mirror of https://github.com/axmolengine/axmol.git
* Basic Linux OpenAL support.
This commit is contained in:
parent
4e37161c7a
commit
6922d7169f
|
@ -0,0 +1,598 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010 cocos2d-x.org
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <stdio.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include <AL/al.h>
|
||||
#include <AL/alc.h>
|
||||
#include <AL/alut.h>
|
||||
#include <sys/stat.h>
|
||||
#include <vorbis/vorbisfile.h>
|
||||
|
||||
#include "SimpleAudioEngine.h"
|
||||
#include "cocos2d.h"
|
||||
USING_NS_CC;
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace CocosDenshion
|
||||
{
|
||||
struct soundData {
|
||||
ALuint buffer;
|
||||
ALuint source;
|
||||
bool isLooped;
|
||||
};
|
||||
|
||||
typedef map<string, soundData *> EffectsMap;
|
||||
EffectsMap s_effects;
|
||||
|
||||
typedef enum {
|
||||
PLAYING,
|
||||
STOPPED,
|
||||
PAUSED,
|
||||
} playStatus;
|
||||
|
||||
static float s_volume = 1.0f;
|
||||
static float s_effectVolume = 1.0f;
|
||||
|
||||
struct backgroundMusicData {
|
||||
ALuint buffer;
|
||||
ALuint source;
|
||||
};
|
||||
typedef map<string, backgroundMusicData *> BackgroundMusicsMap;
|
||||
BackgroundMusicsMap s_backgroundMusics;
|
||||
|
||||
static ALuint s_backgroundSource = AL_NONE;
|
||||
|
||||
static SimpleAudioEngine *s_engine = 0;
|
||||
|
||||
static int checkALError(const char *funcName)
|
||||
{
|
||||
int err = alGetError();
|
||||
|
||||
if (err != AL_NO_ERROR)
|
||||
{
|
||||
switch (err)
|
||||
{
|
||||
case AL_INVALID_NAME:
|
||||
fprintf(stderr, "AL_INVALID_NAME in %s\n", funcName);
|
||||
break;
|
||||
|
||||
case AL_INVALID_ENUM:
|
||||
fprintf(stderr, "AL_INVALID_ENUM in %s\n", funcName);
|
||||
break;
|
||||
|
||||
case AL_INVALID_VALUE:
|
||||
fprintf(stderr, "AL_INVALID_VALUE in %s\n", funcName);
|
||||
break;
|
||||
|
||||
case AL_INVALID_OPERATION:
|
||||
fprintf(stderr, "AL_INVALID_OPERATION in %s\n", funcName);
|
||||
break;
|
||||
|
||||
case AL_OUT_OF_MEMORY:
|
||||
fprintf(stderr, "AL_OUT_OF_MEMORY in %s\n", funcName);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
static void stopBackground(bool bReleaseData)
|
||||
{
|
||||
alSourceStop(s_backgroundSource);
|
||||
|
||||
if (bReleaseData)
|
||||
{
|
||||
for (BackgroundMusicsMap::iterator it = s_backgroundMusics.begin(); it != s_backgroundMusics.end(); ++it)
|
||||
{
|
||||
if (it->second->source == s_backgroundSource)
|
||||
{
|
||||
alDeleteBuffers(1, &it->second->buffer);
|
||||
checkALError("stopBackground");
|
||||
alDeleteSources(1, &it->second->source);
|
||||
checkALError("stopBackground");
|
||||
delete it->second;
|
||||
s_backgroundMusics.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
s_backgroundSource = AL_NONE;
|
||||
}
|
||||
|
||||
static void setBackgroundVolume(float volume)
|
||||
{
|
||||
alSourcef(s_backgroundSource, AL_GAIN, volume);
|
||||
}
|
||||
|
||||
SimpleAudioEngine::SimpleAudioEngine()
|
||||
{
|
||||
alutInit(0, 0);
|
||||
}
|
||||
|
||||
SimpleAudioEngine::~SimpleAudioEngine()
|
||||
{
|
||||
alutExit();
|
||||
}
|
||||
|
||||
SimpleAudioEngine* SimpleAudioEngine::sharedEngine()
|
||||
{
|
||||
if (!s_engine)
|
||||
s_engine = new SimpleAudioEngine();
|
||||
|
||||
return s_engine;
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::end()
|
||||
{
|
||||
checkALError("end");
|
||||
|
||||
// clear all the sounds
|
||||
EffectsMap::const_iterator end = s_effects.end();
|
||||
for (EffectsMap::iterator it = s_effects.begin(); it != end; it++)
|
||||
{
|
||||
alSourceStop(it->second->source);
|
||||
checkALError("end");
|
||||
alDeleteBuffers(1, &it->second->buffer);
|
||||
checkALError("end");
|
||||
alDeleteSources(1, &it->second->source);
|
||||
checkALError("end");
|
||||
delete it->second;
|
||||
}
|
||||
s_effects.clear();
|
||||
|
||||
// and the background too
|
||||
stopBackground(true);
|
||||
|
||||
for (BackgroundMusicsMap::iterator it = s_backgroundMusics.begin(); it != s_backgroundMusics.end(); ++it)
|
||||
{
|
||||
alSourceStop(it->second->source);
|
||||
checkALError("end");
|
||||
alDeleteBuffers(1, &it->second->buffer);
|
||||
checkALError("end");
|
||||
alDeleteSources(1, &it->second->source);
|
||||
checkALError("end");
|
||||
delete it->second;
|
||||
}
|
||||
s_backgroundMusics.clear();
|
||||
}
|
||||
|
||||
//
|
||||
// OGG support
|
||||
//
|
||||
static bool isOGGFile(const char *pszFilePath)
|
||||
{
|
||||
FILE *file;
|
||||
OggVorbis_File ogg_file;
|
||||
int result;
|
||||
|
||||
file = fopen(pszFilePath, "rb");
|
||||
result = ov_test(file, &ogg_file, 0, 0);
|
||||
ov_clear(&ogg_file);
|
||||
|
||||
return (result == 0);
|
||||
}
|
||||
|
||||
static ALuint createBufferFromOGG(const char *pszFilePath)
|
||||
{
|
||||
ALuint buffer;
|
||||
OggVorbis_File ogg_file;
|
||||
vorbis_info* info;
|
||||
ALenum format;
|
||||
int result;
|
||||
int section;
|
||||
unsigned int size = 0;
|
||||
|
||||
if (ov_fopen(pszFilePath, &ogg_file) < 0)
|
||||
{
|
||||
ov_clear(&ogg_file);
|
||||
fprintf(stderr, "Could not open OGG file %s\n", pszFilePath);
|
||||
return -1;
|
||||
}
|
||||
|
||||
info = ov_info(&ogg_file, -1);
|
||||
|
||||
if (info->channels == 1)
|
||||
format = AL_FORMAT_MONO16;
|
||||
else
|
||||
format = AL_FORMAT_STEREO16;
|
||||
|
||||
// size = #samples * #channels * 2 (for 16 bit)
|
||||
unsigned int data_size = ov_pcm_total(&ogg_file, -1) * info->channels * 2;
|
||||
char* data = new char[data_size];
|
||||
|
||||
while (size < data_size)
|
||||
{
|
||||
result = ov_read(&ogg_file, data + size, data_size - size, 0, 2, 1, §ion);
|
||||
if (result > 0)
|
||||
{
|
||||
size += result;
|
||||
}
|
||||
else if (result < 0)
|
||||
{
|
||||
delete [] data;
|
||||
fprintf(stderr, "OGG file problem %s\n", pszFilePath);
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (size == 0)
|
||||
{
|
||||
delete [] data;
|
||||
fprintf(stderr, "Unable to read OGG data\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
// clear al errors
|
||||
checkALError("createBufferFromOGG");
|
||||
|
||||
// Load audio data into a buffer.
|
||||
alGenBuffers(1, &buffer);
|
||||
|
||||
if (checkALError("createBufferFromOGG") != AL_NO_ERROR)
|
||||
{
|
||||
fprintf(stderr, "Couldn't generate a buffer for OGG file\n");
|
||||
delete [] data;
|
||||
return buffer;
|
||||
}
|
||||
|
||||
alBufferData(buffer, format, data, data_size, info->rate);
|
||||
checkALError("createBufferFromOGG");
|
||||
|
||||
delete [] data;
|
||||
ov_clear(&ogg_file);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// background audio
|
||||
//
|
||||
void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
|
||||
{
|
||||
// Changing file path to full path
|
||||
std::string fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
|
||||
|
||||
BackgroundMusicsMap::const_iterator it = s_backgroundMusics.find(fullPath);
|
||||
if (it == s_backgroundMusics.end())
|
||||
{
|
||||
ALuint buffer = AL_NONE;
|
||||
if (isOGGFile(fullPath.data()))
|
||||
{
|
||||
buffer = createBufferFromOGG(fullPath.data());
|
||||
}
|
||||
else
|
||||
{
|
||||
buffer = alutCreateBufferFromFile(fullPath.data());
|
||||
}
|
||||
|
||||
checkALError("preloadBackgroundMusic");
|
||||
|
||||
if (buffer == AL_NONE)
|
||||
{
|
||||
fprintf(stderr, "Error loading file: '%s'\n", fullPath.data());
|
||||
alDeleteBuffers(1, &buffer);
|
||||
return;
|
||||
}
|
||||
|
||||
ALuint source = AL_NONE;
|
||||
alGenSources(1, &source);
|
||||
checkALError("preloadBackgroundMusic");
|
||||
|
||||
alSourcei(source, AL_BUFFER, buffer);
|
||||
checkALError("preloadBackgroundMusic");
|
||||
|
||||
backgroundMusicData* data = new backgroundMusicData();
|
||||
data->buffer = buffer;
|
||||
data->source = source;
|
||||
s_backgroundMusics.insert(BackgroundMusicsMap::value_type(fullPath, data));
|
||||
}
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::playBackgroundMusic(const char* pszFilePath, bool bLoop)
|
||||
{
|
||||
if (s_backgroundSource != AL_NONE)
|
||||
stopBackgroundMusic(false);
|
||||
|
||||
// Changing file path to full path
|
||||
std::string fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
|
||||
|
||||
BackgroundMusicsMap::const_iterator it = s_backgroundMusics.find(fullPath);
|
||||
if (it == s_backgroundMusics.end())
|
||||
{
|
||||
preloadBackgroundMusic(fullPath.c_str());
|
||||
it = s_backgroundMusics.find(fullPath);
|
||||
}
|
||||
|
||||
if (it != s_backgroundMusics.end())
|
||||
{
|
||||
s_backgroundSource = it->second->source;
|
||||
alSourcei(s_backgroundSource, AL_LOOPING, bLoop ? AL_TRUE : AL_FALSE);
|
||||
alSourcePlay(s_backgroundSource);
|
||||
checkALError("playBackgroundMusic");
|
||||
}
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::stopBackgroundMusic(bool bReleaseData)
|
||||
{
|
||||
stopBackground(bReleaseData);
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::pauseBackgroundMusic()
|
||||
{
|
||||
ALint state;
|
||||
alGetSourcei(s_backgroundSource, AL_SOURCE_STATE, &state);
|
||||
if (state == AL_PLAYING)
|
||||
alSourcePause(s_backgroundSource);
|
||||
checkALError("pauseBackgroundMusic");
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::resumeBackgroundMusic()
|
||||
{
|
||||
ALint state;
|
||||
alGetSourcei(s_backgroundSource, AL_SOURCE_STATE, &state);
|
||||
if (state == AL_PAUSED)
|
||||
alSourcePlay(s_backgroundSource);
|
||||
checkALError("resumeBackgroundMusic");
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::rewindBackgroundMusic()
|
||||
{
|
||||
alSourceRewind(s_backgroundSource);
|
||||
checkALError("rewindBackgroundMusic");
|
||||
}
|
||||
|
||||
bool SimpleAudioEngine::willPlayBackgroundMusic()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SimpleAudioEngine::isBackgroundMusicPlaying()
|
||||
{
|
||||
ALint play_status;
|
||||
alGetSourcei(s_backgroundSource, AL_SOURCE_STATE, &play_status);
|
||||
|
||||
return (play_status == AL_PLAYING);
|
||||
}
|
||||
|
||||
float SimpleAudioEngine::getBackgroundMusicVolume()
|
||||
{
|
||||
return s_volume;
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::setBackgroundMusicVolume(float volume)
|
||||
{
|
||||
if (s_volume != volume && volume >= -0.0001 && volume <= 1.0001)
|
||||
{
|
||||
s_volume = volume;
|
||||
|
||||
setBackgroundVolume(volume);
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Effect audio (using OpenAL)
|
||||
//
|
||||
float SimpleAudioEngine::getEffectsVolume()
|
||||
{
|
||||
return s_effectVolume;
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::setEffectsVolume(float volume)
|
||||
{
|
||||
if (volume != s_effectVolume)
|
||||
{
|
||||
EffectsMap::const_iterator end = s_effects.end();
|
||||
for (EffectsMap::const_iterator it = s_effects.begin(); it != end; it++)
|
||||
{
|
||||
alSourcef(it->second->source, AL_GAIN, volume);
|
||||
}
|
||||
|
||||
s_effectVolume = volume;
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int SimpleAudioEngine::playEffect(const char* pszFilePath, bool bLoop)
|
||||
{
|
||||
// Changing file path to full path
|
||||
std::string fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
|
||||
|
||||
EffectsMap::iterator iter = s_effects.find(fullPath);
|
||||
|
||||
if (iter == s_effects.end())
|
||||
{
|
||||
preloadEffect(fullPath.c_str());
|
||||
|
||||
// let's try again
|
||||
iter = s_effects.find(fullPath);
|
||||
if (iter == s_effects.end())
|
||||
{
|
||||
fprintf(stderr, "could not find play sound %s\n", fullPath.c_str());
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
checkALError("playEffect");
|
||||
iter->second->isLooped = bLoop;
|
||||
alSourcei(iter->second->source, AL_LOOPING, iter->second->isLooped ? AL_TRUE : AL_FALSE);
|
||||
alSourcePlay(iter->second->source);
|
||||
checkALError("playEffect");
|
||||
|
||||
return iter->second->source;
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::stopEffect(unsigned int nSoundId)
|
||||
{
|
||||
alSourceStop(nSoundId);
|
||||
checkALError("stopEffect");
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::preloadEffect(const char* pszFilePath)
|
||||
{
|
||||
// Changing file path to full path
|
||||
std::string fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
|
||||
|
||||
EffectsMap::iterator iter = s_effects.find(fullPath);
|
||||
|
||||
// check if we have this already
|
||||
if (iter == s_effects.end())
|
||||
{
|
||||
ALuint buffer;
|
||||
ALuint source;
|
||||
soundData *data = new soundData;
|
||||
string path = fullPath;
|
||||
|
||||
checkALError("preloadEffect");
|
||||
|
||||
if (isOGGFile(path.data()))
|
||||
{
|
||||
buffer = createBufferFromOGG(path.data());
|
||||
}
|
||||
else
|
||||
{
|
||||
buffer = alutCreateBufferFromFile(path.data());
|
||||
checkALError("preloadEffect");
|
||||
}
|
||||
|
||||
if (buffer == AL_NONE)
|
||||
{
|
||||
fprintf(stderr, "Error loading file: '%s'\n", path.data());
|
||||
alDeleteBuffers(1, &buffer);
|
||||
return;
|
||||
}
|
||||
|
||||
alGenSources(1, &source);
|
||||
|
||||
if (checkALError("preloadEffect") != AL_NO_ERROR)
|
||||
{
|
||||
alDeleteBuffers(1, &buffer);
|
||||
return;
|
||||
}
|
||||
|
||||
alSourcei(source, AL_BUFFER, buffer);
|
||||
checkALError("preloadEffect");
|
||||
|
||||
data->isLooped = false;
|
||||
data->buffer = buffer;
|
||||
data->source = source;
|
||||
|
||||
s_effects.insert(EffectsMap::value_type(fullPath, data));
|
||||
}
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::unloadEffect(const char* pszFilePath)
|
||||
{
|
||||
// Changing file path to full path
|
||||
std::string fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
|
||||
|
||||
EffectsMap::iterator iter = s_effects.find(fullPath);
|
||||
|
||||
if (iter != s_effects.end())
|
||||
{
|
||||
checkALError("unloadEffect");
|
||||
|
||||
alSourceStop(iter->second->source);
|
||||
checkALError("unloadEffect");
|
||||
|
||||
alDeleteSources(1, &iter->second->source);
|
||||
checkALError("unloadEffect");
|
||||
|
||||
alDeleteBuffers(1, &iter->second->buffer);
|
||||
checkALError("unloadEffect");
|
||||
delete iter->second;
|
||||
|
||||
s_effects.erase(iter);
|
||||
}
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::pauseEffect(unsigned int nSoundId)
|
||||
{
|
||||
ALint state;
|
||||
alGetSourcei(nSoundId, AL_SOURCE_STATE, &state);
|
||||
if (state == AL_PLAYING)
|
||||
alSourcePause(nSoundId);
|
||||
checkALError("pauseEffect");
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::pauseAllEffects()
|
||||
{
|
||||
EffectsMap::iterator iter = s_effects.begin();
|
||||
ALint state;
|
||||
while (iter != s_effects.end())
|
||||
{
|
||||
alGetSourcei(iter->second->source, AL_SOURCE_STATE, &state);
|
||||
if (state == AL_PLAYING)
|
||||
alSourcePause(iter->second->source);
|
||||
checkALError("pauseAllEffects");
|
||||
++iter;
|
||||
}
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::resumeEffect(unsigned int nSoundId)
|
||||
{
|
||||
ALint state;
|
||||
alGetSourcei(nSoundId, AL_SOURCE_STATE, &state);
|
||||
if (state == AL_PAUSED)
|
||||
alSourcePlay(nSoundId);
|
||||
checkALError("resumeEffect");
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::resumeAllEffects()
|
||||
{
|
||||
EffectsMap::iterator iter = s_effects.begin();
|
||||
ALint state;
|
||||
while (iter != s_effects.end())
|
||||
{
|
||||
alGetSourcei(iter->second->source, AL_SOURCE_STATE, &state);
|
||||
if (state == AL_PAUSED)
|
||||
alSourcePlay(iter->second->source);
|
||||
checkALError("resumeAllEffects");
|
||||
++iter;
|
||||
}
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::stopAllEffects()
|
||||
{
|
||||
EffectsMap::iterator iter = s_effects.begin();
|
||||
|
||||
if (iter != s_effects.end())
|
||||
{
|
||||
checkALError("stopAllEffects");
|
||||
alSourceStop(iter->second->source);
|
||||
checkALError("stopAllEffects");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -2,14 +2,22 @@ TARGET = libcocosdenshion.so
|
|||
|
||||
INCLUDES += -I.. -I../include
|
||||
|
||||
ifeq ($(OPENAL),1)
|
||||
SOURCES = \
|
||||
../linux/SimpleAudioEngineOpenAL.cpp
|
||||
SHAREDLIBS += -lopenal -lalut -logg -lvorbis -lvorbisfile
|
||||
else
|
||||
SOURCES = \
|
||||
../linux/SimpleAudioEngineFMOD.cpp \
|
||||
../linux/FmodAudioPlayer.cpp
|
||||
|
||||
ifeq ($(LBITS),64)
|
||||
INCLUDES += -I../third_party/fmod/lib64/api/inc
|
||||
else
|
||||
INCLUDES += -I../third_party/fmod/api/inc
|
||||
endif
|
||||
|
||||
SOURCES = ../linux/FmodAudioPlayer.cpp \
|
||||
../linux/SimpleAudioEngine.cpp \
|
||||
endif
|
||||
|
||||
COCOS_ROOT = ../..
|
||||
include $(COCOS_ROOT)/cocos2dx/proj.linux/cocos2dx.mk
|
||||
|
|
|
@ -81,6 +81,7 @@ STATICLIBS = $(STATICLIBS_DIR)/libfreetype.a \
|
|||
$(STATICLIBS_DIR)/libtiff.a \
|
||||
$(STATICLIBS_DIR)/libwebp.a
|
||||
|
||||
ifneq ($(OPENAL),1)
|
||||
ifeq ($(LBITS),64)
|
||||
FMOD_LIBDIR = $(COCOS_ROOT)/CocosDenshion/third_party/fmod/lib64/api/lib
|
||||
SHAREDLIBS += -lfmodex64
|
||||
|
@ -88,6 +89,7 @@ else
|
|||
FMOD_LIBDIR = $(COCOS_ROOT)/CocosDenshion/third_party/fmod/api/lib
|
||||
SHAREDLIBS += -lfmodex
|
||||
endif
|
||||
endif
|
||||
|
||||
SHAREDLIBS += -lglfw -lGLEW -lfontconfig
|
||||
SHAREDLIBS += -L$(FMOD_LIBDIR) -Wl,-rpath,$(RPATH_REL)/$(FMOD_LIBDIR)
|
||||
|
|
|
@ -90,7 +90,7 @@ SOURCES = ../Classes/AccelerometerTest/AccelerometerTest.cpp \
|
|||
../Classes/VisibleRect.cpp \
|
||||
main.cpp
|
||||
|
||||
SHAREDLIBS = -lcocos2d -lcocosdenshion
|
||||
SHAREDLIBS = -lcocos2d -lcocosdenshion -lGL -lpthread
|
||||
COCOS_LIBS = $(LIB_DIR)/libcocos2d.so $(LIB_DIR)/libcocosdenshion.so
|
||||
|
||||
include ../../../../cocos2dx/proj.linux/cocos2dx.mk
|
||||
|
|
Loading…
Reference in New Issue