mirror of https://github.com/axmolengine/axmol.git
added wp8 support files and projects
This commit is contained in:
parent
b2d3dbf0fe
commit
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<?xml version="1.0" encoding="utf-8"?>
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<Configuration>Debug</Configuration>
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||||||
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<Platform>Win32</Platform>
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||||||
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<ProjectConfiguration Include="Debug|ARM">
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<Configuration>Debug</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM">
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||||||
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||||||
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||||||
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||||||
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<RootNamespace>Extensions.win32</RootNamespace>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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||||||
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<UseDebugLibraries>true</UseDebugLibraries>
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||||||
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<PlatformToolset>v110_wp80</PlatformToolset>
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||||||
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
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||||||
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<ConfigurationType>StaticLibrary</ConfigurationType>
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||||||
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<UseDebugLibraries>true</UseDebugLibraries>
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||||||
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<PlatformToolset>v110_wp80</PlatformToolset>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v110_wp80</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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||||||
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<WholeProgramOptimization>true</WholeProgramOptimization>
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||||||
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<PlatformToolset>v110_wp80</PlatformToolset>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="..\..\cocos\2d\cocos2d_wp8_headers.props" />
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<Import Project="..\..\cocos\2d\cocos2d_winrt.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
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<Import Project="..\..\cocos\2d\cocos2d_wp8_headers.props" />
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<Import Project="..\..\cocos\2d\cocos2d_winrt.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="..\..\cocos\2d\cocos2d_wp8_headers.props" />
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<Import Project="..\..\cocos\2d\cocos2d_winrt.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<Import Project="..\..\cocos\2d\cocos2d_wp8_headers.props" />
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<Import Project="..\..\cocos\2d\cocos2d_winrt.props" />
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<PropertyGroup Label="UserMacros" />
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<PreprocessorDefinitions>WP8;_DEBUG;_LIB;COCOS2D_DEBUG=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
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<SubSystem>Console</SubSystem>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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||||||
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||||||
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<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\audio\include;$(EngineRoot)external;$(EngineRoot)external\unzip;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\libwebsockets\win32\include;$(EngineRoot)external\win32-specific\zlib\include;..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WP8;NDEBUG;_LIB;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\audio\include;$(EngineRoot)external;$(EngineRoot)external\unzip;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\libwebsockets\win32\include;$(EngineRoot)external\win32-specific\zlib\include;..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WP8;_DEBUG;_LIB;COCOS2D_DEBUG=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
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<Lib>
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<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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||||||
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<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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||||||
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<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\audio\include;$(EngineRoot)external;$(EngineRoot)external\unzip;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\libwebsockets\win32\include;$(EngineRoot)external\win32-specific\zlib\include;..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WP8;NDEBUG;_LIB;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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</Link>
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<Lib>
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<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
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||||||
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||||||
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<IsWinMDFile>true</IsWinMDFile>
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||||||
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||||||
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsPhone\v$(TargetPlatformVersion)\Microsoft.Cpp.WindowsPhone.$(TargetPlatformVersion).targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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<ItemGroup>
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<ClCompile Include="..\GUI\CCControlExtension\CCControl.cpp" />
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<ClCompile Include="..\GUI\CCControlExtension\CCControlButton.cpp" />
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<ClCompile Include="..\GUI\CCControlExtension\CCControlColourPicker.cpp" />
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<ClCompile Include="..\GUI\CCControlExtension\CCControlHuePicker.cpp" />
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<ClCompile Include="..\GUI\CCControlExtension\CCControlPotentiometer.cpp" />
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<ClCompile Include="..\GUI\CCControlExtension\CCControlSaturationBrightnessPicker.cpp" />
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<ClCompile Include="..\GUI\CCControlExtension\CCControlSlider.cpp" />
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<ClCompile Include="..\GUI\CCControlExtension\CCControlStepper.cpp" />
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<ClCompile Include="..\GUI\CCControlExtension\CCControlSwitch.cpp" />
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<ClCompile Include="..\GUI\CCControlExtension\CCControlUtils.cpp" />
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<ClCompile Include="..\GUI\CCControlExtension\CCInvocation.cpp" />
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<ClCompile Include="..\GUI\CCControlExtension\CCScale9Sprite.cpp" />
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<ClCompile Include="..\GUI\CCEditBox\CCEditBox.cpp" />
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<ClCompile Include="..\GUI\CCEditBox\CCEditBoxImplWp8.cpp" />
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<ClCompile Include="..\GUI\CCScrollView\CCScrollView.cpp" />
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<ClCompile Include="..\GUI\CCScrollView\CCTableView.cpp" />
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<ClCompile Include="..\GUI\CCScrollView\CCTableViewCell.cpp" />
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<ClCompile Include="..\physics-nodes\CCPhysicsDebugNode.cpp" />
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<ClCompile Include="..\physics-nodes\CCPhysicsSprite.cpp" />
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<ItemGroup>
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<ClInclude Include="..\GUI\CCControlExtension\CCControl.h" />
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<ClInclude Include="..\GUI\CCControlExtension\CCControlButton.h" />
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<ClInclude Include="..\GUI\CCControlExtension\CCControlColourPicker.h" />
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<ClInclude Include="..\GUI\CCControlExtension\CCControlExtensions.h" />
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<ClInclude Include="..\GUI\CCControlExtension\CCControlHuePicker.h" />
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<ClInclude Include="..\GUI\CCControlExtension\CCControlPotentiometer.h" />
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<ClInclude Include="..\GUI\CCControlExtension\CCControlSaturationBrightnessPicker.h" />
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<ClInclude Include="..\GUI\CCControlExtension\CCControlSlider.h" />
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<ClInclude Include="..\GUI\CCControlExtension\CCControlStepper.h" />
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<ClInclude Include="..\GUI\CCControlExtension\CCControlSwitch.h" />
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<ClInclude Include="..\GUI\CCControlExtension\CCControlUtils.h" />
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<ClInclude Include="..\GUI\CCControlExtension\CCInvocation.h" />
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<ClInclude Include="..\GUI\CCEditBox\CCEditBox.h" />
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<ClInclude Include="..\GUI\CCEditBox\CCEditBoxImpl.h" />
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<ClInclude Include="..\GUI\CCEditBox\CCEditBoxImplWp8.h" />
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<ClInclude Include="..\GUI\CCScrollView\CCScrollView.h" />
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<ClInclude Include="..\cocos-ext.h" />
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<ClInclude Include="..\ExtensionMacros.h" />
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<ClInclude Include="..\GUI\CCScrollView\CCTableView.h" />
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<ClInclude Include="..\physics-nodes\CCPhysicsDebugNode.h" />
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@ -0,0 +1,151 @@
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</ClCompile>
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||||||
|
<ClCompile Include="..\GUI\CCEditBox\CCEditBox.cpp">
|
||||||
|
<Filter>GUI\CCEditBox</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\physics-nodes\CCPhysicsDebugNode.cpp">
|
||||||
|
<Filter>physics_nodes</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\physics-nodes\CCPhysicsSprite.cpp">
|
||||||
|
<Filter>physics_nodes</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\GUI\CCEditBox\CCEditBoxImplWp8.cpp">
|
||||||
|
<Filter>GUI\CCEditBox</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="pch.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\GUI\CCScrollView\CCScrollView.h">
|
||||||
|
<Filter>GUI\CCScrollView</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\cocos-ext.h" />
|
||||||
|
<ClInclude Include="..\ExtensionMacros.h" />
|
||||||
|
<ClInclude Include="..\GUI\CCScrollView\CCTableView.h">
|
||||||
|
<Filter>GUI\CCScrollView</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCScrollView\CCTableViewCell.h">
|
||||||
|
<Filter>GUI\CCScrollView</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCControlExtension\CCControlButton.h">
|
||||||
|
<Filter>GUI\CCControlExtension</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCControlExtension\CCControlColourPicker.h">
|
||||||
|
<Filter>GUI\CCControlExtension</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCControlExtension\CCControlExtensions.h">
|
||||||
|
<Filter>GUI\CCControlExtension</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCControlExtension\CCControlHuePicker.h">
|
||||||
|
<Filter>GUI\CCControlExtension</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCControlExtension\CCControlPotentiometer.h">
|
||||||
|
<Filter>GUI\CCControlExtension</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCControlExtension\CCControlSaturationBrightnessPicker.h">
|
||||||
|
<Filter>GUI\CCControlExtension</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCControlExtension\CCControlSlider.h">
|
||||||
|
<Filter>GUI\CCControlExtension</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCControlExtension\CCControlStepper.h">
|
||||||
|
<Filter>GUI\CCControlExtension</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCControlExtension\CCControlSwitch.h">
|
||||||
|
<Filter>GUI\CCControlExtension</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCControlExtension\CCControlUtils.h">
|
||||||
|
<Filter>GUI\CCControlExtension</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCControlExtension\CCInvocation.h">
|
||||||
|
<Filter>GUI\CCControlExtension</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCControlExtension\CCScale9Sprite.h">
|
||||||
|
<Filter>GUI\CCControlExtension</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCControlExtension\CCControl.h">
|
||||||
|
<Filter>GUI\CCControlExtension</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCEditBox\CCEditBox.h">
|
||||||
|
<Filter>GUI\CCEditBox</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCEditBox\CCEditBoxImpl.h">
|
||||||
|
<Filter>GUI\CCEditBox</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\physics-nodes\CCPhysicsDebugNode.h">
|
||||||
|
<Filter>physics_nodes</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\physics-nodes\CCPhysicsSprite.h">
|
||||||
|
<Filter>physics_nodes</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\GUI\CCEditBox\CCEditBoxImplWp8.h">
|
||||||
|
<Filter>GUI\CCEditBox</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="pch.h" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1 @@
|
||||||
|
#include "pch.h"
|
|
@ -0,0 +1,5 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "cocos2d.h"
|
||||||
|
#include "cocos-ext.h"
|
||||||
|
#include "ExtensionMacros.h"
|
Loading…
Reference in New Issue