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[uphone] fixed #348, text drawing blur if color=white and fontSize<24
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@ -92,7 +92,7 @@ namespace cocos2d {
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Coord nMemWndW = (width >= nCurrentWidth) ? width : nCurrentWidth;
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Coord nMemWndH = (height >= nCurrentHeight) ? height : nCurrentHeight;
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CCX_BREAK_IF(s_pMemWnd->CreateMemWindow(nMemWndW, nMemWndH,screenTransparentFormat));
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CCX_BREAK_IF(s_pMemWnd->CreateMemWindow(nMemWndW, nMemWndH,screenAlphaFormat));
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delete s_pMemWnd;
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s_pMemWnd = NULL;
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} while (0);
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