Merge pull request #11092 from fusijie/cocosapi

[ci skip]update headers' module name.
This commit is contained in:
minggo 2015-03-24 11:27:54 +08:00
commit 6cc8fb4348
14 changed files with 28 additions and 28 deletions

View File

@ -36,7 +36,7 @@ THE SOFTWARE.
NS_CC_BEGIN NS_CC_BEGIN
/** /**
* @addtogroup layer * @addtogroup _2d
* @{ * @{
*/ */
@ -681,7 +681,7 @@ private:
}; };
// end of layer group // end of _2d group
/// @} /// @}
NS_CC_END NS_CC_END

View File

@ -35,7 +35,7 @@ NS_CC_BEGIN
class Texture2D; class Texture2D;
/** /**
* @addtogroup misc_nodes * @addtogroup _2d
* @{ * @{
*/ */
@ -182,7 +182,7 @@ private:
CC_DISALLOW_COPY_AND_ASSIGN(MotionStreak); CC_DISALLOW_COPY_AND_ASSIGN(MotionStreak);
}; };
// end of misc_nodes group // end of _2d group
/// @} /// @}
NS_CC_END NS_CC_END

View File

@ -57,7 +57,7 @@ class PhysicsBody;
#endif #endif
/** /**
* @addtogroup base_nodes * @addtogroup _2d
* @{ * @{
*/ */
@ -1908,7 +1908,7 @@ private:
CC_DISALLOW_COPY_AND_ASSIGN(__NodeRGBA); CC_DISALLOW_COPY_AND_ASSIGN(__NodeRGBA);
}; };
// end of base_node group // end of _2d group
/// @} /// @}
NS_CC_END NS_CC_END

View File

@ -35,7 +35,7 @@ NS_CC_BEGIN
struct _ccArray; struct _ccArray;
/** /**
* @addtogroup tilemap_parallax_nodes * @addtogroup _2d
* @{ * @{
*/ */
@ -110,7 +110,7 @@ private:
CC_DISALLOW_COPY_AND_ASSIGN(ParallaxNode); CC_DISALLOW_COPY_AND_ASSIGN(ParallaxNode);
}; };
// end of tilemap_parallax_nodes group // end of _2d group
/// @} /// @}
NS_CC_END NS_CC_END

View File

@ -41,7 +41,7 @@ class TextureAtlas;
class ParticleSystem; class ParticleSystem;
/** /**
* @addtogroup particle_nodes * @addtogroup _2d
* @{ * @{
*/ */
@ -179,7 +179,7 @@ private:
BatchCommand _batchCommand; BatchCommand _batchCommand;
}; };
// end of particle_nodes group // end of _2d group
/// @} /// @}
NS_CC_END NS_CC_END

View File

@ -32,7 +32,7 @@ THE SOFTWARE.
NS_CC_BEGIN NS_CC_BEGIN
/** /**
* @addtogroup particle_nodes * @addtogroup _2d
* @{ * @{
*/ */
@ -447,7 +447,7 @@ private:
CC_DISALLOW_COPY_AND_ASSIGN(ParticleRain); CC_DISALLOW_COPY_AND_ASSIGN(ParticleRain);
}; };
// end of particle_nodes group // end of _2d group
/// @} /// @}
NS_CC_END NS_CC_END

View File

@ -34,7 +34,7 @@ THE SOFTWARE.
NS_CC_BEGIN NS_CC_BEGIN
/** /**
* @addtogroup particle_nodes * @addtogroup _2d
* @{ * @{
*/ */
@ -912,7 +912,7 @@ private:
CC_DISALLOW_COPY_AND_ASSIGN(ParticleSystem); CC_DISALLOW_COPY_AND_ASSIGN(ParticleSystem);
}; };
// end of particle_nodes group // end of _2d group
/// @} /// @}
NS_CC_END NS_CC_END

View File

@ -37,7 +37,7 @@ class SpriteFrame;
class EventCustom; class EventCustom;
/** /**
* @addtogroup particle_nodes * @addtogroup _2d
* @{ * @{
*/ */
@ -187,7 +187,7 @@ private:
CC_DISALLOW_COPY_AND_ASSIGN(ParticleSystemQuad); CC_DISALLOW_COPY_AND_ASSIGN(ParticleSystemQuad);
}; };
// end of particle_nodes group // end of _2d group
/// @} /// @}
NS_CC_END NS_CC_END

View File

@ -42,7 +42,7 @@ class EventCustom;
class PhysicsWorld; class PhysicsWorld;
#endif #endif
/** /**
* @addtogroup scene * @addtogroup _2d
* @{ * @{
*/ */
@ -162,7 +162,7 @@ protected:
#endif // CC_USE_PHYSICS #endif // CC_USE_PHYSICS
}; };
// end of scene group // end of _2d group
/// @} /// @}
NS_CC_END NS_CC_END

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@ -37,7 +37,7 @@ NS_CC_BEGIN
class Texture2D; class Texture2D;
/** /**
* @addtogroup sprite_nodes * @addtogroup _2d
* @{ * @{
*/ */
@ -233,7 +233,7 @@ protected:
std::string _textureFilename; std::string _textureFilename;
}; };
// end of sprite_nodes group // end of _2d group
/// @} /// @}
NS_CC_END NS_CC_END

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@ -47,7 +47,7 @@ class Sprite;
class Texture2D; class Texture2D;
/** /**
* @addtogroup sprite_nodes * @addtogroup _2d
* @{ * @{
*/ */
@ -220,7 +220,7 @@ protected:
std::set<std::string>* _loadedFileNames; std::set<std::string>* _loadedFileNames;
}; };
// end of sprite_nodes group // end of _2d group
/// @} /// @}
NS_CC_END NS_CC_END

View File

@ -33,7 +33,7 @@ THE SOFTWARE.
NS_CC_BEGIN NS_CC_BEGIN
/** /**
* @addtogroup transition * @addtogroup _2d
* @{ * @{
*/ */
@ -1081,7 +1081,7 @@ private:
}; };
// end of transition group // end of _2d group
/// @} /// @}
NS_CC_END NS_CC_END

View File

@ -35,7 +35,7 @@ NS_CC_BEGIN
class NodeGrid; class NodeGrid;
/** /**
* @addtogroup transition * @addtogroup _2d
* @{ * @{
*/ */
@ -116,7 +116,7 @@ protected:
bool _back; bool _back;
}; };
// end of transition group // end of _2d group
/// @} /// @}
NS_CC_END NS_CC_END

View File

@ -36,7 +36,7 @@ class ProgressTimer;
class RenderTexture; class RenderTexture;
/** /**
* @addtogroup transition * @addtogroup _2d
* @{ * @{
*/ */
/** @class TransitionProgress /** @class TransitionProgress
@ -254,7 +254,7 @@ protected:
}; };
// end of transition group // end of _2d group
/// @} /// @}
NS_CC_END NS_CC_END