mirror of https://github.com/axmolengine/axmol.git
refactor easeIn, easeOut and easeInOut, elastic, bounce, back, quartic etc with free tween functions
finish refactor all ease action with tween functions
This commit is contained in:
parent
bcfa32f4e9
commit
6d392766a2
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@ -178,7 +178,7 @@ EaseOut* EaseOut::clone() const
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void EaseOut::update(float time)
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void EaseOut::update(float time)
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{
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{
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_inner->update(powf(time, 1 / _rate));
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_inner->update(tweenfunc::easeOut(time, _rate));
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}
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}
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EaseOut* EaseOut::reverse() const
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EaseOut* EaseOut::reverse() const
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@ -218,15 +218,7 @@ EaseInOut* EaseInOut::clone() const
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void EaseInOut::update(float time)
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void EaseInOut::update(float time)
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{
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{
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time *= 2;
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_inner->update(tweenfunc::easeInOut(time, _rate));
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if (time < 1)
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{
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_inner->update(0.5f * powf(time, _rate));
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}
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else
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{
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_inner->update(1.0f - 0.5f * powf(2-time, _rate));
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}
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}
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}
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// InOut and OutIn are symmetrical
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// InOut and OutIn are symmetrical
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@ -267,7 +259,7 @@ EaseExponentialIn* EaseExponentialIn::clone() const
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void EaseExponentialIn::update(float time)
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void EaseExponentialIn::update(float time)
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{
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{
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_inner->update(time == 0 ? 0 : powf(2, 10 * (time/1 - 1)) - 1 * 0.001f);
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_inner->update(tweenfunc::expoEaseIn(time));
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}
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}
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ActionEase * EaseExponentialIn::reverse() const
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ActionEase * EaseExponentialIn::reverse() const
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@ -307,7 +299,7 @@ EaseExponentialOut* EaseExponentialOut::clone() const
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void EaseExponentialOut::update(float time)
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void EaseExponentialOut::update(float time)
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{
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{
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_inner->update(time == 1 ? 1 : (-powf(2, -10 * time / 1) + 1));
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_inner->update(tweenfunc::expoEaseOut(time));
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}
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}
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ActionEase* EaseExponentialOut::reverse() const
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ActionEase* EaseExponentialOut::reverse() const
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@ -348,17 +340,7 @@ EaseExponentialInOut* EaseExponentialInOut::clone() const
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void EaseExponentialInOut::update(float time)
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void EaseExponentialInOut::update(float time)
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{
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{
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time /= 0.5f;
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_inner->update(tweenfunc::expoEaseInOut(time));
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if (time < 1)
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{
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time = 0.5f * powf(2, 10 * (time - 1));
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}
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else
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{
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time = 0.5f * (-powf(2, -10 * (time - 1)) + 2);
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}
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_inner->update(time);
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}
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}
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EaseExponentialInOut* EaseExponentialInOut::reverse() const
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EaseExponentialInOut* EaseExponentialInOut::reverse() const
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@ -399,7 +381,7 @@ EaseSineIn* EaseSineIn::clone() const
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void EaseSineIn::update(float time)
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void EaseSineIn::update(float time)
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{
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{
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_inner->update(-1 * cosf(time * (float)M_PI_2) + 1);
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_inner->update(tweenfunc::sineEaseIn(time));
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}
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}
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ActionEase* EaseSineIn::reverse() const
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ActionEase* EaseSineIn::reverse() const
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@ -440,7 +422,7 @@ EaseSineOut* EaseSineOut::clone() const
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void EaseSineOut::update(float time)
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void EaseSineOut::update(float time)
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{
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{
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_inner->update(sinf(time * (float)M_PI_2));
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_inner->update(tweenfunc::sineEaseOut(time));
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}
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}
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ActionEase* EaseSineOut::reverse(void) const
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ActionEase* EaseSineOut::reverse(void) const
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@ -481,7 +463,7 @@ EaseSineInOut* EaseSineInOut::clone() const
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void EaseSineInOut::update(float time)
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void EaseSineInOut::update(float time)
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{
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{
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_inner->update(-0.5f * (cosf((float)M_PI * time) - 1));
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_inner->update(tweenfunc::sineEaseInOut(time));
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}
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}
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EaseSineInOut* EaseSineInOut::reverse() const
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EaseSineInOut* EaseSineInOut::reverse() const
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@ -542,19 +524,7 @@ EaseElasticIn* EaseElasticIn::clone() const
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void EaseElasticIn::update(float time)
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void EaseElasticIn::update(float time)
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{
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{
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float newT = 0;
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_inner->update(tweenfunc::elasticEaseIn(time, NULL));
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if (time == 0 || time == 1)
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{
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newT = time;
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}
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else
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{
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float s = _period / 4;
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time = time - 1;
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newT = -powf(2, 10 * time) * sinf((time - s) * M_PI_X_2 / _period);
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}
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_inner->update(newT);
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}
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}
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EaseElastic* EaseElasticIn::reverse() const
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EaseElastic* EaseElasticIn::reverse() const
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@ -600,18 +570,7 @@ EaseElasticOut* EaseElasticOut::clone() const
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void EaseElasticOut::update(float time)
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void EaseElasticOut::update(float time)
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{
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{
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float newT = 0;
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_inner->update(tweenfunc::elasticEaseOut(time, NULL));
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if (time == 0 || time == 1)
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{
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newT = time;
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}
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else
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{
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float s = _period / 4;
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newT = powf(2, -10 * time) * sinf((time - s) * M_PI_X_2 / _period) + 1;
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}
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_inner->update(newT);
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}
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}
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EaseElastic* EaseElasticOut::reverse() const
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EaseElastic* EaseElasticOut::reverse() const
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@ -657,33 +616,7 @@ EaseElasticInOut* EaseElasticInOut::clone() const
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void EaseElasticInOut::update(float time)
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void EaseElasticInOut::update(float time)
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{
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{
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float newT = 0;
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_inner->update(tweenfunc::elasticEaseInOut(time, NULL));
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if (time == 0 || time == 1)
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{
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newT = time;
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}
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else
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{
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time = time * 2;
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if ( _period == 0)
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{
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_period = 0.3f * 1.5f;
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}
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float s = _period / 4;
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time = time - 1;
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if (time < 0)
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{
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newT = -0.5f * powf(2, 10 * time) * sinf((time -s) * M_PI_X_2 / _period);
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}
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else
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{
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newT = powf(2, -10 * time) * sinf((time - s) * M_PI_X_2 / _period) * 0.5f + 1;
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}
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}
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_inner->update(newT);
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}
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}
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EaseElasticInOut* EaseElasticInOut::reverse() const
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EaseElasticInOut* EaseElasticInOut::reverse() const
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@ -695,27 +628,6 @@ EaseElasticInOut* EaseElasticInOut::reverse() const
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// EaseBounce
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// EaseBounce
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//
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//
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float EaseBounce::bounceTime(float time)
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{
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if (time < 1 / 2.75)
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{
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return 7.5625f * time * time;
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} else
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if (time < 2 / 2.75)
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{
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time -= 1.5f / 2.75f;
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return 7.5625f * time * time + 0.75f;
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} else
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if(time < 2.5 / 2.75)
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{
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time -= 2.25f / 2.75f;
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return 7.5625f * time * time + 0.9375f;
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}
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time -= 2.625f / 2.75f;
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return 7.5625f * time * time + 0.984375f;
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}
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//
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//
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// EaseBounceIn
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// EaseBounceIn
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//
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//
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@ -749,8 +661,7 @@ EaseBounceIn* EaseBounceIn::clone() const
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void EaseBounceIn::update(float time)
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void EaseBounceIn::update(float time)
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{
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{
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float newT = 1 - bounceTime(1 - time);
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_inner->update(tweenfunc::bounceEaseIn(time));
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_inner->update(newT);
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}
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}
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EaseBounce* EaseBounceIn::reverse() const
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EaseBounce* EaseBounceIn::reverse() const
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@ -791,8 +702,7 @@ EaseBounceOut* EaseBounceOut::clone() const
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void EaseBounceOut::update(float time)
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void EaseBounceOut::update(float time)
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{
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{
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float newT = bounceTime(time);
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_inner->update(tweenfunc::bounceEaseOut(time));
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_inner->update(newT);
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}
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}
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EaseBounce* EaseBounceOut::reverse() const
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EaseBounce* EaseBounceOut::reverse() const
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@ -833,18 +743,7 @@ EaseBounceInOut* EaseBounceInOut::clone() const
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void EaseBounceInOut::update(float time)
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void EaseBounceInOut::update(float time)
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{
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{
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float newT = 0;
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_inner->update(tweenfunc::bounceEaseInOut(time));
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if (time < 0.5f)
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{
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time = time * 2;
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newT = (1 - bounceTime(1 - time)) * 0.5f;
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}
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else
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{
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newT = bounceTime(time * 2 - 1) * 0.5f + 0.5f;
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}
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_inner->update(newT);
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}
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}
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EaseBounceInOut* EaseBounceInOut::reverse() const
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EaseBounceInOut* EaseBounceInOut::reverse() const
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@ -885,8 +784,7 @@ EaseBackIn* EaseBackIn::clone() const
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void EaseBackIn::update(float time)
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void EaseBackIn::update(float time)
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{
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{
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float overshoot = 1.70158f;
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_inner->update(tweenfunc::backEaseIn(time));
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_inner->update(time * time * ((overshoot + 1) * time - overshoot));
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}
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}
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ActionEase* EaseBackIn::reverse() const
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ActionEase* EaseBackIn::reverse() const
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@ -927,10 +825,7 @@ EaseBackOut* EaseBackOut::clone() const
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void EaseBackOut::update(float time)
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void EaseBackOut::update(float time)
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{
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{
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float overshoot = 1.70158f;
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_inner->update(tweenfunc::backEaseOut(time));
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time = time - 1;
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_inner->update(time * time * ((overshoot + 1) * time + overshoot) + 1);
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}
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}
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ActionEase* EaseBackOut::reverse() const
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ActionEase* EaseBackOut::reverse() const
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@ -971,18 +866,7 @@ EaseBackInOut* EaseBackInOut::clone() const
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void EaseBackInOut::update(float time)
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void EaseBackInOut::update(float time)
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{
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{
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float overshoot = 1.70158f * 1.525f;
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_inner->update(tweenfunc::backEaseInOut(time));
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time = time * 2;
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if (time < 1)
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{
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_inner->update((time * time * ((overshoot + 1) * time - overshoot)) / 2);
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}
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else
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{
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time = time - 2;
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_inner->update((time * time * ((overshoot + 1) * time + overshoot)) / 2 + 1);
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}
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}
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}
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EaseBackInOut* EaseBackInOut::reverse() const
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EaseBackInOut* EaseBackInOut::reverse() const
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@ -991,10 +875,7 @@ EaseBackInOut* EaseBackInOut::reverse() const
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}
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}
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static inline float bezieratFunction( float a, float b, float c, float d, float t )
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{
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return (powf(1-t,3) * a + 3*t*(powf(1-t,2))*b + 3*powf(t,2)*(1-t)*c + powf(t,3)*d );
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}
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EaseBezierAction* EaseBezierAction::create(cocos2d::ActionInterval* action)
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EaseBezierAction* EaseBezierAction::create(cocos2d::ActionInterval* action)
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{
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{
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@ -1034,7 +915,7 @@ EaseBezierAction* EaseBezierAction::clone() const
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void EaseBezierAction::update(float time)
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void EaseBezierAction::update(float time)
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{
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{
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_inner->update(bezieratFunction(_p0,_p1,_p2,_p3,time));
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_inner->update(tweenfunc::bezieratFunction(_p0,_p1,_p2,_p3,time));
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}
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}
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EaseBezierAction* EaseBezierAction::reverse() const
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EaseBezierAction* EaseBezierAction::reverse() const
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@ -1074,9 +955,10 @@ EaseQuadraticActionIn* EaseQuadraticActionIn::clone() const
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a->autorelease();
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a->autorelease();
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return a;
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return a;
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}
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}
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void EaseQuadraticActionIn::update(float time)
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void EaseQuadraticActionIn::update(float time)
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{
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{
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_inner->update(powf(time,2));
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_inner->update(tweenfunc::quadraticIn(time));
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}
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}
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EaseQuadraticActionIn* EaseQuadraticActionIn::reverse() const
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EaseQuadraticActionIn* EaseQuadraticActionIn::reverse() const
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@ -1117,7 +999,7 @@ EaseQuadraticActionOut* EaseQuadraticActionOut::clone() const
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void EaseQuadraticActionOut::update(float time)
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void EaseQuadraticActionOut::update(float time)
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{
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{
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_inner->update(-time*(time-2));
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_inner->update(tweenfunc::quadraticOut(time));
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}
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}
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EaseQuadraticActionOut* EaseQuadraticActionOut::reverse() const
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EaseQuadraticActionOut* EaseQuadraticActionOut::reverse() const
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@ -1158,19 +1040,7 @@ EaseQuadraticActionInOut* EaseQuadraticActionInOut::clone() const
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void EaseQuadraticActionInOut::update(float time)
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void EaseQuadraticActionInOut::update(float time)
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{
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{
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float resultTime = time;
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_inner->update(tweenfunc::quadraticInOut(time));
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time = time*2;
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if (time < 1)
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{
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resultTime = time * time * 0.5f;
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}
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else
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{
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--time;
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resultTime = -0.5f * (time * (time - 2) - 1);
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}
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_inner->update(resultTime);
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}
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}
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EaseQuadraticActionInOut* EaseQuadraticActionInOut::reverse() const
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EaseQuadraticActionInOut* EaseQuadraticActionInOut::reverse() const
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@ -1211,7 +1081,7 @@ EaseQuarticActionIn* EaseQuarticActionIn::clone() const
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void EaseQuarticActionIn::update(float time)
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void EaseQuarticActionIn::update(float time)
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{
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{
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_inner->update(powf(time,4.0f));
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_inner->update(tweenfunc::quartEaseIn(time));
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}
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}
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EaseQuarticActionIn* EaseQuarticActionIn::reverse() const
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EaseQuarticActionIn* EaseQuarticActionIn::reverse() const
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@ -1252,8 +1122,7 @@ EaseQuarticActionOut* EaseQuarticActionOut::clone() const
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void EaseQuarticActionOut::update(float time)
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void EaseQuarticActionOut::update(float time)
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{
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{
|
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float tempTime = time -1;
|
_inner->update(tweenfunc::quartEaseOut(time));
|
||||||
_inner->update(1- powf(tempTime,4.0f));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
EaseQuarticActionOut* EaseQuarticActionOut::reverse() const
|
EaseQuarticActionOut* EaseQuarticActionOut::reverse() const
|
||||||
|
@ -1294,16 +1163,7 @@ EaseQuarticActionInOut* EaseQuarticActionInOut::clone() const
|
||||||
|
|
||||||
void EaseQuarticActionInOut::update(float time)
|
void EaseQuarticActionInOut::update(float time)
|
||||||
{
|
{
|
||||||
float tempTime = time * 2;
|
_inner->update(tweenfunc::quartEaseInOut(time));
|
||||||
if (tempTime < 1)
|
|
||||||
tempTime = powf(tempTime,4.0f) * 0.5f;
|
|
||||||
else
|
|
||||||
{
|
|
||||||
tempTime -= 2;
|
|
||||||
tempTime = 1 - powf(tempTime,4.0f)* 0.5f;
|
|
||||||
}
|
|
||||||
|
|
||||||
_inner->update(tempTime);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
EaseQuarticActionInOut* EaseQuarticActionInOut::reverse() const
|
EaseQuarticActionInOut* EaseQuarticActionInOut::reverse() const
|
||||||
|
@ -1344,7 +1204,7 @@ EaseQuinticActionIn* EaseQuinticActionIn::clone() const
|
||||||
|
|
||||||
void EaseQuinticActionIn::update(float time)
|
void EaseQuinticActionIn::update(float time)
|
||||||
{
|
{
|
||||||
_inner->update(powf(time,5.0f));
|
_inner->update(tweenfunc::quintEaseIn(time));
|
||||||
}
|
}
|
||||||
|
|
||||||
EaseQuinticActionIn* EaseQuinticActionIn::reverse() const
|
EaseQuinticActionIn* EaseQuinticActionIn::reverse() const
|
||||||
|
@ -1385,8 +1245,7 @@ EaseQuinticActionOut* EaseQuinticActionOut::clone() const
|
||||||
|
|
||||||
void EaseQuinticActionOut::update(float time)
|
void EaseQuinticActionOut::update(float time)
|
||||||
{
|
{
|
||||||
float tempTime = time -1;
|
_inner->update(tweenfunc::quintEaseOut(time));
|
||||||
_inner->update(1 + powf(tempTime,5.0f));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
EaseQuinticActionOut* EaseQuinticActionOut::reverse() const
|
EaseQuinticActionOut* EaseQuinticActionOut::reverse() const
|
||||||
|
@ -1427,16 +1286,7 @@ EaseQuinticActionInOut* EaseQuinticActionInOut::clone() const
|
||||||
|
|
||||||
void EaseQuinticActionInOut::update(float time)
|
void EaseQuinticActionInOut::update(float time)
|
||||||
{
|
{
|
||||||
float tempTime = time * 2;
|
_inner->update(tweenfunc::quintEaseInOut(time));
|
||||||
if (tempTime < 1)
|
|
||||||
tempTime = powf(tempTime,5.0f) * 0.5f;
|
|
||||||
else
|
|
||||||
{
|
|
||||||
tempTime -= 2;
|
|
||||||
tempTime = 1 + powf(tempTime,5.0f)* 0.5f;
|
|
||||||
}
|
|
||||||
|
|
||||||
_inner->update(tempTime);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
EaseQuinticActionInOut* EaseQuinticActionInOut::reverse() const
|
EaseQuinticActionInOut* EaseQuinticActionInOut::reverse() const
|
||||||
|
@ -1477,7 +1327,7 @@ EaseCircleActionIn* EaseCircleActionIn::clone() const
|
||||||
|
|
||||||
void EaseCircleActionIn::update(float time)
|
void EaseCircleActionIn::update(float time)
|
||||||
{
|
{
|
||||||
_inner->update(1-sqrt(1-powf(time,2.0f)));
|
_inner->update(tweenfunc::circEaseIn(time));
|
||||||
}
|
}
|
||||||
|
|
||||||
EaseCircleActionIn* EaseCircleActionIn::reverse() const
|
EaseCircleActionIn* EaseCircleActionIn::reverse() const
|
||||||
|
@ -1518,8 +1368,7 @@ EaseCircleActionOut* EaseCircleActionOut::clone() const
|
||||||
|
|
||||||
void EaseCircleActionOut::update(float time)
|
void EaseCircleActionOut::update(float time)
|
||||||
{
|
{
|
||||||
float tempTime = time - 1;
|
_inner->update(tweenfunc::circEaseOut(time));
|
||||||
_inner->update(sqrt(1-powf(tempTime,2.0f)));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
EaseCircleActionOut* EaseCircleActionOut::reverse() const
|
EaseCircleActionOut* EaseCircleActionOut::reverse() const
|
||||||
|
@ -1560,16 +1409,7 @@ EaseCircleActionInOut* EaseCircleActionInOut::clone() const
|
||||||
|
|
||||||
void EaseCircleActionInOut::update(float time)
|
void EaseCircleActionInOut::update(float time)
|
||||||
{
|
{
|
||||||
float tempTime = time * 2;
|
_inner->update(tweenfunc::circEaseInOut(time));
|
||||||
if (tempTime < 1)
|
|
||||||
tempTime = (1- sqrt(1 - powf(tempTime,2.0f))) * 0.5f;
|
|
||||||
else
|
|
||||||
{
|
|
||||||
tempTime -= 2;
|
|
||||||
tempTime = (1+ sqrt(1 - powf(tempTime,2.0f))) * 0.5f;
|
|
||||||
}
|
|
||||||
|
|
||||||
_inner->update(time);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
EaseCircleActionInOut* EaseCircleActionInOut::reverse() const
|
EaseCircleActionInOut* EaseCircleActionInOut::reverse() const
|
||||||
|
@ -1610,7 +1450,7 @@ EaseCubicActionIn* EaseCubicActionIn::clone() const
|
||||||
|
|
||||||
void EaseCubicActionIn::update(float time)
|
void EaseCubicActionIn::update(float time)
|
||||||
{
|
{
|
||||||
_inner->update(powf(time,3.0f));
|
_inner->update(tweenfunc::cubicEaseIn(time));
|
||||||
}
|
}
|
||||||
|
|
||||||
EaseCubicActionIn* EaseCubicActionIn::reverse() const
|
EaseCubicActionIn* EaseCubicActionIn::reverse() const
|
||||||
|
@ -1651,8 +1491,7 @@ EaseCubicActionOut* EaseCubicActionOut::clone() const
|
||||||
|
|
||||||
void EaseCubicActionOut::update(float time)
|
void EaseCubicActionOut::update(float time)
|
||||||
{
|
{
|
||||||
time -= 1;
|
_inner->update(tweenfunc::cubicEaseOut(time));
|
||||||
_inner->update(1+powf(time,3.0f));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
EaseCubicActionOut* EaseCubicActionOut::reverse() const
|
EaseCubicActionOut* EaseCubicActionOut::reverse() const
|
||||||
|
@ -1693,15 +1532,7 @@ EaseCubicActionInOut* EaseCubicActionInOut::clone() const
|
||||||
|
|
||||||
void EaseCubicActionInOut::update(float time)
|
void EaseCubicActionInOut::update(float time)
|
||||||
{
|
{
|
||||||
float tempTime = time * 2;
|
_inner->update(tweenfunc::cubicEaseInOut(time));
|
||||||
if (tempTime < 1)
|
|
||||||
tempTime = powf(tempTime,3.0f) * 0.5f;
|
|
||||||
else
|
|
||||||
{
|
|
||||||
tempTime -= 2;
|
|
||||||
tempTime = 1 + powf(tempTime,3.0f)* 0.5f;
|
|
||||||
}
|
|
||||||
_inner->update(time);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
EaseCubicActionInOut* EaseCubicActionInOut::reverse() const
|
EaseCubicActionInOut* EaseCubicActionInOut::reverse() const
|
||||||
|
|
|
@ -425,7 +425,6 @@ private:
|
||||||
class CC_DLL EaseBounce : public ActionEase
|
class CC_DLL EaseBounce : public ActionEase
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
float bounceTime(float time);
|
|
||||||
|
|
||||||
// Overrides
|
// Overrides
|
||||||
virtual EaseBounce* clone() const override = 0;
|
virtual EaseBounce* clone() const override = 0;
|
||||||
|
|
|
@ -171,10 +171,12 @@ float sineEaseIn(float time)
|
||||||
{
|
{
|
||||||
return -1 * cosf(time * (float)M_PI_2) + 1;
|
return -1 * cosf(time * (float)M_PI_2) + 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
float sineEaseOut(float time)
|
float sineEaseOut(float time)
|
||||||
{
|
{
|
||||||
return sinf(time * (float)M_PI_2);
|
return sinf(time * (float)M_PI_2);
|
||||||
}
|
}
|
||||||
|
|
||||||
float sineEaseInOut(float time)
|
float sineEaseInOut(float time)
|
||||||
{
|
{
|
||||||
return -0.5f * (cosf((float)M_PI * time) - 1);
|
return -0.5f * (cosf((float)M_PI * time) - 1);
|
||||||
|
@ -186,10 +188,12 @@ float quadEaseIn(float time)
|
||||||
{
|
{
|
||||||
return time * time;
|
return time * time;
|
||||||
}
|
}
|
||||||
|
|
||||||
float quadEaseOut(float time)
|
float quadEaseOut(float time)
|
||||||
{
|
{
|
||||||
return -1 * time * (time - 2);
|
return -1 * time * (time - 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
float quadEaseInOut(float time)
|
float quadEaseInOut(float time)
|
||||||
{
|
{
|
||||||
time = time*2;
|
time = time*2;
|
||||||
|
@ -226,11 +230,13 @@ float quartEaseIn(float time)
|
||||||
{
|
{
|
||||||
return time * time * time * time;
|
return time * time * time * time;
|
||||||
}
|
}
|
||||||
|
|
||||||
float quartEaseOut(float time)
|
float quartEaseOut(float time)
|
||||||
{
|
{
|
||||||
time -= 1;
|
time -= 1;
|
||||||
return -(time * time * time * time - 1);
|
return -(time * time * time * time - 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
float quartEaseInOut(float time)
|
float quartEaseInOut(float time)
|
||||||
{
|
{
|
||||||
time = time*2;
|
time = time*2;
|
||||||
|
@ -246,11 +252,13 @@ float quintEaseIn(float time)
|
||||||
{
|
{
|
||||||
return time * time * time * time * time;
|
return time * time * time * time * time;
|
||||||
}
|
}
|
||||||
|
|
||||||
float quintEaseOut(float time)
|
float quintEaseOut(float time)
|
||||||
{
|
{
|
||||||
time -=1;
|
time -=1;
|
||||||
return (time * time * time * time * time + 1);
|
return (time * time * time * time * time + 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
float quintEaseInOut(float time)
|
float quintEaseInOut(float time)
|
||||||
{
|
{
|
||||||
time = time*2;
|
time = time*2;
|
||||||
|
@ -485,6 +493,56 @@ float easeIn(float time, float rate)
|
||||||
return powf(time, rate);
|
return powf(time, rate);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float easeOut(float time, float rate)
|
||||||
|
{
|
||||||
|
return powf(time, 1 / rate);
|
||||||
|
}
|
||||||
|
|
||||||
|
float easeInOut(float time, float rate)
|
||||||
|
{
|
||||||
|
time *= 2;
|
||||||
|
if (time < 1)
|
||||||
|
{
|
||||||
|
return 0.5f * powf(time, rate);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return (1.0f - 0.5f * powf(2 - time, rate));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
float quadraticIn(float time)
|
||||||
|
{
|
||||||
|
return powf(time,2);
|
||||||
|
}
|
||||||
|
|
||||||
|
float quadraticOut(float time)
|
||||||
|
{
|
||||||
|
return -time*(time-2);
|
||||||
|
}
|
||||||
|
|
||||||
|
float quadraticInOut(float time)
|
||||||
|
{
|
||||||
|
|
||||||
|
float resultTime = time;
|
||||||
|
time = time*2;
|
||||||
|
if (time < 1)
|
||||||
|
{
|
||||||
|
resultTime = time * time * 0.5f;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
--time;
|
||||||
|
resultTime = -0.5f * (time * (time - 2) - 1);
|
||||||
|
}
|
||||||
|
return resultTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
float bezieratFunction( float a, float b, float c, float d, float t )
|
||||||
|
{
|
||||||
|
return (powf(1-t,3) * a + 3*t*(powf(1-t,2))*b + 3*powf(t,2)*(1-t)*c + powf(t,3)*d );
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
NS_CC_END
|
NS_CC_END
|
||||||
|
|
|
@ -85,6 +85,14 @@ namespace tweenfunc {
|
||||||
|
|
||||||
//tween functions for CCActionEase
|
//tween functions for CCActionEase
|
||||||
float easeIn(float time, float rate);
|
float easeIn(float time, float rate);
|
||||||
|
float easeOut(float time, float rate);
|
||||||
|
float easeInOut(float time, float rate);
|
||||||
|
|
||||||
|
float bezieratFunction( float a, float b, float c, float d, float t );
|
||||||
|
|
||||||
|
float quadraticIn(float time);
|
||||||
|
float quadraticOut(float time);
|
||||||
|
float quadraticInOut(float time);
|
||||||
|
|
||||||
|
|
||||||
float tweenTo(float time, TweenType type, float *easingParam);
|
float tweenTo(float time, TweenType type, float *easingParam);
|
||||||
|
|
Loading…
Reference in New Issue