mirror of https://github.com/axmolengine/axmol.git
Remove editor backup file
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parent
c62462d997
commit
7017f772b2
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@ -1,363 +0,0 @@
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// cocos2d Helper
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cc.c3 = cc.c3 || function (r, g, b) {
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return {r: r, g: g, b: b};
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};
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cc.c4 = cc.c4 || function (r, g, b, o) {
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return {r: r, g: g, b: b, a: o};
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};
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cc.c4f = cc.c4f || function (r, g, b, o) {
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return {r: r, g: g, b: b, a: o};
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};
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cc.p = cc.p || function( x, y )
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{
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return {x:x, y:y};
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};
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cc.g = cc.g || cc.p;
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cc.log = cc.log || log;
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//
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// cocos2d constants
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//
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cc.TEXTURE_PIXELFORMAT_RGBA8888 = 0;
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cc.TEXTURE_PIXELFORMAT_RGB888 = 1;
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cc.TEXTURE_PIXELFORMAT_RGB565 = 2;
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cc.TEXTURE_PIXELFORMAT_A8 = 3;
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cc.TEXTURE_PIXELFORMAT_I8 = 4;
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cc.TEXTURE_PIXELFORMAT_AI88 = 5;
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cc.TEXTURE_PIXELFORMAT_RGBA4444 = 6;
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cc.TEXTURE_PIXELFORMAT_RGB5A1 = 7;
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cc.TEXTURE_PIXELFORMAT_PVRTC4 = 8;
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cc.TEXTURE_PIXELFORMAT_PVRTC4 = 9;
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cc.TEXTURE_PIXELFORMAT_DEFAULT = cc.TEXTURE_PIXELFORMAT_RGBA8888;
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cc.TEXT_ALIGNMENT_LEFT = 0;
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cc.TEXT_ALIGNMENT_CENTER = 1;
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cc.TEXT_ALIGNMENT_RIGHT = 2;
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cc.VERTICAL_TEXT_ALIGNMENT_TOP = 0;
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cc.VERTICAL_TEXT_ALIGNMENT_CENTER = 1;
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cc.VERTICAL_TEXT_ALIGNMENT_BOTTOM = 2;
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cc.IMAGE_FORMAT_JPEG = 0;
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cc.IMAGE_FORMAT_PNG = 0;
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cc.PROGRESS_TIMER_TYPE_RADIAL = 0;
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cc.PROGRESS_TIMER_TYPE_BAR = 1;
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cc.PARTICLE_TYPE_FREE = 0;
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cc.PARTICLE_TYPE_RELATIVE = 1;
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cc.PARTICLE_TYPE_GROUPED = 2;
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cc.PARTICLE_DURATION_INFINITY = -1;
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cc.PARTICLE_MODE_GRAVITY = 0;
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cc.PARTICLE_MODE_RADIUS = 1;
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cc.PARTICLE_START_SIZE_EQUAL_TO_END_SIZE = -1;
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cc.PARTICLE_START_RADIUS_EQUAL_TO_END_RADIUS = -1;
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cc.RED = cc.c3(255,0,0);
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cc.GREEN = cc.c3(0,255,0);
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cc.BLUE = cc.c3(0,0,255);
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cc.BLACK = cc.c3(0,0,0);
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cc.WHITE = cc.c3(255,255,255);
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cc.POINT_ZERO = {x:0, y:0};
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cc._reuse_p0 = {x:0, y:0};
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cc._reuse_p1 = {x:0, y:0};
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cc._reuse_p_index = 0;
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cc._reuse_color3b = cc.c3(255, 255, 255 );
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cc._reuse_color4b = cc.c4(255, 255, 255, 255 );
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cc._reuse_grid = cc.g(0,0);
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// dump config info, but only in debug mode
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cc.dumpConfig = function()
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{
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if( cc.config.debug ) {
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for(var i in cc.config)
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cc.log( i + " = " + cc.config[i] );
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}
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};
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//
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// Point
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//
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cc._p = function( x, y )
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{
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if( cc._reuse_p_index === 0 ) {
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cc._reuse_p0.x = x;
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cc._reuse_p0.y = y;
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cc._reuse_p_index = 1;
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return cc._reuse_p0;
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} else {
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cc._reuse_p1.x = x;
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cc._reuse_p1.y = y;
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cc._reuse_p_index = 0;
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return cc._reuse_p1;
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}
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};
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cc._to_p = function( point )
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{
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return point;
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};
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cc._from_p = function( size )
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{
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return size;
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};
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//
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// Grid
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//
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cc._g = function( x, y )
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{
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cc._reuse_grid.x = x;
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cc._reuse_grid.y = y;
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return cc._reuse_grid;
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}
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//
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// Color
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//
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cc._c3 = function( r, g, b )
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{
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cc._reuse_color3b[0] = r;
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cc._reuse_color3b[1] = g;
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cc._reuse_color3b[2] = b;
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return cc._reuse_color3b;
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}
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cc._c4 = function( r, g, b, a )
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{
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cc._reuse_color4b[0] = r;
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cc._reuse_color4b[1] = g;
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cc._reuse_color4b[2] = b;
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cc._reuse_color4b[3] = a;
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return cc._reuse_color4b;
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}
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//
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// Size
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//
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cc.size = function(w,h)
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{
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return {width:w, height:h};
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}
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cc._to_size = function( size )
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{
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return size;
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}
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cc._from_size = function( size )
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{
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return size;
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}
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//
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// Rect
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//
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cc.rect = function(x,y,w,h)
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{
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return {x:x, y:y, width:w, height:h};
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}
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cc._to_rect = function( rect )
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{
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return rect;
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}
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cc._from_rect = function( rect )
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{
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return rect;
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}
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// XXX Should be done in native
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cc.rectIntersectsRect = function( rectA, rectB )
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{
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var bool = ! ( rectA.x > rectB.x + rectB.width ||
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rectA.x + rectA.width < rectB.x ||
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rectA.y > rectB.y +rectB.height ||
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rectA.y + rectA.height < rectB.y );
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return bool;
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}
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// point functions
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cc.pAdd = cc.pAdd || function (p1, p2) {
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return {x: p1.x + p2.x, y: p1.y + p2.y};
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};
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cc.pSub = cc.pSub || function (p1, p2) {
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return {x: p1.x - p2.x, y: p1.y - p2.y};
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}
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cc.pMult = cc.pMult || function (p1, s) {
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return {x: p1.x * s, y: p1.y * s};
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};
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//
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// Array: for cocos2d-hmtl5 compatibility
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//
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cc.ArrayRemoveObject = function (arr, delObj) {
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for (var i = 0; i < arr.length; i++) {
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if (arr[i] == delObj) {
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arr.splice(i, 1);
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}
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}
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};
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//
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// Google "subclasses"
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// borrowed from closure library
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//
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var goog = goog || {}; // Check to see if already defined in current scope
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goog.inherits = function (childCtor, parentCtor) {
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/** @constructor */
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function tempCtor() {};
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tempCtor.prototype = parentCtor.prototype;
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childCtor.superClass_ = parentCtor.prototype;
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childCtor.prototype = new tempCtor();
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childCtor.prototype.constructor = childCtor;
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// Copy "static" method, but doesn't generate subclasses.
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// for( var i in parentCtor ) {
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// childCtor[ i ] = parentCtor[ i ];
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// }
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};
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goog.base = function(me, opt_methodName, var_args) {
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var caller = arguments.callee.caller;
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if (caller.superClass_) {
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// This is a constructor. Call the superclass constructor.
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ret = caller.superClass_.constructor.apply( me, Array.prototype.slice.call(arguments, 1));
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// XXX: SpiderMonkey bindings extensions
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// __associateObjWithNative( me, ret );
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return ret;
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}
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var args = Array.prototype.slice.call(arguments, 2);
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var foundCaller = false;
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for (var ctor = me.constructor;
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ctor; ctor = ctor.superClass_ && ctor.superClass_.constructor) {
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if (ctor.prototype[opt_methodName] === caller) {
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foundCaller = true;
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} else if (foundCaller) {
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return ctor.prototype[opt_methodName].apply(me, args);
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}
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}
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// If we did not find the caller in the prototype chain,
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// then one of two things happened:
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// 1) The caller is an instance method.
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// 2) This method was not called by the right caller.
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if (me[opt_methodName] === caller) {
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return me.constructor.prototype[opt_methodName].apply(me, args);
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} else {
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throw Error(
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'goog.base called from a method of one name ' +
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'to a method of a different name');
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}
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};
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//
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// Simple subclass
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//
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cc.Class = function(){};
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cc.Class.extend = function (prop) {
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var _super = this.prototype;
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// Instantiate a base class (but only create the instance,
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// don't run the init constructor)
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initializing = true;
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var prototype = new this();
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initializing = false;
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fnTest = /xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/;
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// Copy the properties over onto the new prototype
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for (var name in prop) {
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// Check if we're overwriting an existing function
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prototype[name] = typeof prop[name] == "function" &&
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typeof _super[name] == "function" && fnTest.test(prop[name]) ?
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(function (name, fn) {
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return function () {
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var tmp = this._super;
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// Add a new ._super() method that is the same method
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// but on the super-class
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this._super = _super[name];
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// The method only need to be bound temporarily, so we
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// remove it when we're done executing
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var ret = fn.apply(this, arguments);
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this._super = tmp;
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return ret;
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};
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})(name, prop[name]) :
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prop[name];
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}
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// The dummy class constructor
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function Class() {
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// All construction is actually done in the init method
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if (!initializing && this.ctor)
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this.ctor.apply(this, arguments);
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}
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// Populate our constructed prototype object
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Class.prototype = prototype;
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// Enforce the constructor to be what we expect
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Class.prototype.constructor = Class;
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// And make this class extendable
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Class.extend = arguments.callee;
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return Class;
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};
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cc.Layer.extend = cc.Class.extend;
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cc.LayerGradient.extend = cc.Class.extend;
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cc.Sprite.extend = cc.Class.extend;
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cc.MenuItemFont.extend = cc.Class.extend;
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//
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// Chipmunk helpers
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//
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var cp = cp || {};
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cp.v = cc.p;
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cp._v = cc._p;
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cp.vzero = cp.v(0,0);
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//
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// OpenGL Helpers
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//
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var gl = gl || {};
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gl.NEAREST = 0x2600;
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gl.LINEAR = 0x2601;
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gl.REPEAT = 0x2901;
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gl.CLAMP_TO_EDGE = 0x812F;
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gl.CLAMP_TO_BORDER = 0x812D;
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gl.LINEAR_MIPMAP_NEAREST = 0x2701;
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gl.NEAREST_MIPMAP_NEAREST = 0x2700;
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gl.ZERO = 0;
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gl.ONE = 1;
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gl.SRC_COLOR = 0x0300;
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gl.ONE_MINUS_SRC_COLOR = 0x0301;
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gl.SRC_ALPHA = 0x0302;
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gl.ONE_MINUS_SRC_ALPHA = 0x0303;
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gl.DST_ALPHA = 0x0304;
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gl.ONE_MINUS_DST_ALPHA = 0x0305;
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gl.DST_COLOR = 0x0306;
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gl.ONE_MINUS_DST_COLOR = 0x0307;
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gl.SRC_ALPHA_SATURATE = 0x0308;
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