This commit is contained in:
yinkaile 2013-07-07 17:27:42 +08:00
parent 58550a834c
commit 6fc0eaf5b1
11 changed files with 79 additions and 25 deletions

View File

@ -413,6 +413,15 @@ void CCArmature::updateOffsetPoint()
}
}
void CCArmature::setAnimation(CCArmatureAnimation *animation)
{
m_pAnimation = animation;
}
CCArmatureAnimation *CCArmature::getAnimation()
{
return m_pAnimation;
}
void CCArmature::update(float dt)
{

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@ -123,6 +123,8 @@ public:
inline void setBlendFunc(ccBlendFunc blendFunc) { m_sBlendFunc = blendFunc; }
inline ccBlendFunc getBlendFunc(void) { return m_sBlendFunc; }
virtual void setAnimation(CCArmatureAnimation *animation);
virtual CCArmatureAnimation *getAnimation();
protected:
/*
@ -130,8 +132,6 @@ protected:
*/
CCBone *createBone(const char *boneName );
CC_SYNTHESIZE_RETAIN(CCArmatureAnimation *, m_pAnimation, Animation);
CC_SYNTHESIZE(CCArmatureData *, m_pArmatureData, ArmatureData);
@ -152,6 +152,8 @@ protected:
ccBlendFunc m_sBlendFunc; //! It's required for CCTextureProtocol inheritance
CCPoint m_pOffsetPoint;
CCArmatureAnimation *m_pAnimation;
};
NS_CC_EXT_END

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@ -104,7 +104,7 @@ void CCTween::play(CCMovementBoneData *movementBoneData, int durationTo, int dur
m_pCurrentKeyFrame = NULL;
m_iTotalDuration = 0;
betweenDuration = 0;
m_BetweenDuration = 0;
m_iToIndex = 0;
bool difMovement = movementBoneData != m_pMovementBoneData;
@ -200,7 +200,7 @@ void CCTween::updateHandler()
m_iNextFrameIndex = m_iDurationTween;
m_fCurrentFrame = m_fCurrentPercent * m_iNextFrameIndex;
m_iTotalDuration = 0;
betweenDuration = 0;
m_BetweenDuration = 0;
m_iToIndex = 0;
break;
}
@ -227,7 +227,7 @@ void CCTween::updateHandler()
}
m_iTotalDuration = 0;
betweenDuration = 0;
m_BetweenDuration = 0;
m_iToIndex = 0;
}
break;
@ -243,7 +243,7 @@ void CCTween::updateHandler()
m_fCurrentFrame = fmodf(m_fCurrentFrame, m_iNextFrameIndex);
m_iTotalDuration = 0;
betweenDuration = 0;
m_BetweenDuration = 0;
m_iToIndex = 0;
}
break;
@ -375,7 +375,7 @@ float CCTween::updateFrameData(float currentPrecent, bool activeFrame)
bool isListEnd;
//! If play to current frame's front or back, then find current frame again
if (playedTime >= m_iTotalDuration || playedTime < m_iTotalDuration - betweenDuration)
if (playedTime >= m_iTotalDuration || playedTime < m_iTotalDuration - m_BetweenDuration)
{
/*
* Get frame length, if m_iToIndex >= _length, then set m_iToIndex to 0, start anew.
@ -384,8 +384,8 @@ float CCTween::updateFrameData(float currentPrecent, bool activeFrame)
int length = m_pMovementBoneData->frameList.count();
do
{
betweenDuration = m_pMovementBoneData->getFrameData(m_iToIndex)->duration;
m_iTotalDuration += betweenDuration;
m_BetweenDuration = m_pMovementBoneData->getFrameData(m_iToIndex)->duration;
m_iTotalDuration += m_BetweenDuration;
m_iFromIndex = m_iToIndex;
if (++m_iToIndex >= length)
@ -413,7 +413,7 @@ float CCTween::updateFrameData(float currentPrecent, bool activeFrame)
setBetween(from, to);
}
currentPrecent = 1 - (m_iTotalDuration - playedTime) / (float)betweenDuration;
currentPrecent = 1 - (m_iTotalDuration - playedTime) / (float)m_BetweenDuration;
/*

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@ -130,7 +130,7 @@ protected:
CCTweenType m_eFrameTweenEasing; //! Dedermine which tween effect current frame use
int betweenDuration; //! Current key frame will last betweenDuration frames
int m_BetweenDuration; //! Current key frame will last m_BetweenDuration frames
int m_iTotalDuration;

View File

@ -122,6 +122,19 @@ void CCBaseData::subtract(CCBaseData *from, CCBaseData *to)
}
}
void CCBaseData::setColor(ccColor4B &color)
{
r = color.r;
g = color.g;
b = color.b;
a = color.a;
}
ccColor4B CCBaseData::getColor()
{
return ccc4(r, g, b, a);
}
const char *CCDisplayData::changeDisplayToTexture(const char *displayName)
{
@ -242,13 +255,12 @@ CCArmatureData::~CCArmatureData()
bool CCArmatureData::init()
{
return boneList.init();
return true;
}
void CCArmatureData::addBoneData(CCBoneData *boneData)
{
boneDataDic.setObject(boneData, boneData->name);
boneList.addObject(boneData);
}
CCBoneData *CCArmatureData::getBoneData(const char *boneName)
@ -385,6 +397,14 @@ bool CCContourData::init()
{
return vertexList.init();
}
void CCContourData::addVertex(CCPoint *vertex)
{
CCContourVertex2 *vertex2 = new CCContourVertex2(vertex->x, vertex->y);
vertex2->autorelease();
vertexList.addObject(vertex2);
}
CCTextureData::CCTextureData()
: height(0.0f)

View File

@ -81,6 +81,9 @@ public:
* @param to to CCBaseData
*/
virtual void subtract(CCBaseData *_from, CCBaseData *_to);
virtual void setColor(ccColor4B &color);
virtual ccColor4B getColor();
public:
float x; //! position x attribute
float y; //! position y attribute
@ -268,7 +271,6 @@ public:
public:
std::string name;
CCDictionary boneDataDic;
CCArray boneList;
float dataVersion;
};
@ -420,6 +422,7 @@ public:
~CCContourData(void);
virtual bool init();
virtual void addVertex(CCPoint *vertex);
public:
CCArray vertexList; //! Save contour vertex info, vertex saved in a CCPoint
};

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@ -143,7 +143,7 @@ void CCDisplayFactory::createSpriteDisplay(CCBone *bone, CCDecorativeDisplay *de
skin = CCSkin::createWithSpriteFrameName((textureName + ".png").c_str());
}
CCTextureAtlas *atlas = CCSpriteFrameCacheHelper::sharedSpriteFrameCacheHelper()->getTextureAtlas((textureName + ".png").c_str());
CCTextureAtlas *atlas = CCSpriteFrameCacheHelper::sharedSpriteFrameCacheHelper()->getTextureAtlasWithDisplayName((textureName + ".png").c_str());
skin->setTextureAtlas(atlas);
CCTextureData *textureData = CCArmatureDataManager::sharedArmatureDataManager()->getTextureData(textureName.c_str());

View File

@ -57,6 +57,18 @@ CCSkin *CCSkin::createWithSpriteFrameName(const char *pszSpriteFrameName)
return NULL;
}
CCSkin *CCSkin::create(const char *pszFileName)
{
CCSkin *skin = new CCSkin();
if(skin && skin->initWithFile(pszFileName))
{
skin->autorelease();
return skin;
}
CC_SAFE_DELETE(skin);
return NULL;
}
CCSkin::CCSkin()
: m_pBone(NULL)
{

View File

@ -35,6 +35,7 @@ class CCSkin : public CCSprite
public:
static CCSkin *create();
static CCSkin *createWithSpriteFrameName(const char *pszSpriteFrameName);
static CCSkin *create(const char *pszFileName);
public:
CCSkin();

View File

@ -157,17 +157,22 @@ const char *CCSpriteFrameCacheHelper::getDisplayImagePath(const char *displayNam
}
CCTextureAtlas *CCSpriteFrameCacheHelper::getTextureAtlas(const char *displayName)
CCTextureAtlas *CCSpriteFrameCacheHelper::getTextureAtlasWithImageName(const char *imageName)
{
const char *textureName = getDisplayImagePath(displayName);
CCTextureAtlas *atlas = (CCTextureAtlas *)m_pDisplay2TextureAtlas->objectForKey(textureName);
if (atlas == NULL)
{
atlas = CCTextureAtlas::createWithTexture(CCTextureCache::sharedTextureCache()->addImage(textureName), 4);
m_pDisplay2TextureAtlas->setObject(atlas, textureName);
}
CCTextureAtlas *atlas = (CCTextureAtlas*)m_pDisplay2TextureAtlas->objectForKey(imageName);
if (atlas == NULL)
{
atlas = CCTextureAtlas::createWithTexture(CCTextureCache::sharedTextureCache()->addImage(imageName), 4);
m_pDisplay2TextureAtlas->setObject(atlas, imageName);
}
return atlas;
return atlas;
}
CCTextureAtlas *CCSpriteFrameCacheHelper::getTextureAtlasWithDisplayName(const char *displayName)
{
const char *textureName = getDisplayImagePath(displayName);
return getTextureAtlasWithImageName(textureName);
}
CCSpriteFrameCacheHelper::CCSpriteFrameCacheHelper()

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@ -51,7 +51,9 @@ public:
* Get this display in which image
*/
const char *getDisplayImagePath(const char *displayName);
CCTextureAtlas *getTextureAtlas(const char *displayName);
cocos2d::CCTextureAtlas *getTextureAtlasWithImageName(const char *imageName);
cocos2d::CCTextureAtlas *getTextureAtlasWithDisplayName(const char *displayName);
private:
CCSpriteFrameCacheHelper();