issue #3900: Fixes wrong include.

This commit is contained in:
James Chen 2014-02-07 17:26:28 +08:00
parent f0418a17d3
commit 6cc22ac0b0
7 changed files with 5 additions and 46 deletions

View File

@ -88,33 +88,6 @@
#endif // JSB_REPRESENT_LONGLONG_AS_STR
/** @def JSB_INCLUDE_NS
Whether or not it should include JS bindings for basic NS* / Cocoa / CocoaTouch objects.
It should be enabled in order to support bindings for any objective-c projects.
Not needed for pure C projects.
Enabled by default.
*/
#ifndef JSB_INCLUDE_NS
#define JSB_INCLUDE_NS 1
#endif // JSB_INCLUDE_NS
/** @def JSB_INCLUDE_COCOS2D
Whether or not it should include JS bindings for cocos2d.
*/
#ifndef JSB_INCLUDE_COCOS2D
#define JSB_INCLUDE_COCOS2D 1
#include "cocos2d.h"
#if defined(__CC_PLATFORM_IOS)
#define JSB_INCLUDE_COCOS2D_IOS 1
#elif defined(__CC_PLATFORM_MAC)
#define JSB_INCLUDE_COCOS2D_MAC 1
#endif
#endif // JSB_INCLUDE_COCOS2D
/** @def JSB_INCLUDE_CHIPMUNK
Whether or not it should include JS bindings for Chipmunk
*/

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@ -24,15 +24,12 @@
#include "js_bindings_config.h"
#include "js_bindings_core.h"
// cocos2d + chipmunk registration files
#include "chipmunk/js_bindings_chipmunk_registration.h"
#include "cocos2d.h"
//#pragma mark - Hash
using namespace cocos2d;
typedef struct _hashJSObject
{
JSObject *jsObject;

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@ -26,9 +26,6 @@
#include "jsapi.h"
#include "jsfriendapi.h"
#include "cocos2d.h"
#include "chipmunk.h"
#include "SimpleAudioEngine.h"
#ifdef __cplusplus
extern "C" {

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@ -1,4 +1,3 @@
#include "cocos2d.h"
#include "ScriptingCore.h"
#include "cocos2d_specifics.hpp"

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@ -11,6 +11,7 @@
#include "js_bindings_config.h"
#include "cocos2d.h"
#include "spidermonkey_specifics.h"
#include "chipmunk.h"
// just a simple utility to avoid mem leaking when using JSString
class JSStringWrapper

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@ -3,18 +3,12 @@
* Generated by "generate_js_bindings.py -c system_jsb.ini" on 2012-12-17
* Script version: v0.5
*/
#include "cocos2d.h"
#include "js_bindings_config.h"
//#ifdef JSB_INCLUDE_SYSTEM
#include "local-storage/LocalStorage.h"
#include "jsfriendapi.h"
#include "js_bindings_system_functions.h"
#include "js_bindings_config.h"
#include "js_bindings_core.h"
#include "js_manual_conversions.h"
#include "js_bindings_system_functions.h"
#include "ScriptingCore.h"
#include "local-storage/LocalStorage.h"
USING_NS_CC;

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@ -4,9 +4,7 @@
* Script version: v0.5
*/
#include "js_bindings_config.h"
//#ifdef JSB_INCLUDE_SYSTEM
//#include "LocalStorage.h"
#include "jsapi.h"
#ifdef __cplusplus
extern "C" {