Fixed crash of sample

This commit is contained in:
CaiWenzhi 2014-03-04 17:06:12 +08:00
parent 8b9d572961
commit 7415ecc2b7
2 changed files with 20 additions and 19 deletions

View File

@ -77,6 +77,7 @@ static const char* s_testArray[] =
"UITextFieldTest", "UITextFieldTest",
"UITextFieldTest_MaxLength", "UITextFieldTest_MaxLength",
"UITextFieldTest_Password", "UITextFieldTest_Password",
"UITextFieldTest_LineWrap",
"UILayoutTest", "UILayoutTest",
"UILayoutTest_Color", "UILayoutTest_Color",
"UILayoutTest_Gradient", "UILayoutTest_Gradient",

View File

@ -18,25 +18,25 @@ bool UIWidgetAddNodeTest::init()
{ {
if (UIScene::init()) if (UIScene::init())
{ {
// Size widgetSize = _widget->getSize(); Size widgetSize = _widget->getSize();
//
// // Add the alert // Add the alert
// Text* alert = Text::create(); Text* alert = Text::create();
// alert->setText("Widget Add Node"); alert->setText("Widget Add Node");
// alert->setFontName("Marker Felt"); alert->setFontName("Marker Felt");
// alert->setFontSize(30); alert->setFontSize(30);
// alert->setColor(Color3B(159, 168, 176)); alert->setColor(Color3B(159, 168, 176));
// alert->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75)); alert->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75));
// _uiLayer->addChild(alert); _uiLayer->addChild(alert);
//
// // Create the ui node container // Create the ui node container
// Widget* widget = Widget::create(); Widget* widget = Widget::create();
// widget->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f)); widget->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
// _uiLayer->addChild(widget); _uiLayer->addChild(widget);
//
// Sprite* sprite = Sprite::create("cocosgui/ccicon.png"); Sprite* sprite = Sprite::create("cocosgui/ccicon.png");
// sprite->setPosition(Point(0, sprite->getBoundingBox().size.height / 4)); sprite->setPosition(Point(0, sprite->getBoundingBox().size.height / 4));
// widget->addNode(sprite); widget->addNode(sprite);
return true; return true;
} }