fixed #468, Implement CCProfiler & CCProfilingTimer. And use them in PerformanceNodeChildrenTest.

This commit is contained in:
natural-law 2011-04-25 14:30:30 +08:00
parent 7337119501
commit 7231120b16
4 changed files with 148 additions and 36 deletions

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@ -26,9 +26,6 @@ THE SOFTWARE.
#if CC_ENABLE_PROFILERS
#include <stdio.h>
#include <iostream>
namespace cocos2d
{
using namespace std;
@ -60,11 +57,17 @@ namespace cocos2d
{
CCProfiler *p = CCProfiler::sharedProfiler();
p->m_pActiveTimers->removeObject(pTimer);
if (0 == (p->m_pActiveTimers->count()))
{
CC_SAFE_DELETE(g_sSharedProfiler);
}
}
bool CCProfiler::init()
{
m_pActiveTimers = new CCMutableArray<CCProfilingTimer*>();
m_pActiveTimers = CCArray::array();
m_pActiveTimers->retain();
return true;
}
@ -76,11 +79,13 @@ namespace cocos2d
void CCProfiler::displayTimers()
{
CCMutableArray<CCProfilingTimer*>::CCMutableArrayIterator it;
for (it = m_pActiveTimers->begin(); it != m_pActiveTimers->end(); ++it)
CCObject* pObject = NULL;
CCProfilingTimer* pTimer = NULL;
CCARRAY_FOREACH(m_pActiveTimers, pObject)
{
char *pszDescription = (*it)->description();
cout << pszDescription << endl;
pTimer = (CCProfilingTimer*) pObject;
char *pszDescription = pTimer->description();
CCLog(pszDescription);
delete pszDescription;
}
}
@ -89,9 +94,10 @@ namespace cocos2d
bool CCProfilingTimer::initWithName(const char* pszTimerName, CCObject *pInstance)
{
char tmp[100];
char tmp[160];
sprintf(tmp, "%s (0x%.8x)", pszTimerName, pInstance);
m_NameStr = string(tmp);
m_dAverageTime = 0.0;
return true;
}
@ -103,21 +109,21 @@ namespace cocos2d
char* CCProfilingTimer::description()
{
char *pszDes = new char[m_NameStr.length() + sizeof(double) + 20];
char *pszDes = new char[m_NameStr.length() + sizeof(double) + 32];
sprintf(pszDes, "%s: avg time, %fms", m_NameStr.c_str(), m_dAverageTime);
return pszDes;
}
void CCProfilingBeginTimingBlock(CCProfilingTimer *pTimer)
{
CCTime::gettimeofdayCocos2d(&pTimer->getStartTime(), NULL);
CCTime::gettimeofdayCocos2d(pTimer->getStartTime(), NULL);
}
void CCProfilingEndTimingBlock(CCProfilingTimer *pTimer)
{
struct cc_timeval currentTime;
CCTime::gettimeofdayCocos2d(&currentTime, NULL);
CCTime::timersubCocos2d(&currentTime, &pTimer->getStartTime(), &currentTime);
CCTime::timersubCocos2d(&currentTime, pTimer->getStartTime(), &currentTime);
double duration = currentTime.tv_sec * 1000.0 + currentTime.tv_usec / 1000.0;
// return in milliseconds

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@ -33,13 +33,13 @@ THE SOFTWARE.
#include "CCObject.h"
#include "platform/platform.h"
#include "CCMutableArray.h"
#include "CCArray.h"
namespace cocos2d
{
class CCProfilingTimer;
class CCProfiler : public CCObject
class CC_DLL CCProfiler : public CCObject
{
public:
~CCProfiler(void);
@ -52,7 +52,7 @@ namespace cocos2d
static void releaseTimer(CCProfilingTimer *pTimer);
protected:
CCMutableArray<CCProfilingTimer*> *m_pActiveTimers;
CCArray *m_pActiveTimers;
};
class CCProfilingTimer : public CCObject
@ -61,7 +61,7 @@ namespace cocos2d
bool initWithName(const char* pszTimerName, CCObject *pInstance);
~CCProfilingTimer(void);
char* description(void);
inline struct cc_timeval getStartTime(void) { return m_sStartTime; };
inline struct cc_timeval * getStartTime(void) { return &m_sStartTime; };
inline void setAverageTime(double value) { m_dAverageTime = value; }
inline double getAverageTime(void) { return m_dAverageTime; }
@ -71,8 +71,8 @@ namespace cocos2d
double m_dAverageTime;
};
void CCProfilingBeginTimingBlock(CCProfilingTimer *pTimer);
void CCProfilingEndTimingBlock(CCProfilingTimer *pTimer);
void CC_DLL CCProfilingBeginTimingBlock(CCProfilingTimer *pTimer);
void CC_DLL CCProfilingEndTimingBlock(CCProfilingTimer *pTimer);
} // end of namespace cocos2d

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@ -163,6 +163,14 @@ void NodeChildrenMainScene::updateQuantityLabel()
// IterateSpriteSheet
//
////////////////////////////////////////////////////////
IterateSpriteSheet::~IterateSpriteSheet()
{
#if CC_ENABLE_PROFILERS
CCProfiler::releaseTimer(_profilingTimer);
_profilingTimer = NULL;
#endif
}
void IterateSpriteSheet::updateQuantityOfNodes()
{
CCSize s = CCDirector::sharedDirector()->getWinSize();
@ -197,9 +205,19 @@ void IterateSpriteSheet::initWithQuantityOfNodes(unsigned int nNodes)
addChild(batchNode);
NodeChildrenMainScene::initWithQuantityOfNodes(nNodes);
#if CC_ENABLE_PROFILERS
_profilingTimer = CCProfiler::timerWithName(profilerName().c_str(), this);
#endif
scheduleUpdate();
}
std::string IterateSpriteSheet::profilerName()
{
return "none";
}
////////////////////////////////////////////////////////
//
// IterateSpriteSheetFastEnum
@ -207,18 +225,23 @@ void IterateSpriteSheet::initWithQuantityOfNodes(unsigned int nNodes)
////////////////////////////////////////////////////////
void IterateSpriteSheetFastEnum::update(ccTime dt)
{
//CCProfilingBeginTimingBlock(_profilingTimer);
// iterate using fast enumeration protocol
CCArray* pChildren = batchNode->getChildren();
CCObject* pObject = NULL;
#if CC_ENABLE_PROFILERS
CCProfilingBeginTimingBlock(_profilingTimer);
#endif
CCARRAY_FOREACH(pChildren, pObject)
{
CCSprite* pSprite = (CCSprite*) pObject;
pSprite->setIsVisible(false);
}
//CCProfilingEndTimingBlock(_profilingTimer);
#if CC_ENABLE_PROFILERS
CCProfilingEndTimingBlock(_profilingTimer);
#endif
}
std::string IterateSpriteSheetFastEnum::title()
@ -227,6 +250,11 @@ std::string IterateSpriteSheetFastEnum::title()
}
std::string IterateSpriteSheetFastEnum::subtitle()
{
return "Iterate children using Fast Enum API. See console";
}
std::string IterateSpriteSheetFastEnum::profilerName()
{
return "iter fast enum";
}
@ -241,11 +269,20 @@ void IterateSpriteSheetCArray::update(ccTime dt)
// iterate using fast enumeration protocol
CCArray* pChildren = batchNode->getChildren();
CCObject* pObject = NULL;
#if CC_ENABLE_PROFILERS
CCProfilingBeginTimingBlock(_profilingTimer);
#endif
CCARRAY_FOREACH(pChildren, pObject)
{
CCSprite* pSprite = (CCSprite*)pObject;
pSprite->setIsVisible(false);
} }
pSprite->setIsVisible(false); }
#if CC_ENABLE_PROFILERS
CCProfilingEndTimingBlock(_profilingTimer);
#endif
}
std::string IterateSpriteSheetCArray::title()
{
@ -257,17 +294,35 @@ std::string IterateSpriteSheetCArray::subtitle()
return "Iterate children using C Array API. See console";
}
std::string IterateSpriteSheetCArray::profilerName()
{
return "iter c-array";
}
////////////////////////////////////////////////////////
//
// AddRemoveSpriteSheet
//
////////////////////////////////////////////////////////
AddRemoveSpriteSheet::~AddRemoveSpriteSheet()
{
#if CC_ENABLE_PROFILERS
CCProfiler::releaseTimer(_profilingTimer);
_profilingTimer = NULL;
#endif
}
void AddRemoveSpriteSheet::initWithQuantityOfNodes(unsigned int nNodes)
{
batchNode = CCSpriteBatchNode::batchNodeWithFile("Images/spritesheet1.png");
addChild(batchNode);
NodeChildrenMainScene::initWithQuantityOfNodes(nNodes);
#if CC_ENABLE_PROFILERS
_profilingTimer = CCProfiler::timerWithName(profilerName().c_str(), this);
#endif
scheduleUpdate();
}
@ -299,6 +354,11 @@ void AddRemoveSpriteSheet::updateQuantityOfNodes()
currentQuantityOfNodes = quantityOfNodes;
}
std::string AddRemoveSpriteSheet::profilerName()
{
return "none";
}
////////////////////////////////////////////////////////
//
// AddSpriteSheet
@ -326,13 +386,18 @@ void AddSpriteSheet::update(ccTime dt)
}
// add them with random Z (very important!)
// CCProfilingBeginTimingBlock(_profilingTimer);
#if CC_ENABLE_PROFILERS
CCProfilingBeginTimingBlock(_profilingTimer);
#endif
for( int i=0; i < totalToAdd;i++ )
{
batchNode->addChild((CCNode*) (sprites->objectAtIndex(i)), zs[i], kTagBase+i);
}
// [batchNode sortAllChildren];
// CCProfilingEndTimingBlock(_profilingTimer);
#if CC_ENABLE_PROFILERS
CCProfilingEndTimingBlock(_profilingTimer);
#endif
// remove them
for( int i=0;i < totalToAdd;i++)
@ -354,6 +419,10 @@ std::string AddSpriteSheet::subtitle()
return "Adds %10 of total sprites with random z. See console";
}
std::string AddSpriteSheet::profilerName()
{
return "add sprites";
}
////////////////////////////////////////////////////////
//
@ -385,12 +454,18 @@ void RemoveSpriteSheet::update(ccTime dt)
}
// remove them
// CCProfilingBeginTimingBlock(_profilingTimer);
#if CC_ENABLE_PROFILERS
CCProfilingBeginTimingBlock(_profilingTimer);
#endif
for( int i=0;i < totalToAdd;i++)
{
batchNode->removeChildByTag(kTagBase+i, true);
}
// CCProfilingEndTimingBlock(_profilingTimer);
#if CC_ENABLE_PROFILERS
CCProfilingEndTimingBlock(_profilingTimer);
#endif
}
}
@ -404,6 +479,11 @@ std::string RemoveSpriteSheet::subtitle()
return "Remove %10 of total sprites placed randomly. See console";
}
std::string RemoveSpriteSheet::profilerName()
{
return "remove sprites";
}
////////////////////////////////////////////////////////
//
// ReorderSpriteSheet
@ -436,14 +516,19 @@ void ReorderSpriteSheet::update(ccTime dt)
// [batchNode sortAllChildren];
// reorder them
//CCProfilingBeginTimingBlock(_profilingTimer);
#if CC_ENABLE_PROFILERS
CCProfilingBeginTimingBlock(_profilingTimer);
#endif
for( int i=0;i < totalToAdd;i++)
{
CCNode* pNode = (CCNode*) (batchNode->getChildren()->objectAtIndex(i));
batchNode->reorderChild(pNode, CCRANDOM_MINUS1_1() * 50);
}
// [batchNode sortAllChildren];
//CCProfilingEndTimingBlock(_profilingTimer);
#if CC_ENABLE_PROFILERS
CCProfilingEndTimingBlock(_profilingTimer);
#endif
// remove them
for( int i=0;i < totalToAdd;i++)
@ -463,6 +548,11 @@ std::string ReorderSpriteSheet::subtitle()
return "Reorder %10 of total sprites placed randomly. See console";
}
std::string ReorderSpriteSheet::profilerName()
{
return "reorder sprites";
}
void runNodeChildrenTest()
{
IterateSpriteSheet* pScene = new IterateSpriteSheetCArray();

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@ -2,6 +2,7 @@
#define __PERFORMANCE_NODE_CHILDREN_TEST_H__
#include "PerformanceTest.h"
#include "support/CCProfiling.h"
class NodeChildrenMenuLayer : public PerformBasicLayer
{
@ -33,13 +34,18 @@ protected:
class IterateSpriteSheet : public NodeChildrenMainScene
{
public:
~IterateSpriteSheet();
virtual void updateQuantityOfNodes();
virtual void initWithQuantityOfNodes(unsigned int nNodes);
virtual void update(ccTime dt) = 0;
virtual std::string profilerName();
protected:
CCSpriteBatchNode *batchNode;
//CCProfilingTimer *_profilingTimer;
#if CC_ENABLE_PROFILERS
CCProfilingTimer *_profilingTimer;
#endif
};
class IterateSpriteSheetFastEnum : public IterateSpriteSheet
@ -49,6 +55,7 @@ public:
virtual std::string title();
virtual std::string subtitle();
virtual std::string profilerName();
};
class IterateSpriteSheetCArray : public IterateSpriteSheet
@ -58,18 +65,24 @@ public:
virtual std::string title();
virtual std::string subtitle();
virtual std::string profilerName();
};
class AddRemoveSpriteSheet : public NodeChildrenMainScene
{
public:
~AddRemoveSpriteSheet();
virtual void updateQuantityOfNodes();
virtual void initWithQuantityOfNodes(unsigned int nNodes);
virtual void update(ccTime dt) = 0;
virtual std::string profilerName();
protected:
CCSpriteBatchNode *batchNode;
//CCProfilingTimer* _profilingTimer;
#if CC_ENABLE_PROFILERS
CCProfilingTimer* _profilingTimer;
#endif
};
class AddSpriteSheet : public AddRemoveSpriteSheet
@ -79,6 +92,7 @@ public:
virtual std::string title();
virtual std::string subtitle();
virtual std::string profilerName();
};
class RemoveSpriteSheet : public AddRemoveSpriteSheet
@ -88,6 +102,7 @@ public:
virtual std::string title();
virtual std::string subtitle();
virtual std::string profilerName();
};
class ReorderSpriteSheet : public AddRemoveSpriteSheet
@ -97,6 +112,7 @@ public:
virtual std::string title();
virtual std::string subtitle();
virtual std::string profilerName();
};
void runNodeChildrenTest();