mirror of https://github.com/axmolengine/axmol.git
[AUTO]: updating luabinding automatically
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@ -3488,7 +3488,7 @@ int lua_cocos2dx_physics_PhysicsBody_getPositionOffset(lua_State* tolua_S)
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics_PhysicsBody_getPositionOffset'", nullptr);
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics_PhysicsBody_getPositionOffset'", nullptr);
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return 0;
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return 0;
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}
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}
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cocos2d::Vec2 ret = cobj->getPositionOffset();
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const cocos2d::Vec2& ret = cobj->getPositionOffset();
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vec2_to_luaval(tolua_S, ret);
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vec2_to_luaval(tolua_S, ret);
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return 1;
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return 1;
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}
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}
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@ -3678,7 +3678,7 @@ int lua_cocos2dx_physics_PhysicsBody_getPosition(lua_State* tolua_S)
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics_PhysicsBody_getPosition'", nullptr);
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics_PhysicsBody_getPosition'", nullptr);
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return 0;
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return 0;
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}
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}
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cocos2d::Vec2 ret = cobj->getPosition();
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const cocos2d::Vec2& ret = cobj->getPosition();
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vec2_to_luaval(tolua_S, ret);
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vec2_to_luaval(tolua_S, ret);
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return 1;
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return 1;
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}
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}
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