[AUTO]: updating luabinding automatically

This commit is contained in:
CocosRobot 2014-03-13 03:45:57 +00:00
parent ad316654c2
commit 6d8bc4e616
6 changed files with 30 additions and 45 deletions

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@ -78,12 +78,6 @@
-- @param self -- @param self
-- @return bool#bool ret (return value: bool) -- @return bool#bool ret (return value: bool)
--------------------------------
-- @function [parent=#Node] getChildByName
-- @param self
-- @param #string str
-- @return Node#Node ret (return value: cc.Node)
-------------------------------- --------------------------------
-- @function [parent=#Node] updateDisplayedOpacity -- @function [parent=#Node] updateDisplayedOpacity
-- @param self -- @param self
@ -100,10 +94,9 @@
-- @param #float float -- @param #float float
-------------------------------- --------------------------------
-- @function [parent=#Node] enumerateChildrenByName -- @function [parent=#Node] setScaleY
-- @param self -- @param self
-- @param #string str -- @param #float float
-- @param #function func
-------------------------------- --------------------------------
-- @function [parent=#Node] setScaleX -- @function [parent=#Node] setScaleX
@ -211,11 +204,6 @@
-- @param self -- @param self
-- @param #cc.Node node -- @param #cc.Node node
--------------------------------
-- @function [parent=#Node] getName
-- @param self
-- @return string#string ret (return value: string)
-------------------------------- --------------------------------
-- @function [parent=#Node] getRotation3D -- @function [parent=#Node] getRotation3D
-- @param self -- @param self
@ -330,11 +318,16 @@
-- @return bool#bool ret (return value: bool) -- @return bool#bool ret (return value: bool)
-------------------------------- --------------------------------
-- @function [parent=#Node] runAction -- overload function: visit()
--
-- overload function: visit(cc.Renderer, kmMat4, bool)
--
-- @function [parent=#Node] visit
-- @param self -- @param self
-- @param #cc.Action action -- @param #cc.Renderer renderer
-- @return Action#Action ret (return value: cc.Action) -- @param #kmMat4 kmmat4
-- @param #bool bool
-------------------------------- --------------------------------
-- @function [parent=#Node] setShaderProgram -- @function [parent=#Node] setShaderProgram
-- @param self -- @param self
@ -351,16 +344,11 @@
-- @return point_table#point_table ret (return value: point_table) -- @return point_table#point_table ret (return value: point_table)
-------------------------------- --------------------------------
-- overload function: visit() -- @function [parent=#Node] runAction
--
-- overload function: visit(cc.Renderer, kmMat4, bool)
--
-- @function [parent=#Node] visit
-- @param self -- @param self
-- @param #cc.Renderer renderer -- @param #cc.Action action
-- @param #kmMat4 kmmat4 -- @return Action#Action ret (return value: cc.Action)
-- @param #bool bool
-------------------------------- --------------------------------
-- @function [parent=#Node] setScheduler -- @function [parent=#Node] setScheduler
-- @param self -- @param self
@ -391,11 +379,6 @@
-- @param #int int -- @param #int int
-- @return Action#Action ret (return value: cc.Action) -- @return Action#Action ret (return value: cc.Action)
--------------------------------
-- @function [parent=#Node] setName
-- @param self
-- @param #string str
-------------------------------- --------------------------------
-- overload function: setAdditionalTransform(cc.AffineTransform) -- overload function: setAdditionalTransform(cc.AffineTransform)
-- --
@ -504,11 +487,6 @@
-- @param self -- @param self
-- @param #float float -- @param #float float
--------------------------------
-- @function [parent=#Node] setScaleY
-- @param self
-- @param #float float
-------------------------------- --------------------------------
-- overload function: setScale(float, float) -- overload function: setScale(float, float)
-- --

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@ -47,6 +47,11 @@
-- @param self -- @param self
-- @return array_table#array_table ret (return value: array_table) -- @return array_table#array_table ret (return value: array_table)
--------------------------------
-- @function [parent=#Widget] getLayoutSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
-------------------------------- --------------------------------
-- @function [parent=#Widget] setPositionType -- @function [parent=#Widget] setPositionType
-- @param self -- @param self
@ -63,9 +68,14 @@
-- @return bool#bool ret (return value: bool) -- @return bool#bool ret (return value: bool)
-------------------------------- --------------------------------
-- @function [parent=#Widget] updateSizeAndPosition -- overload function: updateSizeAndPosition(size_table)
--
-- overload function: updateSizeAndPosition()
--
-- @function [parent=#Widget] updateSizeAndPosition
-- @param self -- @param self
-- @param #size_table size
-------------------------------- --------------------------------
-- @function [parent=#Widget] getBottomInParent -- @function [parent=#Widget] getBottomInParent
-- @param self -- @param self

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@ -1 +1 @@
fa5cf8075e2b31cc61b8c17783dbdc435feae281 b0dc5acd96b5d7e94c40c01097a6f969719a6110

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@ -1541,10 +1541,6 @@ int register_all_cocos2dx(lua_State* tolua_S);

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@ -1 +1 @@
c9cf8f3050b95aec88a2452e60fe492252ad30c3 d0b810bd90f5639ba15e03fc5e083b762225a16d

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@ -346,6 +346,7 @@ int register_all_cocos2dx_ui(lua_State* tolua_S);
#endif // __cocos2dx_ui_h__ #endif // __cocos2dx_ui_h__