Merge pull request #5157 from dumganhar/iss3677-eventdispatcher-perf

issue #3677: Adds EventDispatcher performance test.
This commit is contained in:
James Chen 2014-01-21 22:58:01 -08:00
commit 668a855484
8 changed files with 915 additions and 2 deletions

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@ -1 +1 @@
986d41d9721f8079f005999caa9fb0053ea11321
ff284ac388641341140f8b6817f2cd26e4f07cf2

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@ -123,6 +123,7 @@ Classes/PerformanceTest/PerformanceTouchesTest.cpp \
Classes/PerformanceTest/PerformanceLabelTest.cpp \
Classes/PerformanceTest/PerformanceRendererTest.cpp \
Classes/PerformanceTest/PerformanceContainerTest.cpp \
Classes/PerformanceTest/PerformanceEventDispatcherTest.cpp \
Classes/PhysicsTest/PhysicsTest.cpp \
Classes/ReleasePoolTest/ReleasePoolTest.cpp \
Classes/RenderTextureTest/RenderTextureTest.cpp \

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@ -118,6 +118,7 @@ set(SAMPLE_SRC
Classes/PerformanceTest/PerformanceLabelTest.cpp
Classes/PerformanceTest/PerformanceRendererTest.cpp
Classes/PerformanceTest/PerformanceContainerTest.cpp
Classes/PerformanceTest/PerformanceEventDispatcherTest.cpp
Classes/PhysicsTest/PhysicsTest.cpp
Classes/ReleasePoolTest/ReleasePoolTest.cpp
Classes/RenderTextureTest/RenderTextureTest.cpp

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@ -0,0 +1,795 @@
//
// PerformanceEventDispatcherTest.cpp
//
#include "PerformanceEventDispatcherTest.h"
#include <algorithm>
// Enable profiles for this file
#undef CC_PROFILER_DISPLAY_TIMERS
#define CC_PROFILER_DISPLAY_TIMERS() Profiler::getInstance()->displayTimers()
#undef CC_PROFILER_PURGE_ALL
#define CC_PROFILER_PURGE_ALL() Profiler::getInstance()->releaseAllTimers()
#undef CC_PROFILER_START
#define CC_PROFILER_START(__name__) ProfilingBeginTimingBlock(__name__)
#undef CC_PROFILER_STOP
#define CC_PROFILER_STOP(__name__) ProfilingEndTimingBlock(__name__)
#undef CC_PROFILER_RESET
#define CC_PROFILER_RESET(__name__) ProfilingResetTimingBlock(__name__)
#undef CC_PROFILER_START_CATEGORY
#define CC_PROFILER_START_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingBeginTimingBlock(__name__); } while(0)
#undef CC_PROFILER_STOP_CATEGORY
#define CC_PROFILER_STOP_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingEndTimingBlock(__name__); } while(0)
#undef CC_PROFILER_RESET_CATEGORY
#define CC_PROFILER_RESET_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingResetTimingBlock(__name__); } while(0)
#undef CC_PROFILER_START_INSTANCE
#define CC_PROFILER_START_INSTANCE(__id__, __name__) do{ ProfilingBeginTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
#undef CC_PROFILER_STOP_INSTANCE
#define CC_PROFILER_STOP_INSTANCE(__id__, __name__) do{ ProfilingEndTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
#undef CC_PROFILER_RESET_INSTANCE
#define CC_PROFILER_RESET_INSTANCE(__id__, __name__) do{ ProfilingResetTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
static std::function<PerformanceEventDispatcherScene*()> createFunctions[] =
{
CL(TouchEventDispatchingPerfTest),
CL(KeyboardEventDispatchingPerfTest),
CL(CustomEventDispatchingPerfTest),
};
#define MAX_LAYER (sizeof(createFunctions) / sizeof(createFunctions[0]))
enum {
kTagInfoLayer = 1,
kTagBase = 20000,
};
enum {
kMaxNodes = 15000,
kNodesIncrease = 500,
};
static int g_curCase = 0;
////////////////////////////////////////////////////////
//
// EventDispatcherBasicLayer
//
////////////////////////////////////////////////////////
EventDispatcherBasicLayer::EventDispatcherBasicLayer(bool bControlMenuVisible, int nMaxCases, int nCurCase)
: PerformBasicLayer(bControlMenuVisible, nMaxCases, nCurCase)
{
}
void EventDispatcherBasicLayer::showCurrentTest()
{
int nodes = ((PerformanceEventDispatcherScene*)getParent())->getQuantityOfNodes();
auto scene = createFunctions[_curCase]();
g_curCase = _curCase;
if (scene)
{
scene->initWithQuantityOfNodes(nodes);
Director::getInstance()->replaceScene(scene);
}
}
////////////////////////////////////////////////////////
//
// PerformanceEventDispatcherScene
//
////////////////////////////////////////////////////////
void PerformanceEventDispatcherScene::initWithQuantityOfNodes(unsigned int nNodes)
{
_type = 0;
srand(time(nullptr));
auto s = Director::getInstance()->getWinSize();
// Title
auto label = LabelTTF::create(title().c_str(), "Arial", 40);
addChild(label, 1, TAG_TITLE);
label->setPosition(Point(s.width/2, s.height-32));
label->setColor(Color3B(255,255,40));
// Subtitle
std::string strSubTitle = subtitle();
if(strSubTitle.length())
{
auto l = LabelTTF::create(strSubTitle.c_str(), "Thonburi", 16);
addChild(l, 1, TAG_SUBTITLE);
l->setPosition(Point(s.width/2, s.height-80));
}
_lastRenderedCount = 0;
_currentQuantityOfNodes = 0;
_quantityOfNodes = nNodes;
MenuItemFont::setFontSize(65);
auto decrease = MenuItemFont::create(" - ", [&](Object *sender) {
_quantityOfNodes -= kNodesIncrease;
if( _quantityOfNodes < 0 )
_quantityOfNodes = 0;
updateQuantityLabel();
updateQuantityOfNodes();
updateProfilerName();
CC_PROFILER_PURGE_ALL();
srand(0);
});
decrease->setColor(Color3B(0,200,20));
_decrease = decrease;
auto increase = MenuItemFont::create(" + ", [&](Object *sender) {
_quantityOfNodes += kNodesIncrease;
if( _quantityOfNodes > kMaxNodes )
_quantityOfNodes = kMaxNodes;
updateQuantityLabel();
updateQuantityOfNodes();
updateProfilerName();
CC_PROFILER_PURGE_ALL();
srand(0);
});
increase->setColor(Color3B(0,200,20));
_increase = increase;
auto menu = Menu::create(decrease, increase, NULL);
menu->alignItemsHorizontally();
menu->setPosition(Point(s.width/2, s.height/2+15));
addChild(menu, 1);
auto infoLabel = LabelTTF::create("0 listeners", "Marker Felt", 30);
infoLabel->setColor(Color3B(0,200,20));
infoLabel->setPosition(Point(s.width/2, s.height/2-15));
addChild(infoLabel, 1, kTagInfoLayer);
auto menuLayer = new EventDispatcherBasicLayer(true, MAX_LAYER, g_curCase);
addChild(menuLayer);
menuLayer->release();
printf("Size of Node: %lu\n", sizeof(Node));
int oldFontSize = MenuItemFont::getFontSize();
MenuItemFont::setFontSize(24);
Vector<cocos2d::MenuItem *> toggleItems;
generateTestFunctions();
CCASSERT(!_testFunctions.empty(), "Should not be empty after generate test functions");
for (const auto& f : _testFunctions)
{
toggleItems.pushBack(MenuItemFont::create(f.name));
}
auto reset = [this](){
// Removes all nodes
for (auto& node : _nodes)
{
node->removeFromParent();
}
_nodes.clear();
// Removes all fixed listeners
for (auto& listener : _fixedPriorityListeners)
{
Director::getInstance()->getEventDispatcher()->removeEventListener(listener);
}
this->_lastRenderedCount = 0;
};
auto toggle = MenuItemToggle::createWithCallback([=](Object* sender){
auto toggle = static_cast<MenuItemToggle*>(sender);
this->_type = toggle->getSelectedIndex();
auto label = static_cast<LabelTTF*>(this->getChildByTag(TAG_SUBTITLE));
label->setString(StringUtils::format("Test '%s', See console", this->_testFunctions[this->_type].name));
this->updateProfilerName();
reset();
}, toggleItems);
toggle->setAnchorPoint(Point::ANCHOR_MIDDLE_LEFT);
toggle->setPosition(VisibleRect::left());
_toggle = toggle;
auto start = MenuItemFont::create("start", [this](Object* sender){
auto director = Director::getInstance();
auto sched = director->getScheduler();
CC_PROFILER_PURGE_ALL();
sched->scheduleSelector(schedule_selector(PerformanceEventDispatcherScene::dumpProfilerInfo), this, 2, false);
this->unscheduleUpdate();
this->scheduleUpdate();
this->_startItem->setEnabled(false);
this->_stopItem->setEnabled(true);
this->_toggle->setEnabled(false);
this->_increase->setEnabled(false);
this->_decrease->setEnabled(false);
});
start->setAnchorPoint(Point::ANCHOR_MIDDLE_RIGHT);
start->setPosition(VisibleRect::right() + Point(0, 40));
_startItem = start;
auto stop = MenuItemFont::create("stop", [=](Object* sender){
auto director = Director::getInstance();
auto sched = director->getScheduler();
sched->unscheduleSelector(schedule_selector(PerformanceEventDispatcherScene::dumpProfilerInfo), this);
this->unscheduleUpdate();
this->_startItem->setEnabled(true);
this->_stopItem->setEnabled(false);
this->_toggle->setEnabled(true);
this->_increase->setEnabled(true);
this->_decrease->setEnabled(true);
reset();
});
stop->setEnabled(false);
stop->setAnchorPoint(Point::ANCHOR_MIDDLE_RIGHT);
stop->setPosition(VisibleRect::right() + Point(0, -40));
_stopItem = stop;
auto menu2 = Menu::create(toggle, start, stop, NULL);
menu2->setPosition(Point::ZERO);
addChild(menu2);
MenuItemFont::setFontSize(oldFontSize);
updateQuantityLabel();
updateQuantityOfNodes();
updateProfilerName();
}
std::string PerformanceEventDispatcherScene::title() const
{
return "No title";
}
std::string PerformanceEventDispatcherScene::subtitle() const
{
return "";
}
void PerformanceEventDispatcherScene::updateQuantityLabel()
{
if( _quantityOfNodes != _lastRenderedCount )
{
auto infoLabel = static_cast<LabelTTF*>( getChildByTag(kTagInfoLayer) );
char str[20] = {0};
sprintf(str, "%u listeners", _quantityOfNodes);
infoLabel->setString(str);
}
}
const char * PerformanceEventDispatcherScene::profilerName()
{
return _profilerName;
}
void PerformanceEventDispatcherScene::updateProfilerName()
{
snprintf(_profilerName, sizeof(_profilerName)-1, "%s(%d)", testName(), _quantityOfNodes);
}
void PerformanceEventDispatcherScene::dumpProfilerInfo(float dt)
{
CC_PROFILER_DISPLAY_TIMERS();
}
void PerformanceEventDispatcherScene::update(float dt)
{
_testFunctions[_type].func();
}
void PerformanceEventDispatcherScene::updateQuantityOfNodes()
{
_currentQuantityOfNodes = _quantityOfNodes;
}
const char* PerformanceEventDispatcherScene::testName()
{
return _testFunctions[_type].name;
}
////////////////////////////////////////////////////////
//
// TouchEventDispatchingPerfTest
//
////////////////////////////////////////////////////////
void TouchEventDispatchingPerfTest::generateTestFunctions()
{
TestFunction testFunctions[] = {
{ "OneByOne-scenegraph", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (_quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerTouchOneByOne::create();
listener->onTouchBegan = [](Touch* touch, Event* event){
return false;
};
listener->onTouchMoved = [](Touch* touch, Event* event){};
listener->onTouchEnded = [](Touch* touch, Event* event){};
// Create new touchable nodes
for (int i = 0; i < this->_quantityOfNodes; ++i)
{
auto node = Node::create();
node->setTag(1000 + i);
this->addChild(node);
this->_nodes.push_back(node);
dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node);
}
_lastRenderedCount = _quantityOfNodes;
}
Size size = Director::getInstance()->getWinSize();
EventTouch touchEvent;
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
std::vector<Touch*> touches;
for (int i = 0; i < 4; ++i)
{
Touch* touch = new Touch();
touch->autorelease();
touch->setTouchInfo(i, rand() % 200, rand() % 200);
touches.push_back(touch);
}
touchEvent.setTouches(touches);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&touchEvent);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "OneByOne-fixed", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (_quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerTouchOneByOne::create();
listener->onTouchBegan = [](Touch* touch, Event* event){
return false;
};
listener->onTouchMoved = [](Touch* touch, Event* event){};
listener->onTouchEnded = [](Touch* touch, Event* event){};
for (int i = 0; i < this->_quantityOfNodes; ++i)
{
auto l = listener->clone();
this->_fixedPriorityListeners.push_back(l);
dispatcher->addEventListenerWithFixedPriority(l, i+1);
}
_lastRenderedCount = _quantityOfNodes;
}
Size size = Director::getInstance()->getWinSize();
EventTouch touchEvent;
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
std::vector<Touch*> touches;
for (int i = 0; i < 4; ++i)
{
Touch* touch = new Touch();
touch->autorelease();
touch->setTouchInfo(i, rand() % 200, rand() % 200);
touches.push_back(touch);
}
touchEvent.setTouches(touches);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&touchEvent);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "AllAtOnce-scenegraph", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (_quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerTouchAllAtOnce::create();
listener->onTouchesBegan = [](const std::vector<Touch*> touches, Event* event){};
listener->onTouchesMoved = [](const std::vector<Touch*> touches, Event* event){};
listener->onTouchesEnded = [](const std::vector<Touch*> touches, Event* event){};
// Create new touchable nodes
for (int i = 0; i < this->_quantityOfNodes; ++i)
{
auto node = Node::create();
node->setTag(1000 + i);
this->addChild(node);
this->_nodes.push_back(node);
dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node);
}
_lastRenderedCount = _quantityOfNodes;
}
Size size = Director::getInstance()->getWinSize();
EventTouch touchEvent;
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
std::vector<Touch*> touches;
for (int i = 0; i < 4; ++i)
{
Touch* touch = new Touch();
touch->autorelease();
touch->setTouchInfo(i, rand() % 200, rand() % 200);
touches.push_back(touch);
}
touchEvent.setTouches(touches);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&touchEvent);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "AllAtOnce-fixed", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (_quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerTouchAllAtOnce::create();
listener->onTouchesBegan = [](const std::vector<Touch*> touches, Event* event){};
listener->onTouchesMoved = [](const std::vector<Touch*> touches, Event* event){};
listener->onTouchesEnded = [](const std::vector<Touch*> touches, Event* event){};
for (int i = 0; i < this->_quantityOfNodes; ++i)
{
auto l = listener->clone();
this->_fixedPriorityListeners.push_back(l);
dispatcher->addEventListenerWithFixedPriority(l, i+1);
}
_lastRenderedCount = _quantityOfNodes;
}
Size size = Director::getInstance()->getWinSize();
EventTouch touchEvent;
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
std::vector<Touch*> touches;
for (int i = 0; i < 4; ++i)
{
Touch* touch = new Touch();
touch->autorelease();
touch->setTouchInfo(i, rand() % 200, rand() % 200);
touches.push_back(touch);
}
touchEvent.setTouches(touches);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&touchEvent);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "TouchModeMix-scenegraph", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (_quantityOfNodes != _lastRenderedCount)
{
auto listenerOneByOne = EventListenerTouchOneByOne::create();
listenerOneByOne->onTouchBegan = [](Touch* touch, Event* event){
return false;
};
listenerOneByOne->onTouchMoved = [](Touch* touch, Event* event){};
listenerOneByOne->onTouchEnded = [](Touch* touch, Event* event){};
auto listenerAllAtOnce = EventListenerTouchAllAtOnce::create();
listenerAllAtOnce->onTouchesBegan = [](const std::vector<Touch*> touches, Event* event){};
listenerAllAtOnce->onTouchesMoved = [](const std::vector<Touch*> touches, Event* event){};
listenerAllAtOnce->onTouchesEnded = [](const std::vector<Touch*> touches, Event* event){};
int i = 0;
// Create new touchable nodes
for (; i < this->_quantityOfNodes/2; ++i)
{
auto node = Node::create();
node->setTag(1000 + i);
this->addChild(node);
this->_nodes.push_back(node);
dispatcher->addEventListenerWithSceneGraphPriority(listenerOneByOne->clone(), node);
}
for (; i < this->_quantityOfNodes; ++i)
{
auto node = Node::create();
node->setTag(1000 + i);
this->addChild(node);
this->_nodes.push_back(node);
dispatcher->addEventListenerWithSceneGraphPriority(listenerAllAtOnce->clone(), node);
}
_lastRenderedCount = _quantityOfNodes;
}
Size size = Director::getInstance()->getWinSize();
EventTouch touchEvent;
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
std::vector<Touch*> touches;
for (int i = 0; i < 4; ++i)
{
Touch* touch = new Touch();
touch->autorelease();
touch->setTouchInfo(i, rand() % 200, rand() % 200);
touches.push_back(touch);
}
touchEvent.setTouches(touches);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&touchEvent);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "TouchModeMix-fixed", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (_quantityOfNodes != _lastRenderedCount)
{
auto listenerOneByOne = EventListenerTouchOneByOne::create();
listenerOneByOne->onTouchBegan = [](Touch* touch, Event* event){
return false;
};
listenerOneByOne->onTouchMoved = [](Touch* touch, Event* event){};
listenerOneByOne->onTouchEnded = [](Touch* touch, Event* event){};
auto listenerAllAtOnce = EventListenerTouchAllAtOnce::create();
listenerAllAtOnce->onTouchesBegan = [](const std::vector<Touch*> touches, Event* event){};
listenerAllAtOnce->onTouchesMoved = [](const std::vector<Touch*> touches, Event* event){};
listenerAllAtOnce->onTouchesEnded = [](const std::vector<Touch*> touches, Event* event){};
int i = 0;
for (; i < this->_quantityOfNodes/2; ++i)
{
auto l = listenerOneByOne->clone();
this->_fixedPriorityListeners.push_back(l);
dispatcher->addEventListenerWithFixedPriority(l, i+1);
}
for (; i < this->_quantityOfNodes; ++i)
{
auto l = listenerAllAtOnce->clone();
this->_fixedPriorityListeners.push_back(l);
dispatcher->addEventListenerWithFixedPriority(l, i+1);
}
_lastRenderedCount = _quantityOfNodes;
}
Size size = Director::getInstance()->getWinSize();
EventTouch touchEvent;
touchEvent.setEventCode(EventTouch::EventCode::BEGAN);
std::vector<Touch*> touches;
for (int i = 0; i < 4; ++i)
{
Touch* touch = new Touch();
touch->autorelease();
touch->setTouchInfo(i, rand() % 200, rand() % 200);
touches.push_back(touch);
}
touchEvent.setTouches(touches);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&touchEvent);
CC_PROFILER_STOP(this->profilerName());
} } ,
};
for (const auto& func : testFunctions)
{
_testFunctions.push_back(func);
}
}
std::string TouchEventDispatchingPerfTest::title() const
{
return "Touch Event Dispatching Perf test";
}
std::string TouchEventDispatchingPerfTest::subtitle() const
{
return "Test 'OneByOne-scenegraph', See console";
}
////////////////////////////////////////////////////////
//
// KeyboardEventDispatchingPerfTest
//
////////////////////////////////////////////////////////
void KeyboardEventDispatchingPerfTest::generateTestFunctions()
{
TestFunction testFunctions[] = {
{ "keyboard-scenegraph", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (_quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerKeyboard::create();
listener->onKeyPressed = [](EventKeyboard::KeyCode keyCode, Event* event){};
listener->onKeyReleased = [](EventKeyboard::KeyCode keyCode, Event* event){};
// Create new nodes listen to keyboard event
for (int i = 0; i < this->_quantityOfNodes; ++i)
{
auto node = Node::create();
node->setTag(1000 + i);
this->addChild(node);
this->_nodes.push_back(node);
dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node);
}
_lastRenderedCount = _quantityOfNodes;
}
EventKeyboard event(EventKeyboard::KeyCode::KEY_RETURN, true);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&event);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "keyboard-fixed", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (_quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerKeyboard::create();
listener->onKeyPressed = [](EventKeyboard::KeyCode keyCode, Event* event){};
listener->onKeyReleased = [](EventKeyboard::KeyCode keyCode, Event* event){};
for (int i = 0; i < this->_quantityOfNodes; ++i)
{
auto l = listener->clone();
this->_fixedPriorityListeners.push_back(l);
dispatcher->addEventListenerWithFixedPriority(l, i+1);
}
_lastRenderedCount = _quantityOfNodes;
}
EventKeyboard event(EventKeyboard::KeyCode::KEY_RETURN, true);
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&event);
CC_PROFILER_STOP(this->profilerName());
} } ,
};
for (const auto& func : testFunctions)
{
_testFunctions.push_back(func);
}
}
std::string KeyboardEventDispatchingPerfTest::title() const
{
return "Keyboard Event Dispatching Perf test";
}
std::string KeyboardEventDispatchingPerfTest::subtitle() const
{
return "Test 'keyboard-scenegraph', See console";
}
////////////////////////////////////////////////////////
//
// CustomEventDispatchingPerfTest
//
////////////////////////////////////////////////////////
void CustomEventDispatchingPerfTest::onEnter()
{
PerformanceEventDispatcherScene::onEnter();
for (int i = 0; i < 2000; i++)
{
auto listener = EventListenerCustom::create(StringUtils::format("custom_event_%d", i), [](EventCustom* event){});
_eventDispatcher->addEventListenerWithFixedPriority(listener, i + 1);
_customListeners.push_back(listener);
}
}
void CustomEventDispatchingPerfTest::onExit()
{
for (auto& l : _customListeners)
{
_eventDispatcher->removeEventListener(l);
}
PerformanceEventDispatcherScene::onExit();
}
void CustomEventDispatchingPerfTest::generateTestFunctions()
{
TestFunction testFunctions[] = {
{ "custom-scenegraph", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (_quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerCustom::create("custom_event_test_scenegraph", [](EventCustom* event){});
// Create new nodes listen to custom event
for (int i = 0; i < this->_quantityOfNodes; ++i)
{
auto node = Node::create();
node->setTag(1000 + i);
this->addChild(node);
this->_nodes.push_back(node);
dispatcher->addEventListenerWithSceneGraphPriority(listener->clone(), node);
}
_lastRenderedCount = _quantityOfNodes;
}
EventCustom event("custom_event_test_scenegraph");
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&event);
CC_PROFILER_STOP(this->profilerName());
} } ,
{ "custom-fixed", [=](){
auto dispatcher = Director::getInstance()->getEventDispatcher();
if (_quantityOfNodes != _lastRenderedCount)
{
auto listener = EventListenerCustom::create("custom_event_test_fixed", [](EventCustom* event){});
for (int i = 0; i < this->_quantityOfNodes; ++i)
{
auto l = listener->clone();
this->_fixedPriorityListeners.push_back(l);
dispatcher->addEventListenerWithFixedPriority(l, i+1);
}
_lastRenderedCount = _quantityOfNodes;
}
EventCustom event("custom_event_test_fixed");
CC_PROFILER_START(this->profilerName());
dispatcher->dispatchEvent(&event);
CC_PROFILER_STOP(this->profilerName());
} } ,
};
for (const auto& func : testFunctions)
{
_testFunctions.push_back(func);
}
}
std::string CustomEventDispatchingPerfTest::title() const
{
return "Custom Event Dispatching Perf test";
}
std::string CustomEventDispatchingPerfTest::subtitle() const
{
return "Test 'custom-scenegraph', See console";
}
///----------------------------------------
void runEventDispatcherPerformanceTest()
{
auto scene = createFunctions[g_curCase]();
scene->initWithQuantityOfNodes(kNodesIncrease);
Director::getInstance()->replaceScene(scene);
}

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@ -0,0 +1,106 @@
//
// PerformanceEventDispatcherTest.h
#ifndef __PERFORMANCE_EVENTDISPATCHER_TEST_H__
#define __PERFORMANCE_EVENTDISPATCHER_TEST_H__
#include "PerformanceTest.h"
#include "CCProfiling.h"
class EventDispatcherBasicLayer : public PerformBasicLayer
{
public:
EventDispatcherBasicLayer(bool bControlMenuVisible, int nMaxCases = 0, int nCurCase = 0);
virtual void showCurrentTest();
};
class PerformanceEventDispatcherScene : public Scene
{
public:
static const int TAG_TITLE = 100;
static const int TAG_SUBTITLE = 101;
struct TestFunction
{
const char* name;
std::function<void()> func;
};
virtual void initWithQuantityOfNodes(unsigned int nNodes);
virtual void generateTestFunctions() = 0;
virtual std::string title() const;
virtual std::string subtitle() const;
virtual void updateQuantityOfNodes();
const char* profilerName();
void updateProfilerName();
// for the profiler
virtual const char* testName();
void updateQuantityLabel();
int getQuantityOfNodes() { return _quantityOfNodes; }
void dumpProfilerInfo(float dt);
// overrides
virtual void update(float dt) override;
protected:
char _profilerName[256];
int _lastRenderedCount;
int _quantityOfNodes;
int _currentQuantityOfNodes;
unsigned int _type;
std::vector<TestFunction> _testFunctions;
std::vector<Node*> _nodes;
std::vector<EventListener*> _fixedPriorityListeners;
MenuItemFont* _increase;
MenuItemFont* _decrease;
MenuItemFont* _startItem;
MenuItemFont* _stopItem;
MenuItemToggle* _toggle;
};
class TouchEventDispatchingPerfTest : public PerformanceEventDispatcherScene
{
public:
CREATE_FUNC(TouchEventDispatchingPerfTest);
virtual void generateTestFunctions() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class KeyboardEventDispatchingPerfTest : public PerformanceEventDispatcherScene
{
public:
CREATE_FUNC(KeyboardEventDispatchingPerfTest);
virtual void generateTestFunctions() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class CustomEventDispatchingPerfTest : public PerformanceEventDispatcherScene
{
public:
CREATE_FUNC(CustomEventDispatchingPerfTest);
virtual void onEnter() override;
virtual void onExit() override;
virtual void generateTestFunctions() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
private:
std::vector<EventListener*> _customListeners;
};
void runEventDispatcherPerformanceTest();
#endif /* defined(__PERFORMANCE_EVENTDISPATCHER_TEST_H__) */

View File

@ -9,6 +9,7 @@
#include "PerformanceLabelTest.h"
#include "PerformanceRendererTest.h"
#include "PerformanceContainerTest.h"
#include "PerformanceEventDispatcherTest.h"
enum
{
@ -29,7 +30,8 @@ struct {
{ "Touches Perf Test",[](Object*sender){runTouchesTest();} },
{ "Label Perf Test",[](Object*sender){runLabelTest();} },
{ "Renderer Perf Test",[](Object*sender){runRendererTest();} },
{ "Container Perf Test", [](Object* sender ) { runContainerPerformanceTest(); } }
{ "Container Perf Test", [](Object* sender ) { runContainerPerformanceTest(); } },
{ "EventDispatcher Perf Test", [](Object* sender ) { runEventDispatcherPerformanceTest(); } },
};
static const int g_testMax = sizeof(g_testsName)/sizeof(g_testsName[0]);

View File

@ -187,6 +187,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\websockets\prebuilt\win32\*.*" "$
<ClCompile Include="..\Classes\NewRendererTest\NewRendererTest.cpp" />
<ClCompile Include="..\Classes\PerformanceTest\PerformanceAllocTest.cpp" />
<ClCompile Include="..\Classes\PerformanceTest\PerformanceContainerTest.cpp" />
<ClCompile Include="..\Classes\PerformanceTest\PerformanceEventDispatcherTest.cpp" />
<ClCompile Include="..\Classes\PerformanceTest\PerformanceLabelTest.cpp" />
<ClCompile Include="..\Classes\PerformanceTest\PerformanceRendererTest.cpp" />
<ClCompile Include="..\Classes\PhysicsTest\PhysicsTest.cpp" />
@ -336,6 +337,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\websockets\prebuilt\win32\*.*" "$
<ClInclude Include="..\Classes\NewRendererTest\NewRendererTest.h" />
<ClInclude Include="..\Classes\PerformanceTest\PerformanceAllocTest.h" />
<ClInclude Include="..\Classes\PerformanceTest\PerformanceContainerTest.h" />
<ClInclude Include="..\Classes\PerformanceTest\PerformanceEventDispatcherTest.h" />
<ClInclude Include="..\Classes\PerformanceTest\PerformanceLabelTest.h" />
<ClInclude Include="..\Classes\PerformanceTest\PerformanceRendererTest.h" />
<ClInclude Include="..\Classes\PhysicsTest\PhysicsTest.h" />

View File

@ -727,6 +727,9 @@
<ClCompile Include="..\Classes\ReleasePoolTest\ReleasePoolTest.cpp">
<Filter>Classes\ReleasePoolTest</Filter>
</ClCompile>
<ClCompile Include="..\Classes\PerformanceTest\PerformanceEventDispatcherTest.cpp">
<Filter>Classes\PerformanceTest</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="main.h">
@ -1342,5 +1345,8 @@
<ClInclude Include="..\Classes\ReleasePoolTest\ReleasePoolTest.h">
<Filter>Classes\ReleasePoolTest</Filter>
</ClInclude>
<ClInclude Include="..\Classes\PerformanceTest\PerformanceEventDispatcherTest.h">
<Filter>Classes\PerformanceTest</Filter>
</ClInclude>
</ItemGroup>
</Project>