mirror of https://github.com/axmolengine/axmol.git
Merge pull request #5157 from dumganhar/iss3677-eventdispatcher-perf
issue #3677: Adds EventDispatcher performance test.
This commit is contained in:
commit
668a855484
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@ -1 +1 @@
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986d41d9721f8079f005999caa9fb0053ea11321
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ff284ac388641341140f8b6817f2cd26e4f07cf2
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@ -123,6 +123,7 @@ Classes/PerformanceTest/PerformanceTouchesTest.cpp \
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Classes/PerformanceTest/PerformanceLabelTest.cpp \
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Classes/PerformanceTest/PerformanceRendererTest.cpp \
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Classes/PerformanceTest/PerformanceContainerTest.cpp \
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Classes/PerformanceTest/PerformanceEventDispatcherTest.cpp \
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Classes/PhysicsTest/PhysicsTest.cpp \
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Classes/ReleasePoolTest/ReleasePoolTest.cpp \
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Classes/RenderTextureTest/RenderTextureTest.cpp \
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@ -118,6 +118,7 @@ set(SAMPLE_SRC
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Classes/PerformanceTest/PerformanceLabelTest.cpp
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Classes/PerformanceTest/PerformanceRendererTest.cpp
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Classes/PerformanceTest/PerformanceContainerTest.cpp
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Classes/PerformanceTest/PerformanceEventDispatcherTest.cpp
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Classes/PhysicsTest/PhysicsTest.cpp
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Classes/ReleasePoolTest/ReleasePoolTest.cpp
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Classes/RenderTextureTest/RenderTextureTest.cpp
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@ -0,0 +1,795 @@
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//
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// PerformanceEventDispatcherTest.cpp
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//
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#include "PerformanceEventDispatcherTest.h"
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#include <algorithm>
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// Enable profiles for this file
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#undef CC_PROFILER_DISPLAY_TIMERS
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#define CC_PROFILER_DISPLAY_TIMERS() Profiler::getInstance()->displayTimers()
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#undef CC_PROFILER_PURGE_ALL
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#define CC_PROFILER_PURGE_ALL() Profiler::getInstance()->releaseAllTimers()
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#undef CC_PROFILER_START
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#define CC_PROFILER_START(__name__) ProfilingBeginTimingBlock(__name__)
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#undef CC_PROFILER_STOP
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#define CC_PROFILER_STOP(__name__) ProfilingEndTimingBlock(__name__)
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#undef CC_PROFILER_RESET
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#define CC_PROFILER_RESET(__name__) ProfilingResetTimingBlock(__name__)
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#undef CC_PROFILER_START_CATEGORY
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#define CC_PROFILER_START_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingBeginTimingBlock(__name__); } while(0)
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#undef CC_PROFILER_STOP_CATEGORY
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#define CC_PROFILER_STOP_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingEndTimingBlock(__name__); } while(0)
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#undef CC_PROFILER_RESET_CATEGORY
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#define CC_PROFILER_RESET_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingResetTimingBlock(__name__); } while(0)
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#undef CC_PROFILER_START_INSTANCE
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#define CC_PROFILER_START_INSTANCE(__id__, __name__) do{ ProfilingBeginTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
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#undef CC_PROFILER_STOP_INSTANCE
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#define CC_PROFILER_STOP_INSTANCE(__id__, __name__) do{ ProfilingEndTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
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#undef CC_PROFILER_RESET_INSTANCE
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#define CC_PROFILER_RESET_INSTANCE(__id__, __name__) do{ ProfilingResetTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
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static std::function<PerformanceEventDispatcherScene*()> createFunctions[] =
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{
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CL(TouchEventDispatchingPerfTest),
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CL(KeyboardEventDispatchingPerfTest),
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CL(CustomEventDispatchingPerfTest),
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};
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#define MAX_LAYER (sizeof(createFunctions) / sizeof(createFunctions[0]))
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enum {
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kTagInfoLayer = 1,
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kTagBase = 20000,
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};
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enum {
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kMaxNodes = 15000,
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kNodesIncrease = 500,
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};
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static int g_curCase = 0;
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////////////////////////////////////////////////////////
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//
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// EventDispatcherBasicLayer
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//
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////////////////////////////////////////////////////////
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EventDispatcherBasicLayer::EventDispatcherBasicLayer(bool bControlMenuVisible, int nMaxCases, int nCurCase)
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: PerformBasicLayer(bControlMenuVisible, nMaxCases, nCurCase)
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{
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}
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void EventDispatcherBasicLayer::showCurrentTest()
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{
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int nodes = ((PerformanceEventDispatcherScene*)getParent())->getQuantityOfNodes();
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auto scene = createFunctions[_curCase]();
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g_curCase = _curCase;
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if (scene)
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{
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scene->initWithQuantityOfNodes(nodes);
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Director::getInstance()->replaceScene(scene);
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}
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}
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////////////////////////////////////////////////////////
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//
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// PerformanceEventDispatcherScene
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//
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////////////////////////////////////////////////////////
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void PerformanceEventDispatcherScene::initWithQuantityOfNodes(unsigned int nNodes)
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{
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_type = 0;
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srand(time(nullptr));
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auto s = Director::getInstance()->getWinSize();
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// Title
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auto label = LabelTTF::create(title().c_str(), "Arial", 40);
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addChild(label, 1, TAG_TITLE);
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label->setPosition(Point(s.width/2, s.height-32));
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label->setColor(Color3B(255,255,40));
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// Subtitle
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std::string strSubTitle = subtitle();
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if(strSubTitle.length())
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{
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auto l = LabelTTF::create(strSubTitle.c_str(), "Thonburi", 16);
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addChild(l, 1, TAG_SUBTITLE);
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l->setPosition(Point(s.width/2, s.height-80));
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}
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_lastRenderedCount = 0;
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_currentQuantityOfNodes = 0;
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_quantityOfNodes = nNodes;
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MenuItemFont::setFontSize(65);
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auto decrease = MenuItemFont::create(" - ", [&](Object *sender) {
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_quantityOfNodes -= kNodesIncrease;
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if( _quantityOfNodes < 0 )
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_quantityOfNodes = 0;
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updateQuantityLabel();
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updateQuantityOfNodes();
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updateProfilerName();
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CC_PROFILER_PURGE_ALL();
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srand(0);
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});
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decrease->setColor(Color3B(0,200,20));
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_decrease = decrease;
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auto increase = MenuItemFont::create(" + ", [&](Object *sender) {
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_quantityOfNodes += kNodesIncrease;
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if( _quantityOfNodes > kMaxNodes )
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_quantityOfNodes = kMaxNodes;
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updateQuantityLabel();
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updateQuantityOfNodes();
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updateProfilerName();
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CC_PROFILER_PURGE_ALL();
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srand(0);
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});
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increase->setColor(Color3B(0,200,20));
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_increase = increase;
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auto menu = Menu::create(decrease, increase, NULL);
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menu->alignItemsHorizontally();
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menu->setPosition(Point(s.width/2, s.height/2+15));
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addChild(menu, 1);
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auto infoLabel = LabelTTF::create("0 listeners", "Marker Felt", 30);
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infoLabel->setColor(Color3B(0,200,20));
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infoLabel->setPosition(Point(s.width/2, s.height/2-15));
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addChild(infoLabel, 1, kTagInfoLayer);
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auto menuLayer = new EventDispatcherBasicLayer(true, MAX_LAYER, g_curCase);
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addChild(menuLayer);
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menuLayer->release();
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printf("Size of Node: %lu\n", sizeof(Node));
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int oldFontSize = MenuItemFont::getFontSize();
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MenuItemFont::setFontSize(24);
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Vector<cocos2d::MenuItem *> toggleItems;
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generateTestFunctions();
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CCASSERT(!_testFunctions.empty(), "Should not be empty after generate test functions");
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for (const auto& f : _testFunctions)
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{
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toggleItems.pushBack(MenuItemFont::create(f.name));
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}
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auto reset = [this](){
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// Removes all nodes
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for (auto& node : _nodes)
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{
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node->removeFromParent();
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}
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_nodes.clear();
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// Removes all fixed listeners
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for (auto& listener : _fixedPriorityListeners)
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{
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Director::getInstance()->getEventDispatcher()->removeEventListener(listener);
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}
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this->_lastRenderedCount = 0;
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};
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auto toggle = MenuItemToggle::createWithCallback([=](Object* sender){
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auto toggle = static_cast<MenuItemToggle*>(sender);
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this->_type = toggle->getSelectedIndex();
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auto label = static_cast<LabelTTF*>(this->getChildByTag(TAG_SUBTITLE));
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label->setString(StringUtils::format("Test '%s', See console", this->_testFunctions[this->_type].name));
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this->updateProfilerName();
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reset();
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}, toggleItems);
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toggle->setAnchorPoint(Point::ANCHOR_MIDDLE_LEFT);
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toggle->setPosition(VisibleRect::left());
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_toggle = toggle;
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auto start = MenuItemFont::create("start", [this](Object* sender){
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auto director = Director::getInstance();
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auto sched = director->getScheduler();
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CC_PROFILER_PURGE_ALL();
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sched->scheduleSelector(schedule_selector(PerformanceEventDispatcherScene::dumpProfilerInfo), this, 2, false);
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this->unscheduleUpdate();
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this->scheduleUpdate();
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this->_startItem->setEnabled(false);
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this->_stopItem->setEnabled(true);
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this->_toggle->setEnabled(false);
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this->_increase->setEnabled(false);
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this->_decrease->setEnabled(false);
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});
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start->setAnchorPoint(Point::ANCHOR_MIDDLE_RIGHT);
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start->setPosition(VisibleRect::right() + Point(0, 40));
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_startItem = start;
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auto stop = MenuItemFont::create("stop", [=](Object* sender){
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auto director = Director::getInstance();
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auto sched = director->getScheduler();
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sched->unscheduleSelector(schedule_selector(PerformanceEventDispatcherScene::dumpProfilerInfo), this);
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this->unscheduleUpdate();
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this->_startItem->setEnabled(true);
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this->_stopItem->setEnabled(false);
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this->_toggle->setEnabled(true);
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this->_increase->setEnabled(true);
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this->_decrease->setEnabled(true);
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reset();
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});
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stop->setEnabled(false);
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stop->setAnchorPoint(Point::ANCHOR_MIDDLE_RIGHT);
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stop->setPosition(VisibleRect::right() + Point(0, -40));
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_stopItem = stop;
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auto menu2 = Menu::create(toggle, start, stop, NULL);
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menu2->setPosition(Point::ZERO);
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addChild(menu2);
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MenuItemFont::setFontSize(oldFontSize);
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updateQuantityLabel();
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updateQuantityOfNodes();
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updateProfilerName();
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}
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std::string PerformanceEventDispatcherScene::title() const
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{
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return "No title";
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}
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std::string PerformanceEventDispatcherScene::subtitle() const
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{
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return "";
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}
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void PerformanceEventDispatcherScene::updateQuantityLabel()
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{
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if( _quantityOfNodes != _lastRenderedCount )
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{
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auto infoLabel = static_cast<LabelTTF*>( getChildByTag(kTagInfoLayer) );
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char str[20] = {0};
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sprintf(str, "%u listeners", _quantityOfNodes);
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infoLabel->setString(str);
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}
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}
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const char * PerformanceEventDispatcherScene::profilerName()
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{
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return _profilerName;
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}
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void PerformanceEventDispatcherScene::updateProfilerName()
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{
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snprintf(_profilerName, sizeof(_profilerName)-1, "%s(%d)", testName(), _quantityOfNodes);
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}
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void PerformanceEventDispatcherScene::dumpProfilerInfo(float dt)
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{
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CC_PROFILER_DISPLAY_TIMERS();
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}
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void PerformanceEventDispatcherScene::update(float dt)
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{
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_testFunctions[_type].func();
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}
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void PerformanceEventDispatcherScene::updateQuantityOfNodes()
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{
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_currentQuantityOfNodes = _quantityOfNodes;
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}
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const char* PerformanceEventDispatcherScene::testName()
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{
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return _testFunctions[_type].name;
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}
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////////////////////////////////////////////////////////
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//
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// TouchEventDispatchingPerfTest
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//
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////////////////////////////////////////////////////////
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void TouchEventDispatchingPerfTest::generateTestFunctions()
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{
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TestFunction testFunctions[] = {
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{ "OneByOne-scenegraph", [=](){
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auto dispatcher = Director::getInstance()->getEventDispatcher();
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if (_quantityOfNodes != _lastRenderedCount)
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{
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auto listener = EventListenerTouchOneByOne::create();
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listener->onTouchBegan = [](Touch* touch, Event* event){
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return false;
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};
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listener->onTouchMoved = [](Touch* touch, Event* event){};
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listener->onTouchEnded = [](Touch* touch, Event* event){};
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// Create new touchable nodes
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for (int i = 0; i < this->_quantityOfNodes; ++i)
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{
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auto node = Node::create();
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node->setTag(1000 + i);
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this->addChild(node);
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this->_nodes.push_back(node);
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dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node);
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}
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_lastRenderedCount = _quantityOfNodes;
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}
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Size size = Director::getInstance()->getWinSize();
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EventTouch touchEvent;
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touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
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std::vector<Touch*> touches;
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for (int i = 0; i < 4; ++i)
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{
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Touch* touch = new Touch();
|
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touch->autorelease();
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touch->setTouchInfo(i, rand() % 200, rand() % 200);
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touches.push_back(touch);
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}
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touchEvent.setTouches(touches);
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CC_PROFILER_START(this->profilerName());
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dispatcher->dispatchEvent(&touchEvent);
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CC_PROFILER_STOP(this->profilerName());
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} } ,
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{ "OneByOne-fixed", [=](){
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auto dispatcher = Director::getInstance()->getEventDispatcher();
|
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if (_quantityOfNodes != _lastRenderedCount)
|
||||
{
|
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auto listener = EventListenerTouchOneByOne::create();
|
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listener->onTouchBegan = [](Touch* touch, Event* event){
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return false;
|
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};
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|
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listener->onTouchMoved = [](Touch* touch, Event* event){};
|
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listener->onTouchEnded = [](Touch* touch, Event* event){};
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for (int i = 0; i < this->_quantityOfNodes; ++i)
|
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{
|
||||
auto l = listener->clone();
|
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this->_fixedPriorityListeners.push_back(l);
|
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dispatcher->addEventListenerWithFixedPriority(l, i+1);
|
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}
|
||||
|
||||
_lastRenderedCount = _quantityOfNodes;
|
||||
}
|
||||
|
||||
Size size = Director::getInstance()->getWinSize();
|
||||
EventTouch touchEvent;
|
||||
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
|
||||
std::vector<Touch*> touches;
|
||||
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
Touch* touch = new Touch();
|
||||
touch->autorelease();
|
||||
touch->setTouchInfo(i, rand() % 200, rand() % 200);
|
||||
touches.push_back(touch);
|
||||
}
|
||||
touchEvent.setTouches(touches);
|
||||
|
||||
CC_PROFILER_START(this->profilerName());
|
||||
dispatcher->dispatchEvent(&touchEvent);
|
||||
CC_PROFILER_STOP(this->profilerName());
|
||||
} } ,
|
||||
|
||||
{ "AllAtOnce-scenegraph", [=](){
|
||||
auto dispatcher = Director::getInstance()->getEventDispatcher();
|
||||
if (_quantityOfNodes != _lastRenderedCount)
|
||||
{
|
||||
auto listener = EventListenerTouchAllAtOnce::create();
|
||||
listener->onTouchesBegan = [](const std::vector<Touch*> touches, Event* event){};
|
||||
listener->onTouchesMoved = [](const std::vector<Touch*> touches, Event* event){};
|
||||
listener->onTouchesEnded = [](const std::vector<Touch*> touches, Event* event){};
|
||||
|
||||
// Create new touchable nodes
|
||||
for (int i = 0; i < this->_quantityOfNodes; ++i)
|
||||
{
|
||||
auto node = Node::create();
|
||||
node->setTag(1000 + i);
|
||||
this->addChild(node);
|
||||
this->_nodes.push_back(node);
|
||||
dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node);
|
||||
}
|
||||
|
||||
_lastRenderedCount = _quantityOfNodes;
|
||||
}
|
||||
|
||||
Size size = Director::getInstance()->getWinSize();
|
||||
EventTouch touchEvent;
|
||||
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
|
||||
std::vector<Touch*> touches;
|
||||
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
Touch* touch = new Touch();
|
||||
touch->autorelease();
|
||||
touch->setTouchInfo(i, rand() % 200, rand() % 200);
|
||||
touches.push_back(touch);
|
||||
}
|
||||
touchEvent.setTouches(touches);
|
||||
|
||||
CC_PROFILER_START(this->profilerName());
|
||||
dispatcher->dispatchEvent(&touchEvent);
|
||||
CC_PROFILER_STOP(this->profilerName());
|
||||
} } ,
|
||||
|
||||
{ "AllAtOnce-fixed", [=](){
|
||||
auto dispatcher = Director::getInstance()->getEventDispatcher();
|
||||
if (_quantityOfNodes != _lastRenderedCount)
|
||||
{
|
||||
auto listener = EventListenerTouchAllAtOnce::create();
|
||||
listener->onTouchesBegan = [](const std::vector<Touch*> touches, Event* event){};
|
||||
listener->onTouchesMoved = [](const std::vector<Touch*> touches, Event* event){};
|
||||
listener->onTouchesEnded = [](const std::vector<Touch*> touches, Event* event){};
|
||||
|
||||
for (int i = 0; i < this->_quantityOfNodes; ++i)
|
||||
{
|
||||
auto l = listener->clone();
|
||||
this->_fixedPriorityListeners.push_back(l);
|
||||
dispatcher->addEventListenerWithFixedPriority(l, i+1);
|
||||
}
|
||||
|
||||
_lastRenderedCount = _quantityOfNodes;
|
||||
}
|
||||
|
||||
Size size = Director::getInstance()->getWinSize();
|
||||
EventTouch touchEvent;
|
||||
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
|
||||
std::vector<Touch*> touches;
|
||||
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
Touch* touch = new Touch();
|
||||
touch->autorelease();
|
||||
touch->setTouchInfo(i, rand() % 200, rand() % 200);
|
||||
touches.push_back(touch);
|
||||
}
|
||||
touchEvent.setTouches(touches);
|
||||
|
||||
CC_PROFILER_START(this->profilerName());
|
||||
dispatcher->dispatchEvent(&touchEvent);
|
||||
CC_PROFILER_STOP(this->profilerName());
|
||||
} } ,
|
||||
|
||||
{ "TouchModeMix-scenegraph", [=](){
|
||||
auto dispatcher = Director::getInstance()->getEventDispatcher();
|
||||
if (_quantityOfNodes != _lastRenderedCount)
|
||||
{
|
||||
auto listenerOneByOne = EventListenerTouchOneByOne::create();
|
||||
listenerOneByOne->onTouchBegan = [](Touch* touch, Event* event){
|
||||
return false;
|
||||
};
|
||||
|
||||
listenerOneByOne->onTouchMoved = [](Touch* touch, Event* event){};
|
||||
listenerOneByOne->onTouchEnded = [](Touch* touch, Event* event){};
|
||||
|
||||
auto listenerAllAtOnce = EventListenerTouchAllAtOnce::create();
|
||||
listenerAllAtOnce->onTouchesBegan = [](const std::vector<Touch*> touches, Event* event){};
|
||||
listenerAllAtOnce->onTouchesMoved = [](const std::vector<Touch*> touches, Event* event){};
|
||||
listenerAllAtOnce->onTouchesEnded = [](const std::vector<Touch*> touches, Event* event){};
|
||||
|
||||
int i = 0;
|
||||
// Create new touchable nodes
|
||||
for (; i < this->_quantityOfNodes/2; ++i)
|
||||
{
|
||||
auto node = Node::create();
|
||||
node->setTag(1000 + i);
|
||||
this->addChild(node);
|
||||
this->_nodes.push_back(node);
|
||||
dispatcher->addEventListenerWithSceneGraphPriority(listenerOneByOne->clone(), node);
|
||||
}
|
||||
|
||||
for (; i < this->_quantityOfNodes; ++i)
|
||||
{
|
||||
auto node = Node::create();
|
||||
node->setTag(1000 + i);
|
||||
this->addChild(node);
|
||||
this->_nodes.push_back(node);
|
||||
dispatcher->addEventListenerWithSceneGraphPriority(listenerAllAtOnce->clone(), node);
|
||||
}
|
||||
|
||||
_lastRenderedCount = _quantityOfNodes;
|
||||
}
|
||||
|
||||
Size size = Director::getInstance()->getWinSize();
|
||||
EventTouch touchEvent;
|
||||
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
|
||||
std::vector<Touch*> touches;
|
||||
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
Touch* touch = new Touch();
|
||||
touch->autorelease();
|
||||
touch->setTouchInfo(i, rand() % 200, rand() % 200);
|
||||
touches.push_back(touch);
|
||||
}
|
||||
touchEvent.setTouches(touches);
|
||||
|
||||
CC_PROFILER_START(this->profilerName());
|
||||
dispatcher->dispatchEvent(&touchEvent);
|
||||
CC_PROFILER_STOP(this->profilerName());
|
||||
} } ,
|
||||
|
||||
{ "TouchModeMix-fixed", [=](){
|
||||
auto dispatcher = Director::getInstance()->getEventDispatcher();
|
||||
if (_quantityOfNodes != _lastRenderedCount)
|
||||
{
|
||||
auto listenerOneByOne = EventListenerTouchOneByOne::create();
|
||||
listenerOneByOne->onTouchBegan = [](Touch* touch, Event* event){
|
||||
return false;
|
||||
};
|
||||
|
||||
listenerOneByOne->onTouchMoved = [](Touch* touch, Event* event){};
|
||||
listenerOneByOne->onTouchEnded = [](Touch* touch, Event* event){};
|
||||
|
||||
auto listenerAllAtOnce = EventListenerTouchAllAtOnce::create();
|
||||
listenerAllAtOnce->onTouchesBegan = [](const std::vector<Touch*> touches, Event* event){};
|
||||
listenerAllAtOnce->onTouchesMoved = [](const std::vector<Touch*> touches, Event* event){};
|
||||
listenerAllAtOnce->onTouchesEnded = [](const std::vector<Touch*> touches, Event* event){};
|
||||
|
||||
int i = 0;
|
||||
|
||||
for (; i < this->_quantityOfNodes/2; ++i)
|
||||
{
|
||||
auto l = listenerOneByOne->clone();
|
||||
this->_fixedPriorityListeners.push_back(l);
|
||||
dispatcher->addEventListenerWithFixedPriority(l, i+1);
|
||||
}
|
||||
|
||||
for (; i < this->_quantityOfNodes; ++i)
|
||||
{
|
||||
auto l = listenerAllAtOnce->clone();
|
||||
this->_fixedPriorityListeners.push_back(l);
|
||||
dispatcher->addEventListenerWithFixedPriority(l, i+1);
|
||||
}
|
||||
|
||||
_lastRenderedCount = _quantityOfNodes;
|
||||
}
|
||||
|
||||
Size size = Director::getInstance()->getWinSize();
|
||||
EventTouch touchEvent;
|
||||
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
|
||||
std::vector<Touch*> touches;
|
||||
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
Touch* touch = new Touch();
|
||||
touch->autorelease();
|
||||
touch->setTouchInfo(i, rand() % 200, rand() % 200);
|
||||
touches.push_back(touch);
|
||||
}
|
||||
touchEvent.setTouches(touches);
|
||||
|
||||
CC_PROFILER_START(this->profilerName());
|
||||
dispatcher->dispatchEvent(&touchEvent);
|
||||
CC_PROFILER_STOP(this->profilerName());
|
||||
} } ,
|
||||
};
|
||||
|
||||
for (const auto& func : testFunctions)
|
||||
{
|
||||
_testFunctions.push_back(func);
|
||||
}
|
||||
}
|
||||
|
||||
std::string TouchEventDispatchingPerfTest::title() const
|
||||
{
|
||||
return "Touch Event Dispatching Perf test";
|
||||
}
|
||||
|
||||
std::string TouchEventDispatchingPerfTest::subtitle() const
|
||||
{
|
||||
return "Test 'OneByOne-scenegraph', See console";
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
//
|
||||
// KeyboardEventDispatchingPerfTest
|
||||
//
|
||||
////////////////////////////////////////////////////////
|
||||
|
||||
void KeyboardEventDispatchingPerfTest::generateTestFunctions()
|
||||
{
|
||||
TestFunction testFunctions[] = {
|
||||
{ "keyboard-scenegraph", [=](){
|
||||
auto dispatcher = Director::getInstance()->getEventDispatcher();
|
||||
if (_quantityOfNodes != _lastRenderedCount)
|
||||
{
|
||||
auto listener = EventListenerKeyboard::create();
|
||||
listener->onKeyPressed = [](EventKeyboard::KeyCode keyCode, Event* event){};
|
||||
listener->onKeyReleased = [](EventKeyboard::KeyCode keyCode, Event* event){};
|
||||
|
||||
// Create new nodes listen to keyboard event
|
||||
for (int i = 0; i < this->_quantityOfNodes; ++i)
|
||||
{
|
||||
auto node = Node::create();
|
||||
node->setTag(1000 + i);
|
||||
this->addChild(node);
|
||||
this->_nodes.push_back(node);
|
||||
dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node);
|
||||
}
|
||||
|
||||
_lastRenderedCount = _quantityOfNodes;
|
||||
}
|
||||
|
||||
EventKeyboard event(EventKeyboard::KeyCode::KEY_RETURN, true);
|
||||
|
||||
CC_PROFILER_START(this->profilerName());
|
||||
dispatcher->dispatchEvent(&event);
|
||||
CC_PROFILER_STOP(this->profilerName());
|
||||
} } ,
|
||||
|
||||
{ "keyboard-fixed", [=](){
|
||||
auto dispatcher = Director::getInstance()->getEventDispatcher();
|
||||
if (_quantityOfNodes != _lastRenderedCount)
|
||||
{
|
||||
auto listener = EventListenerKeyboard::create();
|
||||
listener->onKeyPressed = [](EventKeyboard::KeyCode keyCode, Event* event){};
|
||||
listener->onKeyReleased = [](EventKeyboard::KeyCode keyCode, Event* event){};
|
||||
|
||||
for (int i = 0; i < this->_quantityOfNodes; ++i)
|
||||
{
|
||||
auto l = listener->clone();
|
||||
this->_fixedPriorityListeners.push_back(l);
|
||||
dispatcher->addEventListenerWithFixedPriority(l, i+1);
|
||||
}
|
||||
|
||||
_lastRenderedCount = _quantityOfNodes;
|
||||
}
|
||||
|
||||
EventKeyboard event(EventKeyboard::KeyCode::KEY_RETURN, true);
|
||||
|
||||
CC_PROFILER_START(this->profilerName());
|
||||
dispatcher->dispatchEvent(&event);
|
||||
CC_PROFILER_STOP(this->profilerName());
|
||||
} } ,
|
||||
};
|
||||
|
||||
for (const auto& func : testFunctions)
|
||||
{
|
||||
_testFunctions.push_back(func);
|
||||
}
|
||||
}
|
||||
|
||||
std::string KeyboardEventDispatchingPerfTest::title() const
|
||||
{
|
||||
return "Keyboard Event Dispatching Perf test";
|
||||
}
|
||||
|
||||
std::string KeyboardEventDispatchingPerfTest::subtitle() const
|
||||
{
|
||||
return "Test 'keyboard-scenegraph', See console";
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
//
|
||||
// CustomEventDispatchingPerfTest
|
||||
//
|
||||
////////////////////////////////////////////////////////
|
||||
|
||||
void CustomEventDispatchingPerfTest::onEnter()
|
||||
{
|
||||
PerformanceEventDispatcherScene::onEnter();
|
||||
|
||||
for (int i = 0; i < 2000; i++)
|
||||
{
|
||||
auto listener = EventListenerCustom::create(StringUtils::format("custom_event_%d", i), [](EventCustom* event){});
|
||||
_eventDispatcher->addEventListenerWithFixedPriority(listener, i + 1);
|
||||
_customListeners.push_back(listener);
|
||||
}
|
||||
}
|
||||
|
||||
void CustomEventDispatchingPerfTest::onExit()
|
||||
{
|
||||
for (auto& l : _customListeners)
|
||||
{
|
||||
_eventDispatcher->removeEventListener(l);
|
||||
}
|
||||
PerformanceEventDispatcherScene::onExit();
|
||||
}
|
||||
|
||||
void CustomEventDispatchingPerfTest::generateTestFunctions()
|
||||
{
|
||||
TestFunction testFunctions[] = {
|
||||
{ "custom-scenegraph", [=](){
|
||||
auto dispatcher = Director::getInstance()->getEventDispatcher();
|
||||
if (_quantityOfNodes != _lastRenderedCount)
|
||||
{
|
||||
auto listener = EventListenerCustom::create("custom_event_test_scenegraph", [](EventCustom* event){});
|
||||
|
||||
// Create new nodes listen to custom event
|
||||
for (int i = 0; i < this->_quantityOfNodes; ++i)
|
||||
{
|
||||
auto node = Node::create();
|
||||
node->setTag(1000 + i);
|
||||
this->addChild(node);
|
||||
this->_nodes.push_back(node);
|
||||
dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node);
|
||||
}
|
||||
|
||||
_lastRenderedCount = _quantityOfNodes;
|
||||
}
|
||||
|
||||
EventCustom event("custom_event_test_scenegraph");
|
||||
|
||||
CC_PROFILER_START(this->profilerName());
|
||||
dispatcher->dispatchEvent(&event);
|
||||
CC_PROFILER_STOP(this->profilerName());
|
||||
} } ,
|
||||
{ "custom-fixed", [=](){
|
||||
auto dispatcher = Director::getInstance()->getEventDispatcher();
|
||||
if (_quantityOfNodes != _lastRenderedCount)
|
||||
{
|
||||
auto listener = EventListenerCustom::create("custom_event_test_fixed", [](EventCustom* event){});
|
||||
|
||||
for (int i = 0; i < this->_quantityOfNodes; ++i)
|
||||
{
|
||||
auto l = listener->clone();
|
||||
this->_fixedPriorityListeners.push_back(l);
|
||||
dispatcher->addEventListenerWithFixedPriority(l, i+1);
|
||||
}
|
||||
|
||||
_lastRenderedCount = _quantityOfNodes;
|
||||
}
|
||||
|
||||
EventCustom event("custom_event_test_fixed");
|
||||
|
||||
CC_PROFILER_START(this->profilerName());
|
||||
dispatcher->dispatchEvent(&event);
|
||||
CC_PROFILER_STOP(this->profilerName());
|
||||
} } ,
|
||||
};
|
||||
|
||||
for (const auto& func : testFunctions)
|
||||
{
|
||||
_testFunctions.push_back(func);
|
||||
}
|
||||
}
|
||||
|
||||
std::string CustomEventDispatchingPerfTest::title() const
|
||||
{
|
||||
return "Custom Event Dispatching Perf test";
|
||||
}
|
||||
|
||||
std::string CustomEventDispatchingPerfTest::subtitle() const
|
||||
{
|
||||
return "Test 'custom-scenegraph', See console";
|
||||
}
|
||||
|
||||
///----------------------------------------
|
||||
void runEventDispatcherPerformanceTest()
|
||||
{
|
||||
auto scene = createFunctions[g_curCase]();
|
||||
scene->initWithQuantityOfNodes(kNodesIncrease);
|
||||
|
||||
Director::getInstance()->replaceScene(scene);
|
||||
}
|
||||
|
|
@ -0,0 +1,106 @@
|
|||
//
|
||||
// PerformanceEventDispatcherTest.h
|
||||
|
||||
#ifndef __PERFORMANCE_EVENTDISPATCHER_TEST_H__
|
||||
#define __PERFORMANCE_EVENTDISPATCHER_TEST_H__
|
||||
|
||||
#include "PerformanceTest.h"
|
||||
#include "CCProfiling.h"
|
||||
|
||||
class EventDispatcherBasicLayer : public PerformBasicLayer
|
||||
{
|
||||
public:
|
||||
EventDispatcherBasicLayer(bool bControlMenuVisible, int nMaxCases = 0, int nCurCase = 0);
|
||||
|
||||
virtual void showCurrentTest();
|
||||
};
|
||||
|
||||
class PerformanceEventDispatcherScene : public Scene
|
||||
{
|
||||
public:
|
||||
static const int TAG_TITLE = 100;
|
||||
static const int TAG_SUBTITLE = 101;
|
||||
|
||||
struct TestFunction
|
||||
{
|
||||
const char* name;
|
||||
std::function<void()> func;
|
||||
};
|
||||
|
||||
virtual void initWithQuantityOfNodes(unsigned int nNodes);
|
||||
virtual void generateTestFunctions() = 0;
|
||||
|
||||
virtual std::string title() const;
|
||||
virtual std::string subtitle() const;
|
||||
virtual void updateQuantityOfNodes();
|
||||
|
||||
const char* profilerName();
|
||||
void updateProfilerName();
|
||||
|
||||
// for the profiler
|
||||
virtual const char* testName();
|
||||
void updateQuantityLabel();
|
||||
int getQuantityOfNodes() { return _quantityOfNodes; }
|
||||
void dumpProfilerInfo(float dt);
|
||||
|
||||
// overrides
|
||||
virtual void update(float dt) override;
|
||||
|
||||
protected:
|
||||
char _profilerName[256];
|
||||
int _lastRenderedCount;
|
||||
int _quantityOfNodes;
|
||||
int _currentQuantityOfNodes;
|
||||
unsigned int _type;
|
||||
std::vector<TestFunction> _testFunctions;
|
||||
std::vector<Node*> _nodes;
|
||||
std::vector<EventListener*> _fixedPriorityListeners;
|
||||
MenuItemFont* _increase;
|
||||
MenuItemFont* _decrease;
|
||||
MenuItemFont* _startItem;
|
||||
MenuItemFont* _stopItem;
|
||||
MenuItemToggle* _toggle;
|
||||
};
|
||||
|
||||
class TouchEventDispatchingPerfTest : public PerformanceEventDispatcherScene
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TouchEventDispatchingPerfTest);
|
||||
|
||||
virtual void generateTestFunctions() override;
|
||||
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
};
|
||||
|
||||
class KeyboardEventDispatchingPerfTest : public PerformanceEventDispatcherScene
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(KeyboardEventDispatchingPerfTest);
|
||||
|
||||
virtual void generateTestFunctions() override;
|
||||
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
};
|
||||
|
||||
class CustomEventDispatchingPerfTest : public PerformanceEventDispatcherScene
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(CustomEventDispatchingPerfTest);
|
||||
|
||||
virtual void onEnter() override;
|
||||
virtual void onExit() override;
|
||||
|
||||
virtual void generateTestFunctions() override;
|
||||
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
|
||||
private:
|
||||
std::vector<EventListener*> _customListeners;
|
||||
};
|
||||
|
||||
void runEventDispatcherPerformanceTest();
|
||||
|
||||
#endif /* defined(__PERFORMANCE_EVENTDISPATCHER_TEST_H__) */
|
|
@ -9,6 +9,7 @@
|
|||
#include "PerformanceLabelTest.h"
|
||||
#include "PerformanceRendererTest.h"
|
||||
#include "PerformanceContainerTest.h"
|
||||
#include "PerformanceEventDispatcherTest.h"
|
||||
|
||||
enum
|
||||
{
|
||||
|
@ -29,7 +30,8 @@ struct {
|
|||
{ "Touches Perf Test",[](Object*sender){runTouchesTest();} },
|
||||
{ "Label Perf Test",[](Object*sender){runLabelTest();} },
|
||||
{ "Renderer Perf Test",[](Object*sender){runRendererTest();} },
|
||||
{ "Container Perf Test", [](Object* sender ) { runContainerPerformanceTest(); } }
|
||||
{ "Container Perf Test", [](Object* sender ) { runContainerPerformanceTest(); } },
|
||||
{ "EventDispatcher Perf Test", [](Object* sender ) { runEventDispatcherPerformanceTest(); } },
|
||||
};
|
||||
|
||||
static const int g_testMax = sizeof(g_testsName)/sizeof(g_testsName[0]);
|
||||
|
|
|
@ -187,6 +187,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\websockets\prebuilt\win32\*.*" "$
|
|||
<ClCompile Include="..\Classes\NewRendererTest\NewRendererTest.cpp" />
|
||||
<ClCompile Include="..\Classes\PerformanceTest\PerformanceAllocTest.cpp" />
|
||||
<ClCompile Include="..\Classes\PerformanceTest\PerformanceContainerTest.cpp" />
|
||||
<ClCompile Include="..\Classes\PerformanceTest\PerformanceEventDispatcherTest.cpp" />
|
||||
<ClCompile Include="..\Classes\PerformanceTest\PerformanceLabelTest.cpp" />
|
||||
<ClCompile Include="..\Classes\PerformanceTest\PerformanceRendererTest.cpp" />
|
||||
<ClCompile Include="..\Classes\PhysicsTest\PhysicsTest.cpp" />
|
||||
|
@ -336,6 +337,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\websockets\prebuilt\win32\*.*" "$
|
|||
<ClInclude Include="..\Classes\NewRendererTest\NewRendererTest.h" />
|
||||
<ClInclude Include="..\Classes\PerformanceTest\PerformanceAllocTest.h" />
|
||||
<ClInclude Include="..\Classes\PerformanceTest\PerformanceContainerTest.h" />
|
||||
<ClInclude Include="..\Classes\PerformanceTest\PerformanceEventDispatcherTest.h" />
|
||||
<ClInclude Include="..\Classes\PerformanceTest\PerformanceLabelTest.h" />
|
||||
<ClInclude Include="..\Classes\PerformanceTest\PerformanceRendererTest.h" />
|
||||
<ClInclude Include="..\Classes\PhysicsTest\PhysicsTest.h" />
|
||||
|
|
|
@ -727,6 +727,9 @@
|
|||
<ClCompile Include="..\Classes\ReleasePoolTest\ReleasePoolTest.cpp">
|
||||
<Filter>Classes\ReleasePoolTest</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\PerformanceTest\PerformanceEventDispatcherTest.cpp">
|
||||
<Filter>Classes\PerformanceTest</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="main.h">
|
||||
|
@ -1342,5 +1345,8 @@
|
|||
<ClInclude Include="..\Classes\ReleasePoolTest\ReleasePoolTest.h">
|
||||
<Filter>Classes\ReleasePoolTest</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\PerformanceTest\PerformanceEventDispatcherTest.h">
|
||||
<Filter>Classes\PerformanceTest</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
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Reference in New Issue