mirror of https://github.com/axmolengine/axmol.git
Merge branch 'gles20' of http://github.com/cocos2d/cocos2d-x into gles20
This commit is contained in:
commit
6b374881f0
|
@ -1,23 +1,9 @@
|
||||||
|
|
||||||
#include "cocos2d.h"
|
#include "cocos2d.h"
|
||||||
#include "AppDelegate.h"
|
#include "AppDelegate.h"
|
||||||
#include "SimpleAudioEngine.h"
|
#include "SimpleAudioEngine.h"
|
||||||
#include "CCScriptSupport.h"
|
#include "CCScriptSupport.h"
|
||||||
#include "CCLuaEngine.h"
|
#include "CCLuaEngine.h"
|
||||||
|
|
||||||
#define IPAD 0
|
|
||||||
|
|
||||||
#if IPAD
|
|
||||||
#define CC_WIDTH 1024
|
|
||||||
#define CC_HEIGHT 768
|
|
||||||
#elif IPHONE_4
|
|
||||||
#define CC_WIDTH 960
|
|
||||||
#define CC_HEIGHT 640
|
|
||||||
#else
|
|
||||||
#define CC_WIDTH 480
|
|
||||||
#define CC_HEIGHT 320
|
|
||||||
#endif
|
|
||||||
|
|
||||||
USING_NS_CC;
|
USING_NS_CC;
|
||||||
using namespace CocosDenshion;
|
using namespace CocosDenshion;
|
||||||
|
|
||||||
|
@ -55,24 +41,13 @@ bool AppDelegate::applicationDidFinishLaunching()
|
||||||
CCScriptEngineProtocol* pEngine = CCLuaEngine::engine();
|
CCScriptEngineProtocol* pEngine = CCLuaEngine::engine();
|
||||||
CCScriptEngineManager::sharedManager()->setScriptEngine(pEngine);
|
CCScriptEngineManager::sharedManager()->setScriptEngine(pEngine);
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||||
unsigned long size;
|
CCString* pstrFileContent = CCString::stringWithContentsOfFile("hello.lua");
|
||||||
char *pFileContent = (char*)CCFileUtils::getFileData("hello.lua", "r", &size);
|
if (pstrFileContent)
|
||||||
|
{
|
||||||
if (pFileContent)
|
pEngine->executeString(pstrFileContent->getCString());
|
||||||
{
|
}
|
||||||
// copy the file contents and add '\0' at the end, or the lua parser can not parse it
|
#else
|
||||||
char *pCodes = new char[size + 1];
|
|
||||||
pCodes[size] = '\0';
|
|
||||||
memcpy(pCodes, pFileContent, size);
|
|
||||||
delete[] pFileContent;
|
|
||||||
|
|
||||||
pEngine->executeString(pCodes);
|
|
||||||
delete []pCodes;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE)
|
|
||||||
std::string path = CCFileUtils::fullPathFromRelativePath("hello.lua");
|
std::string path = CCFileUtils::fullPathFromRelativePath("hello.lua");
|
||||||
pEngine->addSearchPath(path.substr(0, path.find_last_of("/")).c_str());
|
pEngine->addSearchPath(path.substr(0, path.find_last_of("/")).c_str());
|
||||||
pEngine->executeScriptFile(path.c_str());
|
pEngine->executeScriptFile(path.c_str());
|
||||||
|
@ -85,16 +60,12 @@ bool AppDelegate::applicationDidFinishLaunching()
|
||||||
void AppDelegate::applicationDidEnterBackground()
|
void AppDelegate::applicationDidEnterBackground()
|
||||||
{
|
{
|
||||||
CCDirector::sharedDirector()->pause();
|
CCDirector::sharedDirector()->pause();
|
||||||
|
SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic();
|
||||||
// if you use SimpleAudioEngine, it must be pause
|
|
||||||
// SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// this function will be called when the app is active again
|
// this function will be called when the app is active again
|
||||||
void AppDelegate::applicationWillEnterForeground()
|
void AppDelegate::applicationWillEnterForeground()
|
||||||
{
|
{
|
||||||
CCDirector::sharedDirector()->resume();
|
CCDirector::sharedDirector()->resume();
|
||||||
|
SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
|
||||||
// if you use SimpleAudioEngine, it must resume here
|
|
||||||
// SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
# set params
|
# set params
|
||||||
NDK_ROOT_LOCAL=/cygdrive/d/programe/android/ndk/android-ndk-r7b
|
NDK_ROOT_LOCAL=/cygdrive/e/android/android-ndk-r8
|
||||||
COCOS2DX_ROOT_LOCAL=/cygdrive/e/cocos2d-x
|
COCOS2DX_ROOT_LOCAL=/cygdrive/f/Project/dumganhar/cocos2d-x
|
||||||
|
|
||||||
buildexternalsfromsource=
|
buildexternalsfromsource=
|
||||||
|
|
||||||
|
|
|
@ -1,2 +0,0 @@
|
||||||
# Project target.
|
|
||||||
target=android-10
|
|
|
@ -1,26 +1,26 @@
|
||||||
/* AUTO-GENERATED FILE. DO NOT MODIFY.
|
/* AUTO-GENERATED FILE. DO NOT MODIFY.
|
||||||
*
|
*
|
||||||
* This class was automatically generated by the
|
* This class was automatically generated by the
|
||||||
* aapt tool from the resource data it found. It
|
* aapt tool from the resource data it found. It
|
||||||
* should not be modified by hand.
|
* should not be modified by hand.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
package org.cocos2dx.hellolua;
|
package org.cocos2dx.hellolua;
|
||||||
|
|
||||||
public final class R {
|
public final class R {
|
||||||
public static final class attr {
|
public static final class attr {
|
||||||
}
|
}
|
||||||
public static final class drawable {
|
public static final class drawable {
|
||||||
public static final int icon=0x7f020000;
|
public static final int icon=0x7f020000;
|
||||||
}
|
}
|
||||||
public static final class id {
|
public static final class id {
|
||||||
public static final int test_demo_gl_surfaceview=0x7f050001;
|
public static final int test_demo_gl_surfaceview=0x7f050001;
|
||||||
public static final int textField=0x7f050000;
|
public static final int textField=0x7f050000;
|
||||||
}
|
}
|
||||||
public static final class layout {
|
public static final class layout {
|
||||||
public static final int game_demo=0x7f030000;
|
public static final int game_demo=0x7f030000;
|
||||||
}
|
}
|
||||||
public static final class string {
|
public static final class string {
|
||||||
public static final int app_name=0x7f040000;
|
public static final int app_name=0x7f040000;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -34,6 +34,9 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
ccDrawInit();
|
||||||
|
ccGLInvalidateStateCache();
|
||||||
|
|
||||||
CCShaderCache::sharedShaderCache()->reloadDefaultShaders();
|
CCShaderCache::sharedShaderCache()->reloadDefaultShaders();
|
||||||
CCTextureCache::reloadAllTextures();
|
CCTextureCache::reloadAllTextures();
|
||||||
CCNotificationCenter::sharedNotificationCenter()->postNotification(EVNET_COME_TO_FOREGROUND, NULL);
|
CCNotificationCenter::sharedNotificationCenter()->postNotification(EVNET_COME_TO_FOREGROUND, NULL);
|
||||||
|
|
|
@ -8,4 +8,4 @@
|
||||||
# project structure.
|
# project structure.
|
||||||
|
|
||||||
# Project target.
|
# Project target.
|
||||||
target=android-8
|
target=android-10
|
||||||
|
|
|
@ -234,6 +234,11 @@ void CCEaseIn::update(ccTime time)
|
||||||
m_pOther->update(powf(time, m_fRate));
|
m_pOther->update(powf(time, m_fRate));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CCActionInterval* CCEaseIn::reverse(void)
|
||||||
|
{
|
||||||
|
return CCEaseIn::actionWithAction(m_pOther->reverse(), 1 / m_fRate);
|
||||||
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// EaseOut
|
// EaseOut
|
||||||
//
|
//
|
||||||
|
@ -281,6 +286,11 @@ void CCEaseOut::update(ccTime time)
|
||||||
m_pOther->update(powf(time, 1 / m_fRate));
|
m_pOther->update(powf(time, 1 / m_fRate));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CCActionInterval* CCEaseOut::reverse()
|
||||||
|
{
|
||||||
|
return CCEaseOut::actionWithAction(m_pOther->reverse(), 1 / m_fRate);
|
||||||
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// EaseInOut
|
// EaseInOut
|
||||||
//
|
//
|
||||||
|
@ -325,14 +335,6 @@ CCObject* CCEaseInOut::copyWithZone(CCZone *pZone)
|
||||||
|
|
||||||
void CCEaseInOut::update(ccTime time)
|
void CCEaseInOut::update(ccTime time)
|
||||||
{
|
{
|
||||||
int sign = 1;
|
|
||||||
int r = (int) m_fRate;
|
|
||||||
|
|
||||||
if (r % 2 == 0)
|
|
||||||
{
|
|
||||||
sign = -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
time *= 2;
|
time *= 2;
|
||||||
if (time < 1)
|
if (time < 1)
|
||||||
{
|
{
|
||||||
|
@ -340,7 +342,7 @@ void CCEaseInOut::update(ccTime time)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_pOther->update(sign * 0.5f * (powf(time - 2, m_fRate) + sign * 2));
|
m_pOther->update(1.0f - 0.5f * powf(2-time, m_fRate));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -505,12 +507,17 @@ void CCEaseExponentialInOut::update(ccTime time)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
time = 0.5f * (-powf(2, 10 * (time - 1)) + 2);
|
time = 0.5f * (-powf(2, -10 * (time - 1)) + 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_pOther->update(time);
|
m_pOther->update(time);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CCActionInterval* CCEaseExponentialInOut::reverse()
|
||||||
|
{
|
||||||
|
return CCEaseExponentialInOut::actionWithAction(m_pOther->reverse());
|
||||||
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// EaseSineIn
|
// EaseSineIn
|
||||||
//
|
//
|
||||||
|
@ -662,6 +669,11 @@ void CCEaseSineInOut::update(ccTime time)
|
||||||
m_pOther->update(-0.5f * (cosf((float)M_PI * time) - 1));
|
m_pOther->update(-0.5f * (cosf((float)M_PI * time) - 1));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CCActionInterval* CCEaseSineInOut::reverse()
|
||||||
|
{
|
||||||
|
return CCEaseSineInOut::actionWithAction(m_pOther->reverse());
|
||||||
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// EaseElastic
|
// EaseElastic
|
||||||
//
|
//
|
||||||
|
@ -740,7 +752,7 @@ CCObject* CCEaseElastic::copyWithZone(CCZone *pZone)
|
||||||
|
|
||||||
CCActionInterval* CCEaseElastic::reverse(void)
|
CCActionInterval* CCEaseElastic::reverse(void)
|
||||||
{
|
{
|
||||||
CCAssert(0, "");
|
CCAssert(0, "Override me");
|
||||||
|
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
@ -1002,7 +1014,7 @@ void CCEaseElasticInOut::update(ccTime time)
|
||||||
|
|
||||||
CCActionInterval* CCEaseElasticInOut::reverse(void)
|
CCActionInterval* CCEaseElasticInOut::reverse(void)
|
||||||
{
|
{
|
||||||
return CCEaseInOut::actionWithAction(m_pOther->reverse(), m_fPeriod);
|
return CCEaseElasticInOut::actionWithAction(m_pOther->reverse(), m_fPeriod);
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
|
@ -1068,6 +1080,11 @@ ccTime CCEaseBounce::bounceTime(ccTime time)
|
||||||
return 7.5625f * time * time + 0.984375f;
|
return 7.5625f * time * time + 0.984375f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CCActionInterval* CCEaseBounce::reverse()
|
||||||
|
{
|
||||||
|
return CCEaseBounce::actionWithAction(m_pOther->reverse());
|
||||||
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// EaseBounceIn
|
// EaseBounceIn
|
||||||
//
|
//
|
||||||
|
@ -1232,6 +1249,11 @@ void CCEaseBounceInOut::update(ccTime time)
|
||||||
m_pOther->update(newT);
|
m_pOther->update(newT);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CCActionInterval* CCEaseBounceInOut::reverse()
|
||||||
|
{
|
||||||
|
return CCEaseBounceInOut::actionWithAction(m_pOther->reverse());
|
||||||
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// EaseBackIn
|
// EaseBackIn
|
||||||
//
|
//
|
||||||
|
@ -1398,4 +1420,9 @@ void CCEaseBackInOut::update(ccTime time)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CCActionInterval* CCEaseBackInOut::reverse()
|
||||||
|
{
|
||||||
|
return CCEaseBackInOut::actionWithAction(m_pOther->reverse());
|
||||||
|
}
|
||||||
|
|
||||||
NS_CC_END
|
NS_CC_END
|
||||||
|
|
|
@ -92,6 +92,7 @@ class CC_DLL CCEaseIn : public CCEaseRateAction
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
virtual void update(ccTime time);
|
virtual void update(ccTime time);
|
||||||
|
virtual CCActionInterval* reverse(void);
|
||||||
virtual CCObject* copyWithZone(CCZone* pZone);
|
virtual CCObject* copyWithZone(CCZone* pZone);
|
||||||
public:
|
public:
|
||||||
/** Creates the action with the inner action and the rate parameter */
|
/** Creates the action with the inner action and the rate parameter */
|
||||||
|
@ -105,6 +106,7 @@ class CC_DLL CCEaseOut : public CCEaseRateAction
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
virtual void update(ccTime time);
|
virtual void update(ccTime time);
|
||||||
|
virtual CCActionInterval* reverse();
|
||||||
virtual CCObject* copyWithZone(CCZone* pZone);
|
virtual CCObject* copyWithZone(CCZone* pZone);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
@ -166,6 +168,7 @@ class CC_DLL CCEaseExponentialInOut : public CCActionEase
|
||||||
public:
|
public:
|
||||||
virtual void update(ccTime time);
|
virtual void update(ccTime time);
|
||||||
virtual CCObject* copyWithZone(CCZone* pZone);
|
virtual CCObject* copyWithZone(CCZone* pZone);
|
||||||
|
virtual CCActionInterval* reverse();
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/** creates the action */
|
/** creates the action */
|
||||||
|
@ -211,6 +214,7 @@ class CC_DLL CCEaseSineInOut : public CCActionEase
|
||||||
public:
|
public:
|
||||||
virtual void update(ccTime time);
|
virtual void update(ccTime time);
|
||||||
virtual CCObject* copyWithZone(CCZone* pZone);
|
virtual CCObject* copyWithZone(CCZone* pZone);
|
||||||
|
virtual CCActionInterval* reverse();
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/** creates the action */
|
/** creates the action */
|
||||||
|
@ -313,6 +317,7 @@ class CC_DLL CCEaseBounce : public CCActionEase
|
||||||
public:
|
public:
|
||||||
ccTime bounceTime(ccTime time);
|
ccTime bounceTime(ccTime time);
|
||||||
virtual CCObject* copyWithZone(CCZone* pZone);
|
virtual CCObject* copyWithZone(CCZone* pZone);
|
||||||
|
virtual CCActionInterval* reverse();
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/** creates the action */
|
/** creates the action */
|
||||||
|
@ -363,6 +368,7 @@ class CC_DLL CCEaseBounceInOut : public CCEaseBounce
|
||||||
public:
|
public:
|
||||||
virtual void update(ccTime time);
|
virtual void update(ccTime time);
|
||||||
virtual CCObject* copyWithZone(CCZone* pZone);
|
virtual CCObject* copyWithZone(CCZone* pZone);
|
||||||
|
virtual CCActionInterval* reverse();
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/** creates the action */
|
/** creates the action */
|
||||||
|
@ -413,6 +419,7 @@ class CC_DLL CCEaseBackInOut : public CCActionEase
|
||||||
public:
|
public:
|
||||||
virtual void update(ccTime time);
|
virtual void update(ccTime time);
|
||||||
virtual CCObject* copyWithZone(CCZone* pZone);
|
virtual CCObject* copyWithZone(CCZone* pZone);
|
||||||
|
virtual CCActionInterval* reverse();
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/** creates the action */
|
/** creates the action */
|
||||||
|
|
|
@ -76,9 +76,6 @@ CCObject* CCActionInterval::copyWithZone(CCZone *pZone)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// action's base class , must be called using __super::copyWithZone(), after overriding from derived class
|
|
||||||
CCAssert(0, "");
|
|
||||||
|
|
||||||
pCopy = new CCActionInterval();
|
pCopy = new CCActionInterval();
|
||||||
pZone = pNewZone = new CCZone(pCopy);
|
pZone = pNewZone = new CCZone(pCopy);
|
||||||
}
|
}
|
||||||
|
@ -109,9 +106,13 @@ void CCActionInterval::step(ccTime dt)
|
||||||
{
|
{
|
||||||
m_elapsed += dt;
|
m_elapsed += dt;
|
||||||
}
|
}
|
||||||
|
|
||||||
// update(min(1, m_elapsed/m_fDuration));
|
this->update(MAX (0, // needed for rewind. elapsed could be negative
|
||||||
update(1 > m_elapsed/m_fDuration ? m_elapsed/m_fDuration : 1);
|
MIN(1, m_elapsed /
|
||||||
|
MAX(m_fDuration, FLT_EPSILON) // division by 0
|
||||||
|
)
|
||||||
|
)
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CCActionInterval::setAmplitudeRate(CCFloat amp)
|
void CCActionInterval::setAmplitudeRate(CCFloat amp)
|
||||||
|
@ -138,13 +139,7 @@ void CCActionInterval::startWithTarget(CCNode *pTarget)
|
||||||
|
|
||||||
CCActionInterval* CCActionInterval::reverse(void)
|
CCActionInterval* CCActionInterval::reverse(void)
|
||||||
{
|
{
|
||||||
/*
|
CCAssert(false, "CCIntervalAction: reverse not implemented.");
|
||||||
NSException* myException = [NSException
|
|
||||||
exceptionWithName:@"ReverseActionNotImplemented"
|
|
||||||
reason:@"Reverse Action not implemented"
|
|
||||||
userInfo:nil];
|
|
||||||
@throw myException;
|
|
||||||
*/
|
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -46,23 +46,12 @@ bool AppDelegate::applicationDidFinishLaunching()
|
||||||
CCScriptEngineManager::sharedManager()->setScriptEngine(pEngine);
|
CCScriptEngineManager::sharedManager()->setScriptEngine(pEngine);
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||||
unsigned long size;
|
CCString* pstrFileContent = CCString::stringWithContentsOfFile("hello.lua");
|
||||||
char *pFileContent = (char*)CCFileUtils::getFileData("hello.lua", "r", &size);
|
if (pstrFileContent)
|
||||||
|
|
||||||
if (pFileContent)
|
|
||||||
{
|
{
|
||||||
// copy the file contents and add '\0' at the end, or the lua parser can not parse it
|
pEngine->executeString(pstrFileContent->getCString());
|
||||||
char *pCodes = new char[size + 1];
|
|
||||||
pCodes[size] = '\0';
|
|
||||||
memcpy(pCodes, pFileContent, size);
|
|
||||||
delete[] pFileContent;
|
|
||||||
|
|
||||||
pEngine->executeString(pCodes);
|
|
||||||
delete []pCodes;
|
|
||||||
}
|
}
|
||||||
#endif
|
#else
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE)
|
|
||||||
std::string path = CCFileUtils::fullPathFromRelativePath("hello.lua");
|
std::string path = CCFileUtils::fullPathFromRelativePath("hello.lua");
|
||||||
pEngine->addSearchPath(path.substr(0, path.find_last_of("/")).c_str());
|
pEngine->addSearchPath(path.substr(0, path.find_last_of("/")).c_str());
|
||||||
pEngine->executeScriptFile(path.c_str());
|
pEngine->executeScriptFile(path.c_str());
|
||||||
|
|
|
@ -1,23 +1,9 @@
|
||||||
|
|
||||||
#include "cocos2d.h"
|
#include "cocos2d.h"
|
||||||
#include "AppDelegate.h"
|
#include "AppDelegate.h"
|
||||||
#include "SimpleAudioEngine.h"
|
#include "SimpleAudioEngine.h"
|
||||||
#include "CCScriptSupport.h"
|
#include "CCScriptSupport.h"
|
||||||
#include "CCLuaEngine.h"
|
#include "CCLuaEngine.h"
|
||||||
|
|
||||||
#define IPAD 0
|
|
||||||
|
|
||||||
#if IPAD
|
|
||||||
#define CC_WIDTH 1024
|
|
||||||
#define CC_HEIGHT 768
|
|
||||||
#elif IPHONE_4
|
|
||||||
#define CC_WIDTH 960
|
|
||||||
#define CC_HEIGHT 640
|
|
||||||
#else
|
|
||||||
#define CC_WIDTH 480
|
|
||||||
#define CC_HEIGHT 320
|
|
||||||
#endif
|
|
||||||
|
|
||||||
USING_NS_CC;
|
USING_NS_CC;
|
||||||
using namespace std;
|
using namespace std;
|
||||||
using namespace CocosDenshion;
|
using namespace CocosDenshion;
|
||||||
|
@ -56,24 +42,13 @@ bool AppDelegate::applicationDidFinishLaunching()
|
||||||
CCScriptEngineProtocol* pEngine = CCLuaEngine::engine();
|
CCScriptEngineProtocol* pEngine = CCLuaEngine::engine();
|
||||||
CCScriptEngineManager::sharedManager()->setScriptEngine(pEngine);
|
CCScriptEngineManager::sharedManager()->setScriptEngine(pEngine);
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||||
unsigned long size;
|
CCString* pstrFileContent = CCString::stringWithContentsOfFile("hello.lua");
|
||||||
char *pFileContent = (char*)CCFileUtils::getFileData("hello.lua", "r", &size);
|
if (pstrFileContent)
|
||||||
|
{
|
||||||
if (pFileContent)
|
pEngine->executeString(pstrFileContent->getCString());
|
||||||
{
|
}
|
||||||
// copy the file contents and add '\0' at the end, or the lua parser can not parse it
|
#else
|
||||||
char *pCodes = new char[size + 1];
|
|
||||||
pCodes[size] = '\0';
|
|
||||||
memcpy(pCodes, pFileContent, size);
|
|
||||||
delete[] pFileContent;
|
|
||||||
|
|
||||||
pEngine->executeString(pCodes);
|
|
||||||
delete []pCodes;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE)
|
|
||||||
string path = CCFileUtils::fullPathFromRelativePath("hello.lua");
|
string path = CCFileUtils::fullPathFromRelativePath("hello.lua");
|
||||||
pEngine->addSearchPath(path.substr(0, path.find_last_of("/")).c_str());
|
pEngine->addSearchPath(path.substr(0, path.find_last_of("/")).c_str());
|
||||||
pEngine->executeScriptFile(path.c_str());
|
pEngine->executeScriptFile(path.c_str());
|
||||||
|
|
|
@ -16,36 +16,39 @@ CCLayer* restartEaseAction();
|
||||||
// SpriteEase
|
// SpriteEase
|
||||||
//
|
//
|
||||||
//------------------------------------------------------------------
|
//------------------------------------------------------------------
|
||||||
|
#define CCCA(x) (x->copy()->autorelease())
|
||||||
void SpriteEase::onEnter()
|
void SpriteEase::onEnter()
|
||||||
{
|
{
|
||||||
EaseSpriteDemo::onEnter();
|
EaseSpriteDemo::onEnter();
|
||||||
|
|
||||||
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(350,0) );
|
CCSize s = CCDirector::sharedDirector()->getWinSize();
|
||||||
|
|
||||||
|
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(s.width-130,0));
|
||||||
CCActionInterval* move_back = move->reverse();
|
CCActionInterval* move_back = move->reverse();
|
||||||
|
|
||||||
CCActionInterval* move_ease_in = (CCActionInterval*)CCEaseIn::actionWithAction((CCActionInterval*)(move->copy()->autorelease()), 2.5f);
|
CCActionInterval* move_ease_in = CCEaseIn::actionWithAction((CCActionInterval*)(move->copy()->autorelease()), 2.5f);
|
||||||
CCActionInterval* move_ease_in_back = move_ease_in->reverse();
|
CCActionInterval* move_ease_in_back = move_ease_in->reverse();
|
||||||
|
|
||||||
CCActionInterval* move_ease_out = CCEaseOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()), 2.5f);
|
CCActionInterval* move_ease_out = CCEaseOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()), 2.5f);
|
||||||
CCActionInterval* move_ease_out_back = move_ease_out->reverse();
|
CCActionInterval* move_ease_out_back = move_ease_out->reverse();
|
||||||
|
|
||||||
|
CCDelayTime *delay = CCDelayTime::actionWithDuration(0.25f);
|
||||||
|
|
||||||
CCFiniteTimeAction* seq1 = CCSequence::actions(move, move_back, NULL);
|
CCFiniteTimeAction* seq1 = CCSequence::actions(move, delay, move_back, CCCA(delay), NULL);
|
||||||
CCFiniteTimeAction* seq2 = CCSequence::actions(move_ease_in, move_ease_in_back, NULL);
|
CCFiniteTimeAction* seq2 = CCSequence::actions(move_ease_in, CCCA(delay), move_ease_in_back, CCCA(delay), NULL);
|
||||||
CCFiniteTimeAction* seq3 = CCSequence::actions(move_ease_out, move_ease_out_back, NULL);
|
CCFiniteTimeAction* seq3 = CCSequence::actions(move_ease_out, CCCA(delay), move_ease_out_back, CCCA(delay), NULL);
|
||||||
|
|
||||||
|
|
||||||
CCAction *a2 = m_grossini->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq1) );
|
CCAction *a2 = m_grossini->runAction(CCRepeatForever::actionWithAction((CCActionInterval*)seq1));
|
||||||
a2->setTag(1);
|
a2->setTag(1);
|
||||||
|
|
||||||
CCAction *a1 = m_tamara->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq2) );
|
CCAction *a1 = m_tamara->runAction(CCRepeatForever::actionWithAction((CCActionInterval*)seq2));
|
||||||
a1->setTag(1);
|
a1->setTag(1);
|
||||||
|
|
||||||
CCAction *a = m_kathia->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq3) );
|
CCAction *a = m_kathia->runAction(CCRepeatForever::actionWithAction((CCActionInterval*)seq3));
|
||||||
a->setTag(1);
|
a->setTag(1);
|
||||||
|
|
||||||
schedule(schedule_selector(SpriteEase::testStopAction), 6);
|
schedule(schedule_selector(SpriteEase::testStopAction), 6.25f);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpriteEase::testStopAction(ccTime dt)
|
void SpriteEase::testStopAction(ccTime dt)
|
||||||
|
@ -71,8 +74,10 @@ std::string SpriteEase::title()
|
||||||
void SpriteEaseInOut::onEnter()
|
void SpriteEaseInOut::onEnter()
|
||||||
{
|
{
|
||||||
EaseSpriteDemo::onEnter();
|
EaseSpriteDemo::onEnter();
|
||||||
|
|
||||||
|
CCSize s = CCDirector::sharedDirector()->getWinSize();
|
||||||
|
|
||||||
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(350,0));
|
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(s.width-130,0));
|
||||||
// id move_back = move->reverse();
|
// id move_back = move->reverse();
|
||||||
|
|
||||||
CCActionInterval* move_ease_inout1 = CCEaseInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()), 0.65f);
|
CCActionInterval* move_ease_inout1 = CCEaseInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()), 0.65f);
|
||||||
|
@ -83,15 +88,16 @@ void SpriteEaseInOut::onEnter()
|
||||||
|
|
||||||
CCActionInterval* move_ease_inout3 = CCEaseInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()), 1.0f);
|
CCActionInterval* move_ease_inout3 = CCEaseInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()), 1.0f);
|
||||||
CCActionInterval* move_ease_inout_back3 = move_ease_inout3->reverse();
|
CCActionInterval* move_ease_inout_back3 = move_ease_inout3->reverse();
|
||||||
|
|
||||||
|
|
||||||
CCFiniteTimeAction* seq1 = CCSequence::actions( move_ease_inout1, move_ease_inout_back1, NULL);
|
CCDelayTime *delay = CCDelayTime::actionWithDuration(0.25f);
|
||||||
CCFiniteTimeAction* seq2 = CCSequence::actions( move_ease_inout2, move_ease_inout_back2, NULL);
|
|
||||||
CCFiniteTimeAction* seq3 = CCSequence::actions( move_ease_inout3, move_ease_inout_back3, NULL);
|
CCFiniteTimeAction* seq1 = CCSequence::actions( move_ease_inout1, delay, move_ease_inout_back1, CCCA(delay), NULL);
|
||||||
|
CCFiniteTimeAction* seq2 = CCSequence::actions( move_ease_inout2, CCCA(delay), move_ease_inout_back2, CCCA(delay), NULL);
|
||||||
|
CCFiniteTimeAction* seq3 = CCSequence::actions( move_ease_inout3, CCCA(delay), move_ease_inout_back3, CCCA(delay), NULL);
|
||||||
|
|
||||||
m_tamara->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq1) );
|
m_tamara->runAction(CCRepeatForever::actionWithAction((CCActionInterval*)seq1));
|
||||||
m_kathia->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq2) );
|
m_kathia->runAction(CCRepeatForever::actionWithAction((CCActionInterval*)seq2));
|
||||||
m_grossini->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq3) );
|
m_grossini->runAction(CCRepeatForever::actionWithAction((CCActionInterval*)seq3));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -109,8 +115,10 @@ std::string SpriteEaseInOut::title()
|
||||||
void SpriteEaseExponential::onEnter()
|
void SpriteEaseExponential::onEnter()
|
||||||
{
|
{
|
||||||
EaseSpriteDemo::onEnter();
|
EaseSpriteDemo::onEnter();
|
||||||
|
|
||||||
|
CCSize s = CCDirector::sharedDirector()->getWinSize();
|
||||||
|
|
||||||
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(350,0));
|
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(s.width-130,0));
|
||||||
CCActionInterval* move_back = move->reverse();
|
CCActionInterval* move_back = move->reverse();
|
||||||
|
|
||||||
CCActionInterval* move_ease_in = CCEaseExponentialIn::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
CCActionInterval* move_ease_in = CCEaseExponentialIn::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
||||||
|
@ -119,15 +127,16 @@ void SpriteEaseExponential::onEnter()
|
||||||
CCActionInterval* move_ease_out = CCEaseExponentialOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
CCActionInterval* move_ease_out = CCEaseExponentialOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
||||||
CCActionInterval* move_ease_out_back = move_ease_out->reverse();
|
CCActionInterval* move_ease_out_back = move_ease_out->reverse();
|
||||||
|
|
||||||
|
CCDelayTime *delay = CCDelayTime::actionWithDuration(0.25f);
|
||||||
|
|
||||||
CCFiniteTimeAction* seq1 = CCSequence::actions( move, move_back, NULL);
|
CCFiniteTimeAction* seq1 = CCSequence::actions(move, delay, move_back, CCCA(delay), NULL);
|
||||||
CCFiniteTimeAction* seq2 = CCSequence::actions( move_ease_in, move_ease_in_back, NULL);
|
CCFiniteTimeAction* seq2 = CCSequence::actions(move_ease_in, CCCA(delay), move_ease_in_back, CCCA(delay), NULL);
|
||||||
CCFiniteTimeAction* seq3 = CCSequence::actions( move_ease_out, move_ease_out_back, NULL);
|
CCFiniteTimeAction* seq3 = CCSequence::actions(move_ease_out, CCCA(delay), move_ease_out_back, CCCA(delay), NULL);
|
||||||
|
|
||||||
|
|
||||||
m_grossini->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq1) );
|
m_grossini->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq1));
|
||||||
m_tamara->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq2) );
|
m_tamara->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq2));
|
||||||
m_kathia->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq3) );
|
m_kathia->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq3));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -144,15 +153,19 @@ std::string SpriteEaseExponential::title()
|
||||||
void SpriteEaseExponentialInOut::onEnter()
|
void SpriteEaseExponentialInOut::onEnter()
|
||||||
{
|
{
|
||||||
EaseSpriteDemo::onEnter();
|
EaseSpriteDemo::onEnter();
|
||||||
|
|
||||||
|
CCSize s = CCDirector::sharedDirector()->getWinSize();
|
||||||
|
|
||||||
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(350,0));
|
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(s.width-130, 0));
|
||||||
CCActionInterval* move_back = move->reverse();
|
CCActionInterval* move_back = move->reverse();
|
||||||
|
|
||||||
CCActionInterval* move_ease = CCEaseExponentialInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
CCActionInterval* move_ease = CCEaseExponentialInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
||||||
CCActionInterval* move_ease_back = move_ease->reverse(); //--> reverse()
|
CCActionInterval* move_ease_back = move_ease->reverse(); //--> reverse()
|
||||||
|
|
||||||
CCFiniteTimeAction* seq1 = CCSequence::actions( move, move_back, NULL);
|
CCDelayTime *delay = CCDelayTime::actionWithDuration(0.25f);
|
||||||
CCFiniteTimeAction* seq2 = CCSequence::actions( move_ease, move_ease_back, NULL);
|
|
||||||
|
CCFiniteTimeAction* seq1 = CCSequence::actions( move, delay, move_back, CCCA(delay), NULL);
|
||||||
|
CCFiniteTimeAction* seq2 = CCSequence::actions( move_ease, delay, move_ease_back, CCCA(delay), NULL);
|
||||||
|
|
||||||
this->positionForTwo();
|
this->positionForTwo();
|
||||||
|
|
||||||
|
@ -175,8 +188,10 @@ std::string SpriteEaseExponentialInOut::title()
|
||||||
void SpriteEaseSine::onEnter()
|
void SpriteEaseSine::onEnter()
|
||||||
{
|
{
|
||||||
EaseSpriteDemo::onEnter();
|
EaseSpriteDemo::onEnter();
|
||||||
|
|
||||||
|
CCSize s = CCDirector::sharedDirector()->getWinSize();
|
||||||
|
|
||||||
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(350,0));
|
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(s.width-130, 0));
|
||||||
CCActionInterval* move_back = move->reverse();
|
CCActionInterval* move_back = move->reverse();
|
||||||
|
|
||||||
CCActionInterval* move_ease_in = CCEaseSineIn::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
CCActionInterval* move_ease_in = CCEaseSineIn::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
||||||
|
@ -185,10 +200,11 @@ void SpriteEaseSine::onEnter()
|
||||||
CCActionInterval* move_ease_out = CCEaseSineOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
CCActionInterval* move_ease_out = CCEaseSineOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
||||||
CCActionInterval* move_ease_out_back = move_ease_out->reverse();
|
CCActionInterval* move_ease_out_back = move_ease_out->reverse();
|
||||||
|
|
||||||
|
CCDelayTime *delay = CCDelayTime::actionWithDuration(0.25f);
|
||||||
CCFiniteTimeAction* seq1 = CCSequence::actions( move, move_back, NULL);
|
|
||||||
CCFiniteTimeAction* seq2 = CCSequence::actions( move_ease_in, move_ease_in_back, NULL);
|
CCFiniteTimeAction* seq1 = CCSequence::actions(move, delay, move_back, CCCA(delay), NULL);
|
||||||
CCFiniteTimeAction* seq3 = CCSequence::actions( move_ease_out, move_ease_out_back, NULL);
|
CCFiniteTimeAction* seq2 = CCSequence::actions(move_ease_in, CCCA(delay), move_ease_in_back, CCCA(delay), NULL);
|
||||||
|
CCFiniteTimeAction* seq3 = CCSequence::actions(move_ease_out, CCCA(delay), move_ease_out_back, CCCA(delay), NULL);
|
||||||
|
|
||||||
|
|
||||||
m_grossini->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq1));
|
m_grossini->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq1));
|
||||||
|
@ -211,15 +227,19 @@ std::string SpriteEaseSine::title()
|
||||||
void SpriteEaseSineInOut::onEnter()
|
void SpriteEaseSineInOut::onEnter()
|
||||||
{
|
{
|
||||||
EaseSpriteDemo::onEnter();
|
EaseSpriteDemo::onEnter();
|
||||||
|
|
||||||
|
CCSize s = CCDirector::sharedDirector()->getWinSize();
|
||||||
|
|
||||||
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(350,0));
|
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(s.width-130,0));
|
||||||
CCActionInterval* move_back = move->reverse();
|
CCActionInterval* move_back = move->reverse();
|
||||||
|
|
||||||
CCActionInterval* move_ease = CCEaseSineInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
CCActionInterval* move_ease = CCEaseSineInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
||||||
CCActionInterval* move_ease_back = move_ease->reverse();
|
CCActionInterval* move_ease_back = move_ease->reverse();
|
||||||
|
|
||||||
CCFiniteTimeAction* seq1 = CCSequence::actions( move, move_back, NULL);
|
CCDelayTime *delay = CCDelayTime::actionWithDuration(0.25f);
|
||||||
CCFiniteTimeAction* seq2 = CCSequence::actions( move_ease, move_ease_back, NULL);
|
|
||||||
|
CCFiniteTimeAction* seq1 = CCSequence::actions(move, delay, move_back, CCCA(delay), NULL);
|
||||||
|
CCFiniteTimeAction* seq2 = CCSequence::actions(move_ease, CCCA(delay), move_ease_back, CCCA(delay), NULL);
|
||||||
|
|
||||||
this->positionForTwo();
|
this->positionForTwo();
|
||||||
|
|
||||||
|
@ -241,7 +261,10 @@ std::string SpriteEaseSineInOut::title()
|
||||||
void SpriteEaseElastic::onEnter()
|
void SpriteEaseElastic::onEnter()
|
||||||
{
|
{
|
||||||
EaseSpriteDemo::onEnter();
|
EaseSpriteDemo::onEnter();
|
||||||
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(350,0));
|
|
||||||
|
CCSize s = CCDirector::sharedDirector()->getWinSize();
|
||||||
|
|
||||||
|
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(s.width-130, 0));
|
||||||
CCActionInterval* move_back = move->reverse();
|
CCActionInterval* move_back = move->reverse();
|
||||||
|
|
||||||
CCActionInterval* move_ease_in = CCEaseElasticIn::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
CCActionInterval* move_ease_in = CCEaseElasticIn::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
||||||
|
@ -249,10 +272,12 @@ void SpriteEaseElastic::onEnter()
|
||||||
|
|
||||||
CCActionInterval* move_ease_out = CCEaseElasticOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
CCActionInterval* move_ease_out = CCEaseElasticOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
||||||
CCActionInterval* move_ease_out_back = move_ease_out->reverse();
|
CCActionInterval* move_ease_out_back = move_ease_out->reverse();
|
||||||
|
|
||||||
|
CCDelayTime *delay = CCDelayTime::actionWithDuration(0.25f);
|
||||||
|
|
||||||
CCFiniteTimeAction* seq1 = CCSequence::actions( move, move_back, NULL);
|
CCFiniteTimeAction* seq1 = CCSequence::actions(move, delay, move_back, CCCA(delay), NULL);
|
||||||
CCFiniteTimeAction* seq2 = CCSequence::actions( move_ease_in, move_ease_in_back, NULL);
|
CCFiniteTimeAction* seq2 = CCSequence::actions(move_ease_in, CCCA(delay), move_ease_in_back, CCCA(delay), NULL);
|
||||||
CCFiniteTimeAction* seq3 = CCSequence::actions( move_ease_out, move_ease_out_back, NULL);
|
CCFiniteTimeAction* seq3 = CCSequence::actions(move_ease_out, CCCA(delay), move_ease_out_back, CCCA(delay), NULL);
|
||||||
|
|
||||||
m_grossini->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq1));
|
m_grossini->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq1));
|
||||||
m_tamara->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq2));
|
m_tamara->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq2));
|
||||||
|
@ -275,7 +300,9 @@ void SpriteEaseElasticInOut::onEnter()
|
||||||
{
|
{
|
||||||
EaseSpriteDemo::onEnter();
|
EaseSpriteDemo::onEnter();
|
||||||
|
|
||||||
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(350,0));
|
CCSize s = CCDirector::sharedDirector()->getWinSize();
|
||||||
|
|
||||||
|
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(s.width-130, 0));
|
||||||
|
|
||||||
CCActionInterval* move_ease_inout1 = CCEaseElasticInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()), 0.3f);
|
CCActionInterval* move_ease_inout1 = CCEaseElasticInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()), 0.3f);
|
||||||
CCActionInterval* move_ease_inout_back1 = move_ease_inout1->reverse();
|
CCActionInterval* move_ease_inout_back1 = move_ease_inout1->reverse();
|
||||||
|
@ -286,10 +313,11 @@ void SpriteEaseElasticInOut::onEnter()
|
||||||
CCActionInterval* move_ease_inout3 = CCEaseElasticInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()), 0.6f);
|
CCActionInterval* move_ease_inout3 = CCEaseElasticInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()), 0.6f);
|
||||||
CCActionInterval* move_ease_inout_back3 = move_ease_inout3->reverse();
|
CCActionInterval* move_ease_inout_back3 = move_ease_inout3->reverse();
|
||||||
|
|
||||||
|
CCDelayTime *delay = CCDelayTime::actionWithDuration(0.25f);
|
||||||
CCFiniteTimeAction* seq1 = CCSequence::actions( move_ease_inout1, move_ease_inout_back1, NULL);
|
|
||||||
CCFiniteTimeAction* seq2 = CCSequence::actions( move_ease_inout2, move_ease_inout_back2, NULL);
|
CCFiniteTimeAction* seq1 = CCSequence::actions(move_ease_inout1, delay, move_ease_inout_back1, CCCA(delay), NULL);
|
||||||
CCFiniteTimeAction* seq3 = CCSequence::actions( move_ease_inout3, move_ease_inout_back3, NULL);
|
CCFiniteTimeAction* seq2 = CCSequence::actions(move_ease_inout2, CCCA(delay), move_ease_inout_back2, CCCA(delay), NULL);
|
||||||
|
CCFiniteTimeAction* seq3 = CCSequence::actions(move_ease_inout3, CCCA(delay), move_ease_inout_back3, CCCA(delay), NULL);
|
||||||
|
|
||||||
m_tamara->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq1));
|
m_tamara->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq1));
|
||||||
m_kathia->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq2));
|
m_kathia->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq2));
|
||||||
|
@ -312,7 +340,10 @@ std::string SpriteEaseElasticInOut::title()
|
||||||
void SpriteEaseBounce::onEnter()
|
void SpriteEaseBounce::onEnter()
|
||||||
{
|
{
|
||||||
EaseSpriteDemo::onEnter();
|
EaseSpriteDemo::onEnter();
|
||||||
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(350,0));
|
|
||||||
|
CCSize s = CCDirector::sharedDirector()->getWinSize();
|
||||||
|
|
||||||
|
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(s.width-130, 0));
|
||||||
CCActionInterval* move_back = move->reverse();
|
CCActionInterval* move_back = move->reverse();
|
||||||
|
|
||||||
CCActionInterval* move_ease_in = CCEaseBounceIn::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
CCActionInterval* move_ease_in = CCEaseBounceIn::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
||||||
|
@ -321,9 +352,11 @@ void SpriteEaseBounce::onEnter()
|
||||||
CCActionInterval* move_ease_out = CCEaseBounceOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
CCActionInterval* move_ease_out = CCEaseBounceOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
||||||
CCActionInterval* move_ease_out_back = move_ease_out->reverse();
|
CCActionInterval* move_ease_out_back = move_ease_out->reverse();
|
||||||
|
|
||||||
CCFiniteTimeAction* seq1 = CCSequence::actions( move, move_back, NULL);
|
CCDelayTime *delay = CCDelayTime::actionWithDuration(0.25f);
|
||||||
CCFiniteTimeAction* seq2 = CCSequence::actions( move_ease_in, move_ease_in_back, NULL);
|
|
||||||
CCFiniteTimeAction* seq3 = CCSequence::actions( move_ease_out, move_ease_out_back, NULL);
|
CCFiniteTimeAction* seq1 = CCSequence::actions(move, delay, move_back, CCCA(delay), NULL);
|
||||||
|
CCFiniteTimeAction* seq2 = CCSequence::actions(move_ease_in, CCCA(delay), move_ease_in_back, CCCA(delay), NULL);
|
||||||
|
CCFiniteTimeAction* seq3 = CCSequence::actions(move_ease_out, CCCA(delay), move_ease_out_back, CCCA(delay), NULL);
|
||||||
|
|
||||||
m_grossini->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq1));
|
m_grossini->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq1));
|
||||||
m_tamara->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq2));
|
m_tamara->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq2));
|
||||||
|
@ -346,15 +379,19 @@ std::string SpriteEaseBounce::title()
|
||||||
void SpriteEaseBounceInOut::onEnter()
|
void SpriteEaseBounceInOut::onEnter()
|
||||||
{
|
{
|
||||||
EaseSpriteDemo::onEnter();
|
EaseSpriteDemo::onEnter();
|
||||||
|
|
||||||
|
CCSize s = CCDirector::sharedDirector()->getWinSize();
|
||||||
|
|
||||||
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(350,0));
|
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(s.width-130, 0));
|
||||||
CCActionInterval* move_back = move->reverse();
|
CCActionInterval* move_back = move->reverse();
|
||||||
|
|
||||||
CCActionInterval* move_ease = CCEaseBounceInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
CCActionInterval* move_ease = CCEaseBounceInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
||||||
CCActionInterval* move_ease_back = move_ease->reverse();
|
CCActionInterval* move_ease_back = move_ease->reverse();
|
||||||
|
|
||||||
CCFiniteTimeAction* seq1 = CCSequence::actions( move, move_back, NULL);
|
CCDelayTime *delay = CCDelayTime::actionWithDuration(0.25f);
|
||||||
CCFiniteTimeAction* seq2 = CCSequence::actions( move_ease, move_ease_back, NULL);
|
|
||||||
|
CCFiniteTimeAction* seq1 = CCSequence::actions(move, delay, move_back, CCCA(delay), NULL);
|
||||||
|
CCFiniteTimeAction* seq2 = CCSequence::actions(move_ease, CCCA(delay), move_ease_back, CCCA(delay), NULL);
|
||||||
|
|
||||||
this->positionForTwo();
|
this->positionForTwo();
|
||||||
|
|
||||||
|
@ -377,22 +414,27 @@ std::string SpriteEaseBounceInOut::title()
|
||||||
void SpriteEaseBack::onEnter()
|
void SpriteEaseBack::onEnter()
|
||||||
{
|
{
|
||||||
EaseSpriteDemo::onEnter();
|
EaseSpriteDemo::onEnter();
|
||||||
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(350,0));
|
|
||||||
|
CCSize s = CCDirector::sharedDirector()->getWinSize();
|
||||||
|
|
||||||
|
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(s.width-130, 0));
|
||||||
CCActionInterval* move_back = move->reverse();
|
CCActionInterval* move_back = move->reverse();
|
||||||
|
|
||||||
CCActionInterval* move_ease_in = CCEaseBackIn::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
CCActionInterval* move_ease_in = CCEaseBackIn::actionWithAction((CCActionInterval*)(move->copy()->autorelease()));
|
||||||
CCActionInterval* move_ease_in_back = move_ease_in->reverse();
|
CCActionInterval* move_ease_in_back = move_ease_in->reverse();
|
||||||
|
|
||||||
CCActionInterval* move_ease_out = CCEaseBackOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
CCActionInterval* move_ease_out = CCEaseBackOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()));
|
||||||
CCActionInterval* move_ease_out_back = move_ease_out->reverse();
|
CCActionInterval* move_ease_out_back = move_ease_out->reverse();
|
||||||
|
|
||||||
CCFiniteTimeAction* seq1 = CCSequence::actions( move, move_back, NULL);
|
CCDelayTime *delay = CCDelayTime::actionWithDuration(0.25f);
|
||||||
CCFiniteTimeAction* seq2 = CCSequence::actions( move_ease_in, move_ease_in_back, NULL);
|
|
||||||
CCFiniteTimeAction* seq3 = CCSequence::actions( move_ease_out, move_ease_out_back, NULL);
|
|
||||||
|
|
||||||
m_grossini->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq1));
|
CCFiniteTimeAction* seq1 = CCSequence::actions(move, delay, move_back, CCCA(delay), NULL);
|
||||||
m_tamara->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq2));
|
CCFiniteTimeAction* seq2 = CCSequence::actions(move_ease_in, CCCA(delay), move_ease_in_back, CCCA(delay), NULL);
|
||||||
m_kathia->runAction( CCRepeatForever::actionWithAction((CCActionInterval*)seq3));
|
CCFiniteTimeAction* seq3 = CCSequence::actions(move_ease_out, CCCA(delay), move_ease_out_back, CCCA(delay), NULL);
|
||||||
|
|
||||||
|
m_grossini->runAction(CCRepeatForever::actionWithAction((CCActionInterval*)seq1));
|
||||||
|
m_tamara->runAction(CCRepeatForever::actionWithAction((CCActionInterval*)seq2));
|
||||||
|
m_kathia->runAction(CCRepeatForever::actionWithAction((CCActionInterval*)seq3));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -410,14 +452,19 @@ std::string SpriteEaseBack::title()
|
||||||
void SpriteEaseBackInOut::onEnter()
|
void SpriteEaseBackInOut::onEnter()
|
||||||
{
|
{
|
||||||
EaseSpriteDemo::onEnter();
|
EaseSpriteDemo::onEnter();
|
||||||
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(350,0));
|
|
||||||
|
CCSize s = CCDirector::sharedDirector()->getWinSize();
|
||||||
|
|
||||||
|
CCActionInterval* move = CCMoveBy::actionWithDuration(3, CCPointMake(s.width-130, 0));
|
||||||
CCActionInterval* move_back = move->reverse();
|
CCActionInterval* move_back = move->reverse();
|
||||||
|
|
||||||
CCActionInterval* move_ease = CCEaseBackInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
CCActionInterval* move_ease = CCEaseBackInOut::actionWithAction((CCActionInterval*)(move->copy()->autorelease()) );
|
||||||
CCActionInterval* move_ease_back = move_ease->reverse();
|
CCActionInterval* move_ease_back = move_ease->reverse();
|
||||||
|
|
||||||
CCFiniteTimeAction* seq1 = CCSequence::actions( move, move_back, NULL);
|
CCDelayTime *delay = CCDelayTime::actionWithDuration(0.25f);
|
||||||
CCFiniteTimeAction* seq2 = CCSequence::actions( move_ease, move_ease_back, NULL);
|
|
||||||
|
CCFiniteTimeAction* seq1 = CCSequence::actions(move, delay, move_back, CCCA(delay), NULL);
|
||||||
|
CCFiniteTimeAction* seq2 = CCSequence::actions(move_ease, CCCA(delay), move_ease_back, CCCA(delay), NULL);
|
||||||
|
|
||||||
this->positionForTwo();
|
this->positionForTwo();
|
||||||
|
|
||||||
|
@ -440,9 +487,11 @@ std::string SpriteEaseBackInOut::title()
|
||||||
void SpeedTest::onEnter()
|
void SpeedTest::onEnter()
|
||||||
{
|
{
|
||||||
EaseSpriteDemo::onEnter();
|
EaseSpriteDemo::onEnter();
|
||||||
|
|
||||||
|
CCSize s = CCDirector::sharedDirector()->getWinSize();
|
||||||
|
|
||||||
// rotate and jump
|
// rotate and jump
|
||||||
CCActionInterval *jump1 = CCJumpBy::actionWithDuration(4, CCPointMake(-400,0), 100, 4);
|
CCActionInterval *jump1 = CCJumpBy::actionWithDuration(4, CCPointMake(-s.width+80, 0), 100, 4);
|
||||||
CCActionInterval *jump2 = jump1->reverse();
|
CCActionInterval *jump2 = jump1->reverse();
|
||||||
CCActionInterval *rot1 = CCRotateBy::actionWithDuration(4, 360*2);
|
CCActionInterval *rot1 = CCRotateBy::actionWithDuration(4, 360*2);
|
||||||
CCActionInterval *rot2 = rot1->reverse();
|
CCActionInterval *rot2 = rot1->reverse();
|
||||||
|
@ -459,9 +508,9 @@ void SpeedTest::onEnter()
|
||||||
action2->setTag(kTagAction1);
|
action2->setTag(kTagAction1);
|
||||||
action3->setTag(kTagAction1);
|
action3->setTag(kTagAction1);
|
||||||
|
|
||||||
m_grossini->runAction( action2 );
|
m_grossini->runAction(action2);
|
||||||
m_tamara->runAction( action3 );
|
m_tamara->runAction(action3);
|
||||||
m_kathia->runAction( action );
|
m_kathia->runAction(action);
|
||||||
|
|
||||||
this->schedule(schedule_selector(SpeedTest::altertime), 1.0f);//:@selector(altertime:) interval:1.0f];
|
this->schedule(schedule_selector(SpeedTest::altertime), 1.0f);//:@selector(altertime:) interval:1.0f];
|
||||||
}
|
}
|
||||||
|
|
|
@ -26,6 +26,9 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
ccDrawInit();
|
||||||
|
ccGLInvalidateStateCache();
|
||||||
|
|
||||||
CCShaderCache::sharedShaderCache()->reloadDefaultShaders();
|
CCShaderCache::sharedShaderCache()->reloadDefaultShaders();
|
||||||
CCTextureCache::reloadAllTextures();
|
CCTextureCache::reloadAllTextures();
|
||||||
CCNotificationCenter::sharedNotificationCenter()->postNotification(EVNET_COME_TO_FOREGROUND, NULL);
|
CCNotificationCenter::sharedNotificationCenter()->postNotification(EVNET_COME_TO_FOREGROUND, NULL);
|
||||||
|
|
Loading…
Reference in New Issue