ref path add extensions

This commit is contained in:
yangxiao 2015-02-13 16:57:00 +08:00
parent 51ae806700
commit 6172302a9b
168 changed files with 429 additions and 429 deletions

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THE SOFTWARE.
****************************************************************************/
#include "Particle3D/CCParticleSystem3D.h"
#include "Particle3D/CCParticle3DRender.h"
#include "extensions/Particle3D/CCParticleSystem3D.h"
#include "extensions/Particle3D/CCParticle3DRender.h"
#include "renderer/CCMeshCommand.h"
#include "renderer/CCRenderer.h"
#include "renderer/CCTextureCache.h"

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****************************************************************************/
#include "CCPUParticle3DDynamicAttributeTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN
PUParticle3DDynamicAttributeTranslator::PUParticle3DDynamicAttributeTranslator()

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#ifndef __CC_PU_PARTICLE_3D_DYNAMIC_ATTRIBUTE_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_DYNAMIC_ATTRIBUTE_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DMaterialManager.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DTranslateManager.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DTranslateManager.h"
#include "platform/CCFileUtils.h"
#include "platform/CCPlatformMacros.h"

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****************************************************************************/
#include "CCPUParticle3DMaterialTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DMaterialManager.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DMaterialManager.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_MATERIAL_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_MATERIAL_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
NS_CC_BEGIN
class PUParticle3DMaterial;

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****************************************************************************/
#include "CCPUParticle3DRendererTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DMaterialManager.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DMaterialManager.h"
NS_CC_BEGIN
PUParticle3DRendererTranslator::PUParticle3DRendererTranslator()

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#ifndef __CC_PU_PARTICLE_3D_RENDERER_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_RENDERER_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/ParticleRenders/CCPUParticle3DRender.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleRenders/CCPUParticle3DRender.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DTranslateManager.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DTranslateManager.h"
#include "platform/CCFileUtils.h"
NS_CC_BEGIN

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#ifndef __CC_PU_SCRIPT_COMPILER_H__
#define __CC_PU_SCRIPT_COMPILER_H__
#include "base/CCRef.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptParser.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptParser.h"
NS_CC_BEGIN

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#include "base/CCRef.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptLexer.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptLexer.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DTranslateManager.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DTranslateManager.h"
NS_CC_BEGIN
PUScriptTranslator::PUScriptTranslator(void)

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#include "base/CCRef.h"
#include "math/CCMath.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DTechniqueTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DMaterialManager.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DMaterialManager.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_TECHNIQUE_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_TECHNIQUE_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
NS_CC_BEGIN
class PUParticle3DTechniqueTranslator : public PUScriptTranslator

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****************************************************************************/
#include "CCPUParticle3DTranslateManager.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
NS_CC_BEGIN
PUParticle3DTranslateManager::PUParticle3DTranslateManager()

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#define __CC_PU_PARTICLE_3D_TRANSLATE_MANAGER_H__
#include "base/CCRef.h"
//#include "Particle3D/ParticleUniverse/Script/Translater/CCParticle3DSystemTranslator.h"
//#include "Particle3D/ParticleUniverse/Script/Translater/CCAliasTranslator.h"
//#include "Particle3D/ParticleUniverse/Script/Translater/CCParticle3DTechniqueTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3DTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DTechniqueTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DRendererTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DMaterialTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleEmitters/CCPUParticle3DEmitterTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffectorTranslator.h"
//#include "extensions/Particle3D/ParticleUniverse/Script/Translater/CCParticle3DSystemTranslator.h"
//#include "extensions/Particle3D/ParticleUniverse/Script/Translater/CCAliasTranslator.h"
//#include "extensions/Particle3D/ParticleUniverse/Script/Translater/CCParticle3DTechniqueTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3DTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DTechniqueTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DRendererTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DMaterialTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleEmitters/CCPUParticle3DEmitterTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffectorTranslator.h"
using namespace std;
NS_CC_BEGIN

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THE SOFTWARE.
****************************************************************************/
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/ParticleEmitters/CCPUParticle3DEmitter.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "Particle3D/CCParticle3DRender.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DMaterialManager.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DTranslateManager.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleEmitters/CCPUParticle3DEmitter.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/CCParticle3DRender.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DMaterialManager.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DTranslateManager.h"
#include "platform/CCFileUtils.h"
NS_CC_BEGIN

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#include "2d/CCNode.h"
#include "base/CCProtocols.h"
#include "math/CCMath.h"
#include "Particle3D/CCParticleSystem3D.h"
#include "extensions/Particle3D/CCParticleSystem3D.h"
#include <vector>
#include <map>

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#define __CC_PU_PARTICLE_SYSTEM_3D_TRANSLATOR_H__
//#include <iostream>
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
NS_CC_BEGIN

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THE SOFTWARE.
****************************************************************************/
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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#include "base/CCRef.h"
#include "math/CCMath.h"
#include "Particle3D/CCParticle3DAffector.h"
#include "extensions/Particle3D/CCParticle3DAffector.h"
#include <vector>
#include <string>

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****************************************************************************/
#include "CCPUParticle3DAffectorManager.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAlignAffector.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseCollider.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseForceAffector.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBoxCollider.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DCollisionAvoidanceAffector.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DColorAffector.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DFlockCenteringAffector.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DForceFieldAffector.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DGeometryRotator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DGravityAffector.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DInterParticleCollider.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DJetAffector.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DLineAffector.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DLinearForceAffector.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DParticleFollower.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DPathFollower.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DPlaneCollider.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DRandomiser.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DScaleAffector.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DScaleVelocityAffector.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DSineForceAffector.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DSphereCollider.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DTextureAnimator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DTextureRotator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DVelocityMatchingAffector.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DVortexAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAlignAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseCollider.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseForceAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBoxCollider.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DCollisionAvoidanceAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DColorAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DFlockCenteringAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DForceFieldAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DGeometryRotator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DGravityAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DInterParticleCollider.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DJetAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DLineAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DLinearForceAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DParticleFollower.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DPathFollower.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DPlaneCollider.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DRandomiser.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DScaleAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DScaleVelocityAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DSineForceAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DSphereCollider.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DTextureAnimator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DTextureRotator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DVelocityMatchingAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DVortexAffector.h"
NS_CC_BEGIN
PUParticle3DAffectorManager::PUParticle3DAffectorManager()

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#define __CC_PU_PARTICLE_3D_AFFECTOR_MANAGER_H__
#include "base/CCRef.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAlignAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseColliderTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseForceAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBoxColliderTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DCollisionAvoidanceAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DColorAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DFlockCenteringAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DForceFieldAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DGeometryRotatorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DGravityAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DInterParticleColliderTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DJetAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DLineAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DLinearForceAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DParticleFollowerTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DPathFollowerTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DPlaneColliderTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DRandomiserTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DScaleAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DScaleVelocityAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DSineForceAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DSphereColliderTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DTextureAnimatorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DTextureRotatorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DVelocityMatchingAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DVortexAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAlignAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseColliderTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseForceAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBoxColliderTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DCollisionAvoidanceAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DColorAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DFlockCenteringAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DForceFieldAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DGeometryRotatorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DGravityAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DInterParticleColliderTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DJetAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DLineAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DLinearForceAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DParticleFollowerTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DPathFollowerTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DPlaneColliderTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DRandomiserTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DScaleAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DScaleVelocityAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DSineForceAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DSphereColliderTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DTextureAnimatorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DTextureRotatorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DVelocityMatchingAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DVortexAffectorTranslator.h"
using namespace std;
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffectorManager.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffectorManager.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_AFFECTOR_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_AFFECTOR_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DAlignAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_ALIGN_AFFECTOR_H__
#define __CC_PU_PARTICLE_3D_ALIGN_AFFECTOR_H__
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DAlignAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_ALIGN_AFFECTOR_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_ALIGN_AFFECTOR_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAlignAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAlignAffector.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DBaseCollider.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_BASE_COLLIDER_H__
#define __CC_PU_PARTICLE_3D_BASE_COLLIDER_H__
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "3d/CCAABB.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DBaseColliderTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_BASE_COLLIDER_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_BASE_COLLIDER_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseCollider.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseCollider.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DBaseForceAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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#define __CC_PU_PARTICLE_3D_BASE_FORCE_AFFECTOR_H__
#include "math/CCMath.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DBaseForceAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_BASE_FORCE_AFFECT_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_BASE_FORCE_AFFECT_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseForceAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseForceAffector.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DBoxCollider.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DBoxColliderTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseColliderTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseColliderTranslator.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_BOX_COLLIDER_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_BOX_COLLIDER_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBoxCollider.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBoxCollider.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DCollisionAvoidanceAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN
// Constants

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#ifndef __CC_PU_PARTICLE_3D_COLLISION_AVOIDDANCE_AFFECTOR_H__
#define __CC_PU_PARTICLE_3D_COLLISION_AVOIDDANCE_AFFECTOR_H__
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DCollisionAvoidanceAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_COLLISION_AVOIDDANCE_AFFECTOR_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_COLLISION_AVOIDDANCE_AFFECTOR_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DCollisionAvoidanceAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DCollisionAvoidanceAffector.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DColorAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_COLOR_AFFECTOR_H__
#define __CC_PU_PARTICLE_3D_COLOR_AFFECTOR_H__
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "base/ccTypes.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DColorAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_COLOR_AFFECTOR_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_COLOR_AFFECTOR_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DColorAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DColorAffector.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DFlockCenteringAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN
//-----------------------------------------------------------------------

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#ifndef __CC_PU_PARTICLE_3D_FLOCK_CENTERING_AFFECTOR_H__
#define __CC_PU_PARTICLE_3D_FLOCK_CENTERING_AFFECTOR_H__
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DFlockCenteringAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_FLOCK_CENTERING_AFFECTOR_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_FLOCK_CENTERING_AFFECTOR_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DFlockCenteringAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DFlockCenteringAffector.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DForceFieldAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN
//-----------------------------------------------------------------------

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#ifndef __CC_PU_PARTICLE_3D_FORCE_FIELD_AFFECTOR_H__
#define __CC_PU_PARTICLE_3D_FORCE_FIELD_AFFECTOR_H__
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DForceField.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DForceField.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DForceFieldAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_FORCE_FIELD_AFFECTOR_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_FORCE_FIELD_AFFECTOR_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DForceFieldAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DForceFieldAffector.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DGeometryRotator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN
//-----------------------------------------------------------------------

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#ifndef __CC_PU_PARTICLE_3D_GEOMETRY_ROTATOR_H__
#define __CC_PU_PARTICLE_3D_GEOMETRY_ROTATOR_H__
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
NS_CC_BEGIN
struct PUParticle3D;

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****************************************************************************/
#include "CCPUParticle3DGeometryRotatorTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_GEOMETRY_ROTATOR_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_GEOMETRY_ROTATOR_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DGeometryRotator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DGeometryRotator.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DGravityAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_GRAVITY_AFFECTOR_H__
#define __CC_PU_PARTICLE_3D_GRAVITY_AFFECTOR_H__
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "base/ccTypes.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DGravityAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_GRAVITY_AFFECTOR_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_GRAVITY_AFFECTOR_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DGravityAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DGravityAffector.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DInterParticleCollider.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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****************************************************************************/
#include "CCPUParticle3DInterParticleColliderTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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@ -25,9 +25,9 @@
#ifndef __CC_PU_PARTICLE_3D_INNER_PARTICLE_COLLIDER_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_INNER_PARTICLE_COLLIDER_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DInterParticleCollider.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DInterParticleCollider.h"
NS_CC_BEGIN

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@ -23,7 +23,7 @@
****************************************************************************/
#include "CCPUParticle3DJetAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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@ -26,8 +26,8 @@
#ifndef __CC_PU_PARTICLE_3D_JET_AFFECTOR_H__
#define __CC_PU_PARTICLE_3D_JET_AFFECTOR_H__
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "base/ccTypes.h"
NS_CC_BEGIN

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@ -23,9 +23,9 @@
****************************************************************************/
#include "CCPUParticle3DJetAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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@ -25,9 +25,9 @@
#ifndef __CC_PU_PARTICLE_3D_JET_AFFECTOR_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_JET_AFFECTOR_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DJetAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DJetAffector.h"
NS_CC_BEGIN

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@ -23,7 +23,7 @@
****************************************************************************/
#include "CCPUParticle3DLineAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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@ -26,7 +26,7 @@
#ifndef __CC_PU_PARTICLE_3D_LINE_AFFECTOR_H__
#define __CC_PU_PARTICLE_3D_LINE_AFFECTOR_H__
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "base/ccTypes.h"
NS_CC_BEGIN

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@ -23,9 +23,9 @@
****************************************************************************/
#include "CCPUParticle3DLineAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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@ -25,9 +25,9 @@
#ifndef __CC_PU_PARTICLE_3D_LINE_AFFECTOR_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_LINE_AFFECTOR_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DLineAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DLineAffector.h"
NS_CC_BEGIN

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@ -23,7 +23,7 @@
****************************************************************************/
#include "CCPUParticle3DLinearForceAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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@ -23,10 +23,10 @@
****************************************************************************/
#include "CCPUParticle3DLinearForceAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseForceAffectorTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseForceAffectorTranslator.h"
NS_CC_BEGIN

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@ -25,9 +25,9 @@
#ifndef __CC_PU_PARTICLE_3D_LINEAR_FORCE_AFFECTOR_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_LINEAR_FORCE_AFFECTOR_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DLinearForceAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DLinearForceAffector.h"
NS_CC_BEGIN

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@ -23,7 +23,7 @@
****************************************************************************/
#include "CCPUParticle3DParticleFollower.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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@ -26,7 +26,7 @@
#ifndef __CC_PU_PARTICLE_3D_PARTICLE_FOLLOWER_H__
#define __CC_PU_PARTICLE_3D_PARTICLE_FOLLOWER_H__
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "base/ccTypes.h"
NS_CC_BEGIN

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@ -23,9 +23,9 @@
****************************************************************************/
#include "CCPUParticle3DParticleFollowerTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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@ -25,9 +25,9 @@
#ifndef __CC_PU_PARTICLE_3D_PARTICLE_FOLLOWER_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_PARTICLE_FOLLOWER_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DParticleFollower.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DParticleFollower.h"
NS_CC_BEGIN

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@ -23,7 +23,7 @@
****************************************************************************/
#include "CCPUParticle3DPathFollower.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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@ -26,8 +26,8 @@
#ifndef __CC_PU_PARTICLE_3D_PATH_FOLLOWER_H__
#define __CC_PU_PARTICLE_3D_PATH_FOLLOWER_H__
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DSimpleSpline.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DSimpleSpline.h"
#include "base/ccTypes.h"
NS_CC_BEGIN

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@ -23,9 +23,9 @@
****************************************************************************/
#include "CCPUParticle3DPathFollowerTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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@ -25,9 +25,9 @@
#ifndef __CC_PU_PARTICLE_3D_PATH_FOLLOWER_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_PATH_FOLLOWER_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DPathFollower.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DPathFollower.h"
NS_CC_BEGIN

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@ -23,7 +23,7 @@
****************************************************************************/
#include "CCPUParticle3DPlaneCollider.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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@ -27,7 +27,7 @@
#define __CC_PU_PARTICLE_3D_PLANE_COLLIDER_H__
#include "CCPUParticle3DBaseCollider.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DPlane.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DPlane.h"
#include "base/ccTypes.h"
NS_CC_BEGIN

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@ -23,10 +23,10 @@
****************************************************************************/
#include "CCPUParticle3DPlaneColliderTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseColliderTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DBaseColliderTranslator.h"
NS_CC_BEGIN

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@ -25,9 +25,9 @@
#ifndef __CC_PU_PARTICLE_3D_PLANE_COLLIDER_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_PLANE_COLLIDER_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DPlaneCollider.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DPlaneCollider.h"
NS_CC_BEGIN

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@ -23,7 +23,7 @@
****************************************************************************/
#include "CCPUParticle3DRandomiser.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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@ -26,7 +26,7 @@
#ifndef __CC_PU_PARTICLE_3D_RANDOMISER_H__
#define __CC_PU_PARTICLE_3D_RANDOMISER_H__
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "base/ccTypes.h"
NS_CC_BEGIN

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@ -23,9 +23,9 @@
****************************************************************************/
#include "CCPUParticle3DRandomiserTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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@ -25,9 +25,9 @@
#ifndef __CC_PU_PARTICLE_3D_RANDOMISER_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_RANDOMISER_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DRandomiser.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DRandomiser.h"
NS_CC_BEGIN

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@ -23,7 +23,7 @@
****************************************************************************/
#include "CCPUParticle3DScaleAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN

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@ -26,8 +26,8 @@
#ifndef __CC_PU_PARTICLE_3D_SCALE_AFFECTOR_H__
#define __CC_PU_PARTICLE_3D_SCALE_AFFECTOR_H__
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "base/ccTypes.h"
NS_CC_BEGIN

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@ -23,9 +23,9 @@
****************************************************************************/
#include "CCPUParticle3DScaleAffectorTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
NS_CC_BEGIN

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#ifndef __CC_PU_PARTICLE_3D_SCALE_AFFECTOR_TRANSLATOR_H__
#define __CC_PU_PARTICLE_3D_SCALE_AFFECTOR_TRANSLATOR_H__
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DScaleAffector.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptTranslator.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DScriptCompiler.h"
#include "extensions/Particle3D/ParticleUniverse/ParticleAffectors/CCPUParticle3DScaleAffector.h"
NS_CC_BEGIN

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@ -23,7 +23,7 @@
****************************************************************************/
#include "CCPUParticle3DScaleVelocityAffector.h"
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
NS_CC_BEGIN
// Constants

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