mirror of https://github.com/axmolengine/axmol.git
Refactoring game controller API
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parent
552a9251c4
commit
6d48cd9523
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@ -141,6 +141,7 @@ base/ccUTF8.cpp \
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base/ccUtils.cpp \
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base/etc1.cpp \
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base/s3tc.cpp \
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base/CCController.cpp \
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base/CCController-android.cpp \
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base/ObjectFactory.cpp \
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renderer/CCBatchCommand.cpp \
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@ -26,40 +26,20 @@
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#include "CCController.h"
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
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#include <functional>
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#include "ccMacros.h"
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#include "CCEventDispatcher.h"
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#include "CCEventController.h"
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#include "CCEventListenerController.h"
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#include "CCDirector.h"
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#include "jni/JniHelper.h"
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NS_CC_BEGIN
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static EventDispatcher* s_eventDispatcher = nullptr;
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class ControllerImpl
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{
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public:
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ControllerImpl(Controller* controller)
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: _controller(controller)
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, _connectEvent()
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{
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if (s_eventDispatcher == nullptr)
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{
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s_eventDispatcher = Director::getInstance()->getEventDispatcher();
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}
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_connectEvent = new EventController(EventController::ControllerEventType::CONNECTION, controller, false);
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_keyEvent = new EventController(EventController::ControllerEventType::BUTTON_STATUS_CHANGED, controller, 0);
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_axisEvent = new EventController(EventController::ControllerEventType::AXIS_STATUS_CHANGED, controller, 0);
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}
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~ControllerImpl()
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{
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delete _connectEvent;
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delete _keyEvent;
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delete _axisEvent;
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}
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static std::vector<Controller*>::iterator findController(const std::string& deviceName, int deviceId)
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@ -77,6 +57,7 @@ public:
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auto iter = findController(deviceName, deviceId);
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if (iter != Controller::s_allController.end())
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return;
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log("onConnected new device");
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// It's a new controller being connected.
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auto controller = new cocos2d::Controller();
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@ -84,8 +65,7 @@ public:
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controller->_deviceName = deviceName;
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Controller::s_allController.push_back(controller);
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controller->_impl->_connectEvent->setConnectStatus(true);
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s_eventDispatcher->dispatchEvent(controller->_impl->_connectEvent);
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controller->onConnected();
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}
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static void onDisconnected(const std::string& deviceName, int deviceId)
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@ -99,10 +79,7 @@ public:
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return;
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}
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(*iter)->_impl->_connectEvent->setConnectStatus(false);
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s_eventDispatcher->dispatchEvent((*iter)->_impl->_connectEvent);
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delete (*iter);
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(*iter)->onDisconnected();
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Controller::s_allController.erase(iter);
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}
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@ -117,13 +94,7 @@ public:
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iter = findController(deviceName, deviceId);
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}
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(*iter)->_allKeyPrevStatus[keyCode] = (*iter)->_allKeyStatus[keyCode];
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(*iter)->_allKeyStatus[keyCode].isPressed = isPressed;
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(*iter)->_allKeyStatus[keyCode].value = value;
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(*iter)->_allKeyStatus[keyCode].isAnalog = isAnalog;
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(*iter)->_impl->_keyEvent->setKeyCode(keyCode);
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s_eventDispatcher->dispatchEvent((*iter)->_impl->_keyEvent);
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(*iter)->onButtonEvent(keyCode, isPressed, value, isAnalog);
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}
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static void onAxisEvent(const std::string& deviceName, int deviceId, int axisCode, float value, bool isAnalog)
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@ -135,24 +106,13 @@ public:
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iter = findController(deviceName, deviceId);
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}
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(*iter)->_allKeyPrevStatus[axisCode] = (*iter)->_allKeyStatus[axisCode];
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(*iter)->_allKeyStatus[axisCode].value = value;
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(*iter)->_allKeyStatus[axisCode].isAnalog = isAnalog;
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(*iter)->_impl->_axisEvent->setKeyCode(axisCode);
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s_eventDispatcher->dispatchEvent((*iter)->_impl->_axisEvent);
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(*iter)->onAxisEvent(axisCode, value, isAnalog);
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}
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private:
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Controller* _controller;
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EventController *_connectEvent;
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EventController *_keyEvent;
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EventController *_axisEvent;
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};
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std::vector<Controller*> Controller::s_allController;
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void Controller::startDiscoveryController()
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{
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// Empty implementation on Android
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@ -163,16 +123,13 @@ void Controller::stopDiscoveryController()
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// Empty implementation on Android
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}
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Controller* Controller::getControllerByTag(int tag)
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Controller::~Controller()
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{
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for (auto controller:Controller::s_allController)
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{
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if (controller->_controllerTag == tag)
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{
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return controller;
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}
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}
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return nullptr;
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delete _impl;
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delete _connectEvent;
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delete _keyEvent;
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delete _axisEvent;
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}
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const std::string& Controller::getDeviceName()
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@ -191,31 +148,11 @@ bool Controller::isConnected() const
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Controller::Controller()
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: _controllerTag(TAG_UNSET)
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, _impl(new ControllerImpl(this))
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, _connectEvent(nullptr)
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, _keyEvent(nullptr)
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, _axisEvent(nullptr)
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{
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for (int key = Key::JOYSTICK_LEFT_X; key < Key::KEY_MAX; ++key)
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{
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_allKeyStatus[key].isPressed = false;
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_allKeyStatus[key].value = 0.0f;
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_allKeyPrevStatus[key].isPressed = false;
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_allKeyPrevStatus[key].value = 0.0f;
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}
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}
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Controller::~Controller()
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{
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CC_SAFE_DELETE(_impl);
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}
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const Controller::KeyStatus& Controller::getKeyStatus(int keyCode)
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{
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if (_allKeyStatus.find(keyCode) == _allKeyStatus.end())
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{
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_allKeyStatus[keyCode].isPressed = false;
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_allKeyStatus[keyCode].value = 0.0f;
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}
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return _allKeyStatus[keyCode];
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init();
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}
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NS_CC_END
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@ -0,0 +1,117 @@
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/****************************************************************************
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Copyright (c) 2014 cocos2d-x.org
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Copyright (c) 2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCController.h"
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
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#include "ccMacros.h"
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#include "CCEventDispatcher.h"
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#include "CCEventController.h"
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#include "CCEventListenerController.h"
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#include "CCDirector.h"
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NS_CC_BEGIN
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std::vector<Controller*> Controller::s_allController;
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Controller* Controller::getControllerByTag(int tag)
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{
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for (auto controller:Controller::s_allController)
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{
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if (controller->_controllerTag == tag)
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{
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return controller;
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}
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}
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return nullptr;
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}
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void Controller::init()
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{
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for (int key = Key::JOYSTICK_LEFT_X; key < Key::KEY_MAX; ++key)
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{
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_allKeyStatus[key].isPressed = false;
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_allKeyStatus[key].value = 0.0f;
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_allKeyPrevStatus[key].isPressed = false;
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_allKeyPrevStatus[key].value = 0.0f;
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}
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_eventDispatcher = Director::getInstance()->getEventDispatcher();
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_connectEvent = new EventController(EventController::ControllerEventType::CONNECTION, this, false);
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_keyEvent = new EventController(EventController::ControllerEventType::BUTTON_STATUS_CHANGED, this, 0);
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_axisEvent = new EventController(EventController::ControllerEventType::AXIS_STATUS_CHANGED, this, 0);
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}
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const Controller::KeyStatus& Controller::getKeyStatus(int keyCode)
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{
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if (_allKeyStatus.find(keyCode) == _allKeyStatus.end())
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{
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_allKeyStatus[keyCode].isPressed = false;
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_allKeyStatus[keyCode].value = 0.0f;
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}
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return _allKeyStatus[keyCode];
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}
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void Controller::onConnected()
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{
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_connectEvent->setConnectStatus(true);
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_eventDispatcher->dispatchEvent(_connectEvent);
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}
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void Controller::onDisconnected()
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{
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_connectEvent->setConnectStatus(false);
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_eventDispatcher->dispatchEvent(_connectEvent);
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delete this;
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}
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void Controller::onButtonEvent(int keyCode, bool isPressed, float value, bool isAnalog)
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{
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_allKeyPrevStatus[keyCode] = _allKeyStatus[keyCode];
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_allKeyStatus[keyCode].isPressed = isPressed;
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_allKeyStatus[keyCode].value = value;
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_allKeyStatus[keyCode].isAnalog = isAnalog;
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_keyEvent->setKeyCode(keyCode);
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_eventDispatcher->dispatchEvent(_keyEvent);
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}
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void Controller::onAxisEvent(int axisCode, float value, bool isAnalog)
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{
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_allKeyPrevStatus[axisCode] = _allKeyStatus[axisCode];
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_allKeyStatus[axisCode].value = value;
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_allKeyStatus[axisCode].isAnalog = isAnalog;
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_axisEvent->setKeyCode(axisCode);
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_eventDispatcher->dispatchEvent(_axisEvent);
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}
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NS_CC_END
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#endif // #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
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@ -27,16 +27,16 @@
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#define __cocos2d_libs__CCController__
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#include "CCPlatformMacros.h"
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#include <string>
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#include <vector>
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#include <functional>
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#include <unordered_map>
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NS_CC_BEGIN
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class ControllerImpl;
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class EventListenerController;
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class EventController;
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class EventDispatcher;
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class Controller
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{
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BUTTON_START,
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BUTTON_SELECT,
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BUTTON_PAUSE,
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KEY_MAX
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};
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Controller();
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virtual ~Controller();
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void init();
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void onConnected();
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void onDisconnected();
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void onButtonEvent(int keyCode, bool isPressed, float value, bool isAnalog);
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void onAxisEvent(int axisCode, float value, bool isAnalog);
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std::unordered_map<int, KeyStatus> _allKeyStatus;
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std::unordered_map<int, KeyStatus> _allKeyPrevStatus;
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@ -117,6 +125,11 @@ private:
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ControllerImpl* _impl;
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EventDispatcher* _eventDispatcher;
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EventController *_connectEvent;
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EventController *_keyEvent;
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EventController *_axisEvent;
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friend class ControllerImpl;
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friend class EventListenerController;
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};
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@ -26,12 +26,6 @@
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#ifndef __cocos2d_libs__CCGameController__
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#define __cocos2d_libs__CCGameController__
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#include "CCControllerElement.h"
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#include "CCControllerButtonInput.h"
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#include "CCControllerAxisInput.h"
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#include "CCControllerDirectionPad.h"
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#include "CCControllerThumbstick.h"
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#include "CCGamepad.h"
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#include "CCController.h"
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#include "CCEventController.h"
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#include "CCEventListenerController.h"
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