mirror of https://github.com/axmolengine/axmol.git
Update CHANGELOG [ci skip]
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@ -14,6 +14,7 @@ cocos2d-x-3.0rc0 Feb.?? 2014
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[NEW] Language: Added Dutch support.
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[NEW] Sprite: Added auto-culling support
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[FIX] Refactored the codes of parsing pure xml layer format for tilemap.
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[FIX] Crash if invoking Director::end() on WINDOWS.
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[FIX] Character would not be aligned on the baseline when label using distance field.
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[FIX] Adds a macro to disable inserting script binding relevant codes.
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