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change script bindings code
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@ -7,8 +7,8 @@ prefix = cocos2dx_gui
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# all classes will be embedded in that namespace
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target_namespace = ccui
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# the native namespace in which this module locates, this parameter is used for avoid conflict of the same class name in different modules, as "cocos2d::Label" <-> "cocos2d::gui::Label".
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cpp_namespace = cocos2d::gui
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# the native namespace in which this module locates, this parameter is used for avoid conflict of the same class name in different modules, as "cocos2d::Label" <-> "cocos2d::ui::Label".
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cpp_namespace = cocos2d::ui
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android_headers = -I%(androidndkdir)s/platforms/android-14/arch-arm/usr/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.7/libs/armeabi-v7a/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.7/include
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android_flags = -D_SIZE_T_DEFINED_
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