mirror of https://github.com/axmolengine/axmol.git
Add HelloSocial sample
This commit is contained in:
parent
ae7dab15b6
commit
661977645e
|
@ -0,0 +1,60 @@
|
|||
#include "AppDelegate.h"
|
||||
#include "cocos2d.h"
|
||||
#include "HelloWorldScene.h"
|
||||
#include "PluginManager.h"
|
||||
#include "MyShareManager.h"
|
||||
|
||||
using namespace cocos2d::plugin;
|
||||
USING_NS_CC;
|
||||
|
||||
AppDelegate::AppDelegate()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
AppDelegate::~AppDelegate()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool AppDelegate::applicationDidFinishLaunching()
|
||||
{
|
||||
MyShareManager::sharedManager()->loadSocialPlugin();
|
||||
|
||||
// initialize director
|
||||
CCDirector *pDirector = CCDirector::sharedDirector();
|
||||
pDirector->setOpenGLView(CCEGLView::sharedOpenGLView());
|
||||
CCEGLView* pEGLView = CCEGLView::sharedOpenGLView();
|
||||
pEGLView->setDesignResolutionSize(960.0f, 640.0f, kResolutionNoBorder);
|
||||
// turn on display FPS
|
||||
pDirector->setDisplayStats(true);
|
||||
|
||||
// set FPS. the default value is 1.0/60 if you don't call this
|
||||
pDirector->setAnimationInterval(1.0 / 60);
|
||||
|
||||
// create a scene. it's an autorelease object
|
||||
CCScene *pScene = HelloWorld::scene();
|
||||
|
||||
// run
|
||||
pDirector->runWithScene(pScene);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// This function will be called when the app is inactive. When comes a phone call,it's be invoked too
|
||||
void AppDelegate::applicationDidEnterBackground()
|
||||
{
|
||||
CCDirector::sharedDirector()->pause();
|
||||
|
||||
// if you use SimpleAudioEngine, it must be pause
|
||||
// SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic();
|
||||
}
|
||||
|
||||
// this function will be called when the app is active again
|
||||
void AppDelegate::applicationWillEnterForeground()
|
||||
{
|
||||
CCDirector::sharedDirector()->resume();
|
||||
|
||||
// if you use SimpleAudioEngine, it must resume here
|
||||
// SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
|
||||
}
|
|
@ -0,0 +1,40 @@
|
|||
#ifndef _APP_DELEGATE_H_
|
||||
#define _APP_DELEGATE_H_
|
||||
|
||||
#include "CCApplication.h"
|
||||
|
||||
/**
|
||||
@brief The cocos2d Application.
|
||||
|
||||
The reason for implement as private inheritance is to hide some interface call by CCDirector.
|
||||
*/
|
||||
class AppDelegate : private cocos2d::CCApplication
|
||||
{
|
||||
public:
|
||||
AppDelegate();
|
||||
virtual ~AppDelegate();
|
||||
|
||||
/**
|
||||
@brief Implement CCDirector and CCScene init code here.
|
||||
@return true Initialize success, app continue.
|
||||
@return false Initialize failed, app terminate.
|
||||
*/
|
||||
virtual bool applicationDidFinishLaunching();
|
||||
|
||||
/**
|
||||
@brief The function be called when the application enter background
|
||||
@param the pointer of the application
|
||||
*/
|
||||
virtual void applicationDidEnterBackground();
|
||||
|
||||
/**
|
||||
@brief The function be called when the application enter foreground
|
||||
@param the pointer of the application
|
||||
*/
|
||||
virtual void applicationWillEnterForeground();
|
||||
|
||||
static void loadAnalyticsPlugin();
|
||||
};
|
||||
|
||||
#endif // _APP_DELEGATE_H_
|
||||
|
|
@ -0,0 +1,126 @@
|
|||
#include "HelloWorldScene.h"
|
||||
#include "PluginManager.h"
|
||||
#include "AppDelegate.h"
|
||||
#include "MyShareManager.h"
|
||||
|
||||
using namespace cocos2d;
|
||||
using namespace cocos2d::plugin;
|
||||
|
||||
enum {
|
||||
TAG_PAY_BY_ALIPAY = 100,
|
||||
TAG_PAY_BY_ND91,
|
||||
};
|
||||
|
||||
typedef struct tagEventMenuItem {
|
||||
std::string id;
|
||||
int tag;
|
||||
}EventMenuItem;
|
||||
|
||||
static EventMenuItem s_EventMenuItem[] = {
|
||||
{"twitter.jpeg", TAG_PAY_BY_ALIPAY}
|
||||
};
|
||||
|
||||
CCScene* HelloWorld::scene()
|
||||
{
|
||||
// 'scene' is an autorelease object
|
||||
CCScene *scene = CCScene::create();
|
||||
|
||||
// 'layer' is an autorelease object
|
||||
HelloWorld *layer = HelloWorld::create();
|
||||
|
||||
// add layer as a child to scene
|
||||
scene->addChild(layer);
|
||||
|
||||
// return the scene
|
||||
return scene;
|
||||
}
|
||||
|
||||
// on "init" you need to initialize your instance
|
||||
bool HelloWorld::init()
|
||||
{
|
||||
//////////////////////////////
|
||||
// 1. super init first
|
||||
if ( !CCLayer::init() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
CCSize size = CCDirector::sharedDirector()->getVisibleSize();
|
||||
|
||||
CCSprite* pBackground = CCSprite::create("background.png");
|
||||
pBackground->setPosition(ccp(size.width / 2, size.height / 2));
|
||||
addChild(pBackground);
|
||||
/////////////////////////////
|
||||
// 2. add a menu item with "X" image, which is clicked to quit the program
|
||||
// you may modify it.
|
||||
|
||||
CCEGLView* pEGLView = CCEGLView::sharedOpenGLView();
|
||||
CCPoint posBR = ccp(pEGLView->getVisibleOrigin().x + pEGLView->getVisibleSize().width, pEGLView->getVisibleOrigin().y);
|
||||
CCPoint posBC = ccp(pEGLView->getVisibleOrigin().x + pEGLView->getVisibleSize().width/2, pEGLView->getVisibleOrigin().y);
|
||||
CCPoint posTL = ccp(pEGLView->getVisibleOrigin().x, pEGLView->getVisibleOrigin().y + pEGLView->getVisibleSize().height);
|
||||
|
||||
// add a "close" icon to exit the progress. it's an autorelease object
|
||||
CCMenuItemImage *pCloseItem = CCMenuItemImage::create(
|
||||
"CloseNormal.png",
|
||||
"CloseSelected.png",
|
||||
this,
|
||||
menu_selector(HelloWorld::menuCloseCallback) );
|
||||
pCloseItem->setPosition( ccp(posBR.x - 20, posBR.y + 20) );
|
||||
|
||||
// create menu, it's an autorelease object
|
||||
CCMenu* pMenu = CCMenu::create(pCloseItem, NULL);
|
||||
pMenu->setPosition( CCPointZero );
|
||||
this->addChild(pMenu, 1);
|
||||
|
||||
CCPoint posStep = ccp(220, -150);
|
||||
CCPoint beginPos = ccpAdd(posTL, ccpMult(posStep, 0.5f));
|
||||
int line = 0;
|
||||
int row = 0;
|
||||
for (int i = 0; i < sizeof(s_EventMenuItem)/sizeof(s_EventMenuItem[0]); i++) {
|
||||
CCMenuItemImage* pMenuItem = CCMenuItemImage::create(s_EventMenuItem[i].id.c_str(), s_EventMenuItem[i].id.c_str(),
|
||||
this, menu_selector(HelloWorld::eventMenuCallback));
|
||||
pMenu->addChild(pMenuItem, 0, s_EventMenuItem[i].tag);
|
||||
|
||||
CCPoint pos = ccpAdd(beginPos, ccp(posStep.x * row, posStep.y * line));
|
||||
CCSize itemSize = pMenuItem->getContentSize();
|
||||
if ((pos.x + itemSize.width / 2) > posBR.x)
|
||||
{
|
||||
line += 1;
|
||||
row = 0;
|
||||
pos = ccpAdd(beginPos, ccp(posStep.x * row, posStep.y * line));
|
||||
}
|
||||
row += 1;
|
||||
pMenuItem->setPosition(pos);
|
||||
}
|
||||
|
||||
CCLabelTTF* label = CCLabelTTF::create("Reload all plugins", "Arial", 24);
|
||||
CCMenuItemLabel* pMenuItem = CCMenuItemLabel::create(label, this, menu_selector(HelloWorld::reloadPluginMenuCallback));
|
||||
pMenuItem->setAnchorPoint(ccp(0.5f, 0));
|
||||
pMenu->addChild(pMenuItem, 0);
|
||||
pMenuItem->setPosition(posBC);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void HelloWorld::reloadPluginMenuCallback(CCObject* pSender)
|
||||
{
|
||||
MyShareManager::sharedManager()->unloadSocialPlugin();
|
||||
MyShareManager::sharedManager()->loadSocialPlugin();
|
||||
}
|
||||
|
||||
void HelloWorld::eventMenuCallback(CCObject* pSender)
|
||||
{
|
||||
TShareInfo pInfo;
|
||||
pInfo["text"] = "MyFirst tweet!";
|
||||
// pInfo["imagePath"] = "Full/path/to/image";
|
||||
MyShareManager::sharedManager()->shareByMode(pInfo, MyShareManager::eTwitter);
|
||||
}
|
||||
|
||||
void HelloWorld::menuCloseCallback(CCObject* pSender)
|
||||
{
|
||||
MyShareManager::purgeManager();
|
||||
CCDirector::sharedDirector()->end();
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
|
||||
exit(0);
|
||||
#endif
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
#ifndef __HELLOWORLD_SCENE_H__
|
||||
#define __HELLOWORLD_SCENE_H__
|
||||
|
||||
#include "cocos2d.h"
|
||||
|
||||
class HelloWorld : public cocos2d::CCLayer
|
||||
{
|
||||
public:
|
||||
// Here's a difference. Method 'init' in cocos2d-x returns bool, instead of returning 'id' in cocos2d-iphone
|
||||
virtual bool init();
|
||||
|
||||
// there's no 'id' in cpp, so we recommand to return the exactly class pointer
|
||||
static cocos2d::CCScene* scene();
|
||||
|
||||
// a selector callback
|
||||
void menuCloseCallback(CCObject* pSender);
|
||||
void eventMenuCallback(CCObject* pSender);
|
||||
void reloadPluginMenuCallback(CCObject* pSender);
|
||||
|
||||
// implement the "static node()" method manually
|
||||
CREATE_FUNC(HelloWorld);
|
||||
};
|
||||
|
||||
#endif // __HELLOWORLD_SCENE_H__
|
|
@ -0,0 +1,106 @@
|
|||
#include "MyShareManager.h"
|
||||
#include "PluginManager.h"
|
||||
#include "cocos2d.h"
|
||||
|
||||
using namespace cocos2d::plugin;
|
||||
using namespace cocos2d;
|
||||
|
||||
MyShareManager* MyShareManager::s_pManager = NULL;
|
||||
|
||||
MyShareManager::MyShareManager()
|
||||
: s_pRetListener(NULL)
|
||||
, s_pTwitter(NULL)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
MyShareManager::~MyShareManager()
|
||||
{
|
||||
unloadSocialPlugin();
|
||||
if (s_pRetListener)
|
||||
{
|
||||
delete s_pRetListener;
|
||||
}
|
||||
}
|
||||
|
||||
MyShareManager* MyShareManager::sharedManager()
|
||||
{
|
||||
if (s_pManager == NULL) {
|
||||
s_pManager = new MyShareManager();
|
||||
}
|
||||
return s_pManager;
|
||||
}
|
||||
|
||||
void MyShareManager::purgeManager()
|
||||
{
|
||||
if (s_pManager)
|
||||
{
|
||||
delete s_pManager;
|
||||
}
|
||||
}
|
||||
|
||||
void MyShareManager::loadSocialPlugin()
|
||||
{
|
||||
{
|
||||
// init twitter plugin
|
||||
s_pTwitter = dynamic_cast<SocialTwitter*>(PluginManager::getInstance()->loadPlugin("SocialTwitter"));
|
||||
TDeveloperInfo pTwitterInfo;
|
||||
|
||||
/* Warning: must set your twiiter dev info here */
|
||||
// pTwitterInfo["consumerkey"] = "your consumerkey";
|
||||
// pTwitterInfo["consumersecret"] = "your consumersecret";
|
||||
|
||||
if (pTwitterInfo.empty())
|
||||
{
|
||||
char msg[256] = { 0 };
|
||||
sprintf(msg, "Developer info is empty. PLZ fill your twitter info in %s(nearby line %d)", __FILE__, __LINE__);
|
||||
CCMessageBox(msg, "Twitter Warning");
|
||||
}
|
||||
s_pTwitter->setDebugMode(true);
|
||||
s_pTwitter->initDeveloperInfo(pTwitterInfo);
|
||||
}
|
||||
|
||||
if (s_pRetListener == NULL)
|
||||
{
|
||||
s_pRetListener = new MyShareResult();
|
||||
ProtocolSocial::setResultListener(s_pRetListener);
|
||||
}
|
||||
}
|
||||
|
||||
void MyShareManager::unloadSocialPlugin()
|
||||
{
|
||||
if (s_pTwitter)
|
||||
{
|
||||
PluginManager::getInstance()->unloadPlugin("SocialTwitter");
|
||||
s_pTwitter = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void MyShareManager::shareByMode(TShareInfo info, MyShareMode mode)
|
||||
{
|
||||
ProtocolSocial* pShare = NULL;
|
||||
switch(mode)
|
||||
{
|
||||
case eTwitter:
|
||||
pShare = s_pTwitter;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (pShare) {
|
||||
pShare->share(info);
|
||||
}
|
||||
}
|
||||
|
||||
void MyShareResult::shareResult(EShareResult ret, const char* msg, TShareInfo info)
|
||||
{
|
||||
char shareInfo[1024] = { 0 };
|
||||
char shareStatus[1024] = { 0 };
|
||||
sprintf(shareStatus, "Share info:%s", (ret == eShareSuccess)? "Successed" : "Failed");
|
||||
sprintf(shareInfo, " %s\ntext:%s",
|
||||
shareStatus,
|
||||
info.find("text")->second.c_str()
|
||||
);
|
||||
CCMessageBox(shareInfo , msg);
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
#ifndef __MY_SHARE_MANAGER_H__
|
||||
#define __MY_SHARE_MANAGER_H__
|
||||
|
||||
#include "SocialTwitter.h"
|
||||
|
||||
class MyShareResult : public cocos2d::plugin::ShareResultListener
|
||||
{
|
||||
public:
|
||||
virtual void shareResult(cocos2d::plugin::EShareResult ret, const char* msg, cocos2d::plugin::TShareInfo info);
|
||||
};
|
||||
|
||||
class MyShareManager
|
||||
{
|
||||
public:
|
||||
static MyShareManager* sharedManager();
|
||||
static void purgeManager();
|
||||
|
||||
typedef enum {
|
||||
eNoneMode = 0,
|
||||
eTwitter,
|
||||
} MyShareMode;
|
||||
|
||||
void unloadSocialPlugin();
|
||||
void loadSocialPlugin();
|
||||
void shareByMode(cocos2d::plugin::TShareInfo info, MyShareMode mode);
|
||||
|
||||
private:
|
||||
MyShareManager();
|
||||
virtual ~MyShareManager();
|
||||
|
||||
static MyShareManager* s_pManager;
|
||||
|
||||
cocos2d::plugin::SocialTwitter* s_pTwitter;
|
||||
MyShareResult* s_pRetListener;
|
||||
};
|
||||
|
||||
#endif // __MY_SHARE_MANAGER_H__
|
|
@ -0,0 +1 @@
|
|||
b2e4ae6ce873ef4a74cf0230693ef26e939d2778
|
|
@ -0,0 +1,14 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<classpath>
|
||||
<classpathentry kind="src" path="src"/>
|
||||
<classpathentry kind="src" path="gen"/>
|
||||
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
|
||||
<classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
|
||||
<classpathentry exported="true" kind="lib" path="publish/protocols/android/libPluginProtocol.jar"/>
|
||||
<classpathentry exported="true" kind="lib" path="/Users/lihex/cocos2d-x/plugin/publish/plugins/twitter/android/libPluginSocialTwitter.jar"/>
|
||||
<classpathentry exported="true" kind="lib" path="publish/plugins/twitter/android/signpost-commonshttp4-1.2.1.1.jar"/>
|
||||
<classpathentry exported="true" kind="lib" path="publish/plugins/twitter/android/signpost-core-1.2.1.1.jar"/>
|
||||
<classpathentry exported="true" kind="lib" path="publish/plugins/twitter/android/signpost-jetty6-1.2.1.1.jar"/>
|
||||
<classpathentry exported="true" kind="lib" path="publish/plugins/twitter/android/twitter4j-core-android-3.0.1.jar"/>
|
||||
<classpathentry kind="output" path="bin/classes"/>
|
||||
</classpath>
|
|
@ -0,0 +1,45 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<projectDescription>
|
||||
<name>HelloSocial</name>
|
||||
<comment></comment>
|
||||
<projects>
|
||||
</projects>
|
||||
<buildSpec>
|
||||
<buildCommand>
|
||||
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>org.eclipse.jdt.core.javabuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
</buildSpec>
|
||||
<natures>
|
||||
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
|
||||
<nature>org.eclipse.jdt.core.javanature</nature>
|
||||
</natures>
|
||||
<linkedResources>
|
||||
<link>
|
||||
<name>Classes</name>
|
||||
<type>2</type>
|
||||
<locationURI>PARENT-1-PROJECT_LOC/Classes</locationURI>
|
||||
</link>
|
||||
<link>
|
||||
<name>publish</name>
|
||||
<type>2</type>
|
||||
<locationURI>PARENT-3-PROJECT_LOC/publish</locationURI>
|
||||
</link>
|
||||
</linkedResources>
|
||||
</projectDescription>
|
|
@ -0,0 +1,30 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="org.cocos2dx.helloSocial"
|
||||
android:versionCode="1"
|
||||
android:versionName="1.0">
|
||||
|
||||
<uses-sdk android:minSdkVersion="8"/>
|
||||
|
||||
<application android:label="@string/app_name"
|
||||
android:debuggable="true"
|
||||
android:icon="@drawable/icon">
|
||||
|
||||
<activity android:name=".HelloSocial"
|
||||
android:label="@string/app_name"
|
||||
android:screenOrientation="landscape"
|
||||
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
|
||||
android:configChanges="orientation">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
</activity>
|
||||
</application>
|
||||
|
||||
<!-- Twitter permission -->
|
||||
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
|
||||
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
|
||||
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
</manifest>
|
|
@ -0,0 +1,17 @@
|
|||
# This file is used to override default values used by the Ant build system.
|
||||
#
|
||||
# This file must be checked into Version Control Systems, as it is
|
||||
# integral to the build system of your project.
|
||||
|
||||
# This file is only used by the Ant script.
|
||||
|
||||
# You can use this to override default values such as
|
||||
# 'source.dir' for the location of your java source folder and
|
||||
# 'out.dir' for the location of your output folder.
|
||||
|
||||
# You can also use it define how the release builds are signed by declaring
|
||||
# the following properties:
|
||||
# 'key.store' for the location of your keystore and
|
||||
# 'key.alias' for the name of the key to use.
|
||||
# The password will be asked during the build when you use the 'release' target.
|
||||
|
|
@ -0,0 +1,92 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project name="HelloAnalytics" default="help">
|
||||
|
||||
<!-- The local.properties file is created and updated by the 'android' tool.
|
||||
It contains the path to the SDK. It should *NOT* be checked into
|
||||
Version Control Systems. -->
|
||||
<property file="local.properties" />
|
||||
|
||||
<!-- The ant.properties file can be created by you. It is only edited by the
|
||||
'android' tool to add properties to it.
|
||||
This is the place to change some Ant specific build properties.
|
||||
Here are some properties you may want to change/update:
|
||||
|
||||
source.dir
|
||||
The name of the source directory. Default is 'src'.
|
||||
out.dir
|
||||
The name of the output directory. Default is 'bin'.
|
||||
|
||||
For other overridable properties, look at the beginning of the rules
|
||||
files in the SDK, at tools/ant/build.xml
|
||||
|
||||
Properties related to the SDK location or the project target should
|
||||
be updated using the 'android' tool with the 'update' action.
|
||||
|
||||
This file is an integral part of the build system for your
|
||||
application and should be checked into Version Control Systems.
|
||||
|
||||
-->
|
||||
<property file="ant.properties" />
|
||||
|
||||
<!-- if sdk.dir was not set from one of the property file, then
|
||||
get it from the ANDROID_HOME env var.
|
||||
This must be done before we load project.properties since
|
||||
the proguard config can use sdk.dir -->
|
||||
<property environment="env" />
|
||||
<condition property="sdk.dir" value="${env.ANDROID_HOME}">
|
||||
<isset property="env.ANDROID_HOME" />
|
||||
</condition>
|
||||
|
||||
<!-- The project.properties file is created and updated by the 'android'
|
||||
tool, as well as ADT.
|
||||
|
||||
This contains project specific properties such as project target, and library
|
||||
dependencies. Lower level build properties are stored in ant.properties
|
||||
(or in .classpath for Eclipse projects).
|
||||
|
||||
This file is an integral part of the build system for your
|
||||
application and should be checked into Version Control Systems. -->
|
||||
<loadproperties srcFile="project.properties" />
|
||||
|
||||
<!-- quick check on sdk.dir -->
|
||||
<fail
|
||||
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
|
||||
unless="sdk.dir"
|
||||
/>
|
||||
|
||||
<!--
|
||||
Import per project custom build rules if present at the root of the project.
|
||||
This is the place to put custom intermediary targets such as:
|
||||
-pre-build
|
||||
-pre-compile
|
||||
-post-compile (This is typically used for code obfuscation.
|
||||
Compiled code location: ${out.classes.absolute.dir}
|
||||
If this is not done in place, override ${out.dex.input.absolute.dir})
|
||||
-post-package
|
||||
-post-build
|
||||
-pre-clean
|
||||
-->
|
||||
<import file="custom_rules.xml" optional="true" />
|
||||
|
||||
<!-- Import the actual build file.
|
||||
|
||||
To customize existing targets, there are two options:
|
||||
- Customize only one target:
|
||||
- copy/paste the target into this file, *before* the
|
||||
<import> task.
|
||||
- customize it to your needs.
|
||||
- Customize the whole content of build.xml
|
||||
- copy/paste the content of the rules files (minus the top node)
|
||||
into this file, replacing the <import> task.
|
||||
- customize to your needs.
|
||||
|
||||
***********************
|
||||
****** IMPORTANT ******
|
||||
***********************
|
||||
In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
|
||||
in order to avoid having your file be overridden by tools such as "android update project"
|
||||
-->
|
||||
<!-- version-tag: 1 -->
|
||||
<import file="${sdk.dir}/tools/ant/build.xml" />
|
||||
|
||||
</project>
|
|
@ -0,0 +1,81 @@
|
|||
APPNAME="HelloAnalytics"
|
||||
|
||||
# options
|
||||
|
||||
buildexternalsfromsource=
|
||||
|
||||
usage(){
|
||||
cat << EOF
|
||||
usage: $0 [options]
|
||||
|
||||
Build C/C++ code for $APPNAME using Android NDK
|
||||
|
||||
OPTIONS:
|
||||
-s Build externals from source
|
||||
-h this help
|
||||
EOF
|
||||
}
|
||||
|
||||
while getopts "sh" OPTION; do
|
||||
case "$OPTION" in
|
||||
s)
|
||||
buildexternalsfromsource=1
|
||||
;;
|
||||
h)
|
||||
usage
|
||||
exit 0
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
# paths
|
||||
|
||||
if [ -z "${NDK_ROOT+aaa}" ];then
|
||||
echo "please define NDK_ROOT"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
|
||||
# ... use paths relative to current directory
|
||||
PLUGIN_ROOT="$DIR/../../.."
|
||||
COCOS2DX_ROOT="$DIR/../../../.."
|
||||
APP_ROOT="$DIR/.."
|
||||
APP_ANDROID_ROOT="$DIR"
|
||||
|
||||
echo "PLUGIN_ROOT = $PLUGIN_ROOT"
|
||||
echo "NDK_ROOT = $NDK_ROOT"
|
||||
echo "COCOS2DX_ROOT = $COCOS2DX_ROOT"
|
||||
echo "APP_ROOT = $APP_ROOT"
|
||||
echo "APP_ANDROID_ROOT = $APP_ANDROID_ROOT"
|
||||
echo "---------------------------------------------------------"
|
||||
|
||||
# make sure assets is exist
|
||||
if [ -d "$APP_ANDROID_ROOT"/assets ]; then
|
||||
rm -rf "$APP_ANDROID_ROOT"/assets
|
||||
fi
|
||||
|
||||
mkdir "$APP_ANDROID_ROOT"/assets
|
||||
|
||||
# copy resources
|
||||
for file in "$APP_ROOT"/Resources/*
|
||||
do
|
||||
if [ -d "$file" ]; then
|
||||
cp -rf "$file" "$APP_ANDROID_ROOT"/assets
|
||||
fi
|
||||
|
||||
if [ -f "$file" ]; then
|
||||
cp "$file" "$APP_ANDROID_ROOT"/assets
|
||||
fi
|
||||
done
|
||||
|
||||
if [[ "$buildexternalsfromsource" ]]; then
|
||||
echo "Building external dependencies from source"
|
||||
set -x
|
||||
"$NDK_ROOT"/ndk-build -j 4 -C "$APP_ANDROID_ROOT" $* \
|
||||
"NDK_MODULE_PATH=${PLUGIN_ROOT}/publish:${COCOS2DX_ROOT}:${COCOS2DX_ROOT}/cocos2dx/platform/third_party/android/source"
|
||||
else
|
||||
echo "Using prebuilt externals"
|
||||
set -x
|
||||
"$NDK_ROOT"/ndk-build -j 4 -C "$APP_ANDROID_ROOT" $* \
|
||||
"NDK_MODULE_PATH=${PLUGIN_ROOT}/publish:${COCOS2DX_ROOT}:${COCOS2DX_ROOT}/cocos2dx/platform/third_party/android/prebuilt"
|
||||
fi
|
|
@ -0,0 +1,24 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := game_shared
|
||||
|
||||
LOCAL_MODULE_FILENAME := libgame
|
||||
|
||||
LOCAL_SRC_FILES := hellocpp/main.cpp \
|
||||
../../Classes/AppDelegate.cpp \
|
||||
../../Classes/HelloWorldScene.cpp \
|
||||
../../Classes/MyShareManager.cpp
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes
|
||||
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static \
|
||||
PluginTwitterStatic \
|
||||
PluginProtocolStatic
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
$(call import-module,cocos2dx) \
|
||||
$(call import-module,plugins/twitter/android) \
|
||||
$(call import-module,protocols/android)
|
|
@ -0,0 +1,2 @@
|
|||
APP_STL := gnustl_static
|
||||
APP_CPPFLAGS += -frtti
|
|
@ -0,0 +1,47 @@
|
|||
#include "AppDelegate.h"
|
||||
#include "platform/android/jni/JniHelper.h"
|
||||
#include "PluginJniHelper.h"
|
||||
#include <jni.h>
|
||||
#include <android/log.h>
|
||||
|
||||
#include "HelloWorldScene.h"
|
||||
|
||||
#define LOG_TAG "main"
|
||||
#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
|
||||
|
||||
using namespace cocos2d;
|
||||
|
||||
extern "C"
|
||||
{
|
||||
|
||||
jint JNI_OnLoad(JavaVM *vm, void *reserved)
|
||||
{
|
||||
JniHelper::setJavaVM(vm);
|
||||
PluginJniHelper::setJavaVM(vm);
|
||||
|
||||
return JNI_VERSION_1_4;
|
||||
}
|
||||
|
||||
void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thiz, jint w, jint h)
|
||||
{
|
||||
if (!CCDirector::sharedDirector()->getOpenGLView())
|
||||
{
|
||||
CCEGLView *view = CCEGLView::sharedOpenGLView();
|
||||
view->setFrameSize(w, h);
|
||||
|
||||
AppDelegate *pAppDelegate = new AppDelegate();
|
||||
CCApplication::sharedApplication()->run();
|
||||
}
|
||||
else
|
||||
{
|
||||
ccDrawInit();
|
||||
ccGLInvalidateStateCache();
|
||||
|
||||
CCShaderCache::sharedShaderCache()->reloadDefaultShaders();
|
||||
CCTextureCache::reloadAllTextures();
|
||||
CCNotificationCenter::sharedNotificationCenter()->postNotification(EVNET_COME_TO_FOREGROUND, NULL);
|
||||
CCDirector::sharedDirector()->setGLDefaultValues();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
# To enable ProGuard in your project, edit project.properties
|
||||
# to define the proguard.config property as described in that file.
|
||||
#
|
||||
# Add project specific ProGuard rules here.
|
||||
# By default, the flags in this file are appended to flags specified
|
||||
# in ${sdk.dir}/tools/proguard/proguard-android.txt
|
||||
# You can edit the include path and order by changing the ProGuard
|
||||
# include property in project.properties.
|
||||
#
|
||||
# For more details, see
|
||||
# http://developer.android.com/guide/developing/tools/proguard.html
|
||||
|
||||
# Add any project specific keep options here:
|
||||
|
||||
# If your project uses WebView with JS, uncomment the following
|
||||
# and specify the fully qualified class name to the JavaScript interface
|
||||
# class:
|
||||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
||||
# public *;
|
||||
#}
|
|
@ -0,0 +1,15 @@
|
|||
# This file is automatically generated by Android Tools.
|
||||
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
|
||||
#
|
||||
# This file must be checked in Version Control Systems.
|
||||
#
|
||||
# To customize properties used by the Ant build system edit
|
||||
# "ant.properties", and override values to adapt the script to your
|
||||
# project structure.
|
||||
#
|
||||
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
|
||||
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
|
||||
|
||||
# Project target.
|
||||
target=android-8
|
||||
android.library.reference.1=../../../../cocos2dx/platform/android/java
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="app_name">HelloSocial</string>
|
||||
</resources>
|
|
@ -0,0 +1,43 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
package org.cocos2dx.helloSocial;
|
||||
|
||||
import org.cocos2dx.lib.Cocos2dxActivity;
|
||||
import org.cocos2dx.lib.Cocos2dxGLSurfaceView;
|
||||
import org.cocos2dx.plugin.PluginWrapper;
|
||||
|
||||
import android.os.Bundle;
|
||||
|
||||
public class HelloSocial extends Cocos2dxActivity{
|
||||
|
||||
protected void onCreate(Bundle savedInstanceState){
|
||||
super.onCreate(savedInstanceState);
|
||||
PluginWrapper.init(this);
|
||||
PluginWrapper.setGLSurfaceView(Cocos2dxGLSurfaceView.getInstance());
|
||||
}
|
||||
|
||||
static {
|
||||
System.loadLibrary("game");
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue