mirror of https://github.com/axmolengine/axmol.git
issue #2771: Fix CI compile errors.
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cb08f2baf2
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6585fd2162
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@ -25,8 +25,8 @@
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#ifndef __CCPHYSICS_BODY_H__
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#ifndef __CCPHYSICS_BODY_H__
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#define __CCPHYSICS_BODY_H__
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#define __CCPHYSICS_BODY_H__
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#include "CCObject.h"
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#include "cocoa/CCObject.h"
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#include "CCGeometry.h"
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#include "cocoa/CCGeometry.h"
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#include "CCPhysicsSetting.h"
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#include "CCPhysicsSetting.h"
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#include <vector>
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#include <vector>
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@ -25,8 +25,8 @@
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#ifndef __CCPHYSICS_CONTACTDELEGATE_H__
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#ifndef __CCPHYSICS_CONTACTDELEGATE_H__
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#define __CCPHYSICS_CONTACTDELEGATE_H__
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#define __CCPHYSICS_CONTACTDELEGATE_H__
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#include "CCObject.h"
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#include "cocoa/CCObject.h"
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#include "CCGeometry.h"
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#include "cocoa/CCGeometry.h"
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#include "CCPhysicsSetting.h"
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#include "CCPhysicsSetting.h"
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NS_CC_BEGIN
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NS_CC_BEGIN
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@ -25,8 +25,8 @@
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#ifndef __CCPHYSICS_FIXTURE_H__
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#ifndef __CCPHYSICS_FIXTURE_H__
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#define __CCPHYSICS_FIXTURE_H__
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#define __CCPHYSICS_FIXTURE_H__
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#include "CCObject.h"
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#include "cocoa/CCObject.h"
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#include "CCGeometry.h"
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#include "cocoa/CCGeometry.h"
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#include "CCPhysicsSetting.h"
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#include "CCPhysicsSetting.h"
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NS_CC_BEGIN
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NS_CC_BEGIN
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@ -25,8 +25,8 @@
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#ifndef __CCPHYSICS_JOINT_H__
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#ifndef __CCPHYSICS_JOINT_H__
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#define __CCPHYSICS_JOINT_H__
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#define __CCPHYSICS_JOINT_H__
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#include "CCObject.h"
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#include "cocoa/CCObject.h"
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#include "CCGeometry.h"
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#include "cocoa/CCGeometry.h"
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#include "CCPhysicsSetting.h"
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#include "CCPhysicsSetting.h"
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NS_CC_BEGIN
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NS_CC_BEGIN
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@ -25,8 +25,8 @@
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#ifndef __CCPHYSICS_WORLD_H__
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#ifndef __CCPHYSICS_WORLD_H__
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#define __CCPHYSICS_WORLD_H__
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#define __CCPHYSICS_WORLD_H__
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#include "CCObject.h"
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#include "cocoa/CCObject.h"
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#include "CCGeometry.h"
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#include "cocoa/CCGeometry.h"
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#include "CCPhysicsSetting.h"
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#include "CCPhysicsSetting.h"
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@ -44,6 +44,8 @@ THE SOFTWARE.
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#include "cocoa/CCAffineTransform.h"
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#include "cocoa/CCAffineTransform.h"
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#include "support/TransformUtils.h"
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#include "support/TransformUtils.h"
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#include "support/CCProfiling.h"
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#include "support/CCProfiling.h"
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#include "physics/CCPhysicsBody.h"
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#include "physics/CCPhysicsWorld.h"
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// external
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// external
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#include "kazmath/GL/matrix.h"
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#include "kazmath/GL/matrix.h"
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