mirror of https://github.com/axmolengine/axmol.git
Merge branch 'main' of https://github.com/adxeproject/adxe
This commit is contained in:
commit
6fe8713446
26
CHANGELOG
26
CHANGELOG
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@ -1,4 +1,27 @@
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cocos2d-x-4.0 ??
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adxe-1.0 ??
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[Feature] Improve Lua RTTI performance and less memory storage
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[Feature] Virtual File System support, thanks to @rh101
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[BugFix] Fix imgui draw frame cause afterimage when game scene nothing to draw
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[BugFix] Set global Z value of label debug layer to be the same as the parent label to fix display issue
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[BugFix] Use TTF scaled metrics to calculate line height, thanks to @rh101
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[BugFix] Fix Memory leak in ShaderModuleGL::getErrorLog(), thanks to @Xrysnow
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[BugFix] Fix console output text encoding for win32
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[BugFix] Fix charset process for fontName on win32
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[BugFix] Fix Crash on ParticleBatchNode::updateProgramStateTexture()
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[Refine] Improve cmake scripts
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[Refine] Replace deprecated repo `jcenter` with `mavenCentral`
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[Refine] Lua-5.4 compatible
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[Refine] Improve cmdline-tools
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[Refine] Ensure label underline node has the same global Z value as the label node to fix visibility issue when global Z is not 0
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[Refine] Improve android astc support check
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[Refine] Improve the "Physics part" (#379), thanks to @aismann
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[Refine] Rename command line to to `adxe`
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[Refine] Update imgui to 1.84 WIP
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[Refine] Rename thirdparty folder `external` to `thirdparty`
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cocos2d-x-4.0 Dec.3 2019
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[HIGHLIGHT] Support metal
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[HIGHLIGHT] Use CMake for all platforms
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@ -17,6 +40,7 @@ cocos2d-x-4.0 ??
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[FIX] VideoPlayer uses AVPlayerController instead
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[FX] lua crashes on 64it devcices
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cocos2d-x-3.17 May.21 2018
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[HIGHLIGHT] Android: support Android Studio 3.0, NDK 16
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