUTLINE == effect)
|
||||
{
|
||||
updateContentSizeWithTextureSize(_labelRenderer->getContentSize());
|
||||
_labelRendererAdaptDirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
Widget* Text::createCloneInstance()
|
||||
|
|
|
@ -27,6 +27,7 @@ THE SOFTWARE.
|
|||
|
||||
#include "ui/UIWidget.h"
|
||||
#include "ui/GUIExport.h"
|
||||
#include "base/ccTypes.h"
|
||||
|
||||
/**
|
||||
* @addtogroup ui
|
||||
|
@ -44,9 +45,9 @@ namespace ui {
|
|||
*/
|
||||
class CC_GUI_DLL Text : public Widget
|
||||
{
|
||||
|
||||
|
||||
DECLARE_CLASS_GUI_INFO
|
||||
|
||||
|
||||
public:
|
||||
/** Type Text type.
|
||||
*/
|
||||
|
@ -75,12 +76,17 @@ public:
|
|||
* @return An autoreleased Text object.
|
||||
*/
|
||||
static Text* create();
|
||||
|
||||
|
||||
/**
|
||||
* Create a Text object with textContent, fontName and fontSize.
|
||||
* The fontName could be a system font name or a TTF file path.
|
||||
* Usage: Text *text = Text::create("Hello", "Arial", 20); //create a system font UIText.
|
||||
* Text *text = Text::create("Hello", "xxx\xxx.ttf", 20); //create a TTF font UIText.
|
||||
* Usage:
|
||||
* @code
|
||||
* //create a system font UIText.
|
||||
* Text *text = Text::create("Hello", "Arial", 20);
|
||||
* //create a TTF font UIText.
|
||||
* Text *text = Text::create("Hello", "xxx\xxx.ttf", 20);
|
||||
* @endcode
|
||||
*
|
||||
* @param textContent Text content string.
|
||||
* @param fontName A given font name.
|
||||
|
@ -96,7 +102,10 @@ public:
|
|||
*
|
||||
* @param text String value.
|
||||
*/
|
||||
CC_DEPRECATED_ATTRIBUTE void setText(const std::string& text){this->setString(text);}
|
||||
CC_DEPRECATED_ATTRIBUTE void setText(const std::string& text)
|
||||
{
|
||||
this->setString(text);
|
||||
}
|
||||
void setString(const std::string& text);
|
||||
|
||||
/**
|
||||
|
@ -104,13 +113,17 @@ public:
|
|||
*
|
||||
* @return String value.
|
||||
*/
|
||||
CC_DEPRECATED_ATTRIBUTE const std::string& getStringValue(){ return this->getString();}
|
||||
CC_DEPRECATED_ATTRIBUTE const std::string& getStringValue()
|
||||
{
|
||||
return this->getString();
|
||||
}
|
||||
const std::string& getString()const;
|
||||
|
||||
/**
|
||||
* Gets the string length of the label.
|
||||
* Note: This length will be larger than the raw string length,
|
||||
* if you want to get the raw string length, you should call this->getString().size() instead.
|
||||
* if you want to get the raw string length,
|
||||
* you should call this->getString().size() instead.
|
||||
*
|
||||
* @return String length.
|
||||
*/
|
||||
|
@ -134,9 +147,15 @@ public:
|
|||
* Sets the font name of label.
|
||||
* If you are trying to use a system font, you could just pass a font name
|
||||
* If you are trying to use a TTF, you should pass a file path to the TTF file
|
||||
* Usage: Text *text = Text::create("Hello", "Arial", 20); //create a system font UIText
|
||||
* text->setFontName("Marfelt"); // it will change the font to system font no matter the previous font type is TTF or system font
|
||||
* text->setFontName("xxxx/xxx.ttf"); //it will change the font to TTF font no matter the previous font type is TTF or system font
|
||||
* Usage:
|
||||
* @code
|
||||
* //create a system font UIText
|
||||
* Text *text = Text::create("Hello", "Arial", 20);
|
||||
* // it will change the font to system font no matter the previous font type is TTF or system font
|
||||
* text->setFontName("Marfelt");
|
||||
* //it will change the font to TTF font no matter the previous font type is TTF or system font
|
||||
* text->setFontName("xxxx/xxx.ttf");
|
||||
* @endcode
|
||||
* @param name Font name.
|
||||
*/
|
||||
void setFontName(const std::string& name);
|
||||
|
@ -146,7 +165,7 @@ public:
|
|||
* @return Font name.
|
||||
*/
|
||||
const std::string& getFontName()const;
|
||||
|
||||
|
||||
/** Gets the font type.
|
||||
* @return The font type.
|
||||
*/
|
||||
|
@ -222,19 +241,19 @@ public:
|
|||
* @return Vertical text alignment type
|
||||
*/
|
||||
TextVAlignment getTextVerticalAlignment()const;
|
||||
|
||||
|
||||
/** Sets text color.
|
||||
*
|
||||
* @param color Text color.
|
||||
*/
|
||||
void setTextColor(const Color4B color);
|
||||
|
||||
|
||||
/** Gets text color.
|
||||
*
|
||||
* @return Text color.
|
||||
*/
|
||||
const Color4B& getTextColor() const;
|
||||
|
||||
|
||||
/**
|
||||
* Enable shadow for the label.
|
||||
*
|
||||
|
@ -244,27 +263,37 @@ public:
|
|||
* @param offset The offset of shadow effect.
|
||||
* @param blurRadius The blur radius of shadow effect.
|
||||
*/
|
||||
void enableShadow(const Color4B& shadowColor = Color4B::BLACK,const Size &offset = Size(2,-2), int blurRadius = 0);
|
||||
|
||||
void enableShadow(const Color4B& shadowColor = Color4B::BLACK,
|
||||
const Size &offset = Size(2,-2),
|
||||
int blurRadius = 0);
|
||||
|
||||
/**
|
||||
* Enable outline for the label.
|
||||
* It only works on IOS and Android when you use System fonts.
|
||||
*
|
||||
* @param outlineColor The color of outline.
|
||||
* @param outlineSize The size of outline.
|
||||
*/
|
||||
*/
|
||||
void enableOutline(const Color4B& outlineColor,int outlineSize = 1);
|
||||
|
||||
|
||||
/** Only support for TTF.
|
||||
*
|
||||
* @param glowColor The color of glow.
|
||||
*/
|
||||
void enableGlow(const Color4B& glowColor);
|
||||
|
||||
/** Disable shadow/outline/glow rendering.
|
||||
|
||||
/** Disable all text effects, including shadow, outline and glow.
|
||||
*/
|
||||
void disableEffect();
|
||||
|
||||
|
||||
/**
|
||||
* Disable specific text effect.
|
||||
* Use LabelEffect parameter to specify which effect should be disabled.
|
||||
*
|
||||
* @see `LabelEffect`
|
||||
*/
|
||||
void disableEffect(LabelEffect effect);
|
||||
|
||||
CC_CONSTRUCTOR_ACCESS:
|
||||
virtual bool init() override;
|
||||
virtual bool init(const std::string& textContent,
|
||||
|
@ -277,7 +306,7 @@ protected:
|
|||
virtual void onPressStateChangedToPressed() override;
|
||||
virtual void onPressStateChangedToDisabled() override;
|
||||
virtual void onSizeChanged() override;
|
||||
|
||||
|
||||
void labelScaleChangedWithSize();
|
||||
virtual Widget* createCloneInstance() override;
|
||||
virtual void copySpecialProperties(Widget* model) override;
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
- [Features in detail](#features-in-detail-1)
|
||||
- [3D TextureCube](#3d-texturecube)
|
||||
- [3D Skybox](#3d-skybox)
|
||||
- [3D Terrain](#3d-terrain)
|
||||
- [Animate3D Quality Control](#animate3d-quality-control)
|
||||
|
||||
<!-- END doctoc generated TOC please keep comment here to allow auto update -->
|
||||
|
@ -118,6 +119,11 @@ Please refer to this document: [ReadMe](../README.md)
|
|||
* 3D: added terrian support
|
||||
* uses luajit v2.1-20150331 on 64-bit iOS devices
|
||||
* added test automation support for cpp-tests
|
||||
* 3rd: updated libcurl to v7.4 on all supported platforms except WP8/WP8.1 universal
|
||||
* 3rd: updated chipmunk to v6.2.2
|
||||
* 3rd: updated openssl to v1.0.11
|
||||
* 3rd: updated freetype to v2.5.5
|
||||
* 3rd: updated png to v1.6.16 on all supported platforms except WP8/WP8.1 universal because it is not needed on these two platforms
|
||||
|
||||
## Features in detail
|
||||
|
||||
|
@ -177,6 +183,30 @@ addChild(_skyBox);
|
|||
|
||||
For more information please refer to cpp-tests/Sprite3DTest/Sprite3DCubeMapTest.
|
||||
|
||||
### 3D Terrain
|
||||
|
||||
Terrain is an important component in 3D game. A texture is used to stand for the height map. And up to 4 textures can be used to blend the details of the terrain, grass, road, and so on.
|
||||
|
||||
Usage of terrain
|
||||
|
||||
```c++
|
||||
//blended layers
|
||||
Terrain::DetailMap dirt("TerrainTest/dirt.jpg"), grass("TerrainTest/Grass2.jpg"), road("TerrainTest/road.jpg"), green("TerrainTest/GreenSkin.jpg");
|
||||
|
||||
//height map, alpha map (blend weight), and blended layers
|
||||
Terrain::TerrainData data("TerrainTest/heightmap16.jpg", "TerrainTest/alphamap.png", dirt, grass, road, green);
|
||||
|
||||
//create terrain here
|
||||
_terrain = Terrain::create(data,Terrain::CrackFixedType::SKIRT);
|
||||
//set lod distance
|
||||
_terrain->setLODDistance(3.2,6.4,9.6);
|
||||
//it must be less than 5
|
||||
_terrain->setMaxDetailMapAmount(4);
|
||||
addChild(_terrain);
|
||||
```
|
||||
|
||||
For more information please refer to cpp-tests/Sprite3DTest/TerrainTest.
|
||||
|
||||
### Animate3D Quality Control
|
||||
|
||||
In order to make `Animate3D` run fast, you can use low quality animation.
|
||||
|
|
|
@ -284,15 +284,11 @@ void PURibbonTrail::updateTrail(size_t index, const Node* node)
|
|||
Element& nextElem = _chainElementList[seg.start + nextElemIdx];
|
||||
|
||||
// Vary the head elem, but bake new version if that exceeds element len
|
||||
Mat4 toWMat = node->getNodeToWorldTransform();
|
||||
Vec3 newPos(toWMat.m[12], toWMat.m[13], toWMat.m[14]);
|
||||
Vec3 newPos = node->getPosition3D();
|
||||
if (_parentNode)
|
||||
{
|
||||
Mat4 toLMat = _parentNode->getWorldToNodeTransform() * toWMat;
|
||||
// Transform position to ourself space
|
||||
newPos.x = (toLMat).m[12];
|
||||
newPos.y = (toLMat).m[13];
|
||||
newPos.z = (toLMat).m[14];
|
||||
_parentNode->getWorldToNodeTransform().transformPoint(newPos, &newPos);
|
||||
}
|
||||
Vec3 diff = newPos - nextElem.position;
|
||||
float sqlen = diff.lengthSquared();
|
||||
|
@ -344,7 +340,7 @@ void PURibbonTrail::updateTrail(size_t index, const Node* node)
|
|||
}
|
||||
} // end while
|
||||
|
||||
|
||||
_vertexContentDirty = true;
|
||||
// Need to dirty the parent node, but can't do it using needUpdate() here
|
||||
// since we're in the middle of the scene graph update (node listener),
|
||||
// so re-entrant calls don't work. Queue.
|
||||
|
@ -393,15 +389,11 @@ void PURibbonTrail::resetTrail(size_t index, const Node* node)
|
|||
seg.head = seg.tail = SEGMENT_EMPTY;
|
||||
// Create new element, v coord is always 0.0f
|
||||
// need to convert to take parent node's position into account
|
||||
Mat4 toWMat = node->getNodeToWorldTransform();
|
||||
Vec3 position(toWMat.m[12], toWMat.m[13], toWMat.m[14]);
|
||||
Vec3 position = node->getPosition3D();
|
||||
if (_parentNode)
|
||||
{
|
||||
Mat4 toLMat = _parentNode->getWorldToNodeTransform() * toWMat;
|
||||
// Transform position to ourself space
|
||||
position.x = (toLMat).m[12];
|
||||
position.y = (toLMat).m[13];
|
||||
position.z = (toLMat).m[14];
|
||||
_parentNode->getWorldToNodeTransform().transformPoint(position, &position);
|
||||
}
|
||||
Element e(position,
|
||||
_initialWidth[index], 0.0f, _initialColor[index], node->getRotationQuat());
|
||||
|
|
|
@ -1,511 +0,0 @@
|
|||
/* zconf.h -- configuration of the zlib compression library
|
||||
* Copyright (C) 1995-2013 Jean-loup Gailly.
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* @(#) $Id$ */
|
||||
|
||||
#ifndef ZCONF_H
|
||||
#define ZCONF_H
|
||||
|
||||
/*
|
||||
* If you *really* need a unique prefix for all types and library functions,
|
||||
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
|
||||
* Even better than compiling with -DZ_PREFIX would be to use configure to set
|
||||
* this permanently in zconf.h using "./configure --zprefix".
|
||||
*/
|
||||
#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */
|
||||
# define Z_PREFIX_SET
|
||||
|
||||
/* all linked symbols */
|
||||
# define _dist_code z__dist_code
|
||||
# define _length_code z__length_code
|
||||
# define _tr_align z__tr_align
|
||||
# define _tr_flush_bits z__tr_flush_bits
|
||||
# define _tr_flush_block z__tr_flush_block
|
||||
# define _tr_init z__tr_init
|
||||
# define _tr_stored_block z__tr_stored_block
|
||||
# define _tr_tally z__tr_tally
|
||||
# define adler32 z_adler32
|
||||
# define adler32_combine z_adler32_combine
|
||||
# define adler32_combine64 z_adler32_combine64
|
||||
# ifndef Z_SOLO
|
||||
# define compress z_compress
|
||||
# define compress2 z_compress2
|
||||
# define compressBound z_compressBound
|
||||
# endif
|
||||
# define crc32 z_crc32
|
||||
# define crc32_combine z_crc32_combine
|
||||
# define crc32_combine64 z_crc32_combine64
|
||||
# define deflate z_deflate
|
||||
# define deflateBound z_deflateBound
|
||||
# define deflateCopy z_deflateCopy
|
||||
# define deflateEnd z_deflateEnd
|
||||
# define deflateInit2_ z_deflateInit2_
|
||||
# define deflateInit_ z_deflateInit_
|
||||
# define deflateParams z_deflateParams
|
||||
# define deflatePending z_deflatePending
|
||||
# define deflatePrime z_deflatePrime
|
||||
# define deflateReset z_deflateReset
|
||||
# define deflateResetKeep z_deflateResetKeep
|
||||
# define deflateSetDictionary z_deflateSetDictionary
|
||||
# define deflateSetHeader z_deflateSetHeader
|
||||
# define deflateTune z_deflateTune
|
||||
# define deflate_copyright z_deflate_copyright
|
||||
# define get_crc_table z_get_crc_table
|
||||
# ifndef Z_SOLO
|
||||
# define gz_error z_gz_error
|
||||
# define gz_intmax z_gz_intmax
|
||||
# define gz_strwinerror z_gz_strwinerror
|
||||
# define gzbuffer z_gzbuffer
|
||||
# define gzclearerr z_gzclearerr
|
||||
# define gzclose z_gzclose
|
||||
# define gzclose_r z_gzclose_r
|
||||
# define gzclose_w z_gzclose_w
|
||||
# define gzdirect z_gzdirect
|
||||
# define gzdopen z_gzdopen
|
||||
# define gzeof z_gzeof
|
||||
# define gzerror z_gzerror
|
||||
# define gzflush z_gzflush
|
||||
# define gzgetc z_gzgetc
|
||||
# define gzgetc_ z_gzgetc_
|
||||
# define gzgets z_gzgets
|
||||
# define gzoffset z_gzoffset
|
||||
# define gzoffset64 z_gzoffset64
|
||||
# define gzopen z_gzopen
|
||||
# define gzopen64 z_gzopen64
|
||||
# ifdef _WIN32
|
||||
# define gzopen_w z_gzopen_w
|
||||
# endif
|
||||
# define gzprintf z_gzprintf
|
||||
# define gzvprintf z_gzvprintf
|
||||
# define gzputc z_gzputc
|
||||
# define gzputs z_gzputs
|
||||
# define gzread z_gzread
|
||||
# define gzrewind z_gzrewind
|
||||
# define gzseek z_gzseek
|
||||
# define gzseek64 z_gzseek64
|
||||
# define gzsetparams z_gzsetparams
|
||||
# define gztell z_gztell
|
||||
# define gztell64 z_gztell64
|
||||
# define gzungetc z_gzungetc
|
||||
# define gzwrite z_gzwrite
|
||||
# endif
|
||||
# define inflate z_inflate
|
||||
# define inflateBack z_inflateBack
|
||||
# define inflateBackEnd z_inflateBackEnd
|
||||
# define inflateBackInit_ z_inflateBackInit_
|
||||
# define inflateCopy z_inflateCopy
|
||||
# define inflateEnd z_inflateEnd
|
||||
# define inflateGetHeader z_inflateGetHeader
|
||||
# define inflateInit2_ z_inflateInit2_
|
||||
# define inflateInit_ z_inflateInit_
|
||||
# define inflateMark z_inflateMark
|
||||
# define inflatePrime z_inflatePrime
|
||||
# define inflateReset z_inflateReset
|
||||
# define inflateReset2 z_inflateReset2
|
||||
# define inflateSetDictionary z_inflateSetDictionary
|
||||
# define inflateGetDictionary z_inflateGetDictionary
|
||||
# define inflateSync z_inflateSync
|
||||
# define inflateSyncPoint z_inflateSyncPoint
|
||||
# define inflateUndermine z_inflateUndermine
|
||||
# define inflateResetKeep z_inflateResetKeep
|
||||
# define inflate_copyright z_inflate_copyright
|
||||
# define inflate_fast z_inflate_fast
|
||||
# define inflate_table z_inflate_table
|
||||
# ifndef Z_SOLO
|
||||
# define uncompress z_uncompress
|
||||
# endif
|
||||
# define zError z_zError
|
||||
# ifndef Z_SOLO
|
||||
# define zcalloc z_zcalloc
|
||||
# define zcfree z_zcfree
|
||||
# endif
|
||||
# define zlibCompileFlags z_zlibCompileFlags
|
||||
# define zlibVersion z_zlibVersion
|
||||
|
||||
/* all zlib typedefs in zlib.h and zconf.h */
|
||||
# define Byte z_Byte
|
||||
# define Bytef z_Bytef
|
||||
# define alloc_func z_alloc_func
|
||||
# define charf z_charf
|
||||
# define free_func z_free_func
|
||||
# ifndef Z_SOLO
|
||||
# define gzFile z_gzFile
|
||||
# endif
|
||||
# define gz_header z_gz_header
|
||||
# define gz_headerp z_gz_headerp
|
||||
# define in_func z_in_func
|
||||
# define intf z_intf
|
||||
# define out_func z_out_func
|
||||
# define uInt z_uInt
|
||||
# define uIntf z_uIntf
|
||||
# define uLong z_uLong
|
||||
# define uLongf z_uLongf
|
||||
# define voidp z_voidp
|
||||
# define voidpc z_voidpc
|
||||
# define voidpf z_voidpf
|
||||
|
||||
/* all zlib structs in zlib.h and zconf.h */
|
||||
# define gz_header_s z_gz_header_s
|
||||
# define internal_state z_internal_state
|
||||
|
||||
#endif
|
||||
|
||||
#if defined(__MSDOS__) && !defined(MSDOS)
|
||||
# define MSDOS
|
||||
#endif
|
||||
#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
|
||||
# define OS2
|
||||
#endif
|
||||
#if defined(_WINDOWS) && !defined(WINDOWS)
|
||||
# define WINDOWS
|
||||
#endif
|
||||
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
|
||||
# ifndef WIN32
|
||||
# define WIN32
|
||||
# endif
|
||||
#endif
|
||||
#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
|
||||
# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
|
||||
# ifndef SYS16BIT
|
||||
# define SYS16BIT
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
|
||||
* than 64k bytes at a time (needed on systems with 16-bit int).
|
||||
*/
|
||||
#ifdef SYS16BIT
|
||||
# define MAXSEG_64K
|
||||
#endif
|
||||
#ifdef MSDOS
|
||||
# define UNALIGNED_OK
|
||||
#endif
|
||||
|
||||
#ifdef __STDC_VERSION__
|
||||
# ifndef STDC
|
||||
# define STDC
|
||||
# endif
|
||||
# if __STDC_VERSION__ >= 199901L
|
||||
# ifndef STDC99
|
||||
# define STDC99
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
|
||||
# define STDC
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
|
||||
# define STDC
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
|
||||
# define STDC
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
|
||||
# define STDC
|
||||
#endif
|
||||
|
||||
#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
|
||||
# define STDC
|
||||
#endif
|
||||
|
||||
#ifndef STDC
|
||||
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
|
||||
# define const /* note: need a more gentle solution here */
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(ZLIB_CONST) && !defined(z_const)
|
||||
# define z_const const
|
||||
#else
|
||||
# define z_const
|
||||
#endif
|
||||
|
||||
/* Some Mac compilers merge all .h files incorrectly: */
|
||||
#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
|
||||
# define NO_DUMMY_DECL
|
||||
#endif
|
||||
|
||||
/* Maximum value for memLevel in deflateInit2 */
|
||||
#ifndef MAX_MEM_LEVEL
|
||||
# ifdef MAXSEG_64K
|
||||
# define MAX_MEM_LEVEL 8
|
||||
# else
|
||||
# define MAX_MEM_LEVEL 9
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
|
||||
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
|
||||
* created by gzip. (Files created by minigzip can still be extracted by
|
||||
* gzip.)
|
||||
*/
|
||||
#ifndef MAX_WBITS
|
||||
# define MAX_WBITS 15 /* 32K LZ77 window */
|
||||
#endif
|
||||
|
||||
/* The memory requirements for deflate are (in bytes):
|
||||
(1 << (windowBits+2)) + (1 << (memLevel+9))
|
||||
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
|
||||
plus a few kilobytes for small objects. For example, if you want to reduce
|
||||
the default memory requirements from 256K to 128K, compile with
|
||||
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
|
||||
Of course this will generally degrade compression (there's no free lunch).
|
||||
|
||||
The memory requirements for inflate are (in bytes) 1 << windowBits
|
||||
that is, 32K for windowBits=15 (default value) plus a few kilobytes
|
||||
for small objects.
|
||||
*/
|
||||
|
||||
/* Type declarations */
|
||||
|
||||
#ifndef OF /* function prototypes */
|
||||
# ifdef STDC
|
||||
# define OF(args) args
|
||||
# else
|
||||
# define OF(args) ()
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef Z_ARG /* function prototypes for stdarg */
|
||||
# if defined(STDC) || defined(Z_HAVE_STDARG_H)
|
||||
# define Z_ARG(args) args
|
||||
# else
|
||||
# define Z_ARG(args) ()
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* The following definitions for FAR are needed only for MSDOS mixed
|
||||
* model programming (small or medium model with some far allocations).
|
||||
* This was tested only with MSC; for other MSDOS compilers you may have
|
||||
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
|
||||
* just define FAR to be empty.
|
||||
*/
|
||||
#ifdef SYS16BIT
|
||||
# if defined(M_I86SM) || defined(M_I86MM)
|
||||
/* MSC small or medium model */
|
||||
# define SMALL_MEDIUM
|
||||
# ifdef _MSC_VER
|
||||
# define FAR _far
|
||||
# else
|
||||
# define FAR far
|
||||
# endif
|
||||
# endif
|
||||
# if (defined(__SMALL__) || defined(__MEDIUM__))
|
||||
/* Turbo C small or medium model */
|
||||
# define SMALL_MEDIUM
|
||||
# ifdef __BORLANDC__
|
||||
# define FAR _far
|
||||
# else
|
||||
# define FAR far
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(WINDOWS) || defined(WIN32)
|
||||
/* If building or using zlib as a DLL, define ZLIB_DLL.
|
||||
* This is not mandatory, but it offers a little performance increase.
|
||||
*/
|
||||
# ifdef ZLIB_DLL
|
||||
# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
|
||||
# ifdef ZLIB_INTERNAL
|
||||
# define ZEXTERN extern __declspec(dllexport)
|
||||
# else
|
||||
# define ZEXTERN extern __declspec(dllimport)
|
||||
# endif
|
||||
# endif
|
||||
# endif /* ZLIB_DLL */
|
||||
/* If building or using zlib with the WINAPI/WINAPIV calling convention,
|
||||
* define ZLIB_WINAPI.
|
||||
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
|
||||
*/
|
||||
# ifdef ZLIB_WINAPI
|
||||
# ifdef FAR
|
||||
# undef FAR
|
||||
# endif
|
||||
# include <windows.h>
|
||||
/* No need for _export, use ZLIB.DEF instead. */
|
||||
/* For complete Windows compatibility, use WINAPI, not __stdcall. */
|
||||
# define ZEXPORT WINAPI
|
||||
# ifdef WIN32
|
||||
# define ZEXPORTVA WINAPIV
|
||||
# else
|
||||
# define ZEXPORTVA FAR CDECL
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined (__BEOS__)
|
||||
# ifdef ZLIB_DLL
|
||||
# ifdef ZLIB_INTERNAL
|
||||
# define ZEXPORT __declspec(dllexport)
|
||||
# define ZEXPORTVA __declspec(dllexport)
|
||||
# else
|
||||
# define ZEXPORT __declspec(dllimport)
|
||||
# define ZEXPORTVA __declspec(dllimport)
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef ZEXTERN
|
||||
# define ZEXTERN extern
|
||||
#endif
|
||||
#ifndef ZEXPORT
|
||||
# define ZEXPORT
|
||||
#endif
|
||||
#ifndef ZEXPORTVA
|
||||
# define ZEXPORTVA
|
||||
#endif
|
||||
|
||||
#ifndef FAR
|
||||
# define FAR
|
||||
#endif
|
||||
|
||||
#if !defined(__MACTYPES__)
|
||||
typedef unsigned char Byte; /* 8 bits */
|
||||
#endif
|
||||
typedef unsigned int uInt; /* 16 bits or more */
|
||||
typedef unsigned long uLong; /* 32 bits or more */
|
||||
|
||||
#ifdef SMALL_MEDIUM
|
||||
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
|
||||
# define Bytef Byte FAR
|
||||
#else
|
||||
typedef Byte FAR Bytef;
|
||||
#endif
|
||||
typedef char FAR charf;
|
||||
typedef int FAR intf;
|
||||
typedef uInt FAR uIntf;
|
||||
typedef uLong FAR uLongf;
|
||||
|
||||
#ifdef STDC
|
||||
typedef void const *voidpc;
|
||||
typedef void FAR *voidpf;
|
||||
typedef void *voidp;
|
||||
#else
|
||||
typedef Byte const *voidpc;
|
||||
typedef Byte FAR *voidpf;
|
||||
typedef Byte *voidp;
|
||||
#endif
|
||||
|
||||
#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
|
||||
# include <limits.h>
|
||||
# if (UINT_MAX == 0xffffffffUL)
|
||||
# define Z_U4 unsigned
|
||||
# elif (ULONG_MAX == 0xffffffffUL)
|
||||
# define Z_U4 unsigned long
|
||||
# elif (USHRT_MAX == 0xffffffffUL)
|
||||
# define Z_U4 unsigned short
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef Z_U4
|
||||
typedef Z_U4 z_crc_t;
|
||||
#else
|
||||
typedef unsigned long z_crc_t;
|
||||
#endif
|
||||
|
||||
#if 1 /* was set to #if 1 by ./configure */
|
||||
# define Z_HAVE_UNISTD_H
|
||||
#endif
|
||||
|
||||
#if 1 /* was set to #if 1 by ./configure */
|
||||
# define Z_HAVE_STDARG_H
|
||||
#endif
|
||||
|
||||
#ifdef STDC
|
||||
# ifndef Z_SOLO
|
||||
# include <sys/types.h> /* for off_t */
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(STDC) || defined(Z_HAVE_STDARG_H)
|
||||
# ifndef Z_SOLO
|
||||
# include <stdarg.h> /* for va_list */
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
# ifndef Z_SOLO
|
||||
# include <stddef.h> /* for wchar_t */
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
|
||||
* "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
|
||||
* though the former does not conform to the LFS document), but considering
|
||||
* both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
|
||||
* equivalently requesting no 64-bit operations
|
||||
*/
|
||||
#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
|
||||
# undef _LARGEFILE64_SOURCE
|
||||
#endif
|
||||
|
||||
#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
|
||||
# define Z_HAVE_UNISTD_H
|
||||
#endif
|
||||
#ifndef Z_SOLO
|
||||
# if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
|
||||
# include <unistd.h> /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
|
||||
# ifdef VMS
|
||||
# include <unixio.h> /* for off_t */
|
||||
# endif
|
||||
# ifndef z_off_t
|
||||
# define z_off_t off_t
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
|
||||
# define Z_LFS64
|
||||
#endif
|
||||
|
||||
#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
|
||||
# define Z_LARGE64
|
||||
#endif
|
||||
|
||||
#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
|
||||
# define Z_WANT64
|
||||
#endif
|
||||
|
||||
#if !defined(SEEK_SET) && !defined(Z_SOLO)
|
||||
# define SEEK_SET 0 /* Seek from beginning of file. */
|
||||
# define SEEK_CUR 1 /* Seek from current position. */
|
||||
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
|
||||
#endif
|
||||
|
||||
#ifndef z_off_t
|
||||
# define z_off_t long
|
||||
#endif
|
||||
|
||||
#if !defined(_WIN32) && defined(Z_LARGE64)
|
||||
# define z_off64_t off64_t
|
||||
#else
|
||||
# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
|
||||
# define z_off64_t __int64
|
||||
# else
|
||||
# define z_off64_t z_off_t
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* MVS linker does not support external names larger than 8 bytes */
|
||||
#if defined(__MVS__)
|
||||
#pragma map(deflateInit_,"DEIN")
|
||||
#pragma map(deflateInit2_,"DEIN2")
|
||||
#pragma map(deflateEnd,"DEEND")
|
||||
#pragma map(deflateBound,"DEBND")
|
||||
#pragma map(inflateInit_,"ININ")
|
||||
#pragma map(inflateInit2_,"ININ2")
|
||||
#pragma map(inflateEnd,"INEND")
|
||||
#pragma map(inflateSync,"INSY")
|
||||
#pragma map(inflateSetDictionary,"INSEDI")
|
||||
#pragma map(compressBound,"CMBND")
|
||||
#pragma map(inflate_table,"INTABL")
|
||||
#pragma map(inflate_fast,"INFA")
|
||||
#pragma map(inflate_copyright,"INCOPY")
|
||||
#endif
|
||||
|
||||
#endif /* ZCONF_H */
|
File diff suppressed because it is too large
Load Diff
|
@ -1,8 +0,0 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := cocos_zlib_static
|
||||
LOCAL_MODULE_FILENAME := zlib
|
||||
LOCAL_SRC_FILES := $(TARGET_ARCH_ABI)/libz.a
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../../include
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -2177,103 +2177,13 @@
|
|||
"external/freetype2/include/win32/freetype2/tttables.h",
|
||||
"external/freetype2/include/win32/freetype2/tttags.h",
|
||||
"external/freetype2/include/win32/freetype2/ttunpat.h",
|
||||
"external/freetype2/include/winrt/README.txt",
|
||||
"external/freetype2/include/winrt/freetype/config/ftconfig.h",
|
||||
"external/freetype2/include/winrt/freetype/config/ftheader.h",
|
||||
"external/freetype2/include/winrt/freetype/config/ftmodule.h",
|
||||
"external/freetype2/include/winrt/freetype/config/ftoption.h",
|
||||
"external/freetype2/include/winrt/freetype/config/ftstdlib.h",
|
||||
"external/freetype2/include/winrt/freetype/freetype.h",
|
||||
"external/freetype2/include/winrt/freetype/ftadvanc.h",
|
||||
"external/freetype2/include/winrt/freetype/ftautoh.h",
|
||||
"external/freetype2/include/winrt/freetype/ftbbox.h",
|
||||
"external/freetype2/include/winrt/freetype/ftbdf.h",
|
||||
"external/freetype2/include/winrt/freetype/ftbitmap.h",
|
||||
"external/freetype2/include/winrt/freetype/ftbzip2.h",
|
||||
"external/freetype2/include/winrt/freetype/ftcache.h",
|
||||
"external/freetype2/include/winrt/freetype/ftcffdrv.h",
|
||||
"external/freetype2/include/winrt/freetype/ftchapters.h",
|
||||
"external/freetype2/include/winrt/freetype/ftcid.h",
|
||||
"external/freetype2/include/winrt/freetype/fterrdef.h",
|
||||
"external/freetype2/include/winrt/freetype/fterrors.h",
|
||||
"external/freetype2/include/winrt/freetype/ftgasp.h",
|
||||
"external/freetype2/include/winrt/freetype/ftglyph.h",
|
||||
"external/freetype2/include/winrt/freetype/ftgxval.h",
|
||||
"external/freetype2/include/winrt/freetype/ftgzip.h",
|
||||
"external/freetype2/include/winrt/freetype/ftimage.h",
|
||||
"external/freetype2/include/winrt/freetype/ftincrem.h",
|
||||
"external/freetype2/include/winrt/freetype/ftlcdfil.h",
|
||||
"external/freetype2/include/winrt/freetype/ftlist.h",
|
||||
"external/freetype2/include/winrt/freetype/ftlzw.h",
|
||||
"external/freetype2/include/winrt/freetype/ftmac.h",
|
||||
"external/freetype2/include/winrt/freetype/ftmm.h",
|
||||
"external/freetype2/include/winrt/freetype/ftmodapi.h",
|
||||
"external/freetype2/include/winrt/freetype/ftmoderr.h",
|
||||
"external/freetype2/include/winrt/freetype/ftotval.h",
|
||||
"external/freetype2/include/winrt/freetype/ftoutln.h",
|
||||
"external/freetype2/include/winrt/freetype/ftpfr.h",
|
||||
"external/freetype2/include/winrt/freetype/ftrender.h",
|
||||
"external/freetype2/include/winrt/freetype/ftsizes.h",
|
||||
"external/freetype2/include/winrt/freetype/ftsnames.h",
|
||||
"external/freetype2/include/winrt/freetype/ftstroke.h",
|
||||
"external/freetype2/include/winrt/freetype/ftsynth.h",
|
||||
"external/freetype2/include/winrt/freetype/ftsystem.h",
|
||||
"external/freetype2/include/winrt/freetype/fttrigon.h",
|
||||
"external/freetype2/include/winrt/freetype/ftttdrv.h",
|
||||
"external/freetype2/include/winrt/freetype/fttypes.h",
|
||||
"external/freetype2/include/winrt/freetype/ftwinfnt.h",
|
||||
"external/freetype2/include/winrt/freetype/ftxf86.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/autohint.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/ftcalc.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/ftdebug.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/ftdriver.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/ftgloadr.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/ftmemory.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/ftobjs.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/ftpic.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/ftrfork.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/ftserv.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/ftstream.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/fttrace.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/ftvalid.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/internal.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/psaux.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/pshints.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svbdf.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svcid.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svgldict.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svgxval.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svkern.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svmm.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svotval.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svpfr.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svpostnm.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svprop.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svpscmap.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svpsinfo.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svsfnt.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svttcmap.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svtteng.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svttglyf.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svwinfnt.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/services/svxf86nm.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/sfnt.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/t1types.h",
|
||||
"external/freetype2/include/winrt/freetype/internal/tttypes.h",
|
||||
"external/freetype2/include/winrt/freetype/t1tables.h",
|
||||
"external/freetype2/include/winrt/freetype/ttnameid.h",
|
||||
"external/freetype2/include/winrt/freetype/tttables.h",
|
||||
"external/freetype2/include/winrt/freetype/tttags.h",
|
||||
"external/freetype2/include/winrt/freetype/ttunpat.h",
|
||||
"external/freetype2/include/winrt/ft2build.h",
|
||||
"external/freetype2/include/winrt/proj.winrt/freetype.vcxproj",
|
||||
"external/freetype2/include/winrt/proj.winrt/freetype.vcxproj.filters",
|
||||
"external/freetype2/include/winrt_8.1/freetype/config/ftconfig.h",
|
||||
"external/freetype2/include/winrt_8.1/freetype/config/ftheader.h",
|
||||
"external/freetype2/include/winrt_8.1/freetype/config/ftmodule.h",
|
||||
"external/freetype2/include/winrt_8.1/freetype/config/ftoption.h",
|
||||
"external/freetype2/include/winrt_8.1/freetype/config/ftstdlib.h",
|
||||
"external/freetype2/include/winrt_8.1/freetype/freetype.h",
|
||||
"external/freetype2/include/winrt_8.1/freetype/ft2build.h",
|
||||
"external/freetype2/include/winrt_8.1/freetype/ftadvanc.h",
|
||||
"external/freetype2/include/winrt_8.1/freetype/ftautoh.h",
|
||||
"external/freetype2/include/winrt_8.1/freetype/ftbbox.h",
|
||||
|
@ -2355,14 +2265,16 @@
|
|||
"external/freetype2/include/winrt_8.1/freetype/tttables.h",
|
||||
"external/freetype2/include/winrt_8.1/freetype/tttags.h",
|
||||
"external/freetype2/include/winrt_8.1/freetype/ttunpat.h",
|
||||
"external/freetype2/include/winrt_8.1/ft2build.h",
|
||||
"external/freetype2/include/wp8/README.txt",
|
||||
"external/freetype2/include/wp8/freetype/FTL.TXT",
|
||||
"external/freetype2/include/wp8/freetype/GPLv2.TXT",
|
||||
"external/freetype2/include/wp8/freetype/LICENSE.TXT",
|
||||
"external/freetype2/include/wp8/freetype/config/ftconfig.h",
|
||||
"external/freetype2/include/wp8/freetype/config/ftheader.h",
|
||||
"external/freetype2/include/wp8/freetype/config/ftmodule.h",
|
||||
"external/freetype2/include/wp8/freetype/config/ftoption.h",
|
||||
"external/freetype2/include/wp8/freetype/config/ftstdlib.h",
|
||||
"external/freetype2/include/wp8/freetype/freetype.h",
|
||||
"external/freetype2/include/wp8/freetype/ft2build.h",
|
||||
"external/freetype2/include/wp8/freetype/ftadvanc.h",
|
||||
"external/freetype2/include/wp8/freetype/ftautoh.h",
|
||||
"external/freetype2/include/wp8/freetype/ftbbox.h",
|
||||
|
@ -2444,16 +2356,13 @@
|
|||
"external/freetype2/include/wp8/freetype/tttables.h",
|
||||
"external/freetype2/include/wp8/freetype/tttags.h",
|
||||
"external/freetype2/include/wp8/freetype/ttunpat.h",
|
||||
"external/freetype2/include/wp8/ft2build.h",
|
||||
"external/freetype2/include/wp8/proj.wp8/freetype.sln",
|
||||
"external/freetype2/include/wp8/proj.wp8/freetype.vcxproj",
|
||||
"external/freetype2/include/wp8/proj.wp8/freetype.vcxproj.filters",
|
||||
"external/freetype2/include/wp_8.1/freetype/config/ftconfig.h",
|
||||
"external/freetype2/include/wp_8.1/freetype/config/ftheader.h",
|
||||
"external/freetype2/include/wp_8.1/freetype/config/ftmodule.h",
|
||||
"external/freetype2/include/wp_8.1/freetype/config/ftoption.h",
|
||||
"external/freetype2/include/wp_8.1/freetype/config/ftstdlib.h",
|
||||
"external/freetype2/include/wp_8.1/freetype/freetype.h",
|
||||
"external/freetype2/include/wp_8.1/freetype/ft2build.h",
|
||||
"external/freetype2/include/wp_8.1/freetype/ftadvanc.h",
|
||||
"external/freetype2/include/wp_8.1/freetype/ftautoh.h",
|
||||
"external/freetype2/include/wp_8.1/freetype/ftbbox.h",
|
||||
|
@ -2535,7 +2444,6 @@
|
|||
"external/freetype2/include/wp_8.1/freetype/tttables.h",
|
||||
"external/freetype2/include/wp_8.1/freetype/tttags.h",
|
||||
"external/freetype2/include/wp_8.1/freetype/ttunpat.h",
|
||||
"external/freetype2/include/wp_8.1/ft2build.h",
|
||||
"external/freetype2/prebuilt/android/Android.mk",
|
||||
"external/freetype2/prebuilt/android/armeabi-v7a/libfreetype.a",
|
||||
"external/freetype2/prebuilt/android/armeabi/libfreetype.a",
|
||||
|
@ -2545,8 +2453,6 @@
|
|||
"external/freetype2/prebuilt/linux/64-bit/libfreetype.a",
|
||||
"external/freetype2/prebuilt/mac/libfreetype.a",
|
||||
"external/freetype2/prebuilt/win32/freetype250.lib",
|
||||
"external/freetype2/prebuilt/winrt/ARM/freetype.lib",
|
||||
"external/freetype2/prebuilt/winrt/Win32/freetype.lib",
|
||||
"external/freetype2/prebuilt/winrt_8.1/arm/freetype250.lib",
|
||||
"external/freetype2/prebuilt/winrt_8.1/win32/freetype250.lib",
|
||||
"external/freetype2/prebuilt/wp8/ARM/freetype.lib",
|
||||
|
|
|
@ -70,6 +70,8 @@ void Cocos2dRenderer::Resume()
|
|||
else
|
||||
{
|
||||
Application::getInstance()->applicationWillEnterForeground();
|
||||
cocos2d::EventCustom foregroundEvent(EVENT_COME_TO_FOREGROUND);
|
||||
cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&foregroundEvent);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -77,8 +79,8 @@ void Cocos2dRenderer::Pause()
|
|||
{
|
||||
if (Director::getInstance()->getOpenGLView()) {
|
||||
Application::getInstance()->applicationDidEnterBackground();
|
||||
//cocos2d::EventCustom backgroundEvent(EVENT_COME_TO_BACKGROUND);
|
||||
//cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&backgroundEvent);
|
||||
cocos2d::EventCustom backgroundEvent(EVENT_COME_TO_BACKGROUND);
|
||||
cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&backgroundEvent);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -135,9 +137,4 @@ void Cocos2dRenderer::QueuePointerEvent(cocos2d::PointerEventType type, Windows:
|
|||
GLViewImpl::sharedOpenGLView()->QueuePointerEvent(type, args);
|
||||
}
|
||||
|
||||
void Cocos2dRenderer::QueueKeyBoardEvent(cocos2d::Cocos2dKeyEvent type, Windows::UI::Core::KeyEventArgs^ e)
|
||||
{
|
||||
//GLViewImpl::sharedOpenGLView()->QueuePointerEvent(type, e);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -35,7 +35,6 @@ namespace cocos2d
|
|||
~Cocos2dRenderer();
|
||||
void Draw(GLsizei width, GLsizei height, float dpi, Windows::Graphics::Display::DisplayOrientations orientation);
|
||||
void QueuePointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^ args);
|
||||
void QueueKeyBoardEvent(Cocos2dKeyEvent type, Windows::UI::Core::KeyEventArgs^ e);
|
||||
void Pause();
|
||||
void Resume();
|
||||
void DeviceLost();
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
#include "../testResource.h"
|
||||
#include "cocos2d.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
enum
|
||||
{
|
||||
kTagNode,
|
||||
|
|
|
@ -9,7 +9,7 @@ DEFINE_TEST_SUITE(ActionManagerTests);
|
|||
class ActionManagerTest : public TestCase
|
||||
{
|
||||
protected:
|
||||
TextureAtlas* _atlas;
|
||||
cocos2d::TextureAtlas* _atlas;
|
||||
|
||||
std::string _title;
|
||||
|
||||
|
|
|
@ -26,6 +26,8 @@
|
|||
#include "ActionsEaseTest.h"
|
||||
#include "../testResource.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
enum {
|
||||
kTagAction1 = 1,
|
||||
kTagAction2 = 2,
|
||||
|
|
|
@ -30,16 +30,14 @@
|
|||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
DEFINE_TEST_SUITE(ActionsEaseTests);
|
||||
|
||||
class EaseSpriteDemo : public TestCase
|
||||
{
|
||||
protected:
|
||||
Sprite* _grossini;
|
||||
Sprite* _tamara;
|
||||
Sprite* _kathia;
|
||||
cocos2d::Sprite* _grossini;
|
||||
cocos2d::Sprite* _tamara;
|
||||
cocos2d::Sprite* _kathia;
|
||||
|
||||
std::string _title;
|
||||
|
||||
|
|
|
@ -26,6 +26,8 @@
|
|||
#include "ActionsProgressTest.h"
|
||||
#include "../testResource.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
ActionsProgressTests::ActionsProgressTests()
|
||||
{
|
||||
ADD_TEST_CASE(SpriteProgressToRadial);
|
||||
|
|
|
@ -31,6 +31,8 @@
|
|||
#include "renderer/CCCustomCommand.h"
|
||||
#include "renderer/CCGroupCommand.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
ActionsTests::ActionsTests()
|
||||
{
|
||||
ADD_TEST_CASE(ActionManual);
|
||||
|
@ -1397,9 +1399,9 @@ void ActionStacked::onEnter()
|
|||
|
||||
this->centerSprites(0);
|
||||
|
||||
/*auto listener = EventListenerTouchAllAtOnce::create();
|
||||
auto listener = EventListenerTouchAllAtOnce::create();
|
||||
listener->onTouchesEnded = CC_CALLBACK_2(ActionStacked::onTouchesEnded, this);
|
||||
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);*/
|
||||
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
|
||||
|
||||
auto s = Director::getInstance()->getWinSize();
|
||||
this->addNewSpriteWithCoords(Vec2(s.width/2, s.height/2));
|
||||
|
@ -1425,14 +1427,13 @@ void ActionStacked::runActionsInSprite(Sprite *sprite)
|
|||
// override me
|
||||
}
|
||||
|
||||
/*
|
||||
void ActionStacked::onTouchesEnded(const std::vector<Touch*>& touches, Event* event)
|
||||
{
|
||||
for ( auto &touch: touches ) {
|
||||
auto location = touch->getLocation();
|
||||
addNewSpriteWithCoords( location );
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
std::string ActionStacked::title() const
|
||||
{
|
||||
|
|
|
@ -29,16 +29,14 @@
|
|||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
DEFINE_TEST_SUITE(ActionsTests);
|
||||
|
||||
class ActionsDemo : public TestCase
|
||||
{
|
||||
protected:
|
||||
Sprite* _grossini;
|
||||
Sprite* _tamara;
|
||||
Sprite* _kathia;
|
||||
cocos2d::Sprite* _grossini;
|
||||
cocos2d::Sprite* _tamara;
|
||||
cocos2d::Sprite* _kathia;
|
||||
public:
|
||||
virtual void onEnter() override;
|
||||
virtual void onExit() override;
|
||||
|
@ -194,7 +192,7 @@ public:
|
|||
virtual std::string subtitle() const override;
|
||||
|
||||
private:
|
||||
EventListenerCustom* _frameDisplayedListener;
|
||||
cocos2d::EventListenerCustom* _frameDisplayedListener;
|
||||
};
|
||||
|
||||
class ActionSequence : public ActionsDemo
|
||||
|
@ -405,9 +403,9 @@ public:
|
|||
virtual void onEnter() override;
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
virtual void addNewSpriteWithCoords(Vec2 p);
|
||||
virtual void runActionsInSprite(Sprite* sprite);
|
||||
//void onTouchesEnded(const std::vector<Touch*>& touches, Event* event) override;
|
||||
virtual void addNewSpriteWithCoords(cocos2d::Vec2 p);
|
||||
virtual void runActionsInSprite(cocos2d::Sprite* sprite);
|
||||
void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
|
||||
};
|
||||
|
||||
class ActionMoveStacked : public ActionStacked
|
||||
|
@ -416,7 +414,7 @@ public:
|
|||
CREATE_FUNC(ActionMoveStacked);
|
||||
|
||||
virtual std::string title() const override;
|
||||
virtual void runActionsInSprite(Sprite* sprite) override;
|
||||
virtual void runActionsInSprite(cocos2d::Sprite* sprite) override;
|
||||
};
|
||||
|
||||
class ActionMoveJumpStacked : public ActionStacked
|
||||
|
@ -425,7 +423,7 @@ public:
|
|||
CREATE_FUNC(ActionMoveJumpStacked);
|
||||
|
||||
virtual std::string title() const override;
|
||||
virtual void runActionsInSprite(Sprite* sprite) override;
|
||||
virtual void runActionsInSprite(cocos2d::Sprite* sprite) override;
|
||||
};
|
||||
|
||||
class ActionMoveBezierStacked : public ActionStacked
|
||||
|
@ -434,7 +432,7 @@ public:
|
|||
CREATE_FUNC(ActionMoveBezierStacked);
|
||||
|
||||
virtual std::string title() const override;
|
||||
virtual void runActionsInSprite(Sprite* sprite) override;
|
||||
virtual void runActionsInSprite(cocos2d::Sprite* sprite) override;
|
||||
};
|
||||
|
||||
class ActionCatmullRomStacked : public ActionsDemo
|
||||
|
@ -470,7 +468,7 @@ public:
|
|||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
private:
|
||||
Sprite* _spriteTmp;
|
||||
cocos2d::Sprite* _spriteTmp;
|
||||
};
|
||||
|
||||
class Issue1305_2 : public ActionsDemo
|
||||
|
@ -515,7 +513,7 @@ public:
|
|||
virtual void onEnter() override;
|
||||
virtual std::string subtitle() const override;
|
||||
virtual std::string title() const override;
|
||||
void logSprRotation(Sprite* sender);
|
||||
void logSprRotation(cocos2d::Sprite* sender);
|
||||
};
|
||||
|
||||
class Issue1398 : public ActionsDemo
|
||||
|
@ -579,7 +577,7 @@ public:
|
|||
virtual std::string subtitle() const override;
|
||||
virtual std::string title() const override;
|
||||
private:
|
||||
Vector<Node*> _pausedTargets;
|
||||
cocos2d::Vector<Node*> _pausedTargets;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -27,6 +27,10 @@
|
|||
#include "cocos2d.h"
|
||||
#include <chrono>
|
||||
|
||||
USING_NS_CC;
|
||||
USING_NS_CC_EXT;
|
||||
using namespace cocos2d::ui;
|
||||
|
||||
AllocatorTests::AllocatorTests()
|
||||
{
|
||||
ADD_TEST_CASE(AllocatorTest);
|
||||
|
|
|
@ -43,7 +43,7 @@ public:
|
|||
virtual void initGLContextAttrs();
|
||||
|
||||
/**
|
||||
@brief Implement Director and Scene init code here.
|
||||
@brief Implement Director and cocos2d::Scene* init code here.
|
||||
@return true Initialize success, app continue.
|
||||
@return false Initialize failed, app terminate.
|
||||
*/
|
||||
|
|
|
@ -27,6 +27,9 @@
|
|||
#include "controller.h"
|
||||
|
||||
USING_NS_CC;
|
||||
USING_NS_CC_EXT;
|
||||
|
||||
#define TABEL_LABEL_TAG 1024
|
||||
|
||||
TestBase::TestBase()
|
||||
: _parentTest(nullptr)
|
||||
|
@ -50,9 +53,82 @@ void TestBase::backsUpOneLevel()
|
|||
}
|
||||
|
||||
//TestList
|
||||
class TestCustomTableView : public TableView
|
||||
{
|
||||
public:
|
||||
static TestCustomTableView* create(TableViewDataSource* dataSource, Size size)
|
||||
{
|
||||
auto table = new (std::nothrow) TestCustomTableView();
|
||||
table->initWithViewSize(size, nullptr);
|
||||
table->autorelease();
|
||||
table->setDataSource(dataSource);
|
||||
table->_updateCellPositions();
|
||||
table->_updateContentSize();
|
||||
|
||||
return table;
|
||||
}
|
||||
|
||||
virtual void onTouchEnded(Touch *touch, Event *event) override
|
||||
{
|
||||
if (!this->isVisible())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_touchedCell)
|
||||
{
|
||||
auto label = (Label*)_touchedCell->getChildByTag(TABEL_LABEL_TAG);
|
||||
|
||||
Rect bbox = label->getBoundingBox();
|
||||
bbox.origin = _touchedCell->convertToWorldSpace(bbox.origin);
|
||||
|
||||
if (bbox.containsPoint(touch->getLocation()) && _tableViewDelegate != nullptr)
|
||||
{
|
||||
_tableViewDelegate->tableCellUnhighlight(this, _touchedCell);
|
||||
_tableViewDelegate->tableCellTouched(this, _touchedCell);
|
||||
}
|
||||
|
||||
_touchedCell = nullptr;
|
||||
}
|
||||
|
||||
ScrollView::onTouchEnded(touch, event);
|
||||
}
|
||||
|
||||
void onMouseScroll(Event *event)
|
||||
{
|
||||
auto mouseEvent = static_cast<EventMouse*>(event);
|
||||
float moveY = mouseEvent->getScrollY() * 20;
|
||||
|
||||
auto minOffset = this->minContainerOffset();
|
||||
auto maxOffset = this->maxContainerOffset();
|
||||
|
||||
auto offset = this->getContentOffset();
|
||||
offset.y += moveY;
|
||||
|
||||
if (offset.y < minOffset.y)
|
||||
{
|
||||
offset.y = minOffset.y;
|
||||
}
|
||||
else if (offset.y > maxOffset.y)
|
||||
{
|
||||
offset.y = maxOffset.y;
|
||||
}
|
||||
this->setContentOffset(offset);
|
||||
}
|
||||
|
||||
protected:
|
||||
TestCustomTableView()
|
||||
{
|
||||
auto mouseListener = EventListenerMouse::create();
|
||||
mouseListener->onMouseScroll = CC_CALLBACK_1(TestCustomTableView::onMouseScroll, this);
|
||||
_eventDispatcher->addEventListenerWithSceneGraphPriority(mouseListener, this);
|
||||
}
|
||||
};
|
||||
|
||||
TestList::TestList()
|
||||
{
|
||||
_isTestList = true;
|
||||
_shouldRestoreTableOffset = false;
|
||||
}
|
||||
|
||||
void TestList::addTest(const std::string& testName, std::function<TestBase*()> callback)
|
||||
|
@ -73,7 +149,7 @@ void TestList::runThisTest()
|
|||
auto visibleSize = director->getVisibleSize();
|
||||
auto origin = director->getVisibleOrigin();
|
||||
|
||||
TableView* tableView = TableView::create(this, Size(400,visibleSize.height));
|
||||
auto tableView = TestCustomTableView::create(this, Size(400, visibleSize.height));
|
||||
tableView->setPosition(origin.x + (visibleSize.width - 400) / 2, origin.y);
|
||||
tableView->setDirection(ScrollView::Direction::VERTICAL);
|
||||
tableView->setVerticalFillOrder(TableView::VerticalFillOrder::TOP_DOWN);
|
||||
|
@ -81,7 +157,7 @@ void TestList::runThisTest()
|
|||
scene->addChild(tableView);
|
||||
tableView->reloadData();
|
||||
|
||||
if (_tableOffset != Vec2::ZERO)
|
||||
if (_shouldRestoreTableOffset)
|
||||
{
|
||||
tableView->setContentOffset(_tableOffset);
|
||||
}
|
||||
|
@ -142,7 +218,7 @@ void TestList::tableCellTouched(TableView* table, TableViewCell* cell)
|
|||
if (test->getChildTestCount() > 0)
|
||||
{
|
||||
_tableOffset = table->getContentOffset();
|
||||
|
||||
_shouldRestoreTableOffset = true;
|
||||
_cellTouchEnabled = false;
|
||||
test->setTestParent(this);
|
||||
test->runThisTest();
|
||||
|
@ -162,13 +238,13 @@ TableViewCell* TestList::tableCellAtIndex(TableView *table, ssize_t idx)
|
|||
{
|
||||
cell = TableViewCell::create();
|
||||
auto label = Label::createWithTTF(_childTestNames[idx], "fonts/arial.ttf", 20.0f);
|
||||
label->setTag(1024);
|
||||
label->setTag(TABEL_LABEL_TAG);
|
||||
label->setPosition(200, 15);
|
||||
cell->addChild(label);
|
||||
}
|
||||
else
|
||||
{
|
||||
auto label = (Label*)cell->getChildByTag(1024);
|
||||
auto label = (Label*)cell->getChildByTag(TABEL_LABEL_TAG);
|
||||
label->setString(_childTestNames[idx]);
|
||||
}
|
||||
|
||||
|
@ -215,14 +291,14 @@ void TestSuite::runThisTest()
|
|||
{
|
||||
if (!_childTestNames.empty())
|
||||
{
|
||||
TestController::getInstance()->setCurrTestSuite(this);
|
||||
|
||||
_currTestIndex = 0;
|
||||
auto scene = _testCallbacks[0]();
|
||||
auto testCase = getTestCase(scene);
|
||||
testCase->setTestSuite(this);
|
||||
testCase->setTestCaseName(_childTestNames[_currTestIndex]);
|
||||
Director::getInstance()->replaceScene(scene);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -362,6 +438,11 @@ void TestCase::onEnter()
|
|||
_titleLabel->setString(title());
|
||||
_subtitleLabel->setString(subtitle());
|
||||
|
||||
if (_testSuite == nullptr)
|
||||
{
|
||||
setTestSuite(TestController::getInstance()->getCurrTestSuite());
|
||||
}
|
||||
|
||||
if (_testSuite && _testSuite->getChildTestCount() < 2)
|
||||
{
|
||||
_priorTestItem->setVisible(false);
|
||||
|
|
|
@ -29,15 +29,12 @@
|
|||
#include "extensions/cocos-ext.h"
|
||||
#include "VisibleRect.h"
|
||||
|
||||
USING_NS_CC;
|
||||
USING_NS_CC_EXT;
|
||||
|
||||
class TestSuite;
|
||||
|
||||
/**
|
||||
* Each test case should inherit from TestCase, and add to a TestSuite object.
|
||||
*/
|
||||
class TestCase : public Scene
|
||||
class TestCase : public cocos2d::Scene
|
||||
{
|
||||
public:
|
||||
/** TestCase test type.*/
|
||||
|
@ -73,10 +70,10 @@ public:
|
|||
virtual std::string getActualOutput() const { return ""; }
|
||||
|
||||
/** Callback functions.*/
|
||||
virtual void restartTestCallback(Ref* sender);
|
||||
virtual void nextTestCallback(Ref* sender);
|
||||
virtual void priorTestCallback(Ref* sender);
|
||||
virtual void onBackCallback(Ref* sender);
|
||||
virtual void restartTestCallback(cocos2d::Ref* sender);
|
||||
virtual void nextTestCallback(cocos2d::Ref* sender);
|
||||
virtual void priorTestCallback(cocos2d::Ref* sender);
|
||||
virtual void onBackCallback(cocos2d::Ref* sender);
|
||||
|
||||
/**
|
||||
* You should NEVER call this method, unless you know what you are doing.
|
||||
|
@ -98,12 +95,12 @@ CC_CONSTRUCTOR_ACCESS:
|
|||
virtual bool init() override;
|
||||
|
||||
protected:
|
||||
MenuItemImage* _priorTestItem;
|
||||
MenuItemImage* _restartTestItem;
|
||||
MenuItemImage* _nextTestItem;
|
||||
cocos2d::MenuItemImage* _priorTestItem;
|
||||
cocos2d::MenuItemImage* _restartTestItem;
|
||||
cocos2d::MenuItemImage* _nextTestItem;
|
||||
|
||||
Label* _titleLabel;
|
||||
Label* _subtitleLabel;
|
||||
cocos2d::Label* _titleLabel;
|
||||
cocos2d::Label* _subtitleLabel;
|
||||
|
||||
private:
|
||||
TestSuite* _testSuite;
|
||||
|
@ -119,7 +116,7 @@ private:
|
|||
*
|
||||
* @note You should not inherit from TestBase directly.
|
||||
*/
|
||||
class TestBase : public Ref
|
||||
class TestBase : public cocos2d::Ref
|
||||
{
|
||||
public:
|
||||
virtual ~TestBase();
|
||||
|
@ -159,7 +156,7 @@ class TestController;
|
|||
class TestSuite : public TestBase
|
||||
{
|
||||
public:
|
||||
void addTestCase(const std::string& testName, std::function<Scene*()> callback);
|
||||
void addTestCase(const std::string& testName, std::function<cocos2d::Scene*()> callback);
|
||||
|
||||
virtual void restartCurrTest();
|
||||
virtual void enterNextTest();
|
||||
|
@ -168,7 +165,7 @@ public:
|
|||
virtual void runThisTest() override;
|
||||
|
||||
private:
|
||||
std::vector<std::function<Scene*()>> _testCallbacks;
|
||||
std::vector<std::function<cocos2d::Scene*()>> _testCallbacks;
|
||||
|
||||
int _currTestIndex;
|
||||
friend class TestController;
|
||||
|
@ -177,7 +174,7 @@ private:
|
|||
/**
|
||||
* An instance of TestList is a means for displaying hierarchical lists of TestSuite.
|
||||
*/
|
||||
class TestList : public TestBase, public TableViewDataSource, public TableViewDelegate
|
||||
class TestList : public TestBase, public cocos2d::extension::TableViewDataSource, public cocos2d::extension::TableViewDelegate
|
||||
{
|
||||
public:
|
||||
TestList();
|
||||
|
@ -187,10 +184,10 @@ public:
|
|||
virtual void runThisTest() override;
|
||||
|
||||
|
||||
virtual void tableCellTouched(TableView* table, TableViewCell* cell) override;
|
||||
virtual TableViewCell* tableCellAtIndex(TableView *table, ssize_t idx) override;
|
||||
virtual Size tableCellSizeForIndex(TableView *table, ssize_t idx) override;
|
||||
virtual ssize_t numberOfCellsInTableView(TableView *table) override;
|
||||
virtual void tableCellTouched(cocos2d::extension::TableView* table, cocos2d::extension::TableViewCell* cell) override;
|
||||
virtual cocos2d::extension::TableViewCell* tableCellAtIndex(cocos2d::extension::TableView *table, ssize_t idx) override;
|
||||
virtual cocos2d::Size tableCellSizeForIndex(cocos2d::extension::TableView *table, ssize_t idx) override;
|
||||
virtual ssize_t numberOfCellsInTableView(cocos2d::extension::TableView *table) override;
|
||||
|
||||
virtual void scrollViewDidScroll(cocos2d::extension::ScrollView* view) override{}
|
||||
virtual void scrollViewDidZoom(cocos2d::extension::ScrollView* view) override{}
|
||||
|
@ -198,7 +195,8 @@ public:
|
|||
private:
|
||||
std::vector<std::function<TestBase*()>> _testCallbacks;
|
||||
bool _cellTouchEnabled;
|
||||
Vec2 _tableOffset;
|
||||
bool _shouldRestoreTableOffset;
|
||||
cocos2d::Vec2 _tableOffset;
|
||||
friend class TestController;
|
||||
};
|
||||
|
||||
|
@ -222,9 +220,9 @@ public:
|
|||
virtual std::string title() const { return ""; }
|
||||
virtual std::string subtitle() const{ return ""; }
|
||||
|
||||
virtual void restartCallback(Ref* sender) {}
|
||||
virtual void nextCallback(Ref* sender){}
|
||||
virtual void backCallback(Ref* sender){}
|
||||
virtual void restartCallback(cocos2d::Ref* sender) {}
|
||||
virtual void nextCallback(cocos2d::Ref* sender){}
|
||||
virtual void backCallback(cocos2d::Ref* sender){}
|
||||
|
||||
virtual void onEnter() override{}
|
||||
virtual void onExit() override{}
|
||||
|
|
|
@ -29,6 +29,11 @@
|
|||
#include <algorithm>
|
||||
#include "../testResource.h"
|
||||
|
||||
USING_NS_CC;
|
||||
USING_NS_CC_EXT;
|
||||
using namespace cocos2d::ui;
|
||||
|
||||
|
||||
BillBoardTests::BillBoardTests()
|
||||
{
|
||||
ADD_TEST_CASE(BillBoardRotationTest);
|
||||
|
@ -108,9 +113,9 @@ BillBoardTest::BillBoardTest()
|
|||
: _camera(nullptr)
|
||||
{
|
||||
//Create touch listener
|
||||
/*auto listener = EventListenerTouchAllAtOnce::create();
|
||||
auto listener = EventListenerTouchAllAtOnce::create();
|
||||
listener->onTouchesMoved = CC_CALLBACK_2(BillBoardTest::onTouchesMoved, this);
|
||||
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);*/
|
||||
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
|
||||
|
||||
auto layer3D=Layer::create();
|
||||
addChild(layer3D,0);
|
||||
|
@ -271,7 +276,6 @@ void BillBoardTest::update(float dt)
|
|||
{
|
||||
}
|
||||
|
||||
/*
|
||||
void BillBoardTest::onTouchesMoved(const std::vector<Touch*>& touches, Event* event)
|
||||
{
|
||||
if(touches.size()==1)
|
||||
|
@ -294,7 +298,7 @@ void BillBoardTest::onTouchesMoved(const std::vector<Touch*>& touches, Event* ev
|
|||
cameraPos+=cameraRightDir*newPos.x*0.5;
|
||||
_camera->setPosition3D(cameraPos);
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
void BillBoardTest::rotateCameraCallback(Ref* sender,float value)
|
||||
{
|
||||
|
|
|
@ -55,19 +55,19 @@ public:
|
|||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
virtual void update(float dt) override;
|
||||
void addNewBillBoradWithCoords(Vec3 p);
|
||||
void addNewAniBillBoradWithCoords(Vec3 p);
|
||||
void rotateCameraCallback(Ref* sender,float value);
|
||||
//void onTouchesMoved(const std::vector<Touch*>& touches, Event* event) override;
|
||||
void addNewBillBoradWithCoords(cocos2d::Vec3 p);
|
||||
void addNewAniBillBoradWithCoords(cocos2d::Vec3 p);
|
||||
void rotateCameraCallback(cocos2d::Ref* sender,float value);
|
||||
void onTouchesMoved(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
|
||||
|
||||
void menuCallback_orientedPoint(Ref* sender);
|
||||
void menuCallback_orientedPlane(Ref* sender);
|
||||
void menuCallback_orientedPoint(cocos2d::Ref* sender);
|
||||
void menuCallback_orientedPlane(cocos2d::Ref* sender);
|
||||
|
||||
protected:
|
||||
Camera* _camera;
|
||||
Layer* _layerBillBorad;
|
||||
cocos2d::Camera* _camera;
|
||||
cocos2d::Layer* _layerBillBorad;
|
||||
|
||||
std::vector<BillBoard*> _billboards;
|
||||
std::vector<cocos2d::BillBoard*> _billboards;
|
||||
};
|
||||
|
||||
DEFINE_TEST_SUITE(BillBoardTests);
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
|
||||
USING_NS_CC;
|
||||
USING_NS_CC_EXT;
|
||||
|
||||
#define PTM_RATIO 32
|
||||
|
|
|
@ -9,7 +9,7 @@ DEFINE_TEST_SUITE(Box2DTests);
|
|||
|
||||
class Box2DTest : public TestCase
|
||||
{
|
||||
Texture2D* _spriteTexture; // weak ref
|
||||
cocos2d::Texture2D* _spriteTexture; // weak ref
|
||||
b2World* world;
|
||||
// GLESDebugDraw* _debugDraw;
|
||||
|
||||
|
@ -19,17 +19,17 @@ public:
|
|||
|
||||
void initPhysics();
|
||||
void createResetButton();
|
||||
virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override;
|
||||
virtual void draw(cocos2d::Renderer* renderer, const cocos2d::Mat4& transform, uint32_t flags) override;
|
||||
|
||||
void addNewSpriteAtPosition(Vec2 p);
|
||||
void addNewSpriteAtPosition(cocos2d::Vec2 p);
|
||||
void update(float dt) override;
|
||||
void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
|
||||
void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
|
||||
|
||||
#if CC_ENABLE_BOX2D_INTEGRATION
|
||||
protected:
|
||||
Mat4 _modelViewMV;
|
||||
void onDraw();
|
||||
CustomCommand _customCommand;
|
||||
cocos2d::CustomCommand _customCommand;
|
||||
#endif
|
||||
} ;
|
||||
|
||||
|
|
|
@ -3,6 +3,8 @@
|
|||
#include "Test.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
#define kAccelerometerFrequency 30
|
||||
#define FRAMES_BETWEEN_PRESSES_FOR_DOUBLE_CLICK 10
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@ DEFINE_TEST_SUITE(Box2dTestBedSuite);
|
|||
class Box2dTestBed : public TestCase
|
||||
{
|
||||
int m_entryID;
|
||||
EventListenerTouchOneByOne* _touchListener;
|
||||
cocos2d::EventListenerTouchOneByOne* _touchListener;
|
||||
public:
|
||||
static Box2dTestBed* createWithEntryID(int entryId);
|
||||
|
||||
|
@ -18,16 +18,16 @@ public:
|
|||
|
||||
bool initWithEntryID(int entryId);
|
||||
|
||||
bool onTouchBegan(Touch* touch, Event* event);
|
||||
void onTouchMoved(Touch* touch, Event* event);
|
||||
bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event);
|
||||
void onTouchMoved(cocos2d::Touch* touch, cocos2d::Event* event);
|
||||
};
|
||||
|
||||
struct TestEntry;
|
||||
class Test;
|
||||
class Box2DView : public Layer
|
||||
class Box2DView : public cocos2d::Layer
|
||||
{
|
||||
EventListenerTouchOneByOne* _touchListener;
|
||||
EventListenerKeyboard* _keyboardListener;
|
||||
cocos2d::EventListenerTouchOneByOne* _touchListener;
|
||||
cocos2d::EventListenerKeyboard* _keyboardListener;
|
||||
TestEntry* m_entry;
|
||||
Test* m_test;
|
||||
int m_entryID;
|
||||
|
@ -37,22 +37,22 @@ public:
|
|||
|
||||
bool initWithEntryID(int entryId);
|
||||
std::string title() const;
|
||||
virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override;
|
||||
virtual void draw(cocos2d::Renderer* renderer, const cocos2d::Mat4& transform, uint32_t flags) override;
|
||||
|
||||
// virtual void registerWithTouchDispatcher();
|
||||
bool onTouchBegan(Touch* touch, Event* event);
|
||||
void onTouchMoved(Touch* touch, Event* event);
|
||||
void onTouchEnded(Touch* touch, Event* event);
|
||||
bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event);
|
||||
void onTouchMoved(cocos2d::Touch* touch, cocos2d::Event* event);
|
||||
void onTouchEnded(cocos2d::Touch* touch, cocos2d::Event* event);
|
||||
|
||||
void onKeyPressed(EventKeyboard::KeyCode code, Event* event);
|
||||
void onKeyReleased(EventKeyboard::KeyCode code, Event* event);
|
||||
//virtual void accelerometer(UIAccelerometer* accelerometer, Acceleration* acceleration);
|
||||
void onKeyPressed(cocos2d::EventKeyboard::KeyCode code, cocos2d::Event* event);
|
||||
void onKeyReleased(cocos2d::EventKeyboard::KeyCode code, cocos2d::Event* event);
|
||||
//virtual void accelerometer(UIAccelerometer* accelerometer, cocos2d::Acceleration* acceleration);
|
||||
|
||||
static Box2DView* viewWithEntryID(int entryId);
|
||||
protected:
|
||||
void onDraw(const Mat4 &transform, uint32_t flags);
|
||||
void onDraw(const cocos2d::Mat4& transform, uint32_t flags);
|
||||
|
||||
CustomCommand _customCmd;
|
||||
cocos2d::CustomCommand _customCmd;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -9,14 +9,7 @@
|
|||
|
||||
#include "Bug-1159.h"
|
||||
|
||||
Scene* Bug1159Layer::scene()
|
||||
{
|
||||
auto scene = Scene::create();
|
||||
auto layer = Bug1159Layer::create();
|
||||
scene->addChild(layer);
|
||||
|
||||
return scene;
|
||||
}
|
||||
USING_NS_CC;
|
||||
|
||||
bool Bug1159Layer::init()
|
||||
{
|
||||
|
@ -57,7 +50,7 @@ bool Bug1159Layer::init()
|
|||
|
||||
void Bug1159Layer::callBack(Ref* sender)
|
||||
{
|
||||
Director::getInstance()->replaceScene(TransitionPageTurn::create(1.0f, Bug1159Layer::scene(), false));
|
||||
Director::getInstance()->replaceScene(TransitionPageTurn::create(1.0f, Bug1159Layer::create(), false));
|
||||
}
|
||||
|
||||
void Bug1159Layer::onExit()
|
||||
|
|
|
@ -8,8 +8,8 @@ class Bug1159Layer : public BugsTestBase
|
|||
public:
|
||||
virtual bool init() override;
|
||||
virtual void onExit() override;
|
||||
static Scene* scene();
|
||||
void callBack(Ref* sender);
|
||||
|
||||
void callBack(cocos2d::Ref* sender);
|
||||
|
||||
CREATE_FUNC(Bug1159Layer);
|
||||
};
|
||||
|
|
|
@ -5,6 +5,8 @@
|
|||
|
||||
#include "Bug-1174.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
int check_for_error( Vec2 p1, Vec2 p2, Vec2 p3, Vec2 p4, float s, float t );
|
||||
|
||||
int check_for_error( Vec2 p1, Vec2 p2, Vec2 p3, Vec2 p4, float s, float t )
|
||||
|
|
|
@ -5,6 +5,8 @@
|
|||
|
||||
#include "Bug-350.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
bool Bug350Layer::init()
|
||||
{
|
||||
if (BugsTestBase::init())
|
||||
|
|
|
@ -5,6 +5,8 @@
|
|||
|
||||
#include "Bug-422.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
bool Bug422Layer::init()
|
||||
{
|
||||
if (BugsTestBase::init())
|
||||
|
|
|
@ -12,7 +12,7 @@ public:
|
|||
|
||||
void reset();
|
||||
void check(Node* target);
|
||||
void menuCallback(Ref* sender);
|
||||
void menuCallback(cocos2d::Ref* sender);
|
||||
};
|
||||
|
||||
#endif // __BUG_422_H__
|
||||
|
|
|
@ -6,6 +6,8 @@
|
|||
#include "Bug-458.h"
|
||||
#include "QuestionContainerSprite.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
bool Bug458Layer::init()
|
||||
{
|
||||
if(BugsTestBase::init())
|
||||
|
|
|
@ -9,7 +9,7 @@ public:
|
|||
CREATE_FUNC(Bug458Layer);
|
||||
|
||||
virtual bool init() override;
|
||||
void selectAnswer(Ref* sender);
|
||||
void selectAnswer(cocos2d::Ref* sender);
|
||||
};
|
||||
|
||||
#endif // __BUG_458_H__
|
||||
|
|
|
@ -5,6 +5,8 @@
|
|||
|
||||
#include "Bug-624.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
//
|
||||
// Bug624Layer
|
||||
|
|
|
@ -9,7 +9,7 @@ public:
|
|||
virtual ~Bug624Layer();
|
||||
virtual bool init() override;
|
||||
void switchLayer(float dt);
|
||||
virtual void onAcceleration(Acceleration* acc, Event* event);
|
||||
virtual void onAcceleration(cocos2d::Acceleration* acc, cocos2d::Event* event);
|
||||
|
||||
CREATE_FUNC(Bug624Layer);
|
||||
};
|
||||
|
@ -20,7 +20,7 @@ public:
|
|||
virtual ~Bug624Layer2();
|
||||
virtual bool init() override;
|
||||
void switchLayer(float dt);
|
||||
virtual void onAcceleration(Acceleration* acc, Event* event);
|
||||
virtual void onAcceleration(cocos2d::Acceleration* acc, cocos2d::Event* event);
|
||||
|
||||
CREATE_FUNC(Bug624Layer2);
|
||||
};
|
||||
|
|
|
@ -5,6 +5,8 @@
|
|||
|
||||
#include "Bug-886.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
bool Bug886Layer::init()
|
||||
{
|
||||
if(BugsTestBase::init())
|
||||
|
|
|
@ -7,6 +7,8 @@
|
|||
|
||||
#include "Bug-899.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
bool Bug899Layer::init()
|
||||
{
|
||||
// Director::getInstance()->enableRetinaDisplay(true);
|
||||
|
|
|
@ -9,19 +9,7 @@
|
|||
// Import the interfaces
|
||||
#include"Bug-914.h"
|
||||
|
||||
Scene* Bug914Layer::scene()
|
||||
{
|
||||
// 'scene' is an autorelease object.
|
||||
auto scene = Scene::create();
|
||||
// 'layer' is an autorelease object.
|
||||
auto layer = Bug914Layer::create();
|
||||
|
||||
// add layer as a child to scene
|
||||
scene->addChild(layer);
|
||||
|
||||
// return the scene
|
||||
return scene;
|
||||
}
|
||||
USING_NS_CC;
|
||||
|
||||
// on "init" you need to initialize your instance
|
||||
bool Bug914Layer::init()
|
||||
|
@ -79,5 +67,5 @@ void Bug914Layer::onTouchesBegan(const std::vector<Touch*>& touches, Event * eve
|
|||
|
||||
void Bug914Layer::restart(Ref* sender)
|
||||
{
|
||||
Director::getInstance()->replaceScene(Bug914Layer::scene());
|
||||
Director::getInstance()->replaceScene(Bug914Layer::create());
|
||||
}
|
||||
|
|
|
@ -6,12 +6,11 @@
|
|||
class Bug914Layer : public BugsTestBase
|
||||
{
|
||||
public:
|
||||
static Scene* scene();
|
||||
virtual bool init() override;
|
||||
|
||||
void onTouchesMoved(const std::vector<Touch*>& touches, Event * event);
|
||||
void onTouchesBegan(const std::vector<Touch*>& touches, Event * event);
|
||||
void restart(Ref* sender);
|
||||
void onTouchesMoved(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
|
||||
void onTouchesBegan(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
|
||||
void restart(cocos2d::Ref* sender);
|
||||
|
||||
CREATE_FUNC(Bug914Layer);
|
||||
};
|
||||
|
|
|
@ -8,6 +8,8 @@
|
|||
|
||||
#include "Bug-Child.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
bool BugChild::init()
|
||||
{
|
||||
if (BugsTestBase::init())
|
||||
|
|
|
@ -18,16 +18,16 @@ public:
|
|||
|
||||
virtual bool init() override;
|
||||
|
||||
void switchChild(Ref* sender);
|
||||
void switchChild(cocos2d::Ref* sender);
|
||||
|
||||
protected:
|
||||
|
||||
Sprite* parent1;
|
||||
Sprite* parent2;
|
||||
cocos2d::Sprite* parent1;
|
||||
cocos2d::Sprite* parent2;
|
||||
|
||||
Sprite* child;
|
||||
cocos2d::Sprite* child;
|
||||
|
||||
Menu* menu;
|
||||
cocos2d::Menu* menu;
|
||||
};
|
||||
|
||||
#endif /* defined(__Bug_Child__) */
|
||||
|
|
|
@ -25,6 +25,8 @@ THE SOFTWARE.
|
|||
|
||||
#include "Camera3DTest.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
enum
|
||||
{
|
||||
IDC_NEXT = 100,
|
||||
|
|
|
@ -65,10 +65,10 @@ class CameraBaseTest : public TestCase
|
|||
public:
|
||||
|
||||
protected:
|
||||
BillBoard* bill1;
|
||||
BillBoard* bill2;
|
||||
Label* l1;
|
||||
Label* l2;
|
||||
cocos2d::BillBoard* bill1;
|
||||
cocos2d::BillBoard* bill2;
|
||||
cocos2d::Label* l1;
|
||||
cocos2d::Label* l2;
|
||||
};
|
||||
|
||||
class CameraRotationTest : public CameraBaseTest {
|
||||
|
@ -89,9 +89,9 @@ public:
|
|||
|
||||
protected:
|
||||
|
||||
Node* _camControlNode;
|
||||
Node* _camNode;
|
||||
EventListenerTouchOneByOne* _lis;
|
||||
cocos2d::Node* _camControlNode;
|
||||
cocos2d::Node* _camNode;
|
||||
cocos2d::EventListenerTouchOneByOne* _lis;
|
||||
};
|
||||
|
||||
class Camera3DTestDemo : public CameraBaseTest
|
||||
|
@ -105,50 +105,50 @@ public:
|
|||
virtual void onExit() override;
|
||||
// overrides
|
||||
virtual std::string title() const override;
|
||||
void addNewSpriteWithCoords(Vec3 p,std::string fileName,bool playAnimation=false,float scale=1.0f,bool bindCamera=false);
|
||||
void addNewSpriteWithCoords(cocos2d::Vec3 p,std::string fileName,bool playAnimation=false,float scale=1.0f,bool bindCamera=false);
|
||||
|
||||
void onTouchesBegan(const std::vector<Touch*>& touches, cocos2d::Event *event);
|
||||
void onTouchesMoved(const std::vector<Touch*>& touches, cocos2d::Event *event);
|
||||
void onTouchesEnded(const std::vector<Touch*>& touches, cocos2d::Event *event);
|
||||
void onTouchesBegan(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event);
|
||||
void onTouchesMoved(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event);
|
||||
void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event);
|
||||
|
||||
void scaleCameraCallback(Ref* sender,float value);
|
||||
void rotateCameraCallback(Ref* sender,float value);
|
||||
void SwitchViewCallback(Ref* sender,CameraType cameraType);
|
||||
void scaleCameraCallback(cocos2d::Ref* sender,float value);
|
||||
void rotateCameraCallback(cocos2d::Ref* sender,float value);
|
||||
void SwitchViewCallback(cocos2d::Ref* sender,CameraType cameraType);
|
||||
void updateCamera(float fDelta);
|
||||
void move3D(float elapsedTime);
|
||||
void updateState(float elapsedTime);
|
||||
bool isState(unsigned int state,unsigned int bit) const;
|
||||
void reachEndCallBack();
|
||||
|
||||
bool onTouchesCommon(Touch* touch, Event* event, bool* touchProperty);
|
||||
bool onTouchesZoomOut(Touch* touch, Event* event);
|
||||
void onTouchesZoomOutEnd(Touch* touch, Event* event);
|
||||
bool onTouchesZoomIn(Touch* touch, Event* event);
|
||||
void onTouchesZoomInEnd(Touch* touch, Event* event);
|
||||
bool onTouchesCommon(cocos2d::Touch* touch, cocos2d::Event* event, bool* touchProperty);
|
||||
bool onTouchesZoomOut(cocos2d::Touch* touch, cocos2d::Event* event);
|
||||
void onTouchesZoomOutEnd(cocos2d::Touch* touch, cocos2d::Event* event);
|
||||
bool onTouchesZoomIn(cocos2d::Touch* touch, cocos2d::Event* event);
|
||||
void onTouchesZoomInEnd(cocos2d::Touch* touch, cocos2d::Event* event);
|
||||
|
||||
bool onTouchesRotateLeft(Touch* touch, Event* event);
|
||||
void onTouchesRotateLeftEnd(Touch* touch, Event* event);
|
||||
bool onTouchesRotateRight(Touch* touch, Event* event);
|
||||
void onTouchesRotateRightEnd(Touch* touch, Event* event);
|
||||
bool onTouchesRotateLeft(cocos2d::Touch* touch, cocos2d::Event* event);
|
||||
void onTouchesRotateLeftEnd(cocos2d::Touch* touch, cocos2d::Event* event);
|
||||
bool onTouchesRotateRight(cocos2d::Touch* touch, cocos2d::Event* event);
|
||||
void onTouchesRotateRightEnd(cocos2d::Touch* touch, cocos2d::Event* event);
|
||||
protected:
|
||||
std::string _title;
|
||||
Layer* _layer3D;
|
||||
Sprite3D* _sprite3D;
|
||||
Vec3 _targetPos;
|
||||
cocos2d::Layer* _layer3D;
|
||||
cocos2d::Sprite3D* _sprite3D;
|
||||
cocos2d::Vec3 _targetPos;
|
||||
CameraType _cameraType;
|
||||
MenuItem* _incRot;
|
||||
MenuItem* _decRot;
|
||||
cocos2d::MenuItem* _incRot;
|
||||
cocos2d::MenuItem* _decRot;
|
||||
unsigned int _curState;
|
||||
Camera* _camera;
|
||||
MoveTo* _moveAction;
|
||||
cocos2d::Camera* _camera;
|
||||
cocos2d::MoveTo* _moveAction;
|
||||
bool _bZoomOut;
|
||||
bool _bZoomIn;
|
||||
bool _bRotateLeft;
|
||||
bool _bRotateRight;
|
||||
Label* _RotateRightlabel;
|
||||
Label* _RotateLeftlabel;
|
||||
Label* _ZoomInlabel;
|
||||
Label* _ZoomOutlabel;
|
||||
cocos2d::Label* _RotateRightlabel;
|
||||
cocos2d::Label* _RotateLeftlabel;
|
||||
cocos2d::Label* _ZoomInlabel;
|
||||
cocos2d::Label* _ZoomOutlabel;
|
||||
};
|
||||
|
||||
class CameraCullingDemo : public CameraBaseTest
|
||||
|
@ -166,22 +166,22 @@ public:
|
|||
// overrides
|
||||
virtual std::string title() const override;
|
||||
void reachEndCallBack();
|
||||
void switchViewCallback(Ref* sender);
|
||||
void addSpriteCallback(Ref* sender);
|
||||
void delSpriteCallback(Ref* sender);
|
||||
void switchViewCallback(cocos2d::Ref* sender);
|
||||
void addSpriteCallback(cocos2d::Ref* sender);
|
||||
void delSpriteCallback(cocos2d::Ref* sender);
|
||||
|
||||
void drawCameraFrustum();
|
||||
|
||||
protected:
|
||||
Label* _labelSprite3DCount;
|
||||
Layer* _layer3D;
|
||||
std::vector<Sprite3D*> _objects;
|
||||
CameraType _cameraType;
|
||||
Camera* _cameraFirst;
|
||||
Camera* _cameraThird;
|
||||
MoveBy* _moveAction;
|
||||
DrawNode3D* _drawAABB;
|
||||
DrawNode3D* _drawFrustum;
|
||||
cocos2d::Label* _labelSprite3DCount;
|
||||
cocos2d::Layer* _layer3D;
|
||||
std::vector<cocos2d::Sprite3D*> _objects;
|
||||
CameraType _cameraType;
|
||||
cocos2d::Camera* _cameraFirst;
|
||||
cocos2d::Camera* _cameraThird;
|
||||
cocos2d::MoveBy* _moveAction;
|
||||
cocos2d::DrawNode3D* _drawAABB;
|
||||
cocos2d::DrawNode3D* _drawFrustum;
|
||||
int _row;
|
||||
};
|
||||
|
||||
|
@ -200,26 +200,26 @@ public:
|
|||
// overrides
|
||||
virtual std::string title() const override;
|
||||
|
||||
void switchOperateCallback(Ref* sender);
|
||||
void switchTargetCallback(Ref* sender);
|
||||
void switchOperateCallback(cocos2d::Ref* sender);
|
||||
void switchTargetCallback(cocos2d::Ref* sender);
|
||||
void onTouchsMoved(const std::vector<cocos2d::Touch*> &touchs, cocos2d::Event *event);
|
||||
void updateCameraTransform();
|
||||
void calculateArcBall( cocos2d::Vec3 & axis, float & angle, float p1x, float p1y, float p2x, float p2y );//calculate rotation quaternion parameters
|
||||
float projectToSphere( float r, float x, float y );//points on the screen project to arc ball
|
||||
|
||||
protected:
|
||||
Layer* _layer3D;
|
||||
CameraType _cameraType;
|
||||
Camera* _camera;
|
||||
DrawNode3D* _drawGrid;
|
||||
Quaternion _rotationQuat; //rotation Quaternion
|
||||
float _radius; //arc ball radius
|
||||
float _distanceZ;
|
||||
OperateCamType _operate; //switch rotate or zoom
|
||||
Vec3 _center; //camera look target
|
||||
int _target; //switch camera look target
|
||||
Sprite3D* _sprite3D1;
|
||||
Sprite3D* _sprite3D2;
|
||||
cocos2d::Layer* _layer3D;
|
||||
CameraType _cameraType;
|
||||
cocos2d::Camera* _camera;
|
||||
cocos2d::DrawNode3D* _drawGrid;
|
||||
cocos2d::Quaternion _rotationQuat; //rotation Quaternion
|
||||
float _radius; //arc ball radius
|
||||
float _distanceZ;
|
||||
OperateCamType _operate; //switch rotate or zoom
|
||||
cocos2d::Vec3 _center; //camera look target
|
||||
int _target; //switch camera look target
|
||||
cocos2d::Sprite3D* _sprite3D1;
|
||||
cocos2d::Sprite3D* _sprite3D2;
|
||||
};
|
||||
|
||||
class FogTestDemo : public CameraBaseTest
|
||||
|
@ -237,21 +237,21 @@ public:
|
|||
// overrides
|
||||
virtual std::string title() const override;
|
||||
|
||||
void onTouchesMoved(const std::vector<Touch*>& touches, cocos2d::Event *event);
|
||||
void onTouchesMoved(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event);
|
||||
|
||||
void switchTypeCallback(Ref* sender,int type);
|
||||
void switchTypeCallback(cocos2d::Ref* sender,int type);
|
||||
|
||||
protected:
|
||||
Layer* _layer3D;
|
||||
cocos2d::Layer* _layer3D;
|
||||
CameraType _cameraType;
|
||||
Camera* _camera;
|
||||
Sprite3D* _sprite3D1;
|
||||
Sprite3D* _sprite3D2;
|
||||
GLProgram* _shader;
|
||||
GLProgramState* _state;
|
||||
cocos2d::Camera* _camera;
|
||||
cocos2d::Sprite3D* _sprite3D1;
|
||||
cocos2d::Sprite3D* _sprite3D2;
|
||||
cocos2d::GLProgram* _shader;
|
||||
cocos2d::GLProgramState* _state;
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_WP8 || CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
EventListenerCustom* _backToForegroundListener;
|
||||
cocos2d::EventListenerCustom* _backToForegroundListener;
|
||||
#endif
|
||||
};
|
||||
|
||||
|
|
|
@ -8,6 +8,8 @@
|
|||
|
||||
#include "ChipmunkTest.h"
|
||||
|
||||
USING_NS_CC;
|
||||
USING_NS_CC_EXT;
|
||||
|
||||
enum {
|
||||
kTagParentNode = 1,
|
||||
|
|
|
@ -9,8 +9,6 @@
|
|||
#include "../BaseTest.h"
|
||||
#include "extensions/cocos-ext.h"
|
||||
|
||||
USING_NS_CC_EXT;
|
||||
|
||||
class ChipmunkTest : public TestCase
|
||||
{
|
||||
public:
|
||||
|
@ -21,18 +19,18 @@ public:
|
|||
void onEnter() override;
|
||||
void initPhysics();
|
||||
void createResetButton();
|
||||
void reset(Ref* sender);
|
||||
void reset(cocos2d::Ref* sender);
|
||||
|
||||
void addNewSpriteAtPosition(cocos2d::Vec2 p);
|
||||
void update(float dt) override;
|
||||
void toggleDebugCallback(Ref* sender);
|
||||
void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
|
||||
virtual void onAcceleration(Acceleration* acc, Event* event);
|
||||
void toggleDebugCallback(cocos2d::Ref* sender);
|
||||
void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
|
||||
virtual void onAcceleration(cocos2d::Acceleration* acc, cocos2d::Event* event);
|
||||
|
||||
private:
|
||||
Texture2D* _spriteTexture; // weak ref
|
||||
cocos2d::Texture2D* _spriteTexture; // weak ref
|
||||
#if CC_ENABLE_CHIPMUNK_INTEGRATION
|
||||
PhysicsDebugNode* _debugLayer; // weak ref
|
||||
cocos2d::extension::PhysicsDebugNode* _debugLayer; // weak ref
|
||||
#endif
|
||||
cpSpace* _space; // strong ref
|
||||
cpShape* _walls[4];
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
#include "ClickAndMoveTest.h"
|
||||
#include "../testResource.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
enum
|
||||
{
|
||||
kTagSprite = 1,
|
||||
|
|
|
@ -11,8 +11,8 @@ public:
|
|||
CREATE_FUNC(ClickAndMoveTestCase);
|
||||
|
||||
ClickAndMoveTestCase();
|
||||
bool onTouchBegan(Touch* touch, Event *event);
|
||||
void onTouchEnded(Touch* touch, Event *event);
|
||||
bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event);
|
||||
void onTouchEnded(cocos2d::Touch* touch, cocos2d::Event* event);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -9,6 +9,8 @@
|
|||
#include "../testResource.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
enum {
|
||||
kTagTitleLabel = 1,
|
||||
kTagSubtitleLabel = 2,
|
||||
|
|
|
@ -28,15 +28,15 @@ public:
|
|||
virtual std::string subtitle() const override;
|
||||
virtual void setup() override;
|
||||
|
||||
virtual Action* actionRotate();
|
||||
virtual Action* actionScale();
|
||||
virtual cocos2d::Action* actionRotate();
|
||||
virtual cocos2d::Action* actionScale();
|
||||
|
||||
virtual DrawNode* shape();
|
||||
virtual Sprite* grossini();
|
||||
virtual cocos2d::DrawNode* shape();
|
||||
virtual cocos2d::Sprite* grossini();
|
||||
|
||||
virtual Node* stencil();
|
||||
virtual ClippingNode* clipper();
|
||||
virtual Node* content();
|
||||
virtual cocos2d::Node* stencil();
|
||||
virtual cocos2d::ClippingNode* clipper();
|
||||
virtual cocos2d::Node* content();
|
||||
};
|
||||
|
||||
class ShapeTest : public BasicTest
|
||||
|
@ -47,8 +47,8 @@ public:
|
|||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
|
||||
virtual Node* stencil() override;
|
||||
virtual Node* content() override;
|
||||
virtual cocos2d::Node* stencil() override;
|
||||
virtual cocos2d::Node* content() override;
|
||||
};
|
||||
|
||||
class ShapeInvertedTest : public ShapeTest
|
||||
|
@ -58,7 +58,7 @@ public:
|
|||
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
virtual ClippingNode* clipper() override;
|
||||
virtual cocos2d::ClippingNode* clipper() override;
|
||||
};
|
||||
|
||||
class SpriteTest : public BasicTest
|
||||
|
@ -69,9 +69,9 @@ public:
|
|||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
|
||||
virtual Node* stencil() override;
|
||||
virtual ClippingNode* clipper() override;
|
||||
virtual Node* content() override;
|
||||
virtual cocos2d::Node* stencil() override;
|
||||
virtual cocos2d::ClippingNode* clipper() override;
|
||||
virtual cocos2d::Node* content() override;
|
||||
};
|
||||
|
||||
class SpriteNoAlphaTest : public SpriteTest
|
||||
|
@ -81,7 +81,7 @@ public:
|
|||
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
virtual ClippingNode* clipper() override;
|
||||
virtual cocos2d::ClippingNode* clipper() override;
|
||||
};
|
||||
|
||||
class SpriteInvertedTest : public SpriteTest
|
||||
|
@ -91,7 +91,7 @@ public:
|
|||
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
virtual ClippingNode* clipper() override;
|
||||
virtual cocos2d::ClippingNode* clipper() override;
|
||||
};
|
||||
|
||||
class NestedTest : public BaseClippingNodeTest
|
||||
|
@ -113,12 +113,12 @@ public:
|
|||
virtual void setup() override;
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
void pokeHoleAtPoint(Vec2 point);
|
||||
void onTouchesBegan(const std::vector<Touch*>& touches, Event *event);
|
||||
void pokeHoleAtPoint(cocos2d::Vec2 point);
|
||||
void onTouchesBegan(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event);
|
||||
private:
|
||||
ClippingNode* _outerClipper;
|
||||
Node* _holes;
|
||||
Node* _holesStencil;
|
||||
cocos2d::ClippingNode* _outerClipper;
|
||||
cocos2d::Node* _holes;
|
||||
cocos2d::Node* _holesStencil;
|
||||
};
|
||||
|
||||
class ScrollViewDemo : public BaseClippingNodeTest
|
||||
|
@ -129,12 +129,12 @@ public:
|
|||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
virtual void setup() override;
|
||||
void onTouchesBegan(const std::vector<Touch*>& touches, Event *event);
|
||||
void onTouchesMoved(const std::vector<Touch*>& touches, Event *event);
|
||||
void onTouchesEnded(const std::vector<Touch*>& touches, Event *event);
|
||||
void onTouchesBegan(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event);
|
||||
void onTouchesMoved(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event);
|
||||
void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event);
|
||||
private:
|
||||
bool _scrolling;
|
||||
Vec2 _lastPoint;
|
||||
cocos2d::Vec2 _lastPoint;
|
||||
};
|
||||
|
||||
//#if COCOS2D_DEBUG > 1
|
||||
|
@ -149,20 +149,20 @@ public:
|
|||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
virtual void setup() override;
|
||||
virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override;
|
||||
virtual void draw(cocos2d::Renderer *renderer, const cocos2d::Mat4 &transform, uint32_t flags) override;
|
||||
|
||||
virtual void setupStencilForClippingOnPlane(GLint plane);
|
||||
virtual void setupStencilForDrawingOnPlane(GLint plane);
|
||||
|
||||
protected:
|
||||
std::list<CustomCommand> _renderCmds;
|
||||
std::list<cocos2d::CustomCommand> _renderCmds;
|
||||
void onEnableStencil();
|
||||
void onDisableStencil();
|
||||
void onBeforeDrawClip(int planeIndex, const Vec2& pt);
|
||||
void onBeforeDrawSprite(int planeIndex, const Vec2& pt);
|
||||
void onBeforeDrawClip(int planeIndex, const cocos2d::Vec2& pt);
|
||||
void onBeforeDrawSprite(int planeIndex, const cocos2d::Vec2& pt);
|
||||
protected:
|
||||
Vector<Sprite*> _sprites;
|
||||
Vector<Sprite*> _spritesStencil;
|
||||
cocos2d::Vector<cocos2d::Sprite*> _sprites;
|
||||
cocos2d::Vector<cocos2d::Sprite*> _spritesStencil;
|
||||
};
|
||||
|
||||
class RawStencilBufferTest2 : public RawStencilBufferTest
|
||||
|
|
|
@ -26,6 +26,8 @@
|
|||
#include "CocosStudio3DTest.h"
|
||||
#include "cocostudio/CocoStudio.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
enum
|
||||
{
|
||||
IDC_NEXT = 100,
|
||||
|
|
|
@ -3,6 +3,8 @@
|
|||
#include "../testResource.h"
|
||||
#include "cocos2d.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
ConfigurationTests::ConfigurationTests()
|
||||
{
|
||||
ADD_TEST_CASE(ConfigurationLoadConfig);
|
||||
|
|
|
@ -4,8 +4,6 @@
|
|||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
DEFINE_TEST_SUITE(ConfigurationTests);
|
||||
|
||||
class ConfigurationBase : public TestCase
|
||||
|
|
|
@ -41,6 +41,8 @@
|
|||
#include <sstream>
|
||||
#endif
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
//------------------------------------------------------------------
|
||||
//
|
||||
// ConsoleTest
|
||||
|
|
|
@ -27,8 +27,6 @@
|
|||
|
||||
#include "../BaseTest.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
DEFINE_TEST_SUITE(ConsoleTests);
|
||||
|
||||
class BaseTestConsole : public TestCase
|
||||
|
|
|
@ -3,6 +3,8 @@
|
|||
#include "stdlib.h"
|
||||
#include "curl/curl.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
CurlTests::CurlTests()
|
||||
{
|
||||
ADD_TEST_CASE(CurlTest);
|
||||
|
|
|
@ -14,7 +14,7 @@ public:
|
|||
CurlTest();
|
||||
~CurlTest();
|
||||
|
||||
void onTouchesEnded(const std::vector<Touch*>& touches, cocos2d::Event *event);
|
||||
void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event *event);
|
||||
|
||||
private:
|
||||
cocos2d::Label* _label;
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "CurrentLanguageTest.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
CurrentLanguageTests::CurrentLanguageTests()
|
||||
{
|
||||
ADD_TEST_CASE(CurrentLanguageTest);
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
#include "DataVisitorTest.h"
|
||||
#include "../testResource.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
DataVisitorTests::DataVisitorTests()
|
||||
{
|
||||
ADD_TEST_CASE(PrettyPrinterDemo);
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
|
||||
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
|
||||
#elif _MSC_VER >= 1400 //vs 2005 or higher
|
||||
|
|
|
@ -22,11 +22,11 @@ public:
|
|||
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override;
|
||||
virtual void draw(cocos2d::Renderer* renderer, const cocos2d::Mat4& transform, uint32_t flags) override;
|
||||
|
||||
protected:
|
||||
void onDraw(const Mat4 &transform, uint32_t flags);
|
||||
CustomCommand _customCommand;
|
||||
void onDraw(const cocos2d::Mat4& transform, uint32_t flags);
|
||||
cocos2d::CustomCommand _customCommand;
|
||||
};
|
||||
|
||||
class DrawNodeTest : public DrawPrimitivesBaseTest
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue