mirror of https://github.com/axmolengine/axmol.git
add for wp8 support --ziwen.tang
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@ -389,6 +389,7 @@
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<ClInclude Include="..\3d\CCSkybox.h" />
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<ClInclude Include="..\3d\CCSprite3D.h" />
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<ClInclude Include="..\3d\CCSprite3DMaterial.h" />
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<ClInclude Include="..\3d\CCTerrain.h" />
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<ClInclude Include="..\3d\CCTextureCube.h" />
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<ClInclude Include="..\3d\cocos3d.h" />
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<ClInclude Include="..\audio\include\Export.h" />
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@ -996,6 +997,7 @@
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<ClCompile Include="..\3d\CCSkybox.cpp" />
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<ClCompile Include="..\3d\CCSprite3D.cpp" />
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<ClCompile Include="..\3d\CCSprite3DMaterial.cpp" />
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<ClCompile Include="..\3d\CCTerrain.cpp" />
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<ClCompile Include="..\3d\CCTextureCube.cpp" />
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<ClCompile Include="..\audio\wp8\Audio.cpp">
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<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@ -1818,6 +1818,9 @@
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<ClCompile Include="..\editor-support\cocostudio\CocoStudio.cpp">
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<Filter>cocostudio\json</Filter>
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</ClCompile>
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<ClCompile Include="..\3d\CCTerrain.cpp">
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<Filter>3d</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="CCAction.h">
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@ -3534,6 +3537,9 @@
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<ClInclude Include="..\editor-support\cocostudio\CocoStudio.h">
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<Filter>cocostudio\json</Filter>
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</ClInclude>
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<ClInclude Include="..\3d\CCTerrain.h">
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<Filter>3d</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\math\Mat4.inl">
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@ -256,6 +256,7 @@
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<ClCompile Include="..\..\Classes\SpineTest\SpineTest.cpp" />
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<ClCompile Include="..\..\Classes\Sprite3DTest\DrawNode3D.cpp" />
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<ClCompile Include="..\..\Classes\Sprite3DTest\Sprite3DTest.cpp" />
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<ClCompile Include="..\..\Classes\TerrainTest\TerrainTest.cpp" />
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<ClCompile Include="..\..\Classes\TexturePackerEncryptionTest\TextureAtlasEncryptionTest.cpp" />
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<ClCompile Include="..\..\Classes\TileMapTest\TileMapTest2.cpp" />
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<ClCompile Include="..\..\Classes\UITest\CocoStudioGUITest\CocosGUIScene.cpp" />
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@ -461,6 +462,7 @@
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<ClInclude Include="..\..\Classes\SpineTest\SpineTest.h" />
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<ClInclude Include="..\..\Classes\Sprite3DTest\DrawNode3D.h" />
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<ClInclude Include="..\..\Classes\Sprite3DTest\Sprite3DTest.h" />
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<ClInclude Include="..\..\Classes\TerrainTest\TerrainTest.h" />
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<ClInclude Include="..\..\Classes\TexturePackerEncryptionTest\TextureAtlasEncryptionTest.h" />
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<ClInclude Include="..\..\Classes\TileMapTest\TileMapTest2.h" />
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<ClInclude Include="..\..\Classes\UITest\CocoStudioGUITest\CocosGUIScene.h" />
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@ -349,6 +349,9 @@
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<Filter Include="Classes\CocosStudio3DTest">
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<UniqueIdentifier>{65f104c8-5b02-4c44-ab8b-a8e7289e5c7a}</UniqueIdentifier>
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</Filter>
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<Filter Include="Classes\TerrainTest">
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<UniqueIdentifier>{57e5558c-86f8-4b8d-a8a4-c78f30b28479}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\Classes\AppDelegate.cpp">
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@ -921,6 +924,9 @@
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<ClCompile Include="..\..\Classes\PerformanceTest\PerformanceParticle3DTest.cpp">
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<Filter>Classes\PerformanceTest</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Classes\TerrainTest\TerrainTest.cpp">
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<Filter>Classes\TerrainTest</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\Classes\AppDelegate.h">
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@ -1692,6 +1698,9 @@
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<ClInclude Include="..\..\Classes\PerformanceTest\PerformanceParticle3DTest.h">
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<Filter>Classes\PerformanceTest</Filter>
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</ClInclude>
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<ClInclude Include="..\..\Classes\TerrainTest\TerrainTest.h">
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<Filter>Classes\TerrainTest</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="$(AngleBinPath)libEGL_phone.dll" />
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