mirror of https://github.com/axmolengine/axmol.git
Merge pull request #4709 from nutty898/develop_nutty_modify_framework_texturebugfixed
Develop nutty modify framework texturebugfixed
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commit
65cc2d38b2
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@ -217,32 +217,18 @@ void LoadingBar::setPercent(int percent)
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return;
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}
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_percent = percent;
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float res = _percent/100.0;
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float res = _percent / 100.0f;
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int x = 0, y = 0;
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switch (_renderBarTexType)
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{
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case UI_TEX_TYPE_PLIST:
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{
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Sprite* barNode = dynamic_cast<Sprite*>(_barRenderer);
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if (barNode)
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{
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Point to = barNode->getTextureRect().origin;
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x = to.x;
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y = to.y;
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}
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break;
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}
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default:
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break;
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}
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if (_scale9Enabled)
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{
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setScale9Scale();
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}
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else
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{
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static_cast<Sprite*>(_barRenderer)->setTextureRect(Rect(x, y, _barRendererTextureSize.width * res, _barRendererTextureSize.height));
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Sprite* spriteRenderer = static_cast<Sprite*>(_barRenderer);
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Rect rect = spriteRenderer->getTextureRect();
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rect.size.width = _barRendererTextureSize.width * res;
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spriteRenderer->setTextureRect(rect, spriteRenderer->isTextureRectRotated(), rect.size);
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}
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}
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@ -324,7 +310,7 @@ void LoadingBar::barRendererScaleChangedWithSize()
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void LoadingBar::setScale9Scale()
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{
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float width = (float)(_percent) / 100 * _totalLength;
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float width = (float)(_percent) / 100.0f * _totalLength;
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static_cast<extension::Scale9Sprite*>(_barRenderer)->setPreferredSize(Size(width, _size.height));
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}
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@ -339,7 +339,8 @@ void Slider::setPercent(int percent)
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percent = 0;
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}
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_percent = percent;
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float dis = _barLength*(percent/100.0f);
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float res = percent / 100.0f;
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float dis = _barLength * res;
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_slidBallRenderer->setPosition(Point(-_barLength/2.0f + dis, 0.0f));
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if (_scale9Enabled)
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{
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@ -347,24 +348,10 @@ void Slider::setPercent(int percent)
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}
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else
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{
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int x = 0, y = 0;
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switch (_progressBarTexType)
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{
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case UI_TEX_TYPE_PLIST:
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{
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Sprite* barNode = dynamic_cast<Sprite*>(_progressBarRenderer);
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if (barNode)
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{
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Point to = barNode->getTextureRect().origin;
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x = to.x;
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y = to.y;
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}
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break;
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}
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default:
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break;
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}
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static_cast<Sprite*>(_progressBarRenderer)->setTextureRect(Rect(x, y, _progressBarTextureSize.width * (percent/100.0f), _progressBarTextureSize.height));
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Sprite* spriteRenderer = static_cast<Sprite*>(_progressBarRenderer);
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Rect rect = spriteRenderer->getTextureRect();
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rect.size.width = _progressBarTextureSize.width * res;
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spriteRenderer->setTextureRect(rect, spriteRenderer->isTextureRectRotated(), rect.size);
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}
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}
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