Merge pull request #11092 from fusijie/cocosapi

[ci skip]update headers' module name.
This commit is contained in:
minggo 2015-03-24 11:27:54 +08:00
commit 6cc8fb4348
14 changed files with 28 additions and 28 deletions

View File

@ -36,7 +36,7 @@ THE SOFTWARE.
NS_CC_BEGIN
/**
* @addtogroup layer
* @addtogroup _2d
* @{
*/
@ -681,7 +681,7 @@ private:
};
// end of layer group
// end of _2d group
/// @}
NS_CC_END

View File

@ -35,7 +35,7 @@ NS_CC_BEGIN
class Texture2D;
/**
* @addtogroup misc_nodes
* @addtogroup _2d
* @{
*/
@ -182,7 +182,7 @@ private:
CC_DISALLOW_COPY_AND_ASSIGN(MotionStreak);
};
// end of misc_nodes group
// end of _2d group
/// @}
NS_CC_END

View File

@ -57,7 +57,7 @@ class PhysicsBody;
#endif
/**
* @addtogroup base_nodes
* @addtogroup _2d
* @{
*/
@ -1908,7 +1908,7 @@ private:
CC_DISALLOW_COPY_AND_ASSIGN(__NodeRGBA);
};
// end of base_node group
// end of _2d group
/// @}
NS_CC_END

View File

@ -35,7 +35,7 @@ NS_CC_BEGIN
struct _ccArray;
/**
* @addtogroup tilemap_parallax_nodes
* @addtogroup _2d
* @{
*/
@ -110,7 +110,7 @@ private:
CC_DISALLOW_COPY_AND_ASSIGN(ParallaxNode);
};
// end of tilemap_parallax_nodes group
// end of _2d group
/// @}
NS_CC_END

View File

@ -41,7 +41,7 @@ class TextureAtlas;
class ParticleSystem;
/**
* @addtogroup particle_nodes
* @addtogroup _2d
* @{
*/
@ -179,7 +179,7 @@ private:
BatchCommand _batchCommand;
};
// end of particle_nodes group
// end of _2d group
/// @}
NS_CC_END

View File

@ -32,7 +32,7 @@ THE SOFTWARE.
NS_CC_BEGIN
/**
* @addtogroup particle_nodes
* @addtogroup _2d
* @{
*/
@ -447,7 +447,7 @@ private:
CC_DISALLOW_COPY_AND_ASSIGN(ParticleRain);
};
// end of particle_nodes group
// end of _2d group
/// @}
NS_CC_END

View File

@ -34,7 +34,7 @@ THE SOFTWARE.
NS_CC_BEGIN
/**
* @addtogroup particle_nodes
* @addtogroup _2d
* @{
*/
@ -912,7 +912,7 @@ private:
CC_DISALLOW_COPY_AND_ASSIGN(ParticleSystem);
};
// end of particle_nodes group
// end of _2d group
/// @}
NS_CC_END

View File

@ -37,7 +37,7 @@ class SpriteFrame;
class EventCustom;
/**
* @addtogroup particle_nodes
* @addtogroup _2d
* @{
*/
@ -187,7 +187,7 @@ private:
CC_DISALLOW_COPY_AND_ASSIGN(ParticleSystemQuad);
};
// end of particle_nodes group
// end of _2d group
/// @}
NS_CC_END

View File

@ -42,7 +42,7 @@ class EventCustom;
class PhysicsWorld;
#endif
/**
* @addtogroup scene
* @addtogroup _2d
* @{
*/
@ -162,7 +162,7 @@ protected:
#endif // CC_USE_PHYSICS
};
// end of scene group
// end of _2d group
/// @}
NS_CC_END

View File

@ -37,7 +37,7 @@ NS_CC_BEGIN
class Texture2D;
/**
* @addtogroup sprite_nodes
* @addtogroup _2d
* @{
*/
@ -233,7 +233,7 @@ protected:
std::string _textureFilename;
};
// end of sprite_nodes group
// end of _2d group
/// @}
NS_CC_END

View File

@ -47,7 +47,7 @@ class Sprite;
class Texture2D;
/**
* @addtogroup sprite_nodes
* @addtogroup _2d
* @{
*/
@ -220,7 +220,7 @@ protected:
std::set<std::string>* _loadedFileNames;
};
// end of sprite_nodes group
// end of _2d group
/// @}
NS_CC_END

View File

@ -33,7 +33,7 @@ THE SOFTWARE.
NS_CC_BEGIN
/**
* @addtogroup transition
* @addtogroup _2d
* @{
*/
@ -1081,7 +1081,7 @@ private:
};
// end of transition group
// end of _2d group
/// @}
NS_CC_END

View File

@ -35,7 +35,7 @@ NS_CC_BEGIN
class NodeGrid;
/**
* @addtogroup transition
* @addtogroup _2d
* @{
*/
@ -116,7 +116,7 @@ protected:
bool _back;
};
// end of transition group
// end of _2d group
/// @}
NS_CC_END

View File

@ -36,7 +36,7 @@ class ProgressTimer;
class RenderTexture;
/**
* @addtogroup transition
* @addtogroup _2d
* @{
*/
/** @class TransitionProgress
@ -254,7 +254,7 @@ protected:
};
// end of transition group
// end of _2d group
/// @}
NS_CC_END