mirror of https://github.com/axmolengine/axmol.git
windows cpp-tests works now
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parent
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@ -130,6 +130,11 @@
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<ClCompile Include="..\win32\MciPlayer.cpp" />
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<ClCompile Include="..\win32\SimpleAudioEngine.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\2d\cocos2d.vcxproj">
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<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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@ -145,6 +145,14 @@
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<ClInclude Include="..\CCSpriteLoader.h" />
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<ClInclude Include="..\CocosBuilder.h" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\..\extensions\proj.win32\libExtensions.vcxproj">
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<Project>{21b2c324-891f-48ea-ad1a-5ae13de12e28}</Project>
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</ProjectReference>
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<ProjectReference Include="..\..\..\2d\cocos2d.vcxproj">
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<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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@ -137,6 +137,17 @@
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<ClInclude Include="..\WidgetReader\WidgetReader.h" />
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<ClInclude Include="..\WidgetReader\WidgetReaderProtocol.h" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\2d\cocos2d.vcxproj">
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<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
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</ProjectReference>
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<ProjectReference Include="..\..\..\audio\proj.win32\CocosDenshion.vcxproj">
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<Project>{f8edd7fa-9a51-4e80-baeb-860825d2eac6}</Project>
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</ProjectReference>
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<ProjectReference Include="..\..\..\ui\proj.win32\libGUI.vcxproj">
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<Project>{7e06e92c-537a-442b-9e4a-4761c84f8a1a}</Project>
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</ProjectReference>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{B57CF53F-2E49-4031-9822-047CC0E6BDE2}</ProjectGuid>
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<RootNamespace>libCocosStudio</RootNamespace>
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@ -22,6 +22,11 @@
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<ClCompile Include="..\SocketIO.cpp" />
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<ClCompile Include="..\WebSocket.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\2d\cocos2d.vcxproj">
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<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
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</ProjectReference>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>libNetwork</ProjectName>
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<ProjectGuid>{DF2638C0-8128-4847-867C-6EAFE3DEE7B5}</ProjectGuid>
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@ -63,6 +63,14 @@
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<ClCompile Include="..\UIVBox.cpp" />
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<ClCompile Include="..\UIWidget.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\extensions\proj.win32\libExtensions.vcxproj">
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<Project>{21b2c324-891f-48ea-ad1a-5ae13de12e28}</Project>
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</ProjectReference>
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<ProjectReference Include="..\..\2d\cocos2d.vcxproj">
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<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
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</ProjectReference>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{7E06E92C-537A-442B-9E4A-4761C84F8A1A}</ProjectGuid>
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<RootNamespace>libGUI</RootNamespace>
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@ -161,6 +161,14 @@
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<ClInclude Include="..\physics-nodes\CCPhysicsSprite.h" />
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<ClInclude Include="Win32InputBox.h" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\cocos\2d\cocos2d.vcxproj">
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<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
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</ProjectReference>
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<ProjectReference Include="..\..\external\Box2D\proj.win32\Box2D.vcxproj">
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<Project>{929480e7-23c0-4df6-8456-096d71547116}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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