mirror of https://github.com/axmolengine/axmol.git
issue #3900: Fixes wrong include.
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@ -88,33 +88,6 @@
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#endif // JSB_REPRESENT_LONGLONG_AS_STR
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/** @def JSB_INCLUDE_NS
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Whether or not it should include JS bindings for basic NS* / Cocoa / CocoaTouch objects.
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It should be enabled in order to support bindings for any objective-c projects.
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Not needed for pure C projects.
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Enabled by default.
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*/
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#ifndef JSB_INCLUDE_NS
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#define JSB_INCLUDE_NS 1
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#endif // JSB_INCLUDE_NS
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/** @def JSB_INCLUDE_COCOS2D
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Whether or not it should include JS bindings for cocos2d.
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*/
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#ifndef JSB_INCLUDE_COCOS2D
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#define JSB_INCLUDE_COCOS2D 1
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#include "cocos2d.h"
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#if defined(__CC_PLATFORM_IOS)
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#define JSB_INCLUDE_COCOS2D_IOS 1
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#elif defined(__CC_PLATFORM_MAC)
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#define JSB_INCLUDE_COCOS2D_MAC 1
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#endif
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#endif // JSB_INCLUDE_COCOS2D
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/** @def JSB_INCLUDE_CHIPMUNK
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Whether or not it should include JS bindings for Chipmunk
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*/
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@ -24,15 +24,12 @@
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#include "js_bindings_config.h"
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#include "js_bindings_core.h"
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// cocos2d + chipmunk registration files
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#include "chipmunk/js_bindings_chipmunk_registration.h"
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#include "cocos2d.h"
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//#pragma mark - Hash
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using namespace cocos2d;
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typedef struct _hashJSObject
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{
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JSObject *jsObject;
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@ -26,9 +26,6 @@
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#include "jsapi.h"
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#include "jsfriendapi.h"
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#include "cocos2d.h"
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#include "chipmunk.h"
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#include "SimpleAudioEngine.h"
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#ifdef __cplusplus
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extern "C" {
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@ -1,4 +1,3 @@
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#include "cocos2d.h"
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#include "ScriptingCore.h"
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#include "cocos2d_specifics.hpp"
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@ -11,6 +11,7 @@
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#include "js_bindings_config.h"
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#include "cocos2d.h"
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#include "spidermonkey_specifics.h"
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#include "chipmunk.h"
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// just a simple utility to avoid mem leaking when using JSString
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class JSStringWrapper
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@ -3,18 +3,12 @@
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* Generated by "generate_js_bindings.py -c system_jsb.ini" on 2012-12-17
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* Script version: v0.5
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*/
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#include "cocos2d.h"
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#include "js_bindings_config.h"
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//#ifdef JSB_INCLUDE_SYSTEM
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#include "local-storage/LocalStorage.h"
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#include "jsfriendapi.h"
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#include "js_bindings_system_functions.h"
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#include "js_bindings_config.h"
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#include "js_bindings_core.h"
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#include "js_manual_conversions.h"
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#include "js_bindings_system_functions.h"
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#include "ScriptingCore.h"
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#include "local-storage/LocalStorage.h"
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USING_NS_CC;
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@ -4,9 +4,7 @@
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* Script version: v0.5
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*/
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#include "js_bindings_config.h"
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//#ifdef JSB_INCLUDE_SYSTEM
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//#include "LocalStorage.h"
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#include "jsapi.h"
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#ifdef __cplusplus
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extern "C" {
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