add log to Render

This commit is contained in:
songchengjiang 2015-03-03 11:42:15 +08:00
parent def8da1612
commit 6b046c5236
1 changed files with 30 additions and 0 deletions

View File

@ -79,11 +79,21 @@ void PUParticle3DQuadRender::render(Renderer* renderer, const Mat4 &transform, P
if (_vertexBuffer == nullptr){
GLsizei stride = sizeof(VertexInfo);
_vertexBuffer = VertexBuffer::create(stride, 4 * particleSystem->getParticleQuota());
if (_vertexBuffer == nullptr)
{
CCLOG("PUParticle3DQuadRender::render create vertex buffer failed");
return;
}
_vertexBuffer->retain();
}
if (_indexBuffer == nullptr){
_indexBuffer = IndexBuffer::create(IndexBuffer::IndexType::INDEX_TYPE_SHORT_16, 6 * particleSystem->getParticleQuota());
if (_indexBuffer == nullptr)
{
CCLOG("PUParticle3DQuadRender::render create index buffer failed");
return;
}
_indexBuffer->retain();
}
const ParticlePool::PoolList &activeParticleList = particlePool.getActiveDataList();
@ -601,10 +611,20 @@ void PUParticle3DBoxRender::render( Renderer* renderer, const Mat4 &transform, P
if (_vertexBuffer == nullptr && _indexBuffer == nullptr){
GLsizei stride = sizeof(VertexInfo);
_vertexBuffer = VertexBuffer::create(stride, 8 * particleSystem->getParticleQuota());
if (_vertexBuffer == nullptr)
{
CCLOG("PUParticle3DBoxRender::render create vertex buffer failed");
return;
}
_vertexBuffer->retain();
_vertices.resize(8 * particleSystem->getParticleQuota());
_indexBuffer = IndexBuffer::create(IndexBuffer::IndexType::INDEX_TYPE_SHORT_16, 36 * particleSystem->getParticleQuota());
if (_indexBuffer == nullptr)
{
CCLOG("PUParticle3DBoxRender::render create index buffer failed");
return;
}
_indexBuffer->retain();
_indices.resize(36 * particleSystem->getParticleQuota());
reBuildIndices(particleSystem->getParticleQuota());
@ -760,10 +780,20 @@ void PUParticle3DSphereRender::render( Renderer* renderer, const Mat4 &transform
if (_vertexBuffer == nullptr && _indexBuffer == nullptr){
GLsizei stride = sizeof(VertexInfo);
_vertexBuffer = VertexBuffer::create(stride, vertexCount * particleSystem->getParticleQuota());
if (_vertexBuffer == nullptr)
{
CCLOG("PUParticle3DSphereRender::render create vertex buffer failed");
return;
}
_vertexBuffer->retain();
_vertices.resize(vertexCount * particleSystem->getParticleQuota());
_indexBuffer = IndexBuffer::create(IndexBuffer::IndexType::INDEX_TYPE_SHORT_16, indexCount * particleSystem->getParticleQuota());
if (_indexBuffer == nullptr)
{
CCLOG("PUParticle3DSphereRender::render create index buffer failed");
return;
}
_indexBuffer->retain();
_indices.resize(indexCount * particleSystem->getParticleQuota());