mirror of https://github.com/axmolengine/axmol.git
[ci skip][AUTO]: updating luabinding & jsbinding automatically
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aa566a3722
commit
6e849a158d
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@ -964,22 +964,6 @@ removeAllPhysics3DConstraints : function (
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{
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},
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/**
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* @method rayCast
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* @param {vec3_object} arg0
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* @param {vec3_object} arg1
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* @param {cc.Physics3DWorld::HitResult} arg2
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* @return {bool}
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*/
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rayCast : function (
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vec3,
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vec3,
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hitresult
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)
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{
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return false;
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},
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/**
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* @method getGravity
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* @return {vec3_object}
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@ -5,7 +5,6 @@
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#include "jsapi.h"
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#include "jsfriendapi.h"
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extern JSClass *jsb_cocos2d_Animation3D_class;
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extern JSObject *jsb_cocos2d_Animation3D_prototype;
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@ -5,7 +5,6 @@
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#include "jsapi.h"
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#include "jsfriendapi.h"
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extern JSClass *jsb_cocos2d_ParticleSystem3D_class;
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extern JSObject *jsb_cocos2d_ParticleSystem3D_prototype;
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@ -5,7 +5,6 @@
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#include "jsapi.h"
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#include "jsfriendapi.h"
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extern JSClass *jsb_cocos2d_Texture2D_class;
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extern JSObject *jsb_cocos2d_Texture2D_prototype;
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@ -5,7 +5,6 @@
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#include "jsapi.h"
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#include "jsfriendapi.h"
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extern JSClass *jsb_cocosbuilder_CCBAnimationManager_class;
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extern JSObject *jsb_cocosbuilder_CCBAnimationManager_prototype;
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@ -6,7 +6,6 @@
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#include "jsapi.h"
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#include "jsfriendapi.h"
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extern JSClass *jsb_cocos2d_experimental_ui_VideoPlayer_class;
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extern JSObject *jsb_cocos2d_experimental_ui_VideoPlayer_prototype;
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@ -6,7 +6,6 @@
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#include "jsapi.h"
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#include "jsfriendapi.h"
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extern JSClass *jsb_cocos2d_experimental_ui_WebView_class;
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extern JSObject *jsb_cocos2d_experimental_ui_WebView_prototype;
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@ -5,7 +5,6 @@
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#include "jsapi.h"
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#include "jsfriendapi.h"
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extern JSClass *jsb_cocos2d_extension_Control_class;
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extern JSObject *jsb_cocos2d_extension_Control_prototype;
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@ -2428,33 +2428,6 @@ bool js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints(JSContex
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JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints : wrong number of arguments: %d, was expecting %d", argc, 0);
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return false;
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}
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bool js_cocos2dx_physics3d_Physics3DWorld_rayCast(JSContext *cx, uint32_t argc, jsval *vp)
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{
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JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
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bool ok = true;
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JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
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js_proxy_t *proxy = jsb_get_js_proxy(obj);
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cocos2d::Physics3DWorld* cobj = (cocos2d::Physics3DWorld *)(proxy ? proxy->ptr : NULL);
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JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_Physics3DWorld_rayCast : Invalid Native Object");
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if (argc == 3) {
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cocos2d::Vec3 arg0;
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cocos2d::Vec3 arg1;
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cocos2d::Physics3DWorld::HitResult* arg2;
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ok &= jsval_to_vector3(cx, args.get(0), &arg0);
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ok &= jsval_to_vector3(cx, args.get(1), &arg1);
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#pragma warning NO CONVERSION TO NATIVE FOR HitResult*
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ok = false;
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JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_physics3d_Physics3DWorld_rayCast : Error processing arguments");
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bool ret = cobj->rayCast(arg0, arg1, arg2);
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jsval jsret = JSVAL_NULL;
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jsret = BOOLEAN_TO_JSVAL(ret);
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args.rval().set(jsret);
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return true;
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}
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JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DWorld_rayCast : wrong number of arguments: %d, was expecting %d", argc, 3);
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return false;
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}
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bool js_cocos2dx_physics3d_Physics3DWorld_getGravity(JSContext *cx, uint32_t argc, jsval *vp)
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{
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JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
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@ -2813,7 +2786,6 @@ void js_register_cocos2dx_physics3d_Physics3DWorld(JSContext *cx, JS::HandleObje
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JS_FN("removeAllPhysics3DObjects", js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("isDebugDrawEnabled", js_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("removeAllPhysics3DConstraints", js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("rayCast", js_cocos2dx_physics3d_Physics3DWorld_rayCast, 3, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("getGravity", js_cocos2dx_physics3d_Physics3DWorld_getGravity, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("removePhysics3DConstraint", js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("addPhysics3DObject", js_cocos2dx_physics3d_Physics3DWorld_addPhysics3DObject, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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@ -6,7 +6,6 @@
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#include "jsapi.h"
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#include "jsfriendapi.h"
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extern JSClass *jsb_cocos2d_Physics3DShape_class;
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extern JSObject *jsb_cocos2d_Physics3DShape_prototype;
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@ -144,7 +143,6 @@ bool js_cocos2dx_physics3d_Physics3DWorld_init(JSContext *cx, uint32_t argc, jsv
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bool js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DObjects(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_isDebugDrawEnabled(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_removeAllPhysics3DConstraints(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_rayCast(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_getGravity(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_removePhysics3DConstraint(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_physics3d_Physics3DWorld_addPhysics3DObject(JSContext *cx, uint32_t argc, jsval *vp);
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@ -5,7 +5,6 @@
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#include "jsapi.h"
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#include "jsfriendapi.h"
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extern JSClass *jsb_spine_SkeletonRenderer_class;
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extern JSObject *jsb_spine_SkeletonRenderer_prototype;
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@ -5,7 +5,6 @@
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#include "jsapi.h"
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#include "jsfriendapi.h"
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extern JSClass *jsb_cocostudio_ActionObject_class;
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extern JSObject *jsb_cocostudio_ActionObject_prototype;
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@ -5,7 +5,6 @@
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#include "jsapi.h"
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#include "jsfriendapi.h"
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extern JSClass *jsb_cocos2d_ui_LayoutParameter_class;
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extern JSObject *jsb_cocos2d_ui_LayoutParameter_prototype;
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@ -5,7 +5,6 @@
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_3d_Animation3D_initWithFile(lua_State* tolua_S)
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{
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int argc = 0;
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@ -5,7 +5,6 @@
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_audioengine_AudioProfile_constructor(lua_State* tolua_S)
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{
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int argc = 0;
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@ -6,7 +6,6 @@
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_Ref_release(lua_State* tolua_S)
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{
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int argc = 0;
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@ -4,7 +4,6 @@
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_cocosbuilder_CCBAnimationManager_moveAnimationsFromNode(lua_State* tolua_S)
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{
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int argc = 0;
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@ -4,7 +4,6 @@
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_cocosdenshion_SimpleAudioEngine_preloadBackgroundMusic(lua_State* tolua_S)
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{
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int argc = 0;
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@ -5,7 +5,6 @@
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_controller_Controller_receiveExternalKeyEvent(lua_State* tolua_S)
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{
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int argc = 0;
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@ -4,7 +4,6 @@
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_csloader_CSLoader_createNodeFromJson(lua_State* tolua_S)
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{
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int argc = 0;
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@ -5,7 +5,6 @@
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_experimental_TMXLayer_getPositionAt(lua_State* tolua_S)
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{
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int argc = 0;
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@ -5,7 +5,6 @@
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_experimental_video_VideoPlayer_getFileName(lua_State* tolua_S)
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{
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int argc = 0;
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_experimental_webview_WebView_canGoBack(lua_State* tolua_S)
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{
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int argc = 0;
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@ -4,7 +4,6 @@
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_extension_Control_setEnabled(lua_State* tolua_S)
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{
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int argc = 0;
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@ -6,7 +6,6 @@
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_navmesh_NavMeshAgent_setMaxSpeed(lua_State* tolua_S)
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{
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int argc = 0;
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_physics3d_Physics3DShape_getbtShape(lua_State* tolua_S)
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{
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int argc = 0;
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_physics_PhysicsShape_getFriction(lua_State* tolua_S)
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{
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int argc = 0;
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@ -4,7 +4,6 @@
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_spine_SkeletonRenderer_setTimeScale(lua_State* tolua_S)
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{
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int argc = 0;
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@ -5,7 +5,6 @@
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_studio_ActionFrame_getAction(lua_State* tolua_S)
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{
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int argc = 0;
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#include "LuaBasicConversions.h"
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int lua_cocos2dx_ui_LayoutParameter_clone(lua_State* tolua_S)
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{
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int argc = 0;
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