add comments for 3d animation quality!!!

This commit is contained in:
lvlong 2015-03-30 14:05:03 +08:00
parent ccb5039411
commit 6fe9f0d1c8
2 changed files with 5 additions and 3 deletions

View File

@ -139,7 +139,7 @@ protected:
EvaluateType _translateEvaluate;
EvaluateType _roteEvaluate;
EvaluateType _scaleEvaluate;
int _animateQuality;
int _animateQuality; // 0: is low quality 1: is hight quality
std::unordered_map<Bone3D*, Animation3D::Curve*> _boneCurves; //weak ref
std::unordered_map<Node*, Animation3D::Curve*> _nodeCurves;

View File

@ -164,7 +164,9 @@ public:
*/
int getMaxSupportSpotLightInShader() const;
/** get 3d animate quality*/
/** get 3d animate quality
* @return 0: is low quality 1: is hight quality
*/
int getAnimate3DQuality() const;
/** Returns whether or not an OpenGL is supported.
@ -233,7 +235,7 @@ protected:
int _maxDirLightInShader; //max support directional light in shader
int _maxPointLightInShader; // max support point light in shader
int _maxSpotLightInShader; // max support spot light in shader
int _animate3DQuality; // 3d animation quality
int _animate3DQuality; // 3d animation quality; 0: is low quality 1: is hight quality
ValueMap _valueDict;
};