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Merge pull request #988 from dumganhar/gles20
issue #1310: fixed a bug in CCSpriteFrameCache.cpp. Disabled retina mode for tests project.
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72c3c2cc0b
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@ -229,7 +229,7 @@ void CCSpriteFrameCache::addSpriteFramesWithFile(const char *pszPlist)
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{
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{
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CCAssert(pszPlist, "plist filename should not be NULL");
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CCAssert(pszPlist, "plist filename should not be NULL");
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if (m_pLoadedFileNames->find(pszPlist) != m_pLoadedFileNames->end())
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if (m_pLoadedFileNames->find(pszPlist) == m_pLoadedFileNames->end())
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{
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{
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const char *pszPath = CCFileUtils::sharedFileUtils()->fullPathFromRelativePath(pszPlist);
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const char *pszPath = CCFileUtils::sharedFileUtils()->fullPathFromRelativePath(pszPlist);
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CCDictionary *dict = CCDictionary::dictionaryWithContentsOfFileThreadSafe(pszPath);
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CCDictionary *dict = CCDictionary::dictionaryWithContentsOfFileThreadSafe(pszPath);
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@ -23,7 +23,7 @@ bool AppDelegate::applicationDidFinishLaunching()
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pDirector->setOpenGLView(&CCEGLView::sharedOpenGLView());
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pDirector->setOpenGLView(&CCEGLView::sharedOpenGLView());
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// enable High Resource Mode(2x, such as iphone4) and maintains low resource on other devices.
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// enable High Resource Mode(2x, such as iphone4) and maintains low resource on other devices.
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pDirector->enableRetinaDisplay(true);
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// pDirector->enableRetinaDisplay(true);
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// turn on display FPS
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// turn on display FPS
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pDirector->setDisplayStats(true);
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pDirector->setDisplayStats(true);
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