mirror of https://github.com/axmolengine/axmol.git
add log to Render
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def8da1612
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6b046c5236
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@ -79,11 +79,21 @@ void PUParticle3DQuadRender::render(Renderer* renderer, const Mat4 &transform, P
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if (_vertexBuffer == nullptr){
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GLsizei stride = sizeof(VertexInfo);
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_vertexBuffer = VertexBuffer::create(stride, 4 * particleSystem->getParticleQuota());
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if (_vertexBuffer == nullptr)
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{
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CCLOG("PUParticle3DQuadRender::render create vertex buffer failed");
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return;
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}
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_vertexBuffer->retain();
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}
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if (_indexBuffer == nullptr){
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_indexBuffer = IndexBuffer::create(IndexBuffer::IndexType::INDEX_TYPE_SHORT_16, 6 * particleSystem->getParticleQuota());
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if (_indexBuffer == nullptr)
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{
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CCLOG("PUParticle3DQuadRender::render create index buffer failed");
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return;
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}
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_indexBuffer->retain();
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}
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const ParticlePool::PoolList &activeParticleList = particlePool.getActiveDataList();
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@ -601,10 +611,20 @@ void PUParticle3DBoxRender::render( Renderer* renderer, const Mat4 &transform, P
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if (_vertexBuffer == nullptr && _indexBuffer == nullptr){
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GLsizei stride = sizeof(VertexInfo);
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_vertexBuffer = VertexBuffer::create(stride, 8 * particleSystem->getParticleQuota());
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if (_vertexBuffer == nullptr)
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{
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CCLOG("PUParticle3DBoxRender::render create vertex buffer failed");
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return;
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}
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_vertexBuffer->retain();
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_vertices.resize(8 * particleSystem->getParticleQuota());
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_indexBuffer = IndexBuffer::create(IndexBuffer::IndexType::INDEX_TYPE_SHORT_16, 36 * particleSystem->getParticleQuota());
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if (_indexBuffer == nullptr)
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{
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CCLOG("PUParticle3DBoxRender::render create index buffer failed");
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return;
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}
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_indexBuffer->retain();
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_indices.resize(36 * particleSystem->getParticleQuota());
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reBuildIndices(particleSystem->getParticleQuota());
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@ -760,10 +780,20 @@ void PUParticle3DSphereRender::render( Renderer* renderer, const Mat4 &transform
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if (_vertexBuffer == nullptr && _indexBuffer == nullptr){
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GLsizei stride = sizeof(VertexInfo);
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_vertexBuffer = VertexBuffer::create(stride, vertexCount * particleSystem->getParticleQuota());
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if (_vertexBuffer == nullptr)
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{
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CCLOG("PUParticle3DSphereRender::render create vertex buffer failed");
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return;
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}
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_vertexBuffer->retain();
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_vertices.resize(vertexCount * particleSystem->getParticleQuota());
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_indexBuffer = IndexBuffer::create(IndexBuffer::IndexType::INDEX_TYPE_SHORT_16, indexCount * particleSystem->getParticleQuota());
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if (_indexBuffer == nullptr)
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{
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CCLOG("PUParticle3DSphereRender::render create index buffer failed");
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return;
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}
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_indexBuffer->retain();
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_indices.resize(indexCount * particleSystem->getParticleQuota());
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