diff --git a/cocos/editor-support/cocostudio/CCComAttribute.cpp b/cocos/editor-support/cocostudio/CCComAttribute.cpp index 10186cb768..ad03fe34fa 100644 --- a/cocos/editor-support/cocostudio/CCComAttribute.cpp +++ b/cocos/editor-support/cocostudio/CCComAttribute.cpp @@ -29,7 +29,7 @@ namespace cocostudio { ComAttribute::ComAttribute(void) { - _name = "ComAttribute"; + _name = "CCComAttribute"; } ComAttribute::~ComAttribute(void) diff --git a/cocos/editor-support/cocostudio/CCSSceneReader.cpp b/cocos/editor-support/cocostudio/CCSSceneReader.cpp index 5b65a2f7d8..68adc34c8c 100644 --- a/cocos/editor-support/cocostudio/CCSSceneReader.cpp +++ b/cocos/editor-support/cocostudio/CCSSceneReader.cpp @@ -24,6 +24,7 @@ #include "cocostudio/CocoStudio.h" #include "gui/CocosGUI.h" +#include "SimpleAudioEngine.h" using namespace cocos2d; using namespace gui; @@ -33,9 +34,9 @@ namespace cocostudio { SceneReader* SceneReader::s_sharedReader = nullptr; SceneReader::SceneReader() - : _pListener(NULL) - , _pfnSelector(NULL) - , _pNode(NULL) + : _listener(NULL) + , _fnSelector(NULL) + , _node(NULL) { } @@ -48,24 +49,23 @@ namespace cocostudio { return "1.0.0.0"; } - cocos2d::Node* SceneReader::createNodeWithSceneFile(const char* pszFileName) + cocos2d::Node* SceneReader::createNodeWithSceneFile(const std::string &fileName) { rapidjson::Document jsonDict; do { - CC_BREAK_IF(!readJson(pszFileName, jsonDict)); - _pNode = createObject(jsonDict, NULL); + CC_BREAK_IF(!readJson(fileName, jsonDict)); + _node = createObject(jsonDict, NULL); TriggerMng::getInstance()->parse(jsonDict); } while (0); - return _pNode; + return _node; } - bool SceneReader::readJson(const char *pszFileName, rapidjson::Document &doc) + bool SceneReader::readJson(const std::string &fileName, rapidjson::Document &doc) { bool bRet = false; do { - CC_BREAK_IF(pszFileName == NULL); - std::string jsonpath = CCFileUtils::getInstance()->fullPathForFilename(pszFileName); + std::string jsonpath = FileUtils::getInstance()->fullPathForFilename(fileName); std::string contentStr = FileUtils::getInstance()->getStringFromFile(jsonpath); doc.Parse<0>(contentStr.c_str()); CC_BREAK_IF(doc.HasParseError()); @@ -74,26 +74,26 @@ namespace cocostudio { return bRet; } - Node* SceneReader::nodeByTag(Node *pParent, int nTag) + Node* SceneReader::nodeByTag(Node *parent, int tag) { - if (pParent == NULL) + if (parent == NULL) { return NULL; } Node *_retNode = NULL; - Vector& Children = pParent->getChildren(); + Vector& Children = parent->getChildren(); Vector::iterator iter = Children.begin(); while (iter != Children.end()) { Node* pNode = *iter; - if(pNode != NULL && pNode->getTag() == nTag) + if(pNode != NULL && pNode->getTag() == tag) { _retNode = pNode; break; } else { - _retNode = nodeByTag(pNode, nTag); + _retNode = nodeByTag(pNode, tag); if (_retNode != NULL) { break; @@ -200,9 +200,9 @@ namespace cocostudio { } gb->addComponent(pRender); - if (_pListener && _pfnSelector) + if (_listener && _fnSelector) { - (_pListener->*_pfnSelector)(pSprite, (void*)(&subDict)); + (_listener->*_fnSelector)(pSprite, (void*)(&subDict)); } } else if(comName != nullptr && strcmp(comName, "CCTMXTiledMap") == 0) @@ -227,9 +227,9 @@ namespace cocostudio { pRender->setName(pComName); } gb->addComponent(pRender); - if (_pListener && _pfnSelector) + if (_listener && _fnSelector) { - (_pListener->*_pfnSelector)(pTmx, (void*)(&subDict)); + (_listener->*_fnSelector)(pTmx, (void*)(&subDict)); } } else if(comName != nullptr && strcmp(comName, "CCParticleSystemQuad") == 0) @@ -257,9 +257,9 @@ namespace cocostudio { pRender->setName(pComName); } gb->addComponent(pRender); - if (_pListener && _pfnSelector) + if (_listener && _fnSelector) { - (_pListener->*_pfnSelector)(pParticle, (void*)(&subDict)); + (_listener->*_fnSelector)(pParticle, (void*)(&subDict)); } } else if(comName != nullptr && strcmp(comName, "CCArmature") == 0) @@ -301,9 +301,9 @@ namespace cocostudio { { pAr->getAnimation()->play(actionName); } - if (_pListener && _pfnSelector) + if (_listener && _fnSelector) { - (_pListener->*_pfnSelector)(pAr, (void*)(&subDict)); + (_listener->*_fnSelector)(pAr, (void*)(&subDict)); } } else if(comName != nullptr && strcmp(comName, "CCComAudio") == 0) @@ -318,10 +318,14 @@ namespace cocostudio { continue; } pAudio->preloadEffect(pPath.c_str()); - gb->addComponent(pAudio); - if (_pListener && _pfnSelector) + if (pComName != NULL) { - (_pListener->*_pfnSelector)(pAudio, (void*)(&subDict)); + pAudio->setName(pComName); + } + gb->addComponent(pAudio); + if (_listener && _fnSelector) + { + (_listener->*_fnSelector)(pAudio, (void*)(&subDict)); } } else if(comName != nullptr && strcmp(comName, "CCComAttribute") == 0) @@ -337,9 +341,9 @@ namespace cocostudio { continue; } gb->addComponent(pAttribute); - if (_pListener && _pfnSelector) + if (_listener && _fnSelector) { - (_pListener->*_pfnSelector)(pAttribute, (void*)(&subDict)); + (_listener->*_fnSelector)(pAttribute, (void*)(&subDict)); } } else if (comName != nullptr && strcmp(comName, "CCBackgroundAudio") == 0) @@ -358,6 +362,10 @@ namespace cocostudio { const bool bLoop = (DICTOOL->getIntValue_json(subDict, "loop") != 0); pAudio->setLoop(bLoop); gb->addComponent(pAudio); + if (pComName != NULL) + { + pAudio->setName(pComName); + } pAudio->playBackgroundMusic(pPath.c_str(), bLoop); } else if(comName != nullptr && strcmp(comName, "GUIComponent") == 0) @@ -369,9 +377,9 @@ namespace cocostudio { pRender->setName(pComName); } gb->addComponent(pRender); - if (_pListener && _pfnSelector) + if (_listener && _fnSelector) { - (_pListener->*_pfnSelector)(widget, (void*)(&subDict)); + (_listener->*_fnSelector)(widget, (void*)(&subDict)); } } } @@ -395,21 +403,21 @@ namespace cocostudio { void SceneReader::setTarget(Object *rec, SEL_CallFuncOD selector) { - _pListener = rec; - _pfnSelector = selector; + _listener = rec; + _fnSelector = selector; } Node* SceneReader::getNodeByTag(int nTag) { - if (_pNode == NULL) + if (_node == NULL) { return NULL; } - if (_pNode->getTag() == nTag) + if (_node->getTag() == nTag) { - return _pNode; + return _node; } - return nodeByTag(_pNode, nTag); + return nodeByTag(_node, nTag); } void SceneReader::setPropertyFromJsonDict(const rapidjson::Value &root, cocos2d::Node *node) @@ -449,6 +457,9 @@ namespace cocostudio { { DictionaryHelper::destroyInstance(); TriggerMng::destroyInstance(); + _fnSelector = nullptr; + _listener = nullptr; + CocosDenshion::SimpleAudioEngine::end(); CC_SAFE_DELETE(s_sharedReader); } diff --git a/cocos/editor-support/cocostudio/CCSSceneReader.h b/cocos/editor-support/cocostudio/CCSSceneReader.h index 46a9c5f1ff..3dbe1644bf 100644 --- a/cocos/editor-support/cocostudio/CCSSceneReader.h +++ b/cocos/editor-support/cocostudio/CCSSceneReader.h @@ -53,21 +53,21 @@ public: * @js purge * @lua destroySceneReader */ - static void destroyInstance(); + void destroyInstance(); static const char* sceneReaderVersion(); - cocos2d::Node* createNodeWithSceneFile(const char *pszFileName); + cocos2d::Node* createNodeWithSceneFile(const std::string &fileName); void setTarget(cocos2d::Object *rec, SEL_CallFuncOD selector); cocos2d::Node* getNodeByTag(int nTag); private: cocos2d::Node* createObject(const rapidjson::Value& dict, cocos2d::Node* parent); void setPropertyFromJsonDict(const rapidjson::Value& dict, cocos2d::Node *node); - bool readJson(const char *pszFileName, rapidjson::Document &doc); - cocos2d::Node* nodeByTag(cocos2d::Node *pParent, int nTag); + bool readJson(const std::string &fileName, rapidjson::Document& doc); + cocos2d::Node* nodeByTag(cocos2d::Node *parent, int tag); private: static SceneReader* s_sharedReader; - cocos2d::Object* _pListener; - SEL_CallFuncOD _pfnSelector; - cocos2d::Node* _pNode; + cocos2d::Object* _listener; + SEL_CallFuncOD _fnSelector; + cocos2d::Node* _node; }; diff --git a/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioComponentsTest/SceneController.cpp b/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioComponentsTest/SceneController.cpp index b88e8f77b3..2a729ff1f2 100644 --- a/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioComponentsTest/SceneController.cpp +++ b/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioComponentsTest/SceneController.cpp @@ -91,9 +91,9 @@ void SceneController::spriteMoveFinished(Node* sender) void SceneController::increaseKillCount() { - int nProjectilesDestroyed = ((ComAttribute*)(_owner->getComponent("ComAttribute")))->getInt("KillCount"); + int nProjectilesDestroyed = ((ComAttribute*)(_owner->getComponent("CCComAttribute")))->getInt("KillCount"); - ComAttribute *p = (ComAttribute*)(_owner->getComponent("ComAttribute")); + ComAttribute *p = (ComAttribute*)(_owner->getComponent("CCComAttribute")); p->setInt("KillCount", ++nProjectilesDestroyed); if (nProjectilesDestroyed >= 5) diff --git a/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/SceneEditorTest.cpp b/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/SceneEditorTest.cpp index 33d7852a45..083e9829d8 100644 --- a/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/SceneEditorTest.cpp +++ b/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/SceneEditorTest.cpp @@ -5,84 +5,796 @@ #include "cocostudio/CocoStudio.h" #include "gui/CocosGUI.h" #include "TriggerCode/EventDef.h" +#include "../../testResource.h" using namespace cocos2d; using namespace cocostudio; using namespace gui; -SceneEditorTestLayer::~SceneEditorTestLayer() +Layer *Next(); +Layer *Back(); +Layer *Restart(); + +static int s_nIdx = -1; + +Layer *createTests(int index) { - ArmatureDataManager::destroyInstance(); - SceneReader::destroyInstance(); - ActionManagerEx::destroyInstance(); - auto dispatcher = Director::getInstance()->getEventDispatcher(); - dispatcher->removeEventListener(_touchListener); + Layer *layer = nullptr; + switch(index) + { + case TEST_LOADSCENEEDITORFILE: + layer = new loadSceneEdtiorFileTest(); + break; + case TEST_SPIRTECOMPONENT: + layer = new SpriteComponentTest(); + break; + case TEST_ARMATURECOMPONENT: + layer = new ArmatureComponentTest(); + break; + case TEST_UICOMPONENT: + layer = new UIComponentTest(); + break; + case TEST_TMXMAPCOMPONENT: + layer = new TmxMapComponentTest(); + break; + case TEST_PARTICLECOMPONENT: + layer = new ParticleComponentTest(); + break; + case TEST_EFEECTCOMPONENT: + layer = new EffectComponentTest(); + break; + case TEST_BACKGROUNDCOMPONENT: + layer = new BackgroundComponentTest(); + break; + case TEST_ATTRIBUTECOMPONENT: + layer = new AttributeComponentTest(); + break; + case TEST_TRIGGER: + layer = new TriggerTest(); + layer->init(); + break; + default: + break; + } + return layer; } -SceneEditorTestLayer::SceneEditorTestLayer() +Layer *Next() { - _curNode = nullptr; - _touchListener = nullptr; + ++s_nIdx; + s_nIdx = s_nIdx % TEST_SCENEEDITOR_COUNT; + + Layer *layer = createTests(s_nIdx); + layer->autorelease(); + + return layer; } -Scene* SceneEditorTestLayer::scene() +Layer *Back() { - Scene * scene = nullptr; - do - { - // 'scene' is an autorelease object - scene = Scene::create(); - CC_BREAK_IF(! scene); + --s_nIdx; + if( s_nIdx < 0 ) + s_nIdx += TEST_SCENEEDITOR_COUNT; - // 'layer' is an autorelease object - SceneEditorTestLayer *layer = SceneEditorTestLayer::create(); - CC_BREAK_IF(! layer); + Layer *layer = createTests(s_nIdx); + layer->autorelease(); - // add layer as a child to scene - scene->addChild(layer); - } while (0); - - // return the scene - return scene; + return layer; } -// on "init" you need to initialize your instance -bool SceneEditorTestLayer::init() +Layer *Restart() { + Layer *layer = createTests(s_nIdx); + layer->autorelease(); + + return layer; +} + +SceneEditorTestScene::SceneEditorTestScene(bool bPortrait) +{ + TestScene::init(); +} + +void SceneEditorTestScene::runThisTest() +{ + s_nIdx = -1; + addChild(Next()); + CCDirector::getInstance()->replaceScene(this); +} + +void SceneEditorTestScene::MainMenuCallback(Object *pSender) +{ + removeAllChildren(); +} + + +void SceneEditorTestLayer::onEnter() +{ + CCLayer::onEnter(); + + // add title and subtitle + std::string str = title(); + const char *pTitle = str.c_str(); + LabelTTF *label = LabelTTF::create(pTitle, "Arial", 18); + label->setColor(Color3B(255, 255, 255)); + addChild(label, 1, 10000); + label->setPosition( Point(VisibleRect::center().x, VisibleRect::top().y - 30) ); + + std::string strSubtitle = subtitle(); + if( ! strSubtitle.empty() ) + { + LabelTTF *l = LabelTTF::create(strSubtitle.c_str(), "Arial", 18); + l->setColor(Color3B(0, 0, 0)); + addChild(l, 1, 10001); + l->setPosition(Point(VisibleRect::center().x, VisibleRect::top().y - 60) ); + } + + // add menu + backItem = MenuItemImage::create(s_pathB1, s_pathB2, CC_CALLBACK_1(SceneEditorTestLayer::backCallback, this) ); + restartItem = MenuItemImage::create(s_pathR1, s_pathR2, CC_CALLBACK_1(SceneEditorTestLayer::restartCallback, this) ); + nextItem = MenuItemImage::create(s_pathF1, s_pathF2, CC_CALLBACK_1(SceneEditorTestLayer::nextCallback, this) ); + + + Menu *menu = Menu::create(backItem, restartItem, nextItem, nullptr); + + float fScale = 0.5f; + + menu->setPosition(Point(0, 0)); + backItem->setPosition(Point(VisibleRect::center().x - restartItem->getContentSize().width * 2 * fScale, VisibleRect::bottom().y + restartItem->getContentSize().height / 2)); + backItem->setScale(fScale); + + restartItem->setPosition(Point(VisibleRect::center().x, VisibleRect::bottom().y + restartItem->getContentSize().height / 2)); + restartItem->setScale(fScale); + + nextItem->setPosition(Point(VisibleRect::center().x + restartItem->getContentSize().width * 2 * fScale, VisibleRect::bottom().y + restartItem->getContentSize().height / 2)); + nextItem->setScale(fScale); + + addChild(menu, 100); + + setShaderProgram(ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR)); +} + +void SceneEditorTestLayer::onExit() +{ + removeAllChildren(); + backItem = restartItem = nextItem = nullptr; + Layer::onExit(); +} + +std::string SceneEditorTestLayer::title() +{ + return "SceneReader Test LoadSceneEditorFile"; +} + +std::string SceneEditorTestLayer::subtitle() +{ + return ""; +} + +void SceneEditorTestLayer::restartCallback(Object *pSender) +{ + Scene *s = new SceneEditorTestScene(); + s->addChild(Restart()); + Director::getInstance()->replaceScene(s); + s->release(); +} + +void SceneEditorTestLayer::nextCallback(Object *pSender) +{ + Scene *s = new SceneEditorTestScene(); + s->addChild(Next()); + Director::getInstance()->replaceScene(s); + s->release(); +} + +void SceneEditorTestLayer::backCallback(Object *pSender) +{ + Scene *s = new SceneEditorTestScene(); + s->addChild(Back()); + Director::getInstance()->replaceScene(s); + s->release(); +} + +void SceneEditorTestLayer::draw() +{ + Layer::draw(); +} + + +loadSceneEdtiorFileTest::loadSceneEdtiorFileTest() +{ + +} + +loadSceneEdtiorFileTest::~loadSceneEdtiorFileTest() +{ + +} + +std::string loadSceneEdtiorFileTest::title() +{ + return "loadSceneEdtiorFile Test"; +} + +void loadSceneEdtiorFileTest::onEnter() +{ + SceneEditorTestLayer::onEnter(); bool bRet = false; do { Node *root = createGameScene(); CC_BREAK_IF(!root); this->addChild(root, 0, 1); - sendEvent(TRIGGEREVENT_INITSCENE); - this->schedule(schedule_selector(SceneEditorTestLayer::gameLogic)); - auto dispatcher = Director::getInstance()->getEventDispatcher(); - auto listener = EventListenerTouchOneByOne::create(); - listener->setSwallowTouches(true); - listener->onTouchBegan = CC_CALLBACK_2(SceneEditorTestLayer::onTouchBegan, this); - listener->onTouchMoved = CC_CALLBACK_2(SceneEditorTestLayer::onTouchMoved, this); - listener->onTouchEnded = CC_CALLBACK_2(SceneEditorTestLayer::onTouchEnded, this); - listener->onTouchCancelled = CC_CALLBACK_2(SceneEditorTestLayer::onTouchCancelled, this); - dispatcher->addEventListenerWithFixedPriority(listener, 1); - _touchListener = listener; + bRet = true; + } while (0); +} + +void loadSceneEdtiorFileTest::onExit() +{ + ArmatureDataManager::getInstance()->destroyInstance(); + SceneReader::getInstance()->destroyInstance(); + ActionManagerEx::getInstance()->destroyInstance(); + GUIReader::shareReader()->purgeGUIReader(); + SceneEditorTestLayer::onExit(); +} + + +cocos2d::Node* loadSceneEdtiorFileTest::createGameScene() +{ + Node *node = SceneReader::getInstance()->createNodeWithSceneFile("scenetest/loadSceneEdtiorFileTest/FishJoy2.json"); + if (node == nullptr) + { + return nullptr; + } + ActionManagerEx::getInstance()->playActionByName("startMenu_1.json","Animation1"); + return node; +} + +SpriteComponentTest::SpriteComponentTest() +{ + +} + +SpriteComponentTest::~SpriteComponentTest() +{ + +} + +std::string SpriteComponentTest::title() +{ + return "Sprite Component Test"; +} + +void SpriteComponentTest::onEnter() +{ + SceneEditorTestLayer::onEnter(); + bool bRet = false; + do + { + Node *root = createGameScene(); + CC_BREAK_IF(!root); + this->addChild(root, 0, 1); + bRet = true; + } while (0); +} + +void SpriteComponentTest::onExit() +{ + ArmatureDataManager::getInstance()->destroyInstance(); + SceneReader::getInstance()->destroyInstance(); + ActionManagerEx::getInstance()->destroyInstance(); + GUIReader::shareReader()->purgeGUIReader(); + SceneEditorTestLayer::onExit(); +} + +cocos2d::Node* SpriteComponentTest::createGameScene() +{ + Node *node = SceneReader::getInstance()->createNodeWithSceneFile("scenetest/SpriteComponentTest/SpriteComponentTest.json"); + if (node == nullptr) + { + return nullptr; + } + + ActionInterval* action1 = CCBlink::create(2, 10); + ActionInterval* action2 = CCBlink::create(2, 5); + + Sprite *pSister1 = static_cast(node->getChildByTag(10003)->getComponent("CCSprite")->getNode()); + pSister1->runAction(action1); + + Sprite *pSister2 = static_cast(node->getChildByTag(10004)->getComponent("CCSprite")->getNode()); + pSister2->runAction(action2); + + return node; +} + +ArmatureComponentTest::ArmatureComponentTest() +{ + +} + +ArmatureComponentTest::~ArmatureComponentTest() +{ + +} + +std::string ArmatureComponentTest::title() +{ + return "Armature Component Test"; +} + +void ArmatureComponentTest::onEnter() +{ + SceneEditorTestLayer::onEnter(); + bool bRet = false; + do + { + Node *root = createGameScene(); + CC_BREAK_IF(!root); + this->addChild(root, 0, 1); + bRet = true; + } while (0); +} + +void ArmatureComponentTest::onExit() +{ + ArmatureDataManager::getInstance()->destroyInstance(); + SceneReader::getInstance()->destroyInstance(); + ActionManagerEx::getInstance()->destroyInstance(); + GUIReader::shareReader()->purgeGUIReader(); + SceneEditorTestLayer::onExit(); +} + +cocos2d::Node* ArmatureComponentTest::createGameScene() +{ + Node *node = SceneReader::getInstance()->createNodeWithSceneFile("scenetest/ArmatureComponentTest/ArmatureComponentTest.json"); + if (node == nullptr) + { + return nullptr; + } + Armature *pBlowFish = static_cast(node->getChildByTag(10007)->getComponent("Armature")->getNode()); + pBlowFish->runAction(CCMoveBy::create(10.0f, Point(-1000.0f, 0))); + + Armature *pButterflyfish = static_cast(node->getChildByTag(10008)->getComponent("Armature")->getNode()); + pButterflyfish->runAction(CCMoveBy::create(10.0f, Point(-1000.0f, 0))); + + return node; +} + +UIComponentTest::UIComponentTest() +: _node(nullptr) +{ + +} + +UIComponentTest::~UIComponentTest() +{ +} + +std::string UIComponentTest::title() +{ + return "UI Component Test"; +} + +void UIComponentTest::onEnter() +{ + SceneEditorTestLayer::onEnter(); + bool bRet = false; + do + { + Node *root = createGameScene(); + CC_BREAK_IF(!root); + this->addChild(root, 0, 1); + bRet = true; + } while (0); +} + +void UIComponentTest::onExit() +{ + ArmatureDataManager::getInstance()->destroyInstance(); + SceneReader::getInstance()->destroyInstance(); + ActionManagerEx::getInstance()->destroyInstance(); + GUIReader::shareReader()->purgeGUIReader(); + SceneEditorTestLayer::onExit(); +} + +cocos2d::Node* UIComponentTest::createGameScene() +{ + Node *node = SceneReader::getInstance()->createNodeWithSceneFile("scenetest/UIComponentTest/UIComponentTest.json"); + if (node == nullptr) + { + return nullptr; + } + _node = node; + + cocos2d::gui::TouchGroup* touchGroup = static_cast(_node->getChildByTag(10025)->getComponent("GUIComponent")->getNode()); + UIWidget* widget = static_cast(touchGroup->getWidgetByName("Panel_154")); + UIButton* button = static_cast(widget->getChildByName("Button_156")); + button->addTouchEventListener(this, toucheventselector(UIComponentTest::touchEvent)); + + return node; +} + +void UIComponentTest::touchEvent(CCObject *pSender, TouchEventType type) +{ + switch (type) + { + case TOUCH_EVENT_BEGAN: + { + Armature *pBlowFish = static_cast(_node->getChildByTag(10010)->getComponent("Armature")->getNode()); + pBlowFish->runAction(CCMoveBy::create(10.0f, ccp(-1000.0f, 0))); + + Armature *pButterflyfish = static_cast(_node->getChildByTag(10011)->getComponent("Armature")->getNode()); + pButterflyfish->runAction(CCMoveBy::create(10.0f, ccp(-1000.0f, 0))); + } + break; + default: + break; + } +} + +TmxMapComponentTest::TmxMapComponentTest() +{ + +} + +TmxMapComponentTest::~TmxMapComponentTest() +{ + +} + +std::string TmxMapComponentTest::title() +{ + return "TmxMap Component Test"; +} + +void TmxMapComponentTest::onEnter() +{ + SceneEditorTestLayer::onEnter(); + bool bRet = false; + do + { + Node *root = createGameScene(); + CC_BREAK_IF(!root); + this->addChild(root, 0, 1); + bRet = true; + } while (0); +} + +void TmxMapComponentTest::onExit() +{ + ArmatureDataManager::getInstance()->destroyInstance(); + SceneReader::getInstance()->destroyInstance(); + ActionManagerEx::getInstance()->destroyInstance(); + GUIReader::shareReader()->purgeGUIReader(); + SceneEditorTestLayer::onExit(); +} + +cocos2d::Node* TmxMapComponentTest::createGameScene() +{ + Node *node = SceneReader::getInstance()->createNodeWithSceneFile("scenetest/TmxMapComponentTest/TmxMapComponentTest.json"); + if (node == nullptr) + { + return nullptr; + } + TMXTiledMap *tmxMap = static_cast(node->getChildByTag(10015)->getComponent("TMXTiledMap")->getNode()); + ActionInterval *actionTo = SkewTo::create(2, 0.f, 2.f); + ActionInterval *rotateTo = RotateTo::create(2, 61.0f); + ActionInterval *actionScaleTo = ScaleTo::create(2, -0.44f, 0.47f); + + ActionInterval *actionScaleToBack = ScaleTo::create(2, 1.0f, 1.0f); + ActionInterval *rotateToBack = RotateTo::create(2, 0); + ActionInterval *actionToBack = SkewTo::create(2, 0, 0); + + tmxMap->runAction(Sequence::create(actionTo, actionToBack, nullptr)); + tmxMap->runAction(Sequence::create(rotateTo, rotateToBack, nullptr)); + tmxMap->runAction(Sequence::create(actionScaleTo, actionScaleToBack, nullptr)); + return node; +} + +ParticleComponentTest::ParticleComponentTest() +{ + +} + +ParticleComponentTest::~ParticleComponentTest() +{ +} + +std::string ParticleComponentTest::title() +{ + return "Particle Component Test"; +} + +void ParticleComponentTest::onEnter() +{ + SceneEditorTestLayer::onEnter(); + bool bRet = false; + do + { + Node *root = createGameScene(); + CC_BREAK_IF(!root); + this->addChild(root, 0, 1); + bRet = true; + } while (0); +} + +void ParticleComponentTest::onExit() +{ + ArmatureDataManager::getInstance()->destroyInstance(); + SceneReader::getInstance()->destroyInstance(); + ActionManagerEx::getInstance()->destroyInstance(); + GUIReader::shareReader()->purgeGUIReader(); + SceneEditorTestLayer::onExit(); +} + +cocos2d::Node* ParticleComponentTest::createGameScene() +{ + Node *node = SceneReader::getInstance()->createNodeWithSceneFile("scenetest/ParticleComponentTest/ParticleComponentTest.json"); + if (node == nullptr) + { + return nullptr; + } + + ParticleSystemQuad* Particle = static_cast(node->getChildByTag(10020)->getComponent("CCParticleSystemQuad")->getNode()); + ActionInterval* jump = JumpBy::create(5, Point(-500,0), 50, 4); + FiniteTimeAction* action = Sequence::create( jump, jump->reverse(), nullptr); + Particle->runAction(action); + return node; +} + + +EffectComponentTest::EffectComponentTest() +: _node(nullptr) +{ + +} + +EffectComponentTest::~EffectComponentTest() +{ +} + +std::string EffectComponentTest::title() +{ + return "Effect Component Test"; +} + +void EffectComponentTest::onEnter() +{ + SceneEditorTestLayer::onEnter(); + bool bRet = false; + do + { + Node *root = createGameScene(); + CC_BREAK_IF(!root); + this->addChild(root, 0, 1); + bRet = true; + } while (0); +} + +void EffectComponentTest::onExit() +{ + ArmatureDataManager::getInstance()->destroyInstance(); + SceneReader::getInstance()->destroyInstance(); + ActionManagerEx::getInstance()->destroyInstance(); + GUIReader::shareReader()->purgeGUIReader(); + SceneEditorTestLayer::onExit(); +} + +cocos2d::Node* EffectComponentTest::createGameScene() +{ + Node *node = SceneReader::getInstance()->createNodeWithSceneFile("scenetest/EffectComponentTest/EffectComponentTest.json"); + if (node == nullptr) + { + return nullptr; + } + _node = node; + Armature *pAr = static_cast(_node->getChildByTag(10015)->getComponent("Armature")->getNode()); + pAr->getAnimation()->setMovementEventCallFunc(this, movementEvent_selector(EffectComponentTest::animationEvent)); + return node; +} + +void EffectComponentTest::animationEvent(Armature *armature, MovementEventType movementType, const std::string& movementID) +{ + std::string id = movementID; + + if (movementType == LOOP_COMPLETE) + { + if (id.compare("Fire") == 0) + { + ComAudio *pAudio = static_cast(_node->getChildByTag(10015)->getComponent("CCComAudio")); + pAudio->playEffect(); + } + } +} + +BackgroundComponentTest::BackgroundComponentTest() +{ + +} + +BackgroundComponentTest::~BackgroundComponentTest() +{ +} + +std::string BackgroundComponentTest::title() +{ + return "Background Component Test"; +} + +void BackgroundComponentTest::onEnter() +{ + SceneEditorTestLayer::onEnter(); + bool bRet = false; + do + { + Node *root = createGameScene(); + CC_BREAK_IF(!root); + this->addChild(root, 0, 1); + bRet = true; + } while (0); +} + +void BackgroundComponentTest::onExit() +{ + ArmatureDataManager::getInstance()->destroyInstance(); + SceneReader::getInstance()->destroyInstance(); + ActionManagerEx::getInstance()->destroyInstance(); + GUIReader::shareReader()->purgeGUIReader(); + SceneEditorTestLayer::onExit(); +} + +cocos2d::Node* BackgroundComponentTest::createGameScene() +{ + Node *node = SceneReader::getInstance()->createNodeWithSceneFile("scenetest/BackgroundComponentTest/BackgroundComponentTest.json"); + if (node == nullptr) + { + return nullptr; + } + ActionManagerEx::getInstance()->playActionByName("startMenu_1.json","Animation1"); + + ComAudio *Audio = static_cast(node->getComponent("CCBackgroundAudio")); + Audio->playBackgroundMusic(); + return node; +} + + +AttributeComponentTest::AttributeComponentTest() +: _node(nullptr) +{ + +} + +AttributeComponentTest::~AttributeComponentTest() +{ +} + +std::string AttributeComponentTest::title() +{ + return "Attribute Component Test"; +} + +void AttributeComponentTest::onEnter() +{ + SceneEditorTestLayer::onEnter(); + bool bRet = false; + do + { + Node *root = createGameScene(); + CC_BREAK_IF(!root); + initData(); + this->addChild(root, 0, 1); + bRet = true; + } while (0); +} + +void AttributeComponentTest::onExit() +{ + ArmatureDataManager::getInstance()->destroyInstance(); + SceneReader::getInstance()->destroyInstance(); + ActionManagerEx::getInstance()->destroyInstance(); + GUIReader::shareReader()->purgeGUIReader(); + SceneEditorTestLayer::onExit(); +} + +bool AttributeComponentTest::initData() +{ + bool bRet = false; + unsigned long size = 0; + unsigned char *pBytes = nullptr; + rapidjson::Document jsonDict; + do { + CC_BREAK_IF(_node == nullptr); + ComAttribute *pAttribute = static_cast(_node->getChildByTag(10015)->getComponent("CCComAttribute")); + CC_BREAK_IF(pAttribute == nullptr); + std::string jsonpath = FileUtils::getInstance()->fullPathForFilename(pAttribute->getJsonName()); + std::string contentStr = FileUtils::getInstance()->getStringFromFile(jsonpath); + doc.Parse<0>(contentStr.c_str()); + CC_BREAK_IF(doc.HasParseError()); + + std::string playerName = DICTOOL->getStringValue_json(jsonDict, "name"); + float maxHP = DICTOOL->getFloatValue_json(jsonDict, "maxHP"); + float maxMP = DICTOOL->getFloatValue_json(jsonDict, "maxMP"); + + pAttribute->setCString("Name", playerName.c_str()); + pAttribute->setFloat("MaxHP", maxHP); + pAttribute->setFloat("MaxMP", maxMP); + + log("Name: %s, HP: %f, MP: %f", pAttribute->getCString("Name"), pAttribute->getFloat("MaxHP"), pAttribute->getFloat("MaxMP")); bRet = true; } while (0); - return bRet; } -void SceneEditorTestLayer::onEnter() +cocos2d::Node* AttributeComponentTest::createGameScene() { - Layer::onEnter(); - sendEvent(TRIGGEREVENT_ENTERSCENE); + Node *node = SceneReader::getInstance()->createNodeWithSceneFile("scenetest/AttributeComponentTest/AttributeComponentTest.json"); + if (node == nullptr) + { + return nullptr; + } + _node = node; + return node; } + + + + +TriggerTest::TriggerTest() +: _node(nullptr) +, _touchListener(nullptr) +{ + +} + +TriggerTest::~TriggerTest() +{ +} + +std::string TriggerTest::title() +{ + return "Trigger Test"; +} + +bool TriggerTest::init() +{ + sendEvent(TRIGGEREVENT_INITSCENE); + return true; +} + +// on "init" you need to initialize your instance +bool SceneEditorTestLayer::onEnter() +{ + SceneEditorTestLayer::onEnter(); + Node *root = createGameScene(); + this->addChild(root, 0, 1); + this->schedule(schedule_selector(SceneEditorTestLayer::gameLogic)); + auto dispatcher = Director::getInstance()->getEventDispatcher(); + auto listener = EventListenerTouchOneByOne::create(); + listener->setSwallowTouches(true); + listener->onTouchBegan = CC_CALLBACK_2(SceneEditorTestLayer::onTouchBegan, this); + listener->onTouchMoved = CC_CALLBACK_2(SceneEditorTestLayer::onTouchMoved, this); + listener->onTouchEnded = CC_CALLBACK_2(SceneEditorTestLayer::onTouchEnded, this); + listener->onTouchCancelled = CC_CALLBACK_2(SceneEditorTestLayer::onTouchCancelled, this); + dispatcher->addEventListenerWithFixedPriority(listener, 1); + _touchListener = listener; + sendEvent(TRIGGEREVENT_ENTERSCENE); +} + + void SceneEditorTestLayer::onExit() { - Layer::onExit(); sendEvent(TRIGGEREVENT_LEAVESCENE); + this->unschedule(schedule_selector(TriggerTest::gameLogic)); + auto dispatcher = Director::getInstance()->getEventDispatcher(); + dispatcher->removeEventListener(_touchListener); + Device::setAccelerometerEnabled(false); + ArmatureDataManager::getInstance()->destroyInstance(); + SceneReader::getInstance()->destroyInstance(); + ActionManagerEx::getInstance()->destroyInstance(); + GUIReader::shareReader()->purgeGUIReader(); + SceneEditorTestLayer::onExit(); } bool SceneEditorTestLayer::onTouchBegan(Touch *touch, Event *unused_event) @@ -111,45 +823,15 @@ void SceneEditorTestLayer::gameLogic(float dt) sendEvent(TRIGGEREVENT_UPDATESCENE); } -static ActionObject* actionObject = nullptr; cocos2d::Node* SceneEditorTestLayer::createGameScene() { - Node *pNode = SceneReader::getInstance()->createNodeWithSceneFile("scenetest/FishJoy2.json"); - if (pNode == nullptr) + Node *node = SceneReader::getInstance()->createNodeWithSceneFile("scenetest/TriggerTest/TriggerTest.json"); + if (node == nullptr) { return nullptr; } - _curNode = pNode; + _node = node; - MenuItemFont *itemBack = MenuItemFont::create("Back", CC_CALLBACK_1(SceneEditorTestLayer::toExtensionsMainLayer, this)); - itemBack->setColor(Color3B(255, 255, 255)); - itemBack->setPosition(Point(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25)); - Menu *menuBack = Menu::create(itemBack, nullptr); - menuBack->setPosition(Point(0.0f, 0.0f)); - menuBack->setZOrder(4); - - pNode->addChild(menuBack); - - return pNode; -} - -void SceneEditorTestLayer::toExtensionsMainLayer(cocos2d::Object *sender) -{ - if (actionObject) - { - actionObject->stop(); - } - ComAudio *pBackMusic = (ComAudio*)(_curNode->getComponent("CCBackgroundAudio")); - pBackMusic->stopBackgroundMusic(); - ExtensionsTestScene *pScene = new ExtensionsTestScene(); - pScene->runThisTest(); - pScene->release(); -} - - -void runSceneEditorTestLayer() -{ - Scene *pScene = SceneEditorTestLayer::scene(); - Director::getInstance()->replaceScene(pScene); + return node; } diff --git a/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/SceneEditorTest.h b/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/SceneEditorTest.h index 74a2f62f28..ec1bafd4c1 100644 --- a/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/SceneEditorTest.h +++ b/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/SceneEditorTest.h @@ -4,23 +4,183 @@ #include "cocos2d.h" #include "extensions/cocos-ext.h" -void runSceneEditorTestLayer(); +class SceneEditorTestScene : public TestScene +{ +public: + SceneEditorTestScene(bool bPortrait = false); + + virtual void runThisTest(); + + // The CallBack for back to the main menu scene + virtual void MainMenuCallback(cocos2d::Object* pSender); +}; + +enum { + TEST_LOADSCENEEDITORFILE = 0, + TEST_SPIRTECOMPONENT, + TEST_ARMATURECOMPONENT, + TEST_UICOMPONENT, + TEST_TMXMAPCOMPONENT, + TEST_PARTICLECOMPONENT, + TEST_EFEECTCOMPONENT, + TEST_BACKGROUNDCOMPONENT, + TEST_ATTRIBUTECOMPONENT, + TEST_TRIGGER, + TEST_SCENEEDITOR_COUNT +}; class SceneEditorTestLayer : public cocos2d::Layer { public: - SceneEditorTestLayer(); - ~SceneEditorTestLayer(); - - // Here's a difference. Method 'init' in cocos2d-x returns bool, - // instead of returning 'id' in cocos2d-iphone - virtual bool init(); - - // callback of Scene Enter virtual void onEnter(); - - // callback of Scene Exit virtual void onExit(); + + virtual std::string title(); + virtual std::string subtitle(); + + virtual void restartCallback(cocos2d::Object* pSender); + virtual void nextCallback(cocos2d::Object* pSender); + virtual void backCallback(cocos2d::Object* pSender); + + virtual void draw(); + +protected: + MenuItemImage *restartItem; + MenuItemImage *nextItem; + MenuItemImage *backItem; +}; + +class loadSceneEdtiorFileTest : public SceneEditorTestLayer +{ +public: + loadSceneEdtiorFileTest(); + ~loadSceneEdtiorFileTest(); + + virtual std::string title(); + virtual void onEnter(); + virtual void onExit(); + cocos2d::Node* createGameScene(); +}; + + +class SpriteComponentTest : public SceneEditorTestLayer +{ +public: + SpriteComponentTest(); + ~SpriteComponentTest(); + + virtual std::string title(); + virtual void onEnter(); + virtual void onExit(); + cocos2d::Node* createGameScene(); + +}; + +class ArmatureComponentTest : public SceneEditorTestLayer +{ +public: + ArmatureComponentTest(); + ~ArmatureComponentTest(); + + virtual std::string title(); + virtual void onEnter(); + virtual void onExit(); + cocos2d::Node* createGameScene(); + +}; + +class UIComponentTest : public SceneEditorTestLayer +{ +public: + UIComponentTest(); + ~UIComponentTest(); + + virtual std::string title(); + virtual void onEnter(); + virtual void onExit(); + cocos2d::Node* createGameScene(); + void touchEvent(cocos2d::Object *pSender, cocos2d::gui::TouchEventType type); +private: + cocos2d::Node* _node; +}; + +class TmxMapComponentTest : public SceneEditorTestLayer +{ +public: + TmxMapComponentTest(); + ~TmxMapComponentTest(); + + virtual std::string title(); + virtual void onEnter(); + virtual void onExit(); + cocos2d::Node* createGameScene(); + +}; + +class ParticleComponentTest : public SceneEditorTestLayer +{ +public: + ParticleComponentTest(); + ~ParticleComponentTest(); + + virtual std::string title(); + virtual void onEnter(); + virtual void onExit(); + cocos2d::Node* createGameScene(); +}; + +class EffectComponentTest : public SceneEditorTestLayer +{ +public: + EffectComponentTest(); + ~EffectComponentTest(); + + virtual std::string title(); + virtual void onEnter(); + virtual void onExit(); + cocos2d::Node* createGameScene(); + void animationEvent(cocostudio::Armature *armature, cocostudio::MovementEventType movementType, const std::string& movementID); +private: + cocos2d::Node* _node; +}; + +class BackgroundComponentTest : public SceneEditorTestLayer +{ +public: + BackgroundComponentTest(); + ~BackgroundComponentTest(); + + virtual std::string title(); + virtual void onEnter(); + virtual void onExit(); + cocos2d::Node* createGameScene(); +}; + +class AttributeComponentTest : public SceneEditorTestLayer +{ +public: + AttributeComponentTest(); + ~AttributeComponentTest(); + + virtual std::string title(); + virtual void onEnter(); + virtual void onExit(); + bool initData(); + cocos2d::Node* createGameScene(); +private: + cocos2d::Node* _node; +}; + +class TriggerTest : public SceneEditorTestLayer +{ +public: + TriggerTest(); + ~TriggerTest(); + + virtual std::string title(); + virtual bool init(); + virtual void onEnter(); + virtual void onExit(); // default implements are used to call script callback if exist virtual bool onTouchBegan(Touch *touch, Event *unused_event); @@ -31,20 +191,11 @@ public: // update of game void gameLogic(float dt); - // there's no 'id' in cpp, so we recommand to return the exactly class pointer - static cocos2d::Scene* scene(); - - // implement the "static node()" method manually - CREATE_FUNC(SceneEditorTestLayer); - - // init scene + // create scene cocos2d::Node* createGameScene(); - - //back to Extensions Main Layer - void toExtensionsMainLayer(cocos2d::Object *sender); - + private: - cocos2d::Node *_curNode; + cocos2d::Node *_node; cocos2d::EventListener* _touchListener; }; diff --git a/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/acts.cpp b/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/acts.cpp index b8b03c4e12..5b19de8a91 100755 --- a/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/acts.cpp +++ b/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/acts.cpp @@ -7,7 +7,7 @@ using namespace cocostudio; IMPLEMENT_CLASS_INFO(PlayMusic) PlayMusic::PlayMusic(void) -:_nTag(-1) +:_tag(-1) { } @@ -24,15 +24,15 @@ void PlayMusic::done() { do { - Node *pNode = SceneReader::getInstance()->getNodeByTag(_nTag); + Node *pNode = SceneReader::getInstance()->getNodeByTag(_tag); CC_BREAK_IF(pNode == nullptr); ComAudio *audio = (ComAudio*)(pNode->getComponent(_comName.c_str())); CC_BREAK_IF(audio == nullptr); - if (_nType == 0) + if (_type == 0) { audio->playBackgroundMusic(); } - else if (_nType == 1) + else if (_type == 1) { audio->playEffect(); } @@ -49,7 +49,7 @@ void PlayMusic::serialize(const rapidjson::Value &val) std::string key = DICTOOL->getStringValue_json(subDict, "key"); if (key == "Tag") { - _nTag = DICTOOL->getIntValue_json(subDict, "value"); + _tag = DICTOOL->getIntValue_json(subDict, "value"); continue; } else if (key == "componentName") @@ -59,7 +59,7 @@ void PlayMusic::serialize(const rapidjson::Value &val) } else if (key == "type") { - _nType = DICTOOL->getIntValue_json(subDict, "value"); + _type = DICTOOL->getIntValue_json(subDict, "value"); continue; } } @@ -71,8 +71,8 @@ void PlayMusic::removeAll() IMPLEMENT_CLASS_INFO(TMoveTo) TMoveTo::TMoveTo(void) -:_nTag(-1) -,_fDuration(0.0f) +:_tag(-1) +,_duration(0.0f) { } @@ -89,9 +89,9 @@ void TMoveTo::done() { do { - Node *pNode = SceneReader::getInstance()->getNodeByTag(_nTag); + Node *pNode = SceneReader::getInstance()->getNodeByTag(_tag); CC_BREAK_IF(pNode == nullptr); - ActionInterval* actionTo = MoveTo::create(_fDuration, _pos); + ActionInterval* actionTo = MoveTo::create(_duration, _pos); CC_BREAK_IF(actionTo == nullptr); pNode->runAction(actionTo); } while (0); @@ -106,12 +106,12 @@ void TMoveTo::serialize(const rapidjson::Value &val) std::string key = DICTOOL->getStringValue_json(subDict, "key"); if (key == "Tag") { - _nTag = DICTOOL->getIntValue_json(subDict, "value"); + _tag = DICTOOL->getIntValue_json(subDict, "value"); continue; } else if (key == "Duration") { - _fDuration = DICTOOL->getFloatValue_json(subDict, "value"); + _duration = DICTOOL->getFloatValue_json(subDict, "value"); continue; } else if (key == "x") @@ -129,13 +129,15 @@ void TMoveTo::serialize(const rapidjson::Value &val) void TMoveTo::removeAll() { + Node *node = SceneReader::getInstance()->getNodeByTag(_tag); + node->getActionManager()->removeAllActions(); } IMPLEMENT_CLASS_INFO(TMoveBy) TMoveBy::TMoveBy(void) -:_nTag(-1) -,_fDuration(0.0f) -,_bReverse(false) +:_tag(-1) +,_duration(0.0f) +,_reverse(false) { } @@ -152,11 +154,11 @@ void TMoveBy::done() { do { - Node *pNode = SceneReader::getInstance()->getNodeByTag(_nTag); + Node *pNode = SceneReader::getInstance()->getNodeByTag(_tag); CC_BREAK_IF(pNode == nullptr); - ActionInterval* actionBy = MoveBy::create(_fDuration, _pos); + ActionInterval* actionBy = MoveBy::create(_duration, _pos); CC_BREAK_IF(actionBy == nullptr); - if (_bReverse == true) + if (_reverse == true) { ActionInterval* actionByBack = actionBy->reverse(); pNode->runAction( CCSequence::create(actionBy, actionByBack, nullptr)); @@ -177,12 +179,12 @@ void TMoveBy::serialize(const rapidjson::Value &val) std::string key = DICTOOL->getStringValue_json(subDict, "key"); if (key == "Tag") { - _nTag = DICTOOL->getIntValue_json(subDict, "value"); + _tag = DICTOOL->getIntValue_json(subDict, "value"); continue; } else if (key == "Duration") { - _fDuration = DICTOOL->getFloatValue_json(subDict, "value"); + _duration = DICTOOL->getFloatValue_json(subDict, "value"); continue; } else if (key == "x") @@ -197,7 +199,7 @@ void TMoveBy::serialize(const rapidjson::Value &val) } else if (key == "IsReverse") { - _bReverse = (bool)(DICTOOL->getIntValue_json(subDict, "value")); + _reverse = (bool)(DICTOOL->getIntValue_json(subDict, "value")); continue; } } @@ -205,16 +207,17 @@ void TMoveBy::serialize(const rapidjson::Value &val) void TMoveBy::removeAll() { - CCLOG("TMoveBy::removeAll"); + Node *node = SceneReader::getInstance()->getNodeByTag(_tag); + node->getActionManager()->removeAllActions(); } IMPLEMENT_CLASS_INFO(TRotateTo) TRotateTo::TRotateTo(void) -: _nTag(-1) -, _fDuration(0.0f) -, _fDeltaAngle(0.0f) +: _tag(-1) +, _duration(0.0f) +, _deltaAngle(0.0f) { } @@ -231,9 +234,9 @@ void TRotateTo::done() { do { - Node *pNode = SceneReader::getInstance()->getNodeByTag(_nTag); + Node *pNode = SceneReader::getInstance()->getNodeByTag(_tag); CC_BREAK_IF(pNode == nullptr); - ActionInterval* actionTo = RotateTo::create(_fDuration, _fDeltaAngle); + ActionInterval* actionTo = RotateTo::create(_duration, _deltaAngle); CC_BREAK_IF(actionTo == nullptr); pNode->runAction(actionTo); } while (0); @@ -248,17 +251,17 @@ void TRotateTo::serialize(const rapidjson::Value &val) std::string key = DICTOOL->getStringValue_json(subDict, "key"); if (key == "Tag") { - _nTag = DICTOOL->getIntValue_json(subDict, "value"); + _tag = DICTOOL->getIntValue_json(subDict, "value"); continue; } else if (key == "Duration") { - _fDuration = DICTOOL->getFloatValue_json(subDict, "value"); + _duration = DICTOOL->getFloatValue_json(subDict, "value"); continue; } else if (key == "DeltaAngle") { - _fDeltaAngle = DICTOOL->getFloatValue_json(subDict, "value"); + _deltaAngle = DICTOOL->getFloatValue_json(subDict, "value"); continue; } } @@ -266,17 +269,18 @@ void TRotateTo::serialize(const rapidjson::Value &val) void TRotateTo::removeAll() { - CCLOG("TRotateTo::removeAll"); + Node *node = SceneReader::getInstance()->getNodeByTag(_tag); + node->getActionManager()->removeAllActions(); } IMPLEMENT_CLASS_INFO(TRotateBy) TRotateBy::TRotateBy(void) -: _nTag(-1) -, _fDuration(0.0f) -, _fDeltaAngle(0.0f) -, _bReverse(false) +: _tag(-1) +, _duration(0.0f) +, _deltaAngle(0.0f) +, _reverse(false) { } @@ -293,11 +297,11 @@ void TRotateBy::done() { do { - Node *pNode = SceneReader::getInstance()->getNodeByTag(_nTag); + Node *pNode = SceneReader::getInstance()->getNodeByTag(_tag); CC_BREAK_IF(pNode == nullptr); - ActionInterval* actionBy = RotateBy::create(_fDuration, _fDeltaAngle); + ActionInterval* actionBy = RotateBy::create(_duration, _deltaAngle); CC_BREAK_IF(actionBy == nullptr); - if (_bReverse == true) + if (_reverse == true) { ActionInterval* actionByBack = actionBy->reverse(); pNode->runAction( Sequence::create(actionBy, actionByBack, nullptr)); @@ -318,22 +322,22 @@ void TRotateBy::serialize(const rapidjson::Value &val) std::string key = DICTOOL->getStringValue_json(subDict, "key"); if (key == "Tag") { - _nTag = DICTOOL->getIntValue_json(subDict, "value"); + _tag = DICTOOL->getIntValue_json(subDict, "value"); continue; } else if (key == "Duration") { - _fDuration = DICTOOL->getFloatValue_json(subDict, "value"); + _duration = DICTOOL->getFloatValue_json(subDict, "value"); continue; } else if (key == "DeltaAngle") { - _fDeltaAngle = DICTOOL->getFloatValue_json(subDict, "value"); + _deltaAngle = DICTOOL->getFloatValue_json(subDict, "value"); continue; } else if (key == "IsReverse") { - _bReverse = (int)(DICTOOL->getIntValue_json(subDict, "value")); + _reverse = (int)(DICTOOL->getIntValue_json(subDict, "value")); continue; } } @@ -341,15 +345,16 @@ void TRotateBy::serialize(const rapidjson::Value &val) void TRotateBy::removeAll() { - CCLOG("TRotateBy::removeAll"); + Node *node = SceneReader::getInstance()->getNodeByTag(_tag); + node->getActionManager()->removeAllActions(); } IMPLEMENT_CLASS_INFO(TScaleTo) TScaleTo::TScaleTo(void) -: _nTag(-1) -, _fDuration(0.0f) +: _tag(-1) +, _duration(0.0f) { } @@ -366,9 +371,9 @@ void TScaleTo::done() { do { - Node *pNode = SceneReader::getInstance()->getNodeByTag(_nTag); + Node *pNode = SceneReader::getInstance()->getNodeByTag(_tag); CC_BREAK_IF(pNode == nullptr); - ActionInterval* actionTo = ScaleTo::create(_fDuration, _scale.x, _scale.y); + ActionInterval* actionTo = ScaleTo::create(_duration, _scale.x, _scale.y); CC_BREAK_IF(actionTo == nullptr); pNode->runAction(actionTo); } while (0); @@ -383,12 +388,12 @@ void TScaleTo::serialize(const rapidjson::Value &val) std::string key = DICTOOL->getStringValue_json(subDict, "key"); if (key == "Tag") { - _nTag = DICTOOL->getIntValue_json(subDict, "value"); + _tag = DICTOOL->getIntValue_json(subDict, "value"); continue; } else if (key == "Duration") { - _fDuration = DICTOOL->getFloatValue_json(subDict, "value"); + _duration = DICTOOL->getFloatValue_json(subDict, "value"); continue; } else if (key == "ScaleX") @@ -406,16 +411,17 @@ void TScaleTo::serialize(const rapidjson::Value &val) void TScaleTo::removeAll() { - CCLOG("TScaleTo::removeAll"); + Node *node = SceneReader::getInstance()->getNodeByTag(_tag); + node->getActionManager()->removeAllActions(); } IMPLEMENT_CLASS_INFO(TScaleBy) TScaleBy::TScaleBy(void) -: _nTag(-1) -, _fDuration(0.0f) -, _bReverse(false) +: _tag(-1) +, _duration(0.0f) +, _reverse(false) { } @@ -432,11 +438,11 @@ void TScaleBy::done() { do { - Node *pNode = SceneReader::getInstance()->getNodeByTag(_nTag); + Node *pNode = SceneReader::getInstance()->getNodeByTag(_tag); CC_BREAK_IF(pNode == nullptr); - ActionInterval* actionBy = ScaleBy::create(_fDuration, _scale.x, _scale.y); + ActionInterval* actionBy = ScaleBy::create(_duration, _scale.x, _scale.y); CC_BREAK_IF(actionBy == nullptr); - if (_bReverse == true) + if (_reverse == true) { ActionInterval* actionByBack = actionBy->reverse(); pNode->runAction(Sequence::create(actionBy, actionByBack, nullptr)); @@ -457,12 +463,12 @@ void TScaleBy::serialize(const rapidjson::Value &val) std::string key = DICTOOL->getStringValue_json(subDict, "key"); if (key == "Tag") { - _nTag = DICTOOL->getIntValue_json(subDict, "value"); + _tag = DICTOOL->getIntValue_json(subDict, "value"); continue; } else if (key == "Duration") { - _fDuration = DICTOOL->getFloatValue_json(subDict, "value"); + _duration = DICTOOL->getFloatValue_json(subDict, "value"); continue; } else if (key == "ScaleX") @@ -477,7 +483,7 @@ void TScaleBy::serialize(const rapidjson::Value &val) } else if (key == "IsReverse") { - _bReverse = (bool)(DICTOOL->getIntValue_json(subDict, "value")); + _reverse = (bool)(DICTOOL->getIntValue_json(subDict, "value")); continue; } } @@ -485,15 +491,16 @@ void TScaleBy::serialize(const rapidjson::Value &val) void TScaleBy::removeAll() { - CCLOG("TScaleBy::removeAll"); + Node *node = SceneReader::getInstance()->getNodeByTag(_tag); + node->getActionManager()->removeAllActions(); } IMPLEMENT_CLASS_INFO(TSkewTo) TSkewTo::TSkewTo(void) -: _nTag(-1) -, _fDuration(0.0f) +: _tag(-1) +, _duration(0.0f) { } @@ -510,9 +517,9 @@ void TSkewTo::done() { do { - Node *pNode = SceneReader::getInstance()->getNodeByTag(_nTag); + Node *pNode = SceneReader::getInstance()->getNodeByTag(_tag); CC_BREAK_IF(pNode == nullptr); - ActionInterval* actionTo = SkewTo::create(_fDuration, _skew.x, _skew.y); + ActionInterval* actionTo = SkewTo::create(_duration, _skew.x, _skew.y); CC_BREAK_IF(actionTo == nullptr); pNode->runAction(actionTo); } while (0); @@ -527,12 +534,12 @@ void TSkewTo::serialize(const rapidjson::Value &val) std::string key = DICTOOL->getStringValue_json(subDict, "key"); if (key == "Tag") { - _nTag = DICTOOL->getIntValue_json(subDict, "value"); + _tag = DICTOOL->getIntValue_json(subDict, "value"); continue; } else if (key == "Duration") { - _fDuration = DICTOOL->getFloatValue_json(subDict, "value"); + _duration = DICTOOL->getFloatValue_json(subDict, "value"); continue; } else if (key == "SkewX") @@ -550,16 +557,17 @@ void TSkewTo::serialize(const rapidjson::Value &val) void TSkewTo::removeAll() { - CCLOG("TSkewTo::removeAll"); + Node *node = SceneReader::getInstance()->getNodeByTag(_tag); + node->getActionManager()->removeAllActions(); } IMPLEMENT_CLASS_INFO(TSkewBy) TSkewBy::TSkewBy(void) -: _nTag(-1) -, _fDuration(0.0f) -, _bReverse(false) +: _tag(-1) +, _duration(0.0f) +, _reverse(false) { } @@ -576,11 +584,11 @@ void TSkewBy::done() { do { - Node *pNode = SceneReader::getInstance()->getNodeByTag(_nTag); + Node *pNode = SceneReader::getInstance()->getNodeByTag(_tag); CC_BREAK_IF(pNode == nullptr); - ActionInterval* actionBy = SkewBy::create(_fDuration, _skew.x, _skew.y); + ActionInterval* actionBy = SkewBy::create(_duration, _skew.x, _skew.y); CC_BREAK_IF(actionBy == nullptr); - if (_bReverse == true) + if (_reverse == true) { ActionInterval* actionByBack = actionBy->reverse(); pNode->runAction(Sequence::create(actionBy, actionByBack, nullptr)); @@ -601,12 +609,12 @@ void TSkewBy::serialize(const rapidjson::Value &val) std::string key = DICTOOL->getStringValue_json(subDict, "key"); if (key == "Tag") { - _nTag = DICTOOL->getIntValue_json(subDict, "value"); + _tag = DICTOOL->getIntValue_json(subDict, "value"); continue; } else if (key == "Duration") { - _fDuration = DICTOOL->getFloatValue_json(subDict, "value"); + _duration = DICTOOL->getFloatValue_json(subDict, "value"); continue; } else if (key == "SKewX") @@ -621,22 +629,23 @@ void TSkewBy::serialize(const rapidjson::Value &val) } else if (key == "IsReverse") { - _bReverse = (bool)(DICTOOL->getIntValue_json(subDict, "value")); + _reverse = (bool)(DICTOOL->getIntValue_json(subDict, "value")); } } } void TSkewBy::removeAll() { - CCLOG("TSkewBy::removeAll"); + Node *node = SceneReader::getInstance()->getNodeByTag(_tag); + node->getActionManager()->removeAllActions(); } IMPLEMENT_CLASS_INFO(TriggerState) TriggerState::TriggerState(void) -:_nID(-1) -,_nState(0) +:_id(-1) +,_state(0) { } @@ -651,20 +660,20 @@ bool TriggerState::init() void TriggerState::done() { - TriggerObj *obj = TriggerMng::getInstance()->getTriggerObj(_nID); + TriggerObj *obj = TriggerMng::getInstance()->getTriggerObj(_id); if (obj != nullptr) { - if (_nState == 0) + if (_state == 0) { obj->setEnabled(false); } - else if (_nState == 1) + else if (_state == 1) { obj->setEnabled(true); } - else if (_nState == 2) + else if (_state == 2) { - TriggerMng::getInstance()->removeTriggerObj(_nID); + TriggerMng::getInstance()->removeTriggerObj(_id); } } @@ -680,12 +689,12 @@ void TriggerState::serialize(const rapidjson::Value &val) std::string key = DICTOOL->getStringValue_json(subDict, "key"); if (key == "ID") { - _nID = DICTOOL->getIntValue_json(subDict, "value"); + _id = DICTOOL->getIntValue_json(subDict, "value"); continue; } else if (key == "State") { - _nState = DICTOOL->getIntValue_json(subDict, "value"); + _state = DICTOOL->getIntValue_json(subDict, "value"); continue; } } @@ -698,7 +707,7 @@ void TriggerState::removeAll() IMPLEMENT_CLASS_INFO(ArmaturePlayAction) ArmaturePlayAction::ArmaturePlayAction(void) -: _nTag(-1) +: _tag(-1) { } @@ -715,7 +724,7 @@ void ArmaturePlayAction::done() { do { - Node *pNode = SceneReader::getInstance()->getNodeByTag(_nTag); + Node *pNode = SceneReader::getInstance()->getNodeByTag(_tag); CC_BREAK_IF(pNode == nullptr); ComRender *pRender = (ComRender*)(pNode->getComponent(_ComName.c_str())); CC_BREAK_IF(pRender == nullptr); @@ -734,7 +743,7 @@ void ArmaturePlayAction::serialize(const rapidjson::Value &val) std::string key = DICTOOL->getStringValue_json(subDict, "key"); if (key == "Tag") { - _nTag = DICTOOL->getIntValue_json(subDict, "value"); + _tag = DICTOOL->getIntValue_json(subDict, "value"); continue; } else if (key == "componentName") diff --git a/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/acts.h b/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/acts.h index fd6f0b6010..f2a55f17b8 100755 --- a/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/acts.h +++ b/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/acts.h @@ -17,9 +17,9 @@ public: virtual void serialize(const rapidjson::Value &val); virtual void removeAll(); private: - int _nTag; + int _tag; std::string _comName; - int _nType; + int _type; }; class TMoveTo: public cocostudio::BaseTriggerAction @@ -34,8 +34,8 @@ public: virtual void serialize(const rapidjson::Value &val); virtual void removeAll(); private: - int _nTag; - float _fDuration; + int _tag; + float _duration; cocos2d::Point _pos; }; @@ -52,10 +52,10 @@ public: virtual void serialize(const rapidjson::Value &val); virtual void removeAll(); private: - int _nTag; - float _fDuration; + int _tag; + float _duration; cocos2d::Point _pos; - bool _bReverse; + bool _reverse; }; @@ -71,9 +71,9 @@ public: virtual void serialize(const rapidjson::Value &val); virtual void removeAll(); private: - int _nTag; - float _fDuration; - float _fDeltaAngle; + int _tag; + float _duration; + float _deltaAngle; }; @@ -89,10 +89,10 @@ public: virtual void serialize(const rapidjson::Value &val); virtual void removeAll(); private: - int _nTag; - float _fDuration; - float _fDeltaAngle; - bool _bReverse; + int _tag; + float _duration; + float _deltaAngle; + bool _reverse; }; @@ -108,8 +108,8 @@ public: virtual void serialize(const rapidjson::Value &val); virtual void removeAll(); private: - int _nTag; - float _fDuration; + int _tag; + float _duration; cocos2d::Point _scale; }; @@ -126,10 +126,10 @@ public: virtual void serialize(const rapidjson::Value &val); virtual void removeAll(); private: - int _nTag; - float _fDuration; + int _tag; + float _duration; cocos2d::Point _scale; - bool _bReverse; + bool _reverse; }; @@ -146,8 +146,8 @@ public: virtual void serialize(const rapidjson::Value &val); virtual void removeAll(); private: - int _nTag; - float _fDuration; + int _tag; + float _duration; cocos2d::Point _skew; }; @@ -164,10 +164,10 @@ public: virtual void serialize(const rapidjson::Value &val); virtual void removeAll(); private: - int _nTag; - float _fDuration; + int _tag; + float _duration; cocos2d::Point _skew; - bool _bReverse; + bool _reverse; }; @@ -183,8 +183,8 @@ public: virtual void serialize(const rapidjson::Value &val); virtual void removeAll(); private: - int _nID; - int _nState; + int _id; + int _state; }; class ArmaturePlayAction : public cocostudio::BaseTriggerAction @@ -199,7 +199,7 @@ public: virtual void serialize(const rapidjson::Value &val); virtual void removeAll(); private: - int _nTag; + int _tag; std::string _ComName; std::string _aniname; }; diff --git a/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/cons.cpp b/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/cons.cpp index eb9a57ea73..00b78174f6 100755 --- a/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/cons.cpp +++ b/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/cons.cpp @@ -8,29 +8,29 @@ using namespace cocostudio; IMPLEMENT_CLASS_INFO(TimeElapsed) TimeElapsed::TimeElapsed(void) -:_fTotalTime(0.0f) -,_fTmpTime(0.0f) -,_pScheduler(nullptr) -,_bSuc(false) +:_totalTime(0.0f) +,_tmpTime(0.0f) +,_scheduler(nullptr) +,_suc(false) { - _pScheduler = Director::getInstance()->getScheduler(); - _pScheduler->retain(); + _scheduler = Director::getInstance()->getScheduler(); + _scheduler->retain(); } TimeElapsed::~TimeElapsed(void) { - CC_SAFE_RELEASE(_pScheduler); + CC_SAFE_RELEASE(_scheduler); } bool TimeElapsed::init() { - _pScheduler->scheduleSelector(schedule_selector(TimeElapsed::update), this, 0.0f , kRepeatForever, 0.0f, false); + _scheduler->scheduleSelector(schedule_selector(TimeElapsed::update), this, 0.0f , kRepeatForever, 0.0f, false); return true; } bool TimeElapsed::detect() { - return _bSuc; + return _suc; } void TimeElapsed::serialize(const rapidjson::Value &val) @@ -42,31 +42,31 @@ void TimeElapsed::serialize(const rapidjson::Value &val) std::string key = DICTOOL->getStringValue_json(subDict, "key"); if (key == "TotalTime") { - _fTotalTime = DICTOOL->getFloatValue_json(subDict, "value"); + _totalTime = DICTOOL->getFloatValue_json(subDict, "value"); } } } void TimeElapsed::removeAll() { - _pScheduler->unscheduleUpdateForTarget(this); + _scheduler->unscheduleUpdateForTarget(this); } void TimeElapsed::update(float dt) { - _fTmpTime += dt; - if (_fTmpTime > _fTotalTime) + _tmpTime += dt; + if (_tmpTime > _totalTime) { - _fTmpTime = 0.0f; - _bSuc = true; + _tmpTime = 0.0f; + _suc = true; } } IMPLEMENT_CLASS_INFO(ArmatureActionState) ArmatureActionState::ArmatureActionState(void) -: _nTag(-1) -, _nState(-1) -, _bSuc(false) +: _tag(-1) +, _state(-1) +, _suc(false) { } @@ -78,7 +78,7 @@ bool ArmatureActionState::init() { do { - Node *pNode = SceneReader::getInstance()->getNodeByTag(_nTag); + Node *pNode = SceneReader::getInstance()->getNodeByTag(_tag); CC_BREAK_IF(pNode == nullptr); ComRender *pRender = (ComRender*)(pNode->getComponent(_comName.c_str())); CC_BREAK_IF(pRender == nullptr); @@ -92,7 +92,7 @@ bool ArmatureActionState::init() bool ArmatureActionState::detect() { - return _bSuc; + return _suc; } void ArmatureActionState::serialize(const rapidjson::Value &val) @@ -104,7 +104,7 @@ void ArmatureActionState::serialize(const rapidjson::Value &val) std::string key = DICTOOL->getStringValue_json(subDict, "key"); if (key == "Tag") { - _nTag = DICTOOL->getIntValue_json(subDict, "value"); + _tag = DICTOOL->getIntValue_json(subDict, "value"); continue; } else if (key == "componentName") @@ -119,7 +119,7 @@ void ArmatureActionState::serialize(const rapidjson::Value &val) } else if (key == "ActionType") { - _nState = DICTOOL->getIntValue_json(subDict, "value"); + _state = DICTOOL->getIntValue_json(subDict, "value"); continue; } } @@ -129,7 +129,7 @@ void ArmatureActionState::removeAll() { do { - Node *pNode = SceneReader::getInstance()->getNodeByTag(_nTag); + Node *pNode = SceneReader::getInstance()->getNodeByTag(_tag); CC_BREAK_IF(pNode == nullptr); ComRender *pRender = (ComRender*)(pNode->getComponent(_comName.c_str())); CC_BREAK_IF(pRender == nullptr); @@ -142,15 +142,15 @@ void ArmatureActionState::removeAll() void ArmatureActionState::animationEvent(cocostudio::Armature *armature, cocostudio::MovementEventType movementType, const std::string& movementID) { std::string id = movementID; - if (movementType == _nState && id.compare(_aniname) == 0) + if (movementType == _state && id.compare(_aniname) == 0) { - _bSuc = true; + _suc = true; } } IMPLEMENT_CLASS_INFO(NodeInRect) NodeInRect::NodeInRect(void) -:_nTag(-1) +:_tag(-1) { } @@ -166,7 +166,7 @@ bool NodeInRect::init() bool NodeInRect::detect() { - Node *pNode = SceneReader::getInstance()->getNodeByTag(_nTag); + Node *pNode = SceneReader::getInstance()->getNodeByTag(_tag); if (pNode != nullptr && abs(pNode->getPositionX() - _origin.x) <= _size.width && abs(pNode->getPositionY() - _origin.y) <= _size.height) { return true; @@ -183,7 +183,7 @@ void NodeInRect::serialize(const rapidjson::Value &val) std::string key = DICTOOL->getStringValue_json(subDict, "key"); if (key == "Tag") { - _nTag = DICTOOL->getIntValue_json(subDict, "value"); + _tag = DICTOOL->getIntValue_json(subDict, "value"); continue; } else if (key == "originX") @@ -217,8 +217,8 @@ void NodeInRect::removeAll() IMPLEMENT_CLASS_INFO(NodeVisible) NodeVisible::NodeVisible(void) -: _nTag(-1) -, _bVisible(false) +: _tag(-1) +, _visible(false) { } @@ -233,8 +233,8 @@ bool NodeVisible::init() bool NodeVisible::detect() { - Node *pNode = SceneReader::getInstance()->getNodeByTag(_nTag); - if (pNode != nullptr && pNode->isVisible() == _bVisible) + Node *pNode = SceneReader::getInstance()->getNodeByTag(_tag); + if (pNode != nullptr && pNode->isVisible() == _visible) { return true; } @@ -250,12 +250,12 @@ void NodeVisible::serialize(const rapidjson::Value &val) std::string key = DICTOOL->getStringValue_json(subDict, "key"); if (key == "Tag") { - _nTag = DICTOOL->getIntValue_json(subDict, "value"); + _tag = DICTOOL->getIntValue_json(subDict, "value"); continue; } else if (key == "Visible") { - _bVisible = DICTOOL->getIntValue_json(subDict, "value"); + _visible = DICTOOL->getIntValue_json(subDict, "value"); continue; } } diff --git a/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/cons.h b/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/cons.h index 13cb07c086..c889cbadd1 100755 --- a/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/cons.h +++ b/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioSceneTest/TriggerCode/cons.h @@ -18,10 +18,10 @@ public: virtual void removeAll(); virtual void update(float dt); private: - float _fTotalTime; - float _fTmpTime; - cocos2d::Scheduler *_pScheduler; - bool _bSuc; + float _totalTime; + float _tmpTime; + cocos2d::Scheduler *_scheduler; + bool _suc; }; @@ -38,11 +38,11 @@ public: virtual void removeAll(); void animationEvent(cocostudio::Armature *armature, cocostudio::MovementEventType movementType, const std::string& movementID); private: - int _nTag; + int _tag; std::string _comName; std::string _aniname; - int _nState; - bool _bSuc; + int _state; + bool _suc; }; @@ -58,7 +58,7 @@ public: virtual void serialize(const rapidjson::Value &val); virtual void removeAll(); private: - int _nTag; + int _tag; cocos2d::Point _origin; cocos2d::Size _size; }; @@ -75,8 +75,8 @@ public: virtual void serialize(const rapidjson::Value &val); virtual void removeAll(); private: - int _nTag; - bool _bVisible; + int _tag; + bool _visible; };