Merge pull request #6782 from ricardoquesada/files_squash

Directory structure: fixes
This commit is contained in:
Ricardo Quesada 2014-05-16 14:38:01 -07:00
commit 688025017c
372 changed files with 3794 additions and 3985 deletions

View File

@ -130,6 +130,8 @@ endif()
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/cocos
${CMAKE_CURRENT_SOURCE_DIR}/cocos/platform/desktop
${CMAKE_CURRENT_SOURCE_DIR}/cocos/platform/${PLATFORM_FOLDER}
${CMAKE_CURRENT_SOURCE_DIR}/cocos/audio/include
${CMAKE_CURRENT_SOURCE_DIR}/cocos/editor-support
${CMAKE_CURRENT_SOURCE_DIR}/cocos/scripting/lua-bindings/auto
@ -140,8 +142,6 @@ include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/external/unzip
${CMAKE_CURRENT_SOURCE_DIR}/external/edtaa3func
${CMAKE_CURRENT_SOURCE_DIR}/external/chipmunk/include/chipmunk
${CMAKE_CURRENT_SOURCE_DIR}/cocos/2d/platform/desktop
${CMAKE_CURRENT_SOURCE_DIR}/cocos/2d/platform/${PLATFORM_FOLDER}
${CMAKE_CURRENT_SOURCE_DIR}/external/jpeg/include/${PLATFORM_FOLDER}
${CMAKE_CURRENT_SOURCE_DIR}/external/png/include/${PLATFORM_FOLDER}
${CMAKE_CURRENT_SOURCE_DIR}/external/tiff/include/${PLATFORM_FOLDER}

View File

@ -116,7 +116,7 @@ def do_build(cocos_root, ndk_root, app_android_root, ndk_build_param,sdk_root,an
raise Exception("Build dynamic library for project [ " + app_android_root + " ] fails!")
elif android_platform is not None:
sdk_tool_path = os.path.join(sdk_root, "tools/android")
cocoslib_path = os.path.join(cocos_root, "cocos/2d/platform/android/java")
cocoslib_path = os.path.join(cocos_root, "cocos/platform/android/java")
command = '%s update lib-project -t %s -p %s' % (sdk_tool_path,android_platform,cocoslib_path)
if os.system(command) != 0:
raise Exception("update cocos lib-project [ " + cocoslib_path + " ] fails!")

File diff suppressed because it is too large Load Diff

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@ -5228,7 +5228,7 @@
CC_TARGET_OS_MAC,
);
INFOPLIST_FILE = "$(SRCROOT)/../tests/cpp-empty-test/proj.mac/Info.plist";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
};
name = Debug;
};
@ -5242,7 +5242,7 @@
CC_TARGET_OS_MAC,
);
INFOPLIST_FILE = "$(SRCROOT)/../tests/cpp-empty-test/proj.mac/Info.plist";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
VALIDATE_PRODUCT = YES;
};
name = Release;
@ -5262,7 +5262,7 @@
"-image_base",
100000000,
);
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
};
name = Debug;
};
@ -5281,7 +5281,7 @@
"-image_base",
100000000,
);
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
VALIDATE_PRODUCT = YES;
};
name = Release;
@ -5298,7 +5298,7 @@
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../cocos/2d/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../cocos/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
};
name = Debug;
};
@ -5314,7 +5314,7 @@
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../cocos/2d/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../cocos/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
VALIDATE_PRODUCT = YES;
};
name = Release;
@ -5331,7 +5331,7 @@
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
};
name = Debug;
};
@ -5347,7 +5347,7 @@
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
VALIDATE_PRODUCT = YES;
};
name = Release;
@ -5367,7 +5367,7 @@
"-image_base",
100000000,
);
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
};
name = Debug;
};
@ -5386,7 +5386,7 @@
"-image_base",
100000000,
);
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
VALIDATE_PRODUCT = YES;
};
name = Release;
@ -5405,7 +5405,7 @@
PROVISIONING_PROFILE = "";
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
};
name = Debug;
};
@ -5423,7 +5423,7 @@
PROVISIONING_PROFILE = "";
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/.. $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../external $(SRCROOT)/../external/lua/luajit/include $(SRCROOT)/../external/lua/tolua $(SRCROOT)/../cocos/scripting/lua-bindings/manual $(SRCROOT)/../cocos/scripting/lua-bindings/auto";
VALIDATE_PRODUCT = YES;
};
name = Release;
@ -5437,7 +5437,7 @@
CC_TARGET_OS_MAC,
);
INFOPLIST_FILE = "$(SRCROOT)/../tests/cpp-tests/proj.mac/Info.plist";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
};
name = Debug;
};
@ -5450,7 +5450,7 @@
CC_TARGET_OS_MAC,
);
INFOPLIST_FILE = "$(SRCROOT)/../tests/cpp-tests/proj.mac/Info.plist";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac";
VALIDATE_PRODUCT = YES;
};
name = Release;
@ -5497,7 +5497,7 @@
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../cocos/2d/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../cocos/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
};
name = Debug;
};
@ -5513,7 +5513,7 @@
IPHONEOS_DEPLOYMENT_TARGET = 5.1.1;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/2d/platform/ios $(SRCROOT)/../cocos/2d/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../cocos/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
VALIDATE_PRODUCT = YES;
};
name = Release;

View File

@ -23,10 +23,12 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "2d/CCActionGrid.h"
#include "base/CCDirector.h"
#include "2d/CCGrid.h"
#include "2d/CCNodeGrid.h"
#include "base/CCDirector.h"
NS_CC_BEGIN
// implementation of GridAction

View File

@ -28,7 +28,7 @@
#include "2d/CCActionInstant.h"
#include "2d/CCNode.h"
#include "2d/CCSprite.h"
#include "2d/CCScriptSupport.h"
#include "base/CCScriptSupport.h"
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"

View File

@ -28,13 +28,14 @@ THE SOFTWARE.
#ifndef __ACTION_CCINTERVAL_ACTION_H__
#define __ACTION_CCINTERVAL_ACTION_H__
#include <vector>
#include "2d/CCNode.h"
#include "2d/CCAction.h"
#include "2d/CCProtocols.h"
#include "2d/CCSpriteFrame.h"
#include "2d/CCAnimation.h"
#include "base/CCProtocols.h"
#include "base/CCVector.h"
#include <vector>
NS_CC_BEGIN

View File

@ -30,8 +30,8 @@ THE SOFTWARE.
#include "2d/CCNode.h"
#include "base/CCScheduler.h"
#include "base/ccMacros.h"
#include "2d/ccCArray.h"
#include "2d/uthash.h"
#include "base/ccCArray.h"
#include "base/uthash.h"
NS_CC_BEGIN
//

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@ -25,10 +25,10 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "2d/CCAnimation.h"
#include "2d/CCTextureCache.h"
#include "2d/CCTexture2D.h"
#include "base/ccMacros.h"
#include "2d/CCSpriteFrame.h"
#include "renderer/CCTextureCache.h"
#include "renderer/CCTexture2D.h"
#include "base/ccMacros.h"
#include "base/CCDirector.h"
NS_CC_BEGIN

View File

@ -29,7 +29,7 @@ THE SOFTWARE.
#include "2d/CCAnimation.h"
#include "2d/CCSpriteFrame.h"
#include "2d/CCSpriteFrameCache.h"
#include "2d/platform/CCFileUtils.h"
#include "platform/CCFileUtils.h"
#include "deprecated/CCString.h"
using namespace std;

View File

@ -26,10 +26,10 @@ THE SOFTWARE.
****************************************************************************/
#include "CCAtlasNode.h"
#include "2d/CCTextureAtlas.h"
#include "2d/CCTextureCache.h"
#include "renderer/CCTextureAtlas.h"
#include "base/CCDirector.h"
#include "base/CCDirector.h"
#include "renderer/CCTextureCache.h"
#include "renderer/CCRenderer.h"
#include "renderer/CCGLProgram.h"
#include "renderer/CCGLProgramState.h"

View File

@ -29,7 +29,7 @@ THE SOFTWARE.
#define __CCATLAS_NODE_H__
#include "2d/CCNode.h"
#include "2d/CCProtocols.h"
#include "base/CCProtocols.h"
#include "base/ccTypes.h"
#include "renderer/CCQuadCommand.h"

View File

@ -23,7 +23,7 @@ THE SOFTWARE.
****************************************************************************/
#include "2d/CCComponent.h"
#include "2d/CCScriptSupport.h"
#include "base/CCScriptSupport.h"
NS_CC_BEGIN

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@ -26,7 +26,7 @@ THE SOFTWARE.
#define __CC_FRAMEWORK_COMPONENT_H__
#include "base/CCRef.h"
#include "2d/CCScriptSupport.h"
#include "base/CCScriptSupport.h"
#include <string>
NS_CC_BEGIN

View File

@ -23,8 +23,8 @@
THE SOFTWARE.
****************************************************************************/
#include "CCFont.h"
#include "ccUTF8.h"
#include "2d/CCFont.h"
#include "base/ccUTF8.h"
NS_CC_BEGIN

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@ -25,7 +25,7 @@
#include "2d/CCFontAtlas.h"
#include "2d/CCFontFreeType.h"
#include "ccUTF8.h"
#include "base/ccUTF8.h"
#include "base/CCDirector.h"
#include "base/CCEventListenerCustom.h"
#include "base/CCEventDispatcher.h"

View File

@ -25,10 +25,10 @@
#include "CCFontCharMap.h"
#include "2d/CCFontAtlas.h"
#include "2d/platform/CCFileUtils.h"
#include "platform/CCFileUtils.h"
#include "base/ccUTF8.h"
#include "base/CCDirector.h"
#include "2d/CCTextureCache.h"
#include "ccUTF8.h"
#include "renderer/CCTextureCache.h"
NS_CC_BEGIN

View File

@ -24,15 +24,16 @@
****************************************************************************/
#include "2d/CCFontFNT.h"
#include "2d/uthash.h"
#include "base/uthash.h"
#include "2d/CCFontAtlas.h"
#include "base/ccUTF8.h"
#include "platform/CCFileUtils.h"
#include "base/CCConfiguration.h"
#include "base/CCDirector.h"
#include "2d/CCFontAtlas.h"
#include "base/CCMap.h"
#include "renderer/CCTextureCache.h"
#include "deprecated/CCString.h"
#include "2d/CCTextureCache.h"
#include "ccUTF8.h"
#include "2d/platform/CCFileUtils.h"
using namespace std;
NS_CC_BEGIN

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@ -23,12 +23,13 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "2d/CCFontFreeType.h"
#include <stdio.h>
#include <algorithm>
#include "ccUTF8.h"
#include "2d/CCFontFreeType.h"
#include "2d/platform/CCFileUtils.h"
#include "base/ccUTF8.h"
#include "platform/CCFileUtils.h"
#include "edtaa3func.h"
#include FT_BBOX_H
@ -563,4 +564,4 @@ void FontFreeType::renderCharAt(unsigned char *dest,int posX, int posY, unsigned
}
}
NS_CC_END
NS_CC_END

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@ -25,7 +25,7 @@ THE SOFTWARE.
****************************************************************************/
#include "CCGrabber.h"
#include "base/ccMacros.h"
#include "2d/CCTexture2D.h"
#include "renderer/CCTexture2D.h"
NS_CC_BEGIN

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@ -27,7 +27,7 @@ THE SOFTWARE.
#include "base/ccMacros.h"
#include "base/CCDirector.h"
#include "2d/CCGrabber.h"
#include "2d/ccUtils.h"
#include "base/ccUtils.h"
#include "2d/CCGrid.h"
#include "renderer/CCGLProgram.h"
#include "renderer/CCGLProgramCache.h"

View File

@ -30,7 +30,7 @@ THE SOFTWARE.
#include "base/ccTypes.h"
#include "base/CCDirector.h"
#include "2d/CCNode.h"
#include "2d/CCTexture2D.h"
#include "renderer/CCTexture2D.h"
#ifdef EMSCRIPTEN
#include "CCGLBufferedNode.h"
#endif // EMSCRIPTEN

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@ -27,9 +27,9 @@
#include "2d/CCFontAtlasCache.h"
#include "2d/CCSprite.h"
#include "2d/CCLabelTextFormatter.h"
#include "2d/ccUTF8.h"
#include "base/ccUTF8.h"
#include "2d/CCSpriteFrame.h"
#include "2d/platform/CCFileUtils.h"
#include "platform/CCFileUtils.h"
#include "2d/CCFont.h"
#include "renderer/CCGLProgramState.h"
#include "renderer/CCRenderer.h"

View File

@ -25,17 +25,17 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCLabelAtlas.h"
#include "2d/CCTextureAtlas.h"
#include "2d/CCTextureCache.h"
#include "renderer/CCTextureAtlas.h"
#include "2d/CCDrawingPrimitives.h"
#include "platform/CCFileUtils.h"
#include "base/ccConfig.h"
#include "base/CCDirector.h"
#include "renderer/CCTextureCache.h"
#include "renderer/CCGLProgramCache.h"
#include "renderer/CCGLProgram.h"
#include "renderer/ccGLStateCache.h"
#include "base/CCDirector.h"
#include "math/TransformUtils.h"
#include "2d/platform/CCFileUtils.h"
// external
#include "deprecated/CCString.h"
#if CC_LABELATLAS_DEBUG_DRAW

View File

@ -23,10 +23,11 @@
THE SOFTWARE.
****************************************************************************/
#include "2d/CCLabelTextFormatter.h"
#include <vector>
#include "ccUTF8.h"
#include "CCLabelTextFormatter.h"
#include "base/ccUTF8.h"
#include "base/CCDirector.h"
#include "2d/CCLabel.h"

View File

@ -26,6 +26,8 @@
#ifndef _CCLabelTextFormatter_h_
#define _CCLabelTextFormatter_h_
#include "base/CCPlatformMacros.h"
NS_CC_BEGIN
class Label;

View File

@ -27,8 +27,8 @@ THE SOFTWARE.
#include <stdarg.h>
#include "2d/CCLayer.h"
#include "2d/CCScriptSupport.h"
#include "2d/platform/CCDevice.h"
#include "base/CCScriptSupport.h"
#include "platform/CCDevice.h"
#include "2d/CCScene.h"
#include "renderer/CCGLProgramState.h"
#include "renderer/CCGLProgram.h"

View File

@ -29,7 +29,7 @@ THE SOFTWARE.
#define __CCLAYER_H__
#include "2d/CCNode.h"
#include "2d/CCProtocols.h"
#include "base/CCProtocols.h"
#include "base/CCEventTouch.h"
#ifdef EMSCRIPTEN
#include "CCGLBufferedNode.h"

View File

@ -30,7 +30,7 @@ THE SOFTWARE.
#include "2d/CCSprite.h"
#include "CCLabelAtlas.h"
#include "2d/CCLabel.h"
#include "2d/CCScriptSupport.h"
#include "base/CCScriptSupport.h"
#include "deprecated/CCString.h"
#include <stdarg.h>
#include <cstring>

View File

@ -33,7 +33,7 @@ THE SOFTWARE.
// cocos2d includes
#include "2d/CCNode.h"
#include "2d/CCProtocols.h"
#include "base/CCProtocols.h"
NS_CC_BEGIN

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@ -23,16 +23,17 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "2d/CCMotionStreak.h"
#include "2d/CCTextureCache.h"
#include "2d/CCVertex.h"
#include "math/CCVertex.h"
#include "base/ccMacros.h"
#include "base/CCDirector.h"
#include "renderer/CCTextureCache.h"
#include "renderer/ccGLStateCache.h"
#include "renderer/CCGLProgram.h"
#include "renderer/CCGLProgramState.h"
#include "renderer/CCCustomCommand.h"
#include "renderer/CCRenderer.h"
#include "base/ccMacros.h"
#include "base/CCDirector.h"
NS_CC_BEGIN

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@ -26,8 +26,8 @@ THE SOFTWARE.
#ifndef __CCMOTION_STREAK_H__
#define __CCMOTION_STREAK_H__
#include "2d/CCProtocols.h"
#include "2d/CCTexture2D.h"
#include "base/CCProtocols.h"
#include "renderer/CCTexture2D.h"
#include "base/ccTypes.h"
#include "2d/CCNode.h"
#include "renderer/CCCustomCommand.h"

View File

@ -36,10 +36,10 @@ THE SOFTWARE.
#include "base/CCEventDispatcher.h"
#include "base/CCEvent.h"
#include "base/CCEventTouch.h"
#include "2d/ccCArray.h"
#include "base/ccCArray.h"
#include "2d/CCGrid.h"
#include "2d/CCActionManager.h"
#include "2d/CCScriptSupport.h"
#include "base/CCScriptSupport.h"
#include "2d/CCScene.h"
#include "2d/CCComponent.h"
#include "2d/CCComponentContainer.h"

View File

@ -32,11 +32,11 @@
#include "base/ccMacros.h"
#include "base/CCEventDispatcher.h"
#include "base/CCVector.h"
#include "base/CCScriptSupport.h"
#include "base/CCProtocols.h"
#include "math/CCAffineTransform.h"
#include "math/CCMath.h"
#include "renderer/ccGLStateCache.h"
#include "2d/CCScriptSupport.h"
#include "2d/CCProtocols.h"
#include "CCGL.h"
NS_CC_BEGIN

View File

@ -25,7 +25,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCParallaxNode.h"
#include "2d/ccCArray.h"
#include "base/ccCArray.h"
NS_CC_BEGIN

View File

@ -30,16 +30,16 @@
#include "2d/CCParticleBatchNode.h"
#include "2d/CCTextureCache.h"
#include "2d/CCTextureAtlas.h"
#include "renderer/CCTextureAtlas.h"
#include "2d/CCGrid.h"
#include "2d/CCParticleSystem.h"
#include "2d/platform/CCFileUtils.h"
#include "platform/CCFileUtils.h"
#include "base/CCProfiling.h"
#include "base/ccConfig.h"
#include "base/ccMacros.h"
#include "base/base64.h"
#include "base/ZipUtils.h"
#include "renderer/CCTextureCache.h"
#include "renderer/CCGLProgramState.h"
#include "renderer/CCGLProgram.h"
#include "renderer/ccGLStateCache.h"

View File

@ -31,7 +31,7 @@
#define __CCPARTICLEBATCHNODE_H__
#include "2d/CCNode.h"
#include "2d/CCProtocols.h"
#include "base/CCProtocols.h"
#include "renderer/CCBatchCommand.h"
NS_CC_BEGIN

View File

@ -24,11 +24,12 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCParticleExamples.h"
#include "2d/CCParticleExamples.h"
#include "platform/CCImage.h"
#include "base/CCDirector.h"
#include "2d/CCTextureCache.h"
#include "firePngData.h"
#include "2d/platform/CCImage.h"
#include "base/firePngData.h"
#include "renderer/CCTextureCache.h"
NS_CC_BEGIN
//

View File

@ -42,21 +42,21 @@ THE SOFTWARE.
// cocos2d uses a another approach, but the results are almost identical.
//
#include "CCParticleSystem.h"
#include "2d/CCParticleSystem.h"
#include <string>
#include "CCParticleBatchNode.h"
#include "2d/CCParticleBatchNode.h"
#include "renderer/CCTextureAtlas.h"
#include "platform/CCFileUtils.h"
#include "platform/CCImage.h"
#include "base/ccTypes.h"
#include "2d/CCTextureCache.h"
#include "2d/CCTextureAtlas.h"
#include "base/base64.h"
#include "2d/platform/CCFileUtils.h"
#include "2d/platform/CCImage.h"
#include "base/ZipUtils.h"
#include "base/CCDirector.h"
#include "base/CCProfiling.h"
// opengl
#include "renderer/CCTextureCache.h"
#include "CCGL.h"
using namespace std;

View File

@ -27,7 +27,7 @@ THE SOFTWARE.
#ifndef __CCPARTICLE_SYSTEM_H__
#define __CCPARTICLE_SYSTEM_H__
#include "2d/CCProtocols.h"
#include "base/CCProtocols.h"
#include "2d/CCNode.h"
#include "base/CCValue.h"
#include "deprecated/CCString.h"

View File

@ -30,7 +30,7 @@ THE SOFTWARE.
#include "2d/CCParticleSystemQuad.h"
#include "2d/CCSpriteFrame.h"
#include "2d/CCParticleBatchNode.h"
#include "2d/CCTextureAtlas.h"
#include "renderer/CCTextureAtlas.h"
#include "base/CCDirector.h"
#include "base/CCEventType.h"
#include "base/CCConfiguration.h"

View File

@ -27,8 +27,8 @@ THE SOFTWARE.
#include "base/ccMacros.h"
#include "base/CCDirector.h"
#include "2d/CCTextureCache.h"
#include "2d/CCDrawingPrimitives.h"
#include "renderer/CCTextureCache.h"
#include "renderer/CCGLProgram.h"
#include "renderer/CCGLProgramState.h"
#include "renderer/ccGLStateCache.h"

View File

@ -24,27 +24,27 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "base/CCConfiguration.h"
#include "2d/CCRenderTexture.h"
#include "base/ccUtils.h"
#include "platform/CCImage.h"
#include "platform/CCFileUtils.h"
#include "2d/CCGrid.h"
#include "base/CCEventType.h"
#include "base/CCConfiguration.h"
#include "base/CCConfiguration.h"
#include "base/CCDirector.h"
#include "2d/platform/CCImage.h"
#include "base/CCEventListenerCustom.h"
#include "base/CCEventDispatcher.h"
#include "renderer/CCGLProgram.h"
#include "renderer/ccGLStateCache.h"
#include "base/CCConfiguration.h"
#include "2d/ccUtils.h"
#include "2d/CCTextureCache.h"
#include "2d/platform/CCFileUtils.h"
#include "CCGL.h"
#include "base/CCEventType.h"
#include "2d/CCGrid.h"
#include "renderer/CCTextureCache.h"
#include "renderer/CCRenderer.h"
#include "renderer/CCGroupCommand.h"
#include "renderer/CCCustomCommand.h"
// extern
#include "base/CCEventListenerCustom.h"
#include "base/CCEventDispatcher.h"
#include "CCGL.h"
NS_CC_BEGIN

View File

@ -28,7 +28,7 @@ THE SOFTWARE.
#include "2d/CCNode.h"
#include "2d/CCSprite.h"
#include "2d/platform/CCImage.h"
#include "platform/CCImage.h"
#include "renderer/CCGroupCommand.h"
#include "renderer/CCCustomCommand.h"

View File

@ -26,14 +26,18 @@ THE SOFTWARE.
****************************************************************************/
#include "2d/CCSprite.h"
#include <string.h>
#include <algorithm>
#include "2d/CCSpriteBatchNode.h"
#include "2d/CCAnimation.h"
#include "2d/CCAnimationCache.h"
#include "2d/CCSpriteFrame.h"
#include "2d/CCSpriteFrameCache.h"
#include "2d/CCTextureCache.h"
#include "2d/CCDrawingPrimitives.h"
#include "2d/CCTexture2D.h"
#include "renderer/CCTextureCache.h"
#include "renderer/CCTexture2D.h"
#include "renderer/CCGLProgramState.h"
#include "renderer/ccGLStateCache.h"
#include "renderer/CCGLProgram.h"
@ -48,8 +52,6 @@ THE SOFTWARE.
#include "deprecated/CCString.h"
#include <string.h>
#include <algorithm>
NS_CC_BEGIN

View File

@ -29,8 +29,8 @@ THE SOFTWARE.
#define __SPRITE_NODE_CCSPRITE_H__
#include "2d/CCNode.h"
#include "2d/CCProtocols.h"
#include "2d/CCTextureAtlas.h"
#include "base/CCProtocols.h"
#include "renderer/CCTextureAtlas.h"
#include "base/ccTypes.h"
#include <string>
#ifdef EMSCRIPTEN

View File

@ -28,15 +28,17 @@ THE SOFTWARE.
#include "2d/CCSpriteBatchNode.h"
#include <algorithm>
#include "2d/CCSprite.h"
#include "2d/CCGrid.h"
#include "2d/CCDrawingPrimitives.h"
#include "2d/CCTextureCache.h"
#include "2d/CCLayer.h"
#include "2d/CCScene.h"
#include "base/ccConfig.h"
#include "base/CCDirector.h"
#include "base/CCProfiling.h"
#include "renderer/CCTextureCache.h"
#include "renderer/CCGLProgramState.h"
#include "renderer/CCGLProgram.h"
#include "renderer/ccGLStateCache.h"
@ -46,8 +48,6 @@ THE SOFTWARE.
#include "deprecated/CCString.h" // For StringUtils::format
// external
#include <algorithm>
NS_CC_BEGIN

View File

@ -32,9 +32,9 @@ THE SOFTWARE.
#include <vector>
#include "2d/CCNode.h"
#include "2d/CCProtocols.h"
#include "2d/CCTextureAtlas.h"
#include "base/CCProtocols.h"
#include "base/ccMacros.h"
#include "renderer/CCTextureAtlas.h"
#include "renderer/CCBatchCommand.h"
NS_CC_BEGIN

View File

@ -24,7 +24,8 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "2d/CCTextureCache.h"
#include "renderer/CCTextureCache.h"
#include "2d/CCSpriteFrame.h"
#include "base/CCDirector.h"

View File

@ -29,7 +29,7 @@ THE SOFTWARE.
#define __SPRITE_CCSPRITE_FRAME_H__
#include "2d/CCNode.h"
#include "2d/CCProtocols.h"
#include "base/CCProtocols.h"
#include "base/CCRef.h"
#include "math/CCGeometry.h"

View File

@ -27,17 +27,21 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "base/CCNS.h"
#include "base/ccMacros.h"
#include "2d/CCTextureCache.h"
#include "2d/CCSpriteFrameCache.h"
#include <vector>
#include "2d/CCSpriteFrame.h"
#include "2d/CCSprite.h"
#include "math/TransformUtils.h"
#include "2d/platform/CCFileUtils.h"
#include "deprecated/CCString.h"
#include "platform/CCFileUtils.h"
#include "base/CCNS.h"
#include "base/ccMacros.h"
#include "base/CCDirector.h"
#include <vector>
#include "renderer/CCTextureCache.h"
#include "math/TransformUtils.h"
#include "deprecated/CCString.h"
using namespace std;

View File

@ -36,7 +36,7 @@ THE SOFTWARE.
*/
#include "2d/CCSpriteFrame.h"
#include "2d/CCTexture2D.h"
#include "renderer/CCTexture2D.h"
#include "base/CCRef.h"
#include "base/CCValue.h"
#include "base/CCMap.h"

View File

@ -24,15 +24,17 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "2d/CCTMXLayer.h"
#include "2d/CCTMXXMLParser.h"
#include "2d/CCTMXTiledMap.h"
#include "2d/CCSprite.h"
#include "2d/CCTextureCache.h"
#include "2d/ccCArray.h"
#include "base/ccCArray.h"
#include "base/CCDirector.h"
#include "renderer/CCTextureCache.h"
#include "renderer/CCGLProgramState.h"
#include "renderer/CCGLProgram.h"
#include "base/CCDirector.h"
#include "deprecated/CCString.h" // For StringUtils::format

View File

@ -31,7 +31,7 @@ THE SOFTWARE.
#include "CCAtlasNode.h"
#include "2d/CCSpriteBatchNode.h"
#include "CCTMXXMLParser.h"
#include "2d/ccCArray.h"
#include "base/ccCArray.h"
NS_CC_BEGIN
class TMXMapInfo;

View File

@ -31,7 +31,7 @@ THE SOFTWARE.
#include "CCTMXXMLParser.h"
#include "CCTMXTiledMap.h"
#include "base/ccMacros.h"
#include "2d/platform/CCFileUtils.h"
#include "platform/CCFileUtils.h"
#include "base/ZipUtils.h"
#include "base/base64.h"
#include "base/CCDirector.h"

View File

@ -30,7 +30,7 @@ THE SOFTWARE.
#define __CC_TM_XML_PARSER__
#include "math/CCGeometry.h"
#include "2d/platform/CCSAXParser.h"
#include "platform/CCSAXParser.h"
#include "base/CCVector.h"
#include "base/CCValue.h"

View File

@ -27,7 +27,7 @@ THE SOFTWARE.
#define __CC_TEXT_FIELD_H__
#include "2d/CCLabel.h"
#include "2d/CCIMEDelegate.h"
#include "base/CCIMEDelegate.h"
NS_CC_BEGIN

View File

@ -25,9 +25,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCTileMapAtlas.h"
#include "2d/platform/CCFileUtils.h"
#include "2d/CCTextureAtlas.h"
#include "TGAlib.h"
#include "platform/CCFileUtils.h"
#include "renderer/CCTextureAtlas.h"
#include "base/TGAlib.h"
#include "base/ccConfig.h"
#include "base/CCDirector.h"
#include "deprecated/CCString.h"

View File

@ -2,43 +2,19 @@ if(WIN32)
ADD_DEFINITIONS(-DUNICODE -D_UNICODE)
set(COCOS_2D_PLATFORM_SRC
2d/platform/win32/CCStdC.cpp
2d/platform/win32/CCFileUtilsWin32.cpp
2d/platform/win32/CCCommon.cpp
2d/platform/win32/CCApplication.cpp
2d/platform/desktop/CCGLView.cpp
2d/platform/win32/CCDevice.cpp
)
elseif(APPLE)
else()
set(COCOS_2D_PLATFORM_SRC
2d/platform/linux/CCStdC.cpp
2d/platform/linux/CCFileUtilsLinux.cpp
2d/platform/linux/CCCommon.cpp
2d/platform/linux/CCApplication.cpp
2d/platform/desktop/CCGLView.cpp
2d/platform/linux/CCDevice.cpp
)
endif()
include_directories(
../external/ConvertUTF
)
set(COCOS_2D_SRC
2d/ccFPSImages.c
2d/CCAction.cpp
2d/CCActionCamera.cpp
2d/CCActionCatmullRom.cpp
2d/CCAction.cpp
2d/CCActionEase.cpp
2d/CCActionGrid.cpp
2d/CCActionGrid3D.cpp
2d/CCActionGrid.cpp
2d/CCActionInstant.cpp
2d/CCActionInterval.cpp
2d/CCActionManager.cpp
@ -46,29 +22,28 @@ set(COCOS_2D_SRC
2d/CCActionProgressTimer.cpp
2d/CCActionTiledGrid.cpp
2d/CCActionTween.cpp
2d/CCAnimation.cpp
2d/CCAnimationCache.cpp
2d/CCAnimation.cpp
2d/CCAtlasNode.cpp
2d/CCClippingNode.cpp
2d/CCComponent.cpp
2d/CCComponentContainer.cpp
2d/CCDrawNode.cpp
2d/CCComponent.cpp
2d/CCDrawingPrimitives.cpp
2d/CCFont.cpp
2d/CCFontAtlas.cpp
2d/CCDrawNode.cpp
2d/CCFontAtlasCache.cpp
2d/CCFontAtlas.cpp
2d/CCFontCharMap.cpp
2d/CCFont.cpp
2d/CCFontFNT.cpp
2d/CCFontFreeType.cpp
2d/CCGLBufferedNode.cpp
2d/CCGrabber.cpp
2d/CCGrid.cpp
2d/CCIMEDispatcher.cpp
2d/CCLabel.cpp
2d/CCLabelAtlas.cpp
2d/CCLabelBMFont.cpp
2d/CCLabelTTF.cpp
2d/CCLabel.cpp
2d/CCLabelTextFormatter.cpp
2d/CCLabelTTF.cpp
2d/CCLayer.cpp
2d/CCMenu.cpp
2d/CCMenuItem.cpp
@ -83,38 +58,19 @@ set(COCOS_2D_SRC
2d/CCProgressTimer.cpp
2d/CCRenderTexture.cpp
2d/CCScene.cpp
2d/CCScriptSupport.cpp
2d/CCSprite.cpp
2d/CCSpriteBatchNode.cpp
2d/CCSpriteFrame.cpp
2d/CCSprite.cpp
2d/CCSpriteFrameCache.cpp
2d/CCSpriteFrame.cpp
2d/CCTextFieldTTF.cpp
2d/CCTileMapAtlas.cpp
2d/CCTMXLayer.cpp
2d/CCTMXObjectGroup.cpp
2d/CCTMXTiledMap.cpp
2d/CCTMXXMLParser.cpp
2d/CCTextFieldTTF.cpp
2d/CCTexture2D.cpp
2d/CCTextureAtlas.cpp
2d/CCTextureCache.cpp
2d/CCTileMapAtlas.cpp
2d/CCTransition.cpp
2d/CCTransitionPageTurn.cpp
2d/CCTransitionProgress.cpp
2d/CCTweenFunction.cpp
2d/CCUserDefault.cpp
2d/CCUserDefaultAndroid.cpp
2d/CCVertex.cpp
2d/TGAlib.cpp
2d/ccCArray.cpp
2d/ccUTF8.cpp
2d/ccUtils.cpp
2d/platform/CCSAXParser.cpp
2d/platform/CCThread.cpp
2d/platform/CCGLViewProtocol.cpp
2d/platform/CCFileUtils.cpp
2d/platform/CCImage.cpp
../external/edtaa3func/edtaa3func.cpp
../external/ConvertUTF/ConvertUTFWrapper.cpp
../external/ConvertUTF/ConvertUTF.c
)

View File

@ -178,6 +178,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="..\base\atitc.cpp" />
<ClCompile Include="..\base\base64.cpp" />
<ClCompile Include="..\base\CCAutoreleasePool.cpp" />
<ClCompile Include="..\base\ccCArray.cpp" />
<ClCompile Include="..\base\CCConfiguration.cpp" />
<ClCompile Include="..\base\CCConsole.cpp" />
<ClCompile Include="..\base\CCData.cpp" />
@ -198,15 +199,23 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="..\base\CCEventListenerTouch.cpp" />
<ClCompile Include="..\base\CCEventMouse.cpp" />
<ClCompile Include="..\base\CCEventTouch.cpp" />
<ClCompile Include="..\base\ccFPSImages.c" />
<ClCompile Include="..\base\CCIMEDispatcher.cpp" />
<ClCompile Include="..\base\CCNS.cpp" />
<ClCompile Include="..\base\CCProfiling.cpp" />
<ClCompile Include="..\base\CCRef.cpp" />
<ClCompile Include="..\base\CCScheduler.cpp" />
<ClCompile Include="..\base\CCScriptSupport.cpp" />
<ClCompile Include="..\base\CCTouch.cpp" />
<ClCompile Include="..\base\ccTypes.cpp" />
<ClCompile Include="..\base\CCUserDefault.cpp" />
<ClCompile Include="..\base\CCUserDefaultAndroid.cpp" />
<ClCompile Include="..\base\ccUTF8.cpp" />
<ClCompile Include="..\base\ccUtils.cpp" />
<ClCompile Include="..\base\CCValue.cpp" />
<ClCompile Include="..\base\etc1.cpp" />
<ClCompile Include="..\base\s3tc.cpp" />
<ClCompile Include="..\base\TGAlib.cpp" />
<ClCompile Include="..\base\ZipUtils.cpp" />
<ClCompile Include="..\cocos2d.cpp" />
<ClCompile Include="..\deprecated\CCArray.cpp" />
@ -217,13 +226,14 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="..\deprecated\CCString.cpp" />
<ClCompile Include="..\math\CCAffineTransform.cpp" />
<ClCompile Include="..\math\CCGeometry.cpp" />
<ClCompile Include="..\math\CCVertex.cpp" />
<ClCompile Include="..\math\Mat4.cpp" />
<ClCompile Include="..\math\MathUtil.cpp" />
<ClCompile Include="..\math\Matrix.cpp" />
<ClCompile Include="..\math\Quaternion.cpp" />
<ClCompile Include="..\math\TransformUtils.cpp" />
<ClCompile Include="..\math\Vector2.cpp" />
<ClCompile Include="..\math\Vector3.cpp" />
<ClCompile Include="..\math\Vector4.cpp" />
<ClCompile Include="..\math\Vec2.cpp" />
<ClCompile Include="..\math\Vec3.cpp" />
<ClCompile Include="..\math\Vec4.cpp" />
<ClCompile Include="..\physics\CCPhysicsBody.cpp" />
<ClCompile Include="..\physics\CCPhysicsContact.cpp" />
<ClCompile Include="..\physics\CCPhysicsJoint.cpp" />
@ -234,6 +244,17 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="..\physics\chipmunk\CCPhysicsJointInfo_chipmunk.cpp" />
<ClCompile Include="..\physics\chipmunk\CCPhysicsShapeInfo_chipmunk.cpp" />
<ClCompile Include="..\physics\chipmunk\CCPhysicsWorldInfo_chipmunk.cpp" />
<ClCompile Include="..\platform\CCFileUtils.cpp" />
<ClCompile Include="..\platform\CCGLViewProtocol.cpp" />
<ClCompile Include="..\platform\CCImage.cpp" />
<ClCompile Include="..\platform\CCSAXParser.cpp" />
<ClCompile Include="..\platform\CCThread.cpp" />
<ClCompile Include="..\platform\desktop\CCGLView.cpp" />
<ClCompile Include="..\platform\win32\CCApplication.cpp" />
<ClCompile Include="..\platform\win32\CCCommon.cpp" />
<ClCompile Include="..\platform\win32\CCDevice.cpp" />
<ClCompile Include="..\platform\win32\CCFileUtilsWin32.cpp" />
<ClCompile Include="..\platform\win32\CCStdC.cpp" />
<ClCompile Include="..\renderer\CCBatchCommand.cpp" />
<ClCompile Include="..\renderer\CCCustomCommand.cpp" />
<ClCompile Include="..\renderer\CCGLProgram.cpp" />
@ -246,6 +267,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="..\renderer\CCRenderCommand.cpp" />
<ClCompile Include="..\renderer\CCRenderer.cpp" />
<ClCompile Include="..\renderer\ccShaders.cpp" />
<ClCompile Include="..\renderer\CCTexture2D.cpp" />
<ClCompile Include="..\renderer\CCTextureAtlas.cpp" />
<ClCompile Include="..\renderer\CCTextureCache.cpp" />
<ClCompile Include="CCAction.cpp" />
<ClCompile Include="CCActionCamera.cpp" />
<ClCompile Include="CCActionCatmullRom.cpp" />
@ -262,7 +286,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="CCAnimation.cpp" />
<ClCompile Include="CCAnimationCache.cpp" />
<ClCompile Include="CCAtlasNode.cpp" />
<ClCompile Include="ccCArray.cpp" />
<ClCompile Include="CCClippingNode.cpp" />
<ClCompile Include="CCComponent.cpp" />
<ClCompile Include="CCComponentContainer.cpp" />
@ -274,11 +297,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="CCFontCharMap.cpp" />
<ClCompile Include="CCFontFNT.cpp" />
<ClCompile Include="CCFontFreeType.cpp" />
<ClCompile Include="ccFPSImages.c" />
<ClCompile Include="CCGLBufferedNode.cpp" />
<ClCompile Include="CCGrabber.cpp" />
<ClCompile Include="CCGrid.cpp" />
<ClCompile Include="CCNodeGrid.cpp" />
<ClCompile Include="CCIMEDispatcher.cpp" />
<ClCompile Include="CCLabel.cpp" />
<ClCompile Include="CCLabelAtlas.cpp" />
<ClCompile Include="CCLabelBMFont.cpp" />
@ -289,6 +310,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="CCMenuItem.cpp" />
<ClCompile Include="CCMotionStreak.cpp" />
<ClCompile Include="CCNode.cpp" />
<ClCompile Include="CCNodeGrid.cpp" />
<ClCompile Include="CCParallaxNode.cpp" />
<ClCompile Include="CCParticleBatchNode.cpp" />
<ClCompile Include="CCParticleExamples.cpp" />
@ -297,15 +319,11 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="CCProgressTimer.cpp" />
<ClCompile Include="CCRenderTexture.cpp" />
<ClCompile Include="CCScene.cpp" />
<ClCompile Include="CCScriptSupport.cpp" />
<ClCompile Include="CCSprite.cpp" />
<ClCompile Include="CCSpriteBatchNode.cpp" />
<ClCompile Include="CCSpriteFrame.cpp" />
<ClCompile Include="CCSpriteFrameCache.cpp" />
<ClCompile Include="CCTextFieldTTF.cpp" />
<ClCompile Include="CCTexture2D.cpp" />
<ClCompile Include="CCTextureAtlas.cpp" />
<ClCompile Include="CCTextureCache.cpp" />
<ClCompile Include="CCTileMapAtlas.cpp" />
<ClCompile Include="CCTMXLayer.cpp" />
<ClCompile Include="CCTMXObjectGroup.cpp" />
@ -315,22 +333,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="CCTransitionPageTurn.cpp" />
<ClCompile Include="CCTransitionProgress.cpp" />
<ClCompile Include="CCTweenFunction.cpp" />
<ClCompile Include="CCUserDefault.cpp" />
<ClCompile Include="ccUTF8.cpp" />
<ClCompile Include="ccUtils.cpp" />
<ClCompile Include="CCVertex.cpp" />
<ClCompile Include="platform\CCGLViewProtocol.cpp" />
<ClCompile Include="platform\CCFileUtils.cpp" />
<ClCompile Include="platform\CCImage.cpp" />
<ClCompile Include="platform\CCSAXParser.cpp" />
<ClCompile Include="platform\CCThread.cpp" />
<ClCompile Include="platform\desktop\CCGLView.cpp" />
<ClCompile Include="platform\win32\CCApplication.cpp" />
<ClCompile Include="platform\win32\CCCommon.cpp" />
<ClCompile Include="platform\win32\CCDevice.cpp" />
<ClCompile Include="platform\win32\CCFileUtilsWin32.cpp" />
<ClCompile Include="platform\win32\CCStdC.cpp" />
<ClCompile Include="TGAlib.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\external\ConvertUTF\ConvertUTF.h" />
@ -342,6 +344,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="..\base\atitc.h" />
<ClInclude Include="..\base\base64.h" />
<ClInclude Include="..\base\CCAutoreleasePool.h" />
<ClInclude Include="..\base\ccCArray.h" />
<ClInclude Include="..\base\ccConfig.h" />
<ClInclude Include="..\base\CCConfiguration.h" />
<ClInclude Include="..\base\CCConsole.h" />
@ -364,21 +367,33 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="..\base\CCEventMouse.h" />
<ClInclude Include="..\base\CCEventTouch.h" />
<ClInclude Include="..\base\CCEventType.h" />
<ClInclude Include="..\base\ccFPSImages.h" />
<ClInclude Include="..\base\CCIMEDelegate.h" />
<ClInclude Include="..\base\CCIMEDispatcher.h" />
<ClInclude Include="..\base\ccMacros.h" />
<ClInclude Include="..\base\CCMap.h" />
<ClInclude Include="..\base\CCNS.h" />
<ClInclude Include="..\base\CCPlatformConfig.h" />
<ClInclude Include="..\base\CCPlatformMacros.h" />
<ClInclude Include="..\base\CCProfiling.h" />
<ClInclude Include="..\base\CCProtocols.h" />
<ClInclude Include="..\base\CCRef.h" />
<ClInclude Include="..\base\CCRefPtr.h" />
<ClInclude Include="..\base\CCScheduler.h" />
<ClInclude Include="..\base\CCScriptSupport.h" />
<ClInclude Include="..\base\CCTouch.h" />
<ClInclude Include="..\base\ccTypes.h" />
<ClInclude Include="..\base\CCUserDefault.h" />
<ClInclude Include="..\base\ccUTF8.h" />
<ClInclude Include="..\base\ccUtils.h" />
<ClInclude Include="..\base\CCValue.h" />
<ClInclude Include="..\base\CCVector.h" />
<ClInclude Include="..\base\etc1.h" />
<ClInclude Include="..\base\firePngData.h" />
<ClInclude Include="..\base\s3tc.h" />
<ClInclude Include="..\base\TGAlib.h" />
<ClInclude Include="..\base\uthash.h" />
<ClInclude Include="..\base\utlist.h" />
<ClInclude Include="..\base\ZipUtils.h" />
<ClInclude Include="..\cocos2d.h" />
<ClInclude Include="..\deprecated\CCArray.h" />
@ -395,13 +410,14 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="..\math\CCGeometry.h" />
<ClInclude Include="..\math\CCMath.h" />
<ClInclude Include="..\math\CCMathBase.h" />
<ClInclude Include="..\math\CCVertex.h" />
<ClInclude Include="..\math\Mat4.h" />
<ClInclude Include="..\math\MathUtil.h" />
<ClInclude Include="..\math\Matrix.h" />
<ClInclude Include="..\math\Quaternion.h" />
<ClInclude Include="..\math\TransformUtils.h" />
<ClInclude Include="..\math\Vector2.h" />
<ClInclude Include="..\math\Vector3.h" />
<ClInclude Include="..\math\Vector4.h" />
<ClInclude Include="..\math\Vec2.h" />
<ClInclude Include="..\math\Vec3.h" />
<ClInclude Include="..\math\Vec4.h" />
<ClInclude Include="..\physics\CCPhysicsBody.h" />
<ClInclude Include="..\physics\CCPhysicsContact.h" />
<ClInclude Include="..\physics\CCPhysicsJoint.h" />
@ -413,6 +429,21 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="..\physics\chipmunk\CCPhysicsJointInfo_chipmunk.h" />
<ClInclude Include="..\physics\chipmunk\CCPhysicsShapeInfo_chipmunk.h" />
<ClInclude Include="..\physics\chipmunk\CCPhysicsWorldInfo_chipmunk.h" />
<ClInclude Include="..\platform\CCApplicationProtocol.h" />
<ClInclude Include="..\platform\CCCommon.h" />
<ClInclude Include="..\platform\CCDevice.h" />
<ClInclude Include="..\platform\CCFileUtils.h" />
<ClInclude Include="..\platform\CCGLViewProtocol.h" />
<ClInclude Include="..\platform\CCImage.h" />
<ClInclude Include="..\platform\CCSAXParser.h" />
<ClInclude Include="..\platform\CCThread.h" />
<ClInclude Include="..\platform\desktop\CCGLView.h" />
<ClInclude Include="..\platform\win32\CCApplication.h" />
<ClInclude Include="..\platform\win32\CCFileUtilsWin32.h" />
<ClInclude Include="..\platform\win32\CCGL.h" />
<ClInclude Include="..\platform\win32\CCPlatformDefine.h" />
<ClInclude Include="..\platform\win32\CCStdC.h" />
<ClInclude Include="..\platform\win32\compat\stdint.h" />
<ClInclude Include="..\renderer\CCBatchCommand.h" />
<ClInclude Include="..\renderer\CCCustomCommand.h" />
<ClInclude Include="..\renderer\CCGLProgram.h" />
@ -426,6 +457,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="..\renderer\CCRenderCommandPool.h" />
<ClInclude Include="..\renderer\CCRenderer.h" />
<ClInclude Include="..\renderer\ccShaders.h" />
<ClInclude Include="..\renderer\CCTexture2D.h" />
<ClInclude Include="..\renderer\CCTextureAtlas.h" />
<ClInclude Include="..\renderer\CCTextureCache.h" />
<ClInclude Include="CCAction.h" />
<ClInclude Include="CCActionCamera.h" />
<ClInclude Include="CCActionCatmullRom.h" />
@ -442,7 +476,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="CCAnimation.h" />
<ClInclude Include="CCAnimationCache.h" />
<ClInclude Include="CCAtlasNode.h" />
<ClInclude Include="ccCArray.h" />
<ClInclude Include="CCClippingNode.h" />
<ClInclude Include="CCComponent.h" />
<ClInclude Include="CCComponentContainer.h" />
@ -454,12 +487,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="CCFontCharMap.h" />
<ClInclude Include="CCFontFNT.h" />
<ClInclude Include="CCFontFreeType.h" />
<ClInclude Include="ccFPSImages.h" />
<ClInclude Include="CCGLBufferedNode.h" />
<ClInclude Include="CCGrabber.h" />
<ClInclude Include="CCGrid.h" />
<ClInclude Include="CCNodeGrid.h" />
<ClInclude Include="CCIMEDelegate.h" />
<ClInclude Include="CCIMEDispatcher.h" />
<ClInclude Include="CCLabel.h" />
<ClInclude Include="CCLabelAtlas.h" />
<ClInclude Include="CCLabelBMFont.h" />
@ -470,24 +500,20 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="CCMenuItem.h" />
<ClInclude Include="CCMotionStreak.h" />
<ClInclude Include="CCNode.h" />
<ClInclude Include="CCNodeGrid.h" />
<ClInclude Include="CCParallaxNode.h" />
<ClInclude Include="CCParticleBatchNode.h" />
<ClInclude Include="CCParticleExamples.h" />
<ClInclude Include="CCParticleSystem.h" />
<ClInclude Include="CCParticleSystemQuad.h" />
<ClInclude Include="CCProgressTimer.h" />
<ClInclude Include="CCProtocols.h" />
<ClInclude Include="CCRenderTexture.h" />
<ClInclude Include="CCScene.h" />
<ClInclude Include="CCScriptSupport.h" />
<ClInclude Include="CCSprite.h" />
<ClInclude Include="CCSpriteBatchNode.h" />
<ClInclude Include="CCSpriteFrame.h" />
<ClInclude Include="CCSpriteFrameCache.h" />
<ClInclude Include="CCTextFieldTTF.h" />
<ClInclude Include="CCTexture2D.h" />
<ClInclude Include="CCTextureAtlas.h" />
<ClInclude Include="CCTextureCache.h" />
<ClInclude Include="CCTileMapAtlas.h" />
<ClInclude Include="CCTMXLayer.h" />
<ClInclude Include="CCTMXObjectGroup.h" />
@ -497,58 +523,15 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="CCTransitionPageTurn.h" />
<ClInclude Include="CCTransitionProgress.h" />
<ClInclude Include="CCTweenFunction.h" />
<ClInclude Include="CCUserDefault.h" />
<ClInclude Include="ccUTF8.h" />
<ClInclude Include="ccUtils.h" />
<ClInclude Include="CCVertex.h" />
<ClInclude Include="platform\CCApplicationProtocol.h" />
<ClInclude Include="platform\CCCommon.h" />
<ClInclude Include="platform\CCDevice.h" />
<ClInclude Include="platform\CCGLViewProtocol.h" />
<ClInclude Include="platform\CCFileUtils.h" />
<ClInclude Include="platform\CCImage.h" />
<ClInclude Include="platform\CCSAXParser.h" />
<ClInclude Include="platform\CCThread.h" />
<ClInclude Include="platform\desktop\CCGLView.h" />
<ClInclude Include="platform\win32\CCApplication.h" />
<ClInclude Include="platform\win32\CCFileUtilsWin32.h" />
<ClInclude Include="platform\win32\CCGL.h" />
<ClInclude Include="platform\win32\CCPlatformDefine.h" />
<ClInclude Include="platform\win32\CCStdC.h" />
<ClInclude Include="TGAlib.h" />
<ClInclude Include="uthash.h" />
<ClInclude Include="utlist.h" />
</ItemGroup>
<ItemGroup>
<Text Include="..\math\CMakeLists.txt" />
</ItemGroup>
<ItemGroup>
<None Include="..\math\Mat4.inl" />
<None Include="..\math\MathUtil.inl" />
<None Include="..\math\MathUtilNeon.inl" />
<None Include="..\math\Matrix.inl" />
<None Include="..\math\Quaternion.inl" />
<None Include="..\math\Vector2.inl" />
<None Include="..\math\Vector3.inl" />
<None Include="..\math\Vector4.inl" />
<None Include="..\renderer\ccShader_Label.vert" />
<None Include="..\renderer\ccShader_Label_df.frag" />
<None Include="..\renderer\ccShader_Label_df_glow.frag" />
<None Include="..\renderer\ccShader_Label_normal.frag" />
<None Include="..\renderer\ccShader_Label_outline.frag" />
<None Include="..\renderer\ccShader_PositionColor.frag" />
<None Include="..\renderer\ccShader_PositionColor.vert" />
<None Include="..\renderer\ccShader_PositionColorLengthTexture.frag" />
<None Include="..\renderer\ccShader_PositionColorLengthTexture.vert" />
<None Include="..\renderer\ccShader_PositionTexture.frag" />
<None Include="..\renderer\ccShader_PositionTexture.vert" />
<None Include="..\renderer\ccShader_PositionTextureA8Color.frag" />
<None Include="..\renderer\ccShader_PositionTextureA8Color.vert" />
<None Include="..\renderer\ccShader_PositionTextureColor.frag" />
<None Include="..\renderer\ccShader_PositionTextureColor.vert" />
<None Include="..\renderer\ccShader_PositionTexture_uColor.frag" />
<None Include="..\renderer\ccShader_PositionTexture_uColor.vert" />
<None Include="..\renderer\ccShader_Position_uColor.frag" />
<None Include="..\renderer\ccShader_Position_uColor.vert" />
<None Include="..\math\Vec2.inl" />
<None Include="..\math\Vec3.inl" />
<None Include="..\math\Vec4.inl" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

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@ -7,7 +7,7 @@
<PropertyGroup />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(EngineRoot)cocos;$(EngineRoot)cocos\2d\platform\win32;$(EngineRoot)cocos\2d\platform\desktop;$(EngineRoot)external\glfw3\include\win32;$(EngineRoot)external\win32-specific\gles\include\OGLES</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(EngineRoot)cocos;$(EngineRoot)cocos\platform\win32;$(EngineRoot)cocos\platform\desktop;$(EngineRoot)external\glfw3\include\win32;$(EngineRoot)external\win32-specific\gles\include\OGLES</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_VARIADIC_MAX=10;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>

View File

@ -7,7 +7,7 @@
<PropertyGroup />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(EngineRoot)cocos;$(EngineRoot)cocos\2d\platform\winrt;$(EngineRoot)\external\winrt-specific\angle\include;$(EngineRoot)\external\xxhash;$(EngineRoot)\external\winrt-specific;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\2d\renderer;$(EngineRoot)cocos\math\kazmath;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\base;$(EngineRoot)cocos\physics;$(EngineRoot)cocos\math\kazmath\include;$(GeneratedFilesDir);$(EngineRoot)external\ConvertUTF;</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(EngineRoot)cocos;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)\external\winrt-specific\angle\include;$(EngineRoot)\external\xxhash;$(EngineRoot)\external\winrt-specific;$(GeneratedFilesDir);$(EngineRoot)external\ConvertUTF;</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>

View File

@ -75,7 +75,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<AdditionalIncludeDirectories>$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\wp8;$(EngineRoot)external\jpeg\include\wp8;$(EngineRoot)external\curl\include\wp8;$(EngineRoot)external\curl\include\wp8\curl;$(EngineRoot)external\tiff\include\wp8;$(EngineRoot)external\freetype2\include\wp8;$(EngineRoot)external\wp8-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -100,7 +100,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PreprocessorDefinitions>_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<AdditionalIncludeDirectories>$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\wp8;$(EngineRoot)external\jpeg\include\wp8;$(EngineRoot)external\curl\include\wp8;$(EngineRoot)external\curl\include\wp8\curl;$(EngineRoot)external\tiff\include\wp8;$(EngineRoot)external\freetype2\include\wp8;$(EngineRoot)external\wp8-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -225,6 +225,7 @@
<ClCompile Include="..\base\atitc.cpp" />
<ClCompile Include="..\base\base64.cpp" />
<ClCompile Include="..\base\CCAutoreleasePool.cpp" />
<ClCompile Include="..\base\ccCArray.cpp" />
<ClCompile Include="..\base\CCConfiguration.cpp" />
<ClCompile Include="..\base\CCConsole.cpp" />
<ClCompile Include="..\base\CCData.cpp" />
@ -245,15 +246,34 @@
<ClCompile Include="..\base\CCEventListenerTouch.cpp" />
<ClCompile Include="..\base\CCEventMouse.cpp" />
<ClCompile Include="..\base\CCEventTouch.cpp" />
<ClCompile Include="..\base\ccFPSImages.c">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</PrecompiledHeaderFile>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\base\CCIMEDispatcher.cpp" />
<ClCompile Include="..\base\CCNS.cpp" />
<ClCompile Include="..\base\CCProfiling.cpp" />
<ClCompile Include="..\base\CCRef.cpp" />
<ClCompile Include="..\base\CCScheduler.cpp" />
<ClCompile Include="..\base\CCScriptSupport.cpp" />
<ClCompile Include="..\base\CCTouch.cpp" />
<ClCompile Include="..\base\ccTypes.cpp" />
<ClCompile Include="..\base\CCUserDefault.cpp" />
<ClCompile Include="..\base\CCUserDefaultAndroid.cpp" />
<ClCompile Include="..\base\ccUTF8.cpp" />
<ClCompile Include="..\base\ccUtils.cpp" />
<ClCompile Include="..\base\CCValue.cpp" />
<ClCompile Include="..\base\etc1.cpp" />
<ClCompile Include="..\base\s3tc.cpp" />
<ClCompile Include="..\base\TGAlib.cpp" />
<ClCompile Include="..\base\ZipUtils.cpp" />
<ClCompile Include="..\cocos2d.cpp" />
<ClCompile Include="..\deprecated\CCArray.cpp" />
@ -264,13 +284,14 @@
<ClCompile Include="..\deprecated\CCString.cpp" />
<ClCompile Include="..\math\CCAffineTransform.cpp" />
<ClCompile Include="..\math\CCGeometry.cpp" />
<ClCompile Include="..\math\CCVertex.cpp" />
<ClCompile Include="..\math\Mat4.cpp" />
<ClCompile Include="..\math\MathUtil.cpp" />
<ClCompile Include="..\math\Matrix.cpp" />
<ClCompile Include="..\math\Quaternion.cpp" />
<ClCompile Include="..\math\TransformUtils.cpp" />
<ClCompile Include="..\math\Vector2.cpp" />
<ClCompile Include="..\math\Vector3.cpp" />
<ClCompile Include="..\math\Vector4.cpp" />
<ClCompile Include="..\math\Vec2.cpp" />
<ClCompile Include="..\math\Vec3.cpp" />
<ClCompile Include="..\math\Vec4.cpp" />
<ClCompile Include="..\physics\CCPhysicsBody.cpp" />
<ClCompile Include="..\physics\CCPhysicsContact.cpp" />
<ClCompile Include="..\physics\CCPhysicsJoint.cpp" />
@ -281,6 +302,29 @@
<ClCompile Include="..\physics\chipmunk\CCPhysicsJointInfo_chipmunk.cpp" />
<ClCompile Include="..\physics\chipmunk\CCPhysicsShapeInfo_chipmunk.cpp" />
<ClCompile Include="..\physics\chipmunk\CCPhysicsWorldInfo_chipmunk.cpp" />
<ClCompile Include="..\platform\CCFileUtils.cpp" />
<ClCompile Include="..\platform\CCGLViewProtocol.cpp" />
<ClCompile Include="..\platform\CCImage.cpp" />
<ClCompile Include="..\platform\CCSAXParser.cpp" />
<ClCompile Include="..\platform\CCThread.cpp" />
<ClCompile Include="..\platform\winrt\CCApplication.cpp" />
<ClCompile Include="..\platform\winrt\CCCommon.cpp" />
<ClCompile Include="..\platform\winrt\CCDevice.cpp" />
<ClCompile Include="..\platform\winrt\CCFileUtilsWinRT.cpp" />
<ClCompile Include="..\platform\winrt\CCFreeTypeFont.cpp" />
<ClCompile Include="..\platform\winrt\CCGLView.cpp" />
<ClCompile Include="..\platform\winrt\CCPrecompiledShaders.cpp" />
<ClCompile Include="..\platform\winrt\CCPThreadWinRT.cpp" />
<ClCompile Include="..\platform\winrt\CCStdC.cpp" />
<ClCompile Include="..\platform\winrt\CCWinRTUtils.cpp" />
<ClCompile Include="..\platform\winrt\DirectXBase.cpp" />
<ClCompile Include="..\platform\winrt\inet_ntop_winrt.cpp" />
<ClCompile Include="..\platform\winrt\InputEvent.cpp" />
<ClCompile Include="..\platform\winrt\pch.cpp" />
<ClCompile Include="..\platform\winrt\sha1.cpp" />
<ClCompile Include="..\platform\wp8\CCGLView.cpp" />
<ClCompile Include="..\platform\wp8\Direct3DBase.cpp" />
<ClCompile Include="..\platform\wp8\DirectXBase.cpp" />
<ClCompile Include="..\renderer\CCBatchCommand.cpp" />
<ClCompile Include="..\renderer\CCCustomCommand.cpp" />
<ClCompile Include="..\renderer\CCGLProgram.cpp" />
@ -293,6 +337,9 @@
<ClCompile Include="..\renderer\CCRenderCommand.cpp" />
<ClCompile Include="..\renderer\CCRenderer.cpp" />
<ClCompile Include="..\renderer\ccShaders.cpp" />
<ClCompile Include="..\renderer\CCTexture2D.cpp" />
<ClCompile Include="..\renderer\CCTextureAtlas.cpp" />
<ClCompile Include="..\renderer\CCTextureCache.cpp" />
<ClCompile Include="CCAction.cpp" />
<ClCompile Include="CCActionCamera.cpp" />
<ClCompile Include="CCActionCatmullRom.cpp" />
@ -309,7 +356,6 @@
<ClCompile Include="CCAnimation.cpp" />
<ClCompile Include="CCAnimationCache.cpp" />
<ClCompile Include="CCAtlasNode.cpp" />
<ClCompile Include="ccCArray.cpp" />
<ClCompile Include="CCClippingNode.cpp" />
<ClCompile Include="CCComponent.cpp" />
<ClCompile Include="CCComponentContainer.cpp" />
@ -321,28 +367,9 @@
<ClCompile Include="CCFontCharMap.cpp" />
<ClCompile Include="CCFontFNT.cpp" />
<ClCompile Include="CCFontFreeType.cpp" />
<ClCompile Include="ccFPSImages.c">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="CCGLBufferedNode.cpp" />
<ClCompile Include="CCGrabber.cpp" />
<ClCompile Include="CCGrid.cpp" />
<ClCompile Include="CCNodeGrid.cpp" />
<ClCompile Include="CCIMEDispatcher.cpp" />
<ClCompile Include="CCLabel.cpp" />
<ClCompile Include="CCLabelAtlas.cpp" />
<ClCompile Include="CCLabelBMFont.cpp" />
@ -353,6 +380,7 @@
<ClCompile Include="CCMenuItem.cpp" />
<ClCompile Include="CCMotionStreak.cpp" />
<ClCompile Include="CCNode.cpp" />
<ClCompile Include="CCNodeGrid.cpp" />
<ClCompile Include="CCParallaxNode.cpp" />
<ClCompile Include="CCParticleBatchNode.cpp" />
<ClCompile Include="CCParticleExamples.cpp" />
@ -361,15 +389,11 @@
<ClCompile Include="CCProgressTimer.cpp" />
<ClCompile Include="CCRenderTexture.cpp" />
<ClCompile Include="CCScene.cpp" />
<ClCompile Include="CCScriptSupport.cpp" />
<ClCompile Include="CCSprite.cpp" />
<ClCompile Include="CCSpriteBatchNode.cpp" />
<ClCompile Include="CCSpriteFrame.cpp" />
<ClCompile Include="CCSpriteFrameCache.cpp" />
<ClCompile Include="CCTextFieldTTF.cpp" />
<ClCompile Include="CCTexture2D.cpp" />
<ClCompile Include="CCTextureAtlas.cpp" />
<ClCompile Include="CCTextureCache.cpp" />
<ClCompile Include="CCTileMapAtlas.cpp" />
<ClCompile Include="CCTMXLayer.cpp" />
<ClCompile Include="CCTMXObjectGroup.cpp" />
@ -379,54 +403,6 @@
<ClCompile Include="CCTransitionPageTurn.cpp" />
<ClCompile Include="CCTransitionProgress.cpp" />
<ClCompile Include="CCTweenFunction.cpp" />
<ClCompile Include="CCUserDefault.cpp" />
<ClCompile Include="ccUTF8.cpp" />
<ClCompile Include="ccUtils.cpp" />
<ClCompile Include="CCVertex.cpp" />
<ClCompile Include="platform\CCGLViewProtocol.cpp" />
<ClCompile Include="platform\CCFileUtils.cpp" />
<ClCompile Include="platform\CCImage.cpp" />
<ClCompile Include="platform\CCSAXParser.cpp" />
<ClCompile Include="platform\CCThread.cpp" />
<ClCompile Include="platform\winrt\CCApplication.cpp" />
<ClCompile Include="platform\winrt\CCCommon.cpp" />
<ClCompile Include="platform\winrt\CCDevice.cpp" />
<ClCompile Include="platform\winrt\CCFileUtilsWinRT.cpp" />
<ClCompile Include="platform\winrt\CCFreeTypeFont.cpp" />
<ClCompile Include="platform\winrt\CCPrecompiledShaders.cpp" />
<ClCompile Include="platform\winrt\CCStdC.cpp" />
<ClCompile Include="platform\winrt\CCWinRTUtils.cpp" />
<ClCompile Include="platform\winrt\inet_ntop_winrt.cpp">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</ForcedIncludeFiles>
<CallingConvention Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Cdecl</CallingConvention>
<CallingConvention Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Cdecl</CallingConvention>
<CallingConvention Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Cdecl</CallingConvention>
<CallingConvention Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Cdecl</CallingConvention>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">pch.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="platform\winrt\InputEvent.cpp" />
<ClCompile Include="platform\winrt\pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<MultiProcessorCompilation Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</MultiProcessorCompilation>
<MultiProcessorCompilation Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</MultiProcessorCompilation>
<MultiProcessorCompilation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MultiProcessorCompilation>
<MultiProcessorCompilation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</MultiProcessorCompilation>
</ClCompile>
<ClCompile Include="platform\winrt\sha1.cpp" />
<ClCompile Include="platform\wp8\CCGLView.cpp" />
<ClCompile Include="platform\wp8\DirectXBase.cpp" />
<ClCompile Include="TGAlib.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\external\ConvertUTF\ConvertUTF.h" />
@ -438,6 +414,7 @@
<ClInclude Include="..\base\atitc.h" />
<ClInclude Include="..\base\base64.h" />
<ClInclude Include="..\base\CCAutoreleasePool.h" />
<ClInclude Include="..\base\ccCArray.h" />
<ClInclude Include="..\base\ccConfig.h" />
<ClInclude Include="..\base\CCConfiguration.h" />
<ClInclude Include="..\base\CCConsole.h" />
@ -460,21 +437,33 @@
<ClInclude Include="..\base\CCEventMouse.h" />
<ClInclude Include="..\base\CCEventTouch.h" />
<ClInclude Include="..\base\CCEventType.h" />
<ClInclude Include="..\base\ccFPSImages.h" />
<ClInclude Include="..\base\CCIMEDelegate.h" />
<ClInclude Include="..\base\CCIMEDispatcher.h" />
<ClInclude Include="..\base\ccMacros.h" />
<ClInclude Include="..\base\CCMap.h" />
<ClInclude Include="..\base\CCNS.h" />
<ClInclude Include="..\base\CCPlatformConfig.h" />
<ClInclude Include="..\base\CCPlatformMacros.h" />
<ClInclude Include="..\base\CCProfiling.h" />
<ClInclude Include="..\base\CCProtocols.h" />
<ClInclude Include="..\base\CCRef.h" />
<ClInclude Include="..\base\CCRefPtr.h" />
<ClInclude Include="..\base\CCScheduler.h" />
<ClInclude Include="..\base\CCScriptSupport.h" />
<ClInclude Include="..\base\CCTouch.h" />
<ClInclude Include="..\base\ccTypes.h" />
<ClInclude Include="..\base\CCUserDefault.h" />
<ClInclude Include="..\base\ccUTF8.h" />
<ClInclude Include="..\base\ccUtils.h" />
<ClInclude Include="..\base\CCValue.h" />
<ClInclude Include="..\base\CCVector.h" />
<ClInclude Include="..\base\etc1.h" />
<ClInclude Include="..\base\firePngData.h" />
<ClInclude Include="..\base\s3tc.h" />
<ClInclude Include="..\base\TGAlib.h" />
<ClInclude Include="..\base\uthash.h" />
<ClInclude Include="..\base\utlist.h" />
<ClInclude Include="..\base\ZipUtils.h" />
<ClInclude Include="..\deprecated\CCArray.h" />
<ClInclude Include="..\deprecated\CCBool.h" />
@ -490,13 +479,14 @@
<ClInclude Include="..\math\CCGeometry.h" />
<ClInclude Include="..\math\CCMath.h" />
<ClInclude Include="..\math\CCMathBase.h" />
<ClInclude Include="..\math\CCVertex.h" />
<ClInclude Include="..\math\Mat4.h" />
<ClInclude Include="..\math\MathUtil.h" />
<ClInclude Include="..\math\Matrix.h" />
<ClInclude Include="..\math\Quaternion.h" />
<ClInclude Include="..\math\TransformUtils.h" />
<ClInclude Include="..\math\Vector2.h" />
<ClInclude Include="..\math\Vector3.h" />
<ClInclude Include="..\math\Vector4.h" />
<ClInclude Include="..\math\Vec2.h" />
<ClInclude Include="..\math\Vec3.h" />
<ClInclude Include="..\math\Vec4.h" />
<ClInclude Include="..\physics\CCPhysicsBody.h" />
<ClInclude Include="..\physics\CCPhysicsContact.h" />
<ClInclude Include="..\physics\CCPhysicsJoint.h" />
@ -508,6 +498,35 @@
<ClInclude Include="..\physics\chipmunk\CCPhysicsJointInfo_chipmunk.h" />
<ClInclude Include="..\physics\chipmunk\CCPhysicsShapeInfo_chipmunk.h" />
<ClInclude Include="..\physics\chipmunk\CCPhysicsWorldInfo_chipmunk.h" />
<ClInclude Include="..\platform\CCApplicationProtocol.h" />
<ClInclude Include="..\platform\CCCommon.h" />
<ClInclude Include="..\platform\CCDevice.h" />
<ClInclude Include="..\platform\CCFileUtils.h" />
<ClInclude Include="..\platform\CCGLViewProtocol.h" />
<ClInclude Include="..\platform\CCImage.h" />
<ClInclude Include="..\platform\CCSAXParser.h" />
<ClInclude Include="..\platform\CCThread.h" />
<ClInclude Include="..\platform\winrt\CCApplication.h" />
<ClInclude Include="..\platform\winrt\CCFileUtilsWinRT.h" />
<ClInclude Include="..\platform\winrt\CCFreeTypeFont.h" />
<ClInclude Include="..\platform\winrt\CCGL.h" />
<ClInclude Include="..\platform\winrt\CCGLView.h" />
<ClInclude Include="..\platform\winrt\CCGL_Angle.h" />
<ClInclude Include="..\platform\winrt\CCPlatformDefine.h" />
<ClInclude Include="..\platform\winrt\CCPrecompiledShaders.h" />
<ClInclude Include="..\platform\winrt\CCPThreadWinRT.h" />
<ClInclude Include="..\platform\winrt\CCStdC.h" />
<ClInclude Include="..\platform\winrt\CCWinRTUtils.h" />
<ClInclude Include="..\platform\winrt\DirectXBase.h" />
<ClInclude Include="..\platform\winrt\DirectXHelper.h" />
<ClInclude Include="..\platform\winrt\inet_ntop_winrt.h" />
<ClInclude Include="..\platform\winrt\InputEvent.h" />
<ClInclude Include="..\platform\winrt\InputEventTypes.h" />
<ClInclude Include="..\platform\winrt\pch.h" />
<ClInclude Include="..\platform\winrt\sha1.h" />
<ClInclude Include="..\platform\wp8\CCGLView.h" />
<ClInclude Include="..\platform\wp8\Direct3DBase.h" />
<ClInclude Include="..\platform\wp8\DirectXBase.h" />
<ClInclude Include="..\renderer\CCBatchCommand.h" />
<ClInclude Include="..\renderer\CCCustomCommand.h" />
<ClInclude Include="..\renderer\CCGLProgram.h" />
@ -521,6 +540,9 @@
<ClInclude Include="..\renderer\CCRenderCommandPool.h" />
<ClInclude Include="..\renderer\CCRenderer.h" />
<ClInclude Include="..\renderer\ccShaders.h" />
<ClInclude Include="..\renderer\CCTexture2D.h" />
<ClInclude Include="..\renderer\CCTextureAtlas.h" />
<ClInclude Include="..\renderer\CCTextureCache.h" />
<ClInclude Include="CCAction.h" />
<ClInclude Include="CCActionCamera.h" />
<ClInclude Include="CCActionCatmullRom.h" />
@ -537,55 +559,44 @@
<ClInclude Include="CCAnimation.h" />
<ClInclude Include="CCAnimationCache.h" />
<ClInclude Include="CCAtlasNode.h" />
<ClInclude Include="ccCArray.h" />
<ClInclude Include="CCClippingNode.h" />
<ClInclude Include="CCComponent.h" />
<ClInclude Include="CCComponentContainer.h" />
<ClInclude Include="ccConfig.h" />
<ClInclude Include="CCDrawingPrimitives.h" />
<ClInclude Include="CCDrawNode.h" />
<ClInclude Include="CCEventType.h" />
<ClInclude Include="CCFont.h" />
<ClInclude Include="CCFontAtlas.h" />
<ClInclude Include="CCFontAtlasCache.h" />
<ClInclude Include="CCFontCharMap.h" />
<ClInclude Include="CCFontFNT.h" />
<ClInclude Include="CCFontFreeType.h" />
<ClInclude Include="ccFPSImages.h" />
<ClInclude Include="CCGLBufferedNode.h" />
<ClInclude Include="CCGrabber.h" />
<ClInclude Include="CCGrid.h" />
<ClInclude Include="CCNodeGrid.h" />
<ClInclude Include="CCIMEDelegate.h" />
<ClInclude Include="CCIMEDispatcher.h" />
<ClInclude Include="CCLabel.h" />
<ClInclude Include="CCLabelAtlas.h" />
<ClInclude Include="CCLabelBMFont.h" />
<ClInclude Include="CCLabelTextFormatter.h" />
<ClInclude Include="CCLabelTTF.h" />
<ClInclude Include="CCLayer.h" />
<ClInclude Include="ccMacros.h" />
<ClInclude Include="CCMenu.h" />
<ClInclude Include="CCMenuItem.h" />
<ClInclude Include="CCMotionStreak.h" />
<ClInclude Include="CCNode.h" />
<ClInclude Include="CCNodeGrid.h" />
<ClInclude Include="CCParallaxNode.h" />
<ClInclude Include="CCParticleBatchNode.h" />
<ClInclude Include="CCParticleExamples.h" />
<ClInclude Include="CCParticleSystem.h" />
<ClInclude Include="CCParticleSystemQuad.h" />
<ClInclude Include="CCProgressTimer.h" />
<ClInclude Include="CCProtocols.h" />
<ClInclude Include="CCRenderTexture.h" />
<ClInclude Include="CCScene.h" />
<ClInclude Include="CCScriptSupport.h" />
<ClInclude Include="CCSprite.h" />
<ClInclude Include="CCSpriteBatchNode.h" />
<ClInclude Include="CCSpriteFrame.h" />
<ClInclude Include="CCSpriteFrameCache.h" />
<ClInclude Include="CCTextFieldTTF.h" />
<ClInclude Include="CCTexture2D.h" />
<ClInclude Include="CCTextureAtlas.h" />
<ClInclude Include="CCTextureCache.h" />
<ClInclude Include="CCTileMapAtlas.h" />
<ClInclude Include="CCTMXLayer.h" />
<ClInclude Include="CCTMXObjectGroup.h" />
@ -594,49 +605,16 @@
<ClInclude Include="CCTransition.h" />
<ClInclude Include="CCTransitionPageTurn.h" />
<ClInclude Include="CCTransitionProgress.h" />
<ClInclude Include="ccTypes.h" />
<ClInclude Include="CCTweenFunction.h" />
<ClInclude Include="CCUserDefault.h" />
<ClInclude Include="ccUTF8.h" />
<ClInclude Include="ccUtils.h" />
<ClInclude Include="CCVertex.h" />
<ClInclude Include="cocos2d.h" />
<ClInclude Include="platform\CCApplicationProtocol.h" />
<ClInclude Include="platform\CCCommon.h" />
<ClInclude Include="platform\CCDevice.h" />
<ClInclude Include="platform\CCGLViewProtocol.h" />
<ClInclude Include="platform\CCFileUtils.h" />
<ClInclude Include="platform\CCImage.h" />
<ClInclude Include="platform\CCSAXParser.h" />
<ClInclude Include="platform\CCThread.h" />
<ClInclude Include="platform\winrt\CCApplication.h" />
<ClInclude Include="platform\winrt\CCFileUtilsWinRT.h" />
<ClInclude Include="platform\winrt\CCFreeTypeFont.h" />
<ClInclude Include="platform\winrt\CCGL.h" />
<ClInclude Include="platform\winrt\CCGL_Angle.h" />
<ClInclude Include="platform\winrt\CCPlatformDefine.h" />
<ClInclude Include="platform\winrt\CCPrecompiledShaders.h" />
<ClInclude Include="platform\winrt\CCStdC.h" />
<ClInclude Include="platform\winrt\CCWinRTUtils.h" />
<ClInclude Include="platform\winrt\inet_ntop_winrt.h" />
<ClInclude Include="platform\winrt\InputEvent.h" />
<ClInclude Include="platform\winrt\InputEventTypes.h" />
<ClInclude Include="platform\winrt\pch.h" />
<ClInclude Include="platform\winrt\sha1.h" />
<ClInclude Include="platform\wp8\CCGLView.h" />
<ClInclude Include="platform\wp8\DirectXBase.h" />
<ClInclude Include="TGAlib.h" />
<ClInclude Include="uthash.h" />
<ClInclude Include="utlist.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\math\Mat4.inl" />
<None Include="..\math\MathUtil.inl" />
<None Include="..\math\MathUtilNeon.inl" />
<None Include="..\math\Matrix.inl" />
<None Include="..\math\Quaternion.inl" />
<None Include="..\math\Vector2.inl" />
<None Include="..\math\Vector3.inl" />
<None Include="..\math\Vector4.inl" />
<None Include="..\math\Vec2.inl" />
<None Include="..\math\Vec3.inl" />
<None Include="..\math\Vec4.inl" />
<None Include="..\renderer\ccShader_Label.vert" />
<None Include="..\renderer\ccShader_Label_df.frag" />
<None Include="..\renderer\ccShader_Label_df_glow.frag" />
@ -661,6 +639,6 @@
<None Include="..\renderer\ccShader_Position_uColor.vert" />
</ItemGroup>
<ItemGroup>
<Text Include="..\base\CMakeLists.txt" />
<Text Include="..\renderer\CMakeLists.txt" />
</ItemGroup>
</Project>

File diff suppressed because it is too large Load Diff

View File

@ -7,7 +7,7 @@
<PropertyGroup />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(EngineRoot)cocos\2d\platform\wp8;$(EngineRoot)cocos\2d\platform\winrt;$(EngineRoot)\external\winrt-specific\angle\include;$(EngineRoot)\external\curl\include\wp8;$(EngineRoot)\external\winrt-specific;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\math\kazmath;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\2d\renderer;$(EngineRoot)cocos\ui;$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\physics;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external;$(EngineRoot)cocos\editor-support;$(EngineRoot);$(EngineRoot)cocos\math\kazmath\include;$(EngineRoot)cocos\deprecated;$(EngineRoot)external\ConvertUTF;$(GeneratedFilesDir)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(EngineRoot)cocos\platform\wp8;$(EngineRoot)cocos\platform\winrt;$(EngineRoot)\external\winrt-specific\angle\include;$(EngineRoot)\external\curl\include\wp8;$(EngineRoot)\external\winrt-specific;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external;$(EngineRoot)cocos\editor-support;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(GeneratedFilesDir)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CompileAsWinRT>true</CompileAsWinRT>
<MultiProcessorCompilation>true</MultiProcessorCompilation>

View File

@ -1,15 +0,0 @@
# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system edit
# "ant.properties", and override values to adapt the script to your
# project structure.
#
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
android.library=true
# Project target.
target=android-10

View File

@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<FullDeploy>true</FullDeploy>
</PropertyGroup>
</Project>

View File

@ -12,8 +12,8 @@ cocos2d.cpp \
2d/CCActionCamera.cpp \
2d/CCActionCatmullRom.cpp \
2d/CCActionEase.cpp \
2d/CCActionGrid3D.cpp \
2d/CCActionGrid.cpp \
2d/CCActionGrid3D.cpp \
2d/CCActionInstant.cpp \
2d/CCActionInterval.cpp \
2d/CCActionManager.cpp \
@ -21,30 +21,28 @@ cocos2d.cpp \
2d/CCActionProgressTimer.cpp \
2d/CCActionTiledGrid.cpp \
2d/CCActionTween.cpp \
2d/CCAnimationCache.cpp \
2d/CCAnimation.cpp \
2d/CCAnimationCache.cpp \
2d/CCAtlasNode.cpp \
2d/ccCArray.cpp \
2d/CCClippingNode.cpp \
2d/CCComponentContainer.cpp \
2d/CCComponent.cpp \
2d/CCDrawingPrimitives.cpp \
2d/CCComponentContainer.cpp \
2d/CCDrawNode.cpp \
2d/CCFontAtlasCache.cpp \
2d/CCFontAtlas.cpp \
2d/CCFontCharMap.cpp \
2d/CCDrawingPrimitives.cpp \
2d/CCFont.cpp \
2d/CCFontAtlas.cpp \
2d/CCFontAtlasCache.cpp \
2d/CCFontCharMap.cpp \
2d/CCFontFNT.cpp \
2d/CCFontFreeType.cpp \
2d/CCGLBufferedNode.cpp \
2d/CCGrabber.cpp \
2d/CCGrid.cpp \
2d/CCIMEDispatcher.cpp \
2d/CCLabel.cpp \
2d/CCLabelAtlas.cpp \
2d/CCLabelBMFont.cpp \
2d/CCLabel.cpp \
2d/CCLabelTextFormatter.cpp \
2d/CCLabelTTF.cpp \
2d/CCLabelTextFormatter.cpp \
2d/CCLayer.cpp \
2d/CCMenu.cpp \
2d/CCMenuItem.cpp \
@ -59,45 +57,35 @@ cocos2d.cpp \
2d/CCProgressTimer.cpp \
2d/CCRenderTexture.cpp \
2d/CCScene.cpp \
2d/CCScriptSupport.cpp \
2d/CCSpriteBatchNode.cpp \
2d/CCSprite.cpp \
2d/CCSpriteFrameCache.cpp \
2d/CCSpriteBatchNode.cpp \
2d/CCSpriteFrame.cpp \
2d/CCTextFieldTTF.cpp \
2d/CCTexture2D.cpp \
2d/CCTextureAtlas.cpp \
2d/CCTextureCache.cpp \
2d/CCTileMapAtlas.cpp \
2d/CCSpriteFrameCache.cpp \
2d/CCTMXLayer.cpp \
2d/CCTMXObjectGroup.cpp \
2d/CCTMXTiledMap.cpp \
2d/CCTMXXMLParser.cpp \
2d/CCTextFieldTTF.cpp \
2d/CCTileMapAtlas.cpp \
2d/CCTransition.cpp \
2d/CCTransitionPageTurn.cpp \
2d/CCTransitionProgress.cpp \
2d/CCTweenFunction.cpp \
2d/CCUserDefaultAndroid.cpp \
2d/CCUserDefault.cpp \
2d/ccUTF8.cpp \
2d/ccUtils.cpp \
2d/CCVertex.cpp \
2d/TGAlib.cpp \
2d/ccFPSImages.c \
2d/platform/CCGLViewProtocol.cpp \
2d/platform/CCFileUtils.cpp \
2d/platform/CCSAXParser.cpp \
2d/platform/CCThread.cpp \
2d/platform/CCImage.cpp \
platform/CCGLViewProtocol.cpp \
platform/CCFileUtils.cpp \
platform/CCSAXParser.cpp \
platform/CCThread.cpp \
platform/CCImage.cpp \
math/CCAffineTransform.cpp \
math/CCGeometry.cpp \
math/CCVertex.cpp \
math/Mat4.cpp \
math/MathUtil.cpp \
math/Matrix.cpp \
math/Quaternion.cpp \
math/TransformUtils.cpp \
math/Vector2.cpp \
math/Vector3.cpp \
math/Vector4.cpp \
math/Vec2.cpp \
math/Vec3.cpp \
math/Vec4.cpp \
base/CCAutoreleasePool.cpp \
base/CCConfiguration.cpp \
base/CCConsole.cpp \
@ -108,40 +96,52 @@ base/CCEvent.cpp \
base/CCEventAcceleration.cpp \
base/CCEventCustom.cpp \
base/CCEventDispatcher.cpp \
base/CCEventFocus.cpp \
base/CCEventKeyboard.cpp \
base/CCEventListener.cpp \
base/CCEventListenerAcceleration.cpp \
base/CCEventListenerCustom.cpp \
base/CCEventListenerFocus.cpp \
base/CCEventListenerKeyboard.cpp \
base/CCEventListenerMouse.cpp \
base/CCEventListenerTouch.cpp \
base/CCEventMouse.cpp \
base/CCEventTouch.cpp \
base/CCEventFocus.cpp \
base/CCEventListenerFocus.cpp \
base/CCIMEDispatcher.cpp \
base/CCNS.cpp \
base/CCProfiling.cpp \
base/CCRef.cpp \
base/CCScheduler.cpp \
base/CCScriptSupport.cpp \
base/CCTouch.cpp \
base/CCUserDefault.cpp \
base/CCUserDefaultAndroid.cpp \
base/CCValue.cpp \
base/TGAlib.cpp \
base/ZipUtils.cpp \
base/atitc.cpp \
base/base64.cpp \
base/ccCArray.cpp \
base/ccFPSImages.c \
base/ccTypes.cpp \
base/ccUTF8.cpp \
base/ccUtils.cpp \
base/etc1.cpp \
base/s3tc.cpp \
renderer/CCBatchCommand.cpp \
renderer/CCCustomCommand.cpp \
renderer/CCGLProgram.cpp \
renderer/CCGLProgramCache.cpp \
renderer/CCGLProgramState.cpp \
renderer/CCGLProgramStateCache.cpp \
renderer/ccGLStateCache.cpp \
renderer/CCGroupCommand.cpp \
renderer/CCQuadCommand.cpp \
renderer/CCRenderCommand.cpp \
renderer/CCRenderer.cpp \
renderer/CCGLProgramCache.cpp \
renderer/CCTexture2D.cpp \
renderer/CCTextureAtlas.cpp \
renderer/CCTextureCache.cpp \
renderer/ccGLStateCache.cpp \
renderer/ccShaders.cpp \
deprecated/CCArray.cpp \
deprecated/CCSet.cpp \
@ -170,8 +170,7 @@ physics/chipmunk/CCPhysicsWorldInfo_chipmunk.cpp \
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
$(LOCAL_PATH)/. \
$(LOCAL_PATH)/2d \
$(LOCAL_PATH)/2d/platform/android \
$(LOCAL_PATH)/platform/android \
$(LOCAL_PATH)/../external/tinyxml2 \
$(LOCAL_PATH)/../external/unzip \
$(LOCAL_PATH)/../external/chipmunk/include/chipmunk \
@ -179,7 +178,7 @@ LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
LOCAL_C_INCLUDES := $(LOCAL_PATH) \
$(LOCAL_PATH)/. \
$(LOCAL_PATH)/2d/platform/android \
$(LOCAL_PATH)/platform/android \
$(LOCAL_PATH)/../external/tinyxml2 \
$(LOCAL_PATH)/../external/unzip \
$(LOCAL_PATH)/../external/chipmunk/include/chipmunk \
@ -212,4 +211,4 @@ include $(BUILD_STATIC_LIBRARY)
$(call import-module,freetype2/prebuilt/android)
$(call import-module,chipmunk)
$(call import-module,2d/platform/android)
$(call import-module,platform/android)

View File

@ -8,6 +8,7 @@ set(COCOS_SRC
)
include(2d/CMakeLists.txt)
include(platform/CMakeLists.txt)
include(physics/CMakeLists.txt)
include(math/CMakeLists.txt)
include(renderer/CMakeLists.txt)
@ -20,7 +21,7 @@ include(storage/CMakeLists.txt)
add_library(cocos2d STATIC
${COCOS_SRC}
${COCOS_2D_SRC}
${COCOS_2D_PLATFORM_SRC}
${COCOS_PLATFORM_SRC}
${COCOS_BASE_SRC}
${COCOS_RENDERER_SRC}
${COCOS_MATH_SRC}

View File

@ -13,11 +13,7 @@ LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../include
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include \
$(LOCAL_PATH)/../.. \
$(LOCAL_PATH)/../../math \
$(LOCAL_PATH)/../../2d \
$(LOCAL_PATH)/../../2d/platform/android \
$(LOCAL_PATH)/../../base \
$(LOCAL_PATH)/../../physics
$(LOCAL_PATH)/../../platform/android
LOCAL_CFLAGS += -Wno-psabi
LOCAL_EXPORT_CFLAGS += -Wno-psabi

View File

@ -28,7 +28,7 @@ THE SOFTWARE.
#include <string.h>
#include "base/ccMacros.h"
#include "base/ccConfig.h"
#include "2d/platform/CCFileUtils.h"
#include "platform/CCFileUtils.h"
NS_CC_BEGIN

View File

@ -59,8 +59,8 @@
#include "base/CCPlatformConfig.h"
#include "base/CCConfiguration.h"
#include "2d/CCScene.h"
#include "2d/platform/CCFileUtils.h"
#include "2d/CCTextureCache.h"
#include "platform/CCFileUtils.h"
#include "renderer/CCTextureCache.h"
#include "CCGLView.h"
#include "base/base64.h"
NS_CC_BEGIN

View File

@ -24,7 +24,7 @@
****************************************************************************/
#include "base/CCData.h"
#include "2d/platform/CCCommon.h"
#include "platform/CCCommon.h"
#include "base/ccMacros.h"
#include <string>

View File

@ -31,23 +31,24 @@ THE SOFTWARE.
// standard includes
#include <string>
#include "2d/ccFPSImages.h"
#include "2d/CCDrawingPrimitives.h"
#include "2d/CCScene.h"
#include "2d/CCSpriteFrameCache.h"
#include "2d/platform/CCFileUtils.h"
#include "renderer/ccGLStateCache.h"
#include "2d/platform/CCImage.h"
#include "platform/CCFileUtils.h"
#include "platform/CCImage.h"
#include "2d/CCActionManager.h"
#include "2d/CCFontFNT.h"
#include "2d/CCFontAtlasCache.h"
#include "2d/CCAnimationCache.h"
#include "2d/CCUserDefault.h"
#include "2d/CCTransition.h"
#include "2d/CCFontFreeType.h"
#include "renderer/CCGLProgramCache.h"
#include "renderer/CCGLProgramStateCache.h"
#include "2d/CCTransition.h"
#include "2d/CCTextureCache.h"
#include "2d/CCFontFreeType.h"
#include "renderer/CCTextureCache.h"
#include "renderer/ccGLStateCache.h"
#include "renderer/CCRenderer.h"
#include "base/CCUserDefault.h"
#include "base/ccFPSImages.h"
#include "base/CCScheduler.h"
#include "base/ccMacros.h"
#include "base/CCEventDispatcher.h"
@ -57,7 +58,6 @@ THE SOFTWARE.
#include "base/CCAutoreleasePool.h"
#include "base/CCProfiling.h"
#include "base/CCConfiguration.h"
#include "renderer/CCRenderer.h"
#include "base/CCNS.h"
#include "math/CCMath.h"
#include "CCApplication.h"

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@ -23,7 +23,7 @@
****************************************************************************/
#include "base/CCEventListener.h"
#include "2d/platform/CCCommon.h"
#include "platform/CCCommon.h"
NS_CC_BEGIN

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@ -23,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "2d/CCIMEDispatcher.h"
#include "base/CCIMEDispatcher.h"
#include <list>

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@ -26,7 +26,7 @@ THE SOFTWARE.
#ifndef __CC_IME_DISPATCHER_H__
#define __CC_IME_DISPATCHER_H__
#include "2d/CCIMEDelegate.h"
#include "base/CCIMEDelegate.h"
NS_CC_BEGIN

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@ -23,8 +23,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CC_PLATFORM_CONFIG_H__
#define __CC_PLATFORM_CONFIG_H__
#ifndef __BASE_CC_PLATFORM_CONFIG_H__
#define __BASE_CC_PLATFORM_CONFIG_H__
/**
Config of cocos2d-x project, per target platform.
@ -154,5 +154,5 @@ Config of cocos2d-x project, per target platform.
#endif
#endif // CC_PLATFORM_WIN32
#endif // __CC_PLATFORM_CONFIG_H__
#endif // __BASE_CC_PLATFORM_CONFIG_H__

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@ -24,12 +24,13 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CCPROTOCOLS_H__
#define __CCPROTOCOLS_H__
#ifndef __BASE_CCPROTOCOLS_H__
#define __BASE_CCPROTOCOLS_H__
#include <string>
#include "base/ccTypes.h"
#include "2d/CCTexture2D.h"
#include <string>
#include "renderer/CCTexture2D.h"
NS_CC_BEGIN
@ -267,4 +268,4 @@ public:
NS_CC_END
#endif // __CCPROTOCOLS_H__
#endif // __BASE_CCPROTOCOLS_H__

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@ -26,7 +26,7 @@ THE SOFTWARE.
#include "base/CCRef.h"
#include "base/CCAutoreleasePool.h"
#include "base/ccMacros.h"
#include "2d/CCScriptSupport.h"
#include "base/CCScriptSupport.h"
#if CC_USE_MEM_LEAK_DETECTION
#include <algorithm> // std::find

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@ -23,8 +23,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CCREF_H__
#define __CCREF_H__
#ifndef __BASE_CCREF_H__
#define __BASE_CCREF_H__
#include "base/CCPlatformMacros.h"
#include "base/ccConfig.h"
@ -172,4 +172,4 @@ typedef void (Ref::*SEL_SCHEDULE)(float);
NS_CC_END
#endif // __CCREF_H__
#endif // __BASE_CCREF_H__

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@ -28,9 +28,9 @@ THE SOFTWARE.
#include "base/CCScheduler.h"
#include "base/ccMacros.h"
#include "base/CCDirector.h"
#include "2d/utlist.h"
#include "2d/ccCArray.h"
#include "2d/CCScriptSupport.h"
#include "base/utlist.h"
#include "base/ccCArray.h"
#include "base/CCScriptSupport.h"
NS_CC_BEGIN

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@ -34,7 +34,7 @@ THE SOFTWARE.
#include "base/CCRef.h"
#include "base/CCVector.h"
#include "2d/uthash.h"
#include "base/uthash.h"
NS_CC_BEGIN

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@ -23,7 +23,7 @@
THE SOFTWARE.
****************************************************************************/
#include "2d/CCScriptSupport.h"
#include "base/CCScriptSupport.h"
#if CC_ENABLE_SCRIPT_BINDING

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@ -29,7 +29,7 @@
#include "base/ccConfig.h"
#if CC_ENABLE_SCRIPT_BINDING
#include "2d/platform/CCCommon.h"
#include "platform/CCCommon.h"
#include "base/CCTouch.h"
#include "base/CCEventTouch.h"
#include "base/CCEventKeyboard.h"

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@ -22,9 +22,9 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "2d/CCUserDefault.h"
#include "2d/platform/CCCommon.h"
#include "2d/platform/CCFileUtils.h"
#include "base/CCUserDefault.h"
#include "platform/CCCommon.h"
#include "platform/CCFileUtils.h"
#include "tinyxml2.h"
#include "base/base64.h"

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@ -22,13 +22,13 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "2d/CCUserDefault.h"
#include "base/CCUserDefault.h"
#include "base/CCPlatformConfig.h"
#include "2d/platform/CCCommon.h"
#include "platform/CCCommon.h"
#include "base/base64.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
#include "2d/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.h"
#include "platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.h"
// root name of xml
#define USERDEFAULT_ROOT_NAME "userDefaultRoot"
@ -38,7 +38,7 @@ THE SOFTWARE.
#define XML_FILE_NAME "UserDefault.xml"
#ifdef KEEP_COMPATABILITY
#include "2d/platform/CCFileUtils.h"
#include "platform/CCFileUtils.h"
#include "../tinyxml2/tinyxml2.h"
#endif

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@ -1,36 +1,44 @@
set(COCOS_BASE_SRC
base/atitc.cpp
base/base64.cpp
base/CCAutoreleasePool.cpp
base/CCConfiguration.cpp
base/CCConsole.cpp
base/CCData.cpp
base/CCDataVisitor.cpp
base/CCDirector.cpp
base/CCEventAcceleration.cpp
base/CCEvent.cpp
base/CCEventAcceleration.cpp
base/CCEventCustom.cpp
base/CCEventDispatcher.cpp
base/CCEventFocus.cpp
base/CCEventKeyboard.cpp
base/CCEventListenerAcceleration.cpp
base/CCEventListener.cpp
base/CCEventListenerAcceleration.cpp
base/CCEventListenerCustom.cpp
base/CCEventListenerFocus.cpp
base/CCEventListenerKeyboard.cpp
base/CCEventListenerMouse.cpp
base/CCEventListenerTouch.cpp
base/CCEventMouse.cpp
base/CCEventTouch.cpp
base/CCEventFocus.cpp
base/CCEventListenerFocus.cpp
base/CCIMEDispatcher.cpp
base/CCNS.cpp
base/CCProfiling.cpp
base/CCRef.cpp
base/CCScheduler.cpp
base/CCScriptSupport.cpp
base/CCTouch.cpp
base/ccTypes.cpp
base/CCUserDefault.cpp
base/CCUserDefaultAndroid.cpp
base/CCValue.cpp
base/TGAlib.cpp
base/ZipUtils.cpp
base/atitc.cpp
base/base64.cpp
base/ccCArray.cpp
base/ccFPSImages.c
base/ccTypes.cpp
base/ccUTF8.cpp
base/ccUtils.cpp
base/etc1.cpp
base/s3tc.cpp
base/ZipUtils.cpp
)

View File

@ -28,7 +28,7 @@ THE SOFTWARE.
#include "TGAlib.h"
#include "base/CCData.h"
#include "2d/platform/CCFileUtils.h"
#include "platform/CCFileUtils.h"
NS_CC_BEGIN

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@ -29,7 +29,7 @@
#include "base/ZipUtils.h"
#include "base/CCData.h"
#include "base/ccMacros.h"
#include "2d/platform/CCFileUtils.h"
#include "platform/CCFileUtils.h"
#include "unzip.h"
#include <map>

View File

@ -31,7 +31,7 @@ THE SOFTWARE.
#include "base/CCPlatformMacros.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
#include "2d/platform/android/CCFileUtilsAndroid.h"
#include "platform/android/CCFileUtilsAndroid.h"
#elif(CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
// for import ssize_t on win32 platform
#include "CCStdC.h"

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@ -24,7 +24,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "2d/ccCArray.h"
#include "base/ccCArray.h"
#include "base/CCRef.h"
#include "base/ccTypes.h"

View File

@ -23,7 +23,7 @@
* THE SOFTWARE.
*/
#include "ccFPSImages.h"
#include "base/ccFPSImages.h"
unsigned char cc_fps_images_png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d,

View File

@ -22,8 +22,8 @@
* THE SOFTWARE.
*/
#ifndef __CCFPSIMAGES__H
#define __CCFPSIMAGES__H
#ifndef __BASE_CCFPSIMAGES__H
#define __BASE_CCFPSIMAGES__H
#ifdef __cplusplus
extern "C" {
@ -36,4 +36,4 @@ unsigned int cc_fps_images_len(void);
}
#endif
#endif // __CCFPSIMAGES__H
#endif // __BASE_CCFPSIMAGES__H

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