mirror of https://github.com/axmolengine/axmol.git
Merge pull request #5544 from heliclei/node-string-tag
CCNode:Add String tag, to support runtime manipulation
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commit
63292b5ba6
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@ -598,6 +598,17 @@ void Node::setTag(int var)
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_tag = var;
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}
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//name getter
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std::string& Node::getName()
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{
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return _name;
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}
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//name setter
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void Node::setName(const std::string& name)
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{
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_name = name;
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}
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/// userData setter
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void Node::setUserData(void *var)
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{
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@ -702,6 +713,26 @@ Node* Node::getChildByTag(int tag)
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return nullptr;
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}
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Node* Node::getChildByName(const std::string& name)
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{
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for (auto& child : _children)
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{
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if(child->_name == name)
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{
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return child;
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}
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auto found = child->getChildByName(name);
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if(found != nullptr)
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{
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return found;
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}
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}
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return nullptr;
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}
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/* "add" logic MUST only be on this method
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* If a class want's to extend the 'addChild' behavior it only needs
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* to override this method
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@ -645,6 +645,15 @@ public:
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* @return a Node object whose tag equals to the input parameter
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*/
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virtual Node * getChildByTag(int tag);
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/**
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* Gets a child from the container with its name
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*
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* @param name A string identifier to find the child node.
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*
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* @return the first Node object whose name equals to the input parameter
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*/
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virtual Node* getChildByName(const std::string& name);
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/**
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* Returns the array of the node's children
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*
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@ -759,6 +768,38 @@ public:
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*/
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virtual void setTag(int tag);
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/// @{
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/// @name name
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/**
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* Returns a name that is used to identify the node easily.
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*
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* You can set name to node then identify them easily.
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@code
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// set name
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node1->setName("player");
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node2->setName("monster");
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node3->setName("boss");
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parent->addChild(node1);
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parent->addChild(node2);
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parent->addChild(node3);
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// identify by name
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Node* player = nullptr;
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player = parent->getChildByName("player")
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@endcode
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*
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* @return A C string that identifies the node.
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*/
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virtual std::string& getName();
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/**
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* Changes the string TAG that is used to identify the node easily.
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*
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* Please refer to getLabel for the sample code.
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*
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* @param name A string that indentifies the node.
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*/
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virtual void setName(const std::string& name);
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/**
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* Returns a custom user data pointer
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*
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@ -1404,6 +1445,8 @@ protected:
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int _tag; ///< a tag. Can be any number you assigned just to identify this node
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std::string _name; ///<a string label, an user defined string to identify this node
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void *_userData; ///< A user assingned void pointer, Can be point to any cpp object
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Ref *_userObject; ///< A user assigned Object
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@ -814,7 +814,6 @@ bool Console::parseCommand(int fd)
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const char err[] = "Unknown command. Type 'help' for options\n";
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send(fd, err, sizeof(err),0);
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}
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sendPrompt(fd);
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return true;
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